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[ "a = Clara", "b = Nina", "c = Alice", "d = Xavier", "e = Yara", "f = Victor", "g = Paula", "h = Sam" ]
[ "Ax: x is plain", "Bx: x is square", "Cx: x is round", "Dx: x is triangular", "Ex: x is oval", "Fx: x is simple", "Gx: x is complex", "Hx: x is layered", "Ix: x is minimal", "Jx: x is intricate", "Kx: x is dense", "Lx: x is sparse", "Mx: x is flat", "Nx: x is curved", "Ox: x is straight"...
[ "1. Af", "2. Af -> Bf", "3. Ca", "4. Db", "5. Ec", "6. Md", "7. Aa", "8. Aa -> Ba", "9. Af -> Gf", "10. Af & Ef -> Bf" ]
[ "1. Xavier is flat.", "2. Victor is plain.", "3. Clara is plain.", "4. For Victor, if Victor is both plain and oval, then Victor is square.", "5. Nina is triangular.", "6. Alice is oval.", "7. Clara is round.", "8. For Clara, if Clara is plain, then Clara is square.", "9. All things that are plain a...
[ "11. Af ; R,1", "12. Bf ; ->E,2,11" ]
[ "11. Victor is plain.", "12. Since Victor is plain, Victor is square." ]
What value of shape does f have?
What shape does Victor have?
square
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 1, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 14, "answer_decoys": 4, "branch_rules": 1, "missing_support_rules": 1, "near_miss...
1
0
[ "a = Rita", "b = Julia", "c = Iris", "d = Ben", "e = Zane", "f = Hugo", "g = Gary", "h = Sam" ]
[ "Ax: x is cheerful", "Bx: x is polished", "Cx: x is complex", "Dx: x is simple", "Ex: x is layered", "Fx: x is minimal", "Gx: x is calm", "Hx: x is happy", "Ix: x is sad", "Jx: x is angry", "Kx: x is proud", "Lx: x is nervous", "Mx: x is relaxed", "Nx: x is clean", "Ox: x is dirty", "P...
[ "1. Ag", "2. Ag -> Bg", "3. Bg & Ag -> Cg", "4. Da", "5. Eb", "6. Fc", "7. Ud", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ag -> Dg", "12. Bg -> Ig", "13. Ae -> Be", "14. Ag & Pg -> Bg", "15. Be -> Ce", "16. Bg & Gg -> Cg" ]
[ "1. For Rita, if Rita is cheerful, then Rita is polished.", "2. For Zane, if Zane is cheerful, then Zane is polished.", "3. All things that are both polished and cheerful are complex.", "4. For Gary, if Gary is cheerful, then Gary is simple.", "5. Rita is simple.", "6. For Gary, if Gary is polished, then ...
[ "17. Ag ; R,1", "18. Bg ; ->E,2,17", "19. Bg & Ag ; CI,18,17", "20. Cg ; ->E,3,19" ]
[ "17. Gary is cheerful.", "18. Since Gary is cheerful, Gary is polished.", "19. Gary is both polished and cheerful.", "20. Since Gary is polished and cheerful, Gary is complex." ]
What value of complexity does g have?
What complexity trait does Gary have?
complex
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 2, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 16, "answer_decoys": 4, "branch_rules": 2, "missing_support_rules": 2, "near_miss...
2
0
[ "a = Uma", "b = David", "c = Quinn", "d = Iris" ]
[ "Ax: x is heated", "Bx: x is moist", "Cx: x is spicy", "Dx: x is happy", "Ex: x is calm", "Fx: x is sad", "Gx: x is angry", "Hx: x is cold", "Ix: x is cool", "Jx: x is warm", "Kx: x is hot", "Lx: x is icy", "Mx: x is mild", "Nx: x is chilly", "Ox: x is dry", "Px: x is humid", "Qx: x ...
[ "1. Ad", "2. Ad -> Bd", "3. Bd & Ad -> Cd", "4. Cd -> Dd", "5. Ea", "6. Fb", "7. Gc", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ca -> Da", "12. Ad -> Jd", "13. Bd -> Ed", "14. Cd -> Sd", "15. Bd & Zd -> Cd", "16. Cd & Rd -> Dd" ]
[ "1. Uma is heated.", "2. Iris is heated.", "3. Uma is calm.", "4. For Iris, if Iris is both spicy and arid, then Iris is happy.", "5. Quinn is angry.", "6. David is sad.", "7. All things that are both moist and heated are spicy.", "8. All things that are spicy are happy.", "9. For Uma, if Uma is hea...
[ "17. Ad ; R,1", "18. Bd ; ->E,2,17", "19. Bd & Ad ; CI,18,17", "20. Cd ; ->E,3,19", "21. Dd ; ->E,4,20" ]
[ "17. Iris is heated.", "18. Since Iris is heated, Iris is moist.", "19. Iris is both moist and heated.", "20. Since Iris is moist and heated, Iris is spicy.", "21. Since Iris is spicy, Iris is happy." ]
What value of mood does d have?
What mood does Iris have?
happy
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 3, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 18, "answer_decoys": 3, "branch_rules": 3, "missing_support_rules": 2, "near_miss...
3
0
[ "a = Hugo", "b = Paula", "c = Wendy", "d = Grace", "e = Iris", "f = Clara", "g = Julia" ]
[ "Ax: x is soft-spoken", "Bx: x is steady", "Cx: x is fragrant", "Dx: x is fresh", "Ex: x is large", "Fx: x is small", "Gx: x is medium", "Hx: x is tiny", "Ix: x is quiet", "Jx: x is loud", "Kx: x is noisy", "Lx: x is gentle-sounding", "Mx: x is sharp-sounding", "Nx: x is clear", "Ox: x i...
[ "1. Ag", "2. Ag -> Bg", "3. Bg & Ag -> Cg", "4. Cg -> Dg", "5. Dg & Cg -> Eg", "6. Fa", "7. Gb", "8. Hc", "9. Aa", "10. Aa -> Ba", "11. Ba -> Ca", "12. Ca -> Da", "13. Da -> Ea", "14. Ag -> Jg", "15. Bg -> Ng", "16. Cg -> Sg", "17. Dg -> Ng", "18. Bd -> Cd", "19. Bg & Gg -> Cg", ...
[ "1. For Julia, if Julia is both soft-spoken and brisk, then Julia is steady.", "2. For Julia, if Julia is both steady and medium, then Julia is fragrant.", "3. Paula is medium.", "4. For Hugo, if Hugo is steady, then Hugo is fragrant.", "5. Wendy is tiny.", "6. Julia is soft-spoken.", "7. For Grace, if ...
[ "24. Ag ; R,1", "25. Bg ; ->E,2,24", "26. Bg & Ag ; CI,25,24", "27. Cg ; ->E,3,26", "28. Dg ; ->E,4,27", "29. Dg & Cg ; CI,28,27", "30. Eg ; ->E,5,29" ]
[ "24. Julia is soft-spoken.", "25. Since Julia is soft-spoken, Julia is steady.", "26. Julia is both steady and soft-spoken.", "27. Since Julia is steady and soft-spoken, Julia is fragrant.", "28. Since Julia is fragrant, Julia is fresh.", "29. Julia is both fresh and fragrant.", "30. Since Julia is fres...
What value of size does g have?
What size does Julia have?
large
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 4, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 20, "answer_decoys": 3, "branch_rules": 4, "missing_support_rules": 3, "near_miss...
4
0
[ "a = Zane", "b = Quinn", "c = Uma", "d = Clara", "e = Yara" ]
[ "Ax: x is drifting", "Bx: x is moist", "Cx: x is fragile", "Dx: x is bulky", "Ex: x is vivid", "Fx: x is casual", "Gx: x is formal", "Hx: x is sporty", "Ix: x is elegant", "Jx: x is syncopated", "Kx: x is even", "Lx: x is pulsing", "Mx: x is swinging", "Nx: x is steady-beat", "Ox: x is s...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Cc -> Dc", "5. Dc & Cc -> Ec", "6. Ec -> Fc", "7. Ga", "8. Hb", "9. Id", "10. Aa", "11. Aa -> Ba", "12. Ba -> Ca", "13. Ca -> Da", "14. Da -> Ea", "15. Ea -> Fa", "16. Ac -> Zc", "17. Bc -> Tc", "18. Cc -> Xc", "19. Dc -> Sc", "20...
[ "1. For Zane, if Zane is fragile, then Zane is bulky.", "2. For Zane, if Zane is drifting, then Zane is moist.", "3. Quinn is sporty.", "4. For Uma, if Uma is moist, then Uma is arid.", "5. For Zane, if Zane is moist, then Zane is fragile.", "6. For Uma, if Uma is both vivid and sturdy, then Uma is casual...
[ "26. Ac ; R,1", "27. Bc ; ->E,2,26", "28. Bc & Ac ; CI,27,26", "29. Cc ; ->E,3,28", "30. Dc ; ->E,4,29", "31. Dc & Cc ; CI,30,29", "32. Ec ; ->E,5,31", "33. Fc ; ->E,6,32" ]
[ "26. Uma is drifting.", "27. Since Uma is drifting, Uma is moist.", "28. Uma is both moist and drifting.", "29. Since Uma is moist and drifting, Uma is fragile.", "30. Since Uma is fragile, Uma is bulky.", "31. Uma is both bulky and fragile.", "32. Since Uma is bulky and fragile, Uma is vivid.", "33. ...
What value of style does c have?
What style does Uma have?
casual
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 5, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 22, "answer_decoys": 3, "branch_rules": 5, "missing_support_rules": 4, "near_miss...
5
0
[ "a = Grace", "b = Nina", "c = Tina", "d = Sam", "e = Eva", "f = Xavier", "g = Martha", "h = David" ]
[ "Ax: x is murky", "Bx: x is short", "Cx: x is cheerful", "Dx: x is aged", "Ex: x is chilly", "Fx: x is faint", "Gx: x is black", "Hx: x is red", "Ix: x is blue", "Jx: x is green", "Kx: x is clear", "Lx: x is opaque", "Mx: x is transparent", "Nx: x is hazy", "Ox: x is crisp", "Px: x is ...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Hb", "9. Ic", "10. Jd", "11. Ab", "12. Ab -> Bb", "13. Bb -> Cb", "14. Cb -> Db", "15. Db -> Eb", "16. Eb -> Fb", "17. Fb -> Gb", "18. Aa -> Oa", "19. Ba -> Ja", ...
[ "1. For Grace, if Grace is both short and red, then Grace is cheerful.", "2. For Sam, if Sam is short, then Sam is cheerful.", "3. All things that are chilly are faint.", "4. For Eva, if Eva is chilly, then Eva is faint.", "5. Sam is green.", "6. Nina is red.", "7. All things that are both aged and chee...
[ "32. Aa ; R,1", "33. Ba ; ->E,2,32", "34. Ba & Aa ; CI,33,32", "35. Ca ; ->E,3,34", "36. Da ; ->E,4,35", "37. Da & Ca ; CI,36,35", "38. Ea ; ->E,5,37", "39. Fa ; ->E,6,38", "40. Fa & Ea ; CI,39,38", "41. Ga ; ->E,7,40" ]
[ "32. Grace is murky.", "33. Since Grace is murky, Grace is short.", "34. Grace is both short and murky.", "35. Since Grace is short and murky, Grace is cheerful.", "36. Since Grace is cheerful, Grace is aged.", "37. Grace is both aged and cheerful.", "38. Since Grace is aged and cheerful, Grace is chill...
What value of color does a have?
What color does Grace have?
black
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 6, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 24, "answer_decoys": 3, "branch_rules": 6, "missing_support_rules": 4, "near_miss...
6
0
[ "a = Hugo", "b = Quinn", "c = Felix", "d = David", "e = Alice", "f = Gary", "g = Ben" ]
[ "Ax: x is dry", "Bx: x is transparent", "Cx: x is swift", "Dx: x is straight", "Ex: x is gentle-sounding", "Fx: x is powerful", "Gx: x is curious", "Hx: x is heavy", "Ix: x is light", "Jx: x is massive", "Kx: x is slender", "Lx: x is humid", "Mx: x is damp", "Nx: x is arid", "Ox: x is mo...
[ "1. Af", "2. Af -> Bf", "3. Bf & Af -> Cf", "4. Cf -> Df", "5. Df & Cf -> Ef", "6. Ef -> Ff", "7. Ff & Ef -> Gf", "8. Gf -> Hf", "9. Ia", "10. Jb", "11. Kc", "12. Aa", "13. Aa -> Ba", "14. Ba -> Ca", "15. Ca -> Da", "16. Da -> Ea", "17. Ea -> Fa", "18. Fa -> Ga", "19. Ga -> Ha", ...
[ "1. For Hugo, if Hugo is dry, then Hugo is transparent.", "2. For Gary, if Gary is both curious and slender, then Gary is heavy.", "3. For David, if David is curious, then David is heavy.", "4. For Gary, if Gary is swift, then Gary is steady.", "5. For Quinn, if Quinn is gentle-sounding, then Quinn is power...
[ "35. Af ; R,1", "36. Bf ; ->E,2,35", "37. Bf & Af ; CI,36,35", "38. Cf ; ->E,3,37", "39. Df ; ->E,4,38", "40. Df & Cf ; CI,39,38", "41. Ef ; ->E,5,40", "42. Ff ; ->E,6,41", "43. Ff & Ef ; CI,42,41", "44. Gf ; ->E,7,43", "45. Hf ; ->E,8,44" ]
[ "35. Gary is dry.", "36. Since Gary is dry, Gary is transparent.", "37. Gary is both transparent and dry.", "38. Since Gary is transparent and dry, Gary is swift.", "39. Since Gary is swift, Gary is straight.", "40. Gary is both straight and swift.", "41. Since Gary is straight and swift, Gary is gentle...
What value of weight does f have?
What weight trait does Gary have?
heavy
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 7, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 26, "answer_decoys": 3, "branch_rules": 7, "missing_support_rules": 4, "near_miss...
