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backburn/Probably | interface/buttons/core.lua | 1 | 1408 | -- ProbablyEngine Rotations - https://probablyengine.com/
-- Released under modified BSD, see attached LICENSE.
local AceGUI = LibStub("AceGUI-3.0")
ProbablyEngine.buttons.create('MasterToggle', nil, function(self, button)
if button == "LeftButton" then
self.checked = not self.checked
self:SetChecked(self.checked)
ProbablyEngine.config.write('button_states', 'MasterToggle', self.checked)
if self.checked then
_G['PE_Buttons_MasterToggleHotKey']:SetText('On')
else
_G['PE_Buttons_MasterToggleHotKey']:SetText('Off')
end
else
local dropdown = CreateFrame("Frame", "Test_DropDown", self, "UIDropDownMenuTemplate");
UIDropDownMenu_Initialize(dropdown, ProbablyEngine.rotation.list_custom, "MENU");
ToggleDropDownMenu(1, nil, dropdown, self, 0, 0);
-- Don't toggle the state, I'm not sure why a return value can't handle this
self.checked = self.checked
self:SetChecked(self.checked)
end
end, pelg('toggle'), pelg('toggle_tooltip'))
ProbablyEngine.toggle.create('cooldowns', 'Interface\\ICONS\\Achievement_BG_winAB_underXminutes', pelg('cooldowns'), pelg('cooldowns_tooltip'))
ProbablyEngine.toggle.create('multitarget', 'Interface\\ICONS\\Ability_Druid_Starfall', pelg('multitarget'), pelg('multitarget_tooltip'))
ProbablyEngine.toggle.create('interrupt', 'Interface\\ICONS\\Ability_Kick.png', pelg('interrupt'), pelg('interrupt_tooltip'))
| bsd-3-clause |
Ninjistix/darkstar | scripts/zones/Windurst_Woods/npcs/Millerovieunet.lua | 5 | 1188 | -----------------------------------
-- Area: Windurst_Woods
-- NPC: Millerovieunet
-- Only sells when Windurst controlls Qufim Region
-- Confirmed shop stock, August 2013
-----------------------------------
package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Windurst_Woods/TextIDs");
require("scripts/globals/events/harvest_festivals")
require("scripts/globals/conquest");
require("scripts/globals/shop");
-----------------------------------
function onTrade(player,npc,trade)
onHalloweenTrade(player,trade,npc);
end;
function onTrigger(player,npc)
if (GetRegionOwner(QUFIMISLAND) ~= NATION_WINDURST) then
player:showText(npc,MILLEROVIEUNET_CLOSED_DIALOG);
else
player:showText(npc,MILLEROVIEUNET_OPEN_DIALOG);
local stock =
{
954, 4032 -- Magic Pot Shard
}
showShop(player,WINDURST,stock);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
teran/deduplicator | deduplicator.lrdevplugin/GithubCheckUpdates.lua | 1 | 1634 | --[[----------------------------------------------------------------------------
This file is a part of Deduplicator Lightroom Classic CC plugin
Licenced under GPLv2 terms
GIT Repository with the code:
https://github.com/teran/deduplicator
------------------------------------------------------------------------------]]
local LrDialogs = import 'LrDialogs'
local LrHttp = import 'LrHttp'
local LrLogger = import 'LrLogger'
local LrTasks = import 'LrTasks'
local json = require 'JSON'
json.strictTypes = true
require 'Info'
local logger = LrLogger(plugin_name)
logger:enable(log_target)
logger:trace('GithubCheckUpdates.lua invoked')
function checkForUpdates()
logger:debugf('Preparing to request %s', latest_release_json_url)
local responseBody, headers = LrHttp.get(latest_release_json_url)
r = json:decode(responseBody)
logger:infof('Received latest available version as %s', r['tag_name'])
if r['tag_name'] ~= plugin_version then
local referToNewRelease = LrDialogs.confirm(
'Update is available!',
string.format(
'Release %s is available. You have %s, wanna visit download page?',
r['tag_name'], plugin_version),
'Yes, I want to download an update!',
'No, thanks.'
)
if referToNewRelease == 'ok' then
logger:tracef('Opening %s in system browser', r['html_url'])
LrHttp.openUrlInBrowser(r['html_url'])
else
logger:tracef("User refused to update :'(")
end
else
logger:infof('Deduplicator is up-to-date')
LrDialogs.message('Deduplicator is up-to-date!', 'Keep it going!')
end
end
LrTasks.startAsyncTask(checkForUpdates)
| gpl-2.0 |
davidbuzz/ardupilot | libraries/AP_Scripting/examples/ahrs-source-gps-wheelencoders.lua | 19 | 7934 | -- This script helps vehicles move between GPS and Non-GPS environments using GPS and Wheel Encoders
--
-- setup RCx_OPTION = 90 (EKF Pos Source) to select the source (low=primary, middle=secondary, high=tertiary)
-- setup RCx_OPTION = 300 (Scripting1). When this switch is pulled high, the source will be automatically selected
-- setup EK3_SRCn_ parameters so that GPS is the primary source, WheelEncoders are the secondary
--
-- When the auxiliary switch (ZigZag Auto) is pulled high automatic source selection uses these thresholds:
-- SCR_USER2 holds the threshold for GPS speed accuracy (around 0.3 is a good choice)
-- SCR_USER3 holds the threshold for GPS innovations (around 0.3 is a good choice)
-- if GPS speed accuracy <= SCR_USER2 and GPS innovations <= SRC_USER3 then the GPS (primary source set) will be used
-- otherwise wheel encoders (secondary source set) will be used
local source_prev = 0 -- previous source, defaults to primary source
local sw_source_prev = -1 -- previous source switch position
local sw_auto_pos_prev = -1 -- previous auto source switch position
local auto_switch = false -- true when auto switching between sources is active
local gps_usable_accuracy = 1.0 -- GPS is usable if speed accuracy is at or below this value
local vote_counter_max = 20 -- when a vote counter reaches this number (i.e. 2sec) source may be switched
local gps_vs_nongps_vote = 0 -- vote counter for GPS vs NonGPS (-20 = GPS, +20 = NonGPS)
-- play tune on buzzer to alert user to change in active source set
function play_source_tune(source)
if (source) then
if (source == 0) then
notify:play_tune("L8C") -- one long lower tone
elseif (source == 1) then
notify:play_tune("L12DD") -- two fast medium tones
elseif (source == 2) then
notify:play_tune("L16FFF") -- three very fast, high tones
end
end
end
-- the main update function
function update()
-- check switches are configured
-- at least one switch must be set
-- source selection from RCx_FUNCTION = 90 (EKF Source Select)
-- auto source from RCx_FUNCTION = 300 (Scripting1)
local rc_function_source = rc:find_channel_for_option(90)
local rc_function_auto = rc:find_channel_for_option(300)
if (rc_function_source == nil) and (rc_function_auto == nil) then
gcs:send_text(0, "ahrs-source-gps-wheelencoders.lua: RCx_FUNCTION=90 or 300 not set!")
return update, 1000
end
-- check GPS speed accuracy threshold has been set
local gps_speedaccuracy_thresh = param:get('SCR_USER2') -- SCR_USER2 holds GPS speed accuracy threshold
if (gps_speedaccuracy_thresh == nil) or (gps_speedaccuracy_thresh <= 0) then
gcs:send_text(0, "ahrs-source-gps-wheelencoders.lua: set SCR_USER2 to GPS speed accuracy threshold")
return update, 1000
end
-- check GPS innovation threshold has been set
local gps_innov_thresh = param:get('SCR_USER3') -- SCR_USER3 holds GPS velocity innovation
if (gps_innov_thresh == nil) or (gps_innov_thresh <= 0) then
gcs:send_text(0, "ahrs-source-gps-wheelencoders.lua: set SCR_USER3 to GPS innovation threshold")
return update, 1000
end
-- check if GPS speed accuracy is over threshold
local gps_speed_accuracy = gps:speed_accuracy(gps:primary_sensor())
local gps_over_threshold = (gps_speed_accuracy == nil) or (gps:speed_accuracy(gps:primary_sensor()) > gps_speedaccuracy_thresh)
-- get GPS innovations from ahrs
local gps_innov = Vector3f()
local gps_var = Vector3f()
gps_innov, gps_var = ahrs:get_vel_innovations_and_variances_for_source(3)
local gps_innov_over_threshold = (gps_innov == nil) or (gps_innov:z() == 0.0) or (math.abs(gps_innov:z()) > gps_innov_thresh)
-- automatic selection logic --
-- GPS vs NonGPS vote. "-1" to move towards GPS, "+1" to move to Non-GPS
if (not gps_over_threshold) and (not gps_innov_over_threshold) then
-- vote for GPS if GPS accuracy good AND innovations are low
gps_vs_nongps_vote = math.max(gps_vs_nongps_vote - 1, -vote_counter_max)
else
-- otherwise vote for NonGPS (wheel encoders)
gps_vs_nongps_vote = math.min(gps_vs_nongps_vote + 1, vote_counter_max)
end
-- auto source vote collation
local auto_source = -1 -- auto source undecided if -1
if gps_vs_nongps_vote <= -vote_counter_max then
auto_source = 0 -- GPS
elseif gps_vs_nongps_vote >= vote_counter_max then
auto_source = 1 -- Non-GPS / wheel encoders
end
-- read source switch position from RCx_FUNCTION = 90 (EKF Source Select)
local sw_source_pos = rc_function_source:get_aux_switch_pos()
if sw_source_pos ~= sw_source_pos_prev then -- check for changes in source switch position
sw_source_pos_prev = sw_source_pos -- record new switch position so we can detect changes
auto_switch = false -- disable auto switching of source
if source_prev ~= sw_source_pos then -- check if switch position does not match source (there is a one-to-one mapping of switch to source)
source_prev = sw_source_pos -- record what source should now be (changed by ArduPilot vehicle code)
gcs:send_text(0, "Pilot switched to Source " .. string.format("%d", source_prev+1))
else
gcs:send_text(0, "Pilot switched but already Source " .. string.format("%d", source_prev+1))
end
play_source_tune(source_prev) -- alert user of source regardless of whether it has changed or not
end
-- read auto source switch position from RCx_FUNCTION = 300 (Scripting1)
if rc_function_auto then
local sw_auto_pos = rc_function_auto:get_aux_switch_pos()
if sw_auto_pos ~= sw_auto_pos_prev then -- check for changes in source auto switch position
sw_auto_pos_prev = sw_auto_pos -- record new switch position so we can detect changes
if sw_auto_pos == 0 then -- pilot has pulled switch low
auto_switch = false -- disable auto switching of source
if sw_source_pos ~= source_prev then -- check if source will change
source_prev = sw_source_pos -- record pilot's selected source
ahrs:set_posvelyaw_source_set(source_prev) -- switch to pilot's selected source
gcs:send_text(0, "Auto source disabled, switched to Source " .. string.format("%d", source_prev+1))
else
gcs:send_text(0, "Auto source disabled, already Source " .. string.format("%d", source_prev+1))
end
elseif sw_auto_pos == 2 then -- pilot has pulled switch high
auto_switch = true -- enable auto switching of source
if auto_source < 0 then
gcs:send_text(0, "Auto source enabled, undecided, Source " .. string.format("%d", source_prev+1))
elseif auto_source ~= source_prev then -- check if source will change
source_prev = auto_source -- record pilot's selected source
ahrs:set_posvelyaw_source_set(source_prev) -- switch to pilot's selected source
gcs:send_text(0, "Auto source enabled, switched to Source " .. string.format("%d", source_prev+1))
else
gcs:send_text(0, "Auto source enabled, already Source " .. string.format("%d", source_prev+1))
end
end
play_source_tune(source_prev)
end
end
-- auto switching
if auto_switch and (auto_source >= 0) and (auto_source ~= source_prev) then
source_prev = auto_source -- record selected source
ahrs:set_posvelyaw_source_set(source_prev) -- switch to pilot's selected source
gcs:send_text(0, "Auto switched to Source " .. string.format("%d", source_prev+1))
play_source_tune(source_prev)
end
return update, 100
end
return update()
| gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Beaucedine_Glacier/mobs/Calcabrina.lua | 5 | 1719 | -----------------------------------
-- Area: Beaucedine Glacier
-- NM: Calcabrina
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------
function onMobInitialize(mob)
mob:setMobMod(MOBMOD_ADD_EFFECT, 1);
end;
function onAdditionalEffect(mob,target,damage)
-- wiki just says "low proc rate". No actual data to go on - going with 15% for now.
local chance = 15;
local LV_diff = target:getMainLvl() - mob:getMainLvl();
if (target:getMainLvl() > mob:getMainLvl()) then
chance = chance - 5 * LV_diff
chance = utils.clamp(chance, 5, 95);
end
if (math.random(0,99) >= chance) then
return 0,0,0;
else
local INT_diff = mob:getStat(MOD_INT) - target:getStat(MOD_INT);
if (INT_diff > 20) then
INT_diff = 20 + (INT_diff - 20) / 2;
end
local drain = INT_diff+LV_diff+damage/2;
local params = {};
params.bonusmab = 0;
params.includemab = false;
drain = addBonusesAbility(mob, ELE_DARK, target, drain, params);
drain = drain * applyResistanceAddEffect(mob,target,ELE_DARK,0);
drain = adjustForTarget(target,drain,ELE_DARK);
drain = finalMagicNonSpellAdjustments(target,mob,ELE_DARK,drain);
if (drain <= 0) then
drain = 0;
else
mob:addHP(drain);
end
return SUBEFFECT_HP_DRAIN, msgBasic.ADD_EFFECT_HP_DRAIN, drain;
end
end;
function onMobDeath(mob, player, isKiller)
end;
function onMobDespawn(mob)
UpdateNMSpawnPoint(mob:getID());
mob:setRespawnTime(math.random(5400,6000));
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/globals/items/bowl_of_stamina_soup.lua | 3 | 1294 | -----------------------------------------
-- ID: 4337
-- Item: bowl_of_stamina_soup
-- Food Effect: 4Hrs, All Races
-----------------------------------------
-- HP +12% (cap 200)
-- Dexterity 4
-- Vitality 6
-- Mind -3
-- HP Recovered While Healing 10
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,4337);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_FOOD_HPP, 12);
target:addMod(MOD_FOOD_HP_CAP, 200);
target:addMod(MOD_DEX, 4);
target:addMod(MOD_VIT, 6);
target:addMod(MOD_MND, -3);
target:addMod(MOD_HPHEAL, 10);
end;
function onEffectLose(target, effect)
target:delMod(MOD_FOOD_HPP, 12);
target:delMod(MOD_FOOD_HP_CAP, 200);
target:delMod(MOD_DEX, 4);
target:delMod(MOD_VIT, 6);
target:delMod(MOD_MND, -3);
target:delMod(MOD_HPHEAL, 10);
end;
| gpl-3.0 |
DGA-MI-SSI/YaCo | deps/swig-3.0.7/Examples/test-suite/lua/li_std_vector_runme.lua | 6 | 1123 | require("import") -- the import fn
import("li_std_vector") -- import code
for k,v in pairs(li_std_vector) do _G[k]=v end -- move to global
iv = IntVector(4)
for i=0,3 do
iv[i] = i
end
for i=0,3 do assert(iv[i]==i) end
x = average(iv)
function near(x,y) return math.abs(x-y)<0.001 end
assert(near(x,1.5))
rv = RealVector()
rv:push_back(10)
rv:push_back(10.5)
rv:push_back(11)
rv:push_back(11.5)
a=half(rv)
for i=0,rv:size()-1 do
assert(near(a[i],rv[i]/2))
end
dv = DoubleVector(10)
for i=0,9 do dv[i] = i/2.0 end
halve_in_place(dv)
for i=0,9 do
assert(near(dv[i],i/4))
end
sv=StructVector(4)
for i=0,3 do
sv[i]=Struct(i)
end
for i=0,3 do
assert(swig_type(sv[i]) =='Struct *' and sv[i].num==i)
end
-- range checking
idx=0
function test_set() iv[idx]=0 end
function test_get() iv[idx]=0 end
idx=0 --ok
assert(pcall(test_get)==true)
assert(pcall(test_set)==true)
idx=-1 --should error
assert(pcall(test_get)==false)
assert(pcall(test_set)==false)
idx=3 --ok
assert(pcall(test_get)==true)
assert(pcall(test_set)==true)
idx=4 --should error
assert(pcall(test_get)==false)
assert(pcall(test_set)==false)
| gpl-3.0 |
TEAMvirus/ViRuS | libs/JSON.lua | 3765 | 34843 | -- -*- coding: utf-8 -*-
--
-- Simple JSON encoding and decoding in pure Lua.
--
-- Copyright 2010-2014 Jeffrey Friedl
-- http://regex.info/blog/
--
-- Latest version: http://regex.info/blog/lua/json
--
-- This code is released under a Creative Commons CC-BY "Attribution" License:
-- http://creativecommons.org/licenses/by/3.0/deed.en_US
--
-- It can be used for any purpose so long as the copyright notice above,
-- the web-page links above, and the 'AUTHOR_NOTE' string below are
-- maintained. Enjoy.
--
local VERSION = 20141223.14 -- version history at end of file
local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-"
--
-- The 'AUTHOR_NOTE' variable exists so that information about the source
-- of the package is maintained even in compiled versions. It's also
-- included in OBJDEF below mostly to quiet warnings about unused variables.
--
local OBJDEF = {
VERSION = VERSION,
AUTHOR_NOTE = AUTHOR_NOTE,
}
--
-- Simple JSON encoding and decoding in pure Lua.
-- http://www.json.org/
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
--
--
--
-- DECODING (from a JSON string to a Lua table)
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- If the JSON text is for an object or an array, e.g.
-- { "what": "books", "count": 3 }
-- or
-- [ "Larry", "Curly", "Moe" ]
--
-- the result is a Lua table, e.g.
-- { what = "books", count = 3 }
-- or
-- { "Larry", "Curly", "Moe" }
--
--
-- The encode and decode routines accept an optional second argument,
-- "etc", which is not used during encoding or decoding, but upon error
-- is passed along to error handlers. It can be of any type (including nil).
--
--
--
-- ERROR HANDLING
--
-- With most errors during decoding, this code calls
--
-- JSON:onDecodeError(message, text, location, etc)
--
-- with a message about the error, and if known, the JSON text being
-- parsed and the byte count where the problem was discovered. You can
-- replace the default JSON:onDecodeError() with your own function.
--
-- The default onDecodeError() merely augments the message with data
-- about the text and the location if known (and if a second 'etc'
-- argument had been provided to decode(), its value is tacked onto the
-- message as well), and then calls JSON.assert(), which itself defaults
-- to Lua's built-in assert(), and can also be overridden.
--
-- For example, in an Adobe Lightroom plugin, you might use something like
--
-- function JSON:onDecodeError(message, text, location, etc)
-- LrErrors.throwUserError("Internal Error: invalid JSON data")
-- end
--
-- or even just
--
-- function JSON.assert(message)
-- LrErrors.throwUserError("Internal Error: " .. message)
-- end
--
-- If JSON:decode() is passed a nil, this is called instead:
--
-- JSON:onDecodeOfNilError(message, nil, nil, etc)
--
-- and if JSON:decode() is passed HTML instead of JSON, this is called:
--
-- JSON:onDecodeOfHTMLError(message, text, nil, etc)
--
-- The use of the fourth 'etc' argument allows stronger coordination
-- between decoding and error reporting, especially when you provide your
-- own error-handling routines. Continuing with the the Adobe Lightroom
-- plugin example:
--
-- function JSON:onDecodeError(message, text, location, etc)
-- local note = "Internal Error: invalid JSON data"
-- if type(etc) = 'table' and etc.photo then
-- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
-- end
-- LrErrors.throwUserError(note)
-- end
--
-- :
-- :
--
-- for i, photo in ipairs(photosToProcess) do
-- :
-- :
-- local data = JSON:decode(someJsonText, { photo = photo })
-- :
-- :
-- end
--
--
--
--
--
-- DECODING AND STRICT TYPES
--
-- Because both JSON objects and JSON arrays are converted to Lua tables,
-- it's not normally possible to tell which original JSON type a
-- particular Lua table was derived from, or guarantee decode-encode
-- round-trip equivalency.
--
-- However, if you enable strictTypes, e.g.
--
-- JSON = assert(loadfile "JSON.lua")() --load the routines
-- JSON.strictTypes = true
--
-- then the Lua table resulting from the decoding of a JSON object or
-- JSON array is marked via Lua metatable, so that when re-encoded with
-- JSON:encode() it ends up as the appropriate JSON type.
--
-- (This is not the default because other routines may not work well with
-- tables that have a metatable set, for example, Lightroom API calls.)
--
--
-- ENCODING (from a lua table to a JSON string)
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
-- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false })
--
-- On error during encoding, this code calls:
--
-- JSON:onEncodeError(message, etc)
--
-- which you can override in your local JSON object.
--
-- The 'etc' in the error call is the second argument to encode()
-- and encode_pretty(), or nil if it wasn't provided.
--
--
-- PRETTY-PRINTING
--
-- An optional third argument, a table of options, allows a bit of
-- configuration about how the encoding takes place:
--
-- pretty = JSON:encode(val, etc, {
-- pretty = true, -- if false, no other options matter
-- indent = " ", -- this provides for a three-space indent per nesting level
-- align_keys = false, -- see below
-- })
--
-- encode() and encode_pretty() are identical except that encode_pretty()
-- provides a default options table if none given in the call:
--
-- { pretty = true, align_keys = false, indent = " " }
--
-- For example, if
--
-- JSON:encode(data)
--
-- produces:
--
-- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11}
--
-- then
--
-- JSON:encode_pretty(data)
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- The following three lines return identical results:
-- JSON:encode_pretty(data)
-- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " })
-- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " })
--
-- An example of setting your own indent string:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " })
--
-- produces:
--
-- {
-- | "city": "Kyoto",
-- | "climate": {
-- | | "avg_temp": 16,
-- | | "humidity": "high",
-- | | "snowfall": "minimal"
-- | },
-- | "country": "Japan",
-- | "wards": 11
-- }
--
-- An example of setting align_keys to true:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true })
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- which I must admit is kinda ugly, sorry. This was the default for
-- encode_pretty() prior to version 20141223.14.
--
--
-- AMBIGUOUS SITUATIONS DURING THE ENCODING
--
-- During the encode, if a Lua table being encoded contains both string
-- and numeric keys, it fits neither JSON's idea of an object, nor its
-- idea of an array. To get around this, when any string key exists (or
-- when non-positive numeric keys exist), numeric keys are converted to
-- strings.
--
-- For example,
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- produces the JSON object
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To prohibit this conversion and instead make it an error condition, set
-- JSON.noKeyConversion = true
--
--
-- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
--
-- assert
-- onDecodeError
-- onDecodeOfNilError
-- onDecodeOfHTMLError
-- onEncodeError
--
-- If you want to create a separate Lua JSON object with its own error handlers,
-- you can reload JSON.lua or use the :new() method.
--
---------------------------------------------------------------------------
local default_pretty_indent = " "
local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent }
local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray
local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject
function OBJDEF:newArray(tbl)
return setmetatable(tbl or {}, isArray)
end
function OBJDEF:newObject(tbl)
return setmetatable(tbl or {}, isObject)
end
local function unicode_codepoint_as_utf8(codepoint)
--
-- codepoint is a number
--
if codepoint <= 127 then
return string.char(codepoint)
elseif codepoint <= 2047 then
--
-- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8
--
local highpart = math.floor(codepoint / 0x40)
local lowpart = codepoint - (0x40 * highpart)
return string.char(0xC0 + highpart,
0x80 + lowpart)
elseif codepoint <= 65535 then
--
-- 1110yyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x1000)
local remainder = codepoint - 0x1000 * highpart
local midpart = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midpart
highpart = 0xE0 + highpart
midpart = 0x80 + midpart
lowpart = 0x80 + lowpart
--
-- Check for an invalid character (thanks Andy R. at Adobe).
-- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
--
if ( highpart == 0xE0 and midpart < 0xA0 ) or
( highpart == 0xED and midpart > 0x9F ) or
( highpart == 0xF0 and midpart < 0x90 ) or
( highpart == 0xF4 and midpart > 0x8F )
then
return "?"
else
return string.char(highpart,
midpart,
lowpart)
end
else
--
-- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x40000)
local remainder = codepoint - 0x40000 * highpart
local midA = math.floor(remainder / 0x1000)
remainder = remainder - 0x1000 * midA
local midB = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midB
return string.char(0xF0 + highpart,
0x80 + midA,
0x80 + midB,
0x80 + lowpart)
end
end
function OBJDEF:onDecodeError(message, text, location, etc)
if text then
if location then
message = string.format("%s at char %d of: %s", message, location, text)
else
message = string.format("%s: %s", message, text)
end
end
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError
OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
function OBJDEF:onEncodeError(message, etc)
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
local function grok_number(self, text, start, etc)
--
-- Grab the integer part
--
local integer_part = text:match('^-?[1-9]%d*', start)
or text:match("^-?0", start)
if not integer_part then
self:onDecodeError("expected number", text, start, etc)
end
local i = start + integer_part:len()
--
-- Grab an optional decimal part
--
local decimal_part = text:match('^%.%d+', i) or ""
i = i + decimal_part:len()
--
-- Grab an optional exponential part
--
local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
i = i + exponent_part:len()
local full_number_text = integer_part .. decimal_part .. exponent_part
local as_number = tonumber(full_number_text)
if not as_number then
self:onDecodeError("bad number", text, start, etc)
end
return as_number, i
end
local function grok_string(self, text, start, etc)
if text:sub(start,start) ~= '"' then
self:onDecodeError("expected string's opening quote", text, start, etc)
end
local i = start + 1 -- +1 to bypass the initial quote
local text_len = text:len()
local VALUE = ""
while i <= text_len do
local c = text:sub(i,i)
if c == '"' then
return VALUE, i + 1
end
if c ~= '\\' then
VALUE = VALUE .. c
i = i + 1
elseif text:match('^\\b', i) then
VALUE = VALUE .. "\b"
i = i + 2
elseif text:match('^\\f', i) then
VALUE = VALUE .. "\f"
i = i + 2
elseif text:match('^\\n', i) then
VALUE = VALUE .. "\n"
i = i + 2
elseif text:match('^\\r', i) then
VALUE = VALUE .. "\r"
i = i + 2
elseif text:match('^\\t', i) then
VALUE = VALUE .. "\t"
i = i + 2
else
local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if hex then
i = i + 6 -- bypass what we just read
-- We have a Unicode codepoint. It could be standalone, or if in the proper range and
-- followed by another in a specific range, it'll be a two-code surrogate pair.
local codepoint = tonumber(hex, 16)
if codepoint >= 0xD800 and codepoint <= 0xDBFF then
-- it's a hi surrogate... see whether we have a following low
local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if lo_surrogate then
i = i + 6 -- bypass the low surrogate we just read
codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
else
-- not a proper low, so we'll just leave the first codepoint as is and spit it out.
end
end
VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
else
-- just pass through what's escaped
VALUE = VALUE .. text:match('^\\(.)', i)
i = i + 2
end
end
end
self:onDecodeError("unclosed string", text, start, etc)
end
local function skip_whitespace(text, start)
local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
if match_end then
return match_end + 1
else
return start
end
end
local grok_one -- assigned later
local function grok_object(self, text, start, etc)
if text:sub(start,start) ~= '{' then
self:onDecodeError("expected '{'", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
local VALUE = self.strictTypes and self:newObject { } or { }
if text:sub(i,i) == '}' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local key, new_i = grok_string(self, text, i, etc)
i = skip_whitespace(text, new_i)
if text:sub(i, i) ~= ':' then
self:onDecodeError("expected colon", text, i, etc)
end
i = skip_whitespace(text, i + 1)
local new_val, new_i = grok_one(self, text, i)
VALUE[key] = new_val
--
-- Expect now either '}' to end things, or a ',' to allow us to continue.
--
i = skip_whitespace(text, new_i)
local c = text:sub(i,i)
if c == '}' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '}'", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '{'", text, start, etc)
end
local function grok_array(self, text, start, etc)
if text:sub(start,start) ~= '[' then
self:onDecodeError("expected '['", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
local VALUE = self.strictTypes and self:newArray { } or { }
if text:sub(i,i) == ']' then
return VALUE, i + 1
end
local VALUE_INDEX = 1
local text_len = text:len()
while i <= text_len do
local val, new_i = grok_one(self, text, i)
-- can't table.insert(VALUE, val) here because it's a no-op if val is nil
VALUE[VALUE_INDEX] = val
VALUE_INDEX = VALUE_INDEX + 1
i = skip_whitespace(text, new_i)
--
-- Expect now either ']' to end things, or a ',' to allow us to continue.
--
local c = text:sub(i,i)
if c == ']' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '['", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '['", text, start, etc)
end
grok_one = function(self, text, start, etc)
-- Skip any whitespace
start = skip_whitespace(text, start)
if start > text:len() then
self:onDecodeError("unexpected end of string", text, nil, etc)
end
if text:find('^"', start) then
return grok_string(self, text, start, etc)
elseif text:find('^[-0123456789 ]', start) then
return grok_number(self, text, start, etc)
elseif text:find('^%{', start) then
return grok_object(self, text, start, etc)
elseif text:find('^%[', start) then
return grok_array(self, text, start, etc)
elseif text:find('^true', start) then
return true, start + 4
elseif text:find('^false', start) then
return false, start + 5
elseif text:find('^null', start) then
return nil, start + 4
else
self:onDecodeError("can't parse JSON", text, start, etc)
end
end
function OBJDEF:decode(text, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
end
if text == nil then
self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
elseif type(text) ~= 'string' then
self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
end
if text:match('^%s*$') then
return nil
end
if text:match('^%s*<') then
-- Can't be JSON... we'll assume it's HTML
self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
end
--
-- Ensure that it's not UTF-32 or UTF-16.
-- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
-- but this package can't handle them.
--
if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
end
local success, value = pcall(grok_one, self, text, 1, etc)
if success then
return value
else
-- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert.
if self.assert then
self.assert(false, value)
else
assert(false, value)
end
-- and if we're still here, return a nil and throw the error message on as a second arg
return nil, value
end
end
local function backslash_replacement_function(c)
if c == "\n" then
return "\\n"
elseif c == "\r" then
return "\\r"
elseif c == "\t" then
return "\\t"
elseif c == "\b" then
return "\\b"
elseif c == "\f" then
return "\\f"
elseif c == '"' then
return '\\"'
elseif c == '\\' then
return '\\\\'
else
return string.format("\\u%04x", c:byte())
end
end
local chars_to_be_escaped_in_JSON_string
= '['
.. '"' -- class sub-pattern to match a double quote
.. '%\\' -- class sub-pattern to match a backslash
.. '%z' -- class sub-pattern to match a null
.. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
.. ']'
local function json_string_literal(value)
local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
return '"' .. newval .. '"'
end
local function object_or_array(self, T, etc)
--
-- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
-- object. If there are only numbers, it's a JSON array.
--
-- If we'll be converting to a JSON object, we'll want to sort the keys so that the
-- end result is deterministic.
--
local string_keys = { }
local number_keys = { }
local number_keys_must_be_strings = false
local maximum_number_key
for key in pairs(T) do
if type(key) == 'string' then
table.insert(string_keys, key)
elseif type(key) == 'number' then
table.insert(number_keys, key)
if key <= 0 or key >= math.huge then
number_keys_must_be_strings = true
elseif not maximum_number_key or key > maximum_number_key then
maximum_number_key = key
end
else
self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
end
end
if #string_keys == 0 and not number_keys_must_be_strings then
--
-- An empty table, or a numeric-only array
--
if #number_keys > 0 then
return nil, maximum_number_key -- an array
elseif tostring(T) == "JSON array" then
return nil
elseif tostring(T) == "JSON object" then
return { }
else
-- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
return nil
end
end
table.sort(string_keys)
local map
if #number_keys > 0 then
--
-- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array
-- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object.
--
if self.noKeyConversion then
self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
end
--
-- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings
--
map = { }
for key, val in pairs(T) do
map[key] = val
end
table.sort(number_keys)
--
-- Throw numeric keys in there as strings
--
for _, number_key in ipairs(number_keys) do
local string_key = tostring(number_key)
if map[string_key] == nil then
table.insert(string_keys , string_key)
map[string_key] = T[number_key]
else
self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc)
end
end
end
return string_keys, nil, map
end
--
-- Encode
--
-- 'options' is nil, or a table with possible keys:
-- pretty -- if true, return a pretty-printed version
-- indent -- a string (usually of spaces) used to indent each nested level
-- align_keys -- if true, align all the keys when formatting a table
--
local encode_value -- must predeclare because it calls itself
function encode_value(self, value, parents, etc, options, indent)
if value == nil then
return 'null'
elseif type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
if value ~= value then
--
-- NaN (Not a Number).
-- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
--
return "null"
elseif value >= math.huge then
--
-- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
-- really be a package option. Note: at least with some implementations, positive infinity
-- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
-- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
-- case first.
--
return "1e+9999"
elseif value <= -math.huge then
--
-- Negative infinity.
-- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
--
return "-1e+9999"
else
return tostring(value)
end
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if type(options) ~= 'table' then
options = {}
end
if type(indent) ~= 'string' then
indent = ""
end
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
else
parents[T] = true
end
local result_value
local object_keys, maximum_number_key, map = object_or_array(self, T, etc)
if maximum_number_key then
--
-- An array...
--
local ITEMS = { }
for i = 1, maximum_number_key do
table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent))
end
if options.pretty then
result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
else
result_value = "[" .. table.concat(ITEMS, ",") .. "]"
end
elseif object_keys then
--
-- An object
--
local TT = map or T
if options.pretty then
local KEYS = { }
local max_key_length = 0
for _, key in ipairs(object_keys) do
local encoded = encode_value(self, tostring(key), parents, etc, options, indent)
if options.align_keys then
max_key_length = math.max(max_key_length, #encoded)
end
table.insert(KEYS, encoded)
end
local key_indent = indent .. tostring(options.indent or "")
local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "")
local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s"
local COMBINED_PARTS = { }
for i, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent)
table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
end
result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
else
local PARTS = { }
for _, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, indent)
local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent)
table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
end
result_value = "{" .. table.concat(PARTS, ",") .. "}"
end
else
--
-- An empty array/object... we'll treat it as an array, though it should really be an option
--
result_value = "[]"
end
parents[T] = false
return result_value
end
end
function OBJDEF:encode(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or nil)
end
function OBJDEF:encode_pretty(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or default_pretty_options)
end
function OBJDEF.__tostring()
return "JSON encode/decode package"
end
OBJDEF.__index = OBJDEF
function OBJDEF:new(args)
local new = { }
if args then
for key, val in pairs(args) do
new[key] = val
end
end
return setmetatable(new, OBJDEF)
end
return OBJDEF:new()
--
-- Version history:
--
-- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really
-- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines
-- more flexible, and changed the default encode_pretty() to be more generally useful.
--
-- Added a third 'options' argument to the encode() and encode_pretty() routines, to control
-- how the encoding takes place.
--
-- Updated docs to add assert() call to the loadfile() line, just as good practice so that
-- if there is a problem loading JSON.lua, the appropriate error message will percolate up.
--
-- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string,
-- so that the source of the package, and its version number, are visible in compiled copies.
--
-- 20140911.12 Minor lua cleanup.
-- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'.
-- (Thanks to SmugMug's David Parry for these.)
--
-- 20140418.11 JSON nulls embedded within an array were being ignored, such that
-- ["1",null,null,null,null,null,"seven"],
-- would return
-- {1,"seven"}
-- It's now fixed to properly return
-- {1, nil, nil, nil, nil, nil, "seven"}
-- Thanks to "haddock" for catching the error.
--
-- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up.
--
-- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2",
-- and this caused some problems.
--
-- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate,
-- and had of course diverged (encode_pretty didn't get the fixes that encode got, so
-- sometimes produced incorrect results; thanks to Mattie for the heads up).
--
-- Handle encoding tables with non-positive numeric keys (unlikely, but possible).
--
-- If a table has both numeric and string keys, or its numeric keys are inappropriate
-- (such as being non-positive or infinite), the numeric keys are turned into
-- string keys appropriate for a JSON object. So, as before,
-- JSON:encode({ "one", "two", "three" })
-- produces the array
-- ["one","two","three"]
-- but now something with mixed key types like
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- instead of throwing an error produces an object:
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To maintain the prior throw-an-error semantics, set
-- JSON.noKeyConversion = true
--
-- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry.
--
-- 20130120.6 Comment update: added a link to the specific page on my blog where this code can
-- be found, so that folks who come across the code outside of my blog can find updates
-- more easily.
--
-- 20111207.5 Added support for the 'etc' arguments, for better error reporting.
--
-- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
--
-- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
--
-- * When encoding lua for JSON, Sparse numeric arrays are now handled by
-- spitting out full arrays, such that
-- JSON:encode({"one", "two", [10] = "ten"})
-- returns
-- ["one","two",null,null,null,null,null,null,null,"ten"]
--
-- In 20100810.2 and earlier, only up to the first non-null value would have been retained.
--
-- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
-- Version 20100810.2 and earlier created invalid JSON in both cases.
--
-- * Unicode surrogate pairs are now detected when decoding JSON.
--
-- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
--
-- 20100731.1 initial public release
--
| gpl-2.0 |
pooya7013/anti-spam | libs/JSON.lua | 3765 | 34843 | -- -*- coding: utf-8 -*-
--
-- Simple JSON encoding and decoding in pure Lua.
--
-- Copyright 2010-2014 Jeffrey Friedl
-- http://regex.info/blog/
--
-- Latest version: http://regex.info/blog/lua/json
--
-- This code is released under a Creative Commons CC-BY "Attribution" License:
-- http://creativecommons.org/licenses/by/3.0/deed.en_US
--
-- It can be used for any purpose so long as the copyright notice above,
-- the web-page links above, and the 'AUTHOR_NOTE' string below are
-- maintained. Enjoy.
--
local VERSION = 20141223.14 -- version history at end of file
local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-"
--
-- The 'AUTHOR_NOTE' variable exists so that information about the source
-- of the package is maintained even in compiled versions. It's also
-- included in OBJDEF below mostly to quiet warnings about unused variables.
--
local OBJDEF = {
VERSION = VERSION,
AUTHOR_NOTE = AUTHOR_NOTE,
}
--
-- Simple JSON encoding and decoding in pure Lua.
-- http://www.json.org/
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
--
--
--
-- DECODING (from a JSON string to a Lua table)
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- If the JSON text is for an object or an array, e.g.
-- { "what": "books", "count": 3 }
-- or
-- [ "Larry", "Curly", "Moe" ]
--
-- the result is a Lua table, e.g.
-- { what = "books", count = 3 }
-- or
-- { "Larry", "Curly", "Moe" }
--
--
-- The encode and decode routines accept an optional second argument,
-- "etc", which is not used during encoding or decoding, but upon error
-- is passed along to error handlers. It can be of any type (including nil).
--
--
--
-- ERROR HANDLING
--
-- With most errors during decoding, this code calls
--
-- JSON:onDecodeError(message, text, location, etc)
--
-- with a message about the error, and if known, the JSON text being
-- parsed and the byte count where the problem was discovered. You can
-- replace the default JSON:onDecodeError() with your own function.
--
-- The default onDecodeError() merely augments the message with data
-- about the text and the location if known (and if a second 'etc'
-- argument had been provided to decode(), its value is tacked onto the
-- message as well), and then calls JSON.assert(), which itself defaults
-- to Lua's built-in assert(), and can also be overridden.
--
-- For example, in an Adobe Lightroom plugin, you might use something like
--
-- function JSON:onDecodeError(message, text, location, etc)
-- LrErrors.throwUserError("Internal Error: invalid JSON data")
-- end
--
-- or even just
--
-- function JSON.assert(message)
-- LrErrors.throwUserError("Internal Error: " .. message)
-- end
--
-- If JSON:decode() is passed a nil, this is called instead:
--
-- JSON:onDecodeOfNilError(message, nil, nil, etc)
--
-- and if JSON:decode() is passed HTML instead of JSON, this is called:
--
-- JSON:onDecodeOfHTMLError(message, text, nil, etc)
--
-- The use of the fourth 'etc' argument allows stronger coordination
-- between decoding and error reporting, especially when you provide your
-- own error-handling routines. Continuing with the the Adobe Lightroom
-- plugin example:
--
-- function JSON:onDecodeError(message, text, location, etc)
-- local note = "Internal Error: invalid JSON data"
-- if type(etc) = 'table' and etc.photo then
-- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
-- end
-- LrErrors.throwUserError(note)
-- end
--
-- :
-- :
--
-- for i, photo in ipairs(photosToProcess) do
-- :
-- :
-- local data = JSON:decode(someJsonText, { photo = photo })
-- :
-- :
-- end
--
--
--
--
--
-- DECODING AND STRICT TYPES
--
-- Because both JSON objects and JSON arrays are converted to Lua tables,
-- it's not normally possible to tell which original JSON type a
-- particular Lua table was derived from, or guarantee decode-encode
-- round-trip equivalency.
--
-- However, if you enable strictTypes, e.g.
--
-- JSON = assert(loadfile "JSON.lua")() --load the routines
-- JSON.strictTypes = true
--
-- then the Lua table resulting from the decoding of a JSON object or
-- JSON array is marked via Lua metatable, so that when re-encoded with
-- JSON:encode() it ends up as the appropriate JSON type.
--
-- (This is not the default because other routines may not work well with
-- tables that have a metatable set, for example, Lightroom API calls.)
--
--
-- ENCODING (from a lua table to a JSON string)
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
-- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false })
--
-- On error during encoding, this code calls:
--
-- JSON:onEncodeError(message, etc)
--
-- which you can override in your local JSON object.
--
-- The 'etc' in the error call is the second argument to encode()
-- and encode_pretty(), or nil if it wasn't provided.
--
--
-- PRETTY-PRINTING
--
-- An optional third argument, a table of options, allows a bit of
-- configuration about how the encoding takes place:
--
-- pretty = JSON:encode(val, etc, {
-- pretty = true, -- if false, no other options matter
-- indent = " ", -- this provides for a three-space indent per nesting level
-- align_keys = false, -- see below
-- })
--
-- encode() and encode_pretty() are identical except that encode_pretty()
-- provides a default options table if none given in the call:
--
-- { pretty = true, align_keys = false, indent = " " }
--
-- For example, if
--
-- JSON:encode(data)
--
-- produces:
--
-- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11}
--
-- then
--
-- JSON:encode_pretty(data)
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- The following three lines return identical results:
-- JSON:encode_pretty(data)
-- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " })
-- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " })
--
-- An example of setting your own indent string:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " })
--
-- produces:
--
-- {
-- | "city": "Kyoto",
-- | "climate": {
-- | | "avg_temp": 16,
-- | | "humidity": "high",
-- | | "snowfall": "minimal"
-- | },
-- | "country": "Japan",
-- | "wards": 11
-- }
--
-- An example of setting align_keys to true:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true })
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- which I must admit is kinda ugly, sorry. This was the default for
-- encode_pretty() prior to version 20141223.14.
--
--
-- AMBIGUOUS SITUATIONS DURING THE ENCODING
--
-- During the encode, if a Lua table being encoded contains both string
-- and numeric keys, it fits neither JSON's idea of an object, nor its
-- idea of an array. To get around this, when any string key exists (or
-- when non-positive numeric keys exist), numeric keys are converted to
-- strings.
--
-- For example,
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- produces the JSON object
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To prohibit this conversion and instead make it an error condition, set
-- JSON.noKeyConversion = true
--
--
-- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
--
-- assert
-- onDecodeError
-- onDecodeOfNilError
-- onDecodeOfHTMLError
-- onEncodeError
--
-- If you want to create a separate Lua JSON object with its own error handlers,
-- you can reload JSON.lua or use the :new() method.
--
---------------------------------------------------------------------------
local default_pretty_indent = " "
local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent }
local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray
local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject
function OBJDEF:newArray(tbl)
return setmetatable(tbl or {}, isArray)
end
function OBJDEF:newObject(tbl)
return setmetatable(tbl or {}, isObject)
end
local function unicode_codepoint_as_utf8(codepoint)
--
-- codepoint is a number
--
if codepoint <= 127 then
return string.char(codepoint)
elseif codepoint <= 2047 then
--
-- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8
--
local highpart = math.floor(codepoint / 0x40)
local lowpart = codepoint - (0x40 * highpart)
return string.char(0xC0 + highpart,
0x80 + lowpart)
elseif codepoint <= 65535 then
--
-- 1110yyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x1000)
local remainder = codepoint - 0x1000 * highpart
local midpart = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midpart
highpart = 0xE0 + highpart
midpart = 0x80 + midpart
lowpart = 0x80 + lowpart
--
-- Check for an invalid character (thanks Andy R. at Adobe).
-- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
--
if ( highpart == 0xE0 and midpart < 0xA0 ) or
( highpart == 0xED and midpart > 0x9F ) or
( highpart == 0xF0 and midpart < 0x90 ) or
( highpart == 0xF4 and midpart > 0x8F )
then
return "?"
else
return string.char(highpart,
midpart,
lowpart)
end
else
--
-- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x40000)
local remainder = codepoint - 0x40000 * highpart
local midA = math.floor(remainder / 0x1000)
remainder = remainder - 0x1000 * midA
local midB = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midB
return string.char(0xF0 + highpart,
0x80 + midA,
0x80 + midB,
0x80 + lowpart)
end
end
function OBJDEF:onDecodeError(message, text, location, etc)
if text then
if location then
message = string.format("%s at char %d of: %s", message, location, text)
else
message = string.format("%s: %s", message, text)
end
end
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError
OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
function OBJDEF:onEncodeError(message, etc)
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
local function grok_number(self, text, start, etc)
--
-- Grab the integer part
--
local integer_part = text:match('^-?[1-9]%d*', start)
or text:match("^-?0", start)
if not integer_part then
self:onDecodeError("expected number", text, start, etc)
end
local i = start + integer_part:len()
--
-- Grab an optional decimal part
--
local decimal_part = text:match('^%.%d+', i) or ""
i = i + decimal_part:len()
--
-- Grab an optional exponential part
--
local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
i = i + exponent_part:len()
local full_number_text = integer_part .. decimal_part .. exponent_part
local as_number = tonumber(full_number_text)
if not as_number then
self:onDecodeError("bad number", text, start, etc)
end
return as_number, i
end
local function grok_string(self, text, start, etc)
if text:sub(start,start) ~= '"' then
self:onDecodeError("expected string's opening quote", text, start, etc)
end
local i = start + 1 -- +1 to bypass the initial quote
local text_len = text:len()
local VALUE = ""
while i <= text_len do
local c = text:sub(i,i)
if c == '"' then
return VALUE, i + 1
end
if c ~= '\\' then
VALUE = VALUE .. c
i = i + 1
elseif text:match('^\\b', i) then
VALUE = VALUE .. "\b"
i = i + 2
elseif text:match('^\\f', i) then
VALUE = VALUE .. "\f"
i = i + 2
elseif text:match('^\\n', i) then
VALUE = VALUE .. "\n"
i = i + 2
elseif text:match('^\\r', i) then
VALUE = VALUE .. "\r"
i = i + 2
elseif text:match('^\\t', i) then
VALUE = VALUE .. "\t"
i = i + 2
else
local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if hex then
i = i + 6 -- bypass what we just read
-- We have a Unicode codepoint. It could be standalone, or if in the proper range and
-- followed by another in a specific range, it'll be a two-code surrogate pair.
local codepoint = tonumber(hex, 16)
if codepoint >= 0xD800 and codepoint <= 0xDBFF then
-- it's a hi surrogate... see whether we have a following low
local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if lo_surrogate then
i = i + 6 -- bypass the low surrogate we just read
codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
else
-- not a proper low, so we'll just leave the first codepoint as is and spit it out.
end
end
VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
else
-- just pass through what's escaped
VALUE = VALUE .. text:match('^\\(.)', i)
i = i + 2
end
end
end
self:onDecodeError("unclosed string", text, start, etc)
end
local function skip_whitespace(text, start)
local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
if match_end then
return match_end + 1
else
return start
end
end
local grok_one -- assigned later
local function grok_object(self, text, start, etc)
if text:sub(start,start) ~= '{' then
self:onDecodeError("expected '{'", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
local VALUE = self.strictTypes and self:newObject { } or { }
if text:sub(i,i) == '}' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local key, new_i = grok_string(self, text, i, etc)
i = skip_whitespace(text, new_i)
if text:sub(i, i) ~= ':' then
self:onDecodeError("expected colon", text, i, etc)
end
i = skip_whitespace(text, i + 1)
local new_val, new_i = grok_one(self, text, i)
VALUE[key] = new_val
--
-- Expect now either '}' to end things, or a ',' to allow us to continue.
