Dataset Preview
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The dataset generation failed
Error code:   DatasetGenerationError
Exception:    CastError
Message:      Couldn't cast
category: string
condition: string
run_dir: string
seed: int64
source_path: string
dataset_path: string
data: string
event_type: string
timestamp: double
tick: int64
to
{'timestamp': Value('float64'), 'event_type': Value('string'), 'tick': Value('int64'), 'data': Json(decode=True)}
because column names don't match
Traceback:    Traceback (most recent call last):
                File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 1779, in _prepare_split_single
                  for key, table in generator:
                                    ^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/json/json.py", line 299, in _generate_tables
                  self._cast_table(pa_table, json_field_paths=json_field_paths),
                  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/json/json.py", line 128, in _cast_table
                  pa_table = table_cast(pa_table, self.info.features.arrow_schema)
                             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2321, in table_cast
                  return cast_table_to_schema(table, schema)
                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2249, in cast_table_to_schema
                  raise CastError(
              datasets.table.CastError: Couldn't cast
              category: string
              condition: string
              run_dir: string
              seed: int64
              source_path: string
              dataset_path: string
              data: string
              event_type: string
              timestamp: double
              tick: int64
              to
              {'timestamp': Value('float64'), 'event_type': Value('string'), 'tick': Value('int64'), 'data': Json(decode=True)}
              because column names don't match
              
              The above exception was the direct cause of the following exception:
              
              Traceback (most recent call last):
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1348, in compute_config_parquet_and_info_response
                  parquet_operations = convert_to_parquet(builder)
                                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 980, in convert_to_parquet
                  builder.download_and_prepare(
                File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 882, in download_and_prepare
                  self._download_and_prepare(
                File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 943, in _download_and_prepare
                  self._prepare_split(split_generator, **prepare_split_kwargs)
                File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 1646, in _prepare_split
                  for job_id, done, content in self._prepare_split_single(
                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.12/site-packages/datasets/builder.py", line 1832, in _prepare_split_single
                  raise DatasetGenerationError("An error occurred while generating the dataset") from e
              datasets.exceptions.DatasetGenerationError: An error occurred while generating the dataset

