Minecraft AI Suite
Collection
Minecraft datasets for vision AI β from classification to generation. Multiple resolutions, multiple tasks. More coming. β’ 4 items β’ Updated β’ 1
How to use Nininkkka/Latent-Flow-Matching-Minecraft-256x256 with Diffusers:
pip install -U diffusers transformers accelerate
import torch
from diffusers import DiffusionPipeline
# switch to "mps" for apple devices
pipe = DiffusionPipeline.from_pretrained("Nininkkka/Latent-Flow-Matching-Minecraft-256x256", dtype=torch.bfloat16, device_map="cuda")
prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k"
image = pipe(prompt).images[0]
Unconditional generative model trained from scratch with Flow Matching on latents from Stable Diffusion's VAE.
Generates Minecraft-style landscape screenshots.
| Component | Details |
|---|---|
| UNet | UNet2DModel (~17M params), 4 levels, attention at level 2 |
| VAE | for latent encode/decode |
| Latent | 32Γ32Γ4 (256Γ256 image, downsample 8) |
| Training | Flow Matching (x_t = (1-t)Β·x_0 + tΒ·noise, predicts velocity noise - x_0) |
| Sampler | Euler ODE, 30 steps |
See generate.py.
CC BY-NC-SA 4.0. Commercial use prohibited.
PHOTON_SHADERS_LICENSE.txt.stabilityai/sd-vae-ft-mse (MIT).Base model
stabilityai/sd-vae-ft-mse