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100
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8 values
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344
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2 classes
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204
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16 values
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46
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1 value
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null
1 class
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nullclasses
2 values
Q_001
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many tanks are visible right now?
There are zero tanks.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "tanks", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "tanks", "view_type": "current"}}
full
Must use view_type=full.
Medium
tanks
v1.0
null
null
null
null
null
null
null
Q_002
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many drones are visible right now?
There are zero drones.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "drones", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "drones", "view_type": "current"}}
full
Must use view_type=full.
Easy
drones
v1.0
null
null
null
null
null
null
null
Q_003
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many people are visible right now?
There are zero people.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "people", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "people", "view_type": "current"}}
full
Must use view_type=full.
Medium
people
v1.0
null
null
null
null
null
null
null
Q_004
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many dogs are visible right now?
There are zero dogs.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "dogs", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "dogs", "view_type": "full"}}
full
Must use view_type=full.
Easy
dogs
v1.0
null
null
null
null
null
null
null
Q_005
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many cats are visible right now?
There are zero cats.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "cats", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "cats", "view_type": "current"}}
full
Must use view_type=full.
Easy
cats
v1.0
null
null
null
null
null
null
null
Q_006
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many cars are visible right now?
There are zero cars.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "cars", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "cars", "view_type": "current"}}
full
Must use view_type=full.
Medium
cars
v1.0
null
null
null
null
null
null
null
Q_007
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many buses are visible right now?
There are zero buses.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "buses", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "buses", "view_type": "current"}}
full
Must use view_type=full.
Medium
buses
v1.0
null
null
null
null
null
null
null
Q_008
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many bicycles are visible right now?
There are zero bicycles.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "bicycles", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "bicycles", "view_type": "current"}}
full
Must use view_type=full.
Hard
bicycles
v1.0
null
null
null
null
null
null
null
Q_009
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many motorcycles are visible right now?
There are zero motorcycles.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "motorcycles", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "motorcycles", "view_type": "current"}}
full
Must use view_type=full.
Easy
motorcycles
v1.0
null
null
null
null
null
null
null
Q_010
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many airplanes are visible right now?
There are zero airplanes.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "airplanes", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "airplanes", "view_type": "current"}}
full
Must use view_type=full.
Medium
airplanes
v1.0
null
null
null
null
null
null
null
Q_011
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many birds are visible right now?
There are zero birds.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "birds", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "birds", "view_type": "full"}}
full
Must use view_type=full.
Easy
birds
v1.0
null
null
null
null
null
null
null
Q_012
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many signs are visible right now?
There are zero signs.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "signs", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "signs", "view_type": "current"}}
full
Must use view_type=full.
Hard
signs
v1.0
null
null
null
null
null
null
null
Q_013
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many windows with lights on are visible right now?
There are zero windows with lights on.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "windows with lights on", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "windows with lights on", "view_type": "current"}}
full
Must use view_type=full.
Medium
windows with lights on
v1.0
null
null
null
null
null
null
null
Q_014
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many tanks are visible right now?
There are zero tanks.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "tanks", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "tanks", "view_type": "current"}}