--
i = skip_whitespace(text, new_i)
local c = text:sub(i,i)
if c == '}' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '}'", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '{'", text, start, etc)
end
local function grok_array(self, text, start, etc)
if text:sub(start,start) ~= '[' then
self:onDecodeError("expected '['", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
local VALUE = self.strictTypes and self:newArray { } or { }
if text:sub(i,i) == ']' then
return VALUE, i + 1
end
local VALUE_INDEX = 1
local text_len = text:len()
while i <= text_len do
local val, new_i = grok_one(self, text, i)
-- can't table.insert(VALUE, val) here because it's a no-op if val is nil
VALUE[VALUE_INDEX] = val
VALUE_INDEX = VALUE_INDEX + 1
i = skip_whitespace(text, new_i)
--
-- Expect now either ']' to end things, or a ',' to allow us to continue.
--
local c = text:sub(i,i)
if c == ']' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '['", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '['", text, start, etc)
end
grok_one = function(self, text, start, etc)
-- Skip any whitespace
start = skip_whitespace(text, start)
if start > text:len() then
self:onDecodeError("unexpected end of string", text, nil, etc)
end
if text:find('^"', start) then
return grok_string(self, text, start, etc)
elseif text:find('^[-0123456789 ]', start) then
return grok_number(self, text, start, etc)
elseif text:find('^%{', start) then
return grok_object(self, text, start, etc)
elseif text:find('^%[', start) then
return grok_array(self, text, start, etc)
elseif text:find('^true', start) then
return true, start + 4
elseif text:find('^false', start) then
return false, start + 5
elseif text:find('^null', start) then
return nil, start + 4
else
self:onDecodeError("can't parse JSON", text, start, etc)
end
end
function OBJDEF:decode(text, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
end
if text == nil then
self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
elseif type(text) ~= 'string' then
self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
end
if text:match('^%s*$') then
return nil
end
if text:match('^%s*<') then
-- Can't be JSON... we'll assume it's HTML
self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
end
--
-- Ensure that it's not UTF-32 or UTF-16.
-- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
-- but this package can't handle them.
--
if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
end
local success, value = pcall(grok_one, self, text, 1, etc)
if success then
return value
else
-- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert.
if self.assert then
self.assert(false, value)
else
assert(false, value)
end
-- and if we're still here, return a nil and throw the error message on as a second arg
return nil, value
end
end
local function backslash_replacement_function(c)
if c == "\n" then
return "\\n"
elseif c == "\r" then
return "\\r"
elseif c == "\t" then
return "\\t"
elseif c == "\b" then
return "\\b"
elseif c == "\f" then
return "\\f"
elseif c == '"' then
return '\\"'
elseif c == '\\' then
return '\\\\'
else
return string.format("\\u%04x", c:byte())
end
end
local chars_to_be_escaped_in_JSON_string
= '['
.. '"' -- class sub-pattern to match a double quote
.. '%\\' -- class sub-pattern to match a backslash
.. '%z' -- class sub-pattern to match a null
.. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
.. ']'
local function json_string_literal(value)
local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
return '"' .. newval .. '"'
end
local function object_or_array(self, T, etc)
--
-- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
-- object. If there are only numbers, it's a JSON array.
--
-- If we'll be converting to a JSON object, we'll want to sort the keys so that the
-- end result is deterministic.
--
local string_keys = { }
local number_keys = { }
local number_keys_must_be_strings = false
local maximum_number_key
for key in pairs(T) do
if type(key) == 'string' then
table.insert(string_keys, key)
elseif type(key) == 'number' then
table.insert(number_keys, key)
if key <= 0 or key >= math.huge then
number_keys_must_be_strings = true
elseif not maximum_number_key or key > maximum_number_key then
maximum_number_key = key
end
else
self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
end
end
if #string_keys == 0 and not number_keys_must_be_strings then
--
-- An empty table, or a numeric-only array
--
if #number_keys > 0 then
return nil, maximum_number_key -- an array
elseif tostring(T) == "JSON array" then
return nil
elseif tostring(T) == "JSON object" then
return { }
else
-- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
return nil
end
end
table.sort(string_keys)
local map
if #number_keys > 0 then
--
-- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array
-- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object.
--
if self.noKeyConversion then
self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
end
--
-- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings
--
map = { }
for key, val in pairs(T) do
map[key] = val
end
table.sort(number_keys)
--
-- Throw numeric keys in there as strings
--
for _, number_key in ipairs(number_keys) do
local string_key = tostring(number_key)
if map[string_key] == nil then
table.insert(string_keys , string_key)
map[string_key] = T[number_key]
else
self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc)
end
end
end
return string_keys, nil, map
end
--
-- Encode
--
-- 'options' is nil, or a table with possible keys:
-- pretty -- if true, return a pretty-printed version
-- indent -- a string (usually of spaces) used to indent each nested level
-- align_keys -- if true, align all the keys when formatting a table
--
local encode_value -- must predeclare because it calls itself
function encode_value(self, value, parents, etc, options, indent)
if value == nil then
return 'null'
elseif type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
if value ~= value then
--
-- NaN (Not a Number).
-- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
--
return "null"
elseif value >= math.huge then
--
-- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
-- really be a package option. Note: at least with some implementations, positive infinity
-- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
-- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
-- case first.
--
return "1e+9999"
elseif value <= -math.huge then
--
-- Negative infinity.
-- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
--
return "-1e+9999"
else
return tostring(value)
end
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if type(options) ~= 'table' then
options = {}
end
if type(indent) ~= 'string' then
indent = ""
end
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
else
parents[T] = true
end
local result_value
local object_keys, maximum_number_key, map = object_or_array(self, T, etc)
if maximum_number_key then
--
-- An array...
--
local ITEMS = { }
for i = 1, maximum_number_key do
table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent))
end
if options.pretty then
result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
else
result_value = "[" .. table.concat(ITEMS, ",") .. "]"
end
elseif object_keys then
--
-- An object
--
local TT = map or T
if options.pretty then
local KEYS = { }
local max_key_length = 0
for _, key in ipairs(object_keys) do
local encoded = encode_value(self, tostring(key), parents, etc, options, indent)
if options.align_keys then
max_key_length = math.max(max_key_length, #encoded)
end
table.insert(KEYS, encoded)
end
local key_indent = indent .. tostring(options.indent or "")
local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "")
local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s"
local COMBINED_PARTS = { }
for i, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent)
table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
end
result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
else
local PARTS = { }
for _, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, indent)
local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent)
table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
end
result_value = "{" .. table.concat(PARTS, ",") .. "}"
end
else
--
-- An empty array/object... we'll treat it as an array, though it should really be an option
--
result_value = "[]"
end
parents[T] = false
return result_value
end
end
function OBJDEF:encode(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or nil)
end
function OBJDEF:encode_pretty(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or default_pretty_options)
end
function OBJDEF.__tostring()
return "JSON encode/decode package"
end
OBJDEF.__index = OBJDEF
function OBJDEF:new(args)
local new = { }
if args then
for key, val in pairs(args) do
new[key] = val
end
end
return setmetatable(new, OBJDEF)
end
return OBJDEF:new()
--
-- Version history:
--
-- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really
-- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines
-- more flexible, and changed the default encode_pretty() to be more generally useful.
--
-- Added a third 'options' argument to the encode() and encode_pretty() routines, to control
-- how the encoding takes place.
--
-- Updated docs to add assert() call to the loadfile() line, just as good practice so that
-- if there is a problem loading JSON.lua, the appropriate error message will percolate up.
--
-- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string,
-- so that the source of the package, and its version number, are visible in compiled copies.
--
-- 20140911.12 Minor lua cleanup.
-- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'.
-- (Thanks to SmugMug's David Parry for these.)
--
-- 20140418.11 JSON nulls embedded within an array were being ignored, such that
-- ["1",null,null,null,null,null,"seven"],
-- would return
-- {1,"seven"}
-- It's now fixed to properly return
-- {1, nil, nil, nil, nil, nil, "seven"}
-- Thanks to "haddock" for catching the error.
--
-- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up.
--
-- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2",
-- and this caused some problems.
--
-- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate,
-- and had of course diverged (encode_pretty didn't get the fixes that encode got, so
-- sometimes produced incorrect results; thanks to Mattie for the heads up).
--
-- Handle encoding tables with non-positive numeric keys (unlikely, but possible).
--
-- If a table has both numeric and string keys, or its numeric keys are inappropriate
-- (such as being non-positive or infinite), the numeric keys are turned into
-- string keys appropriate for a JSON object. So, as before,
-- JSON:encode({ "one", "two", "three" })
-- produces the array
-- ["one","two","three"]
-- but now something with mixed key types like
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- instead of throwing an error produces an object:
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To maintain the prior throw-an-error semantics, set
-- JSON.noKeyConversion = true
--
-- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry.
--
-- 20130120.6 Comment update: added a link to the specific page on my blog where this code can
-- be found, so that folks who come across the code outside of my blog can find updates
-- more easily.
--
-- 20111207.5 Added support for the 'etc' arguments, for better error reporting.
--
-- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
--
-- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
--
-- * When encoding lua for JSON, Sparse numeric arrays are now handled by
-- spitting out full arrays, such that
-- JSON:encode({"one", "two", [10] = "ten"})
-- returns
-- ["one","two",null,null,null,null,null,null,null,"ten"]
--
-- In 20100810.2 and earlier, only up to the first non-null value would have been retained.
--
-- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
-- Version 20100810.2 and earlier created invalid JSON in both cases.
--
-- * Unicode surrogate pairs are now detected when decoding JSON.
--
-- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
--
-- 20100731.1 initial public release
--
| gpl-2.0 |
ccyphers/kong | spec/01-unit/04-utils_spec.lua | 1 | 20937 | local utils = require "kong.tools.utils"
describe("Utils", function()
describe("get_hostname()", function()
it("should retrieve the hostname", function()
assert.is_string(utils.get_hostname())
end)
end)
describe("get_system_infos()", function()
it("retrieves various host infos", function()
local infos = utils.get_system_infos()
assert.is_number(infos.cores)
assert.is_string(infos.hostname)
assert.is_string(infos.uname)
assert.not_matches("\n$", infos.hostname)
assert.not_matches("\n$", infos.uname)
end)
it("caches the result", function()
assert.equal(
utils.get_system_infos(),
utils.get_system_infos()
)
end)
end)
describe("is_valid_uuid()", function()
it("validates UUIDs from jit-uuid", function()
assert.True (utils.is_valid_uuid("cbb297c0-a956-486d-ad1d-f9b42df9465a"))
assert.False(utils.is_valid_uuid("cbb297c0-a956486d-ad1d-f9b42df9465a"))
end)
pending("invalidates UUIDs with invalid variants", function()
-- this is disabled because existing uuids in the database fail the check upon migrations
-- see https://github.com/thibaultcha/lua-resty-jit-uuid/issues/8
assert.False(utils.is_valid_uuid("cbb297c0-a956-486d-dd1d-f9b42df9465a")) -- invalid variant
end)
it("validates UUIDs with invalid variants for backwards-compatibility reasons", function()
-- See pending test just above ^^
-- see https://github.com/thibaultcha/lua-resty-jit-uuid/issues/8
assert.True(utils.is_valid_uuid("cbb297c0-a956-486d-dd1d-f9b42df9465a"))
end)
it("considers the null UUID a valid one", function()
-- we use the null UUID for plugins' consumer_id when none is set
assert.True(utils.is_valid_uuid("00000000-0000-0000-0000-000000000000"))
end)
end)
describe("https_check", function()
local old_ngx
local headers = {}
setup(function()
old_ngx = ngx
_G.ngx = {
var = {
scheme = nil
},
req = {
get_headers = function() return headers end
}
}
end)
teardown(function()
_G.ngx = old_ngx
end)
describe("without X-Forwarded-Proto header", function()
setup(function()
headers["x-forwarded-proto"] = nil
end)
it("should validate an HTTPS scheme", function()
ngx.var.scheme = "hTTps" -- mixed casing to ensure case insensitiveness
assert.is.truthy(utils.check_https())
end)
it("should invalidate non-HTTPS schemes", function()
ngx.var.scheme = "hTTp"
assert.is.falsy(utils.check_https())
ngx.var.scheme = "something completely different"
assert.is.falsy(utils.check_https())
end)
it("should invalidate non-HTTPS schemes with proto header allowed", function()
ngx.var.scheme = "hTTp"
assert.is.falsy(utils.check_https(true))
end)
end)
describe("with X-Forwarded-Proto header", function()
teardown(function()
headers["x-forwarded-proto"] = nil
end)
it("should validate any scheme with X-Forwarded_Proto as HTTPS", function()
headers["x-forwarded-proto"] = "hTTPs" -- check mixed casing for case insensitiveness
ngx.var.scheme = "hTTps"
assert.is.truthy(utils.check_https(true))
ngx.var.scheme = "hTTp"
assert.is.truthy(utils.check_https(true))
ngx.var.scheme = "something completely different"
assert.is.truthy(utils.check_https(true))
end)
it("should validate only https scheme with X-Forwarded_Proto as non-HTTPS", function()
headers["x-forwarded-proto"] = "hTTP"
ngx.var.scheme = "hTTps"
assert.is.truthy(utils.check_https(true))
ngx.var.scheme = "hTTp"
assert.is.falsy(utils.check_https(true))
ngx.var.scheme = "something completely different"
assert.is.falsy(utils.check_https(true))
end)
it("should return an error with multiple X-Forwarded_Proto headers", function()
headers["x-forwarded-proto"] = { "hTTP", "https" }
ngx.var.scheme = "hTTps"
assert.is.truthy(utils.check_https(true))
ngx.var.scheme = "hTTp"
assert.are.same({ nil, "Only one X-Forwarded-Proto header allowed" }, { utils.check_https(true) })
end)
end)
end)
describe("string", function()
it("checks valid UTF8 values", function()
assert.True(utils.validate_utf8("hello"))
assert.True(utils.validate_utf8(123))
assert.True(utils.validate_utf8(true))
assert.False(utils.validate_utf8(string.char(105, 213, 205, 149)))
end)
describe("random_string()", function()
it("should return a random string", function()
local first = utils.random_string()
assert.truthy(first)
assert.falsy(first:find("-"))
local second = utils.random_string()
assert.not_equal(first, second)
end)
end)
describe("encode_args()", function()
it("should encode a Lua table to a querystring", function()
local str = utils.encode_args {
foo = "bar",
hello = "world"
}
assert.equal("foo=bar&hello=world", str)
end)
it("should encode multi-value query args", function()
local str = utils.encode_args {
foo = {"bar", "zoo"},
hello = "world"
}
assert.equal("foo=bar&foo=zoo&hello=world", str)
end)
it("should percent-encode given values", function()
local str = utils.encode_args {
encode = {"abc|def", ",$@|`"}
}
assert.equal("encode=abc%7cdef&encode=%2c%24%40%7c%60", str)
end)
it("should percent-encode given query args keys", function()
local str = utils.encode_args {
["hello world"] = "foo"
}
assert.equal("hello%20world=foo", str)
end)
it("should support Lua numbers", function()
local str = utils.encode_args {
a = 1,
b = 2
}
assert.equal("a=1&b=2", str)
end)
it("should support a boolean argument", function()
local str = utils.encode_args {
a = true,
b = 1
}
assert.equal("a&b=1", str)
end)
it("should ignore nil and false values", function()
local str = utils.encode_args {
a = nil,
b = false
}
assert.equal("", str)
end)
it("should encode complex query args", function()
local str = utils.encode_args {
multiple = {"hello, world"},
hello = "world",
ignore = false,
["multiple values"] = true
}
assert.equal("hello=world&multiple=hello%2c%20world&multiple%20values", str)
end)
it("should not interpret the `%` character followed by 2 characters in the [0-9a-f] group as an hexadecimal value", function()
local str = utils.encode_args {
foo = "%bar%"
}
assert.equal("foo=%25bar%25", str)
end)
it("should not percent-encode if given a `raw` option", function()
-- this is useful for kong.tools.http_client
local str = utils.encode_args({
["hello world"] = "foo, bar"
}, true)
assert.equal("hello world=foo, bar", str)
end)
-- while this method's purpose is to mimic 100% the behavior of ngx.encode_args,
-- it is also used by Kong specs' http_client, to encode both querystrings and *bodies*.
-- Hence, a `raw` parameter allows encoding for bodies.
describe("raw", function()
it("should not percent-encode values", function()
local str = utils.encode_args({
foo = "hello world"
}, true)
assert.equal("foo=hello world", str)
end)
it("should not percent-encode keys", function()
local str = utils.encode_args({
["hello world"] = "foo"
}, true)
assert.equal("hello world=foo", str)
end)
it("should plainly include true and false values", function()
local str = utils.encode_args({
a = true,
b = false
}, true)
assert.equal("a=true&b=false", str)
end)
it("should prevent double percent-encoding", function()
local str = utils.encode_args({
foo = "hello%20world"
}, true)
assert.equal("foo=hello%20world", str)
end)
end)
end)
end)
describe("table", function()
describe("table_contains()", function()
it("should return false if a value is not contained in a nil table", function()
assert.False(utils.table_contains(nil, "foo"))
end)
it("should return true if a value is contained in a table", function()
local t = { foo = "hello", bar = "world" }
assert.True(utils.table_contains(t, "hello"))
end)
it("should return false if a value is not contained in a table", function()
local t = { foo = "hello", bar = "world" }
assert.False(utils.table_contains(t, "foo"))
end)
end)
describe("is_array()", function()
it("should know when an array ", function()
assert.True(utils.is_array({ "a", "b", "c", "d" }))
assert.True(utils.is_array({ ["1"] = "a", ["2"] = "b", ["3"] = "c", ["4"] = "d" }))
assert.False(utils.is_array({ "a", "b", "c", foo = "d" }))
assert.False(utils.is_array())
assert.False(utils.is_array(false))
assert.False(utils.is_array(true))
end)
end)
describe("add_error()", function()
local add_error = utils.add_error
it("should create a table if given `errors` is nil", function()
assert.same({hello = "world"}, add_error(nil, "hello", "world"))
end)
it("should add a key/value when the key does not exists", function()
local errors = {hello = "world"}
assert.same({
hello = "world",
foo = "bar"
}, add_error(errors, "foo", "bar"))
end)
it("should transform previous values to a list if the same key is given again", function()
local e = nil -- initialize for luacheck
e = add_error(e, "key1", "value1")
e = add_error(e, "key2", "value2")
assert.same({key1 = "value1", key2 = "value2"}, e)
e = add_error(e, "key1", "value3")
e = add_error(e, "key1", "value4")
assert.same({key1 = {"value1", "value3", "value4"}, key2 = "value2"}, e)
e = add_error(e, "key1", "value5")
e = add_error(e, "key1", "value6")
e = add_error(e, "key2", "value7")
assert.same({key1 = {"value1", "value3", "value4", "value5", "value6"}, key2 = {"value2", "value7"}}, e)
end)
it("should also list tables pushed as errors", function()
local e = nil -- initialize for luacheck
e = add_error(e, "key1", "value1")
e = add_error(e, "key2", "value2")
e = add_error(e, "key1", "value3")
e = add_error(e, "key1", "value4")
e = add_error(e, "keyO", {message = "some error"})
e = add_error(e, "keyO", {message = "another"})
assert.same({
key1 = {"value1", "value3", "value4"},
key2 = "value2",
keyO = {{message = "some error"}, {message = "another"}}
}, e)
end)
end)
describe("load_module_if_exists()", function()
it("should return false if the module does not exist", function()
local loaded, mod
assert.has_no.errors(function()
loaded, mod = utils.load_module_if_exists("kong.does.not.exist")
end)
assert.False(loaded)
assert.is.string(mod)
end)
it("should throw an error if the module is invalid", function()
assert.has.errors(function()
utils.load_module_if_exists("spec.fixtures.invalid-module")
end)
end)
it("should load a module if it was found and valid", function()
local loaded, mod
assert.has_no.errors(function()
loaded, mod = utils.load_module_if_exists("spec.fixtures.valid-module")
end)
assert.True(loaded)
assert.truthy(mod)
assert.are.same("All your base are belong to us.", mod.exposed)
end)
end)
end)
describe("hostnames and ip addresses", function()
describe("hostname_type", function()
-- no check on "name" type as anything not ipv4 and not ipv6 will be labelled as 'name' anyway
it("checks valid IPv4 address types", function()
assert.are.same("ipv4", utils.hostname_type("123.123.123.123"))
assert.are.same("ipv4", utils.hostname_type("1.2.3.4"))
assert.are.same("ipv4", utils.hostname_type("1.2.3.4:80"))
end)
it("checks valid IPv6 address types", function()
assert.are.same("ipv6", utils.hostname_type("::1"))
assert.are.same("ipv6", utils.hostname_type("2345::6789"))
assert.are.same("ipv6", utils.hostname_type("0001:0001:0001:0001:0001:0001:0001:0001"))
assert.are.same("ipv6", utils.hostname_type("[2345::6789]:80"))
end)
end)
describe("parsing", function()
it("normalizes IPv4 address types", function()
assert.are.same({"123.123.123.123"}, {utils.normalize_ipv4("123.123.123.123")})
assert.are.same({"123.123.123.123", 80}, {utils.normalize_ipv4("123.123.123.123:80")})
assert.are.same({"1.1.1.1"}, {utils.normalize_ipv4("1.1.1.1")})
assert.are.same({"1.1.1.1", 80}, {utils.normalize_ipv4("001.001.001.001:00080")})
end)
it("fails normalizing bad IPv4 address types", function()
assert.is_nil(utils.normalize_ipv4("123.123:80"))
assert.is_nil(utils.normalize_ipv4("123.123.123.999"))
assert.is_nil(utils.normalize_ipv4("123.123.123.123:80a"))
assert.is_nil(utils.normalize_ipv4("123.123.123.123.123:80"))
assert.is_nil(utils.normalize_ipv4("localhost:80"))
assert.is_nil(utils.normalize_ipv4("[::1]:80"))
assert.is_nil(utils.normalize_ipv4("123.123.123.123:99999"))
end)
it("normalizes IPv6 address types", function()
assert.are.same({"0000:0000:0000:0000:0000:0000:0000:0001"}, {utils.normalize_ipv6("::1")})
assert.are.same({"0000:0000:0000:0000:0000:0000:0000:0001"}, {utils.normalize_ipv6("[::1]")})
assert.are.same({"0000:0000:0000:0000:0000:0000:0000:0001", 80}, {utils.normalize_ipv6("[::1]:80")})
assert.are.same({"0000:0000:0000:0000:0000:0000:0000:0001", 80}, {utils.normalize_ipv6("[0000:0000:0000:0000:0000:0000:0000:0001]:80")})
end)
it("fails normalizing bad IPv6 address types", function()
assert.is_nil(utils.normalize_ipv6("123.123.123.123"))
assert.is_nil(utils.normalize_ipv6("localhost:80"))
assert.is_nil(utils.normalize_ipv6("::x"))
assert.is_nil(utils.normalize_ipv6("[::x]:80"))
assert.is_nil(utils.normalize_ipv6("[::1]:80a"))
assert.is_nil(utils.normalize_ipv6("1"))
assert.is_nil(utils.normalize_ipv6("[::1]:99999"))
end)
it("validates hostnames", function()
local valids = {"hello.com", "hello.fr", "test.hello.com", "1991.io", "hello.COM",
"HELLO.com", "123helloWORLD.com", "mockbin.123", "mockbin-api.com",
"hello.abcd", "mockbin_api.com", "localhost",
-- punycode examples from RFC3492; https://tools.ietf.org/html/rfc3492#page-14
-- specifically the japanese ones as they mix ascii with escaped characters
"3B-ww4c5e180e575a65lsy2b", "-with-SUPER-MONKEYS-pc58ag80a8qai00g7n9n",
"Hello-Another-Way--fc4qua05auwb3674vfr0b", "2-u9tlzr9756bt3uc0v",
"MajiKoi5-783gue6qz075azm5e", "de-jg4avhby1noc0d", "d9juau41awczczp",
}
local invalids = {"/mockbin", ".mockbin", "mockbin.", "mock;bin",
"mockbin.com/org",
"mockbin-.org", "mockbin.org-",
"hello..mockbin.com", "hello-.mockbin.com",
}
for _, name in ipairs(valids) do
assert.are.same(name, (utils.check_hostname(name)))
end
for _, name in ipairs(valids) do
assert.are.same({ [1] = name, [2] = 80}, { utils.check_hostname(name..":80")})
end
for _, name in ipairs(valids) do
assert.is_nil((utils.check_hostname(name..":xx")))
assert.is_nil((utils.check_hostname(name..":99999")))
end
for _, name in ipairs(invalids) do
assert.is_nil((utils.check_hostname(name)))
assert.is_nil((utils.check_hostname(name..":80")))
end
end)
it("validates addresses", function()
assert.are.same({host = "1.2.3.4", type = "ipv4", port = 80}, utils.normalize_ip("1.2.3.4:80"))
assert.are.same({host = "1.2.3.4", type = "ipv4", port = nil}, utils.normalize_ip("1.2.3.4"))
assert.are.same({host = "0000:0000:0000:0000:0000:0000:0000:0001", type = "ipv6", port = 80}, utils.normalize_ip("[::1]:80"))
assert.are.same({host = "0000:0000:0000:0000:0000:0000:0000:0001", type = "ipv6", port = nil}, utils.normalize_ip("::1"))
assert.are.same({host = "localhost", type = "name", port = 80}, utils.normalize_ip("localhost:80"))
assert.are.same({host = "mashape.com", type = "name", port = nil}, utils.normalize_ip("mashape.com"))
assert.is_nil((utils.normalize_ip("1.2.3.4:8x0")))
assert.is_nil((utils.normalize_ip("1.2.3.400")))
assert.is_nil((utils.normalize_ip("[::1]:8x0")))
assert.is_nil((utils.normalize_ip(":x:1")))
assert.is_nil((utils.normalize_ip("localhost:8x0")))
assert.is_nil((utils.normalize_ip("mashape..com")))
end)
end)
describe("formatting", function()
it("correctly formats addresses", function()
assert.are.equal("1.2.3.4", utils.format_host("1.2.3.4"))
assert.are.equal("1.2.3.4:80", utils.format_host("1.2.3.4", 80))
assert.are.equal("[::1]", utils.format_host("::1"))
assert.are.equal("[::1]:80", utils.format_host("::1", 80))
assert.are.equal("localhost", utils.format_host("localhost"))
assert.are.equal("mashape.com:80", utils.format_host("mashape.com", 80))
-- passthrough (string)
assert.are.equal("1.2.3.4", utils.format_host(utils.normalize_ipv4("1.2.3.4")))
assert.are.equal("1.2.3.4:80", utils.format_host(utils.normalize_ipv4("1.2.3.4:80")))
assert.are.equal("[0000:0000:0000:0000:0000:0000:0000:0001]", utils.format_host(utils.normalize_ipv6("::1")))
assert.are.equal("[0000:0000:0000:0000:0000:0000:0000:0001]:80", utils.format_host(utils.normalize_ipv6("[::1]:80")))
assert.are.equal("localhost", utils.format_host(utils.check_hostname("localhost")))
assert.are.equal("mashape.com:80", utils.format_host(utils.check_hostname("mashape.com:80")))
-- passthrough general (table)
assert.are.equal("1.2.3.4", utils.format_host(utils.normalize_ip("1.2.3.4")))
assert.are.equal("1.2.3.4:80", utils.format_host(utils.normalize_ip("1.2.3.4:80")))
assert.are.equal("[0000:0000:0000:0000:0000:0000:0000:0001]", utils.format_host(utils.normalize_ip("::1")))
assert.are.equal("[0000:0000:0000:0000:0000:0000:0000:0001]:80", utils.format_host(utils.normalize_ip("[::1]:80")))
assert.are.equal("localhost", utils.format_host(utils.normalize_ip("localhost")))
assert.are.equal("mashape.com:80", utils.format_host(utils.normalize_ip("mashape.com:80")))
-- passthrough errors
local one, two = utils.format_host(utils.normalize_ipv4("1.2.3.4.5"))
assert.are.equal("nilstring", type(one)..type(two))
local one, two = utils.format_host(utils.normalize_ipv6("not ipv6 ..."))
assert.are.equal("nilstring", type(one)..type(two))
local one, two = utils.format_host(utils.check_hostname("//bad..name\\:123"))
assert.are.equal("nilstring", type(one)..type(two))
local one, two = utils.format_host(utils.normalize_ip("m a s h a p e.com:80"))
assert.are.equal("nilstring", type(one)..type(two))
end)
end)
end)
it("validate_header_name() validates header names", function()
local header_chars = [[-0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz]]
for i = 1, 255 do
local c = string.char(i)
if string.find(header_chars, c, nil, true) then
assert(utils.validate_header_name(c) == c,
"ascii character '" .. c .. "' (" .. i .. ") should have been allowed")
else
assert(utils.validate_header_name(c) == nil,
"ascii character " .. i .. " should not have been allowed")
end
end
end)
end)
| apache-2.0 |
Ninjistix/darkstar | scripts/globals/items/dish_of_spaghetti_pescatora_+1.lua | 3 | 1305 | -----------------------------------------
-- ID: 5200
-- Item: dish_of_spaghetti_pescatora_+1
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Health % 15
-- Health Cap 160
-- Vitality 3
-- Mind -1
-- Defense % 22
-- Defense Cap 70
-- Store TP 6
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,5200);
end;
function onEffectGain(target, effect)
target:addMod(MOD_FOOD_HPP, 15);
target:addMod(MOD_FOOD_HP_CAP, 160);
target:addMod(MOD_VIT, 3);
target:addMod(MOD_MND, -1);
target:addMod(MOD_FOOD_DEFP, 22);
target:addMod(MOD_FOOD_DEF_CAP, 70);
target:addMod(MOD_STORETP, 6);
end;
function onEffectLose(target, effect)
target:delMod(MOD_FOOD_HPP, 15);
target:delMod(MOD_FOOD_HP_CAP, 160);
target:delMod(MOD_VIT, 3);
target:delMod(MOD_MND, -1);
target:delMod(MOD_FOOD_DEFP, 22);
target:delMod(MOD_FOOD_DEF_CAP, 70);
target:delMod(MOD_STORETP, 6);
end;
| gpl-3.0 |
aqasaeed/hesambot | plugins/banhammer.lua | 1085 | 11557 |
local function pre_process(msg)
-- SERVICE MESSAGE
if msg.action and msg.action.type then
local action = msg.action.type
-- Check if banned user joins chat by link
if action == 'chat_add_user_link' then
local user_id = msg.from.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs
kick_user(user_id, msg.to.id)
end
end
-- Check if banned user joins chat
if action == 'chat_add_user' then
local user_id = msg.action.user.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs
kick_user(user_id, msg.to.id)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:incr(banhash)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
local banaddredis = redis:get(banhash)
if banaddredis then
if tonumber(banaddredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times
end
if tonumber(banaddredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:set(banhash, 0)-- Reset the Counter
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings'] then
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
end
end
if msg.action.user.username ~= nil then
if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs
kick_user(msg.action.user.id, msg.to.id)
end
end
end
-- No further checks
return msg
end
-- banned user is talking !
if msg.to.type == 'chat' then
local data = load_data(_config.moderation.data)
local group = msg.to.id
local texttext = 'groups'
--if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not
--chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false)
--return
--end
local user_id = msg.from.id
local chat_id = msg.to.id
local banned = is_banned(user_id, chat_id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('Banned user talking!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs
kick_user(user_id, chat_id)
msg.text = ''
end
end
return msg
end
local function kick_ban_res(extra, success, result)
--vardump(result)
--vardump(extra)
local member_id = result.id
local user_id = member_id
local member = result.username
local chat_id = extra.chat_id
local from_id = extra.from_id
local get_cmd = extra.get_cmd
local receiver = "chat#id"..chat_id
if get_cmd == "kick" then
if member_id == from_id then
return send_large_msg(receiver, "You can't kick yourself")
end
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't kick mods/owner/admins")
end
return kick_user(member_id, chat_id)
elseif get_cmd == 'ban' then
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't ban mods/owner/admins")
end
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned')
return ban_user(member_id, chat_id)
elseif get_cmd == 'unban' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned')
local hash = 'banned:'..chat_id
redis:srem(hash, member_id)
return 'User '..user_id..' unbanned'
elseif get_cmd == 'banall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned')
return banall_user(member_id, chat_id)
elseif get_cmd == 'unbanall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] un-globally banned')
return unbanall_user(member_id, chat_id)
end
end
local function run(msg, matches)
if matches[1]:lower() == 'id' then
if msg.to.type == "user" then
return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id
end
if type(msg.reply_id) ~= "nil" then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
id = get_message(msg.reply_id,get_message_callback_id, false)
elseif matches[1]:lower() == 'id' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id
end
end
if matches[1]:lower() == 'kickme' then-- /kickme
local receiver = get_receiver(msg)
if msg.to.type == 'chat' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs
chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false)
end
end
if not is_momod(msg) then -- Ignore normal users
return
end
if matches[1]:lower() == "banlist" then -- Ban list !
local chat_id = msg.to.id
if matches[2] and is_admin(msg) then
chat_id = matches[2]
end
return ban_list(chat_id)
end
if matches[1]:lower() == 'ban' then-- /ban
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,ban_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,ban_by_reply, false)
end
end
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't ban mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't ban your self !"
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2])
ban_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'ban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unban' then -- /unban
if type(msg.reply_id)~="nil" and is_momod(msg) then
local msgr = get_message(msg.reply_id,unban_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
local user_id = targetuser
local hash = 'banned:'..chat_id
redis:srem(hash, user_id)
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2])
return 'User '..user_id..' unbanned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'kick' then
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,Kick_by_reply, false)
end
end
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't kick mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't kick your self !"
end
local user_id = matches[2]
local chat_id = msg.to.id
name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2])
kick_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'kick',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if not is_admin(msg) then
return
end
if matches[1]:lower() == 'banall' then -- Global ban
if type(msg.reply_id) ~="nil" and is_admin(msg) then
return get_message(msg.reply_id,banall_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
banall_user(targetuser)
return 'User ['..user_id..' ] globally banned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'banall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unbanall' then -- Global unban
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
unbanall_user(user_id)
return 'User ['..user_id..' ] removed from global ban list'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unbanall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == "gbanlist" then -- Global ban list
return banall_list()
end
end
return {
patterns = {
"^[!/]([Bb]anall) (.*)$",
"^[!/]([Bb]anall)$",
"^[!/]([Bb]anlist) (.*)$",
"^[!/]([Bb]anlist)$",
"^[!/]([Gg]banlist)$",
"^[!/]([Bb]an) (.*)$",
"^[!/]([Kk]ick)$",
"^[!/]([Uu]nban) (.*)$",
"^[!/]([Uu]nbanall) (.*)$",
"^[!/]([Uu]nbanall)$",
"^[!/]([Kk]ick) (.*)$",
"^[!/]([Kk]ickme)$",
"^[!/]([Bb]an)$",
"^[!/]([Uu]nban)$",
"^[!/]([Ii]d)$",
"^!!tgservice (.+)$"
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
fegimanam/LPT | plugins/banhammer.lua | 1085 | 11557 |
local function pre_process(msg)
-- SERVICE MESSAGE
if msg.action and msg.action.type then
local action = msg.action.type
-- Check if banned user joins chat by link
if action == 'chat_add_user_link' then
local user_id = msg.from.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs
kick_user(user_id, msg.to.id)
end
end
-- Check if banned user joins chat
if action == 'chat_add_user' then
local user_id = msg.action.user.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs
kick_user(user_id, msg.to.id)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:incr(banhash)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
local banaddredis = redis:get(banhash)
if banaddredis then
if tonumber(banaddredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times
end
if tonumber(banaddredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:set(banhash, 0)-- Reset the Counter
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings'] then
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
end
end
if msg.action.user.username ~= nil then
if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs
kick_user(msg.action.user.id, msg.to.id)
end
end
end
-- No further checks
return msg
end
-- banned user is talking !
if msg.to.type == 'chat' then
local data = load_data(_config.moderation.data)
local group = msg.to.id
local texttext = 'groups'
--if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not
--chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false)
--return
--end
local user_id = msg.from.id
local chat_id = msg.to.id
local banned = is_banned(user_id, chat_id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('Banned user talking!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs
kick_user(user_id, chat_id)
msg.text = ''
end
end
return msg
end
local function kick_ban_res(extra, success, result)
--vardump(result)
--vardump(extra)
local member_id = result.id
local user_id = member_id
local member = result.username
local chat_id = extra.chat_id
local from_id = extra.from_id
local get_cmd = extra.get_cmd
local receiver = "chat#id"..chat_id
if get_cmd == "kick" then
if member_id == from_id then
return send_large_msg(receiver, "You can't kick yourself")
end
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't kick mods/owner/admins")
end
return kick_user(member_id, chat_id)
elseif get_cmd == 'ban' then
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't ban mods/owner/admins")
end
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned')
return ban_user(member_id, chat_id)
elseif get_cmd == 'unban' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned')
local hash = 'banned:'..chat_id
redis:srem(hash, member_id)
return 'User '..user_id..' unbanned'
elseif get_cmd == 'banall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned')
return banall_user(member_id, chat_id)
elseif get_cmd == 'unbanall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] un-globally banned')
return unbanall_user(member_id, chat_id)
end
end
local function run(msg, matches)
if matches[1]:lower() == 'id' then
if msg.to.type == "user" then
return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id
end
if type(msg.reply_id) ~= "nil" then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
id = get_message(msg.reply_id,get_message_callback_id, false)
elseif matches[1]:lower() == 'id' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id
end
end
if matches[1]:lower() == 'kickme' then-- /kickme
local receiver = get_receiver(msg)
if msg.to.type == 'chat' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs
chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false)
end
end
if not is_momod(msg) then -- Ignore normal users
return
end
if matches[1]:lower() == "banlist" then -- Ban list !
local chat_id = msg.to.id
if matches[2] and is_admin(msg) then
chat_id = matches[2]
end
return ban_list(chat_id)
end
if matches[1]:lower() == 'ban' then-- /ban
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,ban_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,ban_by_reply, false)
end
end
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't ban mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't ban your self !"
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2])
ban_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'ban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unban' then -- /unban
if type(msg.reply_id)~="nil" and is_momod(msg) then
local msgr = get_message(msg.reply_id,unban_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
local user_id = targetuser
local hash = 'banned:'..chat_id
redis:srem(hash, user_id)
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2])
return 'User '..user_id..' unbanned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'kick' then
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,Kick_by_reply, false)
end
end
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't kick mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't kick your self !"
end
local user_id = matches[2]
local chat_id = msg.to.id
name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2])
kick_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'kick',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if not is_admin(msg) then
return
end
if matches[1]:lower() == 'banall' then -- Global ban
if type(msg.reply_id) ~="nil" and is_admin(msg) then
return get_message(msg.reply_id,banall_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
banall_user(targetuser)
return 'User ['..user_id..' ] globally banned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'banall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unbanall' then -- Global unban
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
unbanall_user(user_id)
return 'User ['..user_id..' ] removed from global ban list'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unbanall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == "gbanlist" then -- Global ban list
return banall_list()
end
end
return {
patterns = {
"^[!/]([Bb]anall) (.*)$",
"^[!/]([Bb]anall)$",
"^[!/]([Bb]anlist) (.*)$",
"^[!/]([Bb]anlist)$",
"^[!/]([Gg]banlist)$",
"^[!/]([Bb]an) (.*)$",
"^[!/]([Kk]ick)$",
"^[!/]([Uu]nban) (.*)$",
"^[!/]([Uu]nbanall) (.*)$",
"^[!/]([Uu]nbanall)$",
"^[!/]([Kk]ick) (.*)$",
"^[!/]([Kk]ickme)$",
"^[!/]([Bb]an)$",
"^[!/]([Uu]nban)$",
"^[!/]([Ii]d)$",
"^!!tgservice (.+)$"
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
Ninjistix/darkstar | scripts/globals/items/divine_sword_+1.lua | 7 | 1045 | -----------------------------------------
-- ID: 16826
-- Item: Divine Sword +1
-- Additional Effect: Light Damage
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------
function onAdditionalEffect(player,target,damage)
local chance = 10;
if (math.random(0,99) >= chance) then
return 0,0,0;
else
local dmg = math.random(7,21);
local params = {};
params.bonusmab = 0;
params.includemab = false;
dmg = addBonusesAbility(player, ELE_LIGHT, target, dmg, params);
dmg = dmg * applyResistanceAddEffect(player,target,ELE_LIGHT,0);
dmg = adjustForTarget(target,dmg,ELE_LIGHT);
dmg = finalMagicNonSpellAdjustments(player,target,ELE_LIGHT,dmg);
local message = msgBasic.ADD_EFFECT_DMG;
if (dmg < 0) then
message = msgBasic.ADD_EFFECT_HEAL;
end
return SUBEFFECT_LIGHT_DAMAGE,message,dmg;
end
end; | gpl-3.0 |
yuryleb/osrm-backend | profiles/lib/relations.lua | 13 | 6783 | -- Profile functions dealing with various aspects of relation parsing
--
-- You can run a selection you find useful in your profile,
-- or do you own processing if/when required.
Utils = require('lib/utils')
Relations = {}
function is_direction(role)
return (role == 'north' or role == 'south' or role == 'west' or role == 'east')
end
-- match ref values to relations data
function Relations.match_to_ref(relations, ref)
function calculate_scores(refs, tag_value)
local tag_tokens = Set(Utils.tokenize_common(tag_value))
local result = {}
for i, r in ipairs(refs) do
local ref_tokens = Utils.tokenize_common(r)
local score = 0
for _, t in ipairs(ref_tokens) do
if tag_tokens[t] then
if Utils.is_number(t) then
score = score + 2
else
score = score + 1
end
end
end
result[r] = score
end
return result
end
local references = Utils.string_list_tokens(ref)
local result_match = {}
local order = {}
for i, r in ipairs(references) do
result_match[r] = { forward = nil, backward = nil }
order[i] = r
end
for i, rel in ipairs(relations) do
local name_scores = nil
local name_tokens = {}
local route_name = rel["route_name"]
if route_name then
name_scores = calculate_scores(references, route_name)
end
local ref_scores = nil
local ref_tokens = {}
local route_ref = rel["route_ref"]
if route_ref then
ref_scores = calculate_scores(references, route_ref)
end
-- merge scores
local direction = rel["route_direction"]
if direction then
local best_score = -1
local best_ref = nil
function find_best(scores)
if scores then
for k ,v in pairs(scores) do
if v > best_score then
best_ref = k
best_score = v
end
end
end
end
find_best(name_scores)
find_best(ref_scores)
if best_ref then
local result_direction = result_match[best_ref]
local is_forward = rel["route_forward"]
if is_forward == nil then
result_direction.forward = direction
result_direction.backward = direction
elseif is_forward == true then
result_direction.forward = direction
else
result_direction.backward = direction
end
result_match[best_ref] = result_direction
end
end
end
local result = {}
for i, r in ipairs(order) do
result[i] = { ref = r, dir = result_match[r] };
end
return result
end
function get_direction_from_superrel(rel, relations)
local result = nil
local result_id = nil
local rel_id_list = relations:get_relations(rel)
function set_result(direction, current_rel)
if (result ~= nil) and (direction ~= nil) then
print('WARNING: relation ' .. rel:id() .. ' is a part of more then one supperrelations ' .. result_id .. ' and ' .. current_rel:id())
result = nil
else
result = direction
result_id = current_rel:id()
end
end
for i, rel_id in ipairs(rel_id_list) do
local parent_rel = relations:relation(rel_id)
if parent_rel:get_value_by_key('type') == 'route' then
local role = parent_rel:get_role(rel)
if is_direction(role) then
set_result(role, parent_rel)
else
local dir = parent_rel:get_value_by_key('direction')
if is_direction(dir) then
set_result(dir, parent_rel)
end
end
end
-- TODO: support forward/backward
end
return result
end
function Relations.parse_route_relation(rel, way, relations)
local t = rel:get_value_by_key("type")
local role = rel:get_role(way)
local result = {}
function add_extra_data(m)
local name = rel:get_value_by_key("name")
if name then
result['route_name'] = name
end
local ref = rel:get_value_by_key("ref")
if ref then
result['route_ref'] = ref
end
end
if t == 'route' then
local role_direction = nil
local route = rel:get_value_by_key("route")
if route == 'road' then
-- process case, where directions set as role
if is_direction(role) then
role_direction = role
end
end
local tag_direction = nil
local direction = rel:get_value_by_key('direction')
if direction then
direction = string.lower(direction)
if is_direction(direction) then
tag_direction = direction
end
end
-- determine direction
local result_direction = role_direction
if result_direction == nil and tag_direction ~= '' then
result_direction = tag_direction
end
if role_direction ~= nil and tag_direction ~= nil and role_direction ~= tag_direction then
result_direction = nil
print('WARNING: conflict direction in role of way ' .. way:id() .. ' and direction tag in relation ' .. rel:id())
end
-- process superrelations
local super_dir = get_direction_from_superrel(rel, relations)
-- check if there are data error
if (result_direction ~= nil) and (super_dir ~= nil) and (result_direction ~= super_dir) then
print('ERROR: conflicting relation directions found for way ' .. way:id() ..
