Texture Studio native material model

Model name: DiffuseMap2Depth-Chipmonk This model generates a 32-bit depth map from high-quality, properly formatted diffuse maps. (Diffuse -> Displacement)

The model is a component of Texture Studio, currently in development; the repository is at (https://github.com/gnaservicesinc/Texture_Studio) It is designed for integration into a broader pipeline. Although it may be used independently, it was developed for a specific application. One potential use outside the program involves generating diffuse maps with a LoRA—such as https://civitai.com/models/939491/diffuse-map-surfaces—and subsequently producing a depth map for use as a texture in Blender. This aligns with the intended use case; however, performance may vary because training utilized photographic diffuse maps rather than AI-generated inputs.

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Model size
1,000k params
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F32
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