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timestamp
float64
event_type
string
tick
int64
data
unknown
1,779,334,430.010108
game_started
0
{ "players": [ "Alice", "Bob", "Charlie", "Diana", "Eve", "Frank" ], "config": { "num_players": 6, "num_ducks": 1, "map": "configs/maps/simple_ship.yaml" }, "initial_state": { "player_0": { "name": "Alice", "role": "Goose", "team": "goose", "room...
1,779,334,430.100668
tick_start
1
{ "tick": 1 }
1,779,334,439.953643
player_moved
1
{ "player_id": "player_2", "from": "navigation", "to": "security", "ticks_remaining": 2 }
1,779,334,514.679733
task_progress
1
{ "player_id": "player_0", "task_name": "Clear Asteroids", "room": "weapons", "progress": "1/3" }
1,779,334,557.054945
task_progress
1
{ "player_id": "player_5", "task_name": "Clean O2 Filter", "room": "oxygen", "progress": "1/3" }
1,779,334,563.291817
player_moved
1
{ "player_id": "player_1", "from": "electrical", "to": "medbay" }
1,779,334,634.046111
task_progress
1
{ "player_id": "player_4", "task_name": "Submit Scan", "room": "medbay", "progress": "1/3" }
1,779,334,672.251012
player_moved
1
{ "player_id": "player_3", "from": "cafeteria", "to": "oxygen", "ticks_remaining": 2 }
1,779,334,672.252907
tick_end
1
{ "tick": 1 }
1,779,334,672.357129
tick_start
2
{ "tick": 2 }
1,779,334,715.573512
task_progress
2
{ "player_id": "player_4", "task_name": "Submit Scan", "room": "medbay", "progress": "2/3" }
1,779,334,722.457759
task_progress
2
{ "player_id": "player_1", "task_name": "Submit Scan", "room": "medbay", "progress": "1/3" }
1,779,334,827.162544
task_progress
2
{ "player_id": "player_0", "task_name": "Clear Asteroids", "room": "weapons", "progress": "2/3" }
1,779,334,966.534021
task_progress
2
{ "player_id": "player_5", "task_name": "Clean O2 Filter", "room": "oxygen", "progress": "2/3" }
1,779,334,966.535226
tick_end
2
{ "tick": 2 }
1,779,334,966.649632
tick_start
3
{ "tick": 3 }
1,779,335,004.659
task_progress
3
{ "player_id": "player_0", "task_name": "Clear Asteroids", "room": "weapons", "progress": "3/3" }
1,779,335,004.660426
task_completed
3
{ "player_id": "player_0", "task_name": "Clear Asteroids", "room": "weapons" }
1,779,335,012.806401
task_progress
3
{ "player_id": "player_1", "task_name": "Submit Scan", "room": "medbay", "progress": "2/3" }
1,779,335,086.267454
task_progress
3
{ "player_id": "player_4", "task_name": "Submit Scan", "room": "medbay", "progress": "3/3" }
1,779,335,086.268045
task_completed
3
{ "player_id": "player_4", "task_name": "Submit Scan", "room": "medbay" }
1,779,335,091.843448
task_progress
3
{ "player_id": "player_3", "task_name": "Clean O2 Filter", "room": "oxygen", "progress": "1/3" }
1,779,335,091.8458
free_roam_chat
3
{ "player_id": "player_3", "name": "Diana", "room": "oxygen", "message": "Cleaning O2 filter, glad to have you here Frank", "tick": 3 }
1,779,335,097.614216
task_progress
3
{ "player_id": "player_5", "task_name": "Clean O2 Filter", "room": "oxygen", "progress": "3/3" }
1,779,335,097.615259
task_completed
3
{ "player_id": "player_5", "task_name": "Clean O2 Filter", "room": "oxygen" }
1,779,335,097.615712
free_roam_chat
3
{ "player_id": "player_5", "name": "Frank", "room": "oxygen", "message": "Finishing up O2 filter, then heading to upper/lower engine", "tick": 3 }
1,779,335,203.007939
task_progress
3
{ "player_id": "player_2", "task_name": "Check Cameras", "room": "security", "progress": "1/3" }
1,779,335,203.009207
tick_end
3
{ "tick": 3 }
1,779,335,203.122581
tick_start
4
{ "tick": 4 }
1,779,335,373.165245
player_moved
4
{ "player_id": "player_5", "from": "oxygen", "to": "upper_engine" }
1,779,335,373.166721
free_roam_chat
4
{ "player_id": "player_5", "name": "Frank", "room": "oxygen", "message": "O2 done, heading to lower engine via upper engine", "tick": 4 }
1,779,335,412.345462
task_progress
4
{ "player_id": "player_3", "task_name": "Clean O2 Filter", "room": "oxygen", "progress": "2/3" }
1,779,335,420.540133
task_progress
4
{ "player_id": "player_1", "task_name": "Submit Scan", "room": "medbay", "progress": "3/3" }
1,779,335,420.618379
task_completed
4
{ "player_id": "player_1", "task_name": "Submit Scan", "room": "medbay" }
1,779,335,461.910308
player_moved
4
{ "player_id": "player_0", "from": "weapons", "to": "security" }
1,779,335,572.806634
task_progress
4
{ "player_id": "player_2", "task_name": "Check Cameras", "room": "security", "progress": "2/3" }
1,779,335,572.808393
free_roam_chat
4
{ "player_id": "player_2", "name": "Charlie", "room": "security", "message": "Just finishing cameras, then heading to weapons", "tick": 4 }
1,779,335,579.68019
player_moved
4
{ "player_id": "player_4", "from": "medbay", "to": "electrical" }
1,779,335,579.681322
free_roam_chat
4
{ "player_id": "player_4", "name": "Eve", "room": "medbay", "message": "Medbay scan done, heading to electrical then security", "tick": 4 }
1,779,335,579.682037
tick_end
4
{ "tick": 4 }
1,779,335,579.850616
tick_start
5
{ "tick": 5 }
1,779,335,583.936066
player_moved
5
{ "player_id": "player_4", "from": "electrical", "to": "security", "ticks_remaining": 2 }
1,779,335,696.324375
player_moved
5
{ "player_id": "player_5", "from": "upper_engine", "to": "lower_engine", "ticks_remaining": 2 }
1,779,335,703.801456
player_moved
5
{ "player_id": "player_1", "from": "medbay", "to": "upper_engine", "ticks_remaining": 2 }
1,779,335,742.728441
player_moved
5
{ "player_id": "player_0", "from": "security", "to": "navigation", "ticks_remaining": 2 }
1,779,335,742.729322
free_roam_chat
5