' relation direction is ' .. result_direction .. ' superrelation direction is ' .. super_dir)
result_direction = nil
elseif result_direction == nil then
result_direction = super_dir
end
result['route_direction'] = result_direction
if role == 'forward' then
result['route_forward'] = true
elseif role == 'backward' then
result['route_forward'] = false
else
result['route_forward'] = nil
end
add_extra_data(m)
end
return result
end
function Relations.process_way_refs(way, relations, result)
local parsed_rel_list = {}
local rel_id_list = relations:get_relations(way)
for i, rel_id in ipairs(rel_id_list) do
local rel = relations:relation(rel_id)
parsed_rel_list[i] = Relations.parse_route_relation(rel, way, relations)
end
-- now process relations data
local matched_refs = nil;
if result.ref then
local match_res = Relations.match_to_ref(parsed_rel_list, result.ref)
function gen_ref(is_forward)
local ref = ''
for _, m in pairs(match_res) do
if ref ~= '' then
ref = ref .. '; '
end
local dir = m.dir.forward
if is_forward == false then
dir = m.dir.backward
end
if dir then
ref = ref .. m.ref .. ' $' .. dir
else
ref = ref .. m.ref
end
end
return ref
end
result.forward_ref = gen_ref(true)
result.backward_ref = gen_ref(false)
end
end
return Relations
| bsd-2-clause |
LuaDist2/llui | src/drm.lua | 3 | 7835 | local ffi = require("ffi")
local bit = require("bit")
local band, bor = bit.band, bit.bor
local lshift, rshift = bit.lshift, bit.rshift
local Lib_drm = require("drm_ffi")
local libc = require("libc")
local DRM_IOCTL_BASE = 'd'
local function DRM_IO(nr) return libc._IO(DRM_IOCTL_BASE,nr) end
local function DRM_IOR(nr,type) return libc._IOR(DRM_IOCTL_BASE,nr,type) end
local function DRM_IOW(nr,type) return libc._IOW(DRM_IOCTL_BASE,nr,type) end
local function DRM_IOWR(nr,type) return libc._IOWR(DRM_IOCTL_BASE,nr,type) end
local T = ffi.typeof
local _DRM_LOCK_HELD =0x80000000; --*< Hardware lock is held
local _DRM_LOCK_CONT =0x40000000; --*< Hardware lock is contended
local exports = {
Lib_drm = Lib_drm;
-- drm_mode = drm_mode;
DRM_NAME = "drm"; --*< Name in kernel, /dev, and /proc
DRM_MIN_ORDER = 5; --*< At least 2^5 bytes = 32 bytes
DRM_MAX_ORDER = 22; --*< Up to 2^22 bytes = 4MB
DRM_RAM_PERCENT = 10; --*< How much system ram can we lock?
_DRM_LOCK_IS_HELD = function(lock) return band(lock, _DRM_LOCK_HELD) end;
_DRM_LOCK_IS_CONT = function(lock) return band(lock, _DRM_LOCK_CONT) end;
_DRM_LOCKING_CONTEXT = function(lock) return band(lock, bnot(bor(_DRM_LOCK_HELD,_DRM_LOCK_CONT))) end;
DRM_EVENT_VBLANK = 0x01;
DRM_EVENT_FLIP_COMPLETE = 0x02;
_DRM_VBLANK_HIGH_CRTC_SHIFT = 1;
_DRM_VBLANK_TYPES_MASK = bor(ffi.C._DRM_VBLANK_ABSOLUTE, ffi.C._DRM_VBLANK_RELATIVE);
_DRM_VBLANK_FLAGS_MASK = bor(ffi.C._DRM_VBLANK_EVENT, ffi.C._DRM_VBLANK_SIGNAL, ffi.C._DRM_VBLANK_SECONDARY, ffi.C._DRM_VBLANK_NEXTONMISS);
_DRM_PRE_MODESET = 1;
_DRM_POST_MODESET = 2;
-- Capabilities
DRM_CAP_DUMB_BUFFER = 0x1;
DRM_CAP_VBLANK_HIGH_CRTC = 0x2;
DRM_CAP_DUMB_PREFERRED_DEPTH = 0x3;
DRM_CAP_DUMB_PREFER_SHADOW = 0x4;
DRM_CAP_PRIME = 0x5;
DRM_PRIME_CAP_IMPORT = 0x1;
DRM_PRIME_CAP_EXPORT = 0x2;
DRM_CAP_TIMESTAMP_MONOTONIC = 0x6;
DRM_CAP_ASYNC_PAGE_FLIP = 0x7;
DRM_CAP_CURSOR_WIDTH = 0x8;
DRM_CAP_CURSOR_HEIGHT = 0x9;
DRM_CAP_ADDFB2_MODIFIERS = 0x10;
DRM_CLIENT_CAP_STEREO_3D = 1;
DRM_CLIENT_CAP_UNIVERSAL_PLANES = 2;
DRM_CLIENT_CAP_ATOMIC = 3;
DRM_CLOEXEC = libc.O_CLOEXEC;
-- IOCTL
DRM_IOCTL_VERSION = DRM_IOWR(0x00, T'struct drm_version');
DRM_IOCTL_GET_UNIQUE = DRM_IOWR(0x01, T'struct drm_unique');
DRM_IOCTL_GET_MAGIC = DRM_IOR( 0x02, T'struct drm_auth');
DRM_IOCTL_IRQ_BUSID = DRM_IOWR(0x03, T'struct drm_irq_busid');
DRM_IOCTL_GET_MAP = DRM_IOWR(0x04, T'struct drm_map');
DRM_IOCTL_GET_CLIENT = DRM_IOWR(0x05, T'struct drm_client');
DRM_IOCTL_GET_STATS = DRM_IOR( 0x06, T'struct drm_stats');
DRM_IOCTL_SET_VERSION = DRM_IOWR(0x07, T'struct drm_set_version');
DRM_IOCTL_MODESET_CTL = DRM_IOW(0x08, T'struct drm_modeset_ctl');
DRM_IOCTL_GEM_CLOSE = DRM_IOW (0x09, T'struct drm_gem_close');
DRM_IOCTL_GEM_FLINK = DRM_IOWR(0x0a, T'struct drm_gem_flink');
DRM_IOCTL_GEM_OPEN = DRM_IOWR(0x0b, T'struct drm_gem_open');
DRM_IOCTL_GET_CAP = DRM_IOWR(0x0c, T'struct drm_get_cap');
DRM_IOCTL_SET_CLIENT_CAP= DRM_IOW( 0x0d, T'struct drm_set_client_cap');
DRM_IOCTL_SET_UNIQUE = DRM_IOW( 0x10, T'struct drm_unique');
DRM_IOCTL_AUTH_MAGIC = DRM_IOW( 0x11, T'struct drm_auth');
DRM_IOCTL_BLOCK = DRM_IOWR(0x12, T'struct drm_block');
DRM_IOCTL_UNBLOCK = DRM_IOWR(0x13, T'struct drm_block');
DRM_IOCTL_CONTROL = DRM_IOW( 0x14, T'struct drm_control');
DRM_IOCTL_ADD_MAP = DRM_IOWR(0x15, T'struct drm_map');
DRM_IOCTL_ADD_BUFS = DRM_IOWR(0x16, T'struct drm_buf_desc');
DRM_IOCTL_MARK_BUFS = DRM_IOW( 0x17, T'struct drm_buf_desc');
DRM_IOCTL_INFO_BUFS = DRM_IOWR(0x18, T'struct drm_buf_info');
DRM_IOCTL_MAP_BUFS = DRM_IOWR(0x19, T'struct drm_buf_map');
DRM_IOCTL_FREE_BUFS = DRM_IOW( 0x1a, T'struct drm_buf_free');
DRM_IOCTL_RM_MAP = DRM_IOW( 0x1b, T'struct drm_map');
DRM_IOCTL_SET_SAREA_CTX = DRM_IOW( 0x1c, T'struct drm_ctx_priv_map');
DRM_IOCTL_GET_SAREA_CTX = DRM_IOWR(0x1d, T'struct drm_ctx_priv_map');
DRM_IOCTL_SET_MASTER = DRM_IO(0x1e);
DRM_IOCTL_DROP_MASTER = DRM_IO(0x1f);
DRM_IOCTL_ADD_CTX =DRM_IOWR(0x20, T'struct drm_ctx');
DRM_IOCTL_RM_CTX =DRM_IOWR(0x21, T'struct drm_ctx');
DRM_IOCTL_MOD_CTX =DRM_IOW( 0x22, T'struct drm_ctx');
DRM_IOCTL_GET_CTX =DRM_IOWR(0x23, T'struct drm_ctx');
DRM_IOCTL_SWITCH_CTX =DRM_IOW( 0x24, T'struct drm_ctx');
DRM_IOCTL_NEW_CTX =DRM_IOW( 0x25, T'struct drm_ctx');
DRM_IOCTL_RES_CTX =DRM_IOWR(0x26, T'struct drm_ctx_res');
DRM_IOCTL_ADD_DRAW =DRM_IOWR(0x27, T'struct drm_draw');
DRM_IOCTL_RM_DRAW =DRM_IOWR(0x28, T'struct drm_draw');
DRM_IOCTL_DMA =DRM_IOWR(0x29, T'struct drm_dma');
DRM_IOCTL_LOCK =DRM_IOW( 0x2a, T'struct drm_lock');
DRM_IOCTL_UNLOCK =DRM_IOW( 0x2b, T'struct drm_lock');
DRM_IOCTL_FINISH =DRM_IOW( 0x2c, T'struct drm_lock');
DRM_IOCTL_PRIME_HANDLE_TO_FD = DRM_IOWR(0x2d, T'struct drm_prime_handle');
DRM_IOCTL_PRIME_FD_TO_HANDLE = DRM_IOWR(0x2e, T'struct drm_prime_handle');
DRM_IOCTL_AGP_ACQUIRE = DRM_IO( 0x30);
DRM_IOCTL_AGP_RELEASE = DRM_IO( 0x31);
DRM_IOCTL_AGP_ENABLE = DRM_IOW( 0x32, T'struct drm_agp_mode');
DRM_IOCTL_AGP_INFO =DRM_IOR( 0x33, T'struct drm_agp_info');
DRM_IOCTL_AGP_ALLOC =DRM_IOWR(0x34, T'struct drm_agp_buffer');
DRM_IOCTL_AGP_FREE =DRM_IOW( 0x35, T'struct drm_agp_buffer');
DRM_IOCTL_AGP_BIND =DRM_IOW( 0x36, T'struct drm_agp_binding');
DRM_IOCTL_AGP_UNBIND = DRM_IOW( 0x37, T'struct drm_agp_binding');
DRM_IOCTL_SG_ALLOC =DRM_IOWR(0x38, T'struct drm_scatter_gather');
DRM_IOCTL_SG_FREE =DRM_IOW( 0x39, T'struct drm_scatter_gather');
DRM_IOCTL_WAIT_VBLANK = DRM_IOWR(0x3a, T'union drm_wait_vblank');
DRM_IOCTL_UPDATE_DRAW = DRM_IOW(0x3f, T'struct drm_update_draw');
DRM_IOCTL_MODE_GETRESOURCES =DRM_IOWR(0xA0, T'struct drm_mode_card_res');
DRM_IOCTL_MODE_GETCRTC =DRM_IOWR(0xA1, T'struct drm_mode_crtc');
DRM_IOCTL_MODE_SETCRTC =DRM_IOWR(0xA2, T'struct drm_mode_crtc');
DRM_IOCTL_MODE_CURSOR =DRM_IOWR(0xA3, T'struct drm_mode_cursor');
DRM_IOCTL_MODE_GETGAMMA =DRM_IOWR(0xA4, T'struct drm_mode_crtc_lut');
DRM_IOCTL_MODE_SETGAMMA =DRM_IOWR(0xA5, T'struct drm_mode_crtc_lut');
DRM_IOCTL_MODE_GETENCODER =DRM_IOWR(0xA6, T'struct drm_mode_get_encoder');
DRM_IOCTL_MODE_GETCONNECTOR =DRM_IOWR(0xA7, T'struct drm_mode_get_connector');
DRM_IOCTL_MODE_GETPROPERTY =DRM_IOWR(0xAA, T'struct drm_mode_get_property');
DRM_IOCTL_MODE_SETPROPERTY =DRM_IOWR(0xAB, T'struct drm_mode_connector_set_property');
DRM_IOCTL_MODE_GETPROPBLOB =DRM_IOWR(0xAC, T'struct drm_mode_get_blob');
DRM_IOCTL_MODE_GETFB =DRM_IOWR(0xAD, T'struct drm_mode_fb_cmd');
DRM_IOCTL_MODE_ADDFB =DRM_IOWR(0xAE, T'struct drm_mode_fb_cmd');
DRM_IOCTL_MODE_RMFB =DRM_IOWR(0xAF, T'unsigned int');
DRM_IOCTL_MODE_PAGE_FLIP =DRM_IOWR(0xB0, T'struct drm_mode_crtc_page_flip');
DRM_IOCTL_MODE_DIRTYFB =DRM_IOWR(0xB1, T'struct drm_mode_fb_dirty_cmd');
DRM_IOCTL_MODE_CREATE_DUMB =DRM_IOWR(0xB2, T'struct drm_mode_create_dumb');
DRM_IOCTL_MODE_MAP_DUMB =DRM_IOWR(0xB3, T'struct drm_mode_map_dumb');
DRM_IOCTL_MODE_DESTROY_DUMB =DRM_IOWR(0xB4, T'struct drm_mode_destroy_dumb');
DRM_IOCTL_MODE_GETPLANERESOURCES =DRM_IOWR(0xB5, T'struct drm_mode_get_plane_res');
DRM_IOCTL_MODE_GETPLANE =DRM_IOWR(0xB6, T'struct drm_mode_get_plane');
DRM_IOCTL_MODE_SETPLANE =DRM_IOWR(0xB7, T'struct drm_mode_set_plane');
DRM_IOCTL_MODE_ADDFB2 = DRM_IOWR(0xB8, T'struct drm_mode_fb_cmd2');
DRM_IOCTL_MODE_OBJ_GETPROPERTIES =DRM_IOWR(0xB9, T'struct drm_mode_obj_get_properties');
DRM_IOCTL_MODE_OBJ_SETPROPERTY =DRM_IOWR(0xBA, T'struct drm_mode_obj_set_property');
DRM_IOCTL_MODE_CURSOR2 =DRM_IOWR(0xBB, T'struct drm_mode_cursor2');
DRM_IOCTL_MODE_ATOMIC =DRM_IOWR(0xBC, T'struct drm_mode_atomic');
}
setmetatable(exports, {
__call = function(self, ...)
for k,v in pairs(self) do
_G[k] = v;
end
return self;
end,
})
return exports | mit |
bmddota/ContainersPlayground | game/dota_addons/containersplayground/scripts/vscripts/libraries/abilities/containers_lua_targeting.lua | 1 | 4913 | containers_lua_targeting = class({})
--------------------------------------------------------------------------------
function containers_lua_targeting:GetBehavior()
local result = CustomNetTables:GetTableValue("containers_lua", tostring(self:entindex()))
if result then
if bit.band(result.behavior, DOTA_ABILITY_BEHAVIOR_CHANNELLED) ~= 0 then return result.behavior - DOTA_ABILITY_BEHAVIOR_CHANNELLED end
--print('not channeled')
return result.behavior
else
return self.BaseClass.GetBehavior(self)
end
end
function containers_lua_targeting:GetAOERadius()
local result = CustomNetTables:GetTableValue("containers_lua", tostring(self:entindex()))
if result then
return result.aoe
else
return self.BaseClass.GetAOERadius(self)
end
end
function containers_lua_targeting:GetCastRange(vLocation, hTarget)
local result = CustomNetTables:GetTableValue("containers_lua", tostring(self:entindex()))
if result then
return result.range
else
return self.BaseClass.GetCastRange(self, vLocation, hTarget)
end
end
function containers_lua_targeting:GetChannelTime()
local result = CustomNetTables:GetTableValue("containers_lua", tostring(self:entindex()))
if result then
return result.channelTime
else
return self.BaseClass.GetChannelTime(self)
end
end
function containers_lua_targeting:GetChannelledManaCostPerSecond(iLevel)
local result = CustomNetTables:GetTableValue("containers_lua", tostring(self:entindex()))
if result then
return result.channelCost
else
return self.BaseClass.GetChannelledManaCostPerSecond(self, iLevel)
end
end
--------------------------------------------------------------------------------
function containers_lua_targeting:CastFilterResultTarget( hTarget )
local result = CustomNetTables:GetTableValue("containers_lua", tostring(self:entindex()))
--print(result.targetTeam, result.targetType, result.targetFlags)
if not result then
return UF_SUCCESS
end
local nResult = UnitFilter( hTarget, result.targetTeam, result.targetType, result.targetFlags, self:GetCaster():GetTeamNumber() )
if nResult ~= UF_SUCCESS then
return nResult
end
return UF_SUCCESS
end
--------------------------------------------------------------------------------
function containers_lua_targeting:GetCustomCastErrorTarget( hTarget )
return ""
end
--------------------------------------------------------------------------------
function containers_lua_targeting:OnChannelThink(flInterval)
local item = self.proxyItem
self.proxyItem:OnChannelThink(flInterval)
end
function containers_lua_targeting:OnChannelFinish(bInterrupted)
local item = self.proxyItem
self.proxyItem:OnChannelFinish(bInterrupted)
end
function containers_lua_targeting:OnSpellStart()
--[[print("Onspellstart")
if IsServer() then
print("server:")
else
print("client:")
end]]
local target = self:GetCursorTarget()
local pos = self:GetCursorPosition()
local item = self.proxyItem
local owner = item:GetOwner()
local behavior = item:GetBehavior()
local channelled = bit.band(behavior, DOTA_ABILITY_BEHAVIOR_CHANNELLED) ~= 0
item:PayGoldCost()
item:PayManaCost()
item:StartCooldown(item:GetCooldown(item:GetLevel()))
owner:SetCursorPosition(pos)
owner:SetCursorCastTarget(target)
item:OnSpellStart()
--[[local hCaster = self:GetCaster()
local hTarget = self:GetCursorTarget()
if hCaster == nil or hTarget == nil or hTarget:TriggerSpellAbsorb( this ) then
return
end
local vPos1 = hCaster:GetOrigin()
local vPos2 = hTarget:GetOrigin()
GridNav:DestroyTreesAroundPoint( vPos1, 300, false )
GridNav:DestroyTreesAroundPoint( vPos2, 300, false )
hCaster:SetOrigin( vPos2 )
hTarget:SetOrigin( vPos1 )
FindClearSpaceForUnit( hCaster, vPos2, true )
FindClearSpaceForUnit( hTarget, vPos1, true )
hTarget:Interrupt()
local nCasterFX = ParticleManager:CreateParticle( "particles/units/heroes/hero_vengeful/vengeful_nether_swap.vpcf", PATTACH_ABSORIGIN_FOLLOW, hCaster )
ParticleManager:SetParticleControlEnt( nCasterFX, 1, hTarget, PATTACH_ABSORIGIN_FOLLOW, nil, hTarget:GetOrigin(), false )
ParticleManager:ReleaseParticleIndex( nCasterFX )
local nTargetFX = ParticleManager:CreateParticle( "particles/units/heroes/hero_vengeful/vengeful_nether_swap_target.vpcf", PATTACH_ABSORIGIN_FOLLOW, hTarget )
ParticleManager:SetParticleControlEnt( nTargetFX, 1, hCaster, PATTACH_ABSORIGIN_FOLLOW, nil, hCaster:GetOrigin(), false )
ParticleManager:ReleaseParticleIndex( nTargetFX )
EmitSoundOn( "Hero_VengefulSpirit.NetherSwap", hCaster )
EmitSoundOn( "Hero_VengefulSpirit.NetherSwap", hTarget )
hCaster:StartGesture( ACT_DOTA_CHANNEL_END_ABILITY_4 )]]
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
| apache-2.0 |
garlick/flux-sched | conf/cab-io.lua | 5 | 17269 | uses "Node"
Hierarchy "default"
{
Resource{ "filesystem", name="pfs", tags = { max_bw = 48000 }, children = {
Resource {"gateway", name = "gateway_node_pool", tags = { max_bw = 48000 }, children = {
Resource {"core_switch", name = "core_switch_pool", tags = { max_bw = 64000 }, children = {
Resource {"switch", name = "edge_switch1", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1-18", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch2", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "19-36", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch3", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "37-54", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch4", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "55-72", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch5", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "73-90", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch6", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "91-108", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch7", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "109-126", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch8", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "127-144", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch9", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "145-160", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch10", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "163-180", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch11", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "181-198", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch12", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "199-216", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch13", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "217-234", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch14", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "235-252", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch15", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "253-270", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch16", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "271-288", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch17", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "289-306", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch18", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "307-322", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch19", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "325-342", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch20", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "343-360", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch21", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "361-378", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch22", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "379-396", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch23", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "397-414", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch24", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "415-432", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch25", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "433-450", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch26", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "451-468", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch27", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "469-484", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch28", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "487-504", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch29", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "505-522", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch30", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "523-540", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch31", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "541-558", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch32", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "559-576", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch33", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "577-594", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch34", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "595-612", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch35", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "613-630", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch36", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "631-646", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch37", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "649-666", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch38", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "667-684", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch39", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "685-702", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch40", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "703-720", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch41", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "721-738", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch42", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "739-756", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch43", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "757-774", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch44", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "775-792", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch45", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "793-808", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch46", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "811-828", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch47", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "829-846", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch48", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "847-864", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch49", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "865-882", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch50", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "883-900", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch51", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "901-918", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch52", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "919-936", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch53", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "937-954", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch54", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "955-970", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch55", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "973-990", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch56", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "991-1008", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch57", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1009-1026", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch58", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1027-1044", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch59", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1045-1062", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch60", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1063-1080", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch61", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1081-1098", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch62", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1099-1116", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch63", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1117-1132", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch64", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1135-1152", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch65", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1153-1170", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch66", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1171-1188", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch67", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1189-1206", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch68", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1207-1224", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch69", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1225-1242", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch70", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1243-1260", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch71", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1261-1278", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}},
Resource {"switch", name = "edge_switch72", tags = { max_bw = 72000 }, children = {
ListOf{ Node, ids = "1279-1294", args = { name = "cab", sockets = {"0-7", "8-15"}, tags = { max_bw = 4000 }}}
}}
}}
}}
}}
}
| gpl-2.0 |
hamrah12/hamrah_shoma | plugins/steam.lua | 645 | 2117 | -- See https://wiki.teamfortress.com/wiki/User:RJackson/StorefrontAPI
do
local BASE_URL = 'http://store.steampowered.com/api/appdetails/'
local DESC_LENTH = 200
local function unescape(str)
str = string.gsub( str, '<', '<' )
str = string.gsub( str, '>', '>' )
str = string.gsub( str, '"', '"' )
str = string.gsub( str, ''', "'" )
str = string.gsub( str, '&#(%d+);', function(n) return string.char(n) end )
str = string.gsub( str, '&#x(%d+);', function(n) return string.char(tonumber(n,16)) end )
str = string.gsub( str, '&', '&' ) -- Be sure to do this after all others
return str
end
local function get_steam_data (appid)
local url = BASE_URL
url = url..'?appids='..appid
url = url..'&cc=us'
local res,code = http.request(url)
if code ~= 200 then return nil end
local data = json:decode(res)[appid].data
return data
end
local function price_info (data)
local price = '' -- If no data is empty
if data then
local initial = data.initial
local final = data.final or data.initial
local min = math.min(data.initial, data.final)
price = tostring(min/100)
if data.discount_percent and initial ~= final then
price = price..data.currency..' ('..data.discount_percent..'% OFF)'
end
price = price..' (US)'
end
return price
end
local function send_steam_data(data, receiver)
local description = string.sub(unescape(data.about_the_game:gsub("%b<>", "")), 1, DESC_LENTH) .. '...'
local title = data.name
local price = price_info(data.price_overview)
local text = title..' '..price..'\n'..description
local image_url = data.header_image
local cb_extra = {
receiver = receiver,
url = image_url
}
send_msg(receiver, text, send_photo_from_url_callback, cb_extra)
end
local function run(msg, matches)
local appid = matches[1]
local data = get_steam_data(appid)
local receiver = get_receiver(msg)
send_steam_data(data, receiver)
end
return {
description = "Grabs Steam info for Steam links.",
usage = "",
patterns = {
"http://store.steampowered.com/app/([0-9]+)",
},
run = run
}
end
| gpl-2.0 |
eugenesan/openwrt-luci | contrib/luasrcdiet/lua/LuaSrcDiet.lua | 122 | 23773 | #!/usr/bin/env lua
--[[--------------------------------------------------------------------
LuaSrcDiet
Compresses Lua source code by removing unnecessary characters.
For Lua 5.1.x source code.
Copyright (c) 2008 Kein-Hong Man <khman@users.sf.net>
The COPYRIGHT file describes the conditions
under which this software may be distributed.
See the ChangeLog for more information.
----------------------------------------------------------------------]]
--[[--------------------------------------------------------------------
-- NOTES:
-- * Remember to update version and date information below (MSG_TITLE)
-- * TODO: to implement pcall() to properly handle lexer etc. errors
-- * TODO: verify token stream or double-check binary chunk?
-- * TODO: need some automatic testing for a semblance of sanity
-- * TODO: the plugin module is highly experimental and unstable
----------------------------------------------------------------------]]
-- standard libraries, functions
local string = string
local math = math
local table = table
local require = require
local print = print
local sub = string.sub
local gmatch = string.gmatch
-- support modules
local llex = require "llex"
local lparser = require "lparser"
local optlex = require "optlex"
local optparser = require "optparser"
local plugin
--[[--------------------------------------------------------------------
-- messages and textual data
----------------------------------------------------------------------]]
local MSG_TITLE = [[
LuaSrcDiet: Puts your Lua 5.1 source code on a diet
Version 0.11.2 (20080608) Copyright (c) 2005-2008 Kein-Hong Man
The COPYRIGHT file describes the conditions under which this
software may be distributed.
]]
local MSG_USAGE = [[
usage: LuaSrcDiet [options] [filenames]
example:
>LuaSrcDiet myscript.lua -o myscript_.lua
options:
-v, --version prints version information
-h, --help prints usage information
-o <file> specify file name to write output
-s <suffix> suffix for output files (default '_')
--keep <msg> keep block comment with <msg> inside
--plugin <module> run <module> in plugin/ directory
- stop handling arguments
(optimization levels)
--none all optimizations off (normalizes EOLs only)
--basic lexer-based optimizations only
--maximum maximize reduction of source
(informational)
--quiet process files quietly
--read-only read file and print token stats only
--dump-lexer dump raw tokens from lexer to stdout
--dump-parser dump variable tracking tables from parser
--details extra info (strings, numbers, locals)
features (to disable, insert 'no' prefix like --noopt-comments):
%s
default settings:
%s]]
------------------------------------------------------------------------
-- optimization options, for ease of switching on and off
-- * positive to enable optimization, negative (no) to disable
-- * these options should follow --opt-* and --noopt-* style for now
------------------------------------------------------------------------
local OPTION = [[
--opt-comments,'remove comments and block comments'
--opt-whitespace,'remove whitespace excluding EOLs'
--opt-emptylines,'remove empty lines'
--opt-eols,'all above, plus remove unnecessary EOLs'
--opt-strings,'optimize strings and long strings'
--opt-numbers,'optimize numbers'
--opt-locals,'optimize local variable names'
--opt-entropy,'tries to reduce symbol entropy of locals'
]]
-- preset configuration
local DEFAULT_CONFIG = [[
--opt-comments --opt-whitespace --opt-emptylines
--opt-numbers --opt-locals
]]
-- override configurations: MUST explicitly enable/disable everything
local BASIC_CONFIG = [[
--opt-comments --opt-whitespace --opt-emptylines
--noopt-eols --noopt-strings --noopt-numbers
--noopt-locals
]]
local MAXIMUM_CONFIG = [[
--opt-comments --opt-whitespace --opt-emptylines
--opt-eols --opt-strings --opt-numbers
--opt-locals --opt-entropy
]]
local NONE_CONFIG = [[
--noopt-comments --noopt-whitespace --noopt-emptylines
--noopt-eols --noopt-strings --noopt-numbers
--noopt-locals
]]
local DEFAULT_SUFFIX = "_" -- default suffix for file renaming
local PLUGIN_SUFFIX = "plugin/" -- relative location of plugins
--[[--------------------------------------------------------------------
-- startup and initialize option list handling
----------------------------------------------------------------------]]
-- simple error message handler; change to error if traceback wanted
local function die(msg)
print("LuaSrcDiet: "..msg); os.exit()
end
--die = error--DEBUG
if not string.match(_VERSION, "5.1", 1, 1) then -- sanity check
die("requires Lua 5.1 to run")
end
------------------------------------------------------------------------
-- prepares text for list of optimizations, prepare lookup table
------------------------------------------------------------------------
local MSG_OPTIONS = ""
do
local WIDTH = 24
local o = {}
for op, desc in gmatch(OPTION, "%s*([^,]+),'([^']+)'") do
local msg = " "..op
msg = msg..string.rep(" ", WIDTH - #msg)..desc.."\n"
MSG_OPTIONS = MSG_OPTIONS..msg
o[op] = true
o["--no"..sub(op, 3)] = true
end
OPTION = o -- replace OPTION with lookup table
end
MSG_USAGE = string.format(MSG_USAGE, MSG_OPTIONS, DEFAULT_CONFIG)
------------------------------------------------------------------------
-- global variable initialization, option set handling
------------------------------------------------------------------------
local suffix = DEFAULT_SUFFIX -- file suffix
local option = {} -- program options
local stat_c, stat_l -- statistics tables
-- function to set option lookup table based on a text list of options
-- note: additional forced settings for --opt-eols is done in optlex.lua
local function set_options(CONFIG)
for op in gmatch(CONFIG, "(%-%-%S+)") do
if sub(op, 3, 4) == "no" and -- handle negative options
OPTION["--"..sub(op, 5)] then
option[sub(op, 5)] = false
else
option[sub(op, 3)] = true
end
end
end
--[[--------------------------------------------------------------------
-- support functions
----------------------------------------------------------------------]]
-- list of token types, parser-significant types are up to TTYPE_GRAMMAR
-- while the rest are not used by parsers; arranged for stats display
local TTYPES = {
"TK_KEYWORD", "TK_NAME", "TK_NUMBER", -- grammar
"TK_STRING", "TK_LSTRING", "TK_OP",
"TK_EOS",
"TK_COMMENT", "TK_LCOMMENT", -- non-grammar
"TK_EOL", "TK_SPACE",
}
local TTYPE_GRAMMAR = 7
local EOLTYPES = { -- EOL names for token dump
["\n"] = "LF", ["\r"] = "CR",
["\n\r"] = "LFCR", ["\r\n"] = "CRLF",
}
------------------------------------------------------------------------
-- read source code from file
------------------------------------------------------------------------
local function load_file(fname)
local INF = io.open(fname, "rb")
if not INF then die("cannot open \""..fname.."\" for reading") end
local dat = INF:read("*a")
if not dat then die("cannot read from \""..fname.."\"") end
INF:close()
return dat
end
------------------------------------------------------------------------
-- save source code to file
------------------------------------------------------------------------
local function save_file(fname, dat)
local OUTF = io.open(fname, "wb")
if not OUTF then die("cannot open \""..fname.."\" for writing") end
local status = OUTF:write(dat)
if not status then die("cannot write to \""..fname.."\"") end
OUTF:close()
end
------------------------------------------------------------------------
-- functions to deal with statistics
------------------------------------------------------------------------
-- initialize statistics table
local function stat_init()
stat_c, stat_l = {}, {}
for i = 1, #TTYPES do
local ttype = TTYPES[i]
stat_c[ttype], stat_l[ttype] = 0, 0
end
end
-- add a token to statistics table
local function stat_add(tok, seminfo)
stat_c[tok] = stat_c[tok] + 1
stat_l[tok] = stat_l[tok] + #seminfo
end
-- do totals for statistics table, return average table
local function stat_calc()
local function avg(c, l) -- safe average function
if c == 0 then return 0 end
return l / c
end
local stat_a = {}
local c, l = 0, 0
for i = 1, TTYPE_GRAMMAR do -- total grammar tokens
local ttype = TTYPES[i]
c = c + stat_c[ttype]; l = l + stat_l[ttype]
end
stat_c.TOTAL_TOK, stat_l.TOTAL_TOK = c, l
stat_a.TOTAL_TOK = avg(c, l)
c, l = 0, 0
for i = 1, #TTYPES do -- total all tokens
local ttype = TTYPES[i]
c = c + stat_c[ttype]; l = l + stat_l[ttype]
stat_a[ttype] = avg(stat_c[ttype], stat_l[ttype])
end
stat_c.TOTAL_ALL, stat_l.TOTAL_ALL = c, l
stat_a.TOTAL_ALL = avg(c, l)
return stat_a
end
--[[--------------------------------------------------------------------
-- main tasks
----------------------------------------------------------------------]]
------------------------------------------------------------------------
-- a simple token dumper, minimal translation of seminfo data
------------------------------------------------------------------------
local function dump_tokens(srcfl)
--------------------------------------------------------------------
-- load file and process source input into tokens
--------------------------------------------------------------------
local z = load_file(srcfl)
llex.init(z)
llex.llex()
local toklist, seminfolist = llex.tok, llex.seminfo
--------------------------------------------------------------------
-- display output
--------------------------------------------------------------------
for i = 1, #toklist do
local tok, seminfo = toklist[i], seminfolist[i]
if tok == "TK_OP" and string.byte(seminfo) < 32 then
seminfo = "(".. string.byte(seminfo)..")"
elseif tok == "TK_EOL" then
seminfo = EOLTYPES[seminfo]
else
seminfo = "'"..seminfo.."'"
end
print(tok.." "..seminfo)
end--for
end
----------------------------------------------------------------------
-- parser dump; dump globalinfo and localinfo tables
----------------------------------------------------------------------
local function dump_parser(srcfl)
local print = print
--------------------------------------------------------------------
-- load file and process source input into tokens
--------------------------------------------------------------------
local z = load_file(srcfl)
llex.init(z)
llex.llex()
local toklist, seminfolist, toklnlist
= llex.tok, llex.seminfo, llex.tokln
--------------------------------------------------------------------
-- do parser optimization here
--------------------------------------------------------------------
lparser.init(toklist, seminfolist, toklnlist)
local globalinfo, localinfo = lparser.parser()
--------------------------------------------------------------------
-- display output
--------------------------------------------------------------------
local hl = string.rep("-", 72)
print("*** Local/Global Variable Tracker Tables ***")
print(hl.."\n GLOBALS\n"..hl)
-- global tables have a list of xref numbers only
for i = 1, #globalinfo do
local obj = globalinfo[i]
local msg = "("..i..") '"..obj.name.."' -> "
local xref = obj.xref
for j = 1, #xref do msg = msg..xref[j].." " end
print(msg)
end
-- local tables have xref numbers and a few other special
-- numbers that are specially named: decl (declaration xref),
-- act (activation xref), rem (removal xref)
print(hl.."\n LOCALS (decl=declared act=activated rem=removed)\n"..hl)
for i = 1, #localinfo do
local obj = localinfo[i]
local msg = "("..i..") '"..obj.name.."' decl:"..obj.decl..
" act:"..obj.act.." rem:"..obj.rem
if obj.isself then
msg = msg.." isself"
end
msg = msg.." -> "
local xref = obj.xref
for j = 1, #xref do msg = msg..xref[j].." " end
print(msg)
end
print(hl.."\n")
end
------------------------------------------------------------------------
-- reads source file(s) and reports some statistics
------------------------------------------------------------------------
local function read_only(srcfl)
local print = print
--------------------------------------------------------------------
-- load file and process source input into tokens
--------------------------------------------------------------------
local z = load_file(srcfl)
llex.init(z)
llex.llex()
local toklist, seminfolist = llex.tok, llex.seminfo
print(MSG_TITLE)
print("Statistics for: "..srcfl.."\n")
--------------------------------------------------------------------
-- collect statistics
--------------------------------------------------------------------
stat_init()
for i = 1, #toklist do
local tok, seminfo = toklist[i], seminfolist[i]
stat_add(tok, seminfo)
end--for
local stat_a = stat_calc()
--------------------------------------------------------------------
-- display output
--------------------------------------------------------------------
local fmt = string.format
local function figures(tt)
return stat_c[tt], stat_l[tt], stat_a[tt]
end
local tabf1, tabf2 = "%-16s%8s%8s%10s", "%-16s%8d%8d%10.2f"
local hl = string.rep("-", 42)
print(fmt(tabf1, "Lexical", "Input", "Input", "Input"))
print(fmt(tabf1, "Elements", "Count", "Bytes", "Average"))
print(hl)
for i = 1, #TTYPES do
local ttype = TTYPES[i]
print(fmt(tabf2, ttype, figures(ttype)))
if ttype == "TK_EOS" then print(hl) end
end
print(hl)
print(fmt(tabf2, "Total Elements", figures("TOTAL_ALL")))
print(hl)
print(fmt(tabf2, "Total Tokens", figures("TOTAL_TOK")))
print(hl.."\n")
end
------------------------------------------------------------------------
-- process source file(s), write output and reports some statistics
------------------------------------------------------------------------
local function process_file(srcfl, destfl)
local function print(...) -- handle quiet option
if option.QUIET then return end
_G.print(...)
end
if plugin and plugin.init then -- plugin init
option.EXIT = false
plugin.init(option, srcfl, destfl)
if option.EXIT then return end
end
print(MSG_TITLE) -- title message
--------------------------------------------------------------------
-- load file and process source input into tokens
--------------------------------------------------------------------
local z = load_file(srcfl)
if plugin and plugin.post_load then -- plugin post-load
z = plugin.post_load(z) or z
if option.EXIT then return end
end
llex.init(z)
llex.llex()
local toklist, seminfolist, toklnlist
= llex.tok, llex.seminfo, llex.tokln
if plugin and plugin.post_lex then -- plugin post-lex
plugin.post_lex(toklist, seminfolist, toklnlist)
if option.EXIT then return end
end
--------------------------------------------------------------------
-- collect 'before' statistics
--------------------------------------------------------------------
stat_init()
for i = 1, #toklist do
local tok, seminfo = toklist[i], seminfolist[i]
stat_add(tok, seminfo)
end--for
local stat1_a = stat_calc()
local stat1_c, stat1_l = stat_c, stat_l
--------------------------------------------------------------------
-- do parser optimization here
--------------------------------------------------------------------
if option["opt-locals"] then
optparser.print = print -- hack
lparser.init(toklist, seminfolist, toklnlist)
local globalinfo, localinfo = lparser.parser()
if plugin and plugin.post_parse then -- plugin post-parse
plugin.post_parse(globalinfo, localinfo)
if option.EXIT then return end
end
optparser.optimize(option, toklist, seminfolist, globalinfo, localinfo)
if plugin and plugin.post_optparse then -- plugin post-optparse
plugin.post_optparse()
if option.EXIT then return end
end
end
--------------------------------------------------------------------
-- do lexer optimization here, save output file
--------------------------------------------------------------------
optlex.print = print -- hack
toklist, seminfolist, toklnlist
= optlex.optimize(option, toklist, seminfolist, toklnlist)
if plugin and plugin.post_optlex then -- plugin post-optlex
plugin.post_optlex(toklist, seminfolist, toklnlist)
if option.EXIT then return end
end
local dat = table.concat(seminfolist)
-- depending on options selected, embedded EOLs in long strings and
-- long comments may not have been translated to \n, tack a warning
if string.find(dat, "\r\n", 1, 1) or
string.find(dat, "\n\r", 1, 1) then
optlex.warn.mixedeol = true
end
-- save optimized source stream to output file
save_file(destfl, dat)
--------------------------------------------------------------------
-- collect 'after' statistics
--------------------------------------------------------------------
stat_init()
for i = 1, #toklist do
local tok, seminfo = toklist[i], seminfolist[i]
stat_add(tok, seminfo)
end--for
local stat_a = stat_calc()
--------------------------------------------------------------------
-- display output
--------------------------------------------------------------------
print("Statistics for: "..srcfl.." -> "..destfl.."\n")
local fmt = string.format
local function figures(tt)
return stat1_c[tt], stat1_l[tt], stat1_a[tt],
stat_c[tt], stat_l[tt], stat_a[tt]
end
local tabf1, tabf2 = "%-16s%8s%8s%10s%8s%8s%10s",
"%-16s%8d%8d%10.2f%8d%8d%10.2f"
local hl = string.rep("-", 68)
print("*** lexer-based optimizations summary ***\n"..hl)
print(fmt(tabf1, "Lexical",
"Input", "Input", "Input",
"Output", "Output", "Output"))
print(fmt(tabf1, "Elements",
"Count", "Bytes", "Average",
"Count", "Bytes", "Average"))
print(hl)
for i = 1, #TTYPES do
local ttype = TTYPES[i]
print(fmt(tabf2, ttype, figures(ttype)))
if ttype == "TK_EOS" then print(hl) end
end
print(hl)
print(fmt(tabf2, "Total Elements", figures("TOTAL_ALL")))
print(hl)
print(fmt(tabf2, "Total Tokens", figures("TOTAL_TOK")))
print(hl)
--------------------------------------------------------------------
-- report warning flags from optimizing process
--------------------------------------------------------------------
if optlex.warn.lstring then
print("* WARNING: "..optlex.warn.lstring)
elseif optlex.warn.mixedeol then
print("* WARNING: ".."output still contains some CRLF or LFCR line endings")
end
print()
end
--[[--------------------------------------------------------------------
-- main functions
----------------------------------------------------------------------]]
local arg = {...} -- program arguments
local fspec = {}
set_options(DEFAULT_CONFIG) -- set to default options at beginning
------------------------------------------------------------------------
-- per-file handling, ship off to tasks
------------------------------------------------------------------------
local function do_files(fspec)
for _, srcfl in ipairs(fspec) do
local destfl
------------------------------------------------------------------
-- find and replace extension for filenames
------------------------------------------------------------------
local extb, exte = string.find(srcfl, "%.[^%.%\\%/]*$")
local basename, extension = srcfl, ""
if extb and extb > 1 then
basename = sub(srcfl, 1, extb - 1)
extension = sub(srcfl, extb, exte)
end
destfl = basename..suffix..extension
if #fspec == 1 and option.OUTPUT_FILE then
destfl = option.OUTPUT_FILE
end
if srcfl == destfl then
die("output filename identical to input filename")
end
------------------------------------------------------------------
-- perform requested operations
------------------------------------------------------------------
if option.DUMP_LEXER then
dump_tokens(srcfl)
elseif option.DUMP_PARSER then
dump_parser(srcfl)
elseif option.READ_ONLY then
read_only(srcfl)
else
process_file(srcfl, destfl)
end
end--for
end
------------------------------------------------------------------------
-- main function (entry point is after this definition)
------------------------------------------------------------------------
local function main()
local argn, i = #arg, 1
if argn == 0 then
option.HELP = true
end
--------------------------------------------------------------------
-- handle arguments
--------------------------------------------------------------------
while i <= argn do
local o, p = arg[i], arg[i + 1]
local dash = string.match(o, "^%-%-?")
if dash == "-" then -- single-dash options
if o == "-h" then
option.HELP = true; break
elseif o == "-v" then
option.VERSION = true; break
elseif o == "-s" then
if not p then die("-s option needs suffix specification") end
suffix = p
i = i + 1
elseif o == "-o" then
if not p then die("-o option needs a file name") end
option.OUTPUT_FILE = p
i = i + 1
elseif o == "-" then
break -- ignore rest of args
else
die("unrecognized option "..o)
end
elseif dash == "--" then -- double-dash options
if o == "--help" then
option.HELP = true; break
elseif o == "--version" then
option.VERSION = true; break
elseif o == "--keep" then
if not p then die("--keep option needs a string to match for") end
option.KEEP = p
i = i + 1
elseif o == "--plugin" then
if not p then die("--plugin option needs a module name") end
if option.PLUGIN then die("only one plugin can be specified") end
option.PLUGIN = p
plugin = require(PLUGIN_SUFFIX..p)
i = i + 1
elseif o == "--quiet" then
option.QUIET = true
elseif o == "--read-only" then
option.READ_ONLY = true
elseif o == "--basic" then
set_options(BASIC_CONFIG)
elseif o == "--maximum" then
set_options(MAXIMUM_CONFIG)
elseif o == "--none" then
set_options(NONE_CONFIG)
elseif o == "--dump-lexer" then
option.DUMP_LEXER = true
elseif o == "--dump-parser" then
option.DUMP_PARSER = true
elseif o == "--details" then
option.DETAILS = true
elseif OPTION[o] then -- lookup optimization options
set_options(o)
else
die("unrecognized option "..o)
end
else
fspec[#fspec + 1] = o -- potential filename
end
i = i + 1
end--while
if option.HELP then
print(MSG_TITLE..MSG_USAGE); return true
elseif option.VERSION then
print(MSG_TITLE); return true
end
if #fspec > 0 then
if #fspec > 1 and option.OUTPUT_FILE then
die("with -o, only one source file can be specified")
end
do_files(fspec)
return true
else
die("nothing to do!")
end
end
-- entry point -> main() -> do_files()
if not main() then
die("Please run with option -h or --help for usage information")
end
-- end of script
| apache-2.0 |
Ninjistix/darkstar | scripts/zones/Yuhtunga_Jungle/npcs/Uphra-Kophra_WW.lua | 3 | 2976 | -----------------------------------
-- Area: Yuhtunga Jungle
-- NPC: Uphra-Kophra, W.W.
-- Outpost Conquest Guards
-- !pos -242.487 -1 -402.772 123
-----------------------------------
package.loaded["scripts/zones/Yuhtunga_Jungle/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/conquest");
require("scripts/zones/Yuhtunga_Jungle/TextIDs");
local guardnation = NATION_WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno
local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border
local region = ELSHIMOLOWLANDS;
local csid = 0x7ff7;
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
function onTrigger(player,npc)
if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then
if (supplyRunFresh(player) == 1) then
player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies !
else
player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use."
player:delKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region));
player:setVar("supplyQuest_region",0);
end
else
local arg1 = getArg1(guardnation, player) - 1;
if (arg1 >= 1792) then -- foreign, non-allied
player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0);
else -- citizen or allied
player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0);
end
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(EFFECT_SIGIL);
player:delStatusEffect(EFFECT_SANCTION);
player:delStatusEffect(EFFECT_SIGNET);
player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet
elseif (option == 2) then
player:delKeyItem(getSupplyKey(region));
player:addCP(supplyReward[region + 1])
player:messageSpecial(CONQUEST); -- "You've earned conquest points!"
if (hasOutpost(player, region+5) == 0) then
local supply_quests = 2^(region+5);
player:addNationTeleport(guardnation,supply_quests);
player:setVar("supplyQuest_region",0);
end
elseif (option == 4) then
if (player:delGil(giltosetHP(guardnation,player))) then
player:setHomePoint();
player:messageSpecial(CONQUEST + 94); -- "Your home point has been set."
else
player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here."
end
end
end; | gpl-3.0 |
makanishere/CycloneTG | libs/JSON.lua | 3765 | 34843 | -- -*- coding: utf-8 -*-
--
-- Simple JSON encoding and decoding in pure Lua.
