Voyage to the Abyss

#11
by awacke1 - opened
Owner

Create a streamlit python user app with full code listing to create a UI implementing the usable choose your own adventure graphic novel rules and story using streamlit, session_state, file_uploader, camera_input, on_change = funcction callbacks, randomness and dice rolls using emojis and st.markdown, st.expander, st.columns and other UI controls in streamlit as a game interface and create inline data tables for entities implemented as variables with python list dictionaries for the game rule entities and stats. Design it as a fun data driven app and show full python code listing for this ruleset and thematic story plot line:

Query: Voyage to the Abyss Create a streamlit python user app with full code listing to create a UI implementing the usable choose your own adventure graphic novel rules and story using streamlit, session_state, file_uploader, camera_input, on_change = funcction callbacks, randomness and dice rolls using emojis and st.markdown, st.expander, st.columns and other UI controls in streamlit as a game interface and create inline data tables for entities implemented as variables with python list dictionaries for the game rule entities and stats. Design it as a fun data driven app and show full python code listing for this ruleset and thematic story plot line: # Response: Creating a full-fledged Streamlit app with the complexity described would be quite extensive and might not fit into a single response. However, I will guide you through creating a simplified version of a "Choose Your Own Adventure" graphic novel game with the theme "Voyage to the Abyss". We'll incorporate basic elements such as story structure, dramatic situations, randomness with dice rolls, and some basic controls in Streamlit for user interaction.

First, ensure you have Streamlit installed in your Python environment. If not, you can install it using pip:

pip install streamlit

Now, let's start by outlining our story and creating a Python script for the Streamlit app.

Step 1: Outline the Story

  1. Plan: The protagonist, a daring explorer, discovers an ancient map leading to the Abyss, a mysterious underwater city said to hold unimaginable treasures and ancient secrets.
  2. Structure:
    • Introduction: Introduction to the protagonist and the discovery of the map.
    • Rising Action: Preparations for the voyage, facing initial obstacles.
    • Climax: Arrival at the Abyss and confronting its guardians.
    • Falling Action: Grabbing the treasure or uncovering the secrets.
    • Conclusion: Escaping the Abyss and returning to the surface.
  3. Dramatic Situations:
    • Adventure: The quest for the Abyss itself.
    • Rescue: Saving crew members from dangers of the deep.
    • Escape: Fleeing the Abyss with the treasure or knowledge.

Step 2: Create the Streamlit App

Let's create a basic structure for our app. This script will be your app.py that you can run with Streamlit.

import streamlit as st
import random

# Initialize session state variables
if 'current_section' not in st.session_state:
    st.session_state.current_section = 'Introduction'

# Story sections as functions
def introduction():
    st.title("Voyage to the Abyss")
    st.write("Your adventure begins now...")
    if st.button('Start the voyage'):
        st.session_state.current_section = 'Preparations'

def preparations():
    st.write("You are preparing for your journey to the Abyss.")
    choice = st.selectbox('How do you want to prepare?', ['Gather a crew', 'Study ancient maps', 'Secure supplies'])
    if st.button('Continue'):
        st.session_state.current_section = 'Climax'

def climax():
    st.write("You have arrived at the Abyss.")
    action = st.radio('What do you do?', ['Dive deeper', 'Look for the entrance', 'Set up camp'])
    if st.button('Next'):
        st.session_state.current_section = 'Conclusion'

def conclusion():
    st.write("You've made it back from the Abyss.")
    st.write("Congratulations on your successful voyage!")

# Mapping sections to functions
sections = {
    'Introduction': introduction,
    'Preparations': preparations,
    'Climax': climax,
    'Conclusion': conclusion
}

# Execute the current section function
sections[st.session_state.current_section]()

Step 3: Adding Randomness and Dice Rolls

You can integrate randomness into your story, for example, by deciding the outcome of certain actions based on dice rolls. Here's a simple way to do it:

def roll_dice():
    return random.randint(1, 6)

# Example usage within a section
if st.button('Roll the dice'):
    result = roll_dice()
    st.write(f'You rolled a {result}!')

