3D Object Generation Using Image Gen, Background, and Six Perspective Mesh

#2
by awacke1 - opened
Owner

I'm interested in taking the 3D objects generated, caching them, adding a multiplayer interface where objects and instances can move in same 3D space.

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With face recognition another of my spaces looks up a known face then uses object recogntion and face recognition to compare the bounding boxes with faces against reference image and when it finds it it shows that its a known face (facial recognition succeeded).

Face Recognition Space: https://huggingface.co/spaces/awacke1/CameraLiveFaceRecognition

This pass shows creating a 3D object representation.

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Results are not great, but compelling to be able to export OBJ and GLB files.

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3D Spaces with OBJ/GLB Support:
https://huggingface.co/spaces/awacke1/GLB.Loader.HTML5

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https://huggingface.co/spaces/awacke1/ThreeJS-3D

Transformers.JS object recognition appears somehow but its not in the code. Bug?

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Actual code is a JS tic tac toe game in 3D:

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https://huggingface.co/spaces/awacke1/ChemistryMoleculeModeler

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https://huggingface.co/spaces/awacke1/1-FirstHTML5Space-AIPP-AR-VR

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https://huggingface.co/spaces/awacke1/3.HTML5-Aframe-3dMap-Flight

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https://huggingface.co/spaces/awacke1/Retro-to-3D

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https://huggingface.co/spaces/awacke1/HTML5.3D.Flight.with.Gravity

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https://huggingface.co/spaces/awacke1/HTML5-Aframe-3dMap-Flight

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https://huggingface.co/spaces/awacke1/HTML5-Aframe-3D-Maps

https://huggingface.co/spaces/awacke1/AR-VR-IOT-Demo

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