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module GravityModule where
import ManifoldGeometry
import GHC.Generics (Generic)
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- Gravity Simulation
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- | Point mass source
data PointMass = PointMass
{ massMagnitude :: Double
, massPosition :: Vector
} deriving (Show, Generic)
-- | Gravity field (collection of masses + derived fields)
data GravityField = GravityField
{ gravityFieldId :: String
, masses :: [PointMass]
, g :: Double -- Gravitational constant
, softening :: Double -- Softening length (avoid singularities)
} deriving (Show, Generic)
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- Gravitational Acceleration
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- | Gravitational acceleration at a point (simplified Newtonian)
-- a_i = -G * Ξ£(M_j * (r_i - r_j) / |r_i - r_j|^3)
accelerationAtPoint :: GravityField -> Vector -> Vector
accelerationAtPoint field pos =
let accelVectors = map (accelerationFromMass field pos) (masses field)
in foldl1 vectorAdd accelVectors
-- | Acceleration from single point mass
accelerationFromMass :: GravityField -> Vector -> PointMass -> Vector
accelerationFromMass field pos mass =
let r = vectorSub (massPosition mass) pos -- vector to mass
r_mag = vectorNorm r
r_mag_soft = sqrt (r_mag * r_mag + softening field * softening field)
-- Avoid division by zero
a_mag = if r_mag_soft > 0
then -(g field * massMagnitude mass) / (r_mag_soft * r_mag_soft * r_mag_soft)
else 0
in vectorScale a_mag r
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- Curvature Tensor (Simplified Riemann Scalar)
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- | Scalar curvature at point (R = Ξ£ 8ΟG Ο where Ο is mass density)
-- Simplified: use inverse-square law scaling
scalarCurvatureAtPoint :: GravityField -> Vector -> Double
scalarCurvatureAtPoint field pos =
let contributions = map (curvatureFromMass field pos) (masses field)
in sum contributions
-- | Curvature contribution from single mass
curvatureFromMass :: GravityField -> Vector -> PointMass -> Double
curvatureFromMass field pos mass =
let distance = euclideanDistance pos (massPosition mass)
distance_soft = sqrt (distance * distance + softening field * softening field)
in if distance_soft > 0
then (g field * massMagnitude mass) / (distance_soft * distance_soft)
else 0
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- Trajectory Prediction (Geodesic Integration)
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- | Velocity vector
newtype Velocity = Velocity Vector
deriving (Show)
-- | Geodesic step using Verlet integration
-- x(t+dt) = x(t) + v(t)*dt + 0.5*a(t)*dt^2
geodesicStep :: GravityField -> Vector -> Velocity -> Double -> (Vector, Velocity)
geodesicStep field pos (Velocity vel) dt =
let accel = accelerationAtPoint field pos
newPos = pos `vectorAdd` vectorScale dt vel `vectorAdd` vectorScale (0.5 * dt * dt) accel
-- v(t+dt) = v(t) + a(t)*dt
newAccel = accelerationAtPoint field newPos
avgAccel = vectorScale 0.5 (accel `vectorAdd` newAccel)
newVel = vel `vectorAdd` vectorScale dt avgAccel
in (newPos, Velocity newVel)
-- | Predict trajectory over N steps
predictTrajectory :: GravityField -> Vector -> Velocity -> Double -> Int -> [Vector]
predictTrajectory field pos vel dt steps =
let go _ [] = []
go (p, v) (i:rest) =
let (newP, newV) = geodesicStep field p v dt
in newP : go (newP, newV) rest
in pos : go (pos, vel) [1..steps-1]
-- | Trace trajectory until boundary or max steps
traceTrajectoryUntilBoundary :: GravityField -> Manifold -> Vector -> Velocity -> Double -> Int -> [Vector]
traceTrajectoryUntilBoundary field manifold pos vel dt maxSteps =
go pos vel 0 []
where
go p v step acc
| step >= maxSteps = reverse acc
| not (pointInBounds manifold p) = reverse acc
| otherwise =
let (newP, newV) = geodesicStep field p v dt
in go newP newV (step + 1) (newP : acc)
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- Gravitational Lensing (Light deflection)
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- | Deflection angle for light ray passing near mass
-- ΞΈ β 4GM/(c^2 b) where b is impact parameter
lightDeflectionAngle :: GravityField -> Vector -> Vector -> Double
lightDeflectionAngle field lightPos impactVec =
let bImpactParam = minimum [euclideanDistance lightPos (massPosition m) | m <- masses field]
c = 299792458.0 -- speed of light (m/s)
totalMass = sum [massMagnitude m | m <- masses field]
theta = if bImpactParam > 0
then (4.0 * g field * totalMass) / (c * c * bImpactParam)
else 0
in theta
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- WORM-sealed gravity observations
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
data GravityObservation = GravityObservation
{ obsStep :: Int
, obsPosition :: Vector
, obsAcceleration :: Vector
, obsCurvature :: Double
, obsWormSeal :: String
} deriving (Show, Generic)
-- | WORM seal observation
sealGravityObservation :: Int -> Vector -> GravityField -> GravityObservation
sealGravityObservation step pos field =
let accel = accelerationAtPoint field pos
curv = scalarCurvatureAtPoint field pos
seal = "WORM[gravity:step=" ++ show step
++ ":pos=" ++ vectorToString pos
++ ":accel=" ++ vectorToString accel
++ ":R=" ++ show (round (curv * 1000) :: Integer) ++ "]"
in GravityObservation step pos accel curv seal
-- | Vector to string for sealing
vectorToString :: Vector -> String
vectorToString (Vector xs) = "[" ++ unwords (map (\x -> take 6 (show x)) xs) ++ "]"
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- Gravity Field Configuration
-- βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
-- | Create earth-like gravity field
earthLikeGravity :: GravityField
earthLikeGravity = GravityField
{ gravityFieldId = "earth"
, masses = [PointMass 5.972e24 (Vector [0, 0, 0])]
, g = 6.674e-11
, softening = 1.0
}
-- | Create binary star system
binaryStarSystem :: GravityField
binaryStarSystem = GravityField
{ gravityFieldId = "binary-star"
, masses =
[ PointMass 1.989e30 (Vector [-1.5e11, 0, 0])
, PointMass 1.989e30 (Vector [1.5e11, 0, 0])
]
, g = 6.674e-11
, softening = 1e9
}
-- | Create black hole
blackHoleSystem :: Double -> GravityField
blackHoleSystem bh_mass = GravityField
{ gravityFieldId = "black-hole"
, masses = [PointMass bh_mass (Vector [0, 0, 0])]
, g = 6.674e-11
, softening = 0.1 -- Schwarzschild radius β M
}
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