Spaces:
Sleeping
Sleeping
File size: 9,540 Bytes
3bfeaae 9a7cbe0 3bfeaae 5274271 3bfeaae 5274271 3bfeaae 9a7cbe0 3bfeaae 5274271 3bfeaae | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 | """OpenEnv environment implementation for Codebug."""
from __future__ import annotations
from itertools import count
from threading import Lock
from typing import Dict, List, Optional
from uuid import uuid4
try:
from ..compat import Environment, State
from ..models import CodebugAction, CodebugObservation
from .engine import VirtualDebuggerEngine
from .grader import grade_submission, run_hidden_tests
from .tasks import DebugTask, get_task, get_task_by_id
except ImportError:
from compat import Environment, State
from models import CodebugAction, CodebugObservation
from server.engine import VirtualDebuggerEngine
from server.grader import grade_submission, run_hidden_tests
from server.tasks import DebugTask, get_task, get_task_by_id
ALL_TOOLS: List[str] = [
"set_breakpoint",
"step_over",
"step_into",
"step_out",
"inspect_variable",
"set_variable",
"get_stack_trace",
"list_locals",
"search_symbol",
"run_tests",
"submit_fix",
]
class CodebugEnvironment(Environment):
"""A deterministic Python debugging environment for reinforcement learning."""
SUPPORTS_CONCURRENT_SESSIONS: bool = False
_task_counter = count()
_task_counter_lock = Lock()
def __init__(self) -> None:
self._state = State(episode_id=str(uuid4()), step_count=0)
self._task_index = -1
self._task: Optional[DebugTask] = None
self._engine = VirtualDebuggerEngine()
self._current_source = ""
self._last_test_output = ""
self._last_action_error: Optional[str] = None
self._last_reward = 0.0
self._done = False
self._episode_score = 0.0
def reset(self, task_id: Optional[str] = None) -> CodebugObservation:
if task_id:
self._task = get_task_by_id(task_id)
else:
with self._task_counter_lock:
self._task_index = next(self._task_counter)
self._task = get_task(self._task_index)
self._state = State(episode_id=str(uuid4()), step_count=0)
self._current_source = self._task.source
self._last_test_output = ""
self._last_action_error = None
self._last_reward = 0.0
self._done = False
self._episode_score = 0.0
self._engine = VirtualDebuggerEngine()
self._engine.load(self._task.source, self._task.entrypoint_call)
return self._build_observation()
def step(self, action: CodebugAction) -> CodebugObservation: # type: ignore[override]
self._state.step_count += 1
self._last_action_error = None
if self._done:
self._last_action_error = "Episode already finished. Call reset() to start again."
self._last_reward = -0.2
return self._build_observation()
reward = -0.02
try:
tool = action.tool
if tool == "set_breakpoint":
reward += self._handle_set_breakpoint(action)
elif tool == "step_over":
reward += self._handle_move(self._engine.step_over())
elif tool == "step_into":
reward += self._handle_move(self._engine.step_into())
elif tool == "step_out":
reward += self._handle_move(self._engine.step_out())
elif tool == "inspect_variable":
reward += self._handle_inspect_variable(action)
elif tool == "set_variable":
reward += self._handle_set_variable(action)
elif tool == "get_stack_trace":
reward += 0.02
elif tool == "list_locals":
reward += 0.02
elif tool == "search_symbol":
reward += self._handle_search_symbol(action)
elif tool == "run_tests":
reward += self._handle_run_tests()
elif tool == "submit_fix":
reward += self._handle_submit_fix(action)
else:
self._last_action_error = f"Unsupported tool: {tool}"
reward -= 0.1
except Exception as exc: # pragma: no cover
self._last_action_error = f"{type(exc).__name__}: {exc}"
reward -= 0.15
self._last_reward = reward
observation = self._build_observation()
observation.reward = reward
observation.done = self._done
return observation
@property
def state(self) -> State:
return self._state
def _handle_set_breakpoint(self, action: CodebugAction) -> float:
if action.line_no is None:
self._last_action_error = "set_breakpoint requires line_no."
