| #include <igl/colon.h>
|
| #include <igl/directed_edge_orientations.h>
|
| #include <igl/directed_edge_parents.h>
|
| #include <igl/forward_kinematics.h>
|
| #include <igl/PI.h>
|
| #include <igl/partition.h>
|
| #include <igl/mat_max.h>
|
| #include <igl/lbs_matrix.h>
|
| #include <igl/slice.h>
|
| #include <igl/deform_skeleton.h>
|
| #include <igl/dqs.h>
|
| #include <igl/lbs_matrix.h>
|
| #include <igl/columnize.h>
|
| #include <igl/readDMAT.h>
|
| #include <igl/readOBJ.h>
|
| #include <igl/arap.h>
|
| #include <igl/arap_dof.h>
|
| #include <igl/opengl/glfw/Viewer.h>
|
|
|
| #include <Eigen/Geometry>
|
| #include <Eigen/StdVector>
|
| #include <vector>
|
| #include <algorithm>
|
| #include <iostream>
|
|
|
|
|
| typedef
|
| std::vector<Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> >
|
| RotationList;
|
|
|
| const Eigen::RowVector3d sea_green(70./255.,252./255.,167./255.);
|
| Eigen::MatrixXd V,U,M;
|
| Eigen::MatrixXi F;
|
| Eigen::VectorXi S,b;
|
| Eigen::MatrixXd L;
|
| Eigen::RowVector3d mid;
|
| double anim_t = 0.0;
|
| double anim_t_dir = 0.03;
|
| double bbd = 1.0;
|
| bool resolve = true;
|
| igl::ARAPData arap_data,arap_grouped_data;
|
| igl::ArapDOFData<Eigen::MatrixXd,double> arap_dof_data;
|
| Eigen::SparseMatrix<double> Aeq;
|
|
|
| enum ModeType
|
| {
|
| MODE_TYPE_ARAP = 0,
|
| MODE_TYPE_ARAP_GROUPED = 1,
|
| MODE_TYPE_ARAP_DOF = 2,
|
| NUM_MODE_TYPES = 4
|
| } mode = MODE_TYPE_ARAP;
|
|
|
| bool pre_draw(igl::opengl::glfw::Viewer & viewer)
|
| {
|
| using namespace Eigen;
|
| using namespace std;
|
| if(resolve)
|
| {
|
| MatrixXd bc(b.size(),V.cols());
|
| VectorXd Beq(3*b.size());
|
| for(int i = 0;i<b.size();i++)
|
| {
|
| bc.row(i) = V.row(b(i));
|
| switch(i%4)
|
| {
|
| case 2:
|
| bc(i,0) += 0.15*bbd*sin(0.5*anim_t);
|
| bc(i,1) += 0.15*bbd*(1.-cos(0.5*anim_t));
|
| break;
|
| case 1:
|
| bc(i,1) += 0.10*bbd*sin(1.*anim_t*(i+1));
|
| bc(i,2) += 0.10*bbd*(1.-cos(1.*anim_t*(i+1)));
|
| break;
|
| case 0:
|
| bc(i,0) += 0.20*bbd*sin(2.*anim_t*(i+1));
|
| break;
|
| }
|
| Beq(3*i+0) = bc(i,0);
|
| Beq(3*i+1) = bc(i,1);
|
| Beq(3*i+2) = bc(i,2);
|
| }
|
| switch(mode)
|
| {
|
| default:
|
| assert("unknown mode");
|
| case MODE_TYPE_ARAP:
|
| igl::arap_solve(bc,arap_data,U);
|
| break;
|
| case MODE_TYPE_ARAP_GROUPED:
|
| igl::arap_solve(bc,arap_grouped_data,U);
|
| break;
|
| case MODE_TYPE_ARAP_DOF:
|
| {
|
| VectorXd L0 = L;
|
| arap_dof_update(arap_dof_data,Beq,L0,30,0,L);
|
| const auto & Ucol = M*L;
|
| U.col(0) = Ucol.block(0*U.rows(),0,U.rows(),1);
|
| U.col(1) = Ucol.block(1*U.rows(),0,U.rows(),1);
|
| U.col(2) = Ucol.block(2*U.rows(),0,U.rows(),1);
|
| break;
|
| }
|
| }
|
| viewer.data().set_vertices(U);
|
| viewer.data().set_points(bc,sea_green);
|
| viewer.data().compute_normals();
|
| if(viewer.core().is_animating)
|
| {
|
| anim_t += anim_t_dir;
