Patent Document

BACKGROUND OF THE INVENTION 
     1. Field of the Invention 
     The present invention relates to a geometry translation processor incorporated in a floating-point processor, for carrying out geometry translation when drawing graphics on a display. 
     2. Description of the Prior Art 
     When drawing a polygon on a display, it is necessary to translate the three-dimensional coordinates of each vertex of the polygon into two-dimensional ones. The translation is achieved by calculating the product of a 4-by-4 matrix and a 4-element vector. After the translation, each vertex of the polygon is checked to see if it is within a display area, to determine whether the vertex must be clipped or displayed as it is. 
     For example, an output coordinate vector (x′, y′, z′, w′) is obtained as the product of an input coordinate vector (x, y, z, 1) and the following matrix:             (           a   ,           b   ,           c   ,         d             e   ,           f   ,           g   ,         h             i   ,           j   ,           k   ,         l             m   ,           n   ,           o   ,         p         )                            
     The product is calculated as follows:                (       x   ′     ,     y   ′     ,     z   ′     ,     w   ′       )     =       (     x   ,   y   ,   z   ,   1     )                     (     a   ,   b   ,   c   ,   d     )                                (     e   ,   f   ,   g   ,   h     )                              (     i   ,   j   ,   k   ,   l     )                              (     m   ,   n   ,   o   ,   p     )                                                   =     (       ax   +   ey   +   iz   +   lm     ,     bx   +   fy   +   jz   +     l                 n       ,                       cx   +   gy   +   kz   +   lo   +   dx   +   hy   +   lz   +   lp     )                                  
     The calculation is executed at high speed with four multiply-add calculation units by operating them four times in parallel. After translation, every coordinate is checked to see if it is within a display area, to determine whether it must be clipped or displayed as it is. 
     A translated point having the coordinates (x′, y′, z′, w′) is within the display area, if the following are satisfied: 
     
       
         −| w′|&lt;x′&lt;|w′|   (1) 
       
     
     
       
         −| w′|&lt;y′&lt;|w′|   (2) 
       
     
     
       
         −| w′|&lt;z′&lt;|w′|   (3) 
       
     
     Checking a given point to see if it is within a display area is called a clipping test. 
     If a given point is out of a display area, the following are tested: 
     
       
         if | x′|&lt;−|w ′| then the point is out in a negative  x -direction  (4) 
       
     
     
       
         if | x′|&gt;|w ′| then the point is out in a positive  x -direction  (5) 
       
     
     
       
         if | y′|&lt;−|w ′| then the point is out in a negative  y -direction  (6) 
       
     
     
       
         if | y′|&gt;|w ′| then the point is out in a positive  y -direction  (7) 
       
     
     
       
         if | z′|&lt;−|w ′| then the point is out in a negative  z -direction  (8) 
       
     
     
       
         if | z′|&gt;|w ′| then the point is out in a positive  z -direction  (9) 
       