return -0.1
matched = self._engine.set_breakpoint(action.line_no)
if not matched:
self._last_action_error = f"No executable trace event was found for line {action.line_no}."
return -0.08
assert self._task is not None
near_bug = any(abs(action.line_no - bug_line) <= 2 for bug_line in self._task.expected_bug_lines)
return 0.08 if near_bug else 0.03
def _handle_move(self, moved: bool) -> float:
if not moved:
self._last_action_error = "No further execution steps are available."
return -0.05
return 0.01
def _handle_inspect_variable(self, action: CodebugAction) -> float:
if not action.var_name:
self._last_action_error = "inspect_variable requires var_name."
return -0.1
value = self._engine.inspect_variable(action.var_name)
if value is None:
self._last_action_error = f"Variable '{action.var_name}' is not in scope."
return -0.08
current_event = self._engine.current_event
interesting = action.var_name in current_event.locals_snapshot
return 0.05 if interesting else 0.02
def _handle_set_variable(self, action: CodebugAction) -> float:
if not action.var_name or action.value is None:
self._last_action_error = "set_variable requires var_name and value."
return -0.1
self._engine.set_variable(action.var_name, action.value)
return 0.03
def _handle_search_symbol(self, action: CodebugAction) -> float:
if not action.query:
self._last_action_error = "search_symbol requires query."
return -0.1
matches = self._engine.search_symbol(self._current_source, action.query)
if not matches:
self._last_action_error = f"No occurrences found for '{action.query}'."
return -0.05
return 0.03
def _handle_run_tests(self) -> float:
assert self._task is not None
pass_rate, output = run_hidden_tests(self._task, self._current_source)
self._last_test_output = output
return (0.2 * pass_rate) - 0.02
def _handle_submit_fix(self, action: CodebugAction) -> float:
if not action.patch:
self._last_action_error = "submit_fix requires patch."
return -0.2
assert self._task is not None
grade = grade_submission(self._task, action.patch)
self._current_source = grade.patched_source
self._last_test_output = grade.output
self._episode_score = grade.score
self._done = True
self._engine.load(self._current_source, self._task.entrypoint_call)
if not grade.passed:
self._last_action_error = "Submitted patch did not fully pass hidden tests."
minimal_bonus = 0.15 if grade.changed_lines <= self._task.patch_budget_lines else 0.0
return (0.8 * grade.score) + minimal_bonus
def _build_observation(self) -> CodebugObservation:
task = self._task
if task is None:
return CodebugObservation(
instruction="Environment not initialized.",
available_actions=ALL_TOOLS,
done=self._done,
reward=self._last_reward,
)
current_event = self._engine.current_event
code = _render_code(self._current_source, current_event.line_no, self._engine.breakpoints)
metadata: Dict[str, object] = {
"episode_id": self._state.episode_id,
"step_count": self._state.step_count,
"current_function": current_event.function_name,
"trace_length": len(self._engine.events),
"score": round(self._episode_score, 4),
}
return CodebugObservation(
task_id=task.task_id,
difficulty=task.difficulty,
instruction=task.instruction,
code=code,
current_line=current_event.line_no,
locals=self._engine.list_locals(),
stack=current_event.stack,
breakpoints=sorted(self._engine.breakpoints),
test_output=self._last_test_output,
error=self._engine.error,
last_action_error=self._last_action_error,
available_actions=ALL_TOOLS,
patch_budget_lines=task.patch_budget_lines,
metadata=metadata,
reward=self._last_reward,
done=self._done,
)
def _render_code(source: str, current_line: int, breakpoints: set[int]) -> str:
rendered: List[str] = []
for line_no, line in enumerate(source.splitlines(), start=1):
marker = ">>" if line_no == current_line else " "
bp = "*" if line_no in breakpoints else " "
rendered.append(f"{marker}{bp} {line_no:02d}: {line}")
return "\n".join(rendered)
|