{ "player_id": "player_0", "name": "Alice", "room": "security", "message": "Heading to navigation for tasks, want to come with?", "tick": 5 }
1,779,335,747.767331
task_progress
5
{ "player_id": "player_2", "task_name": "Check Cameras", "room": "security", "progress": "3/3" }
1,779,335,747.767995
task_completed
5
{ "player_id": "player_2", "task_name": "Check Cameras", "room": "security" }
1,779,335,754.106187
task_progress
5
{ "player_id": "player_3", "task_name": "Clean O2 Filter", "room": "oxygen", "progress": "3/3" }
1,779,335,754.106792
task_completed
5
{ "player_id": "player_3", "task_name": "Clean O2 Filter", "room": "oxygen" }
1,779,335,754.107506
tick_end
5
{ "tick": 5 }
1,779,335,754.222271
tick_start
6
{ "tick": 6 }
1,779,335,959.291022
player_moved
6
{ "player_id": "player_2", "from": "security", "to": "weapons" }
1,779,336,130.249875
player_moved
6
{ "player_id": "player_3", "from": "oxygen", "to": "upper_engine" }
1,779,336,130.252437
tick_end
6
{ "tick": 6 }
1,779,336,130.385057
tick_start
7
{ "tick": 7 }
1,779,336,136.400735
player_killed
7
{ "killer_id": "player_1", "target_id": "player_3", "room": "upper_engine" }
1,779,336,150.264887
task_progress
7
{ "player_id": "player_5", "task_name": "Fuel Engines", "room": "lower_engine", "progress": "1/3" }
1,779,336,255.073792
task_progress
7
{ "player_id": "player_0", "task_name": "Chart Course", "room": "navigation", "progress": "1/3" }
1,779,336,359.473598
task_progress
7
{ "player_id": "player_2", "task_name": "Clear Asteroids", "room": "weapons", "progress": "1/3" }
1,779,336,368.051682
task_progress
7
{ "player_id": "player_4", "task_name": "Check Cameras", "room": "security", "progress": "1/3" }
1,779,336,368.052827
tick_end
7
{ "tick": 7 }
1,779,336,368.180345
tick_start
8
{ "tick": 8 }
1,779,336,405.549607
task_progress
8
{ "player_id": "player_0", "task_name": "Chart Course", "room": "navigation", "progress": "2/3" }
1,779,336,443.722081
task_progress
8
{ "player_id": "player_2", "task_name": "Clear Asteroids", "room": "weapons", "progress": "2/3" }
1,779,336,448.864852
task_progress
8
{ "player_id": "player_4", "task_name": "Check Cameras", "room": "security", "progress": "2/3" }
1,779,336,456.755765
player_moved
8
{ "player_id": "player_1", "from": "upper_engine", "to": "oxygen" }
1,779,336,493.739813
task_progress
8
{ "player_id": "player_5", "task_name": "Fuel Engines", "room": "lower_engine", "progress": "2/3" }
1,779,336,493.741961
tick_end
8
{ "tick": 8 }
1,779,336,493.878041
tick_start
9
{ "tick": 9 }
1,779,336,530.984666
task_progress
9
{ "player_id": "player_0", "task_name": "Chart Course", "room": "navigation", "progress": "3/3" }
1,779,336,530.986232
task_completed
9
{ "player_id": "player_0", "task_name": "Chart Course", "room": "navigation" }
1,779,336,536.620521
task_progress
9
{ "player_id": "player_5", "task_name": "Fuel Engines", "room": "lower_engine", "progress": "3/3" }
1,779,336,536.686778
task_completed
9
{ "player_id": "player_5", "task_name": "Fuel Engines", "room": "lower_engine" }
1,779,336,542.390046
task_progress
9
{ "player_id": "player_4", "task_name": "Check Cameras", "room": "security", "progress": "3/3" }
1,779,336,542.391859
task_completed
9
{ "player_id": "player_4", "task_name": "Check Cameras", "room": "security" }
1,779,336,645.325683
task_progress
9
{ "player_id": "player_2", "task_name": "Clear Asteroids", "room": "weapons", "progress": "3/3" }
1,779,336,645.399376
task_completed
9
{ "player_id": "player_2", "task_name": "Clear Asteroids", "room": "weapons" }
1,779,336,651.245454
player_moved
9
{ "player_id": "player_1", "from": "oxygen", "to": "cafeteria", "ticks_remaining": 2 }
1,779,336,651.24589
tick_end
9
{ "tick": 9 }
1,779,336,651.370662
tick_start
10
{ "tick": 10 }
1,779,336,691.438837
player_moved
10
{ "player_id": "player_5", "from": "lower_engine", "to": "storage", "ticks_remaining": 2 }
1,779,336,761.599244
player_moved
10
{ "player_id": "player_0", "from": "navigation", "to": "storage", "ticks_remaining": 3 }
1,779,336,767.311945
player_moved
10
{ "player_id": "player_2", "from": "weapons", "to": "cafeteria", "ticks_remaining": 2 }
1,779,336,836.613787
player_moved
10
{ "player_id": "player_4", "from": "security", "to": "weapons" }
1,779,336,836.615191
tick_end
10
{ "tick": 10 }
1,779,336,836.751627
tick_start
11
{ "tick": 11 }
1,779,336,843.573266
player_moved
11
{ "player_id": "player_1", "from": "cafeteria", "to": "weapons", "ticks_remaining": 2 }
1,779,336,880.90646
task_progress
11
{ "player_id": "player_4", "task_name": "Clear Asteroids", "room": "weapons", "progress": "1/3" }
1,779,336,880.985679
tick_end
11
{ "tick": 11 }
1,779,336,881.120832
tick_start
12
{ "tick": 12 }
1,779,336,918.907014
player_moved
12
{ "player_id": "player_5", "from": "storage", "to": "medbay", "ticks_remaining": 2 }
1,779,336,957.018219
player_moved
12
{ "player_id": "player_2", "from": "cafeteria", "to": "oxygen", "ticks_remaining": 2 }
1,779,336,962.842972
task_progress
12
{ "player_id": "player_4", "task_name": "Clear Asteroids", "room": "weapons", "progress": "2/3" }
1,779,336,962.850397
tick_end
12
{ "tick": 12 }
1,779,336,963.026339
tick_start
13
{ "tick": 13 }
1,779,336,970.677746
player_killed
13
{ "killer_id": "player_1", "target_id": "player_4", "room": "weapons" }
1,779,336,977.146339
task_progress
13
{ "player_id": "player_0", "task_name": "Sort Cargo", "room": "storage", "progress": "1/3" }
1,779,336,983.986475
tick_end
13
{ "tick": 13 }
1,779,336,984.127004
tick_start
14
{ "tick": 14 }
End of preview.