--
-- Copyright 2010-2014 Jeffrey Friedl
-- http://regex.info/blog/
--
-- Latest version: http://regex.info/blog/lua/json
--
-- This code is released under a Creative Commons CC-BY "Attribution" License:
-- http://creativecommons.org/licenses/by/3.0/deed.en_US
--
-- It can be used for any purpose so long as the copyright notice above,
-- the web-page links above, and the 'AUTHOR_NOTE' string below are
-- maintained. Enjoy.
--
local VERSION = 20141223.14 -- version history at end of file
local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-"
--
-- The 'AUTHOR_NOTE' variable exists so that information about the source
-- of the package is maintained even in compiled versions. It's also
-- included in OBJDEF below mostly to quiet warnings about unused variables.
--
local OBJDEF = {
VERSION = VERSION,
AUTHOR_NOTE = AUTHOR_NOTE,
}
--
-- Simple JSON encoding and decoding in pure Lua.
-- http://www.json.org/
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
--
--
--
-- DECODING (from a JSON string to a Lua table)
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- If the JSON text is for an object or an array, e.g.
-- { "what": "books", "count": 3 }
-- or
-- [ "Larry", "Curly", "Moe" ]
--
-- the result is a Lua table, e.g.
-- { what = "books", count = 3 }
-- or
-- { "Larry", "Curly", "Moe" }
--
--
-- The encode and decode routines accept an optional second argument,
-- "etc", which is not used during encoding or decoding, but upon error
-- is passed along to error handlers. It can be of any type (including nil).
--
--
--
-- ERROR HANDLING
--
-- With most errors during decoding, this code calls
--
-- JSON:onDecodeError(message, text, location, etc)
--
-- with a message about the error, and if known, the JSON text being
-- parsed and the byte count where the problem was discovered. You can
-- replace the default JSON:onDecodeError() with your own function.
--
-- The default onDecodeError() merely augments the message with data
-- about the text and the location if known (and if a second 'etc'
-- argument had been provided to decode(), its value is tacked onto the
-- message as well), and then calls JSON.assert(), which itself defaults
-- to Lua's built-in assert(), and can also be overridden.
--
-- For example, in an Adobe Lightroom plugin, you might use something like
--
-- function JSON:onDecodeError(message, text, location, etc)
-- LrErrors.throwUserError("Internal Error: invalid JSON data")
-- end
--
-- or even just
--
-- function JSON.assert(message)
-- LrErrors.throwUserError("Internal Error: " .. message)
-- end
--
-- If JSON:decode() is passed a nil, this is called instead:
--
-- JSON:onDecodeOfNilError(message, nil, nil, etc)
--
-- and if JSON:decode() is passed HTML instead of JSON, this is called:
--
-- JSON:onDecodeOfHTMLError(message, text, nil, etc)
--
-- The use of the fourth 'etc' argument allows stronger coordination
-- between decoding and error reporting, especially when you provide your
-- own error-handling routines. Continuing with the the Adobe Lightroom
-- plugin example:
--
-- function JSON:onDecodeError(message, text, location, etc)
-- local note = "Internal Error: invalid JSON data"
-- if type(etc) = 'table' and etc.photo then
-- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
-- end
-- LrErrors.throwUserError(note)
-- end
--
-- :
-- :
--
-- for i, photo in ipairs(photosToProcess) do
-- :
-- :
-- local data = JSON:decode(someJsonText, { photo = photo })
-- :
-- :
-- end
--
--
--
--
--
-- DECODING AND STRICT TYPES
--
-- Because both JSON objects and JSON arrays are converted to Lua tables,
-- it's not normally possible to tell which original JSON type a
-- particular Lua table was derived from, or guarantee decode-encode
-- round-trip equivalency.
--
-- However, if you enable strictTypes, e.g.
--
-- JSON = assert(loadfile "JSON.lua")() --load the routines
-- JSON.strictTypes = true
--
-- then the Lua table resulting from the decoding of a JSON object or
-- JSON array is marked via Lua metatable, so that when re-encoded with
-- JSON:encode() it ends up as the appropriate JSON type.
--
-- (This is not the default because other routines may not work well with
-- tables that have a metatable set, for example, Lightroom API calls.)
--
--
-- ENCODING (from a lua table to a JSON string)
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
-- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false })
--
-- On error during encoding, this code calls:
--
-- JSON:onEncodeError(message, etc)
--
-- which you can override in your local JSON object.
--
-- The 'etc' in the error call is the second argument to encode()
-- and encode_pretty(), or nil if it wasn't provided.
--
--
-- PRETTY-PRINTING
--
-- An optional third argument, a table of options, allows a bit of
-- configuration about how the encoding takes place:
--
-- pretty = JSON:encode(val, etc, {
-- pretty = true, -- if false, no other options matter
-- indent = " ", -- this provides for a three-space indent per nesting level
-- align_keys = false, -- see below
-- })
--
-- encode() and encode_pretty() are identical except that encode_pretty()
-- provides a default options table if none given in the call:
--
-- { pretty = true, align_keys = false, indent = " " }
--
-- For example, if
--
-- JSON:encode(data)
--
-- produces:
--
-- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11}
--
-- then
--
-- JSON:encode_pretty(data)
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- The following three lines return identical results:
-- JSON:encode_pretty(data)
-- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " })
-- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " })
--
-- An example of setting your own indent string:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " })
--
-- produces:
--
-- {
-- | "city": "Kyoto",
-- | "climate": {
-- | | "avg_temp": 16,
-- | | "humidity": "high",
-- | | "snowfall": "minimal"
-- | },
-- | "country": "Japan",
-- | "wards": 11
-- }
--
-- An example of setting align_keys to true:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true })
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- which I must admit is kinda ugly, sorry. This was the default for
-- encode_pretty() prior to version 20141223.14.
--
--
-- AMBIGUOUS SITUATIONS DURING THE ENCODING
--
-- During the encode, if a Lua table being encoded contains both string
-- and numeric keys, it fits neither JSON's idea of an object, nor its
-- idea of an array. To get around this, when any string key exists (or
-- when non-positive numeric keys exist), numeric keys are converted to
-- strings.
--
-- For example,
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- produces the JSON object
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To prohibit this conversion and instead make it an error condition, set
-- JSON.noKeyConversion = true
--
--
-- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
--
-- assert
-- onDecodeError
-- onDecodeOfNilError
-- onDecodeOfHTMLError
-- onEncodeError
--
-- If you want to create a separate Lua JSON object with its own error handlers,
-- you can reload JSON.lua or use the :new() method.
--
---------------------------------------------------------------------------
local default_pretty_indent = " "
local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent }
local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray
local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject
function OBJDEF:newArray(tbl)
return setmetatable(tbl or {}, isArray)
end
function OBJDEF:newObject(tbl)
return setmetatable(tbl or {}, isObject)
end
local function unicode_codepoint_as_utf8(codepoint)
--
-- codepoint is a number
--
if codepoint <= 127 then
return string.char(codepoint)
elseif codepoint <= 2047 then
--
-- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8
--
local highpart = math.floor(codepoint / 0x40)
local lowpart = codepoint - (0x40 * highpart)
return string.char(0xC0 + highpart,
0x80 + lowpart)
elseif codepoint <= 65535 then
--
-- 1110yyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x1000)
local remainder = codepoint - 0x1000 * highpart
local midpart = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midpart
highpart = 0xE0 + highpart
midpart = 0x80 + midpart
lowpart = 0x80 + lowpart
--
-- Check for an invalid character (thanks Andy R. at Adobe).
-- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
--
if ( highpart == 0xE0 and midpart < 0xA0 ) or
( highpart == 0xED and midpart > 0x9F ) or
( highpart == 0xF0 and midpart < 0x90 ) or
( highpart == 0xF4 and midpart > 0x8F )
then
return "?"
else
return string.char(highpart,
midpart,
lowpart)
end
else
--
-- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x40000)
local remainder = codepoint - 0x40000 * highpart
local midA = math.floor(remainder / 0x1000)
remainder = remainder - 0x1000 * midA
local midB = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midB
return string.char(0xF0 + highpart,
0x80 + midA,
0x80 + midB,
0x80 + lowpart)
end
end
function OBJDEF:onDecodeError(message, text, location, etc)
if text then
if location then
message = string.format("%s at char %d of: %s", message, location, text)
else
message = string.format("%s: %s", message, text)
end
end
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError
OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
function OBJDEF:onEncodeError(message, etc)
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
local function grok_number(self, text, start, etc)
--
-- Grab the integer part
--
local integer_part = text:match('^-?[1-9]%d*', start)
or text:match("^-?0", start)
if not integer_part then
self:onDecodeError("expected number", text, start, etc)
end
local i = start + integer_part:len()
--
-- Grab an optional decimal part
--
local decimal_part = text:match('^%.%d+', i) or ""
i = i + decimal_part:len()
--
-- Grab an optional exponential part
--
local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
i = i + exponent_part:len()
local full_number_text = integer_part .. decimal_part .. exponent_part
local as_number = tonumber(full_number_text)
if not as_number then
self:onDecodeError("bad number", text, start, etc)
end
return as_number, i
end
local function grok_string(self, text, start, etc)
if text:sub(start,start) ~= '"' then
self:onDecodeError("expected string's opening quote", text, start, etc)
end
local i = start + 1 -- +1 to bypass the initial quote
local text_len = text:len()
local VALUE = ""
while i <= text_len do
local c = text:sub(i,i)
if c == '"' then
return VALUE, i + 1
end
if c ~= '\\' then
VALUE = VALUE .. c
i = i + 1
elseif text:match('^\\b', i) then
VALUE = VALUE .. "\b"
i = i + 2
elseif text:match('^\\f', i) then
VALUE = VALUE .. "\f"
i = i + 2
elseif text:match('^\\n', i) then
VALUE = VALUE .. "\n"
i = i + 2
elseif text:match('^\\r', i) then
VALUE = VALUE .. "\r"
i = i + 2
elseif text:match('^\\t', i) then
VALUE = VALUE .. "\t"
i = i + 2
else
local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if hex then
i = i + 6 -- bypass what we just read
-- We have a Unicode codepoint. It could be standalone, or if in the proper range and
-- followed by another in a specific range, it'll be a two-code surrogate pair.
local codepoint = tonumber(hex, 16)
if codepoint >= 0xD800 and codepoint <= 0xDBFF then
-- it's a hi surrogate... see whether we have a following low
local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if lo_surrogate then
i = i + 6 -- bypass the low surrogate we just read
codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
else
-- not a proper low, so we'll just leave the first codepoint as is and spit it out.
end
end
VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
else
-- just pass through what's escaped
VALUE = VALUE .. text:match('^\\(.)', i)
i = i + 2
end
end
end
self:onDecodeError("unclosed string", text, start, etc)
end
local function skip_whitespace(text, start)
local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
if match_end then
return match_end + 1
else
return start
end
end
local grok_one -- assigned later
local function grok_object(self, text, start, etc)
if text:sub(start,start) ~= '{' then
self:onDecodeError("expected '{'", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
local VALUE = self.strictTypes and self:newObject { } or { }
if text:sub(i,i) == '}' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local key, new_i = grok_string(self, text, i, etc)
i = skip_whitespace(text, new_i)
if text:sub(i, i) ~= ':' then
self:onDecodeError("expected colon", text, i, etc)
end
i = skip_whitespace(text, i + 1)
local new_val, new_i = grok_one(self, text, i)
VALUE[key] = new_val
--
-- Expect now either '}' to end things, or a ',' to allow us to continue.
--
i = skip_whitespace(text, new_i)
local c = text:sub(i,i)
if c == '}' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '}'", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '{'", text, start, etc)
end
local function grok_array(self, text, start, etc)
if text:sub(start,start) ~= '[' then
self:onDecodeError("expected '['", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
local VALUE = self.strictTypes and self:newArray { } or { }
if text:sub(i,i) == ']' then
return VALUE, i + 1
end
local VALUE_INDEX = 1
local text_len = text:len()
while i <= text_len do
local val, new_i = grok_one(self, text, i)
-- can't table.insert(VALUE, val) here because it's a no-op if val is nil
VALUE[VALUE_INDEX] = val
VALUE_INDEX = VALUE_INDEX + 1
i = skip_whitespace(text, new_i)
--
-- Expect now either ']' to end things, or a ',' to allow us to continue.
--
local c = text:sub(i,i)
if c == ']' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '['", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '['", text, start, etc)
end
grok_one = function(self, text, start, etc)
-- Skip any whitespace
start = skip_whitespace(text, start)
if start > text:len() then
self:onDecodeError("unexpected end of string", text, nil, etc)
end
if text:find('^"', start) then
return grok_string(self, text, start, etc)
elseif text:find('^[-0123456789 ]', start) then
return grok_number(self, text, start, etc)
elseif text:find('^%{', start) then
return grok_object(self, text, start, etc)
elseif text:find('^%[', start) then
return grok_array(self, text, start, etc)
elseif text:find('^true', start) then
return true, start + 4
elseif text:find('^false', start) then
return false, start + 5
elseif text:find('^null', start) then
return nil, start + 4
else
self:onDecodeError("can't parse JSON", text, start, etc)
end
end
function OBJDEF:decode(text, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
end
if text == nil then
self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
elseif type(text) ~= 'string' then
self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
end
if text:match('^%s*$') then
return nil
end
if text:match('^%s*<') then
-- Can't be JSON... we'll assume it's HTML
self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
end
--
-- Ensure that it's not UTF-32 or UTF-16.
-- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
-- but this package can't handle them.
--
if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
end
local success, value = pcall(grok_one, self, text, 1, etc)
if success then
return value
else
-- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert.
if self.assert then
self.assert(false, value)
else
assert(false, value)
end
-- and if we're still here, return a nil and throw the error message on as a second arg
return nil, value
end
end
local function backslash_replacement_function(c)
if c == "\n" then
return "\\n"
elseif c == "\r" then
return "\\r"
elseif c == "\t" then
return "\\t"
elseif c == "\b" then
return "\\b"
elseif c == "\f" then
return "\\f"
elseif c == '"' then
return '\\"'
elseif c == '\\' then
return '\\\\'
else
return string.format("\\u%04x", c:byte())
end
end
local chars_to_be_escaped_in_JSON_string
= '['
.. '"' -- class sub-pattern to match a double quote
.. '%\\' -- class sub-pattern to match a backslash
.. '%z' -- class sub-pattern to match a null
.. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
.. ']'
local function json_string_literal(value)
local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
return '"' .. newval .. '"'
end
local function object_or_array(self, T, etc)
--
-- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
-- object. If there are only numbers, it's a JSON array.
--
-- If we'll be converting to a JSON object, we'll want to sort the keys so that the
-- end result is deterministic.
--
local string_keys = { }
local number_keys = { }
local number_keys_must_be_strings = false
local maximum_number_key
for key in pairs(T) do
if type(key) == 'string' then
table.insert(string_keys, key)
elseif type(key) == 'number' then
table.insert(number_keys, key)
if key <= 0 or key >= math.huge then
number_keys_must_be_strings = true
elseif not maximum_number_key or key > maximum_number_key then
maximum_number_key = key
end
else
self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
end
end
if #string_keys == 0 and not number_keys_must_be_strings then
--
-- An empty table, or a numeric-only array
--
if #number_keys > 0 then
return nil, maximum_number_key -- an array
elseif tostring(T) == "JSON array" then
return nil
elseif tostring(T) == "JSON object" then
return { }
else
-- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
return nil
end
end
table.sort(string_keys)
local map
if #number_keys > 0 then
--
-- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array
-- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object.
--
if self.noKeyConversion then
self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
end
--
-- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings
--
map = { }
for key, val in pairs(T) do
map[key] = val
end
table.sort(number_keys)
--
-- Throw numeric keys in there as strings
--
for _, number_key in ipairs(number_keys) do
local string_key = tostring(number_key)
if map[string_key] == nil then
table.insert(string_keys , string_key)
map[string_key] = T[number_key]
else
self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc)
end
end
end
return string_keys, nil, map
end
--
-- Encode
--
-- 'options' is nil, or a table with possible keys:
-- pretty -- if true, return a pretty-printed version
-- indent -- a string (usually of spaces) used to indent each nested level
-- align_keys -- if true, align all the keys when formatting a table
--
local encode_value -- must predeclare because it calls itself
function encode_value(self, value, parents, etc, options, indent)
if value == nil then
return 'null'
elseif type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
if value ~= value then
--
-- NaN (Not a Number).
-- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
--
return "null"
elseif value >= math.huge then
--
-- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
-- really be a package option. Note: at least with some implementations, positive infinity
-- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
-- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
-- case first.
--
return "1e+9999"
elseif value <= -math.huge then
--
-- Negative infinity.
-- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
--
return "-1e+9999"
else
return tostring(value)
end
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if type(options) ~= 'table' then
options = {}
end
if type(indent) ~= 'string' then
indent = ""
end
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
else
parents[T] = true
end
local result_value
local object_keys, maximum_number_key, map = object_or_array(self, T, etc)
if maximum_number_key then
--
-- An array...
--
local ITEMS = { }
for i = 1, maximum_number_key do
table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent))
end
if options.pretty then
result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
else
result_value = "[" .. table.concat(ITEMS, ",") .. "]"
end
elseif object_keys then
--
-- An object
--
local TT = map or T
if options.pretty then
local KEYS = { }
local max_key_length = 0
for _, key in ipairs(object_keys) do
local encoded = encode_value(self, tostring(key), parents, etc, options, indent)
if options.align_keys then
max_key_length = math.max(max_key_length, #encoded)
end
table.insert(KEYS, encoded)
end
local key_indent = indent .. tostring(options.indent or "")
local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "")
local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s"
local COMBINED_PARTS = { }
for i, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent)
table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
end
result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
else
local PARTS = { }
for _, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, indent)
local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent)
table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
end
result_value = "{" .. table.concat(PARTS, ",") .. "}"
end
else
--
-- An empty array/object... we'll treat it as an array, though it should really be an option
--
result_value = "[]"
end
parents[T] = false
return result_value
end
end
function OBJDEF:encode(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or nil)
end
function OBJDEF:encode_pretty(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or default_pretty_options)
end
function OBJDEF.__tostring()
return "JSON encode/decode package"
end
OBJDEF.__index = OBJDEF
function OBJDEF:new(args)
local new = { }
if args then
for key, val in pairs(args) do
new[key] = val
end
end
return setmetatable(new, OBJDEF)
end
return OBJDEF:new()
--
-- Version history:
--
-- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really
-- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines
-- more flexible, and changed the default encode_pretty() to be more generally useful.
--
-- Added a third 'options' argument to the encode() and encode_pretty() routines, to control
-- how the encoding takes place.
--
-- Updated docs to add assert() call to the loadfile() line, just as good practice so that
-- if there is a problem loading JSON.lua, the appropriate error message will percolate up.
--
-- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string,
-- so that the source of the package, and its version number, are visible in compiled copies.
--
-- 20140911.12 Minor lua cleanup.
-- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'.
-- (Thanks to SmugMug's David Parry for these.)
--
-- 20140418.11 JSON nulls embedded within an array were being ignored, such that
-- ["1",null,null,null,null,null,"seven"],
-- would return
-- {1,"seven"}
-- It's now fixed to properly return
-- {1, nil, nil, nil, nil, nil, "seven"}
-- Thanks to "haddock" for catching the error.
--
-- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up.
--
-- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2",
-- and this caused some problems.
--
-- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate,
-- and had of course diverged (encode_pretty didn't get the fixes that encode got, so
-- sometimes produced incorrect results; thanks to Mattie for the heads up).
--
-- Handle encoding tables with non-positive numeric keys (unlikely, but possible).
--
-- If a table has both numeric and string keys, or its numeric keys are inappropriate
-- (such as being non-positive or infinite), the numeric keys are turned into
-- string keys appropriate for a JSON object. So, as before,
-- JSON:encode({ "one", "two", "three" })
-- produces the array
-- ["one","two","three"]
-- but now something with mixed key types like
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- instead of throwing an error produces an object:
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To maintain the prior throw-an-error semantics, set
-- JSON.noKeyConversion = true
--
-- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry.
--
-- 20130120.6 Comment update: added a link to the specific page on my blog where this code can
-- be found, so that folks who come across the code outside of my blog can find updates
-- more easily.
--
-- 20111207.5 Added support for the 'etc' arguments, for better error reporting.
--
-- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
--
-- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
--
-- * When encoding lua for JSON, Sparse numeric arrays are now handled by
-- spitting out full arrays, such that
-- JSON:encode({"one", "two", [10] = "ten"})
-- returns
-- ["one","two",null,null,null,null,null,null,null,"ten"]
--
-- In 20100810.2 and earlier, only up to the first non-null value would have been retained.
--
-- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
-- Version 20100810.2 and earlier created invalid JSON in both cases.
--
-- * Unicode surrogate pairs are now detected when decoding JSON.
--
-- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
--
-- 20100731.1 initial public release
--
| gpl-2.0 |
dmccuskey/dmc-websockets | examples/dmc-websockets-autobahntestsuite/dmc_corona/lib/dmc_lua/lua_events_mix.lua | 32 | 8316 | --====================================================================--
-- dmc_lua/lua_events_mix.lua
--
-- Documentation: http://docs.davidmccuskey.com/
--====================================================================--
--[[
The MIT License (MIT)
Copyright (C) 2014-2015 David McCuskey. All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
--]]
--====================================================================--
--== DMC Lua Library : Lua Events Mixin
--====================================================================--
-- Semantic Versioning Specification: http://semver.org/
local VERSION = "0.2.2"
--====================================================================--
--== Setup, Constants
local Events
local Utils = {} -- make copying from Utils easier
local assert = assert
local sfmt = string.format
local type = type
--====================================================================--
--== Support Functions
--== Start: copy from lua_utils ==--
function Utils.createObjectCallback( object, method )
assert( object ~= nil, "missing object in Utils.createObjectCallback" )
assert( method ~= nil, "missing method in Utils.createObjectCallback" )
--==--
return function( ... )
return method( object, ... )
end
end
--== End: copy from lua_utils ==--
-- callback is either function or object (table)
-- creates listener lookup key given event name and handler
--
local function _createEventListenerKey( e_name, handler )
return e_name .. "::" .. tostring( handler )
end
-- return event unmodified
--
local function _createCoronaEvent( obj, event )
return event
end
-- obj,
-- event type, string
-- data, anything
-- params, table of params
-- params.merge, boolean, if to merge data (table) in with event table
--
local function _createDmcEvent( obj, e_type, data, params )
params = params or {}
if params.merge==nil then params.merge=false end
--==--
local e
if params.merge and type( data )=='table' then
e = data
e.name = obj.EVENT
e.type = e_type
e.target = obj
else
e = {
name=obj.EVENT,
type=e_type,
target=obj,
data=data
}
end
return e
end
local function _patch( obj )
obj = obj or {}
-- add properties
Events.__init__( obj )
if obj.EVENT==nil then
obj.EVENT = Events.EVENT -- generic event name
end
-- add methods
obj.dispatchEvent = Events.dispatchEvent
obj.dispatchRawEvent = Events.dispatchRawEvent
obj.addEventListener = Events.addEventListener
obj.removeEventListener = Events.removeEventListener
obj.setDebug = Events.setDebug
obj.setEventFunc = Events.setEventFunc
obj._dispatchEvent = Events._dispatchEvent
return obj
end
--====================================================================--
--== Events Mixin
--====================================================================--
Events = {}
Events.EVENT = 'event_mix_event'
--======================================================--
-- Start: Mixin Setup for Lua Objects
function Events.__init__( self, params )
-- print( "Events.__init__" )
params = params or {}
--==--
--[[
event listeners key'd by:
* <event name>::<function>
* <event name>::<object>
{
<event name> = {
'event::function' = func,
'event::object' = object (table)
}
}
--]]
self.__event_listeners = {} -- holds event listeners
self.__debug_on = false
self.__event_func = params.event_func or _createDmcEvent
end
function Events.__undoInit__( self )
-- print( "Events.__undoInit__" )
self.__event_listeners = nil
self.__debug_on = nil
self.__event_func = nil
end
-- END: Mixin Setup for Lua Objects
--======================================================--
--====================================================================--
--== Public Methods
function Events.createCallback( self, method )
return Utils.createObjectCallback( self, method )
end
function Events.setDebug( self, value )
assert( type( value )=='boolean', "setDebug requires boolean" )
self.__debug_on = value
end
function Events.setEventFunc( self, func )
assert( func and type(func)=='function', 'setEventFunc requires function' )
self.__event_func = func
end
function Events.createEvent( self, ... )
return self.__event_func( self, ... )
end
function Events.dispatchEvent( self, ... )
-- print( "Events.dispatchEvent" )
local f = self.__event_func
self:_dispatchEvent( f( self, ... ) )
end
function Events.dispatchRawEvent( self, event )
-- print( "Events.dispatchRawEvent", event )
assert( type( event )=='table', "wrong type for event" )
assert( event.name, "event must have property 'name'")
--==--
self:_dispatchEvent( event )
end
-- addEventListener()
--
function Events.addEventListener( self, e_name, listener )
-- print( "Events.addEventListener", e_name, listener )
assert( type( e_name )=='string', sfmt( "Events.addEventListener event name should be a string, received '%s'", tostring(e_name)) )
assert( type(listener)=='function' or type(listener)=='table', sfmt( "Events.addEventListener callback should be function or object, received '%s'", tostring(listener) ))
-- Sanity Check
if not e_name or type( e_name )~='string' then
error( "ERROR addEventListener: event name must be string", 2 )
end
if not listener and not Utils.propertyIn( {'function','table'}, type(listener) ) then
error( "ERROR addEventListener: listener must be a function or object", 2 )
end
-- Processing
local events, listeners, key
events = self.__event_listeners
if not events[ e_name ] then events[ e_name ] = {} end
listeners = events[ e_name ]
key = _createEventListenerKey( e_name, listener )
if listeners[ key ] then
print("WARNING:: Events:addEventListener, already have listener")
else
listeners[ key ] = listener
end
end
-- removeEventListener()
--
function Events.removeEventListener( self, e_name, listener )
-- print( "Events.removeEventListener" );
local listeners, key
listeners = self.__event_listeners[ e_name ]
if not listeners or type(listeners)~= 'table' then
print( "WARNING:: Events:removeEventListener, no listeners found" )
end
key = _createEventListenerKey( e_name, listener )
if not listeners[ key ] then
print( "WARNING:: Events:removeEventListener, listener not found" )
else
listeners[ key ] = nil
end
end
--====================================================================--
--== Private Methods
function Events:_dispatchEvent( event )
-- print( "Events:_dispatchEvent", event.name );
local e_name, listeners
e_name = event.name
if not e_name or not self.__event_listeners[ e_name ] then return end
listeners = self.__event_listeners[ e_name ]
if type( listeners )~='table' then return end
for k, callback in pairs( listeners ) do
if type( callback )=='function' then
-- have function
callback( event )
elseif type( callback )=='table' and callback[e_name] then
-- have object/table
local method = callback[e_name]
method( callback, event )
else
print( "WARNING: Events dispatchEvent", e_name )
end
end
end
--====================================================================--
--== Events Facade
--====================================================================--
return {
EventsMix=Events,
dmcEventFunc=_createDmcEvent,
coronaEventFunc=_createCoronaEvent,
patch=_patch,
}
| mit |
EvPowerTeam/EV_OP | feeds/luci/applications/luci-openvpn/luasrc/model/cbi/openvpn-basic.lua | 71 | 3274 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.ip")
require("luci.model.uci")
local basicParams = {
--
-- Widget, Name, Default(s), Description
--
{ ListValue, "verb", { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }, translate("Set output verbosity") },
{ Value, "nice",0, translate("Change process priority") },
{ Value,"port",1194, translate("TCP/UDP port # for both local and remote") },
{ ListValue,"dev_type",{ "tun", "tap" }, translate("Type of used device") },
{ Flag,"tun_ipv6",0, translate("Make tun device IPv6 capable") },
{ Value,"ifconfig","10.200.200.3 10.200.200.1", translate("Set tun/tap adapter parameters") },
{ Value,"server","10.200.200.0 255.255.255.0", translate("Configure server mode") },
{ Value,"server_bridge","192.168.1.1 255.255.255.0 192.168.1.128 192.168.1.254", translate("Configure server bridge") },
{ Flag,"nobind",0, translate("Do not bind to local address and port") },
{ Flag,"comp_lzo",0, translate("Use fast LZO compression") },
{ Value,"keepalive","10 60", translate("Helper directive to simplify the expression of --ping and --ping-restart in server mode configurations") },
{ ListValue,"proto",{ "udp", "tcp" }, translate("Use protocol") },
{ Flag,"client",0, translate("Configure client mode") },
{ Flag,"client_to_client",0, translate("Allow client-to-client traffic") },
{ DynamicList,"remote","vpnserver.example.org", translate("Remote host name or ip address") },
{ FileUpload,"secret","/etc/openvpn/secret.key 1", translate("Enable Static Key encryption mode (non-TLS)") },
{ FileUpload,"pkcs12","/etc/easy-rsa/keys/some-client.pk12", translate("PKCS#12 file containing keys") },
{ FileUpload,"ca","/etc/easy-rsa/keys/ca.crt", translate("Certificate authority") },
{ FileUpload,"dh","/etc/easy-rsa/keys/dh1024.pem", translate("Diffie Hellman parameters") },
{ FileUpload,"cert","/etc/easy-rsa/keys/some-client.crt", translate("Local certificate") },
{ FileUpload,"key","/etc/easy-rsa/keys/some-client.key", translate("Local private key") },
}
local m = Map("openvpn")
local p = m:section( SimpleSection )
p.template = "openvpn/pageswitch"
p.mode = "basic"
p.instance = arg[1]
local s = m:section( NamedSection, arg[1], "openvpn" )
for _, option in ipairs(basicParams) do
local o = s:option(
option[1], option[2],
option[2], option[4]
)
o.optional = true
if option[1] == DummyValue then
o.value = option[3]
else
if option[1] == DynamicList then
o.cast = nil
function o.cfgvalue(...)
local val = AbstractValue.cfgvalue(...)
return ( val and type(val) ~= "table" ) and { val } or val
end
end
if type(option[3]) == "table" then
if o.optional then o:value("", "-- remove --") end
for _, v in ipairs(option[3]) do
v = tostring(v)
o:value(v)
end
o.default = tostring(option[3][1])
else
o.default = tostring(option[3])
end
end
for i=5,#option do
if type(option[i]) == "table" then
o:depends(option[i])
end
end
end
return m
| gpl-2.0 |
sundream/gamesrv | script/card/wood/card225007.lua | 1 | 2258 | --<<card 导表开始>>
local super = require "script.card.wood.card125007"
ccard225007 = class("ccard225007",super,{
sid = 225007,
race = 2,
name = "谦逊",
type = 101,
magic_immune = 0,
assault = 0,
sneer = 0,
atkcnt = 0,
shield = 0,
warcry = 0,
dieeffect = 0,
sneak = 0,
magic_hurt_adden = 0,
cure_to_hurt = 0,
recoverhp_multi = 1,
magic_hurt_multi = 1,
max_amount = 2,
composechip = 100,
decomposechip = 10,
atk = 0,
maxhp = 1,
crystalcost = 0,
targettype = 22,
halo = nil,
desc = "使一个随从的攻击力变为1。",
effect = {
onuse = {addbuff={atk=1}},
ondie = nil,
onhurt = nil,
onrecoverhp = nil,
onbeginround = nil,
onendround = nil,
ondelsecret = nil,
onputinwar = nil,
onremovefromwar = nil,
onaddweapon = nil,
onputinhand = nil,
before_die = nil,
after_die = nil,
before_hurt = nil,
after_hurt = nil,
before_recoverhp = nil,
after_recoverhp = nil,
before_beginround = nil,
after_beginround = nil,
before_endround = nil,
after_endround = nil,
before_attack = nil,
after_attack = nil,
before_playcard = nil,
after_playcard = nil,
before_putinwar = nil,
after_putinwar = nil,
before_removefromwar = nil,
after_removefromwar = nil,
before_addsecret = nil,
after_addsecret = nil,
before_delsecret = nil,
after_delsecret = nil,
before_addweapon = nil,
after_addweapon = nil,
before_delweapon = nil,
after_delweapon = nil,
before_putinhand = nil,
after_putinhand = nil,
before_removefromhand = nil,
after_removefromhand = nil,
},
})
function ccard225007:init(conf)
super.init(self,conf)
--<<card 导表结束>>
end --导表生成
function ccard225007:load(data)
if not data or not next(data) then
return
end
super.load(self,data)
-- todo: load data
end
function ccard225007:save()
local data = super.save(self)
-- todo: save data
return data
end
return ccard225007
| gpl-2.0 |
wez2020/bow | plugins/banhammer.lua | 1085 | 11557 |
local function pre_process(msg)
-- SERVICE MESSAGE
if msg.action and msg.action.type then
local action = msg.action.type
-- Check if banned user joins chat by link
if action == 'chat_add_user_link' then
local user_id = msg.from.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs
kick_user(user_id, msg.to.id)
end
end
-- Check if banned user joins chat
if action == 'chat_add_user' then
local user_id = msg.action.user.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs
kick_user(user_id, msg.to.id)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:incr(banhash)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
local banaddredis = redis:get(banhash)
if banaddredis then
if tonumber(banaddredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times
end
if tonumber(banaddredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:set(banhash, 0)-- Reset the Counter
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings'] then
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
end
end
if msg.action.user.username ~= nil then
if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs
kick_user(msg.action.user.id, msg.to.id)
end
end
end
-- No further checks
return msg
end
-- banned user is talking !
if msg.to.type == 'chat' then
local data = load_data(_config.moderation.data)
local group = msg.to.id
local texttext = 'groups'
--if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not
--chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false)
--return
--end
local user_id = msg.from.id
local chat_id = msg.to.id
local banned = is_banned(user_id, chat_id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('Banned user talking!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs
kick_user(user_id, chat_id)
msg.text = ''
end
end
return msg
end
local function kick_ban_res(extra, success, result)
--vardump(result)
--vardump(extra)
local member_id = result.id
local user_id = member_id
local member = result.username
local chat_id = extra.chat_id
local from_id = extra.from_id
local get_cmd = extra.get_cmd
local receiver = "chat#id"..chat_id
if get_cmd == "kick" then
if member_id == from_id then
return send_large_msg(receiver, "You can't kick yourself")
end
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't kick mods/owner/admins")
end
return kick_user(member_id, chat_id)
elseif get_cmd == 'ban' then
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't ban mods/owner/admins")
end
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned')
return ban_user(member_id, chat_id)
elseif get_cmd == 'unban' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned')
local hash = 'banned:'..chat_id
redis:srem(hash, member_id)
return 'User '..user_id..' unbanned'
elseif get_cmd == 'banall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned')
return banall_user(member_id, chat_id)
elseif get_cmd == 'unbanall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] un-globally banned')
return unbanall_user(member_id, chat_id)
end
end
local function run(msg, matches)
if matches[1]:lower() == 'id' then
if msg.to.type == "user" then
return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id
end
if type(msg.reply_id) ~= "nil" then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
id = get_message(msg.reply_id,get_message_callback_id, false)
elseif matches[1]:lower() == 'id' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id
end
end
if matches[1]:lower() == 'kickme' then-- /kickme
local receiver = get_receiver(msg)
if msg.to.type == 'chat' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs
chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false)
end
end
if not is_momod(msg) then -- Ignore normal users
return
end
if matches[1]:lower() == "banlist" then -- Ban list !
local chat_id = msg.to.id
if matches[2] and is_admin(msg) then
chat_id = matches[2]
end
return ban_list(chat_id)
end
if matches[1]:lower() == 'ban' then-- /ban
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,ban_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,ban_by_reply, false)
end
end
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't ban mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't ban your self !"
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2])
ban_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'ban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unban' then -- /unban
if type(msg.reply_id)~="nil" and is_momod(msg) then
local msgr = get_message(msg.reply_id,unban_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
local user_id = targetuser
local hash = 'banned:'..chat_id
redis:srem(hash, user_id)
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2])
return 'User '..user_id..' unbanned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'kick' then
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,Kick_by_reply, false)
end
end
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't kick mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't kick your self !"
end
local user_id = matches[2]
local chat_id = msg.to.id
name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2])
kick_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'kick',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if not is_admin(msg) then
return
end
if matches[1]:lower() == 'banall' then -- Global ban
if type(msg.reply_id) ~="nil" and is_admin(msg) then
return get_message(msg.reply_id,banall_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
banall_user(targetuser)
return 'User ['..user_id..' ] globally banned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'banall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unbanall' then -- Global unban
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
unbanall_user(user_id)
return 'User ['..user_id..' ] removed from global ban list'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unbanall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == "gbanlist" then -- Global ban list
return banall_list()
end
end
return {
patterns = {
"^[!/]([Bb]anall) (.*)$",
"^[!/]([Bb]anall)$",
"^[!/]([Bb]anlist) (.*)$",
"^[!/]([Bb]anlist)$",
"^[!/]([Gg]banlist)$",
"^[!/]([Bb]an) (.*)$",
"^[!/]([Kk]ick)$",
"^[!/]([Uu]nban) (.*)$",
"^[!/]([Uu]nbanall) (.*)$",
"^[!/]([Uu]nbanall)$",
"^[!/]([Kk]ick) (.*)$",
"^[!/]([Kk]ickme)$",
"^[!/]([Bb]an)$",
"^[!/]([Uu]nban)$",
"^[!/]([Ii]d)$",
"^!!tgservice (.+)$"
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
Midiman/Concrete | lib/hump/camera.lua | 1 | 3505 | --[[
Copyright (c) 2010-2013 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Except as contained in this notice, the name(s) of the above copyright holders
shall not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
local _PATH = (...):match('^(.*[%./])[^%.%/]+$') or ''
local cos, sin = math.cos, math.sin
local camera = {}
camera.__index = camera
local function new(x,y, zoom, rot)
x,y = x or love.graphics.getWidth()/2, y or love.graphics.getHeight()/2
zoom = zoom or 1
rot = rot or 0
return setmetatable({x = x, y = y, scale = zoom, rot = rot}, camera)
end
function camera:lookAt(x,y)
self.x, self.y = x,y
return self
end
function camera:move(x,y)
self.x, self.y = self.x + x, self.y + y
return self
end
function camera:pos()
return self.x, self.y
end
function camera:rotate(phi)
self.rot = self.rot + phi
return self
end
function camera:rotateTo(phi)
self.rot = phi
return self
end
function camera:zoom(mul)
self.scale = self.scale * mul
return self
end
function camera:zoomTo(zoom)
self.scale = zoom
return self
end
function camera:attach()
local cx,cy = love.graphics.getWidth()/(2*self.scale), love.graphics.getHeight()/(2*self.scale)
love.graphics.push()
love.graphics.scale(self.scale)
love.graphics.translate(cx, cy)
love.graphics.rotate(self.rot)
love.graphics.translate(-self.x, -self.y)
end
function camera:detach()
love.graphics.pop()
end
function camera:draw(func)
self:attach()
func()
self:detach()
end
function camera:cameraCoords(x,y)
-- x,y = ((x,y) - (self.x, self.y)):rotated(self.rot) * self.scale + center
local w,h = love.graphics.getWidth(), love.graphics.getHeight()
local c,s = cos(self.rot), sin(self.rot)
x,y = x - self.x, y - self.y
x,y = c*x - s*y, s*x + c*y
return x*self.scale + w/2, y*self.scale + h/2
end
function camera:worldCoords(x,y)
-- x,y = (((x,y) - center) / self.scale):rotated(-self.rot) + (self.x,self.y)
local w,h = love.graphics.getWidth(), love.graphics.getHeight()
local c,s = cos(-self.rot), sin(-self.rot)
x,y = (x - w/2) / self.scale, (y - h/2) / self.scale
x,y = c*x - s*y, s*x + c*y
return x+self.x, y+self.y
end
function camera:mousepos()
return self:worldCoords(love.mouse.getPosition())
end
-- the module
return setmetatable({new = new},
{__call = function(_, ...) return new(...) end})
| mit |
sundream/gamesrv | script/card/neutral/card163023.lua | 1 | 2472 | --<<card 导表开始>>
local super = require "script.card.init"
ccard163023 = class("ccard163023",super,{
sid = 163023,
race = 6,
name = "帝王眼镜蛇",
type = 201,
magic_immune = 0,
assault = 0,
sneer = 0,
atkcnt = 1,
shield = 0,
warcry = 0,
dieeffect = 0,
sneak = 0,
magic_hurt_adden = 0,
cure_to_hurt = 0,
recoverhp_multi = 1,
magic_hurt_multi = 1,
max_amount = 2,
composechip = 100,
decomposechip = 10,
atk = 2,
maxhp = 3,
crystalcost = 3,
targettype = 0,
halo = nil,
desc = "消灭任何受到该随从伤害的随从。",
effect = {
onuse = nil,
ondie = nil,
onhurt = nil,
onrecoverhp = nil,
onbeginround = nil,
onendround = nil,
ondelsecret = nil,
onputinwar = nil,
onremovefromwar = nil,
onaddweapon = nil,
onputinhand = nil,
before_die = nil,
after_die = nil,
before_hurt = nil,
after_hurt = nil,
before_recoverhp = nil,
after_recoverhp = nil,
before_beginround = nil,
after_beginround = nil,
before_endround = nil,
after_endround = nil,
before_attack = nil,
after_attack = nil,
before_playcard = nil,
after_playcard = nil,
before_putinwar = nil,
after_putinwar = nil,
before_removefromwar = nil,
after_removefromwar = nil,
before_addsecret = nil,
after_addsecret = nil,
before_delsecret = nil,
after_delsecret = nil,
before_addweapon = nil,
after_addweapon = nil,
before_delweapon = nil,
after_delweapon = nil,
before_putinhand = nil,
after_putinhand = nil,
before_removefromhand = nil,
after_removefromhand = nil,
},
})
function ccard163023:init(conf)
super.init(self,conf)
--<<card 导表结束>>
end --导表生成
function ccard163023:load(data)
if not data or not next(data) then
return
end
super.load(self,data)
-- todo: load data
end
function ccard163023:save()
local data = super.save(self)
-- todo: save data
return data
end
function ccard163023:after_hurt(obj,hurtval,srcid)
if self.inarea ~= "war" then
return
end
local owner = self:getowner()
if owner:ishero(obj) then
return
end
if self.id ~= srcid then
return
end
obj:die()
end
return ccard163023
| gpl-2.0 |
libremesh/lime-packages | packages/check-internet/tests/test_check_internet_rpcd.lua | 1 | 1302 | local utils = require "lime.utils"
local test_utils = require "tests.utils"
local config = require 'lime.config'
local test_file_name = "packages/check-internet/files/usr/libexec/rpcd/check-internet"
local check_internet = test_utils.load_lua_file_as_function(test_file_name)
local rpcd_call = test_utils.rpcd_call
local snapshot -- to revert luassert stubs and spies
describe('check-internet tests #checkinternet', function()
it('test list methods', function()
local response = rpcd_call(check_internet, {'list'})
assert.is.equal(0, response.is_connected.no_params)
end)
it('test is_connected', function()
stub(os, "execute", function () return 1 end)
local response = rpcd_call(check_internet, {'call', 'is_connected'}, '')
assert.is.equal("ok", response.status)
assert.is_false(response.connected)
end)
it('test is_connected', function()
stub(os, "execute", function () return 0 end)
local response = rpcd_call(check_internet, {'call', 'is_connected'}, '')
assert.is.equal("ok", response.status)
assert.is_true(response.connected)
end)
before_each('', function()
snapshot = assert:snapshot()
end)
after_each('', function()
snapshot:revert()
end)
end)
| agpl-3.0 |
nginxsuper/gin | spec/db/migrations_spec.lua | 1 | 10015 | require 'spec.spec_helper'
local create_schema_migrations_sql = [[
CREATE TABLE schema_migrations (
version varchar(14) NOT NULL,
PRIMARY KEY (version)
);
]]
describe("Migrations", function()
before_each(function()
helper_common = require 'gin.helpers.common'
helper_common.module_names_in_path = function(path)
return { 'migration/1', 'migration/2' }
end
migrations = require 'gin.db.migrations'
stub(_G, "pp_to_file")
queries_1 = {}
queries_2 = {}
db_1 = {
options = {
adapter = 'mysql',
database = 'mydb'
},
tables = function(...) return {} end,
schema = function(...) return "" end,
execute = function(self, q)
table.insert(queries_1, q)
return {}
end
}
db_2 = {
options = {
adapter = 'mysql',
database = 'mydb'
},
tables = function(...) return { 'schema_migrations' } end,
schema = function(...) return "" end,
execute = function(self, q)
table.insert(queries_2, q)
return {}
end
}
migration_1 = {
db = db_1,
up = function(...)
db_1:execute("MIGRATION 1 SQL;")
end
}
migration_2 = {
db = db_2,
up = function(...)
db_2:execute("MIGRATION 2 SQL;")
end,
down = function(...)
db_2:execute("ROLLBACK 2 SQL;")
end
}
package.loaded['migration/1'] = migration_1
package.loaded['migration/2'] = migration_2
end)
after_each(function()
migrations = nil
helper_common = nil
package.loaded['gin.db.migrations'] = nil
package.loaded['migration/1'] = nil
package.loaded['migration/2'] = nil
queries_1 = nil
queries_2 = nil
db_1 = nil
db_2 = nil
migration_1 = nil
migration_2 = nil
_G.pp_to_file:revert()
end)
describe("up", function()
describe("when both migrations are run successfully", function()
it("runs them, creating the database and the schema_migration if necessary", function()
migrations.up()
assert.are.same(create_schema_migrations_sql, queries_1[1])
assert.are.same("SELECT version FROM schema_migrations WHERE version = '1';", queries_1[2])
assert.are.same("MIGRATION 1 SQL;", queries_1[3])
assert.are.same("INSERT INTO schema_migrations (version) VALUES ('1');", queries_1[4])
assert.are.same("SELECT version FROM schema_migrations WHERE version = '2';", queries_2[1])
assert.are.same("MIGRATION 2 SQL;", queries_2[2])
assert.are.same("INSERT INTO schema_migrations (version) VALUES ('2');", queries_2[3])
end)
it("returns the results", function()
local ok, response = migrations.up()
assert.are.equal(true, ok)
assert.are.same({
[1] = { version = '1' },
[2] = { version = '2' },
}, response)
end)
end)
describe("when one version has already been run", function()
before_each(function()
migrations.version_already_run = function(_, version)
return version == '1'
end
end)
it("skips it", function()
migrations.up()
assert.are.same({ create_schema_migrations_sql }, queries_1)
assert.are.same("MIGRATION 2 SQL;", queries_2[1])
assert.are.same("INSERT INTO schema_migrations (version) VALUES ('2');", queries_2[2])
end)
it("returns the results", function()
local ok, response = migrations.up()
assert.are.equal(true, ok)
assert.are.same({
[1] = { version = '2' },
}, response)
end)
end)
describe("when the database does not exist", function()
before_each(function()
called_one = false
package.loaded['migration/1'].db.tables = function(...)