full
Must use view_type=full.
Easy
tanks
v1.0
null
null
null
null
null
null
null
Q_015
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many drones are visible right now?
There are zero drones.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "drones", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "drones", "view_type": "current"}}
full
Must use view_type=full.
Easy
drones
v1.0
null
null
null
null
null
null
null
Q_016
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many people are visible right now?
There are zero people.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "people", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "people", "view_type": "current"}}
full
Must use view_type=full.
Easy
people
v1.0
null
null
null
null
null
null
null
Q_017
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many dogs are visible right now?
There are zero dogs.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "dogs", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "dogs", "view_type": "current"}}
full
Must use view_type=full.
Medium
dogs
v1.0
null
null
null
null
null
null
null
Q_018
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many cats are visible right now?
There are zero cats.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "cats", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "cats", "view_type": "full"}}
full
Must use view_type=full.
Medium
cats
v1.0
null
null
null
null
null
null
null
Q_019
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many cars are visible right now?
There are zero cars.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "cars", "view_type": "full"}}]
true
{"count_pointing": {"instruction": "cars", "view_type": "current"}}
full
Must use view_type=full.
Easy
cars
v1.0
null
null
null
null
null
null
null
Q_020
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many buses are visible right now?
There are zero buses.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "buses", "view_type": "current"}}]
true
{"count_pointing": {"instruction": "buses", "view_type": "current"}}
current
null
Easy
buses
v1.0
null
null
null
null
null
null
null
Q_021
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many bicycles are visible right now?
There are zero bicycles.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "bicycles", "view_type": "current"}}]
true
{"count_pointing": {"instruction": "bicycles", "view_type": "current"}}
current
null
Hard
bicycles
v1.0
null
null
null
null
null
null
null
Q_022
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
How many street lamps are visible right now?
There are two street lamps.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "street lamp", "view_type": "current"}}]
true
{"count_pointing": {"instruction": "street lamp", "view_type": "current"}}
current
null
Medium
street lamp
v1.0
null
null
null
null
null
null
null
Q_023
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Are there at least seven street lamps in view?
There are at least seven street lamps.
QA
counting
none
null
[{"name": "count_pointing", "args": {"instruction": "street lamp", "view_type": "current"}}]
true
{"count_pointing": {"instruction": "street lamp", "view_type": "current"}}
current
null
Medium
street lamp
v1.0
null
null
null
null
null
null
null
Q_024
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Describe the condition of the street.
The street looks wet and dirty.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Describe the condition of the street.", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Describe the condition of the street.", "view_type": "current"}}
current
null
Hard
road,puddle
v1.0
null
null
null
null
null
null
null
Q_025
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Give a one-sentence description of the scene.
It looks like an old, quiet street just after rain.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Give a one-sentence description of the scene.", "view_type": "current"}}]
false
{}
current
null
Hard
building,road,sky
v1.0
null
null
null
null
null
null
null
Q_026
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
What color is the prominent door?
The prominent door is bright red.
QA
descriptor
none
null
[{"name": "ptz_adjust", "args": {"zoom_factor": 1.5}}, {"name": "query_answer", "args": {"instruction": "What color is the prominent door?", "view_type": "current"}}]
false
{}
current
null
Medium
red door,building
v1.0
null
null
null
null
null
null
null
Q_027
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Are the street lights turned on or off?
The street lights are off.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Are the street lights turned on or off?", "view_type": "current"}}]
false
{}
current
null
Easy
street lamp
v1.0
null
null
null
null
null
null
null
Q_028
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
List notable features in this scene.
Notable features include old buildings, many puddles, and wet pavement.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "List notable features in this scene.", "view_type": "current"}}]
false
{}
current
null
Easy
building,puddle,road
v1.0
null
null
null
null
null
null
null
Q_029
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Do the buildings look new or old?
