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| // @flow | |
| import {clamp} from '../util/util'; | |
| /** | |
| * Packs two numbers, interpreted as 8-bit unsigned integers, into a single | |
| * float. Unpack them in the shader using the `unpack_float()` function, | |
| * defined in _prelude.vertex.glsl | |
| * | |
| * @private | |
| */ | |
| export function packUint8ToFloat(a: number, b: number) { | |
| // coerce a and b to 8-bit ints | |
| a = clamp(Math.floor(a), 0, 255); | |
| b = clamp(Math.floor(b), 0, 255); | |
| return 256 * a + b; | |
| } | |