Step 4: Implementing Tables for Entities

For simplicity, let's say you have a list of crew members as entities. You can display their stats in a table.

crew_members = [
    {"name": "John the Brave", "role": "Captain", "strength": 5},
    {"name": "Lily the Clever", "role": "Navigator", "strength": 4},
    {"name": "Sam the Strong", "role": "Diver", "strength": 6}
]

st.write("Your Crew Members")
st.table(crew_members)

Running Your App

Save your script as app.py and run it in your terminal:

streamlit run app.py

This script provides a basic framework. You can expand it by adding more sections, incorporating file uploads for user-generated content, using st.expander for detailed sections, and much more. The potential for complexity and depth in your app is vast, depending on how much you want to expand each part of the story and its interactivity.# Response2: ### Expanding the App: Advanced Features

To make your "Voyage to the Abyss" game more interactive and visually appealing, let's incorporate some of the advanced features mentioned: file uploads for custom images, camera input for user avatars, using callbacks for dynamic content updates, and enhancing the UI with Streamlit controls.

Step 5: Incorporating File Uploads and Camera Input

For a personalized touch, allow players to upload an image of a map or take a selfie to represent their explorer.

def upload_section():
    st.subheader("Customize Your Adventure")
    map_file = st.file_uploader("Upload an ancient map", type=['jpg', 'png'])
    if map_file is not None:
        st.image(map_file, caption='Your ancient map')

    selfie = st.camera_input("Take a selfie as your explorer avatar")
    if selfie is not None:
        st.image(selfie, caption='Your Explorer Avatar')

Step 6: Using Callbacks for Dynamic Updates

You can use callbacks to make the UI more dynamic. For example, update the story based on user choices without pressing a button.

def choose_path():
    path = st.selectbox('Choose your path', ['The Dark Trench', 'The Sunken Ruins', 'The Coral Maze'], on_change=update_path)

def update_path():
    chosen_path = st.session_state['choose_your_path']
    if chosen_path == 'The Dark Trench':
        st.session_state.current_section = 'Trench_Adventure'
    elif chosen_path == 'The Sunken Ruins':
        st.session_state.current_section = 'Ruins_Adventure'
    # Add more paths as needed

Step 7: Enhancing Interactivity with Dice Rolls and Emojis

Use emojis to make dice rolls more engaging and visually interesting.

def roll_dice_with_emoji():
    dice_result = random.randint(1, 6)
    emoji = "🎲"
    for i in range(dice_result):
        emoji += "βš€βšβš‚βšƒβš„βš…"[dice_result-1]
    st.write(f'You rolled a {dice_result}! {emoji}')

Step 8: Using Expander and Columns for Organized UI

For a cleaner UI, use st.expander to hide detailed descriptions or backstory, and st.columns to layout elements side by side.

def detailed_backstory():
    with st.expander("Read more about the Abyss"):
        st.write("The Abyss is home to ancient civilizations, lost treasures, and untold dangers. Legends say it's guarded by the Leviathan.")

def crew_layout():
    col1, col2, col3 = st.columns(3)
    with col1:
        st.image("path/to/captain_image.jpg", caption="John the Brave")
    with col2:
        st.image("path/to/navigator_image.jpg", caption="Lily the Clever")
    with col3:
        st.image("path/to/diver_image.jpg", caption="Sam the Strong")

Final Touches and Running Your Enhanced App

Remember to integrate these sections logically within your story flow, calling them at appropriate times to enrich the user experience. Your app now not only tells a story but does so in an interactive, personalized, and visually appealing manner.

Save your expanded script as app.py, and run it using the Streamlit command:

streamlit run app.py

This enhanced version of your "Voyage to the Abyss" app incorporates advanced features, making the adventure more immersive and personalized. As you become more familiar with Streamlit, you can continue to add complexity, such as integrating APIs for dynamic content, using more sophisticated state management for complex decision trees, and even incorporating machine learning models to predict outcomes. The possibilities are endless, limited only by your imagination and coding skills.

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