7
0
[ "a = Hugo", "b = Felix", "c = Sam", "d = Iris" ]
[ "Ax: x is stylish", "Bx: x is powerful", "Cx: x is happy", "Dx: x is oval", "Ex: x is staccato", "Fx: x is sour", "Gx: x is sweet-smelling", "Hx: x is warm", "Ix: x is clear", "Jx: x is quiet", "Kx: x is loud", "Lx: x is soft-spoken", "Mx: x is formal", "Nx: x is casual", "Ox: x is sport...
[ "1. Ad", "2. Ad -> Bd", "3. Bd & Ad -> Cd", "4. Cd -> Dd", "5. Dd & Cd -> Ed", "6. Ed -> Fd", "7. Fd & Ed -> Gd", "8. Gd -> Hd", "9. Hd & Gd -> Id", "10. Ja", "11. Kb", "12. Lc", "13. Aa", "14. Aa -> Ba", "15. Ba -> Ca", "16. Ca -> Da", "17. Da -> Ea", "18. Ea -> Fa", "19. Fa -> ...
[ "1. For Iris, if Iris is warm, then Iris is strong.", "2. For Iris, if Iris is sweet-smelling, then Iris is delicate.", "3. For Hugo, if Hugo is happy, then Hugo is oval.", "4. Felix is loud.", "5. All things that are sweet-smelling are warm.", "6. For Hugo, if Hugo is oval, then Hugo is staccato.", "7....
[ "38. Ad ; R,1", "39. Bd ; ->E,2,38", "40. Bd & Ad ; CI,39,38", "41. Cd ; ->E,3,40", "42. Dd ; ->E,4,41", "43. Dd & Cd ; CI,42,41", "44. Ed ; ->E,5,43", "45. Fd ; ->E,6,44", "46. Fd & Ed ; CI,45,44", "47. Gd ; ->E,7,46", "48. Hd ; ->E,8,47", "49. Hd & Gd ; CI,48,47", "50. Id ; ->E,9,49" ]
[ "38. Iris is stylish.", "39. Since Iris is stylish, Iris is powerful.", "40. Iris is both powerful and stylish.", "41. Since Iris is powerful and stylish, Iris is happy.", "42. Since Iris is happy, Iris is oval.", "43. Iris is both oval and happy.", "44. Since Iris is oval and happy, Iris is staccato.",...
What value of sound does d have?
What sound trait does Iris have?
clear
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 8, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 28, "answer_decoys": 3, "branch_rules": 8, "missing_support_rules": 6, "near_miss...
8
0
[ "a = Paula", "b = Clara", "c = Tina", "d = David", "e = Eva", "f = Sam", "g = Wendy" ]
[ "Ax: x is rapid", "Bx: x is sharp-sounding", "Cx: x is angry", "Dx: x is blue", "Ex: x is anchored", "Fx: x is flowing", "Gx: x is parched", "Hx: x is aged", "Ix: x is plain", "Jx: x is massive", "Kx: x is light", "Lx: x is heavy", "Mx: x is slender", "Nx: x is slow", "Ox: x is steady", ...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Ga -> Ha", "9. Ha & Ga -> Ia", "10. Ia -> Ja", "11. Kb", "12. Lc", "13. Md", "14. Ab", "15. Ab -> Bb", "16. Bb -> Cb", "17. Cb -> Db", "18. Db -> Eb", "19. Eb -> ...
[ "1. All things that are plain are massive.", "2. For Paula, if Paula is plain, then Paula is soft-spoken.", "3. All things that are both flowing and anchored are parched.", "4. Clara is light.", "5. For Paula, if Paula is both aged and quiet, then Paula is plain.", "6. For David, if David is aged, then Da...
[ "41. Aa ; R,1", "42. Ba ; ->E,2,41", "43. Ba & Aa ; CI,42,41", "44. Ca ; ->E,3,43", "45. Da ; ->E,4,44", "46. Da & Ca ; CI,45,44", "47. Ea ; ->E,5,46", "48. Fa ; ->E,6,47", "49. Fa & Ea ; CI,48,47", "50. Ga ; ->E,7,49", "51. Ha ; ->E,8,50", "52. Ha & Ga ; CI,51,50", "53. Ia ; ->E,9,52", "5...
[ "41. Paula is rapid.", "42. Since Paula is rapid, Paula is sharp-sounding.", "43. Paula is both sharp-sounding and rapid.", "44. Since Paula is sharp-sounding and rapid, Paula is angry.", "45. Since Paula is angry, Paula is blue.", "46. Paula is both blue and angry.", "47. Since Paula is blue and angry,...
What value of weight does a have?
What weight trait does Paula have?
massive
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 9, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 30, "answer_decoys": 3, "branch_rules": 9, "missing_support_rules": 4, "near_miss...
9
0
[ "a = Felix", "b = Clara", "c = Zane", "d = Victor", "e = John", "f = Gary", "g = Julia" ]
[ "Ax: x is complex", "Bx: x is drifting", "Cx: x is huge", "Dx: x is brisk", "Ex: x is hard", "Fx: x is neat", "Gx: x is chilly", "Hx: x is patient", "Ix: x is attentive", "Jx: x is red", "Kx: x is dry", "Lx: x is humid", "Mx: x is damp", "Nx: x is arid", "Ox: x is simple", "Px: x is la...
[ "1. Af", "2. Af -> Bf", "3. Bf & Af -> Cf", "4. Cf -> Df", "5. Df & Cf -> Ef", "6. Ef -> Ff", "7. Ff & Ef -> Gf", "8. Gf -> Hf", "9. Hf & Gf -> If", "10. If -> Jf", "11. Jf & If -> Kf", "12. La", "13. Mb", "14. Nc", "15. Aa", "16. Aa -> Ba", "17. Ba -> Ca", "18. Ca -> Da", "19. D...
[ "1. For Gary, if Gary is patient, then Gary is humid.", "2. For Gary, if Gary is both brisk and damp, then Gary is hard.", "3. For Felix, if Felix is patient, then Felix is attentive.", "4. For Zane, if Zane is red, then Zane is dry.", "5. All things that are chilly are patient.", "6. For Felix, if Felix ...
[ "44. Af ; R,1", "45. Bf ; ->E,2,44", "46. Bf & Af ; CI,45,44", "47. Cf ; ->E,3,46", "48. Df ; ->E,4,47", "49. Df & Cf ; CI,48,47", "50. Ef ; ->E,5,49", "51. Ff ; ->E,6,50", "52. Ff & Ef ; CI,51,50", "53. Gf ; ->E,7,52", "54. Hf ; ->E,8,53", "55. Hf & Gf ; CI,54,53", "56. If ; ->E,9,55", "5...
[ "44. Gary is complex.", "45. Since Gary is complex, Gary is drifting.", "46. Gary is both drifting and complex.", "47. Since Gary is drifting and complex, Gary is huge.", "48. Since Gary is huge, Gary is brisk.", "49. Gary is both brisk and huge.", "50. Since Gary is brisk and huge, Gary is hard.", "5...
What value of humidity does f have?
What humidity trait does Gary have?
dry
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 10, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 32, "answer_decoys": 3, "branch_rules": 10, "missing_support_rules": 4, "near_mi...
10
0
[ "a = David", "b = Sam", "c = Alice", "d = Tina" ]
[ "Ax: x is radiant", "Bx: x is wobbly", "Cx: x is stable", "Dx: x is unstable", "Ex: x is balanced", "Fx: x is dim", "Gx: x is bright", "Hx: x is glowing", "Ix: x is shiny", "Jx: x is dull", "Kx: x is brilliant", "Lx: x is faint", "Mx: x is anchored", "Nx: x is shifting", "Ox: x is firmly...
[ "1. Ab", "2. Ab -> Bb", "3. Ca", "4. Dc", "5. Ed", "6. Ma", "7. Aa", "8. Aa -> Ba", "9. Ab -> Kb", "10. Ac -> Bc", "11. Ab & Mb -> Bb" ]
[ "1. David is anchored.", "2. All things that are radiant are wobbly.", "3. Tina is balanced.", "4. David is radiant.", "5. Sam is radiant.", "6. For David, if David is radiant, then David is wobbly.", "7. David is stable.", "8. For Sam, if Sam is radiant, then Sam is brilliant.", "9. For Sam, if Sam...
[ "12. Ab ; R,1", "13. Bb ; ->E,2,12" ]
[ "12. Sam is radiant.", "13. Since Sam is radiant, Sam is wobbly." ]
What value of stability does b have?
What stability trait does Sam have?
wobbly
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 1, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 14, "answer_decoys": 4, "branch_rules": 1, "missing_support_rules": 1, "near_miss...
1
1
[ "a = Clara", "b = Julia", "c = Tina", "d = Yara" ]
[ "Ax: x is clean-smelling", "Bx: x is sparse", "Cx: x is brave", "Dx: x is kind", "Ex: x is funny", "Fx: x is honest", "Gx: x is fragrant", "Hx: x is smelly", "Ix: x is fresh-smelling", "Jx: x is musty", "Kx: x is sweet-smelling", "Lx: x is sharp-smelling", "Mx: x is earthy", "Nx: x is simp...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Da", "5. Eb", "6. Fd", "7. Ua", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ac -> Lc", "12. Bc -> Gc", "13. Bd -> Cd", "14. Bc & Pc -> Cc", "15. Ac & Jc -> Bc" ]
[ "1. All things that are clean-smelling are sparse.", "2. Julia is funny.", "3. For Clara, if Clara is clean-smelling, then Clara is sparse.", "4. Yara is honest.", "5. For Tina, if Tina is clean-smelling, then Tina is sharp-smelling.", "6. For Tina, if Tina is both sparse and layered, then Tina is brave."...
[ "16. Ac ; R,1", "17. Bc ; ->E,2,16", "18. Bc & Ac ; CI,17,16", "19. Cc ; ->E,3,18" ]
[ "16. Tina is clean-smelling.", "17. Since Tina is clean-smelling, Tina is sparse.", "18. Tina is both sparse and clean-smelling.", "19. Since Tina is sparse and clean-smelling, Tina is brave." ]
What value of personality does c have?
What personality trait does Tina have?
brave
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 2, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 16, "answer_decoys": 4, "branch_rules": 2, "missing_support_rules": 2, "near_miss...
2
1
[ "a = Uma", "b = Paula", "c = Hugo", "d = Xavier", "e = Eva", "f = Rita", "g = Martha", "h = Alice" ]
[ "Ax: x is clean", "Bx: x is calm", "Cx: x is shifting", "Dx: x is alert", "Ex: x is focused", "Fx: x is distracted", "Gx: x is attentive", "Hx: x is dirty", "Ix: x is spotless", "Jx: x is dusty", "Kx: x is muddy", "Lx: x is neat", "Mx: x is messy", "Nx: x is polished", "Ox: x is happy", ...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Cc -> Dc", "5. Ea", "6. Fb", "7. Gd", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ca -> Da", "12. Ac -> Hc", "13. Bc -> Wc", "14. Cc -> Hc", "15. Cc & Wc -> Dc", "16. Af -> Bf", "17. Ac & Fc -> Bc" ]
[ "1. All things that are clean are calm.", "2. For Hugo, if Hugo is both clean and distracted, then Hugo is calm.", "3. For Uma, if Uma is calm, then Uma is shifting.", "4. For Hugo, if Hugo is shifting, then Hugo is dirty.", "5. Xavier is attentive.", "6. For Hugo, if Hugo is clean, then Hugo is dirty.", ...
[ "18. Ac ; R,1", "19. Bc ; ->E,2,18", "20. Bc & Ac ; CI,19,18", "21. Cc ; ->E,3,20", "22. Dc ; ->E,4,21" ]
[ "18. Hugo is clean.", "19. Since Hugo is clean, Hugo is calm.", "20. Hugo is both calm and clean.", "21. Since Hugo is calm and clean, Hugo is shifting.", "22. Since Hugo is shifting, Hugo is alert." ]
What value of focus does c have?
What focus trait does Hugo have?
alert
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 3, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 18, "answer_decoys": 3, "branch_rules": 3, "missing_support_rules": 2, "near_miss...
3
1
[ "a = David", "b = Eva", "c = Yara", "d = Uma", "e = Paula", "f = Iris", "g = Xavier", "h = Julia" ]
[ "Ax: x is sour", "Bx: x is musty", "Cx: x is heated", "Dx: x is curved", "Ex: x is new", "Fx: x is young", "Gx: x is old", "Hx: x is ancient", "Ix: x is sweet", "Jx: x is bitter", "Kx: x is salty", "Lx: x is spicy", "Mx: x is mild", "Nx: x is rich", "Ox: x is bland", "Px: x is fragrant...
[ "1. Ad", "2. Ad -> Bd", "3. Bd & Ad -> Cd", "4. Cd -> Dd", "5. Dd & Cd -> Ed", "6. Fa", "7. Gb", "8. Hc", "9. Aa", "10. Aa -> Ba", "11. Ba -> Ca", "12. Ca -> Da", "13. Da -> Ea", "14. Ad -> Wd", "15. Bd -> Gd", "16. Cd -> Ud", "17. Dd -> Vd", "18. Bd & Zd -> Cd", "19. Ac -> Bc", ...
[ "1. For Uma, if Uma is both musty and hot, then Uma is heated.", "2. For Uma, if Uma is musty, then Uma is old.", "3. David is sour.", "4. All things that are heated are curved.", "5. For David, if David is heated, then David is curved.", "6. For David, if David is musty, then David is heated.", "7. For...
[ "22. Ad ; R,1", "23. Bd ; ->E,2,22", "24. Bd & Ad ; CI,23,22", "25. Cd ; ->E,3,24", "26. Dd ; ->E,4,25", "27. Dd & Cd ; CI,26,25", "28. Ed ; ->E,5,27" ]
[ "22. Uma is sour.", "23. Since Uma is sour, Uma is musty.", "24. Uma is both musty and sour.", "25. Since Uma is musty and sour, Uma is heated.", "26. Since Uma is heated, Uma is curved.", "27. Uma is both curved and heated.", "28. Since Uma is curved and heated, Uma is new." ]
What value of age does d have?
