merge
this is a model focused on roleplaying. please dont expect much from it in other areas. it will do its job as roleplaying. This is a merge of pre-trained language models created using mergekit. careful it generates nsfw contents. whatever generated by you is your responsibility. ejoy it by roleplaying. cheers ☺️.
Merge Details
Merge Method
This model was merged using the TIES merge method using mistralai/Mistral-7B-v0.1 as a base.
Models Merged
The following models were included in the merge:
- mistralai/Mistral-7B-Instruct-v0.2
- Endevor/InfinityRP-v1-7B
- CalderaAI/Naberius-7B
- CalderaAI/Hexoteric-7B
- Endevor/EndlessRP-v3-7B
Configuration
The following YAML configuration was used to produce this model:
models:
- model: mistralai/Mistral-7B-v0.1
#no parameters necessary for base model
- model: mistralai/Mistral-7B-Instruct-v0.2
parameters:
density: 0.6
weight: 0.25
- model: Endevor/InfinityRP-v1-7B
parameters:
density: 0.6
weight: 0.25
- model: Endevor/EndlessRP-v3-7B
parameters:
density: 0.6
weight: 0.25
- model: CalderaAI/Naberius-7B
parameters:
density: 0.6
weight: 0.25
- model: CalderaAI/Hexoteric-7B
parameters:
density: 0.6
weight: 0.25
merge_method: ties
base_model: mistralai/Mistral-7B-v0.1
parameters:
normalize: false
int8_mask: true
dtype: float16
download
dowanlod any of one file not all of them.
About GGUF
GGUF is a new format introduced by the llama.cpp team on August 21st 2023. It is a replacement for GGML, which is no longer supported by llama.cpp.
Here is an incomplete list of clients and libraries that are known to support GGUF:
llama.cpp. The source project for GGUF. Offers a CLI and a server option. text-generation-webui, the most widely used web UI, with many features and powerful extensions. Supports GPU acceleration. KoboldCpp, a fully featured web UI, with GPU accel across all platforms and GPU architectures. Especially good for story telling. GPT4All, a free and open source local running GUI, supporting Windows, Linux and macOS with full GPU accel. LM Studio, an easy-to-use and powerful local GUI for Windows and macOS (Silicon), with GPU acceleration. Linux available, in beta as of 27/11/2023. LoLLMS Web UI, a great web UI with many interesting and unique features, including a full model library for easy model selection. Faraday.dev, an attractive and easy to use character-based chat GUI for Windows and macOS (both Silicon and Intel), with GPU acceleration. llama-cpp-python, a Python library with GPU accel, LangChain support, and OpenAI-compatible API server. candle, a Rust ML framework with a focus on performance, including GPU support, and ease of use. ctransformers, a Python library with GPU accel, LangChain support, and OpenAI-compatible AI server. Note, as of time of writing (November 27th 2023), ctransformers has not been updated in a long time and does not support many recent models.
info
Name | Quant method | Bits | Size | Max RAM required | Use case |
---|---|---|---|---|---|
[Q2_K.gguf)] | Q2_K | 2 | 2.72 GB | 5.22 GB | significant quality loss - not recommended for most purposes |
[Q3_K_S.gguf)] | Q3_K_S | 3 | 3.16 GB | 5.66 GB | very small, high quality loss |
[Q3_K_M.gguf)] | Q3_K_M | 3 | 3.52 GB | 6.02 GB | very small, high quality loss |
[Q3_K_L.gguf)] | Q3_K_L | 3 | 3.82 GB | 6.32 GB | small, substantial quality loss |
[Q4_0.gguf)] | Q4_0 | 4 | 4.11 GB | 6.61 GB | legacy; small, very high quality loss - prefer using Q3_K_M |
[Q4_K_S.gguf)] | Q4_K_S | 4 | 4.14 GB | 6.64 GB | small, greater quality loss |
[Q4_K_M.gguf)] | Q4_K_M | 4 | 4.37 GB | 6.87 GB | medium, balanced quality - recommended |
[Q5_0.gguf)] | Q5_0 | 5 | 5.00 GB | 7.50 GB | legacy; medium, balanced quality - prefer using Q4_K_M |
[Q5_K_S.gguf) ] | Q5_K_S | 5 | 5.00 GB | 7.50 GB | large, low quality loss - recommended |
[Q5_K_M.gguf) ] | Q5_K_M | 5 | 5.13 GB | 7.63 GB | large, very low quality loss - recommended |
[Q6_K.gguf)] | Q6_K | 6 | 5.94 GB | 8.44 GB | very large, extremely low quality loss |
[Q8_0.gguf)] | Q8_0 | 8 | 7.70 GB | 10.20 GB | very large, extremely low quality loss - not recommended |
Note: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead. [note this info format is borrowed from @TheBloke (https://huggingface.co/TheBloke) ]
citation
this repo has been used to make the merge.
@article{goddard2024arcee,
title={Arcee's MergeKit: A Toolkit for Merging Large Language Models},
author={Goddard, Charles and Siriwardhana, Shamane and Ehghaghi, Malikeh and Meyers, Luke and Karpukhin, Vlad and Benedict, Brian and McQuade, Mark and Solawetz, Jacob},
journal={arXiv preprint arXiv:2403.13257},
year={2024}
}
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