The buildings appear old and worn.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Do the buildings look new or old?", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Do the buildings look new or old?", "view_type": "current"}}
current
null
Medium
building
v1.0
null
null
null
null
null
null
null
Q_030
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is the street clean?
No, the street appears dirty with debris and puddles.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Is the street clean?", "view_type": "current"}}]
false
{}
current
null
Medium
road,puddle
v1.0
null
null
null
null
null
null
null
Q_031
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is anyone present in the scene?
There are no people visible.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Is anyone present in the scene?", "view_type": "current"}}]
false
{}
current
null
Hard
people
v1.0
null
null
null
null
null
null
null
Q_032
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is the weather dry or does it look like it just rained?
It looks like it just rained.
QA
descriptor
none
null
[{"name": "ptz_adjust", "args": {"zoom_factor": 1.5}}, {"name": "query_answer", "args": {"instruction": "Is the weather dry or does it look like it just rained?", "view_type": "current"}}]
false
{}
current
null
Hard
road,puddle,sky
v1.0
null
null
null
null
null
null
null
Q_033
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Describe the sky in a single sentence.
The sky looks overcast.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Describe the sky in a single sentence.", "view_type": "current"}}]
false
{}
current
null
Medium
sky
v1.0
null
null
null
null
null
null
null
Q_034
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Do you see any readable signs?
There are no readable signs.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Do you see any readable signs?", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Do you see any readable signs?", "view_type": "current"}}
current
null
Hard
signs
v1.0
null
null
null
null
null
null
null
Q_035
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Describe the intersection area.
Two street lamps flank the intersection near the buildings.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Describe the intersection area.", "view_type": "current"}}]
false
{}
current
null
Easy
intersection,street lamp,building
v1.0
null
null
null
null
null
null
null
Q_036
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Are the balconies occupied?
The balconies are empty.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Are the balconies occupied?", "view_type": "current"}}]
false
{}
current
null
Easy
balcony
v1.0
null
null
null
null
null
null
null
Q_037
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is there shrubbery on the road?
Yes, there is shrubbery scattered along the road.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Is there shrubbery on the road?", "view_type": "current"}}]
false
{}
current
null
Medium
shrubbery,road
v1.0
null
null
null
null
null
null
null
Q_038
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
What is the general color palette of the buildings?
The buildings are mostly tan, white, and darker brick tones.
QA
descriptor
none
null
[{"name": "ptz_adjust", "args": {"zoom_factor": 1.5}}, {"name": "query_answer", "args": {"instruction": "What is the general color palette of the buildings?", "view_type": "current"}}]
false
{}
current
null
Easy
building
v1.0
null
null
null
null
null
null
null
Q_039
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Describe the condition of the street.
The street looks wet and dirty.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Describe the condition of the street.", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Describe the condition of the street.", "view_type": "current"}}
current
null
Medium
road,puddle
v1.0
null
null
null
null
null
null
null
Q_040
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Give a one-sentence description of the scene.
It looks like an old, quiet street just after rain.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Give a one-sentence description of the scene.", "view_type": "current"}}]
false
{}
current
null
Easy
building,road,sky
v1.0
null
null
null
null
null
null
null
Q_041
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
What color is the prominent door?
The prominent door is bright red.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "What color is the prominent door?", "view_type": "current"}}]
false
{}
current
null
Easy
red door,building
v1.0
null
null
null
null
null
null
null
Q_042
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Are the street lights turned on or off?
The street lights are off.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Are the street lights turned on or off?", "view_type": "current"}}]
false
{}
current
null
Hard
street lamp
v1.0
null
null
null
null
null
null
null
Q_043
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
List notable features in this scene.
Notable features include old buildings, many puddles, and wet pavement.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "List notable features in this scene.", "view_type": "current"}}]
false
{}
current
null
Hard
building,puddle,road
v1.0
null
null
null
null
null
null
null
Q_044
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Do the buildings look new or old?
The buildings appear old and worn.
QA
descriptor
none
null