if called_one == false then
called_one = true
error("Failed to connect to database: Unknown database 'nonexistent-database'")
end
return {}
end
package.loaded['migration/1'].db.adapter = {
default_database = 'mysql',
db = {
close = function() end
}
}
end)
after_each(function()
called_one = nil
end)
it("creates it", function()
migrations.up()
assert.are.same("CREATE DATABASE mydb;", queries_1[1])
end)
end)
describe("when running a migration with an unsupported adapter", function()
before_each(function()
migration_1.db.options.adapter = 'unsupported-adapter'
end)
it("stops from migrating subsequent migrations", function()
migrations.up()
assert.are.same({}, queries_1)
assert.are.same({}, queries_2)
end)
it("returns an error", function()
local ok, response = migrations.up()
err_message = "Cannot run migrations for the adapter 'unsupported-adapter'. Supported adapters are: 'mysql', 'postgresql'."
assert.are.equal(false, ok)
assert.are.same({
[1] = { version = '1', error = err_message }
}, response)
end)
end)
describe("when an error occurs in the migration", function()
before_each(function()
migration_1.db.execute = function(self, sql)
if sql == "MIGRATION 1 SQL;" then error("migration error") end
return {}
end
end)
it("returns an error", function()
local ok, response = migrations.up()
assert.are.equal(false, ok)
assert.are.equal(1, #response)
assert.are.equal('1', response[1].version)
assert.are.equal(true, string.find(response[1].error, "migration error") > 0)
end)
end)
end)
describe("down", function()
describe("when the most recent migration has not been rolled back", function()
before_each(function()
migrations.version_already_run = function(_, version)
return true
end
end)
describe("and the migration rolls back succesfully", function()
it("rolls back only the most recent one", function()
migrations.down()
assert.are.same("ROLLBACK 2 SQL;", queries_2[1])
assert.are.same("DELETE FROM schema_migrations WHERE version = '2';", queries_2[2])
assert.are.same({}, queries_1)
end)
it("returns the results", function()
local ok, response = migrations.down()
assert.are.equal(true, ok)
assert.are.same({
[1] = { version = '2' }
}, response)
end)
end)
describe("when the database does not exist", function()
before_each(function()
migrations.version_already_run = function(...)
error("no database")
end
end)
it("blows up", function()
local ok, err = pcall(function() return migrations.down() end)
assert.are.equal(false, ok)
assert.are.equal(true, string.find(err, "no database") > 0)
end)
end)
describe("when running a migration with an unsupported adapter", function()
before_each(function()
migration_2.db.options.adapter = 'unsupported-adapter'
end)
it("stops the migration", function()
migrations.down()
assert.are.same({}, queries_1)
assert.are.same({}, queries_2)
end)
it("returns the results", function()
local ok, response = migrations.down()
err_message = "Cannot run migrations for the adapter 'unsupported-adapter'. Supported adapters are: 'mysql', 'postgresql'."
assert.are.equal(false, ok)
assert.are.same({
[1] = { version = '2', error = err_message }
}, response)
end)
end)
describe("when an error occurs in the migration", function()
before_each(function()
migration_2.db.execute = function() error("migration error") end
end)
it("returns an error", function()
local ok, response = migrations.down()
assert.are.equal(false, ok)
assert.are.equal(1, #response)
assert.are.equal('2', response[1].version)
assert.are.equal(true, string.find(response[1].error, "migration error") > 0)
end)
end)
end)
end)
end)
| mit |
rastin45/waqer12 | plugins/steam.lua | 645 | 2117 | -- See https://wiki.teamfortress.com/wiki/User:RJackson/StorefrontAPI
do
local BASE_URL = 'http://store.steampowered.com/api/appdetails/'
local DESC_LENTH = 200
local function unescape(str)
str = string.gsub( str, '<', '<' )
str = string.gsub( str, '>', '>' )
str = string.gsub( str, '"', '"' )
str = string.gsub( str, ''', "'" )
str = string.gsub( str, '&#(%d+);', function(n) return string.char(n) end )
str = string.gsub( str, '&#x(%d+);', function(n) return string.char(tonumber(n,16)) end )
str = string.gsub( str, '&', '&' ) -- Be sure to do this after all others
return str
end
local function get_steam_data (appid)
local url = BASE_URL
url = url..'?appids='..appid
url = url..'&cc=us'
local res,code = http.request(url)
if code ~= 200 then return nil end
local data = json:decode(res)[appid].data
return data
end
local function price_info (data)
local price = '' -- If no data is empty
if data then
local initial = data.initial
local final = data.final or data.initial
local min = math.min(data.initial, data.final)
price = tostring(min/100)
if data.discount_percent and initial ~= final then
price = price..data.currency..' ('..data.discount_percent..'% OFF)'
end
price = price..' (US)'
end
return price
end
local function send_steam_data(data, receiver)
local description = string.sub(unescape(data.about_the_game:gsub("%b<>", "")), 1, DESC_LENTH) .. '...'
local title = data.name
local price = price_info(data.price_overview)
local text = title..' '..price..'\n'..description
local image_url = data.header_image
local cb_extra = {
receiver = receiver,
url = image_url
}
send_msg(receiver, text, send_photo_from_url_callback, cb_extra)
end
local function run(msg, matches)
local appid = matches[1]
local data = get_steam_data(appid)
local receiver = get_receiver(msg)
send_steam_data(data, receiver)
end
return {
description = "Grabs Steam info for Steam links.",
usage = "",
patterns = {
"http://store.steampowered.com/app/([0-9]+)",
},
run = run
}
end
| gpl-2.0 |
tomm/pioneer | scripts/wiki_commons.lua | 1 | 1063 | -- Copyright © 2008-2016 Pioneer Developers. See AUTHORS.txt for details
-- Licensed under the terms of CC-BY-SA 3.0. See licenses/CC-BY-SA-3.0.txt
round = function(number, significand)
last_number = number * 10^(significand+1)
last_number = math.floor(last_number)
length = string.len(last_number)
last_number = string.sub(last_number, length)
number = number * 10^significand
if tonumber(last_number) < 5 then
number = math.floor(number)
else
number = math.ceil(number)
end
number = number / 10^significand
return tonumber(number)
end
-- just to have something to manage the calls from ship definitions with deprecated
-- values for gun_mounts and camera_offset
v = function(a, b, c)
return nil
end
thrust_empty = function(thrust, hull_mass, fuel_tank_mass)
this_thrust_empty = thrust / (9.81*1000*(hull_mass + fuel_tank_mass))
return this_thrust_empty
end
thrust_full = function(thrust, hull_mass, fuel_tank_mass, capacity)
this_thrust_empty = thrust / (9.81*1000*(hull_mass + fuel_tank_mass + capacity))
return this_thrust_empty
end
| gpl-3.0 |
jdourlens/Driver-Arduino-IDE | LoveFrames/objects/internal/closebutton.lua | 6 | 3492 | --[[------------------------------------------------
-- Love Frames - A GUI library for LOVE --
-- Copyright (c) 2013 Kenny Shields --
--]]------------------------------------------------
-- closebutton class
local newobject = loveframes.NewObject("closebutton", "loveframes_object_closebutton", true)
--[[---------------------------------------------------------
- func: initialize()
- desc: initializes the object
--]]---------------------------------------------------------
function newobject:initialize()
self.type = "closebutton"
self.width = 16
self.height = 16
self.internal = true
self.hover = false
self.down = false
self.OnClick = function() end
-- apply template properties to the object
loveframes.templates.ApplyToObject(self)
end
--[[---------------------------------------------------------
- func: update(deltatime)
- desc: updates the object
--]]---------------------------------------------------------
function newobject:update(dt)
local visible = self.visible
local alwaysupdate = self.alwaysupdate
if not visible then
if not alwaysupdate then
return
end
end
self:CheckHover()
local hover = self.hover
local down = self.down
local hoverobject = loveframes.hoverobject
local parent = self.parent
local base = loveframes.base
local update = self.Update
if not hover then
self.down = false
else
if loveframes.hoverobject == self then
self.down = true
end
end
if not down and hoverobject == self then
self.hover = true
end
-- move to parent if there is a parent
if parent ~= base then
self.x = parent.x + self.staticx
self.y = parent.y + self.staticy
end
if update then
update(self, dt)
end
end
--[[---------------------------------------------------------
- func: draw()
- desc: draws the object
--]]---------------------------------------------------------
function newobject:draw()
local visible = self.visible
if not visible then
return
end
local skins = loveframes.skins.available
local skinindex = loveframes.config["ACTIVESKIN"]
local defaultskin = loveframes.config["DEFAULTSKIN"]
local selfskin = self.skin
local skin = skins[selfskin] or skins[skinindex]
local drawfunc = skin.DrawCloseButton or skins[defaultskin].DrawCloseButton
local draw = self.Draw
-- set the object's draw order
self:SetDrawOrder()
if draw then
draw(self)
else
drawfunc(self)
end
end
--[[---------------------------------------------------------
- func: mousepressed(x, y, button)
- desc: called when the player presses a mouse button
--]]---------------------------------------------------------
function newobject:mousepressed(x, y, button)
local visible = self.visible
if not visible then
return
end
local hover = self.hover
if hover and button == "l" then
local baseparent = self:GetBaseParent()
if baseparent and baseparent.type == "frame" then
baseparent:MakeTop()
end
self.down = true
loveframes.hoverobject = self
end
end
--[[---------------------------------------------------------
- func: mousereleased(x, y, button)
- desc: called when the player releases a mouse button
--]]---------------------------------------------------------
function newobject:mousereleased(x, y, button)
local visible = self.visible
if not visible then
return
end
local hover = self.hover
local onclick = self.OnClick
if hover and self.down then
if button == "l" then
onclick(x, y, self)
end
end
self.down = false
end | mit |
EvPowerTeam/EV_OP | feeds/luci/applications/luci-olsr/luasrc/model/cbi/olsr/olsrdiface6.lua | 38 | 6159 | --[[
LuCI - Lua Configuration Interface
Copyright 2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local util = require "luci.util"
local ip = require "luci.ip"
function write_float(self, section, value)
local n = tonumber(value)
if n ~= nil then
return Value.write(self, section, "%.1f" % n)
end
end
m = Map("olsrd6", translate("OLSR Daemon - Interface"),
translate("The OLSR daemon is an implementation of the Optimized Link State Routing protocol. "..
"As such it allows mesh routing for any network equipment. "..
"It runs on any wifi card that supports ad-hoc mode and of course on any ethernet device. "..
"Visit <a href='http://www.olsr.org'>olsrd.org</a> for help and documentation."))
m.redirect = luci.dispatcher.build_url("admin/services/olsrd6")
if not arg[1] or m.uci:get("olsrd6", arg[1]) ~= "Interface" then
luci.http.redirect(m.redirect)
return
end
i = m:section(NamedSection, arg[1], "Interface", translate("Interface"))
i.anonymous = true
i.addremove = false
i:tab("general", translate("General Settings"))
i:tab("addrs", translate("IP Addresses"))
i:tab("timing", translate("Timing and Validity"))
ign = i:taboption("general", Flag, "ignore", translate("Enable"),
translate("Enable this interface."))
ign.enabled = "0"
ign.disabled = "1"
ign.rmempty = false
function ign.cfgvalue(self, section)
return Flag.cfgvalue(self, section) or "0"
end
network = i:taboption("general", Value, "interface", translate("Network"),
translate("The interface OLSRd should serve."))
network.template = "cbi/network_netlist"
network.widget = "radio"
network.nocreate = true
mode = i:taboption("general", ListValue, "Mode", translate("Mode"),
translate("Interface Mode is used to prevent unnecessary packet forwarding on switched ethernet interfaces. "..
"valid Modes are \"mesh\" and \"ether\". Default is \"mesh\"."))
mode:value("mesh")
mode:value("ether")
mode.optional = true
mode.rmempty = true
weight = i:taboption("general", Value, "Weight", translate("Weight"),
translate("When multiple links exist between hosts the weight of interface is used to determine the link to use. "..
"Normally the weight is automatically calculated by olsrd based on the characteristics of the interface, "..
"but here you can specify a fixed value. Olsrd will choose links with the lowest value.<br />"..
"<b>Note:</b> Interface weight is used only when LinkQualityLevel is set to 0. "..
"For any other value of LinkQualityLevel, the interface ETX value is used instead."))
weight.optional = true
weight.datatype = "uinteger"
weight.placeholder = "0"
lqmult = i:taboption("general", DynamicList, "LinkQualityMult", translate("LinkQuality Multiplicator"),
translate("Multiply routes with the factor given here. Allowed values are between 0.01 and 1.0. "..
"It is only used when LQ-Level is greater than 0. Examples:<br />"..
"reduce LQ to fd91:662e:3c58::1 by half: fd91:662e:3c58::1 0.5<br />"..
"reduce LQ to all nodes on this interface by 20%: default 0.8"))
lqmult.optional = true
lqmult.rmempty = true
lqmult.cast = "table"
lqmult.placeholder = "default 1.0"
function lqmult.validate(self, value)
for _, v in pairs(value) do
if v ~= "" then
local val = util.split(v, " ")
local host = val[1]
local mult = val[2]
if not host or not mult then
return nil, translate("LQMult requires two values (IP address or 'default' and multiplicator) seperated by space.")
end
if not (host == "default" or ip.IPv6(host)) then
return nil, translate("Can only be a valid IPv6 address or 'default'")
end
if not tonumber(mult) or tonumber(mult) > 1 or tonumber(mult) < 0.01 then
return nil, translate("Invalid Value for LQMult-Value. Must be between 0.01 and 1.0.")
end
if not mult:match("[0-1]%.[0-9]+") then
return nil, translate("Invalid Value for LQMult-Value. You must use a decimal number between 0.01 and 1.0 here.")
end
end
end
return value
end
ip6m = i:taboption("addrs", Value, "IPv6Multicast", translate("IPv6 multicast"),
translate("IPv6 multicast address. Default is \"FF02::6D\", the manet-router linklocal multicast."))
ip6m.optional = true
ip6m.datatype = "ip6addr"
ip6m.placeholder = "FF02::6D"
ip6s = i:taboption("addrs", Value, "IPv6Src", translate("IPv6 source"),
translate("IPv6 src prefix. OLSRd will choose one of the interface IPs which matches the prefix of this parameter. "..
"Default is \"0::/0\", which triggers the usage of a not-linklocal interface IP."))
ip6s.optional = true
ip6s.datatype = "ip6addr"
ip6s.placeholder = "0::/0"
hi = i:taboption("timing", Value, "HelloInterval", translate("Hello interval"))
hi.optional = true
hi.datatype = "ufloat"
hi.placeholder = "5.0"
hi.write = write_float
hv = i:taboption("timing", Value, "HelloValidityTime", translate("Hello validity time"))
hv.optional = true
hv.datatype = "ufloat"
hv.placeholder = "40.0"
hv.write = write_float
ti = i:taboption("timing", Value, "TcInterval", translate("TC interval"))
ti.optional = true
ti.datatype = "ufloat"
ti.placeholder = "2.0"
ti.write = write_float
tv = i:taboption("timing", Value, "TcValidityTime", translate("TC validity time"))
tv.optional = true
tv.datatype = "ufloat"
tv.placeholder = "256.0"
tv.write = write_float
mi = i:taboption("timing", Value, "MidInterval", translate("MID interval"))
mi.optional = true
mi.datatype = "ufloat"
mi.placeholder = "18.0"
mi.write = write_float
mv = i:taboption("timing", Value, "MidValidityTime", translate("MID validity time"))
mv.optional = true
mv.datatype = "ufloat"
mv.placeholder = "324.0"
mv.write = write_float
ai = i:taboption("timing", Value, "HnaInterval", translate("HNA interval"))
ai.optional = true
ai.datatype = "ufloat"
ai.placeholder = "18.0"
ai.write = write_float
av = i:taboption("timing", Value, "HnaValidityTime", translate("HNA validity time"))
av.optional = true
av.datatype = "ufloat"
av.placeholder = "108.0"
av.write = write_float
return m
| gpl-2.0 |
FizzerWL/ExampleMods | SwapTerritoriesMod/Utilities.lua | 3 | 1934 |
function NewIdentity()
local data = Mod.PublicGameData;
local ret = data.Identity or 1;
data.Identity = ret + 1;
Mod.PublicGameData = data;
return ret;
end
function Dump(obj)
if obj.proxyType ~= nil then
DumpProxy(obj);
elseif type(obj) == 'table' then
DumpTable(obj);
else
print('Dump ' .. type(obj));
end
end
function DumpTable(tbl)
for k,v in pairs(tbl) do
print('k = ' .. tostring(k) .. ' (' .. type(k) .. ') ' .. ' v = ' .. tostring(v) .. ' (' .. type(v) .. ')');
end
end
function DumpProxy(obj)
print('type=' .. obj.proxyType .. ' readOnly=' .. tostring(obj.readonly) .. ' readableKeys=' .. table.concat(obj.readableKeys, ',') .. ' writableKeys=' .. table.concat(obj.writableKeys, ','));
end
function split(str, pat)
local t = {} -- NOTE: use {n = 0} in Lua-5.0
local fpat = "(.-)" .. pat
local last_end = 1
local s, e, cap = str:find(fpat, 1)
while s do
if s ~= 1 or cap ~= "" then
table.insert(t,cap)
end
last_end = e+1
s, e, cap = str:find(fpat, last_end)
end
if last_end <= #str then
cap = str:sub(last_end)
table.insert(t, cap)
end
return t
end
function map(array, func)
local new_array = {}
local i = 1;
for _,v in pairs(array) do
new_array[i] = func(v);
i = i + 1;
end
return new_array
end
function filter(array, func)
local new_array = {}
local i = 1;
for _,v in pairs(array) do
if (func(v)) then
new_array[i] = v;
i = i + 1;
end
end
return new_array
end
function first(array, func)
for _,v in pairs(array) do
if (func(v)) then
return v;
end
end
return nil;
end
function randomFromArray(array)
local len = #array;
local i = math.random(len);
return array[i];
end
function startsWith(str, sub)
return string.sub(str, 1, string.len(sub)) == sub;
end
function shuffle(tbl)
for i = #tbl, 2, -1 do
local j = math.random(i)
tbl[i], tbl[j] = tbl[j], tbl[i]
end
end | mit |
Choumiko/Factorio-Stdlib | spec/color/color_spec.lua | 1 | 3992 | describe('Color', function ()
local say = require("say")
setup(function()
_G.defines = {}
require 'stdlib/color/color'
end
)
local function is_near(_, arguments)
if #arguments~=3 then return false end
local epsilon = arguments[1]
local given = arguments[2]
local expected = arguments[3]
for k,v in pairs(expected) do
if not given[k] then return false end
if math.abs(given[k] - v) > epsilon/2 then return false end
end
return true
end
say:set("assertion.is_near.positive", "Expected objects to be similar with epsilon %s.\nPassed in:\n%s\nCompared to:\n%s")
say:set("assertion.is_near.negative", "Expected objects to not be similar with epsilon %s.\nPassed in:\n%s\nCompared to:\n%s")
assert:register("assertion", "is_near", is_near, "assertion.is_near.positive", "assertion.is_near.negative")
describe('set', function()
it('should use alpha if passed', function()
assert.same({r=1, a=.5}, Color.set({r=1}, .5))
end)
it('should use existing alpha if not passed', function()
assert.same({r=1, a=1}, Color.set({r=1, a=1}))
end)
it('should have no alpha at all', function()
assert.same({r=1, a=1}, Color.set({r=1}))
end)
end)
describe('to_table', function()
it('should convert and array to a table', function()
local c = {1, .75, .5, .25}
assert.same({r=1, g=.75, b=.5, a=.25}, Color.to_table(c))
c = {1}
assert.same({r=1}, Color.to_table(c))
end)
end)
describe('from_hex', function()
it('should require hex for converting', function ()
assert.has_error(Color.from_hex, "missing color hex value")
end)
it('should require hex string for converting', function ()
for _,v in pairs({nil, 0, {}, {r=0.5,g=0,b=0.5}}) do
assert.has_error(function() Color.from_hex(v) end)
end
end)
it('should accept 6-length hex strings only', function ()
for _,v in pairs({"fff", "#fff"}) do
assert.has_error(function() Color.from_hex(v) end)
end
end)
it('should return 1 as the default alpha', function ()
-- should really be two separate tests, one for Color.set and one for Color.from_hex
local white = Color.from_hex("#ffffff")
assert.is_equal(white.a, 1)
assert.is_equal(Color.set(defines.color.white).a, 1)
end)
it('should return the right colors', function ()
-- based on defines.color, converted with an external tool to the closest hex colour possible
local colors = {
white = "#ffffff",
black = "#000000",
darkgrey = "#404040",
grey = "#808080",
lightgrey = "#bfbfbf",
red = "#ff0000",
darkred = "#800000",
lightred = "#ff8080",
green = "#00ff00",
darkgreen = "#008000",
lightgreen = "#80ff80",
blue = "#0000ff",
darkblue = "#000080",
lightblue = "#8080ff",
orange = "#ff8c1a",
yellow = "#ffff00",
pink = "#ff00ff",
purple = "#991a99",
brown = "#99661a"
}
local epsilon = (1/255) -- because of rounding, as #000001 is b=0.003921...
for k,hex in pairs(colors) do
assert.is.near(epsilon, Color.from_hex(hex), Color.set(defines.color[k]))
end
end)
it('should use alpha if defined', function ()
local color = Color.from_hex("#ffffff", 0.5)
assert.is.truthy(color.a)
assert.is.equal(color.a, 0.5)
end)
end)
end)
| isc |
weera00/nodemcu-firmware | lua_modules/si7021/si7021.lua | 83 | 2184 | -- ***************************************************************************
-- SI7021 module for ESP8266 with nodeMCU
-- Si7021 compatible tested 2015-1-22
--
-- Written by VIP6
--
-- MIT license, http://opensource.org/licenses/MIT
-- ***************************************************************************
local moduleName = ...
local M = {}
_G[moduleName] = M
--I2C slave address of Si70xx
local Si7021_ADDR = 0x40
--Commands
local CMD_MEASURE_HUMIDITY_HOLD = 0xE5
local CMD_MEASURE_HUMIDITY_NO_HOLD = 0xF5
local CMD_MEASURE_TEMPERATURE_HOLD = 0xE3
local CMD_MEASURE_TEMPERATURE_NO_HOLD = 0xF3
-- temperature and pressure
local t,h
local init = false
-- i2c interface ID
local id = 0
-- 16-bit two's complement
-- value: 16-bit integer
local function twoCompl(value)
if value > 32767 then value = -(65535 - value + 1)
end
return value
end
-- read data from si7021
-- ADDR: slave address
-- commands: Commands of si7021
-- length: bytes to read
local function read_data(ADDR, commands, length)
i2c.start(id)
i2c.address(id, ADDR, i2c.TRANSMITTER)
i2c.write(id, commands)
i2c.stop(id)
i2c.start(id)
i2c.address(id, ADDR,i2c.RECEIVER)
tmr.delay(20000)
c = i2c.read(id, length)
i2c.stop(id)
return c
end
-- initialize module
-- sda: SDA pin
-- scl SCL pin
function M.init(sda, scl)
i2c.setup(id, sda, scl, i2c.SLOW)
--print("i2c ok..")
init = true
end
-- read humidity from si7021
local function read_humi()
dataH = read_data(Si7021_ADDR, CMD_MEASURE_HUMIDITY_HOLD, 2)
UH = string.byte(dataH, 1) * 256 + string.byte(dataH, 2)
h = ((UH*12500+65536/2)/65536 - 600)
return(h)
end
-- read temperature from si7021
local function read_temp()
dataT = read_data(Si7021_ADDR, CMD_MEASURE_TEMPERATURE_HOLD, 2)
UT = string.byte(dataT, 1) * 256 + string.byte(dataT, 2)
t = ((UT*17572+65536/2)/65536 - 4685)
return(t)
end
-- read temperature and humidity from si7021
function M.read()
if (not init) then
print("init() must be called before read.")
else
read_humi()
read_temp()
end
end;
-- get humidity
function M.getHumidity()
return h
end
-- get temperature
function M.getTemperature()
return t
end
return M
| mit |
mahdikord/mahdi5 | libs/JSON.lua | 3765 | 34843 | -- -*- coding: utf-8 -*-
--
-- Simple JSON encoding and decoding in pure Lua.
--
-- Copyright 2010-2014 Jeffrey Friedl
-- http://regex.info/blog/
--
-- Latest version: http://regex.info/blog/lua/json
--
-- This code is released under a Creative Commons CC-BY "Attribution" License:
-- http://creativecommons.org/licenses/by/3.0/deed.en_US
--
-- It can be used for any purpose so long as the copyright notice above,
-- the web-page links above, and the 'AUTHOR_NOTE' string below are
-- maintained. Enjoy.
--
local VERSION = 20141223.14 -- version history at end of file
local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-"
--
-- The 'AUTHOR_NOTE' variable exists so that information about the source
-- of the package is maintained even in compiled versions. It's also
-- included in OBJDEF below mostly to quiet warnings about unused variables.
--
local OBJDEF = {
VERSION = VERSION,
AUTHOR_NOTE = AUTHOR_NOTE,
}
--
-- Simple JSON encoding and decoding in pure Lua.
-- http://www.json.org/
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
--
--
--
-- DECODING (from a JSON string to a Lua table)
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- If the JSON text is for an object or an array, e.g.
-- { "what": "books", "count": 3 }
-- or
-- [ "Larry", "Curly", "Moe" ]
--
-- the result is a Lua table, e.g.
-- { what = "books", count = 3 }
-- or
-- { "Larry", "Curly", "Moe" }
--
--
-- The encode and decode routines accept an optional second argument,
-- "etc", which is not used during encoding or decoding, but upon error
-- is passed along to error handlers. It can be of any type (including nil).
--
--
--
-- ERROR HANDLING
--
-- With most errors during decoding, this code calls
--
-- JSON:onDecodeError(message, text, location, etc)
--
-- with a message about the error, and if known, the JSON text being
-- parsed and the byte count where the problem was discovered. You can
-- replace the default JSON:onDecodeError() with your own function.
--
-- The default onDecodeError() merely augments the message with data
-- about the text and the location if known (and if a second 'etc'
-- argument had been provided to decode(), its value is tacked onto the
-- message as well), and then calls JSON.assert(), which itself defaults
-- to Lua's built-in assert(), and can also be overridden.
--
-- For example, in an Adobe Lightroom plugin, you might use something like
--
-- function JSON:onDecodeError(message, text, location, etc)
-- LrErrors.throwUserError("Internal Error: invalid JSON data")
-- end
--
-- or even just
--
-- function JSON.assert(message)
-- LrErrors.throwUserError("Internal Error: " .. message)
-- end
--
-- If JSON:decode() is passed a nil, this is called instead:
--
-- JSON:onDecodeOfNilError(message, nil, nil, etc)
--
-- and if JSON:decode() is passed HTML instead of JSON, this is called:
--
-- JSON:onDecodeOfHTMLError(message, text, nil, etc)
--
-- The use of the fourth 'etc' argument allows stronger coordination
-- between decoding and error reporting, especially when you provide your
-- own error-handling routines. Continuing with the the Adobe Lightroom
-- plugin example:
--
-- function JSON:onDecodeError(message, text, location, etc)
-- local note = "Internal Error: invalid JSON data"
-- if type(etc) = 'table' and etc.photo then
-- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
-- end
-- LrErrors.throwUserError(note)
-- end
--
-- :
-- :
--
-- for i, photo in ipairs(photosToProcess) do
-- :
-- :
-- local data = JSON:decode(someJsonText, { photo = photo })
-- :
-- :
-- end
--
--
--
--
--
-- DECODING AND STRICT TYPES
--
-- Because both JSON objects and JSON arrays are converted to Lua tables,
-- it's not normally possible to tell which original JSON type a
-- particular Lua table was derived from, or guarantee decode-encode
-- round-trip equivalency.
--
-- However, if you enable strictTypes, e.g.
--
-- JSON = assert(loadfile "JSON.lua")() --load the routines
-- JSON.strictTypes = true
--
-- then the Lua table resulting from the decoding of a JSON object or
-- JSON array is marked via Lua metatable, so that when re-encoded with
-- JSON:encode() it ends up as the appropriate JSON type.
--
-- (This is not the default because other routines may not work well with
-- tables that have a metatable set, for example, Lightroom API calls.)
--
--
-- ENCODING (from a lua table to a JSON string)
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
-- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false })
--
-- On error during encoding, this code calls:
--
-- JSON:onEncodeError(message, etc)
--
-- which you can override in your local JSON object.
--
-- The 'etc' in the error call is the second argument to encode()
-- and encode_pretty(), or nil if it wasn't provided.
--
--
-- PRETTY-PRINTING
--
-- An optional third argument, a table of options, allows a bit of
-- configuration about how the encoding takes place:
--
-- pretty = JSON:encode(val, etc, {
-- pretty = true, -- if false, no other options matter
-- indent = " ", -- this provides for a three-space indent per nesting level
-- align_keys = false, -- see below
-- })
--
-- encode() and encode_pretty() are identical except that encode_pretty()
-- provides a default options table if none given in the call:
--
-- { pretty = true, align_keys = false, indent = " " }
--
-- For example, if
--
-- JSON:encode(data)
--
-- produces:
--
-- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11}
--
-- then
--
-- JSON:encode_pretty(data)
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- The following three lines return identical results:
-- JSON:encode_pretty(data)
-- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " })
-- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " })
--
-- An example of setting your own indent string:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " })
--
-- produces:
--
-- {
-- | "city": "Kyoto",
-- | "climate": {
-- | | "avg_temp": 16,
-- | | "humidity": "high",
-- | | "snowfall": "minimal"
-- | },
-- | "country": "Japan",
-- | "wards": 11
-- }
--
-- An example of setting align_keys to true:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true })
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- which I must admit is kinda ugly, sorry. This was the default for
-- encode_pretty() prior to version 20141223.14.
--
--
-- AMBIGUOUS SITUATIONS DURING THE ENCODING
--
-- During the encode, if a Lua table being encoded contains both string
-- and numeric keys, it fits neither JSON's idea of an object, nor its
-- idea of an array. To get around this, when any string key exists (or
-- when non-positive numeric keys exist), numeric keys are converted to
-- strings.
--
-- For example,
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- produces the JSON object
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To prohibit this conversion and instead make it an error condition, set
-- JSON.noKeyConversion = true
--
--
-- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
--
-- assert
-- onDecodeError
-- onDecodeOfNilError
-- onDecodeOfHTMLError
-- onEncodeError
--
-- If you want to create a separate Lua JSON object with its own error handlers,
-- you can reload JSON.lua or use the :new() method.
--
---------------------------------------------------------------------------
local default_pretty_indent = " "
local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent }
local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray
local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject
function OBJDEF:newArray(tbl)
return setmetatable(tbl or {}, isArray)
end
function OBJDEF:newObject(tbl)
return setmetatable(tbl or {}, isObject)
end
local function unicode_codepoint_as_utf8(codepoint)
--
-- codepoint is a number
--
if codepoint <= 127 then
return string.char(codepoint)
elseif codepoint <= 2047 then
--
-- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8
--
local highpart = math.floor(codepoint / 0x40)
local lowpart = codepoint - (0x40 * highpart)
return string.char(0xC0 + highpart,
0x80 + lowpart)
elseif codepoint <= 65535 then
--
-- 1110yyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x1000)
local remainder = codepoint - 0x1000 * highpart
local midpart = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midpart
highpart = 0xE0 + highpart
midpart = 0x80 + midpart
lowpart = 0x80 + lowpart
--
-- Check for an invalid character (thanks Andy R. at Adobe).
-- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
--
if ( highpart == 0xE0 and midpart < 0xA0 ) or
( highpart == 0xED and midpart > 0x9F ) or
( highpart == 0xF0 and midpart < 0x90 ) or
( highpart == 0xF4 and midpart > 0x8F )
then
return "?"
else
return string.char(highpart,
midpart,
lowpart)
end
else
--
-- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x40000)
local remainder = codepoint - 0x40000 * highpart
local midA = math.floor(remainder / 0x1000)
remainder = remainder - 0x1000 * midA
local midB = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midB
return string.char(0xF0 + highpart,
0x80 + midA,
0x80 + midB,
0x80 + lowpart)
end
end
function OBJDEF:onDecodeError(message, text, location, etc)
if text then
if location then
message = string.format("%s at char %d of: %s", message, location, text)
else
message = string.format("%s: %s", message, text)
end
end
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError
OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
function OBJDEF:onEncodeError(message, etc)
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
local function grok_number(self, text, start, etc)
--
-- Grab the integer part
--
local integer_part = text:match('^-?[1-9]%d*', start)
or text:match("^-?0", start)
if not integer_part then
self:onDecodeError("expected number", text, start, etc)
end
local i = start + integer_part:len()
--
-- Grab an optional decimal part
--
local decimal_part = text:match('^%.%d+', i) or ""
i = i + decimal_part:len()
--
-- Grab an optional exponential part
--
local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
i = i + exponent_part:len()
local full_number_text = integer_part .. decimal_part .. exponent_part
local as_number = tonumber(full_number_text)
if not as_number then
self:onDecodeError("bad number", text, start, etc)
end
return as_number, i
end
local function grok_string(self, text, start, etc)
if text:sub(start,start) ~= '"' then
self:onDecodeError("expected string's opening quote", text, start, etc)
end
local i = start + 1 -- +1 to bypass the initial quote
local text_len = text:len()
local VALUE = ""
while i <= text_len do
local c = text:sub(i,i)
if c == '"' then
return VALUE, i + 1
end
if c ~= '\\' then
VALUE = VALUE .. c
i = i + 1
elseif text:match('^\\b', i) then
VALUE = VALUE .. "\b"
i = i + 2
elseif text:match('^\\f', i) then
VALUE = VALUE .. "\f"
i = i + 2
elseif text:match('^\\n', i) then
VALUE = VALUE .. "\n"
i = i + 2
elseif text:match('^\\r', i) then
VALUE = VALUE .. "\r"
i = i + 2
elseif text:match('^\\t', i) then
VALUE = VALUE .. "\t"
i = i + 2
else
local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if hex then
i = i + 6 -- bypass what we just read
-- We have a Unicode codepoint. It could be standalone, or if in the proper range and
-- followed by another in a specific range, it'll be a two-code surrogate pair.
local codepoint = tonumber(hex, 16)
if codepoint >= 0xD800 and codepoint <= 0xDBFF then
-- it's a hi surrogate... see whether we have a following low
local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if lo_surrogate then
i = i + 6 -- bypass the low surrogate we just read
codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
else
-- not a proper low, so we'll just leave the first codepoint as is and spit it out.
end
end
VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
else
-- just pass through what's escaped
VALUE = VALUE .. text:match('^\\(.)', i)
i = i + 2
end
end
end
self:onDecodeError("unclosed string", text, start, etc)
end
local function skip_whitespace(text, start)
local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
if match_end then
return match_end + 1
else
return start
end
end
local grok_one -- assigned later
local function grok_object(self, text, start, etc)
if text:sub(start,start) ~= '{' then
self:onDecodeError("expected '{'", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
local VALUE = self.strictTypes and self:newObject { } or { }
if text:sub(i,i) == '}' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local key, new_i = grok_string(self, text, i, etc)
i = skip_whitespace(text, new_i)
if text:sub(i, i) ~= ':' then
self:onDecodeError("expected colon", text, i, etc)
end
i = skip_whitespace(text, i + 1)
local new_val, new_i = grok_one(self, text, i)
VALUE[key] = new_val
--
-- Expect now either '}' to end things, or a ',' to allow us to continue.
--
i = skip_whitespace(text, new_i)
local c = text:sub(i,i)
if c == '}' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '}'", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '{'", text, start, etc)
end
local function grok_array(self, text, start, etc)
if text:sub(start,start) ~= '[' then
self:onDecodeError("expected '['", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
local VALUE = self.strictTypes and self:newArray { } or { }
if text:sub(i,i) == ']' then
return VALUE, i + 1
end
local VALUE_INDEX = 1
local text_len = text:len()
while i <= text_len do
local val, new_i = grok_one(self, text, i)
-- can't table.insert(VALUE, val) here because it's a no-op if val is nil
VALUE[VALUE_INDEX] = val
VALUE_INDEX = VALUE_INDEX + 1
i = skip_whitespace(text, new_i)
--
-- Expect now either ']' to end things, or a ',' to allow us to continue.
--
local c = text:sub(i,i)
if c == ']' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '['", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '['", text, start, etc)
end
grok_one = function(self, text, start, etc)
-- Skip any whitespace
start = skip_whitespace(text, start)
if start > text:len() then
self:onDecodeError("unexpected end of string", text, nil, etc)
end
if text:find('^"', start) then
return grok_string(self, text, start, etc)
elseif text:find('^[-0123456789 ]', start) then
return grok_number(self, text, start, etc)
elseif text:find('^%{', start) then
return grok_object(self, text, start, etc)
elseif text:find('^%[', start) then
return grok_array(self, text, start, etc)
elseif text:find('^true', start) then
return true, start + 4
elseif text:find('^false', start) then
return false, start + 5
elseif text:find('^null', start) then
return nil, start + 4
else
self:onDecodeError("can't parse JSON", text, start, etc)
end
end
function OBJDEF:decode(text, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
end
if text == nil then
self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
elseif type(text) ~= 'string' then
self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
end
if text:match('^%s*$') then
return nil
end
if text:match('^%s*<') then
-- Can't be JSON... we'll assume it's HTML
self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
end
--
-- Ensure that it's not UTF-32 or UTF-16.
-- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
-- but this package can't handle them.
--
if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
end
local success, value = pcall(grok_one, self, text, 1, etc)
if success then
return value
else
-- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert.
if self.assert then
self.assert(false, value)
else
assert(false, value)
end
-- and if we're still here, return a nil and throw the error message on as a second arg
return nil, value
end
end
local function backslash_replacement_function(c)
if c == "\n" then
return "\\n"
elseif c == "\r" then
return "\\r"
elseif c == "\t" then
return "\\t"
elseif c == "\b" then
return "\\b"
elseif c == "\f" then
return "\\f"
elseif c == '"' then
return '\\"'
elseif c == '\\' then
return '\\\\'
else
return string.format("\\u%04x", c:byte())
end
end
local chars_to_be_escaped_in_JSON_string
= '['
.. '"' -- class sub-pattern to match a double quote
.. '%\\' -- class sub-pattern to match a backslash
.. '%z' -- class sub-pattern to match a null
.. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
.. ']'
local function json_string_literal(value)
local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
return '"' .. newval .. '"'
end
local function object_or_array(self, T, etc)
--
-- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
-- object. If there are only numbers, it's a JSON array.
--
-- If we'll be converting to a JSON object, we'll want to sort the keys so that the
-- end result is deterministic.
--
local string_keys = { }
local number_keys = { }
local number_keys_must_be_strings = false
local maximum_number_key
for key in pairs(T) do
if type(key) == 'string' then
table.insert(string_keys, key)
elseif type(key) == 'number' then
table.insert(number_keys, key)
if key <= 0 or key >= math.huge then
number_keys_must_be_strings = true
elseif not maximum_number_key or key > maximum_number_key then
maximum_number_key = key
end
else
self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
end
end
if #string_keys == 0 and not number_keys_must_be_strings then
--
-- An empty table, or a numeric-only array
--
if #number_keys > 0 then
return nil, maximum_number_key -- an array
elseif tostring(T) == "JSON array" then
return nil
elseif tostring(T) == "JSON object" then
return { }
else
-- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
return nil
end
end
table.sort(string_keys)
local map
if #number_keys > 0 then
--
-- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array
-- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object.
--
if self.noKeyConversion then
self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
end
--
-- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings
--
map = { }
for key, val in pairs(T) do
map[key] = val
end
table.sort(number_keys)
--
-- Throw numeric keys in there as strings
--
for _, number_key in ipairs(number_keys) do
local string_key = tostring(number_key)
if map[string_key] == nil then
table.insert(string_keys , string_key)
map[string_key] = T[number_key]
else
self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc)
end
end
end
return string_keys, nil, map
end
--
-- Encode
--
-- 'options' is nil, or a table with possible keys:
-- pretty -- if true, return a pretty-printed version
-- indent -- a string (usually of spaces) used to indent each nested level
-- align_keys -- if true, align all the keys when formatting a table
--
local encode_value -- must predeclare because it calls itself
function encode_value(self, value, parents, etc, options, indent)
if value == nil then
return 'null'
elseif type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
if value ~= value then
--
-- NaN (Not a Number).
-- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
--
return "null"
elseif value >= math.huge then
--
-- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
-- really be a package option. Note: at least with some implementations, positive infinity
-- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
-- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
-- case first.
--
return "1e+9999"
elseif value <= -math.huge then
--
-- Negative infinity.
-- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
--
return "-1e+9999"
else
return tostring(value)
end
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if type(options) ~= 'table' then
options = {}
end
if type(indent) ~= 'string' then
indent = ""
end
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
else
parents[T] = true
end
local result_value
local object_keys, maximum_number_key, map = object_or_array(self, T, etc)
if maximum_number_key then
--
-- An array...
--
local ITEMS = { }
for i = 1, maximum_number_key do
table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent))
end
if options.pretty then
result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
else
result_value = "[" .. table.concat(ITEMS, ",") .. "]"
end
elseif object_keys then
--
-- An object
--
local TT = map or T
if options.pretty then
local KEYS = { }
local max_key_length = 0
for _, key in ipairs(object_keys) do
local encoded = encode_value(self, tostring(key), parents, etc, options, indent)
if options.align_keys then
max_key_length = math.max(max_key_length, #encoded)
end
table.insert(KEYS, encoded)
end
local key_indent = indent .. tostring(options.indent or "")
local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "")
local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s"
local COMBINED_PARTS = { }
for i, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent)
table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
end
result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
else
local PARTS = { }
for _, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, indent)
local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent)
table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
end
result_value = "{" .. table.concat(PARTS, ",") .. "}"
end
else
--
-- An empty array/object... we'll treat it as an array, though it should really be an option
--
result_value = "[]"
end
parents[T] = false
return result_value
end
end
function OBJDEF:encode(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or nil)
end
function OBJDEF:encode_pretty(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or default_pretty_options)
end
function OBJDEF.__tostring()
return "JSON encode/decode package"
end
OBJDEF.__index = OBJDEF
function OBJDEF:new(args)
local new = { }
if args then
for key, val in pairs(args) do
new[key] = val
end
end
return setmetatable(new, OBJDEF)
end
return OBJDEF:new()
--
-- Version history:
--
-- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really
-- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines
-- more flexible, and changed the default encode_pretty() to be more generally useful.
--
-- Added a third 'options' argument to the encode() and encode_pretty() routines, to control
-- how the encoding takes place.
--
-- Updated docs to add assert() call to the loadfile() line, just as good practice so that
-- if there is a problem loading JSON.lua, the appropriate error message will percolate up.
--
-- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string,
-- so that the source of the package, and its version number, are visible in compiled copies.
--
-- 20140911.12 Minor lua cleanup.
-- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'.
-- (Thanks to SmugMug's David Parry for these.)
--
-- 20140418.11 JSON nulls embedded within an array were being ignored, such that
-- ["1",null,null,null,null,null,"seven"],
-- would return
-- {1,"seven"}
-- It's now fixed to properly return
-- {1, nil, nil, nil, nil, nil, "seven"}
-- Thanks to "haddock" for catching the error.
--
-- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up.
--
-- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2",
-- and this caused some problems.
--
-- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate,
-- and had of course diverged (encode_pretty didn't get the fixes that encode got, so
-- sometimes produced incorrect results; thanks to Mattie for the heads up).
--
-- Handle encoding tables with non-positive numeric keys (unlikely, but possible).
--
-- If a table has both numeric and string keys, or its numeric keys are inappropriate
-- (such as being non-positive or infinite), the numeric keys are turned into
-- string keys appropriate for a JSON object. So, as before,
-- JSON:encode({ "one", "two", "three" })
-- produces the array
-- ["one","two","three"]
-- but now something with mixed key types like
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- instead of throwing an error produces an object:
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To maintain the prior throw-an-error semantics, set
-- JSON.noKeyConversion = true
--
-- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry.
--
-- 20130120.6 Comment update: added a link to the specific page on my blog where this code can
-- be found, so that folks who come across the code outside of my blog can find updates
-- more easily.
--
-- 20111207.5 Added support for the 'etc' arguments, for better error reporting.
--
-- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
--
-- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
--
-- * When encoding lua for JSON, Sparse numeric arrays are now handled by
-- spitting out full arrays, such that
-- JSON:encode({"one", "two", [10] = "ten"})
-- returns
-- ["one","two",null,null,null,null,null,null,null,"ten"]
--
-- In 20100810.2 and earlier, only up to the first non-null value would have been retained.
--
-- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
-- Version 20100810.2 and earlier created invalid JSON in both cases.
--
-- * Unicode surrogate pairs are now detected when decoding JSON.
--
-- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
--
-- 20100731.1 initial public release
--
| gpl-2.0 |
movb/Algorithm-Implementations | Josephus_Problem/Lua/Yonaba/josephus_test.lua | 26 | 1233 | -- Tests for josephus.lua
local j = require 'josephus'
local total, pass = 0, 0
local function dec(str, len)
return #str < len
and str .. (('.'):rep(len-#str))
or str:sub(1,len)
end
local function run(message, f)
total = total + 1
local ok, err = pcall(f)
if ok then pass = pass + 1 end
local status = ok and 'PASSED' or 'FAILED'
print(('%02d. %68s: %s'):format(total, dec(message,68), status))
end
-- Solutions for k = 2
local solutions = {1 ,1 ,3 ,1 ,3 ,5 ,7 ,1 ,3 ,5 ,7 ,9 ,11 ,13 ,15 ,1}
run('Josephus recursive test', function()
for n = 1,16 do assert(j.recursive(n, 2) == solutions[n]) end
end)
run('Josephus loop-based test', function()
for n = 1,16 do assert(j.loop(n, 2) == solutions[n]) end
end)
run('Josephus elaborated test', function()
for n = 1,16 do assert(j.elaborated(n, 2) == solutions[n]) end
end)
run('Josephus standard test', function()
for n = 1,16 do assert(j.standard(n) == solutions[n]) end
end)
run('Josephus standard logarithm-based test', function()
for n = 1,16 do assert(j.standard_log(n) == solutions[n]) end
end)
print(('-'):rep(80))
print(('Total : %02d: Pass: %02d - Failed : %02d - Success: %.2f %%')
:format(total, pass, total-pass, (pass*100/total)))
| mit |
gsingh93/ipscanner | app/src/main/assets/nmap/share/nmap/nselib/ncp.lua | 2 | 36979 | --- A tiny implementation of the Netware Core Protocol (NCP).