What age trait does Uma have?
new
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 4, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 20, "answer_decoys": 3, "branch_rules": 4, "missing_support_rules": 3, "near_miss...
4
1
[ "a = Yara", "b = Zane", "c = John", "d = Paula", "e = Tina" ]
[ "Ax: x is outgoing", "Bx: x is rough", "Cx: x is salty", "Dx: x is bright", "Ex: x is angry", "Fx: x is observant", "Gx: x is focused", "Hx: x is distracted", "Ix: x is attentive", "Jx: x is friendly", "Kx: x is reserved", "Lx: x is polite", "Mx: x is helpful", "Nx: x is distant", "Ox: x...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Gb", "8. Hc", "9. Id", "10. Ab", "11. Ab -> Bb", "12. Bb -> Cb", "13. Cb -> Db", "14. Db -> Eb", "15. Eb -> Fb", "16. Aa -> Qa", "17. Ba -> La", "18. Ca -> Ua", "19. Da -> Za", "20...
[ "1. All things that are both rough and outgoing are salty.", "2. For Zane, if Zane is bright, then Zane is angry.", "3. For John, if John is bright, then John is angry.", "4. For Yara, if Yara is both bright and firm, then Yara is angry.", "5. For Yara, if Yara is both rough and distracted, then Yara is sal...
[ "28. Aa ; R,1", "29. Ba ; ->E,2,28", "30. Ba & Aa ; CI,29,28", "31. Ca ; ->E,3,30", "32. Da ; ->E,4,31", "33. Da & Ca ; CI,32,31", "34. Ea ; ->E,5,33", "35. Fa ; ->E,6,34" ]
[ "28. Yara is outgoing.", "29. Since Yara is outgoing, Yara is rough.", "30. Yara is both rough and outgoing.", "31. Since Yara is rough and outgoing, Yara is salty.", "32. Since Yara is salty, Yara is bright.", "33. Yara is both bright and salty.", "34. Since Yara is bright and salty, Yara is angry.", ...
What value of focus does a have?
What focus trait does Yara have?
observant
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 5, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 22, "answer_decoys": 3, "branch_rules": 5, "missing_support_rules": 4, "near_miss...
5
1
[ "a = Tina", "b = Wendy", "c = Julia", "d = Grace" ]
[ "Ax: x is smelly", "Bx: x is distracted", "Cx: x is thick", "Dx: x is slow", "Ex: x is heated", "Fx: x is murky", "Gx: x is wobbly", "Hx: x is stable", "Ix: x is unstable", "Jx: x is balanced", "Kx: x is fragrant", "Lx: x is fresh-smelling", "Mx: x is musty", "Nx: x is sweet-smelling", "...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Hb", "9. Ic", "10. Jd", "11. Ab", "12. Ab -> Bb", "13. Bb -> Cb", "14. Cb -> Db", "15. Db -> Eb", "16. Eb -> Fb", "17. Fb -> Gb", "18. Aa -> Ja", "19. Ba -> Ia", ...
[ "1. Julia is unstable.", "2. All things that are thick are slow.", "3. For Wendy, if Wendy is slow, then Wendy is heated.", "4. All things that are both distracted and smelly are thick.", "5. All things that are heated are murky.", "6. For Grace, if Grace is murky, then Grace is wobbly.", "7. For Grace,...
[ "31. Aa ; R,1", "32. Ba ; ->E,2,31", "33. Ba & Aa ; CI,32,31", "34. Ca ; ->E,3,33", "35. Da ; ->E,4,34", "36. Da & Ca ; CI,35,34", "37. Ea ; ->E,5,36", "38. Fa ; ->E,6,37", "39. Fa & Ea ; CI,38,37", "40. Ga ; ->E,7,39" ]
[ "31. Tina is smelly.", "32. Since Tina is smelly, Tina is distracted.", "33. Tina is both distracted and smelly.", "34. Since Tina is distracted and smelly, Tina is thick.", "35. Since Tina is thick, Tina is slow.", "36. Tina is both slow and thick.", "37. Since Tina is slow and thick, Tina is heated.",...
What value of stability does a have?
What stability trait does Tina have?
wobbly
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 6, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 24, "answer_decoys": 3, "branch_rules": 6, "missing_support_rules": 5, "near_miss...
6
1
[ "a = Owen", "b = Uma", "c = Ben", "d = Alice" ]
[ "Ax: x is heated", "Bx: x is tired", "Cx: x is nervous", "Dx: x is red", "Ex: x is fresh-smelling", "Fx: x is staccato", "Gx: x is young", "Hx: x is clean", "Ix: x is dirty", "Jx: x is spotless", "Kx: x is dusty", "Lx: x is cold", "Mx: x is cool", "Nx: x is warm", "Ox: x is hot", "Px: ...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Ga -> Ha", "9. Ib", "10. Jc", "11. Kd", "12. Ab", "13. Ab -> Bb", "14. Bb -> Cb", "15. Cb -> Db", "16. Db -> Eb", "17. Eb -> Fb", "18. Fb -> Gb", "19. Gb -> Hb", ...
[ "1. For Owen, if Owen is red, then Owen is alert.", "2. All things that are young are clean.", "3. For Alice, if Alice is heated, then Alice is tired.", "4. All things that are fresh-smelling are staccato.", "5. For Owen, if Owen is fresh-smelling, then Owen is mild.", "6. All things that are heated are t...
[ "35. Aa ; R,1", "36. Ba ; ->E,2,35", "37. Ba & Aa ; CI,36,35", "38. Ca ; ->E,3,37", "39. Da ; ->E,4,38", "40. Da & Ca ; CI,39,38", "41. Ea ; ->E,5,40", "42. Fa ; ->E,6,41", "43. Fa & Ea ; CI,42,41", "44. Ga ; ->E,7,43", "45. Ha ; ->E,8,44" ]
[ "35. Owen is heated.", "36. Since Owen is heated, Owen is tired.", "37. Owen is both tired and heated.", "38. Since Owen is tired and heated, Owen is nervous.", "39. Since Owen is nervous, Owen is red.", "40. Owen is both red and nervous.", "41. Since Owen is red and nervous, Owen is fresh-smelling.", ...
What value of cleanliness does a have?
What cleanliness does Owen have?
clean
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 7, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 26, "answer_decoys": 3, "branch_rules": 7, "missing_support_rules": 4, "near_miss...
7
1
[ "a = Ben", "b = Quinn", "c = Hugo", "d = Alice", "e = Julia", "f = Owen", "g = Eva" ]
[ "Ax: x is distracted", "Bx: x is orange", "Cx: x is large", "Dx: x is sour", "Ex: x is straight", "Fx: x is cool", "Gx: x is fragrant", "Hx: x is hazy", "Ix: x is tough", "Jx: x is weak", "Kx: x is strong", "Lx: x is sturdy", "Mx: x is focused", "Nx: x is attentive", "Ox: x is careless",...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Ga -> Ha", "9. Ha & Ga -> Ia", "10. Jb", "11. Kc", "12. Ld", "13. Ab", "14. Ab -> Bb", "15. Bb -> Cb", "16. Cb -> Db", "17. Db -> Eb", "18. Eb -> Fb", "19. Fb -> ...
[ "1. For Quinn, if Quinn is distracted, then Quinn is orange.", "2. For Ben, if Ben is sour, then Ben is absent-minded.", "3. For Quinn, if Quinn is cool, then Quinn is fragrant.", "4. Ben is distracted.", "5. For Quinn, if Quinn is orange, then Quinn is large.", "6. For Quinn, if Quinn is large, then Quin...
[ "38. Aa ; R,1", "39. Ba ; ->E,2,38", "40. Ba & Aa ; CI,39,38", "41. Ca ; ->E,3,40", "42. Da ; ->E,4,41", "43. Da & Ca ; CI,42,41", "44. Ea ; ->E,5,43", "45. Fa ; ->E,6,44", "46. Fa & Ea ; CI,45,44", "47. Ga ; ->E,7,46", "48. Ha ; ->E,8,47", "49. Ha & Ga ; CI,48,47", "50. Ia ; ->E,9,49" ]
[ "38. Ben is distracted.", "39. Since Ben is distracted, Ben is orange.", "40. Ben is both orange and distracted.", "41. Since Ben is orange and distracted, Ben is large.", "42. Since Ben is large, Ben is sour.", "43. Ben is both sour and large.", "44. Since Ben is sour and large, Ben is straight.", "4...
What value of strength does a have?
What strength does Ben have?
tough
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 8, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 28, "answer_decoys": 3, "branch_rules": 8, "missing_support_rules": 4, "near_miss...
8
1
[ "a = Rita", "b = Eva", "c = Victor", "d = David" ]
[ "Ax: x is rich", "Bx: x is steady-beat", "Cx: x is smooth", "Dx: x is focused", "Ex: x is shifting", "Fx: x is aged", "Gx: x is kind", "Hx: x is arid", "Ix: x is sporty", "Jx: x is hard", "Kx: x is soft", "Lx: x is rough", "Mx: x is silky", "Nx: x is sweet", "Ox: x is bitter", "Px: x i...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Ga -> Ha", "9. Ha & Ga -> Ia", "10. Ia -> Ja", "11. Kb", "12. Lc", "13. Cd", "14. Mb", "15. Ab", "16. Ab -> Bb", "17. Bb -> Cb", "18. Cb -> Db", "19. Db -> Eb", ...
[ "1. For Eva, if Eva is kind, then Eva is arid.", "2. All things that are both arid and kind are sporty.", "3. Eva is rich.", "4. Eva is soft.", "5. For Eva, if Eva is steady-beat, then Eva is smooth.", "6. For Rita, if Rita is steady-beat, then Rita is silky.", "7. For Rita, if Rita is focused, then Rit...
[ "41. Aa ; R,1", "42. Ba ; ->E,2,41", "43. Ba & Aa ; CI,42,41", "44. Ca ; ->E,3,43", "45. Da ; ->E,4,44", "46. Da & Ca ; CI,45,44", "47. Ea ; ->E,5,46", "48. Fa ; ->E,6,47", "49. Fa & Ea ; CI,48,47", "50. Ga ; ->E,7,49", "51. Ha ; ->E,8,50", "52. Ha & Ga ; CI,51,50", "53. Ia ; ->E,9,52", "5...
[ "41. Rita is rich.", "42. Since Rita is rich, Rita is steady-beat.", "43. Rita is both steady-beat and rich.", "44. Since Rita is steady-beat and rich, Rita is smooth.", "45. Since Rita is smooth, Rita is focused.", "46. Rita is both focused and smooth.", "47. Since Rita is focused and smooth, Rita is s...
What value of texture does a have?
What texture does Rita have?
hard
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 9, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 30, "answer_decoys": 4, "branch_rules": 9, "missing_support_rules": 4, "near_miss...
9
1
[ "a = Grace", "b = Martha", "c = Wendy", "d = John", "e = Yara", "f = Zane", "g = David" ]
[ "Ax: x is smooth", "Bx: x is neat", "Cx: x is quiet", "Dx: x is glowing", "Ex: x is absent-minded", "Fx: x is triangular", "Gx: x is steady", "Hx: x is cheerful", "Ix: x is hot", "Jx: x is old", "Kx: x is distant", "Lx: x is friendly", "Mx: x is reserved", "Nx: x is outgoing", "Ox: x is ...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Ga -> Ha", "9. Ha & Ga -> Ia", "10. Ia -> Ja", "11. Ja & Ia -> Ka", "12. Lb", "13. Mc", "14. Nd", "15. Ab", "16. Ab -> Bb", "17. Bb -> Cb", "18. Cb -> Db", "19. D...
[ "1. For Martha, if Martha is old, then Martha is distant.", "2. Martha is smooth.", "3. All things that are both glowing and quiet are absent-minded.", "4. For Yara, if Yara is old, then Yara is distant.", "5. For Grace, if Grace is neat, then Grace is soft.", "6. For Grace, if Grace is quiet, then Grace ...
[ "44. Aa ; R,1", "45. Ba ; ->E,2,44", "46. Ba & Aa ; CI,45,44", "47. Ca ; ->E,3,46", "48. Da ; ->E,4,47", "49. Da & Ca ; CI,48,47", "50. Ea ; ->E,5,49", "51. Fa ; ->E,6,50", "52. Fa & Ea ; CI,51,50", "53. Ga ; ->E,7,52", "54. Ha ; ->E,8,53", "55. Ha & Ga ; CI,54,53", "56. Ia ; ->E,9,55", "5...
[ "44. Grace is smooth.", "45. Since Grace is smooth, Grace is neat.", "46. Grace is both neat and smooth.", "47. Since Grace is neat and smooth, Grace is quiet.", "48. Since Grace is quiet, Grace is glowing.", "49. Grace is both glowing and quiet.", "50. Since Grace is glowing and quiet, Grace is absent-...
What value of social does a have?
What social trait does Grace have?
distant
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 10, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 32, "answer_decoys": 3, "branch_rules": 10, "missing_support_rules": 4, "near_mi...
10
1
[ "a = Clara", "b = Martha", "c = Paula", "d = Nina", "e = Julia", "f = Iris" ]
[ "Ax: x is funny", "Bx: x is clean", "Cx: x is dirty", "Dx: x is spotless", "Ex: x is dusty", "Fx: x is kind", "Gx: x is brave", "Hx: x is honest", "Ix: x is patient", "Jx: x is curious", "Kx: x is gentle", "Lx: x is clever", "Mx: x is muddy", "Nx: x is neat", "Ox: x is messy", "Px: x i...
[ "1. Ac", "2. Ac -> Bc", "3. Ca", "4. Db", "5. Ed", "6. Me", "7. Aa", "8. Aa -> Ba", "9. Ac -> Nc", "10. Ad -> Bd", "11. Ac & Lc -> Bc" ]
[ "1. For Nina, if Nina is funny, then Nina is clean.", "2. For Paula, if Paula is funny, then Paula is neat.", "3. Julia is muddy.", "4. Nina is dusty.", "5. Clara is dirty.", "6. For Paula, if Paula is both funny and clever, then Paula is clean.", "7. Martha is spotless.", "8. Paula is funny.", "9. ...