[{"name": "ptz_adjust", "args": {"zoom_factor": 1.5}}, {"name": "query_answer", "args": {"instruction": "Do the buildings look new or old?", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Do the buildings look new or old?", "view_type": "current"}}
current
null
Medium
building
v1.0
null
null
null
null
null
null
null
Q_045
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is the street clean?
No, the street appears dirty with debris and puddles.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Is the street clean?", "view_type": "current"}}]
false
{}
current
null
Hard
road,puddle
v1.0
null
null
null
null
null
null
null
Q_046
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is anyone present in the scene?
There are no people visible.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Is anyone present in the scene?", "view_type": "current"}}]
false
{}
current
null
Medium
people
v1.0
null
null
null
null
null
null
null
Q_047
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is the weather dry or does it look like it just rained?
It looks like it just rained.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Is the weather dry or does it look like it just rained?", "view_type": "current"}}]
false
{}
current
null
Easy
road,puddle,sky
v1.0
null
null
null
null
null
null
null
Q_048
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Describe the sky in a single sentence.
The sky looks overcast.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Describe the sky in a single sentence.", "view_type": "current"}}]
false
{}
current
null
Medium
sky
v1.0
null
null
null
null
null
null
null
Q_049
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Do you see any readable signs?
There are no readable signs.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Do you see any readable signs?", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Do you see any readable signs?", "view_type": "current"}}
current
null
Easy
signs
v1.0
null
null
null
null
null
null
null
Q_050
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Describe the intersection area.
Two street lamps flank the intersection near the buildings.
QA
descriptor
none
null
[{"name": "ptz_adjust", "args": {"zoom_factor": 1.5}}, {"name": "query_answer", "args": {"instruction": "Describe the intersection area.", "view_type": "current"}}]
false
{}
current
null
Easy
intersection,street lamp,building
v1.0
null
null
null
null
null
null
null
Q_051
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Are the balconies occupied?
The balconies are empty.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Are the balconies occupied?", "view_type": "current"}}]
false
{}
current
null
Medium
balcony
v1.0
null
null
null
null
null
null
null
Q_052
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is there shrubbery on the road?
Yes, there is shrubbery scattered along the road.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Is there shrubbery on the road?", "view_type": "current"}}]
false
{}
current
null
Medium
shrubbery,road
v1.0
null
null
null
null
null
null
null
Q_053
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
What is the general color palette of the buildings?
The buildings are mostly tan, white, and darker brick tones.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "What is the general color palette of the buildings?", "view_type": "current"}}]
false
{}
current
null
Easy
building
v1.0
null
null
null
null
null
null
null
Q_054
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Describe the condition of the street.
The street looks wet and dirty.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Describe the condition of the street.", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Describe the condition of the street.", "view_type": "current"}}
current
null
Easy
road,puddle
v1.0
null
null
null
null
null
null
null
Q_055
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Give a one-sentence description of the scene.
It looks like an old, quiet street just after rain.
QA
descriptor
none
null
[{"name": "query_answer", "args": {"instruction": "Give a one-sentence description of the scene.", "view_type": "current"}}]
false
{}
current
null
Hard
building,road,sky
v1.0
null
null
null
null
null
null
null
Q_056
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
What color is the prominent door?
The prominent door is bright red.
QA
descriptor
none
null
[{"name": "ptz_adjust", "args": {"zoom_factor": 1.5}}, {"name": "query_answer", "args": {"instruction": "What color is the prominent door?", "view_type": "current"}}]
false
{}
current
null
Hard
red door,building
v1.0
null
null
null
null
null
null
null
Q_057
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Where is the tan building relative to the street?
The tan building is on the left side of the street.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Where is the tan building relative to the street?", "view_type": "current"}}]
false
{}
current
null
Hard
tan building,street
v1.0
null
null
null
null
null
null
null
Q_058
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Where are the two trees relative to the street?
The trees are on the left side of the street.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Where are the two trees relative to the street?", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Where are the two trees relative to the street?", "view_type": "current"}}