-- While NCP was originally a Netware only protocol it's now present on
-- both Linux and Windows platforms running Novell eDirectory.
--
-- The library implements a small amount of NCP functions based on various
-- packet dumps generated by Novell software, such as the Novell Client and
-- Console One. The functions are mainly used for enumeration and discovery
--
-- The library implements a number of different classes where the Helper is
-- the one that should be the easiest to use from scripts.
--
-- The following classes exist:
--
-- * Packet
-- - Implements functions for creating and serializing a NCP packet
--
-- * ResponseParser
-- - A static class containing a bunch of functions to decode server
-- responses
--
-- * Response
-- - Class responsible for decoding NCP responses
--
-- * NCP
-- - Contains the "native" NCP functions sending the actual request to the
-- server.
--
-- * Socket
-- - A buffered socket implementation
--
-- * Helper
-- - The prefered script interface to the library containing functions
-- that wrap functions from the NCP class using more descriptive names
-- and easier interface.
--
-- * Util
-- - A class containing mostly decoding and helper functions
--
-- The following example code illustrates how to use the Helper class from a
-- script. The example queries the server for all User objects from the root.
--
-- <code>
-- local helper = ncp.Helper:new(host,port)
-- local status, resp = helper:connect()
-- status, resp = helper:search("[Root]", "User", "*")
-- status = helper:close()
-- </code>
--
--@author Patrik Karlsson <patrik@cqure.net>
--@copyright Same as Nmap--See http://nmap.org/book/man-legal.html
-- Version 0.1
-- Created 24/04/2011 - v0.1 - created by Patrik Karlsson <patrik@cqure.net>
module(... or "ncp", package.seeall)
require 'ipOps'
NCPType = {
CreateConnection = 0x1111,
ServiceRequest = 0x2222,
ServiceReply = 0x3333,
DestroyConnection = 0x5555,
}
Status = {
CONNECTION_OK = 0,
COMPLETION_OK = 0,
}
NCPFunction = {
GetMountVolumeList = 0x16,
GetFileServerInfo = 0x17,
Ping = 0x68,
EnumerateNetworkAddress = 0x7b,
SendFragmentedRequest = 0x68,
}
NCPVerb = {
Resolve = 1,
List = 5,
Search = 6,
}
-- The NCP Packet
Packet = {
--- Creates a new instance of Packet
-- @return o instance of Packet
new = function(self)
local o = {}
setmetatable(o, self)
self.__index = self
o.ncp_ip = { signature = "DmdT", replybuf = 0, version = 1 }
o.task = 1
o.func = 0
return o
end,
--- Sets the NCP Reply buffer size
-- @param n number containing the buffer size
setNCPReplyBuf = function(self, n) self.ncp_ip.replybuf = n end,
--- Sets the NCP packet length
-- @param n number containing the length
setNCPLength = function(self, n) self.ncp_ip.length = n end,
--- Gets the NCP packet length
-- @return n number containing the NCP length
getNCPLength = function(self) return self.ncp_ip.length end,
--- Sets the NCP packet type
-- @param t number containing the NCP packet type
setType = function(self, t) self.type = t end,
--- Gets the NCP packet type
-- @return type number containing the NCP packet type
getType = function(self) return self.type end,
--- Sets the NCP packet function
-- @param t number containing the NCP function
setFunc = function(self, f) self.func = f end,
--- Gets the NCP packet function
-- @return func number containing the NCP packet function
getFunc = function(self) return self.func end,
--- Sets the NCP sequence number
-- @param seqno number containing the sequence number
setSeqNo = function(self, n) self.seqno = n end,
--- Sets the NCP connection number
-- @param conn number containing the connection number
setConnNo = function(self, n) self.conn = n end,
--- Gets the NCP connection number
-- @return conn number containing the connection number
getConnNo = function(self) return self.conn end,
--- Sets the NCP sub function
-- @param subfunc number containing the subfunction
setSubFunc = function(self, n) self.subfunc = n end,
--- Gets the NCP sub function
-- @return subfunc number containing the subfunction
getSubFunc = function(self) return self.subfunc end,
--- Gets the Sequence number
-- @return seqno number containing the sequence number
getSeqNo = function(self) return self.seqno end,
--- Sets the packet length
-- @param len number containing the packet length
setLength = function(self, n) self.length = n end,
--- Sets the packet data
-- @param data string containing the packet data
setData = function(self, data) self.data = data end,
--- Gets the packet data
-- @return data string containing the packet data
getData = function(self) return self.data end,
--- Sets the packet task
-- @param task number containing the packet number
setTask = function(self, task) self.task = task end,
--- "Serializes" the packet to a string
__tostring = function(self)
local UNKNOWN = 0
local data = bin.pack(">AIIISCCCCC", self.ncp_ip.signature,
self.ncp_ip.length or 0, self.ncp_ip.version,
self.ncp_ip.replybuf, self.type, self.seqno,
self.conn, self.task, UNKNOWN, self.func )
if ( self.length ) then data = data .. bin.pack(">S", self.length) end
if ( self.subfunc ) then data = data .. bin.pack("C", self.subfunc) end
if ( self.data ) then data = data .. bin.pack("A", self.data) end
return data
end,
}
-- Parses different responses into suitable tables
ResponseParser = {
--- Determines what parser to call based on the contents of the client
-- request and server response.
-- @param req instance of Packet containing the request to the server
-- @param resp instance of Response containing the server response
-- @return status true on success, false on failure
-- @return resp table (on success) containing the decoded response
-- @return err string (on failure) containing the error message
parse = function(req, resp)
local func, subfunc, typ = req:getFunc(), req:getSubFunc(), req:getType()
if ( ResponseParser[func] ) then
return ResponseParser[func](resp)
elseif ( NCPFunction.SendFragmentedRequest == func ) then
if ( 1 == subfunc ) then
return ResponseParser.Ping(resp)
elseif ( 2 == subfunc ) then
local data = req:getData()
if ( #data < 21 ) then
return false, "Invalid NCP request, could not parse"
end
local pos, verb = bin.unpack("<I", data, 17)
if ( NCPVerb.Resolve == verb ) then
return ResponseParser.Resolve(resp)
elseif ( NCPVerb.List == verb ) then
return ResponseParser.List(resp)
elseif ( NCPVerb.Search == verb ) then
return ResponseParser.Search(resp)
end
return false, "ResponseParser: Failed to parse response"
end
end
return false, "ResponseParser: Failed to parse response"
end,
--- Decodes a GetFileServerInfo response
-- @param resp string containing the response as received from the server
-- @return status true on success, false on failure
-- @return response table (if status is true) containing:
-- <code>srvname</code>
-- <code>os_major</code>
-- <code>os_minor</code>
-- <code>conns_supported</code>
-- <code>conns_inuse</code>
-- <code>vols_supported</code>
-- <code>os_rev</code>
-- <code>sft_support</code>
-- <code>tts_level</code>
-- <code>conns_max_use</code>
-- <code>acct_version</code>
-- <code>vap_version</code>
-- <code>qms_version</code>
-- <code>print_version</code>
-- <code>internet_bridge_ver</code>
-- <code>mixed_mode_path</code>
-- <code>local_login_info</code>
-- <code>product_major</code>
-- <code>product_minor</code>
-- <code>product_rev</code>
-- <code>os_lang_id</code>
-- <code>support_64_bit</code>
-- @return error message (if status is false)
[NCPFunction.GetFileServerInfo] = function(resp)
local data = resp:getData()
local len = #data
if ( len < 78 ) then
return false, "Failed to decode GetFileServerInfo"
end
local result = {}
local pos
pos, result.srvname, result.os_major, result.os_minor,
result.conns_supported, result.conns_inuse,
result.vols_supported, result.os_rev, result.sft_support,
result.tts_level, result.conns_max_use, result.acct_version,
result.vap_version, result.qms_version, result.print_version,
result.virt_console_ver, result.sec_restrict_ver,
result.internet_bridge_ver, result.mixed_mode_path,
result.local_login_info, result.product_major,
result.product_minor, result.product_rev, result.os_lang_id,
result.support_64_bit = bin.unpack(">A48CCSSSCCCSCCCCCCCCCSSSCC", data)
return true, result
end,
--- Decodes a GetMountVolumeList response
-- @param resp string containing the response as received from the server
-- @return status true on success, false on failure
-- @return response table of vol entries (if status is true)
-- Each vol entry is a table containing the following fields:
-- <code>vol_no</code> and <code>vol_name</code>
-- @return error message (if status is false)
[NCPFunction.GetMountVolumeList] = function(resp)
local data = resp:getData()
local len = #data
local pos, items, next_vol_no = bin.unpack("<II", data)
local vols = {}
for i=1, items do
local vol = {}
pos, vol.vol_no, vol.vol_name = bin.unpack("<Ip", data, pos)
table.insert(vols, vol)
end
return true, vols
end,
--- Decodes a Ping response
-- @param resp string containing the response as received from the server
-- @return status true on success, false on failure
-- @return response table (if status is true) containing:
-- <code>tree_name</code>
-- @return error message (if status is false)
Ping = function(resp)
local data = resp:getData()
local len = #data
local pos
local result = {}
if ( len < 40 ) then return false, "NCP Ping result too short" end
pos, result.nds_version = bin.unpack("C", data)
-- move to the offset of the
pos = pos + 7
pos, result.tree_name = bin.unpack("A32", data, pos)
result.tree_name = (result.tree_name:match("^([^_]*)_*$"))
return true, result
end,
--- Decodes a EnumerateNetworkAddress response
-- @param resp string containing the response as received from the server
-- @return status true on success, false on failure
-- @return response table (if status is true) containing:
-- <code>ip</code>, <code>port</code> and <code>proto</code>
-- @return error message (if status is false)
[NCPFunction.EnumerateNetworkAddress] = function(resp)
local pos, result = 1, {}
local items
local data = resp:getData()
local len = #data
pos, result.time_since_boot, result.console_version, result.console_revision,
result.srvinfo_flags, result.guid, result.next_search,
items = bin.unpack("<ICCSA16II", data)
local function DecodeAddress(data, pos)
local COMM_TYPES = { [5] = "udp", [6] = "tcp" }
local comm_type, port, ip, _
pos, comm_type, _, _, _, port, ip = bin.unpack(">CCISS<I", data, pos)
return pos, { port = port, ip = ipOps.fromdword(ip),
proto = COMM_TYPES[comm_type] or "unknown" }
end
if ( ( pos - 1 ) + (items * 14 ) > len ) then
return false, "EnumerateNetworkAddress packet too short"
end
result.addr = {}
for i=1, items do
local addr = {}
pos, addr = DecodeAddress(data, pos)
table.insert(result.addr, addr )
end
return true, result
end,
--- Decodes a Resolve response
-- @param resp string containing the response as received from the server
-- @return status true on success, false on failure
-- @return response table (if status is true) containing:
-- <code>tag</code> and <code>id</code>
-- @return error message (if status is false)
Resolve = function(resp)
local data = resp:getData()
local len = #data
if ( len < 12 ) then
return false, "ResponseParser: NCP Resolve, packet too short"
end
local pos, frag_size, frag_handle, comp_code = bin.unpack("<III", data)
if ( len < 38 ) then
return false, "ResponseParser: message too short"
end
if ( comp_code ~= 0 ) then
return false, ("ResponseParser: Completion code returned" ..
" non-zero value (%d)"):format(comp_code)
end
local pos, tag, entry = bin.unpack("<II", data, pos)
return true, { tag = tag, id = entry }
end,
--- Decodes a Search response
-- @param resp string containing the response as received from the server
-- @return status true on success, false on failure
-- @return entries table (if status is true) as return by:
-- <code>EntryDecoder</code>
-- @return error message (if status is false)
Search = function(resp)
local data = resp:getData()
local len = #data
local entries = {}
if ( len < 12 ) then
return false, "ResponseParser: NCP Resolve, packet too short"
end
local pos, frag_size, frag_handle, comp_code, iter_handle = bin.unpack("<IIII", data)
if ( comp_code ~= 0 ) then
return false, ("ResponseParser: Completion code returned" ..
" non-zero value (%d)"):format(comp_code)
end
pos = pos + 12
local entry_count
pos, entry_count = bin.unpack("<I", data, pos)
for i=1, entry_count do
local entry
pos, entry = ResponseParser.EntryDecoder(data, pos)
-- pad for unknown trailing data in searches
pos = pos + 8
table.insert(entries, entry)
end
return true, entries
end,
--- The EntryDecoder is used by the Search and List function, for decoding
-- the returned entries.
-- @param data containing the response as returned by the server
-- @param pos number containing the offset into data to start decoding
-- @return pos number containing the new offset after decoding
-- @return entry table containing the decoded entry, currently it contains
-- one or more of the following fields:
-- <code>flags</code>
-- <code>mod_time</code>
-- <code>sub_count</code>
-- <code>baseclass</code>
-- <code>rdn</code>
-- <code>name</code>
EntryDecoder = function(data, pos)
-- The InfoFlags class takes a numeric value and facilitates
-- bit decoding into InfoFlag fields, the current supported fields
-- are:
-- <code>Output</code>
-- <code>Entry</code>
-- <code>Count</code>
-- <code>ModTime</code>
-- <code>BaseClass</code>
-- <code>RelDN</code>
-- <code>DN</code>
local InfoFlags = {
-- Creates a new instance
-- @param val number containing the numeric representation of flags
-- @return a new instance of InfoFlags
new = function(self, val)
local o = {}
setmetatable(o, self)
self.__index = self
o.val = val
o:parse()
return o
end,
-- Parses the numeric value and creates a number of class fields
parse = function(self)
local fields = { "Output", "_u1", "Entry", "Count", "ModTime",
"_u2", "_u3", "_u4", "_u5", "_u6", "_u7", "BaseClass",
"RelDN", "DN" }
local bits = 1
for _, field in ipairs(fields) do
self[field] = ( bit.band(self.val, bits) == bits )
bits = bits * 2
end
end
}
local entry = {}
local f, len
pos, f = bin.unpack("<I", data, pos)
local iflags = InfoFlags:new(f)
if ( iflags.Entry ) then
pos, entry.flags, entry.sub_count = bin.unpack("<II", data, pos)
end
if ( iflags.ModTime ) then
pos, entry.mod_time = bin.unpack("<I", data, pos)
end
if ( iflags.BaseClass ) then
pos, len = bin.unpack("<I", data, pos)
pos, entry.baseclass = bin.unpack("A" .. len, data, pos)
entry.baseclass = Util.FromWideChar(entry.baseclass)
entry.baseclass = Util.CToLuaString(entry.baseclass)
pos = ( len % 4 == 0 ) and pos or pos + ( 4 - ( len % 4 ) )
end
if ( iflags.RelDN ) then
pos, len = bin.unpack("<I", data, pos)
pos, entry.rdn = bin.unpack("A" .. len, data, pos)
entry.rdn = Util.FromWideChar(entry.rdn)
entry.rdn = Util.CToLuaString(entry.rdn)
pos = ( len % 4 == 0 ) and pos or pos + ( 4 - ( len % 4 ) )
end
if ( iflags.DN ) then
pos, len = bin.unpack("<I", data, pos)
pos, entry.name = bin.unpack("A" .. len, data, pos)
entry.name = Util.FromWideChar(entry.name)
entry.name = Util.CToLuaString(entry.name)
pos = ( len % 4 == 0 ) and pos or pos + ( 4 - ( len % 4 ) )
end
return pos, entry
end,
--- Decodes a List response
-- @param resp string containing the response as received from the server
-- @return status true on success, false on failure
-- @return entries table (if status is true) as return by:
-- <code>EntryDecoder</code>
-- @return error message (if status is false)
List = function(resp)
local data = resp:getData()
local len = #data
if ( len < 12 ) then
return false, "ResponseParser: NCP Resolve, packet too short"
end
local pos, frag_size, frag_handle, comp_code, iter_handle = bin.unpack("<IIII", data)
if ( comp_code ~= 0 ) then
return false, ("ResponseParser: Completion code returned" ..
" non-zero value (%d)"):format(comp_code)
end
local entry_count
pos, entry_count = bin.unpack("<I", data, pos)
local entries = {}
for i=1, entry_count do
local entry = {}
pos, entry = ResponseParser.EntryDecoder(data, pos)
table.insert(entries, entry)
end
return true, entries
end,
}
-- The response class holds the NCP data. An instance is usually created
-- using the fromSocket static function that reads a NCP packet of the
-- the socket and makes necessary parsing.
Response = {
--- Creates a new Response instance
-- @param header string containing the header part of the response
-- @param data string containing the data part of the response
-- @return o new instance of Response
new = function(self, header, data)
local o = {}
setmetatable(o, self)
self.__index = self
o.header = header
o.data = data
o:parse()
return o
end,
--- Parses the Response
parse = function(self)
local pos, _
pos, self.signature, self.length, self.type,
self.seqno, self.conn, _, self.compl_code,
self.status_code = bin.unpack(">IISCCSCC", self.header)
if ( self.data ) then
local len = #self.data - pos
if ( ( #self.data - pos ) ~= ( self.length - 33 ) ) then
stdnse.print_debug("NCP packet length mismatched")
return
end
end
end,
--- Gets the sequence number
-- @return seqno number
getSeqNo = function(self) return self.seqno end,
--- Gets the connection number
-- @return conn number
getConnNo = function(self) return self.conn end,
--- Gets the data portion of the response
-- @return data string
getData = function(self) return self.data end,
--- Gets the header portion of the response
getHeader = function(self) return self.header end,
--- Returns true if there are any errors
-- @return error true if the response error code is anything else than OK
hasErrors = function(self)
return not( ( self.compl_code == Status.COMPLETION_OK ) and
( self.status_code == Status.CONNECTION_OK ) )
end,
--- Creates a Response instance from the data read of the socket
-- @param socket socket connected to server and ready to receive data
-- @return Response containing a new Response instance
fromSocket = function(socket)
local status, header = socket:recv(16)
if ( not(status) ) then return false, "Failed to receive data" end
local pos, sig, len = bin.unpack(">II", header)
if ( len < 8 ) then return false, "NCP packet too short" end
local data
if ( 0 < len - 16 ) then
status, data = socket:recv(len - 16)
if ( not(status) ) then return false, "Failed to receive data" end
end
return true, Response:new(header, data)
end,
--- "Serializes" the Response instance to a string
__tostring = function(self)
return bin.pack("AA", self.header, self.data)
end,
}
-- The NCP class
NCP = {
--- Creates a new NCP instance
-- @param socket containing a socket connected to the NCP server
-- @return o instance of NCP
new = function(self, socket)
local o = {}
setmetatable(o, self)
self.__index = self
o.socket = socket
o.seqno = -1
o.conn = 0
return o
end,
--- Handles sending and receiving a NCP message
-- @param p Packet containing the request to send to the server
-- @return status true on success false on failure
-- @return response table (if status is true) containing the parsed
-- response
-- @return error string (if status is false) containing the error
Exch = function(self, p)
local status, err = self:SendPacket(p)
if ( not(status) ) then return status, err end
local status, resp = Response.fromSocket(self.socket)
if ( not(status) or resp:hasErrors() ) then return false, resp end
self.seqno = resp:getSeqNo()
self.conn = resp:getConnNo()
return ResponseParser.parse(p, resp)
end,
--- Sends a packet to the server
-- @param p Packet to be sent to the server
-- @return status true on success, false on failure
-- @return err string containing the error message on failure
SendPacket = function(self, p)
if ( not(p:getSeqNo() ) ) then p:setSeqNo(self.seqno + 1) end
if ( not(p:getConnNo() ) ) then p:setConnNo(self.conn) end
if ( not(p:getNCPLength()) ) then
local len = #(tostring(p))
p:setNCPLength(len)
end
local status, err = self.socket:send(tostring(p))
if ( not(status) ) then return status, "Failed to send data" end
return true
end,
--- Creates a connection to the NCP server
-- @return status true on success, false on failure
CreateConnect = function(self)
local p = Packet:new()
p:setType(NCPType.CreateConnection)
local resp = self:Exch( p )
return true
end,
--- Destroys a connection established with the NCP server
-- @return status true on success, false on failure
DestroyConnect = function(self)
local p = Packet:new()
p:setType(NCPType.DestroyConnection)
local resp = self:Exch( p )
return true
end,
--- Gets file server information
-- @return status true on success, false on failure
-- @return response table (if status is true) containing:
-- <code>srvname</code>
-- <code>os_major</code>
-- <code>os_minor</code>
-- <code>conns_supported</code>
-- <code>conns_inuse</code>
-- <code>vols_supported</code>
-- <code>os_rev</code>
-- <code>sft_support</code>
-- <code>tts_level</code>
-- <code>conns_max_use</code>
-- <code>acct_version</code>
-- <code>vap_version</code>
-- <code>qms_version</code>
-- <code>print_version</code>
-- <code>internet_bridge_ver</code>
-- <code>mixed_mode_path</code>
-- <code>local_login_info</code>
-- <code>product_major</code>
-- <code>product_minor</code>
-- <code>product_rev</code>
-- <code>os_lang_id</code>
-- <code>support_64_bit</code>
-- @return error message (if status is false)
GetFileServerInfo = function(self)
local p = Packet:new()
p:setType(NCPType.ServiceRequest)
p:setFunc(NCPFunction.GetFileServerInfo)
p:setNCPReplyBuf(128)
p:setLength(1)
p:setSubFunc(17)
return self:Exch( p )
end,
-- NEEDS authentication, disabled for now
--
-- Get the logged on user for the specified connection
-- @param conn_no number containing the connection number
-- GetStationLoggedInfo = function(self, conn_no)
-- local p = Packet:new()
-- p:setType(NCPType.ServiceRequest)
-- p:setFunc(NCPFunction.GetFileServerInfo)
-- p:setNCPReplyBuf(62)
-- p:setLength(5)
-- p:setSubFunc(28)
-- p:setTask(4)
--
-- local data = bin.pack("<I", conn_no)
-- p:setData(data)
-- return self:Exch( p )
-- end,
--- Sends a PING to the server which responds with the tree name
-- @return status true on success, false on failure
-- @return response table (if status is true) containing:
-- <code>tree_name</code>
-- @return error message (if status is false)
Ping = function(self)
local p = Packet:new()
p:setType(NCPType.ServiceRequest)
p:setFunc(NCPFunction.Ping)
p:setSubFunc(1)
p:setNCPReplyBuf(45)
p:setData("\0\0\0")
return self:Exch( p )
end,
--- Enumerates the IP addresses associated with the server
-- @return status true on success, false on failure
-- @return response table (if status is true) containing:
-- <code>ip</code>, <code>port</code> and <code>proto</code>
-- @return error message (if status is false)
EnumerateNetworkAddress = function(self)
local p = Packet:new()
p:setType(NCPType.ServiceRequest)
p:setFunc(NCPFunction.EnumerateNetworkAddress)
p:setSubFunc(17)
p:setNCPReplyBuf(4096)
p:setData("\0\0\0\0")
p:setLength(5)
return self:Exch( p )
end,
--- Resolves an directory entry id from a name
-- @param name string containing the name to resolve
-- @return status true on success, false on failure
-- @return response table (if status is true) containing:
-- <code>tag</code> and <code>id</code>
-- @return error message (if status is false)
ResolveName = function(self, name)
local p = Packet:new()
p:setType(NCPType.ServiceRequest)
p:setFunc(NCPFunction.SendFragmentedRequest)
p:setSubFunc(2)
p:setNCPReplyBuf(4108)
local pad = (4 - ( #name % 4 ) )
name = Util.ZeroPad(name, #name + pad)
local w_name = Util.ToWideChar(name)
local frag_handle, frag_size = 0xffffffff, 64176
local msg_size, unknown, proto_flags, nds_verb = 44 + #w_name, 0, 0, 1
local nds_reply_buf, version, flags, scope = 4096, 1, 0x2062, 0
local unknown2 = 0x0e
local ZERO = 0
local data = bin.pack("<IIISSIIISSIIA", frag_handle, frag_size, msg_size,
unknown, proto_flags, nds_verb, nds_reply_buf, version, flags,
unknown, scope, #w_name, w_name, ZERO)
local comms = { { transport = "TCP" } }
local walkers= { { transport = "TCP" } }
local PROTOCOLS = { ["TCP"] = 9 }
data = data .. bin.pack("<I", #comms)
for _, comm in ipairs(comms) do
data = data .. bin.pack("<I", PROTOCOLS[comm.transport])
end
data = data .. bin.pack("<I", #walkers)
for _, walker in ipairs(walkers) do
data = data .. bin.pack("<I", PROTOCOLS[walker.transport])
end
p:setData(data)
return self:Exch( p )
end,
--- Gets a list of volumes from the server
-- @return status true on success, false on failure
-- @return response table of vol entries (if status is true)
-- Each vol entry is a table containing the following fields:
-- <code>vol_no</code> and <code>vol_name</code>
-- @return error message (if status is false)
GetMountVolumeList = function(self)
local p = Packet:new()
p:setType(NCPType.ServiceRequest)
p:setFunc(NCPFunction.GetMountVolumeList)
p:setSubFunc(52)
p:setNCPReplyBuf(538)
p:setTask(4)
p:setLength(12)
local start_vol = 0
local vol_req_flags = 1
local src_name_space = 0
local data = bin.pack("<III", start_vol, vol_req_flags, src_name_space )
p:setData(data)
return self:Exch( p )
end,
--- Searches the directory
-- @param base entry as resolved by <code>Resolve</code>
-- @param class string containing a class name (or * wildcard)
-- @param name string containing a entry name (or * wildcard)
-- @param options table containing one or more of the following
-- <code>numobjs</code>
-- @return status true on success false on failure
-- @return entries table (if status is true) as return by:
-- <code>ResponseDecoder.EntryDecoder</code>
-- @return error string (if status is false) containing the error
Search = function(self, base, class, name, options)
assert( ( base and base.id ), "No base entry was specified")
local class = class and class .. '\0' or '*\0'
local name = name and name .. '\0' or '*\0'
local w_name = Util.ToWideChar(name)
local w_class = Util.ToWideChar(class)
local options = options or {}
local p = Packet:new()
p:setType(NCPType.ServiceRequest)
p:setFunc(NCPFunction.SendFragmentedRequest)
p:setSubFunc(2)
p:setNCPReplyBuf(64520)
p:setTask(5)
local frag_handle, frag_size, msg_size = 0xffffffff, 64176, 98
local unknown, proto_flags, nds_verb, version, flags = 0, 0, 6, 3, 0
local nds_reply_buf = 64520
local iter_handle = 0xffffffff
local repl_type = 2 -- base and all subordinates
local numobjs = options.numobjs or 0
local info_types = 1 -- Names
local info_flags = 0x0000381d
-- a bunch of unknowns
local u2, u3, u4, u5, u6, u7, u8, u9 = 0, 0, 2, 2, 0, 0x10, 0, 0x11
local data = bin.pack("<IIISSIIIIIIIIIIIIIIIIIAIIIA",
frag_handle, frag_size, msg_size, unknown, proto_flags,
nds_verb, nds_reply_buf, version, flags, iter_handle,
base.id, repl_type, numobjs, info_types, info_flags, u2, u3, u4,
u5, u6, u7, #w_name, w_name, u8, u9, #w_class, w_class )
p:setData(data)
return self:Exch( p )
end,
--- Lists the contents of entry
-- @param entry entry as resolved by <code>Resolve</code>
-- @return status true on success false on failure
-- @return entries table (if status is true) as return by:
-- <code>ResponseDecoder.EntryDecoder</code>
-- @return error string (if status is false) containing the error
List = function(self, entry)
local p = Packet:new()
p:setType(NCPType.ServiceRequest)
p:setFunc(NCPFunction.SendFragmentedRequest)
p:setSubFunc(2)
p:setNCPReplyBuf(4112)
p:setTask(2)
local frag_handle, frag_size = 0xffffffff, 64176
local msg_size, unknown, proto_flags, nds_verb = 40, 0, 0, 5
local nds_reply_buf, version, flags = 4100, 1, 0x0001
local iter_handle = 0xffffffff
local unknown2 = 0x0e
local ZERO = 0
local info_flags = 0x0000381d
local data = bin.pack("<IIISSIIISSIII", frag_handle, frag_size, msg_size,
unknown, proto_flags, nds_verb, nds_reply_buf, version, flags,
unknown, iter_handle, entry.id, info_flags )
-- no name filter
data = data .. "\0\0\0\0"
-- no class filter
data = data .. "\0\0\0\0"
p:setData(data)
local status, entries = self:Exch( p )
if ( not(status) ) then return false, entries end
return true, entries
end,
}
Helper = {
--- Creates a new Helper instance
-- @return a new Helper instance
new = function(self, host, port)
local o = {}
setmetatable(o, self)
self.__index = self
o.host = host
o.port = port
return o
end,
--- Connect the socket and creates a NCP connection
-- @return true on success false on failure
connect = function(self)
self.socket = Socket:new()
local status, err = self.socket:connect(self.host, self.port)
if ( not(status) ) then return status, err end
self.ncp = NCP:new(self.socket)
return self.ncp:CreateConnect()
end,
--- Closes the helper connection
close = function(self)
self.ncp:DestroyConnect()
self.socket:close()
end,
--- Performs a directory search
-- @param base string containing the name of the base to search
-- @param class string containing the type of class to search
-- @param name string containing the name of the object to find
-- @param options table containing on or more of the following
-- <code>numobjs</code> - number of objects to limit the search to
search = function(self, base, class, name, options)
local base = base or "[Root]"
local status, entry = self.ncp:ResolveName(base)
if ( not(status) ) then
return false, "Search failed, base could not be resolved"
end
local status, result = self.ncp:Search(entry, class, name, options)
if (not(status)) then return false, result end
return status, result
end,
--- Retrieves some information from the server using the following NCP
-- functions:
-- <code>GetFileServerInfo</code>
-- <code>Ping</code>
-- <code>EnumerateNetworkAddress</code>
-- <code>GetMountVolumeList</code>
-- The result contains the Tree name, product versions and mounts
getServerInfo = function(self)
local status, srv_info = self.ncp:GetFileServerInfo()
if ( not(status) ) then return false, srv_info end
local status, ping_info = self.ncp:Ping()
if ( not(status) ) then return false, ping_info end
local status, net_info = self.ncp:EnumerateNetworkAddress()
if ( not(status) ) then return false, net_info end
local status, mnt_list = self.ncp:GetMountVolumeList()
if ( not(status) ) then return false, mnt_list end
local output = {}
table.insert(output, ("Server name: %s"):format(srv_info.srvname))
table.insert(output, ("Tree Name: %s"):format(ping_info.tree_name))
table.insert(output,
("OS Version: %d.%d (rev %d)"):format(srv_info.os_major,
srv_info.os_minor, srv_info.os_rev))
table.insert(output,
("Product version: %d.%d (rev %d)"):format(srv_info.product_major,
srv_info.product_minor, srv_info.product_rev))
table.insert(output, ("OS Language ID: %d"):format(srv_info.os_lang_id))
local niceaddr = {}
for _, addr in ipairs(net_info.addr) do
table.insert(niceaddr, ("%s %d/%s"):format(addr.ip,addr.port,
addr.proto))
end
niceaddr.name = "Addresses"
table.insert(output, niceaddr)
local mounts = {}
for _, mount in ipairs(mnt_list) do
table.insert(mounts, mount.vol_name)
end
mounts.name = "Mounts"
table.insert(output, mounts)
if ( nmap.debugging() > 0 ) then
table.insert(output, ("Acct version: %d"):format(srv_info.acct_version))
table.insert(output, ("VAP version: %d"):format(srv_info.vap_version))
table.insert(output, ("QMS version: %d"):format(srv_info.qms_version))
table.insert(output,
("Print server version: %d"):format(srv_info.print_version))
table.insert(output,
("Virtual console version: %d"):format(srv_info.virt_console_ver))
table.insert(output,
("Security Restriction Version: %d"):format(srv_info.sec_restrict_ver))
table.insert(output,
("Internet Bridge Version: %d"):format(srv_info.internet_bridge_ver))
end
return true, output
end,
}
Socket =
{
new = function(self)
local o = {}
setmetatable(o, self)
self.__index = self
o.Socket = nmap.new_socket()
o.Buffer = nil
return o
end,
--- Sets the socket timeout (@see nmap.set_timeout)
-- @param tm number containing the socket timeout in ms
set_timeout = function(self, tm) self.Socket:set_timeout(tm) end,
--- Establishes a connection.
--
-- @param hostid Hostname or IP address.
-- @param port Port number.
-- @param protocol <code>"tcp"</code>, <code>"udp"</code>, or
-- @return Status (true or false).
-- @return Error code (if status is false).
connect = function( self, hostid, port, protocol )
self.Socket:set_timeout(5000)
return self.Socket:connect( hostid, port, protocol )
end,
--- Closes an open connection.
--
-- @return Status (true or false).
-- @return Error code (if status is false).
close = function( self )
return self.Socket:close()
end,
--- Opposed to the <code>socket:receive_bytes</code> function, that returns
-- at least x bytes, this function returns the amount of bytes requested.
--
-- @param count of bytes to read
-- @return true on success, false on failure
-- @return data containing bytes read from the socket
-- err containing error message if status is false
recv = function( self, count )
local status, data
self.Buffer = self.Buffer or ""
if ( #self.Buffer < count ) then
status, data = self.Socket:receive_bytes( count - #self.Buffer )
if ( not(status) or #data < count - #self.Buffer ) then
return false, data
end
self.Buffer = self.Buffer .. data
end
data = self.Buffer:sub( 1, count )
self.Buffer = self.Buffer:sub( count + 1)
return true, data
end,
--- Sends data over the socket
--
-- @return Status (true or false).
-- @return Error code (if status is false).
send = function( self, data )
return self.Socket:send( data )
end,
}
--- "static" Utility class containing mostly conversion functions
Util =
{
--- Converts a string to a wide string
--
-- @param str string to be converted
-- @return string containing a two byte representation of str where a zero
-- byte character has been tagged on to each character.
ToWideChar = function( str )
return str:gsub("(.)", "%1" .. string.char(0x00) )
end,
--- Concerts a wide string to string
--
-- @param wstr containing the wide string to convert
-- @return string with every other character removed
FromWideChar = function( wstr )
local str = ""
if ( nil == wstr ) then return nil end
for i=1, wstr:len(), 2 do str = str .. wstr:sub(i, i) end
return str
end,
--- Pads a string with zeroes
--
-- @param str string containing the string to be padded
-- @param len number containing the length of the new string
-- @return str string containing the new string
ZeroPad = function( str, len )
if len < str:len() then return end
for i=1, len - str:len() do str = str .. string.char(0) end
return str
end,
-- Removes trailing nulls
--
-- @param str containing the string
-- @return ret the string with any trailing nulls removed
CToLuaString = function( str )
local ret
if ( not(str) ) then return "" end
if ( str:sub(-1, -1 ) ~= "\0" ) then return str end
for i=1, #str do
if ( str:sub(-i,-i) == "\0" ) then
ret = str:sub(1, -i - 1)
else
break
end
end
return ret
end,
}
| mit |
dojoteef/loltorch | processmatches.lua | 1 | 11651 | local cjson = require('cjson')
local dataset = require('dataset')
local file = require('pl.file')
local path = require('pl.path')
local tds = require('tds')
local threads = require('threads')
local torch = require('torch')
local utils = require('utils')
require('tds')
local cmd = torch.CmdLine()
cmd:text()
cmd:text('Get matches from the League of Legends API')
cmd:text()
cmd:text('Options')
cmd:option('-matchfile','matches.t7','the directory where the matches are located')
cmd:option('-datadir','dataset','the directory where to store the serialized dataset')
cmd:option('-threads',8,'the number of threads to use when processing the dataset')
cmd:option('-progress',100000,'display a progress update after x number of participants being processed')
cmd:option('-tensortype','torch.FloatTensor','what type of tensor to use')
cmd:text()
-- parse input opt
local opt = cmd:parse(arg)
local function clearTable(t)
for i=1, #t do
t[i] = nil
end
for _,v in pairs(t) do
if type(v) == 'table' then
clearTable(v)
end
end
end
local spells = {}
local function addSpells(embeddings, participant, target, offset)
clearTable(spells)
for i=1, dataset.maxSpellCount do
local spellId = participant['spell'..i..'Id']
if spellId then
table.insert(spells, spellId)
end
end
-- sort spells so they are in a consistent ordering
table.sort(spells)
for i=1,#spells do
target[i+offset] = embeddings['s'..spells[i]]
end
return offset+dataset.maxSpellCount
end
local items = {}
local function addItems(embeddings, stats, target, offset)
clearTable(items)
for i=0, dataset.maxItemCount-1 do
local itemId = stats['item'..i]
if itemId and itemId > 0 then
table.insert(items, itemId)
end
end
-- sort items so they are in a consistent ordering
table.sort(items)
for i=1,#items do
target[i+offset] = embeddings[dataset.itemId(items[i])]
end
return offset+dataset.maxItemCount
end
local runes = {blue={max=9},red={max=9},yellow={max=9},black={max=3}}
local function addRunes(embeddings, participant, target, offset, runeTypes)
if participant.runes then
clearTable(runes)
for _,rune in ipairs(participant.runes) do
local runeType = runeTypes[rune.runeId]
table.insert(runes[runeType], rune)
end
local i = 1
for _, runeType in ipairs(dataset.runeOrder) do
-- sort runes so they are in a consistent ordering
local runeList = runes[runeType]
table.sort(runeList, function(r1, r2) return r1.runeId < r2.runeId end)
local start = i
for _,rune in ipairs(runeList) do
for _=1, rune.rank do
target[i+offset] = embeddings[dataset.runeId(rune)]
i = i + 1
end
end
i = start + runeList.max
end
end
return offset+dataset.maxRuneCount
end
local masteries = {Ferocity={},Resolve={},Cunning={}}
local function addMasteries(embeddings, participant, target, offset, masteryTypes)
if participant.masteries then
clearTable(masteries)
local i = 1
for _,mastery in ipairs(participant.masteries) do
local masteryType = masteryTypes[mastery.masteryId]
table.insert(masteries[masteryType], mastery)
end
for _, masteryType in ipairs(dataset.masteryOrder) do
-- sort masteries so they are in a consistent ordering
local masteryList = masteries[masteryType]
table.sort(masteryList, function(m1, m2) return m1.masteryId < m2.masteryId end)
for _,mastery in ipairs(masteryList) do
for _=1, mastery.rank do
target[i+offset] = embeddings[dataset.masteryId(mastery)]
i = i + 1
end
end
end
end
return offset+dataset.maxMasteryCount
end
local function getRuneTypes(datadir)
local runeFile = path.join(datadir, 'runes.json')
local data = file.read(runeFile)
local ok,runeInfo = pcall(function() return cjson.decode(data) end)
if not ok then
error('Unable to load: '..runeFile)
end
local runeTypes = {}
for id,rune in pairs(runeInfo.data) do
runeTypes[tonumber(id)] = rune.rune.type
end
return runeTypes
end
local function getMasteryTypes(datadir)
local masteryFile = path.join(datadir, 'masteries.json')
local data = file.read(masteryFile)
local ok,masteryInfo = pcall(function() return cjson.decode(data) end)
if not ok then
error('Unable to load: '..masteryFile)
end
local masteryTypes = {}
for tree, masteryList in pairs(masteryInfo.tree) do
for _, masteryGroup in ipairs(masteryList) do
for _,mastery in ipairs(masteryGroup) do
if mastery ~= cjson.null then
masteryTypes[tonumber(mastery.masteryId)] = tree
end
end
end
end
return masteryTypes
end
local function validParticipant(participant)
return participant.stats ~= nil
end
local function countParticipants(matchlist)
threads.serialization('threads.sharedserialize')
local pool = threads.Threads(
opt.threads,
function()
_G.cjson = require('cjson')
_G.file = require('pl.file')
_G.tds = require('tds')
end
)
local participantsProcessed = tds.AtomicCounter()
local participantsPerThread = torch.LongTensor(opt.threads)
for i=1,opt.threads do
pool:addjob(
function(first,last)
local threadid = _G.__threadid
local participantCount = 0
for j=first,last do
local data = _G.file.read(matchlist[j])
local ok,match = pcall(function() return _G.cjson.decode(data) end)
if ok then
for _,participant in ipairs(match.participants) do
if validParticipant(participant) then
participantCount = participantCount + 1
end
local processed = participantsProcessed:inc() + 1
if processed % opt.progress == 0 then
print('Processed '..processed..' participants')
end
end
end
end
participantsPerThread[threadid] = participantCount
end,
nil,
utils.sliceIndices(i, opt.threads, matchlist)
)
end
pool:synchronize()
pool:terminate()
return participantsPerThread
end
local function processMatches(matchlist, participantsPerThread, embeddings, datadir)
local _,embedding = next(embeddings)
local embeddingSize = embedding:size(1)
local inputLen = 6
local targetlen = dataset.maxSpellCount + dataset.maxItemCount + dataset.maxRuneCount + dataset.maxMasteryCount
local participantCount = torch.sum(participantsPerThread)
local inputs = torch.Tensor(participantCount, inputLen, embeddingSize):zero()
local targets = torch.Tensor(participantCount, targetlen, embeddingSize):zero()
local outcomes = torch.Tensor(participantCount)
threads.serialization('threads.sharedserialize')
local pool = threads.Threads(
opt.threads,
function()
_G.cjson = require('cjson')
_G.file = require('pl.file')
_G.path = require('pl.path')
_G.tds = require('tds')
end
)
local runeTypes = getRuneTypes(datadir)
local masteryTypes = getMasteryTypes(datadir)
local participantsProcessed = tds.AtomicCounter()
for i=1,opt.threads do
pool:addjob(
function(first,last)
local threadid = _G.__threadid
local dataOffset = 0
for t=1,threadid-1 do
dataOffset = dataOffset + participantsPerThread[t]
end
local dataIndex = dataOffset + 1
for j=first,last do
local data = _G.file.read(matchlist[j])
local ok,match = pcall(function() return _G.cjson.decode(data) end)
if ok then
for _,participant in ipairs(match.participants) do
if validParticipant(participant) then
local input = inputs[dataIndex]
local target = targets[dataIndex]
local lane = dataset.normalizeLane(participant.timeline.lane)
local role = dataset.normalizeRole(lane, participant.timeline.role)
outcomes[dataIndex] = participant.stats.winner and 1 or -1
input[1] = embeddings[lane]
input[2] = embeddings[role]
input[3] = embeddings[dataset.championId(participant)]
input[4] = embeddings[dataset.versionFromString(match.matchVersion)]
input[5] = embeddings[string.lower(match.region)]
input[6] = embeddings[participant.highestAchievedSeasonTier or 'UNRANKED']
local offset = 0
offset = addSpells(embeddings, participant, target, offset)
offset = addItems(embeddings, participant.stats, target, offset)
offset = addRunes(embeddings, participant, target, offset, runeTypes)
addMasteries(embeddings, participant, target, offset, masteryTypes)
dataIndex = dataIndex + 1
end
local processed = participantsProcessed:inc() + 1
if processed % opt.progress == 0 then
print('Processed '..processed..' participants')
end
end
end
end
end,
nil,
utils.sliceIndices(i, opt.threads, matchlist)
)
end
pool:synchronize()
pool:terminate()
return inputs, targets, outcomes
end
local function matchesToTensor()
local timer = torch.Timer()
torch.setdefaulttensortype(opt.tensortype)
print('Count participants...')
local matchlist = torch.load(opt.matchfile)
local participantsPerThread = countParticipants(matchlist)
print('Process matches...')
local embeddings = torch.load(path.join(opt.datadir, 'embeddings.t7'))
local inputs, targets, outcomes = processMatches(matchlist, participantsPerThread, embeddings, opt.datadir)
print('Saving tensors...')
torch.save(path.join(opt.datadir,'inputs.t7'), inputs)
torch.save(path.join(opt.datadir,'targets.t7'), targets)
torch.save(path.join(opt.datadir,'outcomes.t7'), outcomes)
print(string.format('Done in %s', utils.formatTime(timer)))
end
local function errorHandler(errmsg)
errmsg = errmsg..'\n'..debug.traceback()
print(errmsg)
end
local ok, errmsg = xpcall(matchesToTensor, errorHandler)
if not ok then
print('Failed to process matches!')
print(errmsg)
os.exit()
end
| mit |
dmccuskey/dmc-websockets | examples/dmc-websockets-pusher/main.lua | 1 | 1916 | --====================================================================--
-- DMC WebSockets Pusher
--
-- Communicate with Pusher.com server
--
-- Sample code is MIT licensed, the same license which covers Lua itself
-- http://en.wikipedia.org/wiki/MIT_License
-- Copyright (C) 2014-2015 David McCuskey. All Rights Reserved.
--====================================================================--
print( '\n\n##############################################\n\n' )
--====================================================================--
--== Imports
local WebSockets = require 'dmc_corona.dmc_websockets'
local SSLParams = require 'dmc_corona.dmc_sockets.ssl_params'
-- local Utils = require( "dmc_corona.dmc_utils" )
--====================================================================--
--== Setup, Constants
local ws
--====================================================================--
--== Main Functions
local function webSocketsEvent_handler( event )
print( "webSocketsEvent_handler", event.type )
local evt_type = event.type
if evt_type == ws.ONOPEN then
print( 'Received event: ONOPEN' )
elseif evt_type == ws.ONMESSAGE then
local msg = event.message
print( "Received event: ONMESSAGE" )
print( "message: '" .. tostring( msg.data ) .. "'\n\n" )
elseif evt_type == ws.ONCLOSE then
print( "Received event: ONCLOSE" )
print( 'code:reason', event.code, event.reason )
elseif evt_type == ws.ONERROR then
print( "Received event: ONERROR" )
end
end
ws = WebSockets{
-- non-secure
-- uri='ws://ws.pusherapp.com:80/app/a6fc0e5ee5adc489d1ac?client=lua&version=1.0&protocol=7',
-- secure (SSL/TLS)
uri='wss://ws.pusherapp.com:443/app/a6fc0e5ee5adc489d1ac?client=lua&version=1.0&protocol=7',
-- port can be here, or in URI
-- port=443, -- 80/443
ssl_params = {protocol=SSLParams.TLS_V1},
protocols='7'
}
ws:addEventListener( ws.EVENT, webSocketsEvent_handler )
| mit |
dylanwh/moonshine | runtime/moonshine/object.lua | 2 | 1742 | --[[ vim: set ft=lua sw=4 ts=4 expandtab:
- Moonshine - a Lua-based chat client
-
- Copyright (C) 2010 Dylan William Hardison
-
- This file is part of Moonshine.