[ "12. Ac ; R,1", "13. Bc ; ->E,2,12" ]
[ "12. Paula is funny.", "13. Since Paula is funny, Paula is clean." ]
What value of cleanliness does c have?
What cleanliness does Paula have?
clean
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 1, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 14, "answer_decoys": 4, "branch_rules": 1, "missing_support_rules": 1, "near_miss...
1
2
[ "a = Alice", "b = Tina", "c = Felix", "d = Yara", "e = Gary", "f = Grace" ]
[ "Ax: x is faint", "Bx: x is dirty", "Cx: x is clever", "Dx: x is kind", "Ex: x is brave", "Fx: x is funny", "Gx: x is dim", "Hx: x is bright", "Ix: x is glowing", "Jx: x is shiny", "Kx: x is radiant", "Lx: x is dull", "Mx: x is brilliant", "Nx: x is clean", "Ox: x is spotless", "Px: x ...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Da", "5. Eb", "6. Fd", "7. Ue", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ac -> Nc", "12. Bc -> Ec", "13. Af -> Bf", "14. Ac & Wc -> Bc", "15. Bf -> Cf", "16. Bc & Ec -> Cc" ]
[ "1. For Grace, if Grace is faint, then Grace is dirty.", "2. Felix is faint.", "3. Tina is brave.", "4. Gary is honest.", "5. Alice is kind.", "6. For Felix, if Felix is dirty, then Felix is brave.", "7. All things that are both dirty and faint are clever.", "8. For Alice, if Alice is faint, then Alic...
[ "17. Ac ; R,1", "18. Bc ; ->E,2,17", "19. Bc & Ac ; CI,18,17", "20. Cc ; ->E,3,19" ]
[ "17. Felix is faint.", "18. Since Felix is faint, Felix is dirty.", "19. Felix is both dirty and faint.", "20. Since Felix is dirty and faint, Felix is clever." ]
What value of personality does c have?
What personality trait does Felix have?
clever
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 2, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 16, "answer_decoys": 4, "branch_rules": 2, "missing_support_rules": 2, "near_miss...
2
2
[ "a = Victor", "b = Julia", "c = Gary", "d = Uma", "e = Iris", "f = Eva", "g = David" ]
[ "Ax: x is mellow", "Bx: x is clean", "Cx: x is thick", "Dx: x is polite", "Ex: x is friendly", "Fx: x is reserved", "Gx: x is outgoing", "Hx: x is quiet", "Ix: x is loud", "Jx: x is soft-spoken", "Kx: x is noisy", "Lx: x is gentle-sounding", "Mx: x is sharp-sounding", "Nx: x is clear", "...
[ "1. Ag", "2. Ag -> Bg", "3. Bg & Ag -> Cg", "4. Cg -> Dg", "5. Ea", "6. Fb", "7. Gc", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ca -> Da", "12. Ag -> Vg", "13. Bg -> Eg", "14. Cg -> Wg", "15. Cf -> Df", "16. Cg & Rg -> Dg", "17. Be -> Ce", "18. Bg & Xg -> Cg" ]
[ "1. For David, if David is mellow, then David is light.", "2. For Iris, if Iris is clean, then Iris is thick.", "3. For David, if David is both thick and muddy, then David is polite.", "4. All things that are both clean and mellow are thick.", "5. For David, if David is both clean and massive, then David is...
[ "19. Ag ; R,1", "20. Bg ; ->E,2,19", "21. Bg & Ag ; CI,20,19", "22. Cg ; ->E,3,21", "23. Dg ; ->E,4,22" ]
[ "19. David is mellow.", "20. Since David is mellow, David is clean.", "21. David is both clean and mellow.", "22. Since David is clean and mellow, David is thick.", "23. Since David is thick, David is polite." ]
What value of social does g have?
What social trait does David have?
polite
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 3, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 18, "answer_decoys": 3, "branch_rules": 3, "missing_support_rules": 2, "near_miss...
3
2
[ "a = Victor", "b = Owen", "c = Sam", "d = Paula", "e = Wendy" ]
[ "Ax: x is parched", "Bx: x is mild", "Cx: x is reserved", "Dx: x is solid", "Ex: x is sweet-smelling", "Fx: x is fragrant", "Gx: x is smelly", "Hx: x is fresh-smelling", "Ix: x is dry", "Jx: x is humid", "Kx: x is damp", "Lx: x is arid", "Mx: x is moist", "Nx: x is muggy", "Ox: x is cris...
[ "1. Ab", "2. Ab -> Bb", "3. Bb & Ab -> Cb", "4. Cb -> Db", "5. Db & Cb -> Eb", "6. Fa", "7. Gc", "8. Hd", "9. Aa", "10. Aa -> Ba", "11. Ba -> Ca", "12. Ca -> Da", "13. Da -> Ea", "14. Ab -> Xb", "15. Bb -> Vb", "16. Cb -> Wb", "17. Db -> Gb", "18. Db & Jb -> Eb", "19. Bc -> Cc", ...
[ "1. For Owen, if Owen is mild, then Owen is bland.", "2. For Victor, if Victor is solid, then Victor is sweet-smelling.", "3. All things that are reserved are solid.", "4. All things that are both mild and parched are reserved.", "5. For Victor, if Victor is mild, then Victor is reserved.", "6. For Sam, i...
[ "22. Ab ; R,1", "23. Bb ; ->E,2,22", "24. Bb & Ab ; CI,23,22", "25. Cb ; ->E,3,24", "26. Db ; ->E,4,25", "27. Db & Cb ; CI,26,25", "28. Eb ; ->E,5,27" ]
[ "22. Owen is parched.", "23. Since Owen is parched, Owen is mild.", "24. Owen is both mild and parched.", "25. Since Owen is mild and parched, Owen is reserved.", "26. Since Owen is reserved, Owen is solid.", "27. Owen is both solid and reserved.", "28. Since Owen is solid and reserved, Owen is sweet-sm...
What value of smell does b have?
What smell does Owen have?
sweet-smelling
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 4, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 20, "answer_decoys": 3, "branch_rules": 4, "missing_support_rules": 3, "near_miss...
4
2
[ "a = Eva", "b = Clara", "c = Owen", "d = Sam", "e = Grace", "f = David", "g = Nina", "h = Quinn" ]
[ "Ax: x is clear", "Bx: x is unstable", "Cx: x is light", "Dx: x is hazy", "Ex: x is flat", "Fx: x is proud", "Gx: x is calm", "Hx: x is happy", "Ix: x is sad", "Jx: x is quiet", "Kx: x is loud", "Lx: x is soft-spoken", "Mx: x is noisy", "Nx: x is gentle-sounding", "Ox: x is sharp-soundin...
[ "1. Ah", "2. Ah -> Bh", "3. Bh & Ah -> Ch", "4. Ch -> Dh", "5. Dh & Ch -> Eh", "6. Eh -> Fh", "7. Ga", "8. Hb", "9. Ic", "10. Aa", "11. Aa -> Ba", "12. Ba -> Ca", "13. Ca -> Da", "14. Da -> Ea", "15. Ea -> Fa", "16. Ah -> Yh", "17. Bh -> Vh", "18. Ch -> Yh", "19. Dh -> Rh", "20...
[ "1. For Eva, if Eva is light, then Eva is hazy.", "2. For Eva, if Eva is hazy, then Eva is flat.", "3. For Quinn, if Quinn is light, then Quinn is massive.", "4. For Owen, if Owen is clear, then Owen is unstable.", "5. For Grace, if Grace is light, then Grace is hazy.", "6. All things that are clear are u...
[ "29. Ah ; R,1", "30. Bh ; ->E,2,29", "31. Bh & Ah ; CI,30,29", "32. Ch ; ->E,3,31", "33. Dh ; ->E,4,32", "34. Dh & Ch ; CI,33,32", "35. Eh ; ->E,5,34", "36. Fh ; ->E,6,35" ]
[ "29. Quinn is clear.", "30. Since Quinn is clear, Quinn is unstable.", "31. Quinn is both unstable and clear.", "32. Since Quinn is unstable and clear, Quinn is light.", "33. Since Quinn is light, Quinn is hazy.", "34. Quinn is both hazy and light.", "35. Since Quinn is hazy and light, Quinn is flat.", ...
What value of mood does h have?
What mood does Quinn have?
proud
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 5, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 22, "answer_decoys": 3, "branch_rules": 5, "missing_support_rules": 4, "near_miss...
5
2
[ "a = Sam", "b = Zane", "c = Alice", "d = Rita", "e = Grace", "f = David" ]
[ "Ax: x is powerful", "Bx: x is chilly", "Cx: x is restless", "Dx: x is dim", "Ex: x is curved", "Fx: x is salty", "Gx: x is spotless", "Hx: x is clean", "Ix: x is dirty", "Jx: x is dusty", "Kx: x is weak", "Lx: x is strong", "Mx: x is sturdy", "Nx: x is fragile", "Ox: x is delicate", "...
[ "1. Af", "2. Af -> Bf", "3. Bf & Af -> Cf", "4. Cf -> Df", "5. Df & Cf -> Ef", "6. Ef -> Ff", "7. Ff & Ef -> Gf", "8. Ha", "9. Ib", "10. Jc", "11. Aa", "12. Aa -> Ba", "13. Ba -> Ca", "14. Ca -> Da", "15. Da -> Ea", "16. Ea -> Fa", "17. Fa -> Ga", "18. Af -> Lf", "19. Bf -> Vf", ...
[ "1. For Rita, if Rita is powerful, then Rita is chilly.", "2. For Sam, if Sam is dim, then Sam is curved.", "3. All things that are both dim and restless are curved.", "4. For Rita, if Rita is chilly, then Rita is restless.", "5. For Rita, if Rita is restless, then Rita is dim.", "6. For Sam, if Sam is re...
[ "32. Af ; R,1", "33. Bf ; ->E,2,32", "34. Bf & Af ; CI,33,32", "35. Cf ; ->E,3,34", "36. Df ; ->E,4,35", "37. Df & Cf ; CI,36,35", "38. Ef ; ->E,5,37", "39. Ff ; ->E,6,38", "40. Ff & Ef ; CI,39,38", "41. Gf ; ->E,7,40" ]
[ "32. David is powerful.", "33. Since David is powerful, David is chilly.", "34. David is both chilly and powerful.", "35. Since David is chilly and powerful, David is restless.", "36. Since David is restless, David is dim.", "37. David is both dim and restless.", "38. Since David is dim and restless, Da...
What value of cleanliness does f have?
What cleanliness does David have?
spotless
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 6, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 24, "answer_decoys": 3, "branch_rules": 6, "missing_support_rules": 4, "near_miss...
6
2
[ "a = Victor", "b = Julia", "c = Wendy", "d = Ben" ]
[ "Ax: x is formal", "Bx: x is sweet-smelling", "Cx: x is happy", "Dx: x is even", "Ex: x is soft", "Fx: x is mature", "Gx: x is crisp", "Hx: x is solid", "Ix: x is weak", "Jx: x is strong", "Kx: x is sturdy", "Lx: x is friendly", "Mx: x is reserved", "Nx: x is outgoing", "Ox: x is polite"...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Ga -> Ha", "9. Ib", "10. Jc", "11. Kd", "12. Ab", "13. Ab -> Bb", "14. Bb -> Cb", "15. Cb -> Db", "16. Db -> Eb", "17. Eb -> Fb", "18. Fb -> Gb", "19. Gb -> Hb", ...
[ "1. For Victor, if Victor is formal, then Victor is distant.", "2. For Victor, if Victor is soft, then Victor is fragrant.", "3. For Wendy, if Wendy is soft, then Wendy is mature.", "4. For Victor, if Victor is even, then Victor is sturdy.", "5. All things that are both even and happy are soft.", "6. For ...
[ "35. Aa ; R,1", "36. Ba ; ->E,2,35", "37. Ba & Aa ; CI,36,35", "38. Ca ; ->E,3,37", "39. Da ; ->E,4,38", "40. Da & Ca ; CI,39,38", "41. Ea ; ->E,5,40", "42. Fa ; ->E,6,41", "43. Fa & Ea ; CI,42,41", "44. Ga ; ->E,7,43", "45. Ha ; ->E,8,44" ]
[ "35. Victor is formal.", "36. Since Victor is formal, Victor is sweet-smelling.", "37. Victor is both sweet-smelling and formal.", "38. Since Victor is sweet-smelling and formal, Victor is happy.", "39. Since Victor is happy, Victor is even.", "40. Victor is both even and happy.", "41. Since Victor is e...
What value of strength does a have?
What strength does Victor have?
solid
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 7, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 26, "answer_decoys": 3, "branch_rules": 7, "missing_support_rules": 4, "near_miss...
7
2
[ "a = Nina", "b = Tina", "c = Wendy", "d = Grace", "e = Uma", "f = Gary", "g = Rita", "h = Sam" ]
[ "Ax: x is bulky", "Bx: x is small", "Cx: x is sharp-sounding", "Dx: x is kind", "Ex: x is bland", "Fx: x is shifting", "Gx: x is observant", "Hx: x is staccato", "Ix: x is red", "Jx: x is blue", "Kx: x is green", "Lx: x is yellow", "Mx: x is light", "Nx: x is heavy", "Ox: x is massive", ...
[ "1. Ab", "2. Ab -> Bb", "3. Bb & Ab -> Cb", "4. Cb -> Db", "5. Db & Cb -> Eb", "6. Eb -> Fb", "7. Fb & Eb -> Gb", "8. Gb -> Hb", "9. Hb & Gb -> Ib", "10. Ja", "11. Kc", "12. Ld", "13. Aa", "14. Aa -> Ba", "15. Ba -> Ca", "16. Ca -> Da", "17. Da -> Ea", "18. Ea -> Fa", "19. Fa -> ...