     
     The clipping test is carried out on each vertex of a given polygon after geometry translation. When drawing a polygon having n vertexes, the clipping test is carried out n times to test every vertex. If every vertex of the polygon is in a display area, the polygon is drawn as it is. If any one of the vertexes is out of the display area, the polygon is partly clipped and displayed. If every vertex is out of the display area, there will be two cases. In one case, every vertex is out of the display area in a given direction, to satisfy, for example, the expression (4). In this case, the polygon is not drawn. In the other case, one vertex may satisfy the expression (4) and the others the expression (5). Then, the polygon is partly clipped and displayed. 
     FIG. 1 shows a geometry translation processor for carrying out geometry translation and clipping tests according to a prior art. This processor is incorporated in a floating-point processor. 
     The floating-point processor is a coprocessor, and therefore, instructions for the processor are fetched and decoded by a main processor. Conditional branching is carried out by the main processor in response to a signal TRUE/FALSE sent from the coprocessor. 
     The geometry translation processor has a 128-bit source bus  1 , a 128-bit source bus  2 , a 128-bit destination bus  3 , a register block  4 , and operation units  7   x ,  7   y ,  7   z , and  7   w.  Bit lines of each of the 128-bit buses are divided into four groups each including 32 bit lines. The groups are called x-, y-, z-, and w-groups. 
     FIG. 2 shows the details of the register block  4  containing 64 registers R0 to R63. The x-group bit lines of the source bus  2  and destination bus  3  are connected to the registers R0, R4, R8, and the like whose register numbers are each divisible by four. The y-group bit lines of the buses  2  and  3  are connected to the registers R1, R5, R9, and the like whose register numbers provide each a remainder of 1 when divided by four. The z-group bit lines of the buses  2  and  3  are connected to the registers R2, R6, R10, and the like whose register numbers provide each a remainder of 2 when divided by four. The w-group bit lines of the buses  2  and  3  are connected to the registers R3, R7, R11, and the like whose register numbers provide each a remainder of 3 when divided by four. The bit lines of the source bus  1  are connected to all registers of the register block  4 , to form a crossbar structure. 
     FIG. 3 shows the details of the operation units  7   x ,  7   y ,  7   z , and  7   w . These units are multiply-add calculation units FMACx, FMACy, FMACz, and FMACw, which are capable of calculating multiply-add, multiplication, addition, and subtraction in parallel. A special operation such as comparison is carried out by the unit  7   w.    
     The units  7   x  to  7   w  calculate a 4-by-4 matrix at high speed in geometry translation. Examples of instructions and a program used for calculating a matrix will be explained. 
     Any numeral having a prefix of “R” represents a register number. 
     FMUL: Carry out four multiplications in parallel 
     Example: FMUL R20-R23, R16, R0-R3 
     R20←R16×R0 
     R21←R16×R1 
     R22←R16×R2 
     R23←R16×R3 
     FMAC: Carry out four multiplications in parallel 
     Example: FMAC R20-R23, R16, R0-R3 
     R20←R20+R16×R0 
     R21←R21+R16×R1 
     R22←R22+R16×R2 
     R23←R23+R16×R3 
     FNEG: Invert the sign of a floating-point number 
     Example: FNEG R0, R1 
     R0=−(R1) 
     FCMP: Compare floating-point numbers with each other. A result is sent as a signal TRUE/FALSE to the main processor. 
     Examples: 
     FCMP eq R0, R1; if R0=R1 then TRUE, and if not then FALSE 
     FCMP ne R0, R1; if not R0=R1 then TRUE, and if R0=R1 then FALSE 
     FCMP gt R0, R1; if R0&gt;R1 then TRUE, and if not then FALSE 
     FCMP le R0, R1; if R0&lt;=R1 then TRUE, and if not then FALSE 
     FCMP lt R0, R1; if R0&lt;R1 then TRUE, and if not then FALSE 
     FCMP ab R0, R1; if R0&gt; 32  R1 then TRUE, and if not then FALSE 
     BCT: Branch to a label if TRUE 
     Example: BCT label 
     An example of a program for carrying out the geometry translation and clipping test on a triangle with the use of the above instructions will be explained. 
     Vertex coordinates of the triangle before translation are stored in the following registers: 
     Vertex 1: (R0, R1, R2, R3) 
     Vertex 2: (R4, R5, R6, R7) 
     Vertex 3: (R8, R9, R10, R11) 
     A perspective translation matrix is stored as follows:             (           R16   ,           R17   ,           R18   ,         R19             R20   ,           R21   ,           R22   ,         R23             R24   ,           R25   ,           R26   ,         R27             R28   ,           R29   ,           R30   ,         R31         )                            
     Vertex coordinates of the triangle after translation are stored in the following registers: 
     Vertex 1: (R32, R33, R34, R35) 
     Vertex 2: (R36, R37, R38, R39) 
     Vertex 3: (R40, R41, R42, R43) 
     Start of program list 1; 
     Coordinate translation of vertex 1 
     FMUL R32-R35, R0, R16-R19 
     FMAC R32-R35, R1, R20-R23 