-
- Moonshine is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Moonshine is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with Moonshine. If not, see <http://www.gnu.org/licenses/>.
]]
local Object = { }
local mt = { }
setmetatable(Object, mt)
function mt.__index(self, slot)
local parent = rawget(self, '__parent')
if parent then
return parent[slot]
end
end
function Object.clone(parent)
return setmetatable( { __parent = parent }, getmetatable(parent) )
end
function Object.new(parent, ...)
local self = parent:clone()
local init = self.__init
if init then init(self, ...) end
return self
end
function Object:new_mt()
local new_mt = {}
for k, v in pairs(getmetatable(self)) do
new_mt[k] = v
end
setmetatable(self, new_mt)
return new_mt
end
function Object:callback(name, ...)
local cb_args = { ... }
return function(...)
local args = { ... }
for i, arg in ipairs(cb_args) do
table.insert(args, i, arg)
end
return self[name](self, unpack(args))
end
end
return Object
| gpl-3.0 |
mogh77/merseed | libs/mimetype.lua | 3662 | 2922 | -- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types
do
local mimetype = {}
-- TODO: Add more?
local types = {
["text/html"] = "html",
["text/css"] = "css",
["text/xml"] = "xml",
["image/gif"] = "gif",
["image/jpeg"] = "jpg",
["application/x-javascript"] = "js",
["application/atom+xml"] = "atom",
["application/rss+xml"] = "rss",
["text/mathml"] = "mml",
["text/plain"] = "txt",
["text/vnd.sun.j2me.app-descriptor"] = "jad",
["text/vnd.wap.wml"] = "wml",
["text/x-component"] = "htc",
["image/png"] = "png",
["image/tiff"] = "tiff",
["image/vnd.wap.wbmp"] = "wbmp",
["image/x-icon"] = "ico",
["image/x-jng"] = "jng",
["image/x-ms-bmp"] = "bmp",
["image/svg+xml"] = "svg",
["image/webp"] = "webp",
["application/java-archive"] = "jar",
["application/mac-binhex40"] = "hqx",
["application/msword"] = "doc",
["application/pdf"] = "pdf",
["application/postscript"] = "ps",
["application/rtf"] = "rtf",
["application/vnd.ms-excel"] = "xls",
["application/vnd.ms-powerpoint"] = "ppt",
["application/vnd.wap.wmlc"] = "wmlc",
["application/vnd.google-earth.kml+xml"] = "kml",
["application/vnd.google-earth.kmz"] = "kmz",
["application/x-7z-compressed"] = "7z",
["application/x-cocoa"] = "cco",
["application/x-java-archive-diff"] = "jardiff",
["application/x-java-jnlp-file"] = "jnlp",
["application/x-makeself"] = "run",
["application/x-perl"] = "pl",
["application/x-pilot"] = "prc",
["application/x-rar-compressed"] = "rar",
["application/x-redhat-package-manager"] = "rpm",
["application/x-sea"] = "sea",
["application/x-shockwave-flash"] = "swf",
["application/x-stuffit"] = "sit",
["application/x-tcl"] = "tcl",
["application/x-x509-ca-cert"] = "crt",
["application/x-xpinstall"] = "xpi",
["application/xhtml+xml"] = "xhtml",
["application/zip"] = "zip",
["application/octet-stream"] = "bin",
["audio/midi"] = "mid",
["audio/mpeg"] = "mp3",
["audio/ogg"] = "ogg",
["audio/x-m4a"] = "m4a",
["audio/x-realaudio"] = "ra",
["video/3gpp"] = "3gpp",
["video/mp4"] = "mp4",
["video/mpeg"] = "mpeg",
["video/quicktime"] = "mov",
["video/webm"] = "webm",
["video/x-flv"] = "flv",
["video/x-m4v"] = "m4v",
["video/x-mng"] = "mng",
["video/x-ms-asf"] = "asf",
["video/x-ms-wmv"] = "wmv",
["video/x-msvideo"] = "avi"
}
-- Returns the common file extension from a content-type
function mimetype.get_mime_extension(content_type)
return types[content_type]
end
-- Returns the mimetype and subtype
function mimetype.get_content_type(extension)
for k,v in pairs(types) do
if v == extension then
return k
end
end
end
-- Returns the mimetype without the subtype
function mimetype.get_content_type_no_sub(extension)
for k,v in pairs(types) do
if v == extension then
-- Before /
return k:match('([%w-]+)/')
end
end
end
return mimetype
end | gpl-2.0 |
hfjgjfg/spam1111 | libs/mimetype.lua | 3662 | 2922 | -- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types
do
local mimetype = {}
-- TODO: Add more?
local types = {
["text/html"] = "html",
["text/css"] = "css",
["text/xml"] = "xml",
["image/gif"] = "gif",
["image/jpeg"] = "jpg",
["application/x-javascript"] = "js",
["application/atom+xml"] = "atom",
["application/rss+xml"] = "rss",
["text/mathml"] = "mml",
["text/plain"] = "txt",
["text/vnd.sun.j2me.app-descriptor"] = "jad",
["text/vnd.wap.wml"] = "wml",
["text/x-component"] = "htc",
["image/png"] = "png",
["image/tiff"] = "tiff",
["image/vnd.wap.wbmp"] = "wbmp",
["image/x-icon"] = "ico",
["image/x-jng"] = "jng",
["image/x-ms-bmp"] = "bmp",
["image/svg+xml"] = "svg",
["image/webp"] = "webp",
["application/java-archive"] = "jar",
["application/mac-binhex40"] = "hqx",
["application/msword"] = "doc",
["application/pdf"] = "pdf",
["application/postscript"] = "ps",
["application/rtf"] = "rtf",
["application/vnd.ms-excel"] = "xls",
["application/vnd.ms-powerpoint"] = "ppt",
["application/vnd.wap.wmlc"] = "wmlc",
["application/vnd.google-earth.kml+xml"] = "kml",
["application/vnd.google-earth.kmz"] = "kmz",
["application/x-7z-compressed"] = "7z",
["application/x-cocoa"] = "cco",
["application/x-java-archive-diff"] = "jardiff",
["application/x-java-jnlp-file"] = "jnlp",
["application/x-makeself"] = "run",
["application/x-perl"] = "pl",
["application/x-pilot"] = "prc",
["application/x-rar-compressed"] = "rar",
["application/x-redhat-package-manager"] = "rpm",
["application/x-sea"] = "sea",
["application/x-shockwave-flash"] = "swf",
["application/x-stuffit"] = "sit",
["application/x-tcl"] = "tcl",
["application/x-x509-ca-cert"] = "crt",
["application/x-xpinstall"] = "xpi",
["application/xhtml+xml"] = "xhtml",
["application/zip"] = "zip",
["application/octet-stream"] = "bin",
["audio/midi"] = "mid",
["audio/mpeg"] = "mp3",
["audio/ogg"] = "ogg",
["audio/x-m4a"] = "m4a",
["audio/x-realaudio"] = "ra",
["video/3gpp"] = "3gpp",
["video/mp4"] = "mp4",
["video/mpeg"] = "mpeg",
["video/quicktime"] = "mov",
["video/webm"] = "webm",
["video/x-flv"] = "flv",
["video/x-m4v"] = "m4v",
["video/x-mng"] = "mng",
["video/x-ms-asf"] = "asf",
["video/x-ms-wmv"] = "wmv",
["video/x-msvideo"] = "avi"
}
-- Returns the common file extension from a content-type
function mimetype.get_mime_extension(content_type)
return types[content_type]
end
-- Returns the mimetype and subtype
function mimetype.get_content_type(extension)
for k,v in pairs(types) do
if v == extension then
return k
end
end
end
-- Returns the mimetype without the subtype
function mimetype.get_content_type_no_sub(extension)
for k,v in pairs(types) do
if v == extension then
-- Before /
return k:match('([%w-]+)/')
end
end
end
return mimetype
end | gpl-2.0 |
alireza1998/mega | plugins/help.lua | 44 | 5047 | do
function pairsByKeys(t, f)
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function () -- iterator function
i = i + 1
if a[i] == nil then return nil
else return a[i], t[a[i]]
end
end
return iter
end
-- Returns true if is not empty
local function has_usage_data(dict)
if (dict.usage == nil or dict.usage == '') then
return false
end
return true
end
-- Get commands for that plugin
local function plugin_help(name,number,requester)
local plugin = ""
if number then
local i = 0
for name in pairsByKeys(plugins) do
if plugins[name].hidden then
name = nil
else
i = i + 1
if i == tonumber(number) then
plugin = plugins[name]
end
end
end
else
plugin = plugins[name]
if not plugin then return nil end
end
local text = ""
if (type(plugin.usage) == "table") then
for ku,usage in pairs(plugin.usage) do
if ku == 'user' then -- usage for user
if (type(plugin.usage.user) == "table") then
for k,v in pairs(plugin.usage.user) do
text = text..v..'\n'
end
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage.user..'\n'
end
elseif ku == 'moderator' then -- usage for moderator
if requester == 'moderator' or requester == 'admin' or requester == 'sudo' then
if (type(plugin.usage.moderator) == "table") then
for k,v in pairs(plugin.usage.moderator) do
text = text..v..'\n'
end
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage.moderator..'\n'
end
end
elseif ku == 'admin' then -- usage for admin
if requester == 'admin' or requester == 'sudo' then
if (type(plugin.usage.admin) == "table") then
for k,v in pairs(plugin.usage.admin) do
text = text..v..'\n'
end
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage.admin..'\n'
end
end
elseif ku == 'sudo' then -- usage for sudo
if requester == 'sudo' then
if (type(plugin.usage.sudo) == "table") then
for k,v in pairs(plugin.usage.sudo) do
text = text..v..'\n'
end
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage.sudo..'\n'
end
end
else
text = text..usage..'\n'
end
end
text = text..'======================\n'
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage..'\n======================\n'
end
return text
end
-- !help command
local function telegram_help()
local i = 0
local text = "Plugins list:\n\n"
-- Plugins names
for name in pairsByKeys(plugins) do
if plugins[name].hidden then
name = nil
else
i = i + 1
text = text..i..'. '..name..'\n'
end
end
text = text..'\n'..'There are '..i..' plugins help available.'
text = text..'\n'..'Write "!help [plugin name]" or "!help [plugin number]" for more info.'
text = text..'\n'..'Or "!help all" to show all info.'
return text
end
-- !help all command
local function help_all(requester)
local ret = ""
for name in pairsByKeys(plugins) do
if plugins[name].hidden then
name = nil
else
ret = ret .. plugin_help(name, nil, requester)
end
end
return ret
end
local function run(msg, matches)
if not is_momod(msg) then
return ""
end
if is_sudo(msg) then
requester = "sudo"
elseif is_admin(msg) then
requester = "admin"
elseif is_momod(msg) then
requester = "moderator"
else
requester = "user"
end
if matches[1] == "help" then
return telegram_help()
elseif matches[1] == "help all" then
return help_all(requester)
else
local text = ""
if tonumber(matches[1]) then
text = plugin_help(nil, matches[1], requester)
else
text = plugin_help(matches[1], nil, requester)
end
if not text then
text = telegram_help()
end
return text
end
end
return {
description = "Help plugin. Get info from other plugins. ",
usage = {
"help: Show list of plugins.",
"help all: Show all commands for every plugin.",
"help [plugin name]: Commands for that plugin.",
"help [number]: Commands for that plugin. Type !help to get the plugin number."
},
patterns = {
"^help$",
"^help all",
"^help (.+)"
},
run = run
}
end
| gpl-2.0 |
EvPowerTeam/EV_OP | feeds/luci/protocols/ipv6/luasrc/model/cbi/admin_network/proto_dslite.lua | 63 | 1662 | --[[
LuCI - Lua Configuration Interface
Copyright 2011 Jo-Philipp Wich <xm@subsignal.org>
Copyright 2013 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
]]--
local map, section, net = ...
local peeraddr, ip6addr
local tunlink, defaultroute, metric, ttl, mtu
peeraddr = section:taboption("general", Value, "peeraddr",
translate("DS-Lite AFTR address"))
peeraddr.rmempty = false
peeraddr.datatype = "ip6addr"
ip6addr = section:taboption("general", Value, "ip6addr",
translate("Local IPv6 address"),
translate("Leave empty to use the current WAN address"))
ip6addr.datatype = "ip6addr"
tunlink = section:taboption("advanced", DynamicList, "tunlink", translate("Tunnel Link"))
tunlink.template = "cbi/network_netlist"
tunlink.nocreate = true
defaultroute = section:taboption("advanced", Flag, "defaultroute",
translate("Default gateway"),
translate("If unchecked, no default route is configured"))
defaultroute.default = defaultroute.enabled
metric = section:taboption("advanced", Value, "metric",
translate("Use gateway metric"))
metric.placeholder = "0"
metric.datatype = "uinteger"
metric:depends("defaultroute", defaultroute.enabled)
ttl = section:taboption("advanced", Value, "ttl", translate("Use TTL on tunnel interface"))
ttl.placeholder = "64"
ttl.datatype = "range(1,255)"
mtu = section:taboption("advanced", Value, "mtu", translate("Use MTU on tunnel interface"))
mtu.placeholder = "1280"
mtu.datatype = "max(9200)"
| gpl-2.0 |
digitalloggers/nodemcu-firmware | lua_examples/u8glib/u8g_rotation.lua | 43 | 2088 |
-- setup I2c and connect display
function init_i2c_display()
-- SDA and SCL can be assigned freely to available GPIOs
local sda = 5 -- GPIO14
local scl = 6 -- GPIO12
local sla = 0x3c
i2c.setup(0, sda, scl, i2c.SLOW)
disp = u8g.ssd1306_128x64_i2c(sla)
end
-- setup SPI and connect display
function init_spi_display()
-- Hardware SPI CLK = GPIO14
-- Hardware SPI MOSI = GPIO13
-- Hardware SPI MISO = GPIO12 (not used)
-- CS, D/C, and RES can be assigned freely to available GPIOs
local cs = 8 -- GPIO15, pull-down 10k to GND
local dc = 4 -- GPIO2
local res = 0 -- GPIO16
spi.setup(1, spi.MASTER, spi.CPOL_LOW, spi.CPHA_LOW, spi.DATABITS_8, 0)
disp = u8g.ssd1306_128x64_spi(cs, dc, res)
end
-- the draw() routine
function draw()
disp:setFont(u8g.font_6x10)
disp:drawStr( 0+0, 20+0, "Hello!")
disp:drawStr( 0+2, 20+16, "Hello!")
disp:drawBox(0, 0, 3, 3)
disp:drawBox(disp:getWidth()-6, 0, 6, 6)
disp:drawBox(disp:getWidth()-9, disp:getHeight()-9, 9, 9)
disp:drawBox(0, disp:getHeight()-12, 12, 12)
end
function rotate()
if (next_rotation < tmr.now() / 1000) then
if (dir == 0) then
disp:undoRotation()
elseif (dir == 1) then
disp:setRot90()
elseif (dir == 2) then
disp:setRot180()
elseif (dir == 3) then
disp:setRot270()
end
dir = dir + 1
dir = bit.band(dir, 3)
-- schedule next rotation step in 1000ms
next_rotation = tmr.now() / 1000 + 1000
end
end
function rotation_test()
print("--- Starting Rotation Test ---")
dir = 0
next_rotation = 0
local loopcnt
for loopcnt = 1, 100, 1 do
rotate()
disp:firstPage()
repeat
draw(draw_state)
until disp:nextPage() == false
tmr.delay(100000)
tmr.wdclr()
end
print("--- Rotation Test done ---")
end
--init_i2c_display()
init_spi_display()
rotation_test()
| mit |
siggame/Joueur.lua | games/saloon/tile.lua | 1 | 4649 | -- Tile: A Tile in the game that makes up the 2D map grid.
-- DO NOT MODIFY THIS FILE
-- Never try to directly create an instance of this class, or modify its member variables.
-- Instead, you should only be reading its variables and calling its functions.
local class = require("joueur.utilities.class")
local GameObject = require("games.saloon.gameObject")
-- <<-- Creer-Merge: requires -->> - Code you add between this comment and the end comment will be preserved between Creer re-runs.
-- you can add additional require(s) here
-- <<-- /Creer-Merge: requires -->>
--- A Tile in the game that makes up the 2D map grid.
-- @classmod Tile
local Tile = class(GameObject)
-- initializes a Tile with basic logic as provided by the Creer code generator
function Tile:init(...)
GameObject.init(self, ...)
-- The following values should get overridden when delta states are merged, but we set them here as a reference for you to see what variables this class has.
--- The beer Bottle currently flying over this Tile, nil otherwise.
self.bottle = nil
--- The Cowboy that is on this Tile, nil otherwise.
self.cowboy = nil
--- The furnishing that is on this Tile, nil otherwise.
self.furnishing = nil
--- If this Tile is pathable, but has a hazard that damages Cowboys that path through it.
self.hasHazard = false
--- If this Tile is a balcony of the Saloon that YoungGuns walk around on, and can never be pathed through by Cowboys.
self.isBalcony = false
--- The Tile to the 'East' of this one (x+1, y). nil if out of bounds of the map.
self.tileEast = nil
--- The Tile to the 'North' of this one (x, y-1). nil if out of bounds of the map.
self.tileNorth = nil
--- The Tile to the 'South' of this one (x, y+1). nil if out of bounds of the map.
self.tileSouth = nil
--- The Tile to the 'West' of this one (x-1, y). nil if out of bounds of the map.
self.tileWest = nil
--- The x (horizontal) position of this Tile.
self.x = 0
--- The y (vertical) position of this Tile.
self.y = 0
--- The YoungGun on this tile, nil otherwise.
self.youngGun = nil
--- (inherited) String representing the top level Class that this game object is an instance of. Used for reflection to create new instances on clients, but exposed for convenience should AIs want this data.
-- @field[string] self.gameObjectName
-- @see GameObject.gameObjectName
--- (inherited) A unique id for each instance of a GameObject or a sub class. Used for client and server communication. Should never change value after being set.
-- @field[string] self.id
-- @see GameObject.id
--- (inherited) Any strings logged will be stored here. Intended for debugging.
-- @field[{string, ...}] self.logs
-- @see GameObject.logs
end
--- (inherited) Adds a message to this GameObject's logs. Intended for your own debugging purposes, as strings stored here are saved in the gamelog.
-- @function Tile:log
-- @see GameObject:log
-- @tparam string message A string to add to this GameObject's log. Intended for debugging.
--- The valid directions that tiles can be in, "North", "East", "South", or "West"
Tile.directions = Table("North", "East", "South", "West")
--- Gets the neighbors of this Tile
-- @treturns Table(Tile) The neighboring (adjacent) Tiles to this tile
function Tile:getNeighbors()
local neighbors = Table()
for i, direction in ipairs(self.directions) do
local neighbor = self["tile" .. direction]
if neighbor then
neighbors:insert(neighbor)
end
end
return neighbors
end
--- Checks if a Tile is pathable to units
-- @treturns bool True if pathable, false otherwise
function Tile:isPathable()
-- <<-- Creer-Merge: is_pathable_builtin -->> - Code you add between this comment and the end comment will be preserved between Creer re-runs.
return false -- DEVELOPER ADD LOGIC HERE
-- <<-- /Creer-Merge: is_pathable_builtin -->>
end
--- Checks if this Tile has a specific neighboring Tile
-- @tparam Tile tile the tile to check against
-- @treturns bool true if the tile is a neighbor of this Tile, false otherwise
function Tile:hasNeighbor(tile)
if tile then
return self.tileNorth == tile or self.tileEast == tile or self.tileSouth == tile or self.tileEast == tile
else
return false
end
end
-- <<-- Creer-Merge: functions -->> - Code you add between this comment and the end comment will be preserved between Creer re-runs.
-- if you want to add any client side logic this is where you can add them
-- <<-- /Creer-Merge: functions -->>
return Tile
| mit |
sami2448/set | plugins/rae.lua | 15 | 1313 | do
function getDulcinea( text )
-- Powered by https://github.com/javierhonduco/dulcinea
local api = "http://dulcinea.herokuapp.com/api/?query="
local query_url = api..text
local b, code = http.request(query_url)
if code ~= 200 then
return "Error: HTTP Connection"
end
dulcinea = json:decode(b)
if dulcinea.status == "error" then
return "Error: " .. dulcinea.message
end
while dulcinea.type == "multiple" do
text = dulcinea.response[1].id
b = http.request(api..text)
dulcinea = json:decode(b)
end
local text = ""
local responses = #dulcinea.response
if responses == 0 then
return "Error: 404 word not found"
end
if (responses > 5) then
responses = 5
end
for i = 1, responses, 1 do
text = text .. dulcinea.response[i].word .. "\n"
local meanings = #dulcinea.response[i].meanings
if (meanings > 5) then
meanings = 5
end
for j = 1, meanings, 1 do
local meaning = dulcinea.response[i].meanings[j].meaning
text = text .. meaning .. "\n\n"
end
end
return text
end
function run(msg, matches)
return getDulcinea(matches[1])
end
return {
description = "Spanish dictionary",
usage = "!rae [word]: Search that word in Spanish dictionary.",
patterns = {"^!rae (.*)$"},
run = run
}
end
| gpl-2.0 |
HubertRonald/FoulJob | Library/easing.lua | 1 | 4735 | --[[
Author of this easing functions for Lua is Josh Tynjala
https://github.com/joshtynjala/gtween.lua
Licensed under the MIT license.
Easing functions adapted from Robert Penner's AS3 tweening equations.
]]
---------------------------
-- math functions
---------------------------
local sin = math.sin
local cos = math.cos
local pow = math.pow
local sqrt = math.sqrt
local npi = math.pi
---------------------------
local backS = 1.70158
easing = {};
easing.inBack = function(ratio)
return ratio*ratio*((backS+1)*ratio-backS)
end
easing.outBack = function(ratio)
ratio = ratio - 1
return ratio*ratio*((backS+1)*ratio+backS)+1
end
easing.inOutBack = function(ratio)
ratio = ratio * 2
if ratio < 1 then
return 0.5*(ratio*ratio*((backS*1.525+1)*ratio-backS*1.525))
else
ratio = ratio - 2
return 0.5*(ratio*ratio*((backS*1.525+1)*ratio+backS*1.525)+2)
end
end
easing.inBounce = function(ratio)
return 1-easing.outBounce(1-ratio,0,0,0)
end
easing.outBounce = function(ratio)
if ratio < 1/2.75 then
return 7.5625*ratio*ratio
elseif ratio < 2/2.75 then
ratio = ratio - 1.5/2.75
return 7.5625*ratio*ratio+0.75
elseif ratio < 2.5/2.75 then
ratio= ratio - 2.25/2.75
return 7.5625*ratio*ratio+0.9375
else
ratio = ratio - 2.625/2.75
return 7.5625*ratio*ratio+0.984375
end
end
easing.inOutBounce = function(ratio)
ratio = ratio * 2
if ratio < 1 then
return 0.5*easing.inBounce(ratio,0,0,0)
else
return 0.5*easing.outBounce(ratio-1,0,0,0)+0.5
end
end
easing.inCircular = function(ratio)
return -(sqrt(1-ratio*ratio)-1)
end
easing.outCircular = function(ratio)
return sqrt(1-(ratio-1)*(ratio-1))
end
easing.inOutCircular = function(ratio)
ratio = ratio * 2
if ratio < 1 then
return -0.5*(sqrt(1-ratio*ratio)-1)
else
ratio = ratio - 2
return 0.5*(sqrt(1-ratio*ratio)+1)
end
end
easing.inCubic = function(ratio)
return ratio*ratio*ratio
end
easing.outCubic = function(ratio)
ratio = ratio - 1
return ratio*ratio*ratio+1
end
easing.inOutCubic = function(ratio)
if ratio < 0.5 then
return 4*ratio*ratio*ratio
else
ratio = ratio - 1
return 4*ratio*ratio*ratio+1
end
end
local elasticA = 1;
local elasticP = 0.3;
local elasticS = elasticP/4;
easing.inElastic = function(ratio)
if ratio == 0 or ratio == 1 then
return ratio
end
ratio = ratio - 1
return -(elasticA * pow(2, 10 * ratio) * sin((ratio - elasticS) * (2 * npi) / elasticP));
end
easing.outElastic = function(ratio)
if ratio == 0 or ratio == 1 then
return ratio
end
return elasticA * pow(2, -10 * ratio) * sin((ratio - elasticS) * (2 * npi) / elasticP) + 1;
end
easing.inOutElastic = function(ratio)
if ratio == 0 or ratio == 1 then
return ratio
end
ratio = ratio*2-1
if ratio < 0 then
return -0.5 * (elasticA * pow(2, 10 * ratio) * sin((ratio - elasticS*1.5) * (2 * npi) /(elasticP*1.5)));
end
return 0.5 * elasticA * pow(2, -10 * ratio) * sin((ratio - elasticS*1.5) * (2 * npi) / (elasticP*1.5)) + 1;
end
easing.inExponential = function(ratio)
if ratio == 0 then
return 0
end
return pow(2, 10 * (ratio - 1))
end
easing.outExponential = function(ratio)
if ratio == 1 then
return 1
end
return 1-pow(2, -10 * ratio)
end
easing.inOutExponential = function(ratio)
if ratio == 0 or ratio == 1 then
return ratio
end
ratio = ratio*2-1
if 0 > ratio then
return 0.5*pow(2, 10*ratio)
end
return 1-0.5*pow(2, -10*ratio)
end
easing.linear = function(ratio)
return ratio
end
easing.inQuadratic = function(ratio)
return ratio*ratio
end
easing.outQuadratic = function(ratio)
return -ratio*(ratio-2)
end
easing.inOutQuadratic = function(ratio)
if ratio < 0.5 then
return 2*ratio*ratio
end
return -2*ratio*(ratio-2)-1
end
easing.inQuartic = function(ratio)
return ratio*ratio*ratio*ratio
end
easing.outQuartic = function(ratio)
ratio = ratio - 1
return 1-ratio*ratio*ratio*ratio
end
easing.inOutQuartic = function(ratio)
if ratio < 0.5 then
return 8*ratio*ratio*ratio*ratio
end
ratio = ratio - 1
return -8*ratio*ratio*ratio*ratio+1
end
easing.inQuintic = function(ratio)
return ratio*ratio*ratio*ratio*ratio
end
easing.outQuintic = function(ratio)
ratio = ratio - 1
return 1+ratio*ratio*ratio*ratio*ratio
end
easing.inOutQuintic = function(ratio)
if ratio < 0.5 then
return 16*ratio*ratio*ratio*ratio*ratio
end
ratio = ratio - 1
return 16*ratio*ratio*ratio*ratio*ratio+1
end
easing.inSine = function(ratio)
return 1-cos(ratio * (npi / 2))
end
easing.outSine = function(ratio)
return sin(ratio * (npi / 2))
end
easing.inOutSine = function(ratio)
return -0.5*(cos(ratio*npi)-1)
end | mit |
EvPowerTeam/EV_OP | feeds/luci/applications/luci-firewall/luasrc/model/cbi/firewall/forward-details.lua | 65 | 3931 | --[[
LuCI - Lua Configuration Interface
Copyright 2011 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local sys = require "luci.sys"
local dsp = require "luci.dispatcher"
local ft = require "luci.tools.firewall"
local m, s, o
arg[1] = arg[1] or ""
m = Map("firewall",
translate("Firewall - Port Forwards"),
translate("This page allows you to change advanced properties of the port \
forwarding entry. In most cases there is no need to modify \
those settings."))
m.redirect = dsp.build_url("admin/network/firewall/forwards")
if m.uci:get("firewall", arg[1]) ~= "redirect" then
luci.http.redirect(m.redirect)
return
else
local name = m:get(arg[1], "name") or m:get(arg[1], "_name")
if not name or #name == 0 then
name = translate("(Unnamed Entry)")
end
m.title = "%s - %s" %{ translate("Firewall - Port Forwards"), name }
end
s = m:section(NamedSection, arg[1], "redirect", "")
s.anonymous = true
s.addremove = false
ft.opt_enabled(s, Button)
ft.opt_name(s, Value, translate("Name"))
o = s:option(Value, "proto", translate("Protocol"))
o:value("tcp udp", "TCP+UDP")
o:value("tcp", "TCP")
o:value("udp", "UDP")
o:value("icmp", "ICMP")
function o.cfgvalue(...)
local v = Value.cfgvalue(...)
if not v or v == "tcpudp" then
return "tcp udp"
end
return v
end
o = s:option(Value, "src", translate("Source zone"))
o.nocreate = true
o.default = "wan"
o.template = "cbi/firewall_zonelist"
o = s:option(DynamicList, "src_mac",
translate("Source MAC address"),
translate("Only match incoming traffic from these MACs."))
o.rmempty = true
o.datatype = "neg(macaddr)"
o.placeholder = translate("any")
luci.sys.net.mac_hints(function(mac, name)
o:value(mac, "%s (%s)" %{ mac, name })
end)
o = s:option(Value, "src_ip",
translate("Source IP address"),
translate("Only match incoming traffic from this IP or range."))
o.rmempty = true
o.datatype = "neg(ip4addr)"
o.placeholder = translate("any")
luci.sys.net.ipv4_hints(function(ip, name)
o:value(ip, "%s (%s)" %{ ip, name })
end)
o = s:option(Value, "src_port",
translate("Source port"),
translate("Only match incoming traffic originating from the given source port or port range on the client host"))
o.rmempty = true
o.datatype = "neg(portrange)"
o.placeholder = translate("any")
o = s:option(Value, "src_dip",
translate("External IP address"),
translate("Only match incoming traffic directed at the given IP address."))
luci.sys.net.ipv4_hints(function(ip, name)
o:value(ip, "%s (%s)" %{ ip, name })
end)
o.rmempty = true
o.datatype = "neg(ip4addr)"
o.placeholder = translate("any")
o = s:option(Value, "src_dport", translate("External port"),
translate("Match incoming traffic directed at the given " ..
"destination port or port range on this host"))
o.datatype = "neg(portrange)"
o = s:option(Value, "dest", translate("Internal zone"))
o.nocreate = true
o.default = "lan"
o.template = "cbi/firewall_zonelist"
o = s:option(Value, "dest_ip", translate("Internal IP address"),
translate("Redirect matched incoming traffic to the specified \
internal host"))
o.datatype = "ip4addr"
luci.sys.net.ipv4_hints(function(ip, name)
o:value(ip, "%s (%s)" %{ ip, name })
end)
o = s:option(Value, "dest_port",
translate("Internal port"),
translate("Redirect matched incoming traffic to the given port on \
the internal host"))
o.placeholder = translate("any")
o.datatype = "portrange"
o = s:option(Flag, "reflection", translate("Enable NAT Loopback"))
o.rmempty = true
o.default = o.enabled
o.cfgvalue = function(...)
return Flag.cfgvalue(...) or "1"
end
s:option(Value, "extra",
translate("Extra arguments"),
translate("Passes additional arguments to iptables. Use with care!"))
return m
| gpl-2.0 |
dylanwh/moonshine | runtime/moonshine/parseopt.lua | 1 | 2084 | local core = require "moonshine.parseopt.core"
local types = require "moonshine.parseopt.types"
local spec_parser = require "moonshine.parseopt.spec_parser"
local NOARG, EATARG, STOP = core.NOARG, core.EATARG, core.STOP
function prefix_match(str, prefix)
return #prefix <= #str and str:sub(1, #prefix) == prefix
end
local function find(keys, alias_keys, name, seen)
seen = seen or {}
seen[name] = true
if alias_keys[name] and not seen[alias_keys[name]] then
return find(keys, alias_keys, alias_keys[name], seen)
elseif keys[name] then
return name, keys[name]
elseif #name > 1 then
-- for more than one letter options, we attempt to match
-- by prefix.
local matches = {}
for k, v in pairs(alias_keys) do
if prefix_match(k, name) then
table.insert(matches, v)
end
end
for k, v in pairs(keys) do
if prefix_match(k, name) then
table.insert(matches, k)
end
end
if #matches == 1 then
return find(keys, alias_keys, matches[1], seen)
else
return nil
end
end
end
-- --options and arguments
local function parse(spec, text)
assert(type(spec) == 'table')
local argc = spec.argc
local keys = spec.keys
local alias_keys = spec.alias_keys
local vars = {}
local args = {}
local unknown_option
local function callback(name, value)
if name == nil then
if argc < 0 or #args < argc then
table.insert(args, value)
return EATARG
else
return STOP
end
else
local key, f = find(keys, alias_keys, name)
if key then
local flag
flag, vars[key] = f(value, vars[key])
return flag
else
print("unknown option: ", name)
return STOP
end
end
end
local rest = core.parse(text, callback)
if argc >= 0 then
table.insert(args, rest)
end
return vars, unpack(args)
end
local function build_parser(spec)
if type(spec) == 'string' then
spec = spec_parser.parse(spec)
end
return function(text)
return parse(spec, text)
end
end
return {
parse_spec = spec_parser.parse,
types = types,
parse = parse,
build_parser = build_parser,
}
| gpl-3.0 |
Android-AOSP/external_skia | tools/lua/bbh_filter.lua | 207 | 4407 | -- bbh_filter.lua
--
-- This script outputs info about 'interesting' skp files,
-- where the definition of 'interesting' changes but is roughly:
-- "Interesting for bounding box hierarchy benchmarks."
--
-- Currently, the approach is to output, in equal ammounts, the names of the files that
-- have most commands, and the names of the files that use the least popular commands.
function count_entries(table)
local count = 0
for _,_ in pairs(table) do
count = count + 1
end
return count
end
verbCounts = {}
function reset_current()
-- Data about the skp in transit
currentInfo = {
fileName = '',
verbs = {},
numOps = 0
}
end
reset_current()
numOutputFiles = 10 -- This is per measure.
globalInfo = {} -- Saves currentInfo for each file to be used at the end.
output = {} -- Stores {fileName, {verb, count}} tables.
function tostr(t)
local str = ""
for k, v in next, t do
if #str > 0 then
str = str .. ", "
end
if type(k) == "number" then
str = str .. "[" .. k .. "] = "
else
str = str .. tostring(k) .. " = "
end
if type(v) == "table" then
str = str .. "{ " .. tostr(v) .. " }"
else
str = str .. tostring(v)
end
end
return str
end
function sk_scrape_startcanvas(c, fileName) end
function sk_scrape_endcanvas(c, fileName)
globalInfo[fileName] = currentInfo
globalInfo[fileName].fileName = fileName
reset_current()
end
function sk_scrape_accumulate(t)
-- dump the params in t, specifically showing the verb first, which we
-- then nil out so it doesn't appear in tostr()
--
verbCounts[t.verb] = (verbCounts[t.verb] or 0) + 1
currentInfo.verbs[t.verb] = (currentInfo.verbs[t.verb] or 0) + 1
currentInfo.numOps = currentInfo.numOps + 1
t.verb = nil
end
function sk_scrape_summarize()
verbWeights = {} -- {verb, weight}, where 0 < weight <= 1
meta = {}
for k,v in pairs(verbCounts) do
table.insert(meta, {key=k, value=v})
end
table.sort(meta, function (a,b) return a.value > b.value; end)
maxValue = meta[1].value
io.write("-- ==================\n")
io.write("------------------------------------------------------------------ \n")
io.write("-- Command\t\t\tNumber of calls\t\tPopularity\n")
io.write("------------------------------------------------------------------ \n")
for k, v in pairs(meta) do
verbWeights[v.key] = v.value / maxValue
-- Poor man's formatting:
local padding = "\t\t\t"
if (#v.key + 3) < 8 then
padding = "\t\t\t\t"
end
if (#v.key + 3) >= 16 then
padding = "\t\t"
end
io.write ("-- ",v.key, padding, v.value, '\t\t\t', verbWeights[v.key], "\n")
end
meta = {}
function calculate_weight(verbs)
local weight = 0
for name, count in pairs(verbs) do
weight = weight + (1 / verbWeights[name]) * count
end
return weight
end
for n, info in pairs(globalInfo) do
table.insert(meta, info)
end
local visitedFiles = {}
-- Prints out information in lua readable format
function output_with_metric(metric_func, description, numOutputFiles)
table.sort(meta, metric_func)
print(description)
local iter = 0
for i, t in pairs(meta) do
if not visitedFiles[t.fileName] then
visitedFiles[t.fileName] = true
io.write ("{\nname = \"", t.fileName, "\", \nverbs = {\n")
for verb,count in pairs(globalInfo[t.fileName].verbs) do
io.write(' ', verb, " = ", count, ",\n")
end
io.write("}\n},\n")
iter = iter + 1
if iter >= numOutputFiles then
break
end
end
end
end
output_with_metric(
function(a, b) return calculate_weight(a.verbs) > calculate_weight(b.verbs); end,
"\n-- ================== skps with calling unpopular commands.", 10)
output_with_metric(
function(a, b) return a.numOps > b.numOps; end,
"\n-- ================== skps with the most calls.", 50)
local count = count_entries(visitedFiles)
print ("-- Spat", count, "files")
end
| bsd-3-clause |
sev-/scummvm | devtools/create_ultima/files/ultima6/scripts/u6/init.lua | 18 | 13035 | local lua_file = nil
--load common functions
lua_file = nuvie_load("common/common.lua"); lua_file();
SFX_BLOCKED = 0
SFX_HIT = 1
SFX_FOUNTAIN = 2
SFX_DEATH = 3
SFX_RUBBER_DUCK = 4
SFX_BROKEN_GLASS = 5
SFX_BELL = 6
SFX_FIRE = 7
SFX_CLOCK = 8
SFX_PROTECTION_FIELD = 9
SFX_WATER_WHEEL = 10
SFX_MISSLE = 11
SFX_EXPLOSION = 12
SFX_ATTACK_SWING = 13
SFX_SUCCESS = 14
SFX_FAILURE = 15
SFX_CORPSER_DRAGGED_UNDER = 16
SFX_CORPSER_REGURGITATE = 17
SFX_CASTING_MAGIC_P1 = 18
SFX_CASTING_MAGIC_P1_2 = 19
SFX_CASTING_MAGIC_P1_3 = 20
SFX_CASTING_MAGIC_P1_4 = 21
SFX_CASTING_MAGIC_P1_5 = 22
SFX_CASTING_MAGIC_P1_6 = 23
SFX_CASTING_MAGIC_P1_7 = 24
SFX_CASTING_MAGIC_P1_8 = 25
SFX_CASTING_MAGIC_P2 = 26
SFX_CASTING_MAGIC_P2_2 = 27
SFX_CASTING_MAGIC_P2_3 = 28
SFX_CASTING_MAGIC_P2_4 = 29
SFX_CASTING_MAGIC_P2_5 = 30
SFX_CASTING_MAGIC_P2_6 = 31
SFX_CASTING_MAGIC_P2_7 = 32
SFX_CASTING_MAGIC_P2_8 = 33
SFX_AVATAR_DEATH = 34
SFX_KAL_LOR = 35
SFX_SLUG_DISSOLVE = 36
SFX_HAIL_STONE = 37
SFX_EARTH_QUAKE = 39
FADE_COLOR_RED = 12
FADE_COLOR_BLUE = 9
TIMER_LIGHT = 0
TIMER_INFRAVISION = 1
TIMER_STORM = 13
TIMER_TIME_STOP = 14
TIMER_ECLIPSE = 15
OBJLIST_OFFSET_VANISH_OBJ = 0x1c13
OBJLIST_OFFSET_MOONSTONES = 0x1c1b
OBJLIST_OFFSET_KEG_TIMER = 0x1c4b
g_vanish_obj = {["obj_n"] = 0, ["frame_n"] = 0}
g_keg_timer = 0
g_armageddon = false
g_avatar_died = false -- used so we don't keep casting once Avatar is dead
function is_avatar_dead()
return g_avatar_died
end
--used with triple crossbow and magic wind spells.
g_projectile_offset_tbl =
{
{
4,5,5,5,5,6,6,6,6,6,6,
4,4,5,5,5,6,6,6,6,6,7,
4,4,4,5,5,6,6,6,6,7,7,
4,4,4,4,5,6,6,6,7,7,7,
4,4,4,4,4,6,6,7,7,7,7,
4,4,4,4,4,0,0,0,0,0,0,
3,3,3,3,2,2,0,0,0,0,0,
3,3,3,2,2,2,1,0,0,0,0,
3,3,2,2,2,2,1,1,0,0,0,
3,2,2,2,2,2,1,1,1,0,0,
2,2,2,2,2,2,1,1,1,1,0
},
{
2,2,2,2,2,2,3,3,3,3,4,
1,2,2,2,2,2,3,3,3,4,4,
1,1,2,2,2,2,3,3,4,4,4,
1,1,1,2,2,2,3,4,4,4,4,
1,1,1,1,2,2,4,4,4,4,4,
0,0,0,0,0,0,4,4,4,4,4,
0,0,0,0,0,6,6,5,5,5,5,
0,0,0,0,7,6,6,6,5,5,5,
0,0,0,7,7,6,6,6,6,5,5,
0,0,7,7,7,6,6,6,6,6,5,
0,7,7,7,7,6,6,6,6,6,6
}
}
--moonstone data is loaded from objlist in load_game()
g_moonstone_loc_tbl =
{
{x=0x3A7, y=0x106, z=0},
{x=0x1F7, y=0x166, z=0},
{x=0x9F, y=0x3AE, z=0},
{x=0x127, y=0x26, z=0},
{x=0x33F, y=0x0A6, z=0},
{x=0x147, y=0x336, z=0},
{x=0x17, y=0x16, z=1},
{x=0x397, y=0x3A6, z=0}
}
g_show_stealing = config_get_boolean_value("config/ultima6/show_stealing")
-- some common functions
function set_g_show_stealing(stealing)
g_show_stealing = stealing
end
function dbg(msg_string)
--io.stderr:write(msg_string)
end
function alignment_is_evil(align)
if align == ALIGNMENT_EVIL or align == ALIGNMENT_CHAOTIC then return true end
return false
end
function advance_game_time(nturns)
if nturns == 0 then return end
coroutine.yield("adv_game_time", nturns);
end
function get_obj_from_inventory(actor)
local obj = coroutine.yield("inv_obj", actor)
return obj
end
function get_obj()
local obj = coroutine.yield("obj")
return obj
end
function actor_talk(actor)
coroutine.yield("talk", actor)
return
end
function get_spell()
local spell_num = coroutine.yield("spell")
return spell_num
end
function obj_new(obj_n, frame_n, status, qty, quality, x, y, z)
local obj = {}
obj["obj_n"] = obj_n or 0
obj["frame_n"] = frame_n or 0
obj["status"] = status or 0
obj["qty"] = qty or 0
obj["quality"] = quality or 0
obj["x"] = x or 0
obj["y"] = y or 0
obj["z"] = z or 0
return obj
end
--FIXME need a better way of doing this. Remove need for deprecated setfenv() function.
function run_script(script)
local t = {};
setmetatable(t, {__index = _G});
local body = nuvie_load(script);
setfenv(body, t);
body();
end
function look_obj(obj)
print("Thou dost see " .. obj.look_string);
local weight = obj.weight; --FIXME this could be a problem if we want to change Lua_number type to int.
if weight ~= 0 then
if obj.qty > 1 and obj.stackable then
print(". They weigh");
else
print(". It weighs");
end
print(string.format(" %.1f", weight).." stones");
end
--FIXME usecode look description should be lua code.
if usecode_look(obj) then
print("\n")
return false
end
local dmg = weapon_dmg_tbl[obj.obj_n];
if dmg ~= nil then
if weight ~= 0 then
print(" and")
else
print(". It")
end
print(" can do "..dmg.." point")
if dmg > 1 then print("s") end
print(" of damage")
end
local ac = armour_tbl[obj.obj_n]
if ac ~= nil then
if weight ~= 0 or dmg ~= 0 then
print(" and")
else
print(". It")
end
print(" can absorb "..ac.." point")
if ac > 1 then print("s") end
print(" of damage")
end
print(".\n");
local player_loc = player_get_location();
if g_show_stealing == true and obj.getable == true and player_loc.z == 0 and obj.ok_to_take == false then
if math.abs(player_loc.x - obj.x) > 1 or math.abs(player_loc.y - obj.y) > 1 then
print("PRIVATE PROPERTY\n")
else
print("PRIVATE PROPERTY")
end
end
return true
end
function player_subtract_karma(k)
local karma = player_get_karma() - k
if karma < 0 then karma = 0 end
player_set_karma(karma)
end
function player_add_karma(k)
local karma = player_get_karma() + k
if karma >= 100 then karma = 99 end
player_set_karma(karma)
end
function party_heal()
for actor in party_members() do
actor.asleep = false
actor.poisoned = false
actor.paralyzed = false
actor_remove_charm(actor)
actor.hp = actor.max_hp
end
end
function explosion(tile_num, x, y)
play_sfx(SFX_EXPLOSION)
return explosion_start(tile_num, x, y)
end
function projectile(tile_num, start_x, start_y, end_x, end_y, speed, spin)
if spin == nil then spin = 0 end
local rotate_offset = 0
local src_tile_y_offset = 0
if tile_num == 547 then --spear
rotate_offset = 45
elseif tile_num == 566 then --bow
rotate_offset = 90
src_tile_y_offset = 4
elseif tile_num == 567 then --crossbow
rotate_offset = 90
src_tile_y_offset = 3
end
play_sfx(SFX_MISSLE)
projectile_anim(tile_num, start_x, start_y, end_x, end_y, speed, false, rotate_offset, spin, src_tile_y_offset)
end
function fade_obj_blue(obj)
fade_obj(obj, FADE_COLOR_BLUE, 20)
end
function fade_actor_blue(actor)
Actor.black_fade_effect(actor, FADE_COLOR_BLUE, 20)
end
function fade_obj_out(obj)
obj.invisible = true
fade_tile(obj.x, obj.y, obj.z, obj.tile_num)
obj.invisible = false
end
function fade_obj_in(obj)
obj.invisible = true
fade_tile(obj.x, obj.y, obj.z, nil, obj.tile_num)
obj.invisible = false
end
function fade_actor_in(actor)
local new_tile_num = actor.tile_num
actor.visible = false
fade_tile(actor.x, actor.y, actor.z, nil, new_tile_num)
actor.visible = true
end
--tile_num, readied location
local g_readiable_objs_tbl = {
[0x200] = 0, [0x201] = 0, [0x202] = 0, [0x203] = 0, [0x204] = 0, [0x205] = 0, [0x206] = 0, [0x207] = 0,
[0x219] = 1, [0x250] = 1, [0x251] = 1, [0x252] = 1, [0x217] = 1, [0x101] = 1,
[0x220] = 2, [0x221] = 2, [0x223] = 2, [0x224] = 2, [0x225] = 2, [0x226] = 2, [0x227] = 2, [0x22A] = 2,
[0x22F] = 2, [0x230] = 2, [0x238] = 2, [0x254] = 2, [0x256] = 2, [0x255] = 2, [0x259] = 2, [0x262] = 2,
[0x263] = 2, [0x264] = 2, [0x270] = 2, [0x271] = 2, [0x272] = 2, [0x273] = 2, [0x274] = 2, [0x275] = 2,
[0x279] = 2, [0x27D] = 2, [0x27E] = 2, [0x27F] = 2, [0x280] = 2, [0x281] = 2, [0x28C] = 2, [0x28E] = 2,
[0x29D] = 2, [0x2A2] = 2, [0x2A3] = 2, [0x2B9] = 2,
[0x210] = 4, [0x211] = 4, [0x212] = 4, [0x213] = 4, [0x214] = 4, [0x215] = 4, [0x216] = 4, [0x218] = 4,
[0x219] = 4, [0x28c] = 4, [0x28e] = 4, [0x29d] = 4, [0x257] = 4,
[0x208] = 5, [0x209] = 5, [0x20a] = 5, [0x20b] = 5, [0x20c] = 5, [0x20d] = 5, [0x20e] = 5, [0x20f] = 5,
[0x222] = 5,
[0x21a] = 7, [0x21b] = 7,
[0x228] = 8, [0x229] = 8, [0x231] = 8, [0x235] = 8, [0x22b] = 8, [0x22c] = 8, [0x22d] = 8, [0x22e] = 8,
[0x258] = 9, [0x37d] = 9, [0x37e] = 9, [0x37f] = 9
}
function actor_is_readiable_obj(actor)
if g_readiable_objs_tbl[actor.tile_num] ~= nil then
return true
end
return false
end
function obj_is_readiable(obj)
if g_readiable_objs_tbl[obj.tile_num] ~= nil then
return true
end
return false
end
function is_time_stopped()
if timer_get(TIMER_TIME_STOP) ~= 0 then return true end
return false
end
function load_game()
objlist_seek(OBJLIST_OFFSET_VANISH_OBJ)
local tmp_obj_dat = objlist_read2()
local obj_n = tmp_obj_dat
local frame_n = 0
if tmp_obj_dat > 1023 then
frame_n = tmp_obj_dat - 1023
obj_n = tmp_obj_dat - frame_n
end
g_vanish_obj.obj_n = obj_n
g_vanish_obj.frame_n = frame_n
--Load moonstone locations.
