EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis Paper • 2410.01804 • Published Oct 2 • 5
DreamCinema: Cinematic Transfer with Free Camera and 3D Character Paper • 2408.12601 • Published Aug 22 • 28
Build-A-Scene: Interactive 3D Layout Control for Diffusion-Based Image Generation Paper • 2408.14819 • Published Aug 27 • 21
DressRecon: Freeform 4D Human Reconstruction from Monocular Video Paper • 2409.20563 • Published Sep 30 • 7
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second Paper • 2410.02073 • Published Oct 2 • 41
MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis Paper • 2410.02103 • Published Oct 2 • 8
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting Paper • 2410.07707 • Published Oct 10 • 3
Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling Paper • 2410.18912 • Published Oct 24 • 6
LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias Paper • 2410.17242 • Published Oct 22 • 3
SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes Paper • 2410.17249 • Published Oct 22 • 41
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors Paper • 2410.16266 • Published Oct 21 • 4
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis Paper • 2411.16443 • Published Nov 25 • 9
3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes Paper • 2411.14974 • Published Nov 22 • 17
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction Paper • 2412.03428 • Published 26 days ago • 10