[ "1. Nina is bulky.", "2. For Tina, if Tina is both small and huge, then Tina is sharp-sounding.", "3. For Tina, if Tina is kind, then Tina is thin.", "4. All things that are bulky are small.", "5. All things that are both shifting and bland are observant.", "6. Tina is bulky.", "7. For Nina, if Nina is ...
[ "38. Ab ; R,1", "39. Bb ; ->E,2,38", "40. Bb & Ab ; CI,39,38", "41. Cb ; ->E,3,40", "42. Db ; ->E,4,41", "43. Db & Cb ; CI,42,41", "44. Eb ; ->E,5,43", "45. Fb ; ->E,6,44", "46. Fb & Eb ; CI,45,44", "47. Gb ; ->E,7,46", "48. Hb ; ->E,8,47", "49. Hb & Gb ; CI,48,47", "50. Ib ; ->E,9,49" ]
[ "38. Tina is bulky.", "39. Since Tina is bulky, Tina is small.", "40. Tina is both small and bulky.", "41. Since Tina is small and bulky, Tina is sharp-sounding.", "42. Since Tina is sharp-sounding, Tina is kind.", "43. Tina is both kind and sharp-sounding.", "44. Since Tina is kind and sharp-sounding, ...
What value of color does b have?
What color does Tina have?
red
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 8, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 28, "answer_decoys": 3, "branch_rules": 8, "missing_support_rules": 4, "near_miss...
8
2
[ "a = Martha", "b = Grace", "c = Wendy", "d = Tina", "e = Xavier" ]
[ "Ax: x is powerful", "Bx: x is bulky", "Cx: x is soft-spoken", "Dx: x is new", "Ex: x is angry", "Fx: x is flowing", "Gx: x is hot", "Hx: x is dry", "Ix: x is attentive", "Jx: x is brave", "Kx: x is kind", "Lx: x is funny", "Mx: x is honest", "Nx: x is weak", "Ox: x is strong", "Px: x ...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Cc -> Dc", "5. Dc & Cc -> Ec", "6. Ec -> Fc", "7. Fc & Ec -> Gc", "8. Gc -> Hc", "9. Hc & Gc -> Ic", "10. Ic -> Jc", "11. Ka", "12. Lb", "13. Md", "14. Aa", "15. Aa -> Ba", "16. Ba -> Ca", "17. Ca -> Da", "18. Da -> Ea", "19. Ea -> ...
[ "1. For Wendy, if Wendy is new, then Wendy is honest.", "2. All things that are powerful are bulky.", "3. For Martha, if Martha is soft-spoken, then Martha is new.", "4. For Martha, if Martha is powerful, then Martha is bulky.", "5. For Wendy, if Wendy is both new and honest, then Wendy is angry.", "6. Al...
[ "41. Ac ; R,1", "42. Bc ; ->E,2,41", "43. Bc & Ac ; CI,42,41", "44. Cc ; ->E,3,43", "45. Dc ; ->E,4,44", "46. Dc & Cc ; CI,45,44", "47. Ec ; ->E,5,46", "48. Fc ; ->E,6,47", "49. Fc & Ec ; CI,48,47", "50. Gc ; ->E,7,49", "51. Hc ; ->E,8,50", "52. Hc & Gc ; CI,51,50", "53. Ic ; ->E,9,52", "5...
[ "41. Wendy is powerful.", "42. Since Wendy is powerful, Wendy is bulky.", "43. Wendy is both bulky and powerful.", "44. Since Wendy is bulky and powerful, Wendy is soft-spoken.", "45. Since Wendy is soft-spoken, Wendy is new.", "46. Wendy is both new and soft-spoken.", "47. Since Wendy is new and soft-s...
What value of personality does c have?
What personality trait does Wendy have?
brave
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 9, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 30, "answer_decoys": 3, "branch_rules": 9, "missing_support_rules": 5, "near_miss...
9
2
[ "a = Quinn", "b = Clara", "c = Uma", "d = Felix", "e = Sam", "f = Iris" ]
[ "Ax: x is hot", "Bx: x is alert", "Cx: x is fragile", "Dx: x is funny", "Ex: x is yellow", "Fx: x is fresh-smelling", "Gx: x is mature", "Hx: x is sweet", "Ix: x is measured", "Jx: x is firmly-set", "Kx: x is formal", "Lx: x is friendly", "Mx: x is reserved", "Nx: x is outgoing", "Ox: x ...
[ "1. Ae", "2. Ae -> Be", "3. Be & Ae -> Ce", "4. Ce -> De", "5. De & Ce -> Ee", "6. Ee -> Fe", "7. Fe & Ee -> Ge", "8. Ge -> He", "9. He & Ge -> Ie", "10. Ie -> Je", "11. Je & Ie -> Ke", "12. La", "13. Mb", "14. Nc", "15. Qd", "16. Aa", "17. Aa -> Ba", "18. Ba -> Ca", "19. Ca -> D...
[ "1. All things that are both sweet and mature are measured.", "2. All things that are hot are alert.", "3. Quinn is friendly.", "4. For Sam, if Sam is firmly-set, then Sam is cool.", "5. All things that are both alert and hot are fragile.", "6. For Felix, if Felix is sweet, then Felix is measured.", "7....
[ "44. Ae ; R,1", "45. Be ; ->E,2,44", "46. Be & Ae ; CI,45,44", "47. Ce ; ->E,3,46", "48. De ; ->E,4,47", "49. De & Ce ; CI,48,47", "50. Ee ; ->E,5,49", "51. Fe ; ->E,6,50", "52. Fe & Ee ; CI,51,50", "53. Ge ; ->E,7,52", "54. He ; ->E,8,53", "55. He & Ge ; CI,54,53", "56. Ie ; ->E,9,55", "5...
[ "44. Sam is hot.", "45. Since Sam is hot, Sam is alert.", "46. Sam is both alert and hot.", "47. Since Sam is alert and hot, Sam is fragile.", "48. Since Sam is fragile, Sam is funny.", "49. Sam is both funny and fragile.", "50. Since Sam is funny and fragile, Sam is yellow.", "51. Since Sam is yellow...
What value of social does e have?
What social trait does Sam have?
formal
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 10, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 32, "answer_decoys": 4, "branch_rules": 10, "missing_support_rules": 3, "near_mi...
10
2
[ "a = Quinn", "b = Yara", "c = Nina", "d = Hugo", "e = Owen", "f = Ben", "g = Eva", "h = Clara" ]
[ "Ax: x is straight", "Bx: x is sweet", "Cx: x is bitter", "Dx: x is sour", "Ex: x is salty", "Fx: x is round", "Gx: x is square", "Hx: x is triangular", "Ix: x is oval", "Jx: x is flat", "Kx: x is curved", "Lx: x is narrow", "Mx: x is spicy", "Nx: x is mild", "Ox: x is rich", "Px: x is...
[ "1. Ac", "2. Ac -> Bc", "3. Ca", "4. Db", "5. Ed", "6. Me", "7. Aa", "8. Aa -> Ba", "9. Ac -> Pc", "10. Ae -> Be", "11. Ac & Oc -> Bc" ]
[ "1. Quinn is straight.", "2. For Owen, if Owen is straight, then Owen is sweet.", "3. For Nina, if Nina is both straight and rich, then Nina is sweet.", "4. For Nina, if Nina is straight, then Nina is bland.", "5. For Quinn, if Quinn is straight, then Quinn is sweet.", "6. Nina is straight.", "7. All th...
[ "12. Ac ; R,1", "13. Bc ; ->E,2,12" ]
[ "12. Nina is straight.", "13. Since Nina is straight, Nina is sweet." ]
What value of taste does c have?
What taste does Nina have?
sweet
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 1, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 14, "answer_decoys": 4, "branch_rules": 1, "missing_support_rules": 1, "near_miss...
1
3
[ "a = Tina", "b = Martha", "c = Owen", "d = David" ]
[ "Ax: x is bitter", "Bx: x is nervous", "Cx: x is still", "Dx: x is sleepy", "Ex: x is alert", "Fx: x is energetic", "Gx: x is sweet", "Hx: x is sour", "Ix: x is salty", "Jx: x is spicy", "Kx: x is mild", "Lx: x is rich", "Mx: x is bland", "Nx: x is calm", "Ox: x is happy", "Px: x is sa...
[ "1. Ab", "2. Ab -> Bb", "3. Bb & Ab -> Cb", "4. Da", "5. Ec", "6. Fd", "7. Ua", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ab -> Rb", "12. Bb -> Ib", "13. Bb & Fb -> Cb", "14. Ad -> Bd", "15. Ab & Wb -> Bb" ]
[ "1. For Martha, if Martha is both bitter and lively, then Martha is nervous.", "2. David is energetic.", "3. Martha is bitter.", "4. Owen is alert.", "5. Tina is bitter.", "6. For Martha, if Martha is both nervous and energetic, then Martha is still.", "7. For Tina, if Tina is bitter, then Tina is nervo...
[ "16. Ab ; R,1", "17. Bb ; ->E,2,16", "18. Bb & Ab ; CI,17,16", "19. Cb ; ->E,3,18" ]
[ "16. Martha is bitter.", "17. Since Martha is bitter, Martha is nervous.", "18. Martha is both nervous and bitter.", "19. Since Martha is nervous and bitter, Martha is still." ]
What value of energy does b have?
What energy state does Martha have?
still
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 2, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 16, "answer_decoys": 4, "branch_rules": 2, "missing_support_rules": 2, "near_miss...
2
3
[ "a = Ben", "b = Clara", "c = Victor", "d = John", "e = David", "f = Nina", "g = Tina", "h = Quinn" ]
[ "Ax: x is patient", "Bx: x is helpful", "Cx: x is sleepy", "Dx: x is coarse", "Ex: x is soft", "Fx: x is rough", "Gx: x is smooth", "Hx: x is kind", "Ix: x is brave", "Jx: x is funny", "Kx: x is honest", "Lx: x is curious", "Mx: x is gentle", "Nx: x is clever", "Ox: x is friendly", "Px...
[ "1. Af", "2. Af -> Bf", "3. Bf & Af -> Cf", "4. Cf -> Df", "5. Ea", "6. Fb", "7. Gc", "8. Md", "9. Aa", "10. Aa -> Ba", "11. Ba -> Ca", "12. Ca -> Da", "13. Af -> Pf", "14. Bf -> Vf", "15. Cf -> Zf", "16. Ae -> Be", "17. Af & Nf -> Bf", "18. Bd -> Cd", "19. Bf & Gf -> Cf" ]
[ "1. All things that are both helpful and patient are sleepy.", "2. For Nina, if Nina is patient, then Nina is reserved.", "3. Clara is rough.", "4. Nina is patient.", "5. John is gentle.", "6. For Ben, if Ben is patient, then Ben is helpful.", "7. Ben is patient.", "8. For Ben, if Ben is sleepy, then ...
[ "20. Af ; R,1", "21. Bf ; ->E,2,20", "22. Bf & Af ; CI,21,20", "23. Cf ; ->E,3,22", "24. Df ; ->E,4,23" ]
[ "20. Nina is patient.", "21. Since Nina is patient, Nina is helpful.", "22. Nina is both helpful and patient.", "23. Since Nina is helpful and patient, Nina is sleepy.", "24. Since Nina is sleepy, Nina is coarse." ]
What value of texture does f have?
What texture does Nina have?
coarse
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 3, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 18, "answer_decoys": 4, "branch_rules": 3, "missing_support_rules": 2, "near_miss...
3
3
[ "a = Zane", "b = Quinn", "c = Owen", "d = Xavier" ]
[ "Ax: x is fresh", "Bx: x is mellow", "Cx: x is drifting", "Dx: x is neat", "Ex: x is delicate", "Fx: x is weak", "Gx: x is strong", "Hx: x is sturdy", "Ix: x is young", "Jx: x is old", "Kx: x is ancient", "Lx: x is new", "Mx: x is modern", "Nx: x is aged", "Ox: x is mature", "Px: x is ...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Cc -> Dc", "5. Dc & Cc -> Ec", "6. Fa", "7. Gb", "8. Hd", "9. Aa", "10. Aa -> Ba", "11. Ba -> Ca", "12. Ca -> Da", "13. Da -> Ea", "14. Ac -> Uc", "15. Bc -> Yc", "16. Cc -> Xc", "17. Dc -> Lc", "18. Cb -> Db", "19. Cc & Wc -> Dc", ...
[ "1. Xavier is sturdy.", "2. For Zane, if Zane is mellow, then Zane is drifting.", "3. All things that are fresh are mellow.", "4. Zane is weak.", "5. For Xavier, if Xavier is mellow, then Xavier is drifting.", "6. For Owen, if Owen is both drifting and syncopated, then Owen is neat.", "7. Zane is fresh....
[ "23. Ac ; R,1", "24. Bc ; ->E,2,23", "25. Bc & Ac ; CI,24,23", "26. Cc ; ->E,3,25", "27. Dc ; ->E,4,26", "28. Dc & Cc ; CI,27,26", "29. Ec ; ->E,5,28" ]
[ "23. Owen is fresh.", "24. Since Owen is fresh, Owen is mellow.", "25. Owen is both mellow and fresh.", "26. Since Owen is mellow and fresh, Owen is drifting.", "27. Since Owen is drifting, Owen is neat.", "28. Owen is both neat and drifting.", "29. Since Owen is neat and drifting, Owen is delicate." ]
What value of strength does c have?
What strength does Owen have?
delicate
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 4, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 20, "answer_decoys": 3, "branch_rules": 4, "missing_support_rules": 3, "near_miss...
4
3
[ "a = Ben", "b = Wendy", "c = Felix", "d = Quinn", "e = Uma" ]
[ "Ax: x is rough", "Bx: x is observant", "Cx: x is black", "Dx: x is fresh", "Ex: x is salty", "Fx: x is intricate", "Gx: x is simple", "Hx: x is complex", "Ix: x is layered", "Jx: x is soft", "Kx: x is smooth", "Lx: x is hard", "Mx: x is silky", "Nx: x is coarse", "Ox: x is firm", "Px:...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Cc -> Dc", "5. Dc & Cc -> Ec", "6. Ec -> Fc", "7. Ga", "8. Hb", "9. Id", "10. Aa", "11. Aa -> Ba", "12. Ba -> Ca", "13. Ca -> Da", "14. Da -> Ea", "15. Ea -> Fa", "16. Ac -> Nc", "17. Bc -> Mc", "18. Cc -> Zc", "19. Dc -> Vc", "20...
