πΆβπ«οΈ idk maybe not available
Nilky
NILKNARFGonzo
AI & ML interests
i want small fun!
im making a model that fits on 4 floppy disks... which is gonna take multiple months!!!
all of my stuff is made in the eastern us
Recent Activity
new activity about 4 hours ago
slmconsortium/README:New Member Ratification: Glint ResearchOrganizations
reacted to GGUFGuy's post with π₯ππβ€οΈπ€ππ§ βππ€π€― about 16 hours ago
i think its bc of huggingscience
posted an update about 16 hours ago
reacted to tegridydev's post with π 5 days ago
Post
3393
Been playing around with Astra the last few days and gave it my usual dumb Minecraft test lol
Started with a super vague oneshot prompt in Work on Astra Max, got a surprisingly complete voxel game back, then pushed the same project through one more Max revision and finally into Codex CLI with Astra xHigh for
Whole run was about 145 mins from first prompt to the final top-down sim version, and the overall dev experience was noticeably smoother than my similar Sol 5.6 runs.
Wrote up the process, timings, screenshots and linked the original one-shot Wildblock source here:
https://huggingface.co/blog/tegridydev/minecraft-time-with-astra-tegridydev
Source / oneshot:
https://github.com/tegridydev/tegridy/blob/main/blog/agents/minecraft-time-with-astra/wildblock.html
[td] tegridydev
Started with a super vague oneshot prompt in Work on Astra Max, got a surprisingly complete voxel game back, then pushed the same project through one more Max revision and finally into Codex CLI with Astra xHigh for
/plan + Astra Low for /goal.Whole run was about 145 mins from first prompt to the final top-down sim version, and the overall dev experience was noticeably smoother than my similar Sol 5.6 runs.
Wrote up the process, timings, screenshots and linked the original one-shot Wildblock source here:
https://huggingface.co/blog/tegridydev/minecraft-time-with-astra-tegridydev
Source / oneshot:
https://github.com/tegridydev/tegridy/blob/main/blog/agents/minecraft-time-with-astra/wildblock.html
[td] tegridydev
replied to tegridydev's post 5 days ago
This comment has been hidden
replied to KlondikeDev's post 5 days ago
...go to the org's readme, click "community", and make a request lol
replied to KlondikeDev's post 6 days ago
oh yeah maybe i should do post training. :)
i am also part of the consortium, hi!
reacted to kostakoff's post with β€οΈ 6 days ago
Post
3007
Canceling My Pro Subscription
I'm officially canceling my Hugging Face Pro subscription today.
I supported this platform because it stood for true openness and neutrality. This acquisition by NVIDIA fundamentally changes that.
Hereβs why Iβm against this deal:
- Neutrality is dead. NVIDIA is a US-based company. This means US regulations will inevitably dictate platform policies, creating direct pressure on Chinese developers and anyone building open-weight models outside the US.
- Community over bureaucracy. NVIDIA is a massive, slow-moving corporation. This acquisition will likely drown the community in corporate processes and commercial interests. Soon, uploading a simple finetune might become a bureaucratic nightmare.
- Open vs. Proprietary. Hugging Face was built on open-source ideals. NVIDIA? They are a fiercely proprietary hardware company with a minimal track record of meaningful open-source contributions. They sell chips, not freedom.
- And to add insult to injury, NVIDIA has practically abandoned consumer RTX GPUs in 2026 to chase data center profits. Why would I pay them for "openness" when they've turned their back on the very developers who built this ecosystem?
I paid for openness. Not for a corporate takeover.
π€ was about community.
I'm officially canceling my Hugging Face Pro subscription today.
I supported this platform because it stood for true openness and neutrality. This acquisition by NVIDIA fundamentally changes that.
Hereβs why Iβm against this deal:
- Neutrality is dead. NVIDIA is a US-based company. This means US regulations will inevitably dictate platform policies, creating direct pressure on Chinese developers and anyone building open-weight models outside the US.
- Community over bureaucracy. NVIDIA is a massive, slow-moving corporation. This acquisition will likely drown the community in corporate processes and commercial interests. Soon, uploading a simple finetune might become a bureaucratic nightmare.
- Open vs. Proprietary. Hugging Face was built on open-source ideals. NVIDIA? They are a fiercely proprietary hardware company with a minimal track record of meaningful open-source contributions. They sell chips, not freedom.
- And to add insult to injury, NVIDIA has practically abandoned consumer RTX GPUs in 2026 to chase data center profits. Why would I pay them for "openness" when they've turned their back on the very developers who built this ecosystem?
I paid for openness. Not for a corporate takeover.
π€ was about community.
reacted to NitrAI's post with β€οΈ 6 days ago
Post
1810
My (really ugly) thoughts on NVIDIA acquiring Hugging Face
I donβt care if you love me or hate me β something about one of the most open community efforts ever to achieve the tagline βThe community building the futureβ getting gobbled up by a company that arguably is the biggest hardware monopoly that has ever existed strikes me as deeply unsettling. I donβt like monopolies, and that is that. The whole appeal of HF for me personally was always having a neutral location where anyone could develop, deploy, and test a model on their silicon of choice without being pushed into a single βofficialβ proprietary infrastructure stack.
I am not going to pretend that I would believe NVIDIA βopen and independentβ is ever going to happen β hell we have all heard the same lines dozens of times from every corporation that has ever uttered them before.
When the single biggest producer of compute also is one of the primary locations where all open weights live, it becomes very hard not to imagine where all of this is going to end up soon enough if we continue to let companies dictate the narrative. It might be the hyperbole but it is an absolute truth for me β open-sourced AI cannot be a slave to the whims of a trillion dollar company. It is high time we realize that open AI cannot live and breathe only on the goodwill of corporate entities.
I donβt care if you love me or hate me β something about one of the most open community efforts ever to achieve the tagline βThe community building the futureβ getting gobbled up by a company that arguably is the biggest hardware monopoly that has ever existed strikes me as deeply unsettling. I donβt like monopolies, and that is that. The whole appeal of HF for me personally was always having a neutral location where anyone could develop, deploy, and test a model on their silicon of choice without being pushed into a single βofficialβ proprietary infrastructure stack.
I am not going to pretend that I would believe NVIDIA βopen and independentβ is ever going to happen β hell we have all heard the same lines dozens of times from every corporation that has ever uttered them before.
When the single biggest producer of compute also is one of the primary locations where all open weights live, it becomes very hard not to imagine where all of this is going to end up soon enough if we continue to let companies dictate the narrative. It might be the hyperbole but it is an absolute truth for me β open-sourced AI cannot be a slave to the whims of a trillion dollar company. It is high time we realize that open AI cannot live and breathe only on the goodwill of corporate entities.