Kimodo motion viewer for the desktop
Open a .glb character that has a rig, then select one of 18 animation clips in the Motion list.
Kimodo makes the clip on your own GPU, and the viewer saves the result as <name>.rigged.glb
beside your file. No internet
connection is necessary: each package contains the viewer, the animation program and the weights.
The page with the details is the
chibifire/kimodo-motion Space.
| Package | System |
|---|---|
kimodo-motion-viewer-macos-arm64.zip |
macOS on Apple silicon |
kimodo-motion-viewer-windows-x86_64.zip |
Windows, x86-64 |
kimodo-motion-viewer-linux-x86_64.tar |
Linux, x86-64 |
SHA256SUMS has the checksums.
What each package contains
kimodo-motion-viewer(.exeon Windows): the Godot program.kimodo-motion-viewer.pck: the viewer, from V-Sekai-fire/entities-model-explorer, with the animation programmotion.elf, the 18 prompt embeddings, the rig programskintokens.elfand the OpenUSD readerusd.elf.- The godot-sandbox library, which runs those RISC-V guest programs.
w/Kimodo-SOMA-RP-v1.1-gguf/: the Kimodo weights from chibifire/Kimodo-SOMA-RP-v1.1-gguf, a format change of nvidia/Kimodo-SOMA-RP-v1.1.LICENSE.md,NOTICEandCITATION.cff.
Keep the files together in one folder.
License
The packages hold parts with different licences. LICENSE.md lists each part with its full licence text:
- The Kimodo weights: NVIDIA Open Model License. Licensed by NVIDIA Corporation under the NVIDIA Open Model License.
- The rig program
skintokens.elf(interactor-skintokens-guest), which is in the shared pck: all rights reserved, licensed only to K. S. Ernest (iFire) Lee. A free and open-source licence is not yet decided, so the packages as a whole do not have one. - MIT: the viewer, Godot, ggml, ggml-rd, godot-vrm, interactor-usd-guest, interactor-motion-guest, nlohmann/json and the SkinTokens code.
- Apache-2.0: skin-tokens-ggml, kimodo-ggml, motion-bricks-ggml, Kimodo and oneTBB.
- BSD-3-Clause: godot-sandbox and libriscv.
- Tomorrow Open Source Technology License 1.0: OpenUSD.
- The 18 prompt embeddings: an LLM2Vec encoder based on Meta Llama 3 (chibifire/Llama-3-Kimodo-GGML) made them ahead of time; they are the output of a program and no person wrote them. The packages do not contain the encoder. Built with Meta Llama 3 (Meta Llama 3 Community License).
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