UltraTex: Aligning Physical Knowledge for High-Fidelity PBR Texture Generation
SIGGRAPH Asia (TOG) 2026
Jingzhi Bao, Xiaohe Ma, Hong Li, Yuanming Hu, Xiaoguang Han
Model description
UltraTex is a method for high-fidelity physically based rendering (PBR) texture generation for 3D assets. It focuses on aligning physical knowledge to generate detailed surface textures, with albedo, metallic, and roughness channels for rendering workflows.
Usage
The model weights are organized as follows:
UltraTex/
βββ UltraTex-MV-Albedo/
β βββ scheduler/
β βββ transformer/
β βββ vae/
βββ UltraTex-MV-MR/
β βββ Qwen3.5-9B/
β βββ scheduler/
β βββ transformer/
β βββ vae/
βββ UltraTex-SR/
β βββ 4x-upscaler-lite/
β βββ 2x-RealESRGAN/
β βββ dit_bf16/
β βββ dit_fp8_e4m3fn/
β βββ vae_pruned_fp16/
βββ UltraTex-Converter-Normal/
The four components handle multi-view albedo generation, multi-view metallic/roughness generation, texture super-resolution, and normal-map conversion, respectively. The tree shows the main directories; keep all accompanying configuration and weight files.
Evaluation
UltraTex outperforms all evaluated baselines in arena ratings and pairwise preference comparisons.
License
The model license is not yet specified. Project figures carry the website's CC BY-NC-SA 4.0 notice; see asset sources for attribution.
