File size: 2,814 Bytes
5b89cb9 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 | #include <igl/opengl/glfw/Viewer.h>
#include <igl/barycenter.h>
#include <igl/colormap.h>
#include <igl/readMSH.h>
#include <igl/readMESH.h>
Eigen::MatrixXd X,B;
Eigen::MatrixXi Tri;
Eigen::MatrixXi Tet;
Eigen::VectorXi TriTag;
Eigen::VectorXi TetTag;
Eigen::VectorXd D;
std::vector<std::string> XFields;
std::vector<std::string> EFields;
std::vector<Eigen::MatrixXd> XF;
std::vector<Eigen::MatrixXd> TriF;
std::vector<Eigen::MatrixXd> TetF;
// This function is called every time a keyboard button is pressed
bool key_down(igl::opengl::glfw::Viewer& viewer, unsigned char key, int modifier)
{
using namespace std;
using namespace Eigen;
if (key >= '1' && key <= '9')
{
double t = double((key - '1')+1) / 9.0;
VectorXd v = B.col(2).array() - B.col(2).minCoeff();
v /= v.col(0).maxCoeff();
vector<int> s;
for (unsigned i=0; i<v.size();++i)
if (v(i) < t && v(i)>(t-0.1)) // select a thick slab
s.push_back(i);
MatrixXd V_temp(s.size()*4,3);
MatrixXi F_temp(s.size()*4,3);
VectorXd D_temp(s.size()*4);
for (unsigned i=0; i<s.size();++i)
{
V_temp.row(i*4+0) = X.row(Tet(s[i],0));
V_temp.row(i*4+1) = X.row(Tet(s[i],1));
V_temp.row(i*4+2) = X.row(Tet(s[i],2));
V_temp.row(i*4+3) = X.row(Tet(s[i],3));
F_temp.row(i*4+0) << (i*4)+0, (i*4)+1, (i*4)+3;
F_temp.row(i*4+1) << (i*4)+0, (i*4)+2, (i*4)+1;
F_temp.row(i*4+2) << (i*4)+3, (i*4)+2, (i*4)+0;
F_temp.row(i*4+3) << (i*4)+1, (i*4)+2, (i*4)+3;
D_temp(i*4+0) = D(s[i]);
D_temp(i*4+1) = D(s[i]);
D_temp(i*4+2) = D(s[i]);
D_temp(i*4+3) = D(s[i]);
}
viewer.data().clear();
viewer.data().set_mesh(V_temp, F_temp);
Eigen::MatrixXd C;
igl::colormap(igl::COLOR_MAP_TYPE_VIRIDIS, D_temp, true, C);
viewer.data().set_face_based(true);
viewer.data().set_colors(C);
}
return false;
}
int main(int argc, char *argv[])
{
using namespace Eigen;
using namespace std;
igl::readMSH(argc > 1 ? argv[1] : TUTORIAL_SHARED_PATH "/hand.msh", X, Tri, Tet, TriTag, TetTag, XFields, XF, EFields, TriF, TetF);
for(auto i:EFields)
std::cout<<i<<"\t";
std::cout<<std::endl;
// search for a predefined field name "E"
for(int i=0;i<EFields.size();++i)
{
if(EFields[i]=="E")
D = TetF[i].rowwise().norm(); // take a row-wise norm
}
std::cout<<"D:"<<D.rows()<<"x"<<D.cols()<<std::endl;
// generate fake data
if(D.rows()==0)
D = TetTag.cast<double>();
// Compute barycenters
igl::barycenter(X, Tet, B);
// Plot the generated mesh
igl::opengl::glfw::Viewer viewer;
viewer.callback_key_down = &key_down;
key_down(viewer,'5',0);
viewer.launch();
}
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