current
null
Hard
tree,street
v1.0
null
null
null
null
null
null
null
Q_059
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Where are most puddles located?
Many puddles are in the middle of the road.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Where are most puddles located?", "view_type": "current"}}]
false
{}
current
null
Medium
puddle,road
v1.0
null
null
null
null
null
null
null
Q_060
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is the red door centered on its building?
Yes, the red door is roughly in the middle of its building.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Is the red door centered on its building?", "view_type": "current"}}]
false
{}
current
null
Easy
red door,building
v1.0
null
null
null
null
null
null
null
Q_061
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Are the street lamps near the intersection?
Yes, the lamps stand near the intersection.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Are the street lamps near the intersection?", "view_type": "current"}}]
false
{}
current
null
Medium
street lamp,intersection
v1.0
null
null
null
null
null
null
null
Q_062
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is there notable occlusion on the right side?
Yes, some right-side buildings are occluded.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Is there notable occlusion on the right side?", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Is there notable occlusion on the right side?", "view_type": "current"}}
current
null
Hard
building
v1.0
null
null
null
null
null
null
null
Q_063
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
What occupies the top-right of the frame?
The top-right shows overcast sky above rooftops.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "What occupies the top-right of the frame?", "view_type": "current"}}]
false
{}
current
null
Hard
sky,building
v1.0
null
null
null
null
null
null
null
Q_064
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Where is the tan building relative to the street?
The tan building is on the left side of the street.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Where is the tan building relative to the street?", "view_type": "current"}}]
false
{}
current
null
Easy
tan building,street
v1.0
null
null
null
null
null
null
null
Q_065
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Where are the two trees relative to the street?
The trees are on the left side of the street.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Where are the two trees relative to the street?", "view_type": "current"}}]
false
{}
current
null
Medium
tree,street
v1.0
null
null
null
null
null
null
null
Q_066
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Where are most puddles located?
Many puddles are in the middle of the road.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Where are most puddles located?", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Where are most puddles located?", "view_type": "current"}}
current
null
Medium
puddle,road
v1.0
null
null
null
null
null
null
null
Q_067
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is the red door centered on its building?
Yes, the red door is roughly in the middle of its building.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Is the red door centered on its building?", "view_type": "current"}}]
false
{}
current
null
Hard
red door,building
v1.0
null
null
null
null
null
null
null
Q_068
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Are the street lamps near the intersection?
Yes, the lamps stand near the intersection.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Are the street lamps near the intersection?", "view_type": "current"}}]
false
{}
current
null
Hard
street lamp,intersection
v1.0
null
null
null
null
null
null
null
Q_069
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Is there notable occlusion on the right side?
Yes, some right-side buildings are occluded.
QA
location_spatial
none
null
[{"name": "query_answer", "args": {"instruction": "Is there notable occlusion on the right side?", "view_type": "current"}}]
false
{}
current
null
Easy
building
v1.0
null
null
null
null
null
null
null
Q_070
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Are there any readable street signs?
There are no readable street signs.
QA
ocr_identification
none
null
[{"name": "ptz_adjust", "args": {"zoom_factor": 2}}, {"name": "query_answer", "args": {"instruction": "Are there any readable street signs?", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Are there any readable street signs?", "view_type": "current"}}
current
null
Medium
signs
v1.0
null
null
null
null
null
null
null
Q_071
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
What is the name of any business in view?
There are no visible business names.
QA
ocr_identification
none
null
[{"name": "query_answer", "args": {"instruction": "What is the name of any business in view?", "view_type": "current"}}]
false
{}
current
null
Hard
signs,building
v1.0
null
null
null
null
null
null
null
Q_072
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Read the text on any door or window if present.
There is no readable text on doors or windows.
QA
ocr_identification
none
null
[{"name": "query_answer", "args": {"instruction": "Read the text on any door or window if present.", "view_type": "current"}}]
false
{}
current
null
Easy
door,building