     FMAC R32-R35, R2, R24-R27 
     FMAC R32-R35, R3, R28-R31; 
     Coordinate translation of vertex 2 
     FMUL R35-R39, R4, R16-R19 
     FMAC R35-R39, R5, R20-R23 
     FMAC R36-R39, R6, R24-R27 
     FMAC R36-R39, R7, R28-R31; 
     Coordinate translation of vertex 3 
     FMUL R40-R43, R8, R16-R19 
     FMAC R40-R43, R9, R20-423 
     FMAC R40-R43, R10, R24-R27 
     FMAC R40-R43, R11, R28-R31; 
     Clipping test with w being positive; 
     Vertex 1 
     FCMP gt R32, R35; if x&gt;w at vertex 1 then 
     BCT label; jump to clipping process 
     FCMP gt R33, R35; if y&gt;w at vertex 1 then 
     BCT label; jump to clipping process 
     FCMP gt R34, R35; if z&gt;w at vertex 1 then 
     BCT label; jump to clipping process 
     FNEG gt R35, R35; R35=−(R35) 
     FCMP lt R32, R35; if x&lt;−w at vertex 1 then 
     BCT label; jump to clipping process 
     FCMP lt R33, R35; if y&lt;−w at vertex 1 then 
     BCT label; jump to clipping process 
     FCMP lt R34, R35; if z&lt;−w at vertex 1 then 
     BCT label; jump to clipping process; 
     Vertex 2 
     FCMP gt R36, R39; if x&gt;w at vertex 2 then 
     BCT label; jump to clipping process 
     FCMP gt R37, R39; if y&gt;w at vertex 2 then 
     BCT label; jump to clipping process 
     FCMP gt R38, R39; if z&gt;w at vertex 2 then 
     BCT label; jump to clipping process 
     FNEG gt R39, R39; R39=−(R39) 
     FCMP lt R36, R39; if x&lt;−w at vertex 2 then 
     BCT label; jump to clipping process 
     FCMP lt R37, R39; if y&lt;−w at vertex 2 then 
     BCT label; jump to clipping process 
     FCMP lt R38, R39; if z&lt;−w at vertex 2 then 
     BCT label; jump to clipping process; 
     Vertex 3 
     FCMP gt R40, R43; if x&gt;w at vertex 3 then 
     BCT label; jump to clipping process 
     FCMP gt R41, R43; if y&gt;w at vertex 3 then 
     BCT label; jump to clipping process 
     FCMP gt R42, R43; if z&gt;w at vertex 3 then 
     BCT label; jump to clipping process 
     FNEG gt R43, R43; R43=−(R43) 
     FCMP lt R40, R43; if x&lt;−w at vertex 3 then 
     BCT label; jump to clipping process 
     FCMP lt R41, R43; if y&lt;−w at vertex 3 then 
     BCT label; jump to clipping process 
     FCMP lt R42, R43; if z&lt;−w at vertex 3 then 
     BCT label; jump to clipping process 
     End of program list 1 
     In this way, the prior art carries out geometry translation by combining comparison instructions each between two numbers and branching instructions. The clipping test of the prior art involves many comparison and branching steps, to deteriorate performance and efficiency. 
     SUMMARY OF THE INVENTION 
     An object of the present invention is to provide a geometry translation processor capable of efficiently carrying out geometry translation and clipping tests. 
     In order to accomplish the object, an aspect of the present invention provides a geometry translation processor having four geometry translation circuits for perspectively translating an input coordinate vector (x, y, z, 1) into an output coordinate vector (x′, y′, z′, w′), three comparator circuits provided for three of the geometry translation circuits, respectively, for comparing three elements (x′, y′, z′) of the output coordinate vector with the remaining element (w′) thereof, to determine whether or not the three elements are within a display area, and a clipping register for storing the outputs of the comparator circuits. 
     Each of the elements (x′, y′, z′, w′) of the output coordinate vector includes a sign and an absolute value. Each of the comparator circuits has a comparator for comparing the absolute value of a corresponding one of the three elements (x′, y′, z′) with the absolute value of the remaining element (w′), a first circuit for providing an AND of the output of the comparator and the sign of the corresponding element, and a second circuit for providing an AND of the output of the comparator and an inversion of the sign of the corresponding element. 
     The clipping register is a shift register for shifting and storing the outputs of the comparator circuits. 
     Each of the comparator circuits provides a signal indicating that a corresponding one of the three elements (x′, y′, z′) of the output coordinate vector is out of the display area if the corresponding element is below or above the remaining element (x′&gt;|w′| or x′&lt;−|w′|, y′&gt;|w′| or y′&lt;−|w′|, z′&gt;|w′| or z′&lt;−|w′|). 
     Each of the comparator circuits provides a 2-bit identification signal that indicates one of the facts that a corresponding one of the three elements (x′, y′, z′) of the output coordinate vector is within the display area, that the corresponding element is out of the display area in a positive direction, and that the corresponding element is out of the display area in a negative direction. 
     The clipping register may be a shift register of “6×n” bits with “n” being greater than 1. Every six bits of the shift register receive the identification signals from the comparator circuits and are shifted to be ready for receiving the next identification signals from the same. 
     The shift register is of at least 18 bits and is connected to an output circuit that provides an OR of the 18 bits. 
    
