Pixel Art GWM
Pixel Art GWM is a compact action-conditioned world model for a 2D pixel-art platformer. It predicts how the game changes in response to actions such as moving, jumping, and using objects.
Highlights
- 4.4M parameters
- Tokenizer and dynamics model included
- Supports imagined multi-step rollouts
- Runs locally with PyTorch
- MIT licensed
Files
models/tokenizer.pt: released tokenizermodels/dynamics.pt: released dynamics modelmodels/dyn_v3_26k/: latest checkpoint releasemodels/dyn_v2_10k/: earlier checkpoint release
Usage
python play_local.py --tok models/tokenizer.pt --dyn models/dynamics.pt
The original code is available at GitHub.
Dataset
License
MIT
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