v1.0
null
null
null
null
null
null
null
Q_073
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Identify any logos or emblems you can see.
There are no visible logos or emblems.
QA
ocr_identification
none
null
[{"name": "ptz_adjust", "args": {"zoom_factor": 2}}, {"name": "query_answer", "args": {"instruction": "Identify any logos or emblems you can see.", "view_type": "current"}}]
false
{}
current
null
Easy
signs,building
v1.0
null
null
null
null
null
null
null
Q_074
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Are there any readable street signs?
There are no readable street signs.
QA
ocr_identification
none
null
[{"name": "query_answer", "args": {"instruction": "Are there any readable street signs?", "view_type": "current"}}]
true
{"query_answer": {"instruction": "Are there any readable street signs?", "view_type": "current"}}
current
null
Medium
signs
v1.0
null
null
null
null
null
null
null
Q_075
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
What is the name of any business in view?
There are no visible business names.
QA
ocr_identification
none
null
[{"name": "query_answer", "args": {"instruction": "What is the name of any business in view?", "view_type": "full"}}]
false
{}
full
Must use view_type=full.
Medium
signs,building
v1.0
null
null
null
null
null
null
null
Q_076
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Read the text on any door or window if present.
There is no readable text on doors or windows.
QA
ocr_identification
none
null
[{"name": "ptz_adjust", "args": {"zoom_factor": 2}}, {"name": "query_answer", "args": {"instruction": "Read the text on any door or window if present.", "view_type": "current"}}]
false
{}
current
null
Easy
door,building
v1.0
null
null
null
null
null
null
null
Q_077
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Identify any logos or emblems you can see.
There are no visible logos or emblems.
QA
ocr_identification
none
null
[{"name": "query_answer", "args": {"instruction": "Identify any logos or emblems you can see.", "view_type": "current"}}]
false
{}
current
null
Easy
signs,building
v1.0
null
null
null
null
null
null
null
Q_078
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
After panning left 180°, which view has more street lamps—before or after?
The view after panning left has more street lamps.
QA
comparative_relational
strict
null
[{"name": "ptz_adjust", "args": {"pan_deg": -180}}, {"name": "query_answer", "args": {"instruction": "After panning left 180°, which view has more street lamps—before or after?", "view_type": "current"}}]
true
{"ptz_adjust": {"pan_deg": -180}}
current
null
Easy
street lamp
v1.0
null
null
null
null
null
null
null
Q_079
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
After a half-turn, which view shows more buildings—before or after?
The view after the half-turn shows more buildings.
QA
comparative_relational
none
null
[{"name": "query_answer", "args": {"instruction": "After a half-turn, which view shows more buildings—before or after?", "view_type": "current"}}]
false
{}
current
null
Medium
building
v1.0
null
null
null
null
null
null
null
Q_080
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Which half of the frame has more shrubbery, left or right?
The left half has more shrubbery.
QA
comparative_relational
none
null
[{"name": "query_answer", "args": {"instruction": "Which half of the frame has more shrubbery, left or right?", "view_type": "current"}}]
false
{}
current
null
Easy
shrubbery
v1.0
null
null
null
null
null
null
null
Q_081
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Which side has more trees, left or right?
The left side has more trees.
QA
comparative_relational
strict
null
[{"name": "ptz_adjust", "args": {"pan_deg": -180}}, {"name": "query_answer", "args": {"instruction": "Which side has more trees, left or right?", "view_type": "current"}}]
false
{"ptz_adjust": {"pan_deg": -180}}
current
null
Medium
tree
v1.0
null
null
null
null
null
null
null
Q_082
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Which view shows a clearer intersection—before or after panning right 20°?
The view after panning right 20° shows a clearer intersection.
QA
comparative_relational
none
null
[{"name": "query_answer", "args": {"instruction": "Which view shows a clearer intersection—before or after panning right 20°?", "view_type": "current"}}]
true
{}
current
null
Medium
intersection
v1.0
null
null
null
null
null
null
null
Q_083
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
After panning left 180°, which view has more street lamps—before or after?
The view after panning left has more street lamps.
QA
comparative_relational
none
null
[{"name": "query_answer", "args": {"instruction": "After panning left 180°, which view has more street lamps—before or after?", "view_type": "current"}}]
false
{}
current
null
Medium
street lamp
v1.0
null
null
null
null
null
null
null
Q_084
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
After a half-turn, which view shows more buildings—before or after?
The view after the half-turn shows more buildings.
QA
comparative_relational
strict
null
[{"name": "ptz_adjust", "args": {"pan_deg": -180}}, {"name": "query_answer", "args": {"instruction": "After a half-turn, which view shows more buildings—before or after?", "view_type": "current"}}]
false
{"ptz_adjust": {"pan_deg": -180}}
current
null
Hard
building
v1.0
null
null
null
null
null
null
null
