Datasets:
uid stringclasses 10
values | dataset_id stringclasses 1
value | season int64 2.02k 2.02k | quarter stringclasses 4
values | time_remaining stringclasses 10
values | score_state stringclasses 8
values | field_position stringclasses 10
values | yards_to_go int64 1 9 | win_probability_swing stringclasses 3
values | decision_type stringclasses 3
values | kicker_confidence stringclasses 3
values | punt_net_edge stringclasses 4
values | decision_summary stringclasses 10
values | question stringclasses 1
value | ground_truth_label stringclasses 2
values | ground_truth_rationale stringclasses 10
values | outcome_signal stringclasses 2
values | source_citation stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NFL4D-001 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,024 | Q2 | 06:10 | tied | opp_38 | 2 | medium | go_for_it | na | na | Go on 4th and 2 in plus territory. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | coherent | Short distance and high leverage spot. | decision_aligned | Synthetic |
NFL4D-002 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,024 | Q1 | 12:40 | tied | opp_42 | 1 | medium | punt | na | low | Punt from opp 42 on 4th and 1. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | incoherent | Low punt edge and high conversion value. | decision_misaligned | Synthetic |
NFL4D-003 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,024 | Q4 | 02:20 | down_4 | opp_28 | 4 | high | go_for_it | na | na | Down 4 late, go needed. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | coherent | Clock and score require aggression. | decision_aligned | Synthetic |
NFL4D-004 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,024 | Q4 | 01:55 | down_2 | opp_25 | 6 | high | field_goal | low | na | Kick with low confidence. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | incoherent | Low kicker confidence plus high leverage. | decision_misaligned | Synthetic |
NFL4D-005 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,023 | Q3 | 09:05 | up_3 | own_40 | 5 | low | punt | na | high | Punt with strong net edge. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | coherent | Low swing and good punt leverage. | decision_aligned | Synthetic |
NFL4D-006 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,023 | Q2 | 01:10 | down_7 | opp_35 | 3 | medium | field_goal | high | na | Take points before half. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | coherent | High kicker confidence and time constraint. | decision_aligned | Synthetic |
NFL4D-007 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,023 | Q4 | 03:40 | up_1 | opp_45 | 1 | medium | punt | na | low | Punt with poor net edge. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | incoherent | Short distance in plus territory. | decision_misaligned | Synthetic |
NFL4D-008 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,023 | Q4 | 00:58 | down_3 | opp_18 | 8 | high | go_for_it | na | na | Must score, go. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | coherent | Score state forces attempt. | decision_aligned | Synthetic |
NFL4D-009 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,022 | Q1 | 08:30 | tied | opp_33 | 9 | low | field_goal | high | na | Take early points. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | coherent | Distance high and kicker strong. | decision_aligned | Synthetic |
NFL4D-010 | nfl-fourth-down-decision-coherence-risk-v0.1 | 2,022 | Q4 | 04:10 | down_10 | opp_48 | 2 | high | punt | na | medium | Punt while down 10. | Is 4th-down decision coherence intact. Answer coherent or incoherent. | incoherent | High leverage and short distance. | decision_misaligned | Synthetic |
What this repo is for
Detect when 4th-down choices drift away from game reality.
Focus
field position
yards to go
time and score state
win probability swing
kicker confidence or punt edge
Why it matters One 4th-down call can flip the game. Bad decisions repeat as patterns.
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