|
| }else
|
| {
|
| resolve = false;
|
| }
|
| }
|
| return false;
|
| }
|
|
|
| bool key_down(igl::opengl::glfw::Viewer &viewer, unsigned char key, int mods)
|
| {
|
| switch(key)
|
| {
|
| case '0':
|
| anim_t = 0;
|
| resolve = true;
|
| return true;
|
| case '.':
|
| mode = (ModeType)(((int)mode+1)%((int)NUM_MODE_TYPES-1));
|
| resolve = true;
|
| return true;
|
| case ',':
|
| mode = (ModeType)(((int)mode-1)%((int)NUM_MODE_TYPES-1));
|
| resolve = true;
|
| return true;
|
| case ' ':
|
| viewer.core().is_animating = !viewer.core().is_animating;
|
| if(viewer.core().is_animating)
|
| {
|
| resolve = true;
|
| }
|
| return true;
|
| }
|
| return false;
|
| }
|
|
|
| int main(int argc, char *argv[])
|
| {
|
| using namespace Eigen;
|
| using namespace std;
|
| igl::readOBJ(TUTORIAL_SHARED_PATH "/armadillo.obj",V,F);
|
| U=V;
|
| MatrixXd W;
|
| igl::readDMAT(TUTORIAL_SHARED_PATH "/armadillo-weights.dmat",W);
|
| igl::lbs_matrix_column(V,W,M);
|
|
|
|
|
| VectorXi G;
|
| {
|
| VectorXi S;
|
| VectorXd D;
|
| igl::partition(W,50,G,S,D);
|
| }
|
|
|
|
|
| {
|
| VectorXd maxW;
|
| igl::mat_max(W,1,maxW,b);
|
| }
|
|
|
|
|
| cout<<"Initializing Fast Automatic Skinning Transformations..."<<endl;
|
|
|
| const int m = W.cols();
|
| Aeq.resize(m*3,m*3*(3+1));
|
| vector<Triplet<double> > ijv;
|
| for(int i = 0;i<m;i++)
|
| {
|
| RowVector4d homo;
|
| homo << V.row(b(i)),1.;
|
| for(int d = 0;d<3;d++)
|
| {
|
| for(int c = 0;c<(3+1);c++)
|
| {
|
| ijv.push_back(Triplet<double>(3*i + d,i + c*m*3 + d*m, homo(c)));
|
| }
|
| }
|
| }
|
| Aeq.setFromTriplets(ijv.begin(),ijv.end());
|
| igl::arap_dof_precomputation(V,F,M,G,arap_dof_data);
|
| igl::arap_dof_recomputation(VectorXi(),Aeq,arap_dof_data);
|
|
|
| MatrixXd Istack = MatrixXd::Identity(3,3+1).replicate(1,m);
|
| igl::columnize(Istack,m,2,L);
|
|
|
|
|
| cout<<"Initializing ARAP..."<<endl;
|
| arap_data.max_iter = 1;
|
| igl::arap_precomputation(V,F,V.cols(),b,arap_data);
|
|
|
| cout<<"Initializing ARAP with grouped edge-sets..."<<endl;
|
| arap_grouped_data.max_iter = 2;
|
| arap_grouped_data.G = G;
|
| igl::arap_precomputation(V,F,V.cols(),b,arap_grouped_data);
|
|
|
|
|
|
|
| bbd = (V.colwise().maxCoeff()- V.colwise().minCoeff()).norm();
|
|
|
|
|
| igl::opengl::glfw::Viewer viewer;
|
| viewer.data().set_mesh(U, F);
|
| viewer.data().add_points(igl::slice(V,b,1),sea_green);
|
| viewer.data().show_lines = false;
|
| viewer.callback_pre_draw = &pre_draw;
|
| viewer.callback_key_down = &key_down;
|
| viewer.core().is_animating = false;
|
| viewer.core().animation_max_fps = 30.;
|
| cout<<
|
| "Press [space] to toggle animation."<<endl<<
|
| "Press '0' to reset pose."<<endl<<
|
| "Press '.' to switch to next deformation method."<<endl<<
|
| "Press ',' to switch to previous deformation method."<<endl;
|
| viewer.launch();
|
| }
|
|
|