Q_085
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Which half of the frame has more shrubbery, left or right?
The left half has more shrubbery.
QA
comparative_relational
none
null
[{"name": "query_answer", "args": {"instruction": "Which half of the frame has more shrubbery, left or right?", "view_type": "current"}}]
false
{}
current
null
Hard
shrubbery
v1.0
null
null
null
null
null
null
null
Q_086
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Which side has more trees, left or right?
The left side has more trees.
QA
comparative_relational
none
null
[{"name": "query_answer", "args": {"instruction": "Which side has more trees, left or right?", "view_type": "current"}}]
true
{}
current
null
Medium
tree
v1.0
null
null
null
null
null
null
null
Q_087
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Which view shows a clearer intersection—before or after panning right 20°?
The view after panning right 20° shows a clearer intersection.
QA
comparative_relational
strict
null
[{"name": "ptz_adjust", "args": {"pan_deg": -180}}, {"name": "query_answer", "args": {"instruction": "Which view shows a clearer intersection—before or after panning right 20°?", "view_type": "current"}}]
false
{"ptz_adjust": {"pan_deg": -180}}
current
null
Easy
intersection
v1.0
null
null
null
null
null
null
null
Q_088
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
After panning left 180°, which view has more street lamps—before or after?
The view after panning left has more street lamps.
QA
comparative_relational
none
null
[{"name": "query_answer", "args": {"instruction": "After panning left 180°, which view has more street lamps—before or after?", "view_type": "current"}}]
false
{}
current
null
Medium
street lamp
v1.0
null
null
null
null
null
null
null
Q_089
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
After a half-turn, which view shows more buildings—before or after?
The view after the half-turn shows more buildings.
QA
comparative_relational
none
null
[{"name": "query_answer", "args": {"instruction": "After a half-turn, which view shows more buildings—before or after?", "view_type": "current"}}]
false
{}
current
null
Easy
building
v1.0
null
null
null
null
null
null
null
Q_090
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Which half of the frame has more shrubbery, left or right?
The left half has more shrubbery.
QA
comparative_relational
strict
null
[{"name": "ptz_adjust", "args": {"pan_deg": -180}}, {"name": "query_answer", "args": {"instruction": "Which half of the frame has more shrubbery, left or right?", "view_type": "current"}}]
true
{"ptz_adjust": {"pan_deg": -180}}
current
null
Easy
shrubbery
v1.0
null
null
null
null
null
null
null
Q_091
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan right 5°.
I have panned right 5°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": 5}}]
true
{"ptz_adjust": {"pan_deg": 5}}
current
null
Easy
null
v1.0
null
null
null
null
null
null
null
Q_092
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan left 5°.
I have panned left 5°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": -5}}]
true
{"ptz_adjust": {"pan_deg": -5}}
current
null
Medium
null
v1.0
null
null
null
null
null
null
null
Q_093
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan right 10°.
I have panned right 10°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": 10}}]
true
{"ptz_adjust": {"pan_deg": 10}}
current
null
Medium
null
v1.0
null
null
null
null
null
null
null
Q_094
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan left 10°.
I have panned left 10°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": -10}}]
true
{"ptz_adjust": {"pan_deg": -10}}
current
null
Easy
null
v1.0
null
null
null
null
null
null
null
Q_095
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan right 15°.
I have panned right 15°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": 15}}]
true
{"ptz_adjust": {"pan_deg": 15}}
current
null
Medium
null
v1.0
null
null
null
null
null
null
null
Q_096
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan left 15°.
I have panned left 15°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": -15}}]
true
{"ptz_adjust": {"pan_deg": -15}}
current
null
Easy
null
v1.0
null
null
null
null
null
null
null
Q_097
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan right 20°.
I have panned right 20°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": 20}}]
true
{"ptz_adjust": {"pan_deg": 20}}
current
null
Easy
null
v1.0
null
null
null
null
null
null
null
Q_098
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan left 20°.
I have panned left 20°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": -20}}]
true
{"ptz_adjust": {"pan_deg": -20}}
current
null
Easy
null
v1.0
null
null
null
null
null
null
null
Q_099
scenes/whitechapel/whitechapel.blend
eor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan right 30°.
I have panned right 30°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": 30}}]
true
{"ptz_adjust": {"pan_deg": 30}}
current
null
Easy
null
v1.0
null
null
null
null
null
null
null
Q_100
scenes/whitechapel/whitechapel.blend
sor-viewpoint
["eor-viewpoint", "sor-viewpoint"]
Pan left 30°.
I have panned left 30°.
Action
single_call
none
null
[{"name": "ptz_adjust", "args": {"pan_deg": -30}}]
true
{"ptz_adjust": {"pan_deg": -30}}
current
null
Medium
null
v1.0
null
null
null
null
null
null
null
End of preview. Expand in Data Studio

