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| // @flow | |
| import {bgPatternUniformValues} from './pattern'; | |
| import { | |
| Uniform1i, | |
| Uniform1f, | |
| Uniform2f, | |
| UniformColor, | |
| UniformMatrix4f | |
| } from '../uniform_binding'; | |
| import {extend} from '../../util/util'; | |
| import type Painter from '../painter'; | |
| import type {UniformValues, UniformLocations} from '../uniform_binding'; | |
| import type Context from '../../gl/context'; | |
| import type Color from '../../style-spec/util/color'; | |
| import type {CrossFaded} from '../../style/properties'; | |
| import type {CrossfadeParameters} from '../../style/evaluation_parameters'; | |
| import type {OverscaledTileID} from '../../source/tile_id'; | |
| import type ResolvedImage from '../../style-spec/expression/types/resolved_image'; | |
| export type BackgroundUniformsType = {| | |
| 'u_matrix': UniformMatrix4f, | |
| 'u_opacity': Uniform1f, | |
| 'u_color': UniformColor | |
| |}; | |
| export type BackgroundPatternUniformsType = {| | |
| 'u_matrix': UniformMatrix4f, | |
| 'u_opacity': Uniform1f, | |
| // pattern uniforms: | |
| 'u_image': Uniform1i, | |
| 'u_pattern_tl_a': Uniform2f, | |
| 'u_pattern_br_a': Uniform2f, | |
| 'u_pattern_tl_b': Uniform2f, | |
| 'u_pattern_br_b': Uniform2f, | |
| 'u_texsize': Uniform2f, | |
| 'u_mix': Uniform1f, | |
| 'u_pattern_size_a': Uniform2f, | |
| 'u_pattern_size_b': Uniform2f, | |
| 'u_scale_a': Uniform1f, | |
| 'u_scale_b': Uniform1f, | |
| 'u_pixel_coord_upper': Uniform2f, | |
| 'u_pixel_coord_lower': Uniform2f, | |
| 'u_tile_units_to_pixels': Uniform1f | |
| |}; | |
| const backgroundUniforms = (context: Context, locations: UniformLocations): BackgroundUniformsType => ({ | |
| 'u_matrix': new UniformMatrix4f(context, locations.u_matrix), | |
| 'u_opacity': new Uniform1f(context, locations.u_opacity), | |
| 'u_color': new UniformColor(context, locations.u_color) | |
| }); | |
| const backgroundPatternUniforms = (context: Context, locations: UniformLocations): BackgroundPatternUniformsType => ({ | |
| 'u_matrix': new UniformMatrix4f(context, locations.u_matrix), | |
| 'u_opacity': new Uniform1f(context, locations.u_opacity), | |
| 'u_image': new Uniform1i(context, locations.u_image), | |
| 'u_pattern_tl_a': new Uniform2f(context, locations.u_pattern_tl_a), | |
| 'u_pattern_br_a': new Uniform2f(context, locations.u_pattern_br_a), | |
| 'u_pattern_tl_b': new Uniform2f(context, locations.u_pattern_tl_b), | |
| 'u_pattern_br_b': new Uniform2f(context, locations.u_pattern_br_b), | |
| 'u_texsize': new Uniform2f(context, locations.u_texsize), | |
| 'u_mix': new Uniform1f(context, locations.u_mix), | |
| 'u_pattern_size_a': new Uniform2f(context, locations.u_pattern_size_a), | |
| 'u_pattern_size_b': new Uniform2f(context, locations.u_pattern_size_b), | |
| 'u_scale_a': new Uniform1f(context, locations.u_scale_a), | |
| 'u_scale_b': new Uniform1f(context, locations.u_scale_b), | |
| 'u_pixel_coord_upper': new Uniform2f(context, locations.u_pixel_coord_upper), | |
| 'u_pixel_coord_lower': new Uniform2f(context, locations.u_pixel_coord_lower), | |
| 'u_tile_units_to_pixels': new Uniform1f(context, locations.u_tile_units_to_pixels) | |
| }); | |
| const backgroundUniformValues = ( | |
| matrix: Float32Array, | |
| opacity: number, | |
| color: Color | |
| ): UniformValues<BackgroundUniformsType> => ({ | |
| 'u_matrix': matrix, | |
| 'u_opacity': opacity, | |
| 'u_color': color | |
| }); | |
| const backgroundPatternUniformValues = ( | |
| matrix: Float32Array, | |
| opacity: number, | |
| painter: Painter, | |
| image: CrossFaded<ResolvedImage>, | |
| tile: {tileID: OverscaledTileID, tileSize: number}, | |
| crossfade: CrossfadeParameters | |
| ): UniformValues<BackgroundPatternUniformsType> => extend( | |
| bgPatternUniformValues(image, crossfade, painter, tile), | |
| { | |
| 'u_matrix': matrix, | |
| 'u_opacity': opacity | |
| } | |
| ); | |
| export { | |
| backgroundUniforms, | |
| backgroundPatternUniforms, | |
| backgroundUniformValues, | |
| backgroundPatternUniformValues | |
| }; | |