[ "1. For Felix, if Felix is salty, then Felix is coarse.", "2. For Felix, if Felix is both rough and gentle, then Felix is observant.", "3. Ben is simple.", "4. Ben is rough.", "5. For Felix, if Felix is both salty and alert, then Felix is intricate.", "6. Quinn is layered.", "7. For Felix, if Felix is b...
[ "26. Ac ; R,1", "27. Bc ; ->E,2,26", "28. Bc & Ac ; CI,27,26", "29. Cc ; ->E,3,28", "30. Dc ; ->E,4,29", "31. Dc & Cc ; CI,30,29", "32. Ec ; ->E,5,31", "33. Fc ; ->E,6,32" ]
[ "26. Felix is rough.", "27. Since Felix is rough, Felix is observant.", "28. Felix is both observant and rough.", "29. Since Felix is observant and rough, Felix is black.", "30. Since Felix is black, Felix is fresh.", "31. Felix is both fresh and black.", "32. Since Felix is fresh and black, Felix is sa...
What value of complexity does c have?
What complexity trait does Felix have?
intricate
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 5, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 22, "answer_decoys": 3, "branch_rules": 5, "missing_support_rules": 4, "near_miss...
5
3
[ "a = Clara", "b = Paula", "c = Felix", "d = Quinn", "e = Tina", "f = Nina", "g = Gary" ]
[ "Ax: x is radiant", "Bx: x is small", "Cx: x is dense", "Dx: x is sweet-smelling", "Ex: x is alert", "Fx: x is swift", "Gx: x is red", "Hx: x is blue", "Ix: x is green", "Jx: x is yellow", "Kx: x is dim", "Lx: x is bright", "Mx: x is glowing", "Nx: x is shiny", "Ox: x is dull", "Px: x ...
[ "1. Ag", "2. Ag -> Bg", "3. Bg & Ag -> Cg", "4. Cg -> Dg", "5. Dg & Cg -> Eg", "6. Eg -> Fg", "7. Fg & Eg -> Gg", "8. Ha", "9. Ib", "10. Jc", "11. Aa", "12. Aa -> Ba", "13. Ba -> Ca", "14. Ca -> Da", "15. Da -> Ea", "16. Ea -> Fa", "17. Fa -> Ga", "18. Ag -> Zg", "19. Bg -> Rg", ...
[ "1. For Clara, if Clara is dense, then Clara is sweet-smelling.", "2. For Nina, if Nina is radiant, then Nina is small.", "3. For Gary, if Gary is both swift and short, then Gary is red.", "4. All things that are alert are swift.", "5. For Gary, if Gary is dense, then Gary is tall.", "6. All things that a...
[ "32. Ag ; R,1", "33. Bg ; ->E,2,32", "34. Bg & Ag ; CI,33,32", "35. Cg ; ->E,3,34", "36. Dg ; ->E,4,35", "37. Dg & Cg ; CI,36,35", "38. Eg ; ->E,5,37", "39. Fg ; ->E,6,38", "40. Fg & Eg ; CI,39,38", "41. Gg ; ->E,7,40" ]
[ "32. Gary is radiant.", "33. Since Gary is radiant, Gary is small.", "34. Gary is both small and radiant.", "35. Since Gary is small and radiant, Gary is dense.", "36. Since Gary is dense, Gary is sweet-smelling.", "37. Gary is both sweet-smelling and dense.", "38. Since Gary is sweet-smelling and dense...
What value of color does g have?
What color does Gary have?
red
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 6, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 24, "answer_decoys": 3, "branch_rules": 6, "missing_support_rules": 4, "near_miss...
6
3
[ "a = Iris", "b = John", "c = Rita", "d = Sam", "e = Paula", "f = Hugo" ]
[ "Ax: x is brave", "Bx: x is measured", "Cx: x is attentive", "Dx: x is hot", "Ex: x is rough", "Fx: x is spicy", "Gx: x is bright", "Hx: x is clean-smelling", "Ix: x is fragrant", "Jx: x is smelly", "Kx: x is fresh-smelling", "Lx: x is kind", "Mx: x is funny", "Nx: x is honest", "Ox: x i...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Ga -> Ha", "9. Ib", "10. Jc", "11. Kd", "12. Ab", "13. Ab -> Bb", "14. Bb -> Cb", "15. Cb -> Db", "16. Db -> Eb", "17. Eb -> Fb", "18. Fb -> Gb", "19. Gb -> Hb", ...
[ "1. All things that are bright are clean-smelling.", "2. For Iris, if Iris is measured, then Iris is gentle.", "3. For Iris, if Iris is hot, then Iris is clever.", "4. For John, if John is rough, then John is spicy.", "5. For Iris, if Iris is attentive, then Iris is brisk.", "6. All things that are rough ...
[ "35. Aa ; R,1", "36. Ba ; ->E,2,35", "37. Ba & Aa ; CI,36,35", "38. Ca ; ->E,3,37", "39. Da ; ->E,4,38", "40. Da & Ca ; CI,39,38", "41. Ea ; ->E,5,40", "42. Fa ; ->E,6,41", "43. Fa & Ea ; CI,42,41", "44. Ga ; ->E,7,43", "45. Ha ; ->E,8,44" ]
[ "35. Iris is brave.", "36. Since Iris is brave, Iris is measured.", "37. Iris is both measured and brave.", "38. Since Iris is measured and brave, Iris is attentive.", "39. Since Iris is attentive, Iris is hot.", "40. Iris is both hot and attentive.", "41. Since Iris is hot and attentive, Iris is rough....
What value of smell does a have?
What smell does Iris have?
clean-smelling
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 7, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 26, "answer_decoys": 3, "branch_rules": 7, "missing_support_rules": 5, "near_miss...
7
3
[ "a = Martha", "b = Xavier", "c = Felix", "d = Clara", "e = Iris", "f = Sam", "g = Ben" ]
[ "Ax: x is observant", "Bx: x is chilly", "Cx: x is new", "Dx: x is glowing", "Ex: x is sweet-smelling", "Fx: x is cheerful", "Gx: x is coarse", "Hx: x is firmly-set", "Ix: x is spotless", "Jx: x is clean", "Kx: x is dirty", "Lx: x is dusty", "Mx: x is focused", "Nx: x is distracted", "Ox...
[ "1. Ab", "2. Ab -> Bb", "3. Bb & Ab -> Cb", "4. Cb -> Db", "5. Db & Cb -> Eb", "6. Eb -> Fb", "7. Fb & Eb -> Gb", "8. Gb -> Hb", "9. Hb & Gb -> Ib", "10. Ja", "11. Kc", "12. Ld", "13. Aa", "14. Aa -> Ba", "15. Ba -> Ca", "16. Ca -> Da", "17. Da -> Ea", "18. Ea -> Fa", "19. Fa -> ...
[ "1. For Martha, if Martha is chilly, then Martha is new.", "2. For Xavier, if Xavier is observant, then Xavier is cool.", "3. For Xavier, if Xavier is both cheerful and alert, then Xavier is coarse.", "4. For Xavier, if Xavier is sweet-smelling, then Xavier is careless.", "5. For Martha, if Martha is glowin...
[ "38. Ab ; R,1", "39. Bb ; ->E,2,38", "40. Bb & Ab ; CI,39,38", "41. Cb ; ->E,3,40", "42. Db ; ->E,4,41", "43. Db & Cb ; CI,42,41", "44. Eb ; ->E,5,43", "45. Fb ; ->E,6,44", "46. Fb & Eb ; CI,45,44", "47. Gb ; ->E,7,46", "48. Hb ; ->E,8,47", "49. Hb & Gb ; CI,48,47", "50. Ib ; ->E,9,49" ]
[ "38. Xavier is observant.", "39. Since Xavier is observant, Xavier is chilly.", "40. Xavier is both chilly and observant.", "41. Since Xavier is chilly and observant, Xavier is new.", "42. Since Xavier is new, Xavier is glowing.", "43. Xavier is both glowing and new.", "44. Since Xavier is glowing and n...
What value of cleanliness does b have?
What cleanliness does Xavier have?
spotless
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 8, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 28, "answer_decoys": 3, "branch_rules": 8, "missing_support_rules": 4, "near_miss...
8
3
[ "a = Hugo", "b = Nina", "c = Owen", "d = Victor", "e = David", "f = John" ]
[ "Ax: x is glowing", "Bx: x is flat", "Cx: x is steady", "Dx: x is polished", "Ex: x is angry", "Fx: x is helpful", "Gx: x is plain", "Hx: x is alert", "Ix: x is salty", "Jx: x is volatile", "Kx: x is stable", "Lx: x is unstable", "Mx: x is balanced", "Nx: x is dim", "Ox: x is bright", ...
[ "1. Ae", "2. Ae -> Be", "3. Be & Ae -> Ce", "4. Ce -> De", "5. De & Ce -> Ee", "6. Ee -> Fe", "7. Fe & Ee -> Ge", "8. Ge -> He", "9. He & Ge -> Ie", "10. Ie -> Je", "11. Ka", "12. Lb", "13. Mc", "14. Aa", "15. Aa -> Ba", "16. Ba -> Ca", "17. Ca -> Da", "18. Da -> Ea", "19. Ea -> ...
[ "1. For Hugo, if Hugo is angry, then Hugo is helpful.", "2. For Hugo, if Hugo is polished, then Hugo is angry.", "3. For David, if David is polished, then David is unstable.", "4. For Victor, if Victor is plain, then Victor is alert.", "5. For David, if David is both plain and dim, then David is alert.", ...
[ "41. Ae ; R,1", "42. Be ; ->E,2,41", "43. Be & Ae ; CI,42,41", "44. Ce ; ->E,3,43", "45. De ; ->E,4,44", "46. De & Ce ; CI,45,44", "47. Ee ; ->E,5,46", "48. Fe ; ->E,6,47", "49. Fe & Ee ; CI,48,47", "50. Ge ; ->E,7,49", "51. He ; ->E,8,50", "52. He & Ge ; CI,51,50", "53. Ie ; ->E,9,52", "5...
[ "41. David is glowing.", "42. Since David is glowing, David is flat.", "43. David is both flat and glowing.", "44. Since David is flat and glowing, David is steady.", "45. Since David is steady, David is polished.", "46. David is both polished and steady.", "47. Since David is polished and steady, David...
What value of stability does e have?
What stability trait does David have?
volatile
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 9, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 30, "answer_decoys": 3, "branch_rules": 9, "missing_support_rules": 6, "near_miss...
9
3
[ "a = Julia", "b = Iris", "c = Zane", "d = Alice" ]
[ "Ax: x is cheerful", "Bx: x is mild", "Cx: x is distant", "Dx: x is blurred", "Ex: x is delicate", "Fx: x is rapid", "Gx: x is gentle-sounding", "Hx: x is medium", "Ix: x is damp", "Jx: x is lively", "Kx: x is coarse", "Lx: x is soft", "Mx: x is rough", "Nx: x is smooth", "Ox: x is calm"...
[ "1. Ab", "2. Ab -> Bb", "3. Bb & Ab -> Cb", "4. Cb -> Db", "5. Db & Cb -> Eb", "6. Eb -> Fb", "7. Fb & Eb -> Gb", "8. Gb -> Hb", "9. Hb & Gb -> Ib", "10. Ib -> Jb", "11. Jb & Ib -> Kb", "12. La", "13. Mc", "14. Nd", "15. Aa", "16. Aa -> Ba", "17. Ba -> Ca", "18. Ca -> Da", "19. D...
[ "1. All things that are cheerful are mild.", "2. All things that are both mild and cheerful are distant.", "3. For Iris, if Iris is medium, then Iris is salty.", "4. For Iris, if Iris is both mild and sour, then Iris is distant.", "5. For Iris, if Iris is both distant and proud, then Iris is blurred.", "6...
[ "44. Ab ; R,1", "45. Bb ; ->E,2,44", "46. Bb & Ab ; CI,45,44", "47. Cb ; ->E,3,46", "48. Db ; ->E,4,47", "49. Db & Cb ; CI,48,47", "50. Eb ; ->E,5,49", "51. Fb ; ->E,6,50", "52. Fb & Eb ; CI,51,50", "53. Gb ; ->E,7,52", "54. Hb ; ->E,8,53", "55. Hb & Gb ; CI,54,53", "56. Ib ; ->E,9,55", "5...
[ "44. Iris is cheerful.", "45. Since Iris is cheerful, Iris is mild.", "46. Iris is both mild and cheerful.", "47. Since Iris is mild and cheerful, Iris is distant.", "48. Since Iris is distant, Iris is blurred.", "49. Iris is both blurred and distant.", "50. Since Iris is blurred and distant, Iris is de...
What value of texture does b have?
What texture does Iris have?
coarse
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 10, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 32, "answer_decoys": 3, "branch_rules": 10, "missing_support_rules": 5, "near_mi...
10
3
[ "a = Nina", "b = Xavier", "c = Rita", "d = Ben", "e = Quinn", "f = Tina", "g = Clara", "h = Yara" ]
[ "Ax: x is alert", "Bx: x is quiet", "Cx: x is loud", "Dx: x is soft-spoken", "Ex: x is noisy", "Fx: x is focused", "Gx: x is distracted", "Hx: x is attentive", "Ix: x is careless", "Jx: x is observant", "Kx: x is absent-minded", "Lx: x is dreamy", "Mx: x is gentle-sounding", "Nx: x is shar...