    
     BRIEF DESCRIPTION OF THE DRAWINGS 
     FIG. 1 shows a geometry translation processor according to a prior art; 
     FIG. 2 shows a register block contained in the processor of FIG. 1; 
     FIG. 3 shows operation units contained in the processor of FIG. 1; 
     FIG. 4 shows a graphics processing system employing a geometry translation processor according to an embodiment of the present invention; 
     FIG. 5 shows the details of the geometry translation processor of FIG. 4; 
     FIG. 6 shows a clipping comparator contained in the processor of FIG. 5; and 
     FIG. 7 shows a clipping register contained in the processor of FIG.  5 . 
    
    
     DETAILED DESCRIPTION OF THE EMBODIMENTS 
     FIG. 4 shows a graphics processing system employing a geometry translation processor according to an embodiment of the present invention. 
     The system has a processor unit  1 , a graphics processor unit (GPU)  3 , and a main memory  5 , which are connected to one another through a main bus  7 . The GPU  3  is connected to a graphics memory  9  through a graphics bus  11 . 
     The GPU  3  has a pre-process part  13  and a main process part  15 . The main process part  15  employs digital differential analyzers (DDAs), to read texture information from the graphics memory  9 , carry out rendering on pixels, and write a resultant image in a frame buffer in the graphics memory  9 . The pre-process part  13  calculates parameters such as initial and differential values for the DDAs of the main process part  15 . 
     The processor unit  1  has a processor core  17 , which reads a program from the main memory  5  and executes the same. According to the program, the processor core  17  generates GPU command information such as the two-dimensional coordinates and color information of each vertex of a polygon to draw. The processor core  17  employs the geometry translation processor  19  for translating three-dimensional coordinates into two-dimensional coordinates. According to the program, the processor unit  1  adds, to the GPU command information, an identification command indicating the kind of the polygon to draw. According to the GPU command information and additional information, the processor unit  1  generates a GPU command and sends it to the GPU  3  through the main bus  7 , so that the GPU  3  may draw the polygon. The GPU command may be sent through a dedicated bus instead of the main bus  7 . A speed of sending the GPU command of the processor unit  1  may not be equal to a speed of drawing the polygon of the GPU  3 . In this case, the main memory  5  buffers the GPU command, to absorb the speed difference. 
     FIG. 5 shows the details of the geometry translation processor  19 . The processor  19  has operation units  5   x ,  5   y , and  5   z  incorporating clipping comparators  4   x ,  4   y , and  4   z , respectively. The processor  19  also has an operation unit  5   w  and a clipping register  6 . The other arrangements of the processor  19  are the same as those of the prior art of FIG.  1 . 
     FIG. 6 shows the details of any one of the clipping comparators  4   x ,  4   y , and  4   z . The clipping comparator compares an element xn (yn, zn) of an output coordinate vector (xn, yn, zn, wn) of a vertex n of a given polygon after translation with an element wn of the same output coordinate vector, to see if xn&gt;|wn|, xn&lt;−|wn|, xn&gt;=|wn|, or xn&lt;=−|wn|( yn&gt;|wn|, yn&lt;−|wn|, yn&gt;=|wn|, or yn&lt;=−|wn|, or zn&gt;|wn|, zn&lt;−|wn|, zn&gt;=|wn|, or zn&lt;=−|wn|) and provide a comparison result in response to a single comparison instruction. The clipping comparator has input registers  51  and  52 , a comparator  53 , and AND gates  54  and  55 . The input register  51  stores the vector element xn (yn, zn) with the sign thereof. The input register  52  stores the vector element wn with the sign thereof. The comparator  53  compares the vector elements stored in the input registers  51  and  52  with each other. The AND gate  54  receives the output of the comparator  53  and an inversion of the sign stored in the input register  51  and checks to see if xn (yn, zn)&gt;wn, or xn (yn, zn)&gt;=wn. The AND gate  55  receives the output of the comparator  53  and the sign stored in the input register  51  and checks to see if xn (yn, zn)&lt;−wn or xn (yn, zn)&lt;=−wn. 