QUACK Game Logs

Raw structured event logs (game.jsonl) from the QUACK multimodal social deduction benchmark.

Contents

  • 270 games across 9 experimental conditions
  • 3 homogeneous (all players same VLM): gpt5.5, claude_opus4.7, gemini3.1pro
  • 6 heterogeneous (geese vs duck model pairs)
  • 30 seeds per condition (seeds 1–30)

Layout

homogeneous/<model>/<run_dir>/game.jsonl
heterogeneous/geese_<goose>_duck_<duck>/<run_dir>/game.jsonl
manifest.jsonl   # one metadata record per game

Log format

Each game.jsonl line is a JSON event (event_type, tick, data, ...). The game_started event includes initial_state and config for full replay.

See the QUACK repository for evaluation and rendering tools.

Citation

If you use this dataset, please cite the QUACK paper:

@misc{yuan2026quack,
      title={QUACK: Questioning, Understanding, and Auditing Communicated Knowledge in Multimodal Social Deduction Agents}, 
      author={Ye Yuan and Rui Song and Weien Li and Zeyu Li and Haochen Liu and Xiangyu Kong and Changjiang Han and Yonghan Yang and Zichen Zhao and Zixuan Dong and Fuyuan Lyu and Bowei He and Haolun Wu and Jikun Kang and Xue Liu},
      year={2026},
      eprint={2605.27068},
      archivePrefix={arXiv},
      primaryClass={cs.CL},
      url={https://arxiv.org/abs/2605.27068}, 
}
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Paper for 5a-academia-attractions/QUACK