[ "1. Ag", "2. Ag -> Bg", "3. Ca", "4. Db", "5. Ec", "6. Md", "7. Aa", "8. Aa -> Ba", "9. Ag -> Cg", "10. Af -> Bf", "11. Ag & Lg -> Bg" ]
[ "1. For Clara, if Clara is both alert and dreamy, then Clara is quiet.", "2. For Nina, if Nina is alert, then Nina is quiet.", "3. Xavier is soft-spoken.", "4. Ben is gentle-sounding.", "5. For Clara, if Clara is alert, then Clara is loud.", "6. For Tina, if Tina is alert, then Tina is quiet.", "7. Clar...
[ "12. Ag ; R,1", "13. Bg ; ->E,2,12" ]
[ "12. Clara is alert.", "13. Since Clara is alert, Clara is quiet." ]
What value of sound does g have?
What sound trait does Clara have?
quiet
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 1, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 14, "answer_decoys": 4, "branch_rules": 1, "missing_support_rules": 1, "near_miss...
1
4
[ "a = Hugo", "b = David", "c = Owen", "d = Eva", "e = Julia", "f = Felix", "g = Sam" ]
[ "Ax: x is firmly-set", "Bx: x is measured", "Cx: x is syncopated", "Dx: x is even", "Ex: x is pulsing", "Fx: x is swinging", "Gx: x is stable", "Hx: x is unstable", "Ix: x is balanced", "Jx: x is wobbly", "Kx: x is anchored", "Lx: x is shifting", "Mx: x is volatile", "Nx: x is slow", "Ox...
[ "1. Ae", "2. Ae -> Be", "3. Be & Ae -> Ce", "4. Da", "5. Eb", "6. Fc", "7. Ud", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ae -> Ke", "12. Be -> Fe", "13. Ag -> Bg", "14. Ae & We -> Be", "15. Bd -> Cd", "16. Be & Ve -> Ce" ]
[ "1. For Eva, if Eva is measured, then Eva is syncopated.", "2. For Sam, if Sam is firmly-set, then Sam is measured.", "3. For Julia, if Julia is both measured and steady-beat, then Julia is syncopated.", "4. All things that are firmly-set are measured.", "5. For Julia, if Julia is both firmly-set and stacca...
[ "17. Ae ; R,1", "18. Be ; ->E,2,17", "19. Be & Ae ; CI,18,17", "20. Ce ; ->E,3,19" ]
[ "17. Julia is firmly-set.", "18. Since Julia is firmly-set, Julia is measured.", "19. Julia is both measured and firmly-set.", "20. Since Julia is measured and firmly-set, Julia is syncopated." ]
What value of rhythm does e have?
What rhythm trait does Julia have?
syncopated
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 2, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 16, "answer_decoys": 4, "branch_rules": 2, "missing_support_rules": 2, "near_miss...
2
4
[ "a = Quinn", "b = Julia", "c = Martha", "d = Uma" ]
[ "Ax: x is ancient", "Bx: x is clean", "Cx: x is humid", "Dx: x is elegant", "Ex: x is formal", "Fx: x is casual", "Gx: x is sporty", "Hx: x is young", "Ix: x is old", "Jx: x is new", "Kx: x is modern", "Lx: x is aged", "Mx: x is fresh", "Nx: x is mature", "Ox: x is dirty", "Px: x is sp...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Cc -> Dc", "5. Ea", "6. Fb", "7. Gd", "8. Sa", "9. Aa", "10. Aa -> Ba", "11. Ba -> Ca", "12. Ca -> Da", "13. Ac -> Ec", "14. Bc -> Qc", "15. Cc -> Fc", "16. Cb -> Db", "17. Cc & Kc -> Dc", "18. Ac & Ic -> Bc" ]
[ "1. Martha is ancient.", "2. For Martha, if Martha is both ancient and old, then Martha is clean.", "3. For Quinn, if Quinn is humid, then Quinn is elegant.", "4. Julia is casual.", "5. Uma is sporty.", "6. For Martha, if Martha is both humid and modern, then Martha is elegant.", "7. All things that are...
[ "19. Ac ; R,1", "20. Bc ; ->E,2,19", "21. Bc & Ac ; CI,20,19", "22. Cc ; ->E,3,21", "23. Dc ; ->E,4,22" ]
[ "19. Martha is ancient.", "20. Since Martha is ancient, Martha is clean.", "21. Martha is both clean and ancient.", "22. Since Martha is clean and ancient, Martha is humid.", "23. Since Martha is humid, Martha is elegant." ]
What value of style does c have?
What style does Martha have?
elegant
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 3, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 18, "answer_decoys": 4, "branch_rules": 3, "missing_support_rules": 2, "near_miss...
3
4
[ "a = Clara", "b = Alice", "c = Ben", "d = Xavier", "e = Zane", "f = Uma", "g = Quinn" ]
[ "Ax: x is messy", "Bx: x is funny", "Cx: x is arid", "Dx: x is smelly", "Ex: x is murky", "Fx: x is clear", "Gx: x is opaque", "Hx: x is transparent", "Ix: x is clean", "Jx: x is dirty", "Kx: x is spotless", "Lx: x is dusty", "Mx: x is muddy", "Nx: x is neat", "Ox: x is polished", "Px:...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Fb", "7. Gc", "8. Hd", "9. Ab", "10. Ab -> Bb", "11. Bb -> Cb", "12. Cb -> Db", "13. Db -> Eb", "14. Aa -> Pa", "15. Ba -> Ra", "16. Ca -> Ka", "17. Da -> Ha", "18. Df -> Ef", "19. Da & Ra -> Ea", ...
[ "1. All things that are messy are funny.", "2. Alice is clear.", "3. For Clara, if Clara is funny, then Clara is honest.", "4. Ben is opaque.", "5. For Clara, if Clara is messy, then Clara is kind.", "6. For Alice, if Alice is messy, then Alice is funny.", "7. Alice is messy.", "8. For Uma, if Uma is ...
[ "23. Aa ; R,1", "24. Ba ; ->E,2,23", "25. Ba & Aa ; CI,24,23", "26. Ca ; ->E,3,25", "27. Da ; ->E,4,26", "28. Da & Ca ; CI,27,26", "29. Ea ; ->E,5,28" ]
[ "23. Clara is messy.", "24. Since Clara is messy, Clara is funny.", "25. Clara is both funny and messy.", "26. Since Clara is funny and messy, Clara is arid.", "27. Since Clara is arid, Clara is smelly.", "28. Clara is both smelly and arid.", "29. Since Clara is smelly and arid, Clara is murky." ]
What value of clarity does a have?
What clarity trait does Clara have?
murky
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 4, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 20, "answer_decoys": 3, "branch_rules": 4, "missing_support_rules": 3, "near_miss...
4
4
[ "a = Grace", "b = Owen", "c = John", "d = Quinn", "e = Yara", "f = Iris" ]
[ "Ax: x is clean", "Bx: x is icy", "Cx: x is sturdy", "Dx: x is even", "Ex: x is earthy", "Fx: x is radiant", "Gx: x is dim", "Hx: x is bright", "Ix: x is glowing", "Jx: x is dirty", "Kx: x is spotless", "Lx: x is dusty", "Mx: x is muddy", "Nx: x is neat", "Ox: x is messy", "Px: x is po...
[ "1. Ab", "2. Ab -> Bb", "3. Bb & Ab -> Cb", "4. Cb -> Db", "5. Db & Cb -> Eb", "6. Eb -> Fb", "7. Ga", "8. Hc", "9. Id", "10. Aa", "11. Aa -> Ba", "12. Ba -> Ca", "13. Ca -> Da", "14. Da -> Ea", "15. Ea -> Fa", "16. Ab -> Mb", "17. Bb -> Xb", "18. Cb -> Qb", "19. Db -> Ub", "20...
[ "1. John is bright.", "2. Grace is clean.", "3. For Owen, if Owen is both earthy and muddy, then Owen is radiant.", "4. For Owen, if Owen is sturdy, then Owen is cold.", "5. For Grace, if Grace is sturdy, then Grace is even.", "6. For Quinn, if Quinn is icy, then Quinn is sturdy.", "7. For Owen, if Owen...
[ "29. Ab ; R,1", "30. Bb ; ->E,2,29", "31. Bb & Ab ; CI,30,29", "32. Cb ; ->E,3,31", "33. Db ; ->E,4,32", "34. Db & Cb ; CI,33,32", "35. Eb ; ->E,5,34", "36. Fb ; ->E,6,35" ]
[ "29. Owen is clean.", "30. Since Owen is clean, Owen is icy.", "31. Owen is both icy and clean.", "32. Since Owen is icy and clean, Owen is sturdy.", "33. Since Owen is sturdy, Owen is even.", "34. Owen is both even and sturdy.", "35. Since Owen is even and sturdy, Owen is earthy.", "36. Since Owen is...
What value of brightness does b have?
What brightness does Owen have?
radiant
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 5, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 22, "answer_decoys": 3, "branch_rules": 5, "missing_support_rules": 4, "near_miss...
5
4
[ "a = Victor", "b = Wendy", "c = Felix", "d = Nina", "e = David", "f = Alice" ]
[ "Ax: x is salty", "Bx: x is spotless", "Cx: x is volatile", "Dx: x is modern", "Ex: x is clean-smelling", "Fx: x is damp", "Gx: x is complex", "Hx: x is simple", "Ix: x is layered", "Jx: x is minimal", "Kx: x is sweet", "Lx: x is bitter", "Mx: x is sour", "Nx: x is spicy", "Ox: x is mild...
[ "1. Ae", "2. Ae -> Be", "3. Be & Ae -> Ce", "4. Ce -> De", "5. De & Ce -> Ee", "6. Ee -> Fe", "7. Fe & Ee -> Ge", "8. Ha", "9. Ib", "10. Jc", "11. Aa", "12. Aa -> Ba", "13. Ba -> Ca", "14. Ca -> Da", "15. Da -> Ea", "16. Ea -> Fa", "17. Fa -> Ga", "18. Ae -> Le", "19. Be -> Ke", ...
[ "1. For David, if David is salty, then David is bitter.", "2. All things that are salty are spotless.", "3. Victor is simple.", "4. For David, if David is both modern and sweet, then David is clean-smelling.", "5. For Victor, if Victor is spotless, then Victor is volatile.", "6. For David, if David is cle...
[ "32. Ae ; R,1", "33. Be ; ->E,2,32", "34. Be & Ae ; CI,33,32", "35. Ce ; ->E,3,34", "36. De ; ->E,4,35", "37. De & Ce ; CI,36,35", "38. Ee ; ->E,5,37", "39. Fe ; ->E,6,38", "40. Fe & Ee ; CI,39,38", "41. Ge ; ->E,7,40" ]
[ "32. David is salty.", "33. Since David is salty, David is spotless.", "34. David is both spotless and salty.", "35. Since David is spotless and salty, David is volatile.", "36. Since David is volatile, David is modern.", "37. David is both modern and volatile.", "38. Since David is modern and volatile,...
What value of complexity does e have?
What complexity trait does David have?
complex
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 6, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 24, "answer_decoys": 3, "branch_rules": 6, "missing_support_rules": 5, "near_miss...
6
4
[ "a = Victor", "b = Sam", "c = Owen", "d = Zane", "e = David" ]
[ "Ax: x is opaque", "Bx: x is dirty", "Cx: x is sturdy", "Dx: x is ancient", "Ex: x is silky", "Fx: x is attentive", "Gx: x is straight", "Hx: x is sporty", "Ix: x is formal", "Jx: x is casual", "Kx: x is elegant", "Lx: x is clear", "Mx: x is transparent", "Nx: x is hazy", "Ox: x is crisp...
[ "1. Ae", "2. Ae -> Be", "3. Be & Ae -> Ce", "4. Ce -> De", "5. De & Ce -> Ee", "6. Ee -> Fe", "7. Fe & Ee -> Ge", "8. Ge -> He", "9. Ia", "10. Jb", "11. Kc", "12. Wd", "13. Aa", "14. Aa -> Ba", "15. Ba -> Ca", "16. Ca -> Da", "17. Da -> Ea", "18. Ea -> Fa", "19. Fa -> Ga", "20....
[ "1. For David, if David is dirty, then David is casual.", "2. For Victor, if Victor is opaque, then Victor is dirty.", "3. David is opaque.", "4. Victor is opaque.", "5. For David, if David is silky, then David is formal.", "6. All things that are both attentive and silky are straight.", "7. For Sam, if...
[ "35. Ae ; R,1", "36. Be ; ->E,2,35", "37. Be & Ae ; CI,36,35", "38. Ce ; ->E,3,37", "39. De ; ->E,4,38", "40. De & Ce ; CI,39,38", "41. Ee ; ->E,5,40", "42. Fe ; ->E,6,41", "43. Fe & Ee ; CI,42,41", "44. Ge ; ->E,7,43", "45. He ; ->E,8,44" ]
[ "35. David is opaque.", "36. Since David is opaque, David is dirty.", "37. David is both dirty and opaque.", "38. Since David is dirty and opaque, David is sturdy.", "39. Since David is sturdy, David is ancient.", "40. David is both ancient and sturdy.", "41. Since David is ancient and sturdy, David is ...
What value of style does e have?
What style does David have?
sporty
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 7, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 26, "answer_decoys": 4, "branch_rules": 7, "missing_support_rules": 4, "near_miss...
7
4
[ "a = Alice", "b = Gary", "c = Wendy", "d = Grace", "e = Martha", "f = Zane", "g = Victor", "h = Iris" ]
[ "Ax: x is alert", "Bx: x is humid", "Cx: x is slow", "Dx: x is light", "Ex: x is firmly-set", "Fx: x is weak", "Gx: x is absent-minded", "Hx: x is chilly", "Ix: x is funny", "Jx: x is kind", "Kx: x is brave", "Lx: x is honest", "Mx: x is sleepy", "Nx: x is energetic", "Ox: x is restless"...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Cc -> Dc", "5. Dc & Cc -> Ec", "6. Ec -> Fc", "7. Fc & Ec -> Gc", "8. Gc -> Hc", "9. Hc & Gc -> Ic", "10. Ja", "11. Kb", "12. Ld", "13. Aa", "14. Aa -> Ba", "15. Ba -> Ca", "16. Ca -> Da", "17. Da -> Ea", "18. Ea -> Fa", "19. Fa -> ...
