source_id stringlengths 18 57 | action stringclasses 8
values | reference_frame unknown | target_skeleton unknown | target_frame unknown |
|---|---|---|---|---|
mgane_0000_f1_base | attack | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
47,
84,
73,
68,
65,
84,
120,
156,
237,
125,
121,
156,
92,
71,
117,
238,
119,
78,
... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
4,
234,
73,
68,
65,
84,
120,
156,
237,
157,
189,
110,
227,
70,
20,
133,
15,
131,
... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
45,
196,
73,
68,
65,
84,
120,
156,
237,
189,
121,
152,
29,
87,
117,
47,
250,
91,
... |
mgane_0000_f1_flip | attack | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
46,
245,
73,
68,
65,
84,
120,
156,
237,
189,
121,
156,
29,
87,
113,
47,
254,
173,
... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
4,
240,
73,
68,
65,
84,
120,
156,
237,
157,
49,
110,
227,
70,
20,
134,
127,
6,
10... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
45,
197,
73,
68,
65,
84,
120,
156,
237,
125,
121,
156,
93,
71,
117,
230,
119,
170,
... |
mgane_0000_f2_base | attack | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
47,
84,
73,
68,
65,
84,
120,
156,
237,
125,
121,
156,
92,
71,
117,
238,
119,
78,
... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
8,
41,
73,
68,
65,
84,
120,
156,
237,
157,
191,
143,
227,
184,
21,
199,
63,
14,
8... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
50,
104,
73,
68,
65,
84,
120,
156,
237,
189,
121,
148,
93,
87,
117,
38,
254,
237,
... |
mgane_0000_f2_flip | attack | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
46,
245,
73,
68,
65,
84,
120,
156,
237,
189,
121,
156,
29,
87,
113,
47,
254,
173,
... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
8,
29,
73,
68,
65,
84,
120,
156,
237,
157,
191,
174,
227,
184,
21,
135,
63,
7,
83... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
50,
107,
73,
68,
65,
84,
120,
156,
237,
189,
121,
152,
93,
87,
117,
39,
250,
91,
... |
mgane_0000_f3_base | attack | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
47,
84,
73,
68,
65,
84,
120,
156,
237,
125,
121,
156,
92,
71,
117,
238,
119,
78,
... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
7,
112,
73,
68,
65,
84,
120,
156,
237,
156,
191,
110,
227,
70,
16,
198,
63,
5,
41... | [
137,
80,
78,
71,
13,
10,
26,
10,
0,
0,
0,
13,
73,
72,
68,
82,
0,
0,
0,
128,
0,
0,
0,
128,
8,
6,
0,
0,
0,
195,
62,
97,
203,
0,
0,
49,
16,
73,
68,
65,
84,
120,
156,
237,
189,
121,
156,
100,
85,
121,
55,
254,
125,
... |
mgane_0000_f3_flip | attack | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAu9UlEQVR4nO29eZwdV3Ev/q06p7vvMptGMxpptFmSLdmWt1jGdry(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAHqklEQVR4nO2dv47qRhSHf0QpUmSraCPBAzhFSlKlySClSIHLWyQ(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAxGUlEQVR4nO19eZxcR3Xud07VvbeX2aXRMtq8yLIt2djG+wJYLAE(...TRUNCATED) |
mgane_0000_f4_base | attack | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAvVElEQVR4nO19eZxcR3Xud07Vvb3OLmmkkWRZli0ZyyteYzBYton(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAFFElEQVR4nO2cP3IiRxTGP1xOCR2sDjCBFaIDNPlqMwf2AbQH4AC(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAueElEQVR4nO19eZxcR3Xud07VXXqbVTNaR4vlBclCXuQFG28icbA(...TRUNCATED) |
mgane_0000_f4_flip | attack | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAu9UlEQVR4nO29eZwdV3Ev/q06p7vvMptGMxpptFmSLdmWt1jGdry(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAFDElEQVR4nO2cMXLbRhSGP2bSskjhIjoACqtIwRxg2UdlMpML2DN(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAuZ0lEQVR4nO19eZhcR3Xv71TVvbeX6Vk1WkaLLdmWbcmRDRI2tgF(...TRUNCATED) |
mgane_0000_f5_base | attack | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAvVElEQVR4nO19eZxcR3Xud07Vvb3OLmmkkWRZli0ZyyteYzBYton(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAGs0lEQVR4nO2du27jRhRAD4Mg3VaBC+sDZCAumQ8Y9VKq7ALJB8h(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAvBklEQVR4nO29eZwlR3Um+p0TkZl3rb16k9StVjct1K0NSRYIeEg(...TRUNCATED) |
mgane_0000_f5_flip | attack | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAu9UlEQVR4nO29eZwdV3Ev/q06p7vvMptGMxpptFmSLdmWt1jGdry(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAGv0lEQVR4nO2dPW7jRhSAPwZBkCbFInAAu0iRQi5cKgcYASmtVPE(...TRUNCATED) | "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAuxElEQVR4nO29ebilVXUn/Ftrv8OZ71S3RqoKqgqoKgpEQGRSig9(...TRUNCATED) |
End of preview. Expand in Data Studio
SpriteID-5K v2.0 — AnimateDiff LoRA Training Dataset
Pose-annotated 2D game sprite triplets for sprite-domain motion training. Built for the BitSoul project.
v2.0 changes from v1.x
- Action labels from middle target frame, not reference frame (v1's reference labeling caused 55.9% idle dominance)
- Per-action quotas enforced during collection — no post-hoc rebalancing needed
- Stricter JSONL tag filter — assets must have animation-specific tags
- Visual difference floor for idle-labeled triplets prevents static posing sheets
- Two-stage motion delta gate (vs last AND vs reference)
Dataset Statistics
============================================================
SpriteID-5K v2.0 — STATISTICS
============================================================
Total triplets : 1,758
Base / flip : 879 / 879
Sources : mgane=802 nyu=956
Action distribution:
attack 640 (36.4%) ████████████████████████████████████
walk 396 (22.5%) ██████████████████████
run 238 (13.5%) █████████████
slide 156 ( 8.9%) ████████
jump 118 ( 6.7%) ██████
idle 98 ( 5.6%) █████
hurt 88 ( 5.0%) █████
die 24 ( 1.4%) █
============================================================
Pipeline
- DWPose via easy-dwpose + onnxruntime-gpu
- Action labels via Qwen2.5-VL-7B-Instruct (INT8) on middle target frame
- Skeleton gates: 800px density + coherent bounding box aspect ratio
- Motion gate: 400px vs last accepted, 600px vs reference
- Visual gate: idle triplets require visual_diff ≥ 20
- Hard cap: 12 base frames per sheet, even subsampling
- Augmentation: horizontal flip only
- Downloads last month
- 58