     FIG. 7 shows the details of the clipping register  6 . The clipping register  6  has a shift register  61  and an OR gate  62 . The OR gate  62  provides an OR of right 18 bits of the shift register  61 . 
     In response to the comparison instruction, the shift register  61  carries out a 6-bit left shift and receives the outputs of the clipping comparators  4   x ,  4   y , and  4   z . Namely, the shift register  61  shifts the coordinates (xn−1, yn−1, zn−1) of the preceding vertex (n−1) of a given polygon to the left and receives latest six bits from the clipping comparators  4   x ,  4   y , and  4   z . After data for n vertexes (three vertexes in the case of a triangle) are stored in the shift register  61 , the OR gate  62  checks to see if each vertex is within a display area. If some vertex must be clipped, the OR gate  62  provides a branching instruction to carry out a clipping process. 
     The input registers  51  of the clipping comparators  4   x ,  4   y , and  4   z  receive elements x, y, and z, respectively, of a given output coordinate vector (x, y, z, w) while the input register  52  of each clipping comparator receives an element w of the same vector. 
     For example, in the clipping comparator  4   x , the input register  51  stores a numeric field of the element x and a sign thereof separately, and the input register  52  stores a numeric field of the element w and a sign thereof separately. The input registers  51  and  52  provide the comparator  53  with the numeric fields as inputs 1 and 2. Each numeric field represents a floating-point number consisting of an exponential part and a mantissa part. 
     The comparator  53  provides 1 if input 1 &gt;input 2 or input  1  &gt;=input 2, and 0, if not so. An inversion of the sign of the element x is transferred to the AND gate  54 , and the sign of the element x is transferred as it is to the AND gate  55 . 
     If |x|&gt;|w| and x&gt;=0, i.e., if x&gt;w, the AND gate  54  provides an output +x Clipping Info. of 1. If |x|&gt;|w| and x&lt;0, i.e., if x&lt;−w, the AND gate  55  provides an output −x Clipping Info. of 1. Here, the element w is supposed to be positive. 
     The outputs +x Clipping Info., +y Clipping Info., +z Clipping Info., −x Clipping Info., −y Clipping Info., and −z Clipping Info. of the clipping comparators  4   x ,  4   y , and  4   z  are supplied to the clipping register  6 . 
     The clipping comparators  4   x ,  4   y , and  4   z  are simultaneously operated in response to an instruction FCLIP. The instruction FCLIP executes 6-bit left shift, comparison, and clipping test. This will be explained in detail. 
     Example: FCLIP R0-R3, R4 
     (1) First operation 
     The shift register  61  carries out a 6-bit left shift. 
     (2) Second operation 
     The clipping comparator  4   x  compares R0 (x) with R4 (w), the clipping comparator  4   y  compares R1 (y) with R4 (w), and the clipping comparator  4   z  compares R2 (z) with R4 (w). 
     (3) Third operation 
     The clipping test is carried out. If any one of lower 18 bits of the shift register  61  is 1, a signal TRUE is sent to the main processor. 
     The first and second operations are independent of each other, and therefore, are carried out simultaneously. 
     In FIG. 7, the shift register  61  is of 32 bits and lowest six bits are connected to the outputs of the clipping comparators  4   x ,  4   y , and  4   z . Namely, bits 0 to 5 thereof are connected to the outputs +x Clipping Info., −x Clipping Info., +y Clipping Info., −y Clipping Info., +z Clipping Info., and −z Clipping Info., respectively. 
