Allowing humans to interactively guide machines where to look does not always improve a human-AI team's classification accuracy Paper • 2404.05238 • Published Apr 8 • 3
GlitchBench: Can large multimodal models detect video game glitches? Paper • 2312.05291 • Published Dec 8, 2023 • 3
Large Language Models are Pretty Good Zero-Shot Video Game Bug Detectors Paper • 2210.02506 • Published Oct 5, 2022
Visual correspondence-based explanations improve AI robustness and human-AI team accuracy Paper • 2208.00780 • Published Jul 26, 2022
Zoom is what you need: An empirical study of the power of zoom and spatial biases in image classification Paper • 2304.05538 • Published Apr 11, 2023 • 2
CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning Paper • 2203.11096 • Published Mar 21, 2022