SIGGRAPH Asia
Collection
Accepted papers for SIGGRAPH Asia (Special Interest Group on Computer Graphics and Interactive Techniques Asia), one dataset per year. • 13 items • Updated
title stringlengths 19 122 | paper_url stringlengths 39 39 | authors listlengths 2 16 | abstract large_stringlengths 582 2.03k ⌀ | track stringclasses 2
values | doi stringlengths 23 23 | arxiv_id stringlengths 10 10 ⌀ | arxiv_id_source stringclasses 2
values | embedding listlengths 768 768 |
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LaplacianFusion: Detailed 3D Clothed-Human Body Reconstruction | https://doi.org/10.1145/3550454.3555511 | [
"Hyomin Kim",
"Hyeonseo Nam",
"Jungeon Kim",
"Jaesik Park",
"Seungyong Lee"
] | We propose LaplacianFusion , a novel approach that reconstructs detailed and controllable 3D clothed-human body shapes from an input depth or 3D point cloud sequence. The key idea of our approach is to use Laplacian coordinates, well-known differential coordinates that have been used for mesh editing, for representing ... | journal | 10.1145/3550454.3555511 | 2302.14251 | title_snapshot | [
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Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation | https://doi.org/10.1145/3550454.3555442 | [
"Yu-Ying Yeh",
"Koki Nagano",
"Sameh Khamis",
"Jan Kautz",
"Ming-Yu Liu",
"Ting-Chun Wang"
] | Given a portrait image of a person and an environment map of the target lighting, portrait relighting aims to re-illuminate the person in the image as if the person appeared in an environment with the target lighting. To achieve high-quality results, recent methods rely on deep learning. An effective approach is to sup... | journal | 10.1145/3550454.3555442 | 2209.10510 | title_snapshot | [
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Learning-Based Bending Stiffness Parameter Estimation by a Drape Tester | https://doi.org/10.1145/3550454.3555464 | [
"Xudong Feng",
"Wenchao Huang",
"Weiwei Xu",
"Huamin Wang"
] | Real-world fabrics often possess complicated nonlinear, anisotropic bending stiffness properties. Measuring the physical parameters of such properties for physics-based simulation is difficult yet unnecessary, due to the persistent existence of numerical errors in simulation technology. In this work, we propose to adop... | journal | 10.1145/3550454.3555464 | null | null | [
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3QNet: 3D Point Cloud Geometry Quantization Compression Network | https://doi.org/10.1145/3550454.3555481 | [
"Tianxin Huang",
"Jiangning Zhang",
"Jun Chen",
"Zhonggan Ding",
"Ying Tai",
"Zhenyu Zhang",
"Chengjie Wang",
"Yong Liu"
] | Since the development of 3D applications, the point cloud, as a spatial description easily acquired by sensors, has been widely used in multiple areas such as SLAM and 3D reconstruction. Point Cloud Compression (PCC) has also attracted more attention as a primary step before point cloud transferring and saving, where t... | journal | 10.1145/3550454.3555481 | null | null | [
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Assemble Them All: Physics-Based Planning for Generalizable Assembly by Disassembly | https://doi.org/10.1145/3550454.3555525 | [
"Yunsheng Tian",
"Jie Xu",
"Yichen Li",
"Jieliang Luo",
"Shinjiro Sueda",
"Hui Li",
"Karl D. D. Willis",
"Wojciech Matusik"
] | Assembly planning is the core of automating product assembly, maintenance, and recycling for modern industrial manufacturing. Despite its importance and long history of research, planning for mechanical assemblies when given the final assembled state remains a challenging problem. This is due to the complexity of deali... | journal | 10.1145/3550454.3555525 | 2211.03977 | title_snapshot | [
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Neural Parameterization for Dynamic Human Head Editing | https://doi.org/10.1145/3550454.3555494 | [
"Li Ma",
"Xiaoyu Li",
"Jing Liao",
"Xuan Wang",
"Qi Zhang",
"Jue Wang",
"Pedro V. Sander"
] | Implicit radiance functions emerged as a powerful scene representation for reconstructing and rendering photo-realistic views of a 3D scene. These representations, however, suffer from poor editability. On the other hand, explicit representations such as polygonal meshes allow easy editing but are not as suitable for r... | journal | 10.1145/3550454.3555494 | 2207.00210 | title_snapshot | [
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Geo-Metric: A Perceptual Dataset of Distortions on Faces | https://doi.org/10.1145/3550454.3555475 | [
"Krzysztof Wolski",
"Laura Trutoiu",
"Zhao Dong",
"Zhengyang Shen",
"Kevin Mackenzie",
"Alexandre Chapiro"
] | In this work we take a novel perception-centered approach to quantify distortions on 3D geometry of faces, to which humans are particularly sensitive. We generated a dataset, composed of 100 high-quality and demographically-balanced face scans. We then subjected these meshes to distortions that cover relevant use cases... | journal | 10.1145/3550454.3555475 | null | null | [
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Implicit Conversion of Manifold B-Rep Solids by Neural Halfspace Representation | https://doi.org/10.1145/3550454.3555502 | [
"Hao-Xiang Guo",
"Yang Liu",
"Hao Pan",
"Baining Guo"
] | We present a novel implicit representation --- neural halfspace representation (NH-Rep), to convert manifold B-Rep solids to implicit representations. NH-Rep is a Boolean tree built on a set of implicit functions represented by the neural network, and the composite Boolean function is capable of representing solid geom... | journal | 10.1145/3550454.3555502 | 2209.10191 | title_snapshot | [
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Shape from Release: Inverse Design and Fabrication of Controlled Release Structures | https://doi.org/10.1145/3550454.3555518 | [
"Julian Panetta",
"Haleh Mohammadian",
"Emiliano Luci",
"Vahid Babaei"
] | Objects with different shapes can dissolve in significantly different ways inside a solution. Predicting different shapes' dissolution dynamics is an important problem especially in pharmaceutics. More important and challenging, however, is controlling the dissolution via shape, i.e. , designing shapes that lead to a d... | journal | 10.1145/3550454.3555518 | null | null | [
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Fast Octree Neighborhood Search for SPH Simulations | https://doi.org/10.1145/3550454.3555523 | [
"José Antonio Fernández-Fernández",
"Lukas Westhofen",
"Fabian Löschner",
"Stefan Rhys Jeske",
"Andreas Longva",
"Jan Bender"
] | We present a new octree-based neighborhood search method for SPH simulation. A speedup of up to 1.9x is observed in comparison to state-of-the-art methods which rely on uniform grids. While our method focuses on maximizing performance in fixed-radius SPH simulations, we show that it can also be used in scenarios where ... | journal | 10.1145/3550454.3555523 | null | null | [
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Interactive and Robust Mesh Booleans | https://doi.org/10.1145/3550454.3555460 | [
"Gianmarco Cherchi",
"Fabio Pellacini",
"Marco Attene",
"Marco Livesu"
] | Boolean operations are among the most used paradigms to create and edit digital shapes. Despite being conceptually simple, the computation of mesh Booleans is notoriously challenging. Main issues come from numerical approximations that make the detection and processing of intersection points inconsistent and unreliable... | journal | 10.1145/3550454.3555460 | 2205.14151 | title_snapshot | [
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