     Whenever the instruction FCLIP is carried out, the shift register  61  carries out a 6-bit left shift. Accordingly, the bits 0 to 5 thereof store clipping information about the latest vertex of a given polygon, the bits 6 to 11 store clipping information about the first preceding vertex of the polygon, the bits 12 to 17 store clipping information about the second preceding vertex of the polygon, the bits 18 to 23 store clipping information about the third preceding vertex of the polygon, and the bits 24 to 29 store clipping information about the fourth preceding vertex of the polygon. 
     In the case of a triangle, there are three vertexes, and each of which is subjected to the clipping test. Namely, the OR gate  62  determines whether or not any one of the bits 0 to 17 of the register  61  is 1. If any one of the bits is 1, a signal TRUE is sent to the main processor, and a branching instruction is executed to carry out the clipping process. 
     The clipping comparators  4   x ,  4   y , and  4   z of the present invention reduce the number of comparison instructions required for the clipping test to one, thereby improving an operation speed. The clipping register  6  is capable of always holding clipping information about latest five vertexes. Namely, it can handle a triangle to a pentagon. The clipping comparators  4   x ,  4   y , and  4   z and clipping register  6  can shorten the program list  1  of the prior art to the following program list  2 , thereby reducing the number of steps of the clipping test. 
     Start of program list 2; 
     Coordinate translation of vertex 1 
     FMUL R32-R35, R0, R16-R19 
     FMAC R32-R35, R1, R20-R23 
     FMAC R32-R35, R2, R24-R27 
     FMAC R32-R35, R3, R28-R31; 
     Coordinate translation of vertex 2 
     FMUL R35-R39, R4, R16-R19 
     FMAC R35-R39, R5, R20-R23 
     FMAC R36-R39, R6, R24-R27 
     FMAC R36-R39, R7, R28-R31; 
     Coordinate translation of vertex 3 
     FMUL R40-R43, R8, R16-R19 
     FMAC R40-R43, R9, R20-423 
     FMAC R40-R43, R10, R24-R27 
     FMAC R40-R43, R11, R28-R31; 
     Clipping test with w being positive 
     FCLIP R32-R34, R35, store clipping information about vertex 1 in clipping register 
     FCLIP R36-R38, R39; store clipping information about vertex 2 in clipping register 
     FCLIP R40-R42, R43; store clipping information about vertex 3 in clipping register 
     BCT label; jump to clipping process according to latest information about three vertexes 
     End of program list 2 
     Since the clipping register  6  stores all pieces of clipping information about a given polygon, it is easy to see if the polygon is within a display area. 
     In the case of a triangle, the clipping information +x of each of the vertexes 1 to 3 of the triangle is 1 if it is entirely out of a display area. In this case, there is no need of drawing the triangle. To test a triangle, the OR gate  62  may be replaced with one that provides an OR of the information +x of each of the vertexes 1 to 3 of the triangle. 
     The present invention is applicable not only to a triangle having three vertexes but also to a polygon having an optional number (n) of vertexes, where n&gt;=3, by properly increasing the number of bits supplied to the OR gate  62  as well as the number of bits of the shift register  61 . 
     As explained above, the present invention compares elements (xn, yn, zn) of an output coordinate vector after geometry translation with an element (wn) of the same vector according to a single comparison instruction. The present invention is capable of carrying out a clipping test in a short time with a reduced number of instructions in a program having a reduced number of steps. The present invention employs a dedicated register for storing comparison information to efficiently carry out the clipping test.

Technology Category: g