[ "1. All things that are both chilly and absent-minded are funny.", "2. For Gary, if Gary is light, then Gary is firmly-set.", "3. For Wendy, if Wendy is slow, then Wendy is parched.", "4. For Alice, if Alice is alert, then Alice is humid.", "5. All things that are both weak and firmly-set are absent-minded....
[ "38. Ac ; R,1", "39. Bc ; ->E,2,38", "40. Bc & Ac ; CI,39,38", "41. Cc ; ->E,3,40", "42. Dc ; ->E,4,41", "43. Dc & Cc ; CI,42,41", "44. Ec ; ->E,5,43", "45. Fc ; ->E,6,44", "46. Fc & Ec ; CI,45,44", "47. Gc ; ->E,7,46", "48. Hc ; ->E,8,47", "49. Hc & Gc ; CI,48,47", "50. Ic ; ->E,9,49" ]
[ "38. Wendy is alert.", "39. Since Wendy is alert, Wendy is humid.", "40. Wendy is both humid and alert.", "41. Since Wendy is humid and alert, Wendy is slow.", "42. Since Wendy is slow, Wendy is light.", "43. Wendy is both light and slow.", "44. Since Wendy is light and slow, Wendy is firmly-set.", "4...
What value of personality does c have?
What personality trait does Wendy have?
funny
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 8, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 28, "answer_decoys": 3, "branch_rules": 8, "missing_support_rules": 4, "near_miss...
8
4
[ "a = Gary", "b = Nina", "c = Clara", "d = Sam" ]
[ "Ax: x is spotless", "Bx: x is faint", "Cx: x is fresh", "Dx: x is angry", "Ex: x is triangular", "Fx: x is mild", "Gx: x is arid", "Hx: x is medium", "Ix: x is warm", "Jx: x is fresh-smelling", "Kx: x is fragrant", "Lx: x is smelly", "Mx: x is musty", "Nx: x is clean", "Ox: x is dirty",...
[ "1. Aa", "2. Aa -> Ba", "3. Ba & Aa -> Ca", "4. Ca -> Da", "5. Da & Ca -> Ea", "6. Ea -> Fa", "7. Fa & Ea -> Ga", "8. Ga -> Ha", "9. Ha & Ga -> Ia", "10. Ia -> Ja", "11. Kb", "12. Lc", "13. Md", "14. Ab", "15. Ab -> Bb", "16. Bb -> Cb", "17. Cb -> Db", "18. Db -> Eb", "19. Eb -> ...
[ "1. All things that are both angry and fresh are triangular.", "2. All things that are spotless are faint.", "3. All things that are fresh are angry.", "4. All things that are both faint and spotless are fresh.", "5. All things that are warm are fresh-smelling.", "6. For Nina, if Nina is spotless, then Ni...
[ "41. Aa ; R,1", "42. Ba ; ->E,2,41", "43. Ba & Aa ; CI,42,41", "44. Ca ; ->E,3,43", "45. Da ; ->E,4,44", "46. Da & Ca ; CI,45,44", "47. Ea ; ->E,5,46", "48. Fa ; ->E,6,47", "49. Fa & Ea ; CI,48,47", "50. Ga ; ->E,7,49", "51. Ha ; ->E,8,50", "52. Ha & Ga ; CI,51,50", "53. Ia ; ->E,9,52", "5...
[ "41. Gary is spotless.", "42. Since Gary is spotless, Gary is faint.", "43. Gary is both faint and spotless.", "44. Since Gary is faint and spotless, Gary is fresh.", "45. Since Gary is fresh, Gary is angry.", "46. Gary is both angry and fresh.", "47. Since Gary is angry and fresh, Gary is triangular.",...
What value of smell does a have?
What smell does Gary have?
fresh-smelling
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 9, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 30, "answer_decoys": 3, "branch_rules": 9, "missing_support_rules": 4, "near_miss...
9
4
[ "a = Martha", "b = Clara", "c = Julia", "d = John", "e = Gary", "f = Sam" ]
[ "Ax: x is neat", "Bx: x is soft", "Cx: x is spicy", "Dx: x is fragile", "Ex: x is clear", "Fx: x is sad", "Gx: x is sleepy", "Hx: x is alert", "Ix: x is honest", "Jx: x is muddy", "Kx: x is medium", "Lx: x is small", "Mx: x is large", "Nx: x is tiny", "Ox: x is formal", "Px: x is casua...
[ "1. Ab", "2. Ab -> Bb", "3. Bb & Ab -> Cb", "4. Cb -> Db", "5. Db & Cb -> Eb", "6. Eb -> Fb", "7. Fb & Eb -> Gb", "8. Gb -> Hb", "9. Hb & Gb -> Ib", "10. Ib -> Jb", "11. Jb & Ib -> Kb", "12. La", "13. Mc", "14. Nd", "15. Aa", "16. Aa -> Ba", "17. Ba -> Ca", "18. Ca -> Da", "19. D...
[ "1. For Clara, if Clara is both muddy and sporty, then Clara is medium.", "2. For Martha, if Martha is honest, then Martha is muddy.", "3. For Julia, if Julia is sad, then Julia is sleepy.", "4. For Clara, if Clara is both clear and casual, then Clara is sad.", "5. All things that are spicy are fragile.", ...
[ "44. Ab ; R,1", "45. Bb ; ->E,2,44", "46. Bb & Ab ; CI,45,44", "47. Cb ; ->E,3,46", "48. Db ; ->E,4,47", "49. Db & Cb ; CI,48,47", "50. Eb ; ->E,5,49", "51. Fb ; ->E,6,50", "52. Fb & Eb ; CI,51,50", "53. Gb ; ->E,7,52", "54. Hb ; ->E,8,53", "55. Hb & Gb ; CI,54,53", "56. Ib ; ->E,9,55", "5...
[ "44. Clara is neat.", "45. Since Clara is neat, Clara is soft.", "46. Clara is both soft and neat.", "47. Since Clara is soft and neat, Clara is spicy.", "48. Since Clara is spicy, Clara is fragile.", "49. Clara is both fragile and spicy.", "50. Since Clara is fragile and spicy, Clara is clear.", "51....
What value of size does b have?
What size does Clara have?
medium
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 10, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 32, "answer_decoys": 3, "branch_rules": 10, "missing_support_rules": 4, "near_mi...
10
4
[ "a = Eva", "b = Quinn", "c = Tina", "d = Gary", "e = Ben", "f = David", "g = Owen" ]
[ "Ax: x is clever", "Bx: x is narrow", "Cx: x is round", "Dx: x is square", "Ex: x is triangular", "Fx: x is kind", "Gx: x is brave", "Hx: x is funny", "Ix: x is honest", "Jx: x is patient", "Kx: x is curious", "Lx: x is gentle", "Mx: x is oval", "Nx: x is flat", "Ox: x is curved", "Px:...
[ "1. Ae", "2. Ae -> Be", "3. Ca", "4. Db", "5. Ec", "6. Md", "7. Aa", "8. Aa -> Ba", "9. Ae -> He", "10. Ad -> Bd", "11. Ae & Ge -> Be" ]
[ "1. Tina is triangular.", "2. Quinn is square.", "3. For Ben, if Ben is both clever and brave, then Ben is narrow.", "4. All things that are clever are narrow.", "5. Ben is clever.", "6. For Ben, if Ben is clever, then Ben is funny.", "7. Gary is oval.", "8. For Eva, if Eva is clever, then Eva is narr...
[ "12. Ae ; R,1", "13. Be ; ->E,2,12" ]
[ "12. Ben is clever.", "13. Since Ben is clever, Ben is narrow." ]
What value of shape does e have?
What shape does Ben have?
narrow
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 1, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 14, "answer_decoys": 4, "branch_rules": 1, "missing_support_rules": 1, "near_miss...
1
5
[ "a = Sam", "b = Xavier", "c = Uma", "d = Rita", "e = Eva" ]
[ "Ax: x is orange", "Bx: x is hazy", "Cx: x is dusty", "Dx: x is clean", "Ex: x is dirty", "Fx: x is spotless", "Gx: x is red", "Hx: x is blue", "Ix: x is green", "Jx: x is yellow", "Kx: x is purple", "Lx: x is white", "Mx: x is black", "Nx: x is clear", "Ox: x is opaque", "Px: x is tra...
[ "1. Ae", "2. Ae -> Be", "3. Be & Ae -> Ce", "4. Da", "5. Eb", "6. Fc", "7. Ud", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ae -> Fe", "12. Be -> Le", "13. Ad -> Bd", "14. Ae & Se -> Be", "15. Bc -> Cc", "16. Be & Fe -> Ce" ]
[ "1. For Eva, if Eva is orange, then Eva is spotless.", "2. Uma is spotless.", "3. For Rita, if Rita is orange, then Rita is hazy.", "4. All things that are both hazy and orange are dusty.", "5. For Uma, if Uma is hazy, then Uma is dusty.", "6. Sam is clean.", "7. For Eva, if Eva is hazy, then Eva is whi...
[ "17. Ae ; R,1", "18. Be ; ->E,2,17", "19. Be & Ae ; CI,18,17", "20. Ce ; ->E,3,19" ]
[ "17. Eva is orange.", "18. Since Eva is orange, Eva is hazy.", "19. Eva is both hazy and orange.", "20. Since Eva is hazy and orange, Eva is dusty." ]
What value of cleanliness does e have?
What cleanliness does Eva have?
dusty
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 2, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 16, "answer_decoys": 4, "branch_rules": 2, "missing_support_rules": 2, "near_miss...
2
5
[ "a = Alice", "b = Wendy", "c = Iris", "d = Yara", "e = Felix", "f = Paula", "g = Xavier" ]
[ "Ax: x is tough", "Bx: x is observant", "Cx: x is damp", "Dx: x is dense", "Ex: x is simple", "Fx: x is complex", "Gx: x is layered", "Hx: x is weak", "Ix: x is strong", "Jx: x is sturdy", "Kx: x is fragile", "Lx: x is powerful", "Mx: x is delicate", "Nx: x is solid", "Ox: x is focused",...
[ "1. Ac", "2. Ac -> Bc", "3. Bc & Ac -> Cc", "4. Cc -> Dc", "5. Ea", "6. Fb", "7. Gd", "8. Aa", "9. Aa -> Ba", "10. Ba -> Ca", "11. Ca -> Da", "12. Ac -> Qc", "13. Bc -> Uc", "14. Cc -> Wc", "15. Ag -> Bg", "16. Ac & Pc -> Bc", "17. Bg -> Cg", "18. Bc & Sc -> Cc" ]
[ "1. For Alice, if Alice is damp, then Alice is dense.", "2. Iris is tough.", "3. For Alice, if Alice is observant, then Alice is damp.", "4. For Xavier, if Xavier is observant, then Xavier is damp.", "5. For Xavier, if Xavier is tough, then Xavier is observant.", "6. For Iris, if Iris is both observant an...
[ "19. Ac ; R,1", "20. Bc ; ->E,2,19", "21. Bc & Ac ; CI,20,19", "22. Cc ; ->E,3,21", "23. Dc ; ->E,4,22" ]
[ "19. Iris is tough.", "20. Since Iris is tough, Iris is observant.", "21. Iris is both observant and tough.", "22. Since Iris is observant and tough, Iris is damp.", "23. Since Iris is damp, Iris is dense." ]
What value of complexity does c have?
What complexity trait does Iris have?
dense
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 3, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 18, "answer_decoys": 3, "branch_rules": 3, "missing_support_rules": 2, "near_miss...
3
5
[ "a = Felix", "b = Rita", "c = Martha", "d = Tina", "e = Owen", "f = Zane", "g = Xavier" ]
[ "Ax: x is large", "Bx: x is bitter", "Cx: x is nervous", "Dx: x is brisk", "Ex: x is neat", "Fx: x is formal", "Gx: x is casual", "Hx: x is sporty", "Ix: x is small", "Jx: x is medium", "Kx: x is tiny", "Lx: x is huge", "Mx: x is tall", "Nx: x is short", "Ox: x is giant", "Px: x is swe...
[ "1. Af", "2. Af -> Bf", "3. Bf & Af -> Cf", "4. Cf -> Df", "5. Df & Cf -> Ef", "6. Fa", "7. Gb", "8. Hc", "9. Aa", "10. Aa -> Ba", "11. Ba -> Ca", "12. Ca -> Da", "13. Da -> Ea", "14. Af -> Ff", "15. Bf -> Uf", "16. Cf -> Tf", "17. Df -> Of", "18. Cg -> Dg", "19. Cf & Xf -> Df", ...
[ "1. All things that are nervous are brisk.", "2. All things that are large are bitter.", "3. For Felix, if Felix is brisk, then Felix is neat.", "4. For Zane, if Zane is nervous, then Zane is mild.", "5. For Felix, if Felix is bitter, then Felix is nervous.", "6. For Felix, if Felix is large, then Felix i...
[ "24. Af ; R,1", "25. Bf ; ->E,2,24", "26. Bf & Af ; CI,25,24", "27. Cf ; ->E,3,26", "28. Df ; ->E,4,27", "29. Df & Cf ; CI,28,27", "30. Ef ; ->E,5,29" ]
[ "24. Zane is large.", "25. Since Zane is large, Zane is bitter.", "26. Zane is both bitter and large.", "27. Since Zane is bitter and large, Zane is nervous.", "28. Since Zane is nervous, Zane is brisk.", "29. Zane is both brisk and nervous.", "30. Since Zane is brisk and nervous, Zane is neat." ]
What value of style does f have?
What style does Zane have?
neat
{ "answer_decoy_ratio": 1, "branching_factor": 2, "decoy_chains": 1, "depth": 4, "difficulty": "hard_v3", "distractor_ratio": 0.5, "entity_decoy_ratio": 1, "hard_counts": { "adversarial_premise_budget": 20, "answer_decoys": 3, "branch_rules": 4, "missing_support_rules": 3, "near_miss...
4
5
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