SCOPE Benchmark

Evaluation benchmark for the HRI '26 paper SCOPE: A Real-Time Natural Language Camera Agent at the Edge. Test-only — no train split. 541 questions × 4 Blender scenes × 8 task categories.

When you chain a language model and a vision model together, how do you know which one failed?

Contents

scope-benchmark/
  scope_541.csv                       541-row evaluation set
  paper.pdf                           HRI '26 paper PDF
  scenes/
    whitechapel/whitechapel.blend     Urban exterior (France)
    book-nook/book-nook.blend         Interior room
    city-street/city-street.blend     Urban street, neon signage
    postwar-city/postwar-city.blend   Damaged urban exterior

All four .blend files are texture-packed and load standalone in Blender 4.0+. Pulled from the canonical repo at github.com/HindsboNikolaj/SCOPE.

Task categories (8)

Counting · descriptor · location/spatial · OCR identification · single-call · multi-step command · multi-step reasoning · comparative/relational. See paper §4 for the breakdown.

CSV schema

Column Description
question_id Q_001 … Q_541
file_location Path to scene .blend (relative to scenes/)
question Natural-language prompt to the agent
expected_answer Ground-truth answer for the judge
eval_category One of the 8 task categories
difficulty Easy / Medium / Hard
multi_step_mode Single-call vs multi-step expected behavior
required_tools_policy Strict / Lenient tool-use enforcement
expected_tool_order_json Optional expected tool sequence
evaluation_notes Free-text grading hints

Usage

from huggingface_hub import snapshot_download
snapshot_download(repo_id="HindsboNikolaj/scope-benchmark", repo_type="dataset",
                  local_dir="benchmark/")

Then run the eval pipeline from the code repo:

git clone https://github.com/HindsboNikolaj/SCOPE
cd SCOPE && bash scripts/01_install.sh
bash scripts/run_eval_pipeline.sh

Reproducibility note

A handful of the original scene textures (≈ 10% of references in postwar-city, plus a few paid Blender Market HDR addons) are not in this distribution — they were external assets owned by the original scene authors that could not be redistributed under permissive licenses. The scenes still load, render, and produce correct answers for the majority of questions; the missing surfaces appear flat-shaded.

The full provenance and a re-acquisition manifest for paper-grade reproduction live at docs/MISSING_TEXTURES.md in the code repo.

License

CC-BY-NC-4.0 for the benchmark questions and metadata. Individual scene .blend files retain the licenses of their original authors (Sketchfab / MySimsWorld / community contributors); see scene-by-scene attribution in the code repo's docs/.

Citation

@inproceedings{hindsbo2026scope,
  title     = {SCOPE: A Real-Time Natural Language Camera Agent at the Edge},
  author    = {Hindsbo, Nikolaj and Ehsani, Sina and Mishra, Pragyana},
  booktitle = {Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction (HRI '26)},
  year      = {2026},
  publisher = {ACM},
  doi       = {10.1145/3757279.3785641},
}
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