objlist_seek(OBJLIST_OFFSET_MOONSTONES)
for i=1,8 do
local x = objlist_read2()
local y = objlist_read2()
local z = objlist_read2()
dbg("moonstone["..i.."] at ("..x..","..y..","..z..")\n")
g_moonstone_loc_tbl[i] = {x=x, y=y, z=z}
end
objlist_seek(OBJLIST_OFFSET_KEG_TIMER)
g_keg_timer = objlist_read2()
set_g_armageddon(false)
g_avatar_died = false
end
function save_game()
objlist_seek(OBJLIST_OFFSET_VANISH_OBJ)
local tmp_obj_dat = g_vanish_obj.obj_n
local frame_n = g_vanish_obj.frame_n
if frame_n > 0 then
tmp_obj_dat = tmp_obj_dat + (frame_n + 1023)
end
objlist_write2(tmp_obj_dat)
--Save moonstone locations
objlist_seek(OBJLIST_OFFSET_MOONSTONES)
for i=1,8 do
local loc = g_moonstone_loc_tbl[i]
objlist_write2(loc.x)
objlist_write2(loc.y)
objlist_write2(loc.z)
end
objlist_seek(OBJLIST_OFFSET_KEG_TIMER)
objlist_write2(g_keg_timer)
end
function moonstone_set_loc(phase, x, y, z)
if phase < 1 or phase > 8 then return false end
g_moonstone_loc_tbl[phase] = {x=x, y=y, z=z}
return true
end
function moonstone_get_loc(phase)
if phase < 1 or phase > 8 then return nil end
return g_moonstone_loc_tbl[phase]
end
function update_moongates(show_moongates)
local i, loc
for i,loc in ipairs(g_moonstone_loc_tbl) do
local moongate = map_get_obj(loc.x, loc.y, loc.z, 0x55) --moongate
if show_moongates == true then
if moongate == nil and loc.x ~= 0 then
moongate = Obj.new(0x55, 1)
Obj.moveToMap(moongate, loc)
end
else --hide moongate
if moongate ~= nil then
map_remove_obj(moongate)
end
end
end
end
function use_keg(obj)
if obj.frame_n ~= 0 then
print("\nNo effect\n")
return
end
if g_keg_timer > 0 then
print("\nNot now\n")
else
obj.frame_n = 1
print("\nPowder lit!\n")
g_keg_timer = 3
end
end
function explode_keg()
--try to find lit keg on the current game map.
local loc = player_get_location()
for obj in find_obj(loc.z, 223, 1) do --keg obj, frame_n = 1
if obj ~= nil then
explode_obj(obj)
end
end
--try to explode lit kegs in the party's inventory
local party_actor
for party_actor in party_members() do
local obj = Actor.inv_get_obj_n(party_actor, 223, 1) --keg with frame_n = 1
if obj ~= nil then
explode_obj(obj, party_actor)
end
end
end
function explode_obj(obj, actor)
dbg("Exploding "..obj.name.."\n")
local x, y, z
if actor ~= nil then
x = actor.x
y = actor.y
z = actor.z
else
x = obj.x
y = obj.y
z = obj.z
end
Obj.removeFromEngine(obj)
local hit_items = explosion(0x189, x, y)
local random = math.random
local k, v
for k,v in pairs(hit_items) do
if v.luatype == "actor" then
actor_hit(v, random(1, 0x3c))
end
if g_avatar_died == true then
explode_surrounding_objects(x, y, z)
actor_avatar_death(Actor.get(1))
return -- don't keep exploding once Avatar is dead
end
end
explode_surrounding_objects(x, y, z)
end
function explode_surrounding_objects(x, y, z)
--blow up doors and other kegs
for x = x - 2,x + 2 do
for y = y - 2,y + 2 do
local map_obj = map_get_obj(x, y, z, 223)
if map_obj ~= nil then
explode_obj(map_obj)
end
map_obj = map_get_obj(x, y, z, 0x12c) --steel door
if map_obj == nil or map_obj.frame_n == 0xc then
map_obj = map_get_obj(x, y, z, 0x129) --oaken door
if map_obj == nil or map_obj.frame_n == 0xc then
map_obj = map_get_obj(x, y, z, 0x12a) --windowed door
if map_obj == nil or map_obj.frame_n == 0xc then
map_obj = map_get_obj(x, y, z, 0x12b) --cedar door
end
end
end
if map_obj ~= nil and map_obj.frame_n <= 0xc then
Obj.removeFromEngine(map_obj)
print("\nThe door is blown up!\n")
end
end
end
end
function set_g_armageddon(val)
g_armageddon = val
set_armageddon(val)
end
function create_object_needs_quan(obj_n)
-- obj.stackable is already checked
return false
end
--load actor functions
actor_load = nuvie_load("u6/actor.lua");
if type(actor_load) == "function" then
actor_load()
else
if type(actor_load) == "string" then
io.stderr:write(actor_load);
end
end
-- init magic
magic_init = nuvie_load("u6/magic.lua"); magic_init();
-- init usecode
usecode_init = nuvie_load("u6/usecode.lua"); usecode_init();
player_init = nuvie_load("u6/player.lua"); player_init();
| gpl-3.0 |
alireasuzuki/LIZARD | bot/utils.lua | 494 | 23873 | URL = require "socket.url"
http = require "socket.http"
https = require "ssl.https"
ltn12 = require "ltn12"
serpent = require "serpent"
feedparser = require "feedparser"
json = (loadfile "./libs/JSON.lua")()
mimetype = (loadfile "./libs/mimetype.lua")()
redis = (loadfile "./libs/redis.lua")()
JSON = (loadfile "./libs/dkjson.lua")()
http.TIMEOUT = 10
function get_receiver(msg)
if msg.to.type == 'user' then
return 'user#id'..msg.from.id
end
if msg.to.type == 'chat' then
return 'chat#id'..msg.to.id
end
if msg.to.type == 'encr_chat' then
return msg.to.print_name
end
end
function is_chat_msg( msg )
if msg.to.type == 'chat' then
return true
end
return false
end
function string.random(length)
local str = "";
for i = 1, length do
math.random(97, 122)
str = str..string.char(math.random(97, 122));
end
return str;
end
function string:split(sep)
local sep, fields = sep or ":", {}
local pattern = string.format("([^%s]+)", sep)
self:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
-- DEPRECATED
function string.trim(s)
print("string.trim(s) is DEPRECATED use string:trim() instead")
return s:gsub("^%s*(.-)%s*$", "%1")
end
-- Removes spaces
function string:trim()
return self:gsub("^%s*(.-)%s*$", "%1")
end
function get_http_file_name(url, headers)
-- Eg: foo.var
local file_name = url:match("[^%w]+([%.%w]+)$")
-- Any delimited alphanumeric on the url
file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$")
-- Random name, hope content-type works
file_name = file_name or str:random(5)
local content_type = headers["content-type"]
local extension = nil
if content_type then
extension = mimetype.get_mime_extension(content_type)
end
if extension then
file_name = file_name.."."..extension
end
local disposition = headers["content-disposition"]
if disposition then
-- attachment; filename=CodeCogsEqn.png
file_name = disposition:match('filename=([^;]+)') or file_name
end
return file_name
end
-- Saves file to /tmp/. If file_name isn't provided,
-- will get the text after the last "/" for filename
-- and content-type for extension
function download_to_file(url, file_name)
print("url to download: "..url)
local respbody = {}
local options = {
url = url,
sink = ltn12.sink.table(respbody),
redirect = true
}
-- nil, code, headers, status
local response = nil
if url:starts('https') then
options.redirect = false
response = {https.request(options)}
else
response = {http.request(options)}
end
local code = response[2]
local headers = response[3]
local status = response[4]
if code ~= 200 then return nil end
file_name = file_name or get_http_file_name(url, headers)
local file_path = "/tmp/"..file_name
print("Saved to: "..file_path)
file = io.open(file_path, "w+")
file:write(table.concat(respbody))
file:close()
return file_path
end
function vardump(value)
print(serpent.block(value, {comment=false}))
end
-- taken from http://stackoverflow.com/a/11130774/3163199
function scandir(directory)
local i, t, popen = 0, {}, io.popen
for filename in popen('ls -a "'..directory..'"'):lines() do
i = i + 1
t[i] = filename
end
return t
end
-- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen
function run_command(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
cmd:close()
return result
end
-- User has privileges
function is_sudo(msg)
local var = false
-- Check users id in config
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
-- Returns the name of the sender
function get_name(msg)
local name = msg.from.first_name
if name == nil then
name = msg.from.id
end
return name
end
-- Returns at table of lua files inside plugins
function plugins_names( )
local files = {}
for k, v in pairs(scandir("plugins")) do
-- Ends with .lua
if (v:match(".lua$")) then
table.insert(files, v)
end
end
return files
end
-- Function name explains what it does.
function file_exists(name)
local f = io.open(name,"r")
if f ~= nil then
io.close(f)
return true
else
return false
end
end
-- Save into file the data serialized for lua.
-- Set uglify true to minify the file.
function serialize_to_file(data, file, uglify)
file = io.open(file, 'w+')
local serialized
if not uglify then
serialized = serpent.block(data, {
comment = false,
name = '_'
})
else
serialized = serpent.dump(data)
end
file:write(serialized)
file:close()
end
-- Returns true if the string is empty
function string:isempty()
return self == nil or self == ''
end
-- Returns true if the string is blank
function string:isblank()
self = self:trim()
return self:isempty()
end
-- DEPRECATED!!!!!
function string.starts(String, Start)
print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead")
return Start == string.sub(String,1,string.len(Start))
end
-- Returns true if String starts with Start
function string:starts(text)
return text == string.sub(self,1,string.len(text))
end
-- Send image to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_photo(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function,
cb_extra = cb_extra
}
-- Call to remove with optional callback
send_photo(receiver, file_path, cb_function, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_photo_from_url(receiver, url, cb_function, cb_extra)
-- If callback not provided
cb_function = cb_function or ok_cb
cb_extra = cb_extra or false
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, cb_function, cb_extra)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, cb_function, cb_extra)
end
end
-- Same as send_photo_from_url but as callback function
function send_photo_from_url_callback(cb_extra, success, result)
local receiver = cb_extra.receiver
local url = cb_extra.url
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, ok_cb, false)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, ok_cb, false)
end
end
-- Send multiple images asynchronous.
-- param urls must be a table.
function send_photos_from_url(receiver, urls)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = nil
}
send_photos_from_url_callback(cb_extra)
end
-- Use send_photos_from_url.
-- This function might be difficult to understand.
function send_photos_from_url_callback(cb_extra, success, result)
-- cb_extra is a table containing receiver, urls and remove_path
local receiver = cb_extra.receiver
local urls = cb_extra.urls
local remove_path = cb_extra.remove_path
-- The previously image to remove
if remove_path ~= nil then
os.remove(remove_path)
print("Deleted: "..remove_path)
end
-- Nil or empty, exit case (no more urls)
if urls == nil or #urls == 0 then
return false
end
-- Take the head and remove from urls table
local head = table.remove(urls, 1)
local file_path = download_to_file(head, false)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = file_path
}
-- Send first and postpone the others as callback
send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra)
end
-- Callback to remove a file
function rmtmp_cb(cb_extra, success, result)
local file_path = cb_extra.file_path
local cb_function = cb_extra.cb_function or ok_cb
local cb_extra = cb_extra.cb_extra
if file_path ~= nil then
os.remove(file_path)
print("Deleted: "..file_path)
end
-- Finally call the callback
cb_function(cb_extra, success, result)
end
-- Send document to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_document(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function or ok_cb,
cb_extra = cb_extra or false
}
-- Call to remove with optional callback
send_document(receiver, file_path, rmtmp_cb, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_document_from_url(receiver, url, cb_function, cb_extra)
local file_path = download_to_file(url, false)
print("File path: "..file_path)
_send_document(receiver, file_path, cb_function, cb_extra)
end
-- Parameters in ?a=1&b=2 style
function format_http_params(params, is_get)
local str = ''
-- If is get add ? to the beginning
if is_get then str = '?' end
local first = true -- Frist param
for k,v in pairs (params) do
if v then -- nil value
if first then
first = false
str = str..k.. "="..v
else
str = str.."&"..k.. "="..v
end
end
end
return str
end
-- Check if user can use the plugin and warns user
-- Returns true if user was warned and false if not warned (is allowed)
function warns_user_not_allowed(plugin, msg)
if not user_allowed(plugin, msg) then
local text = 'This plugin requires privileged user'
local receiver = get_receiver(msg)
send_msg(receiver, text, ok_cb, false)
return true
else
return false
end
end
-- Check if user can use the plugin
function user_allowed(plugin, msg)
if plugin.privileged and not is_sudo(msg) then
return false
end
return true
end
function send_order_msg(destination, msgs)
local cb_extra = {
destination = destination,
msgs = msgs
}
send_order_msg_callback(cb_extra, true)
end
function send_order_msg_callback(cb_extra, success, result)
local destination = cb_extra.destination
local msgs = cb_extra.msgs
local file_path = cb_extra.file_path
if file_path ~= nil then
os.remove(file_path)
print("Deleted: " .. file_path)
end
if type(msgs) == 'string' then
send_large_msg(destination, msgs)
elseif type(msgs) ~= 'table' then
return
end
if #msgs < 1 then
return
end
local msg = table.remove(msgs, 1)
local new_cb_extra = {
destination = destination,
msgs = msgs
}
if type(msg) == 'string' then
send_msg(destination, msg, send_order_msg_callback, new_cb_extra)
elseif type(msg) == 'table' then
local typ = msg[1]
local nmsg = msg[2]
new_cb_extra.file_path = nmsg
if typ == 'document' then
send_document(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'image' or typ == 'photo' then
send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'audio' then
send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'video' then
send_video(destination, nmsg, send_order_msg_callback, new_cb_extra)
else
send_file(destination, nmsg, send_order_msg_callback, new_cb_extra)
end
end
end
-- Same as send_large_msg_callback but friendly params
function send_large_msg(destination, text)
local cb_extra = {
destination = destination,
text = text
}
send_large_msg_callback(cb_extra, true)
end
-- If text is longer than 4096 chars, send multiple msg.
-- https://core.telegram.org/method/messages.sendMessage
function send_large_msg_callback(cb_extra, success, result)
local text_max = 4096
local destination = cb_extra.destination
local text = cb_extra.text
local text_len = string.len(text)
local num_msg = math.ceil(text_len / text_max)
if num_msg <= 1 then
send_msg(destination, text, ok_cb, false)
else
local my_text = string.sub(text, 1, 4096)
local rest = string.sub(text, 4096, text_len)
local cb_extra = {
destination = destination,
text = rest
}
send_msg(destination, my_text, send_large_msg_callback, cb_extra)
end
end
-- Returns a table with matches or nil
function match_pattern(pattern, text, lower_case)
if text then
local matches = {}
if lower_case then
matches = { string.match(text:lower(), pattern) }
else
matches = { string.match(text, pattern) }
end
if next(matches) then
return matches
end
end
-- nil
end
-- Function to read data from files
function load_from_file(file, default_data)
local f = io.open(file, "r+")
-- If file doesn't exists
if f == nil then
-- Create a new empty table
default_data = default_data or {}
serialize_to_file(default_data, file)
print ('Created file', file)
else
print ('Data loaded from file', file)
f:close()
end
return loadfile (file)()
end
-- See http://stackoverflow.com/a/14899740
function unescape_html(str)
local map = {
["lt"] = "<",
["gt"] = ">",
["amp"] = "&",
["quot"] = '"',
["apos"] = "'"
}
new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s)
var = map[s] or n == "#" and string.char(s)
var = var or n == "#x" and string.char(tonumber(s,16))
var = var or orig
return var
end)
return new
end
--Check if this chat is realm or not
function is_realm(msg)
local var = false
local realms = 'realms'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(realms)] then
if data[tostring(realms)][tostring(msg.to.id)] then
var = true
end
return var
end
end
--Check if this chat is a group or not
function is_group(msg)
local var = false
local groups = 'groups'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(groups)] then
if data[tostring(groups)][tostring(msg.to.id)] then
var = true
end
return var
end
end
function savelog(group, logtxt)
local text = (os.date("[ %c ]=> "..logtxt.."\n \n"))
local file = io.open("./groups/logs/"..group.."log.txt", "a")
file:write(text)
file:close()
end
function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
--Check if user is the owner of that group or not
function is_owner(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_owner2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is admin or not
function is_admin(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_admin2(user_id)
local var = false
local data = load_data(_config.moderation.data)
local user = user_id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is the mod of that group or not
function is_momod(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['moderators'] then
if data[tostring(msg.to.id)]['moderators'][tostring(user)] then
var = true
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_momod2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
local usert = user_id
if data[tostring(group_id)] then
if data[tostring(group_id)]['moderators'] then
if data[tostring(group_id)]['moderators'][tostring(usert)] then
var = true
end
end
end
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == usert then
var = true
end
end
return var
end
-- Returns the name of the sender
function kick_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_owner2(user_id, chat_id) then -- Ignore admins
return
end
local chat = 'chat#id'..chat_id
local user = 'user#id'..user_id
chat_del_user(chat, user, ok_cb, true)
end
-- Ban
function ban_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'banned:'..chat_id
redis:sadd(hash, user_id)
-- Kick from chat
kick_user(user_id, chat_id)
end
-- Global ban
function banall_user(user_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'gbanned'
redis:sadd(hash, user_id)
end
-- Global unban
function unbanall_user(user_id)
--Save on redis
local hash = 'gbanned'
redis:srem(hash, user_id)
end
-- Check if user_id is banned in chat_id or not
function is_banned(user_id, chat_id)
--Save on redis
local hash = 'banned:'..chat_id
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Check if user_id is globally banned or not
function is_gbanned(user_id)
--Save on redis
local hash = 'gbanned'
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Returns chat_id ban list
function ban_list(chat_id)
local hash = 'banned:'..chat_id
local list = redis:smembers(hash)
local text = "Ban list !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
if user_info and user_info.print_name then
text = text..k.." - "..string.gsub(user_info.print_name, "_", " ").." ["..v.."]\n"
else
text = text..k.." - "..v.."\n"
end
end
return text
end
-- Returns globally ban list
function banall_list()
local hash = 'gbanned'
local list = redis:smembers(hash)
local text = "global bans !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
if user_info and user_info.print_name then
text = text..k.." - "..string.gsub(user_info.print_name, "_", " ").." ["..v.."]\n"
else
text = text..k.." - "..v.."\n"
end
end
return text
end
-- /id by reply
function get_message_callback_id(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
send_large_msg(chat, result.from.id)
else
return 'Use This in Your Groups'
end
end
-- kick by reply for mods and owner
function Kick_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
-- Kick by reply for admins
function Kick_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
--Ban by reply for admins
function ban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Ban by reply for admins
function ban_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Unban by reply
function unban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't unban myself"
end
send_large_msg(chat, "User "..result.from.id.." Unbanned")
-- Save on redis
local hash = 'banned:'..result.to.id
redis:srem(hash, result.from.id)
else
return 'Use This in Your Groups'
end
end
function banall_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't banall myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
local name = user_print_name(result.from)
banall_user(result.from.id)
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered")
else
return 'Use This in Your Groups'
end
end
| gpl-2.0 |
ctozlm/Dato-Core | src/unity/python/graphlab/lua/pl/array2d.lua | 26 | 13368 | --- Operations on two-dimensional arrays.
-- See @{02-arrays.md.Operations_on_two_dimensional_tables|The Guide}
--
-- Dependencies: `pl.utils`, `pl.tablex`, `pl.types`
-- @module pl.array2d
local type,tonumber,assert,tostring,io,ipairs,string,table =
_G.type,_G.tonumber,_G.assert,_G.tostring,_G.io,_G.ipairs,_G.string,_G.table
local setmetatable,getmetatable = setmetatable,getmetatable
local tablex = require 'pl.tablex'
local utils = require 'pl.utils'
local types = require 'pl.types'
local imap,tmap,reduce,keys,tmap2,tset,index_by = tablex.imap,tablex.map,tablex.reduce,tablex.keys,tablex.map2,tablex.set,tablex.index_by
local remove = table.remove
local splitv,fprintf,assert_arg = utils.splitv,utils.fprintf,utils.assert_arg
local byte = string.byte
local stdout = io.stdout
local array2d = {}
local function obj (int,out)
local mt = getmetatable(int)
if mt then
setmetatable(out,mt)
end
return out
end
local function makelist (res)
return setmetatable(res,utils.stdmt.List)
end
local function index (t,k)
return t[k]
end
--- return the row and column size.
-- @array2d t a 2d array
-- @treturn int number of rows
-- @treturn int number of cols
function array2d.size (t)
assert_arg(1,t,'table')
return #t,#t[1]
end
--- extract a column from the 2D array.
-- @array2d a 2d array
-- @param key an index or key
-- @return 1d array
function array2d.column (a,key)
assert_arg(1,a,'table')
return makelist(imap(index,a,key))
end
local column = array2d.column
--- map a function over a 2D array
-- @func f a function of at least one argument
-- @array2d a 2d array
-- @param arg an optional extra argument to be passed to the function.
-- @return 2d array
function array2d.map (f,a,arg)
assert_arg(1,a,'table')
f = utils.function_arg(1,f)
return obj(a,imap(function(row) return imap(f,row,arg) end, a))
end
--- reduce the rows using a function.
-- @func f a binary function
-- @array2d a 2d array
-- @return 1d array
-- @see pl.tablex.reduce
function array2d.reduce_rows (f,a)
assert_arg(1,a,'table')
return tmap(function(row) return reduce(f,row) end, a)
end
--- reduce the columns using a function.
-- @func f a binary function
-- @array2d a 2d array
-- @return 1d array
-- @see pl.tablex.reduce
function array2d.reduce_cols (f,a)
assert_arg(1,a,'table')
return tmap(function(c) return reduce(f,column(a,c)) end, keys(a[1]))
end
--- reduce a 2D array into a scalar, using two operations.
-- @func opc operation to reduce the final result
-- @func opr operation to reduce the rows
-- @param a 2D array
function array2d.reduce2 (opc,opr,a)
assert_arg(3,a,'table')
local tmp = array2d.reduce_rows(opr,a)
return reduce(opc,tmp)
end
local function dimension (t)
return type(t[1])=='table' and 2 or 1
end
--- map a function over two arrays.
-- They can be both or either 2D arrays
-- @func f function of at least two arguments
-- @int ad order of first array (1 or 2)
-- @int bd order of second array (1 or 2)
-- @tab a 1d or 2d array
-- @tab b 1d or 2d array
-- @param arg optional extra argument to pass to function
-- @return 2D array, unless both arrays are 1D
function array2d.map2 (f,ad,bd,a,b,arg)
assert_arg(1,a,'table')
assert_arg(2,b,'table')
f = utils.function_arg(1,f)
if ad == 1 and bd == 2 then
return imap(function(row)
return tmap2(f,a,row,arg)
end, b)
elseif ad == 2 and bd == 1 then
return imap(function(row)
return tmap2(f,row,b,arg)
end, a)
elseif ad == 1 and bd == 1 then
return tmap2(f,a,b)
elseif ad == 2 and bd == 2 then
return tmap2(function(rowa,rowb)
return tmap2(f,rowa,rowb,arg)
end, a,b)
end
end
--- cartesian product of two 1d arrays.
-- @func f a function of 2 arguments
-- @array t1 a 1d table
-- @array t2 a 1d table
-- @return 2d table
-- @usage product('..',{1,2},{'a','b'}) == {{'1a','2a'},{'1b','2b'}}
function array2d.product (f,t1,t2)
f = utils.function_arg(1,f)
assert_arg(2,t1,'table')
assert_arg(3,t2,'table')
local res, map = {}, tablex.map
for i,v in ipairs(t2) do
res[i] = map(f,t1,v)
end
return res
end
--- flatten a 2D array.
-- (this goes over columns first.)
-- @array2d t 2d table
-- @return a 1d table
-- @usage flatten {{1,2},{3,4},{5,6}} == {1,2,3,4,5,6}
function array2d.flatten (t)
local res = {}
local k = 1
for _,a in ipairs(t) do -- for all rows
for i = 1,#a do
res[k] = a[i]
k = k + 1
end
end
return makelist(res)
end
--- reshape a 2D array.
-- @array2d t 2d array
-- @int nrows new number of rows
-- @bool co column-order (Fortran-style) (default false)
-- @return a new 2d array
function array2d.reshape (t,nrows,co)
local nr,nc = array2d.size(t)
local ncols = nr*nc / nrows
local res = {}
local ir,ic = 1,1
for i = 1,nrows do
local row = {}
for j = 1,ncols do
row[j] = t[ir][ic]
if not co then
ic = ic + 1
if ic > nc then
ir = ir + 1
ic = 1
end
else
ir = ir + 1
if ir > nr then
ic = ic + 1
ir = 1
end
end
end
res[i] = row
end
return obj(t,res)
end
--- swap two rows of an array.
-- @array2d t a 2d array
-- @int i1 a row index
-- @int i2 a row index
function array2d.swap_rows (t,i1,i2)
assert_arg(1,t,'table')
t[i1],t[i2] = t[i2],t[i1]
end
--- swap two columns of an array.
-- @array2d t a 2d array
-- @int j1 a column index
-- @int j2 a column index
function array2d.swap_cols (t,j1,j2)
assert_arg(1,t,'table')
for i = 1,#t do
local row = t[i]
row[j1],row[j2] = row[j2],row[j1]
end
end
--- extract the specified rows.
-- @array2d t 2d array
-- @tparam {int} ridx a table of row indices
function array2d.extract_rows (t,ridx)
return obj(t,index_by(t,ridx))
end
--- extract the specified columns.
-- @array2d t 2d array
-- @tparam {int} cidx a table of column indices
function array2d.extract_cols (t,cidx)
assert_arg(1,t,'table')
local res = {}
for i = 1,#t do
res[i] = index_by(t[i],cidx)
end
return obj(t,res)
end
--- remove a row from an array.
-- @function array2d.remove_row
-- @array2d t a 2d array
-- @int i a row index
array2d.remove_row = remove
--- remove a column from an array.
-- @array2d t a 2d array
-- @int j a column index
function array2d.remove_col (t,j)
assert_arg(1,t,'table')
for i = 1,#t do
remove(t[i],j)
end
end
local Ai = byte 'A'
local function _parse (s)
local c,r
if s:sub(1,1) == 'R' then
r,c = s:match 'R(%d+)C(%d+)'
r,c = tonumber(r),tonumber(c)
else
c,r = s:match '(.)(.)'
c = byte(c) - byte 'A' + 1
r = tonumber(r)
end
assert(c ~= nil and r ~= nil,'bad cell specifier: '..s)
return r,c
end
--- parse a spreadsheet range.
-- The range can be specified either as 'A1:B2' or 'R1C1:R2C2';
-- a special case is a single element (e.g 'A1' or 'R1C1')
-- @string s a range.
-- @treturn int start col
-- @treturn int start row
-- @treturn int end col
-- @treturn int end row
function array2d.parse_range (s)
if s:find ':' then
local start,finish = splitv(s,':')
local i1,j1 = _parse(start)
local i2,j2 = _parse(finish)
return i1,j1,i2,j2
else -- single value
local i,j = _parse(s)
return i,j
end
end
--- get a slice of a 2D array using spreadsheet range notation. @see parse_range
-- @array2d t a 2D array
-- @string rstr range expression
-- @return a slice
-- @see array2d.parse_range
-- @see array2d.slice
function array2d.range (t,rstr)
assert_arg(1,t,'table')
local i1,j1,i2,j2 = array2d.parse_range(rstr)
if i2 then
return array2d.slice(t,i1,j1,i2,j2)
else -- single value
return t[i1][j1]
end
end
local function default_range (t,i1,j1,i2,j2)
local nr, nc = array2d.size(t)
i1,j1 = i1 or 1, j1 or 1
i2,j2 = i2 or nr, j2 or nc
if i2 < 0 then i2 = nr + i2 + 1 end
if j2 < 0 then j2 = nc + j2 + 1 end
return i1,j1,i2,j2
end
--- get a slice of a 2D array. Note that if the specified range has
-- a 1D result, the rank of the result will be 1.
-- @array2d t a 2D array
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
-- @return an array, 2D in general but 1D in special cases.
function array2d.slice (t,i1,j1,i2,j2)
assert_arg(1,t,'table')
i1,j1,i2,j2 = default_range(t,i1,j1,i2,j2)
local res = {}
for i = i1,i2 do
local val
local row = t[i]
if j1 == j2 then
val = row[j1]
else
val = {}
for j = j1,j2 do
val[#val+1] = row[j]
end
end
res[#res+1] = val
end
if i1 == i2 then res = res[1] end
return obj(t,res)
end
--- set a specified range of an array to a value.
-- @array2d t a 2D array
-- @param value the value (may be a function)
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
-- @see tablex.set
function array2d.set (t,value,i1,j1,i2,j2)
i1,j1,i2,j2 = default_range(t,i1,j1,i2,j2)
for i = i1,i2 do
tset(t[i],value,j1,j2)
end
end
--- write a 2D array to a file.
-- @array2d t a 2D array
-- @param f a file object (default stdout)
-- @string fmt a format string (default is just to use tostring)
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
function array2d.write (t,f,fmt,i1,j1,i2,j2)
assert_arg(1,t,'table')
f = f or stdout
local rowop
if fmt then
rowop = function(row,j) fprintf(f,fmt,row[j]) end
else
rowop = function(row,j) f:write(tostring(row[j]),' ') end
end
local function newline()
f:write '\n'
end
array2d.forall(t,rowop,newline,i1,j1,i2,j2)
end
--- perform an operation for all values in a 2D array.
-- @array2d t 2D array
-- @func row_op function to call on each value
-- @func end_row_op function to call at end of each row
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
function array2d.forall (t,row_op,end_row_op,i1,j1,i2,j2)
assert_arg(1,t,'table')
i1,j1,i2,j2 = default_range(t,i1,j1,i2,j2)
for i = i1,i2 do
local row = t[i]
for j = j1,j2 do
row_op(row,j)
end
if end_row_op then end_row_op(i) end
end
end
local min, max = math.min, math.max
---- move a block from the destination to the source.
-- @array2d dest a 2D array
-- @int di start row in dest
-- @int dj start col in dest
-- @array2d src a 2D array
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
function array2d.move (dest,di,dj,src,i1,j1,i2,j2)
assert_arg(1,dest,'table')
assert_arg(4,src,'table')
i1,j1,i2,j2 = default_range(src,i1,j1,i2,j2)
local nr,nc = array2d.size(dest)
i2, j2 = min(nr,i2), min(nc,j2)
--i1, j1 = max(1,i1), max(1,j1)
dj = dj - 1
for i = i1,i2 do
local drow, srow = dest[i+di-1], src[i]
for j = j1,j2 do
drow[j+dj] = srow[j]
end
end
end
--- iterate over all elements in a 2D array, with optional indices.
-- @array2d a 2D array
-- @tparam {int} indices with indices (default false)
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
-- @return either value or i,j,value depending on indices
function array2d.iter (a,indices,i1,j1,i2,j2)
assert_arg(1,a,'table')
local norowset = not (i2 and j2)
i1,j1,i2,j2 = default_range(a,i1,j1,i2,j2)
local n,i,j = i2-i1+1,i1-1,j1-1
local row,nr = nil,0
local onr = j2 - j1 + 1
return function()
j = j + 1
if j > nr then
j = j1
i = i + 1
if i > i2 then return nil end
row = a[i]
nr = norowset and #row or onr
end
if indices then
return i,j,row[j]
else
return row[j]
end
end
end
--- iterate over all columns.
-- @array2d a a 2D array
-- @return each column in turn
function array2d.columns (a)
assert_arg(1,a,'table')
local n = a[1][1]
local i = 0
return function()
i = i + 1
if i > n then return nil end
return column(a,i)
end
end
--- new array of specified dimensions
-- @int rows number of rows
-- @int cols number of cols
-- @param val initial value; if it's a function then use `val(i,j)`
-- @return new 2d array
function array2d.new(rows,cols,val)
local res = {}
local fun = types.is_callable(val)
for i = 1,rows do
local row = {}
if fun then
for j = 1,cols do row[j] = val(i,j) end
else
for j = 1,cols do row[j] = val end
end
res[i] = row
end
return res
end
return array2d
| agpl-3.0 |
ryangmor/bsoeted | plugins/ingroup.lua | 11 | 27638 | do
local name_log = user_print_name(msg.from)
local function check_member(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes'
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'You have been promoted as The owner.')
end
end
end
local function automodadd(msg)
local data = load_data(_config.moderation.data)
if msg.action.type == 'chat_created' then
receiver = get_receiver(msg)
chat_info(receiver, check_member,{receiver=receiver, data=data, msg = msg})
end
end
local function show_group_settingsmod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local settings = data[tostring(target)]['settings']
local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX
return text
end
local function set_descriptionmod(msg, data, target, about)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'description'
data[tostring(target)][data_cat] = about
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..about
end
local function get_description(msg, data)
local data_cat = 'description'
if not data[tostring(msg.to.id)][data_cat] then
return 'No description available.'
end
local about = data[tostring(msg.to.id)][data_cat]
local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about
return 'About '..about
end
local function lock_group_arabic(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'yes' then
return 'Arabic is already locked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'yes'
save_data(_config.moderation.data, data)
return 'Arabic has been locked'
end
end
local function unlock_group_arabic(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'no' then
return 'Arabic is already unlocked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'no'
save_data(_config.moderation.data, data)
return 'Arabic has been unlocked'
end
end
local function lock_group_namemod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(target)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
rename_chat('chat#id'..target, group_name_set, ok_cb, false)
return 'Group name has been locked'
end
end
local function unlock_group_namemod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(target)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
local function lock_group_floodmod(msg, data, target)
if not is_owner(msg) then
return "Only admins can do it for now"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Group flood is locked'
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group flood has been locked'
end
end
local function unlock_group_floodmod(msg, data, target)
if not is_owner(msg) then
return "Only admins can do it for now"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Group flood is not locked'
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Group flood has been unlocked'
end
end
local function lock_group_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
local function unlock_group_photomod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(target)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function set_rulesmod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
local function modadd(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return 'Group has been added.'
end
local function get_rules(msg, data)
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = 'Chat rules:\n'..rules
return rules
end
local function set_group_photo(msg, success, result)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
chat_set_photo (receiver, file, ok_cb, false)
data[tostring(msg.to.id)]['settings']['set_photo'] = file
save_data(_config.moderation.data, data)
data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes'
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Photo saved!', ok_cb, false)
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
local function promote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is already a moderator.')
end
data[group]['moderators'][tostring(member_id)] = member_username
save_data(_config.moderation.data, data)
return send_large_msg(receiver, '@'..member_username..' has been promoted.')
end
local function demote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if not data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is not a moderator.')
end
data[group]['moderators'][tostring(member_id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, '@'..member_username..' has been demoted.')
end
local function username_id(cb_extra, success, result)
local mod_cmd = cb_extra.mod_cmd
local receiver = cb_extra.receiver
local member = cb_extra.member
local text = 'No user @'..member..' in this group.'
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
member_username = member
member_id = v.id
if mod_cmd == 'promote' then
return promote(receiver, member_username, member_id)
elseif mod_cmd == 'demote' then
return demote(receiver, member_username, member_id)
end
end
end
send_large_msg(receiver, text)
end
local function modlist(msg)
local data = load_data(_config.moderation.data)
if not data[tostring(msg.to.id)] then
return 'Group is not added.'
end
-- determine if table is empty
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
message = message .. '- @'..v..' [' ..k.. '] \n'
end
return message
end
local function callbackres(extra, success, result)
local user = result.id
local name = result.print_name
local chat = 'chat#id'..extra.chatid
send_large_msg(chat, user..'\n'..name)
return user
end
local function help()
local help_text = tostring(_config.help_text)
return help_text
end
local function cleanmember(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user(v.id, result.id)
end
end
local function run(msg, matches)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
local group = msg.to.id
if msg.media then
if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then
load_photo(msg.id, set_group_photo, msg)
end
end
if matches[1] == 'add' then
print("group "..msg.to.print_name.."("..msg.to.id..") added")
return modadd(msg)
end
if matches[1] == 'chat_created' and msg.from.id == 0 then
return automodadd(msg)
end
if msg.to.id and data[tostring(msg.to.id)] then
local settings = data[tostring(msg.to.id)]['settings']
if matches[1] == 'chat_add_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_member_lock = settings.lock_member
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then
chat_del_user(chat, user, ok_cb, true)
elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then
return nil
elseif group_member_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_add_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local receiver = 'user#id'..msg.action.user.id
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return false
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = 'Welcome to "' .. string.gsub(msg.to.print_name, '_', ' ') ..'" this group has rules that you should follow:\n'..rules
savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..msg.action.user.id)
send_large_msg(receiver, rules)
end
if matches[1] == 'chat_del_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user)
if msg.from.id ~= 0 and not is_owner(msg) then
chat_add_user(chat, user, ok_cb, true)
end
end
if matches[1] == 'chat_delete_photo' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_rename' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_name_set = settings.set_name
local group_name_lock = settings.lock_name
local to_rename = 'chat#id'..msg.to.id
if group_name_lock == 'yes' then
if group_name_set ~= tostring(msg.to.print_name) then
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:incr(namehash)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
local nameprotectionredis = redis:get(namehash)
if nameprotectionredis then
if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:set(namehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ")
rename_chat(to_rename, group_name_set, ok_cb, false)
end
elseif group_name_lock == 'no' then
return nil
end
end
if matches[1] == 'setname' and is_momod(msg) then
local new_name = string.gsub(matches[2], '_', ' ')
data[tostring(msg.to.id)]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local to_rename = 'chat#id'..msg.to.id
rename_chat(to_rename, group_name_set, ok_cb, false)
savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]")
end
if matches[1] == 'setphoto' and is_momod(msg) then
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
return 'Please send me new group photo now'
end
if matches[1] == 'promote' and matches[2] then
if not is_owner(msg) then
return "Only owner can promote"
end
local member = string.gsub(matches[2], "@", "")
local mod_cmd = 'promote'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member)
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
if matches[1] == 'demote' and matches[2] then
if not is_owner(msg) then
return "Only owner can demote"
end
if string.gsub(matches[2], "@", "") == msg.from.username then
return "You can't demote yourself"
end
local member = string.gsub(matches[2], "@", "")
local mod_cmd = 'demote'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member)
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
if matches[1] == 'modlist' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist")
return modlist(msg)
end
if matches[1] == 'about' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description")
return get_description(msg, data)
end
if matches[1] == 'rules' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules")
return get_rules(msg, data)
end
if matches[1] == 'set' then
if matches[2] == 'rules' then
rules = matches[3]
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]")
return set_rulesmod(msg, data, target)
end
if matches[2] == 'about' then
local data = load_data(_config.moderation.data)
local target = msg.to.id
local about = matches[3]
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]")
return set_descriptionmod(msg, data, target, about)
end
end
if matches[1] == 'lock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ")
return lock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ")
return lock_group_membermod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ")
return lock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ")
return lock_group_arabic(msg, data, target)
end
end
if matches[1] == 'unlock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ")
return unlock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ")
return unlock_group_membermod(msg, data, target)
end
if matches[2] == 'photo' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ")
return unlock_group_photomod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ")
return unlock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ")
return unlock_group_arabic(msg, data, target)
end
end
if matches[1] == 'settings' then
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ")
return show_group_settingsmod(msg, data, target)
end
if matches[1] == 'newlink' then
if not is_momod(msg) then
return "For moderators only!"
end
local function callback (extra , success, result)
local receiver = 'chat#'..msg.to.id
send_large_msg(receiver, "Created a new new link")
data[tostring(msg.to.id)]['settings']['set_link'] = result
save_data(_config.moderation.data, data)
end
local receiver = 'chat#'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ")
return export_chat_link(receiver, callback, true)
end
if matches[1] == 'link' then
if not is_momod(msg) then
return "For moderators only!"
end
local group_link = data[tostring(msg.to.id)]['settings']['set_link']
if not group_link then
return "Create a link using /newlink first !"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]")
return "Group link:\n"..group_link
end
if matches[1] == 'setowner' then
if not is_owner(msg) then
return "For owner only!"
end
data[tostring(msg.to.id)]['set_owner'] = matches[2]
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner")
local text = matches[2].." added as owner"
return text
end
if matches[1] == 'owner' then
local group_owner = data[tostring(msg.to.id)]['set_owner']
if not group_owner then
return "no owner,ask admins in support groups to set owner for your group"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner")
return "Group owner is ["..group_owner..']'
end
if matches[1] == 'setgpowner' then
local receiver = "chat#id"..matches[2]
if not is_admin(msg) then
return "For admins only!"
end
data[tostring(matches[2])]['set_owner'] = matches[3]
save_data(_config.moderation.data, data)
local text = matches[3].." added as owner"
send_large_msg(receiver, text)
return
end
if matches[1] == 'setflood' then
if not is_momod(msg) then
return "For moderators only!"
end
if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then
return "Wrong number,range is [5-20]"
end
local flood_max = matches[2]
data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]")
return 'Group flood has been set to '..matches[2]
end
if matches[1] == 'clean' then
if not is_owner(msg) then
return "Only owner can clean"
end
if matches[2] == 'member' then
if not is_owner(msg) then
return "Only admins can clean members"
end
local receiver = get_receiver(msg)
chat_info(receiver, cleanmember, {receiver=receiver})
end
if matches[2] == 'modlist' then
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil
save_data(_config.moderation.data, data)
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist")
end
if matches[2] == 'rules' then
local data_cat = 'rules'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules")
end
if matches[2] == 'about' then
local data_cat = 'description'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about")
end
end
if matches[1] == 'help' then
if not is_momod(msg) then
return
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help")
return help()
end
if matches[1] == 'res' and is_momod(msg) then
local cbres_extra = {
chatid = msg.to.id
}
local username = matches[2]
local username = username:gsub("@","")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username)
return res_user(username, callbackres, cbres_extra)
end
end
end
return {
patterns = {
"^[!/](add)$",
"^[!/](rules)$",
"^[!/](about)$",
"^[!/](setname) (.*)$",
"^[!/](setphoto)$",
"^[!/](promote) (.*)$",
"^[!/](help)$",
"^[!/](clean) (.*)$",
"^[!/](demote) (.*)$",
"^[!/](set) ([^%s]+) (.*)$",
"^[!/](lock) (.*)$",
"^[!/](setowner) (%d+)$",
"^[!/](owner)$",
"^[!/](res) (.*)$",
"^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id)
"^[!/](unlock) (.*)$",
"^[!/](setflood) (%d+)$",
"^[!/](settings)$",
"^[!/](modlist)$",
"^[!/](newlink)$",
"^[!/](link)$",
"%[(photo)%]",
"^!!tgservice (.+)$",
},
run = run
}
end
| gpl-2.0 |
movb/Algorithm-Implementations | Rabin_Karp/Lua/Yonaba/rabin_karp_test.lua | 26 | 1214 | -- Tests for rabin_karp.lua
local rabin_karp = require 'rabin_karp'
local total, pass = 0, 0
local function dec(str, len)
return #str < len
and str .. (('.'):rep(len-#str))
or str:sub(1,len)
end
local function run(message, f)
total = total + 1
local ok, err = pcall(f)
if ok then pass = pass + 1 end
local status = ok and 'PASSED' or 'FAILED'
print(('%02d. %68s: %s'):format(total, dec(message,68), status))
end
local function same(t, b)
if #t ~= #b then return false end
for k,v in ipairs(t) do
if b[k] ~= v then return false end
end
return true
end
run('Testing Rabin_Karp', function()
assert(same(rabin_karp('abcde', 'abcabcdabcde'),{8}))
assert(same(rabin_karp('t', 'test'),{1,4}))
assert(same(rabin_karp('lua', 'lua lua lua lu lua'), {1,5,9,16}))
end)
run('Can also take an optional prime number for hashing Rabin_Karp', function()
assert(same(rabin_karp('abcde', 'abcabcdabcde',23),{8}))
assert(same(rabin_karp('t', 'test',13),{1,4}))
assert(same(rabin_karp('lua', 'lua lua lua lu lua',19), {1,5,9,16}))
end)
print(('-'):rep(80))
print(('Total : %02d: Pass: %02d - Failed : %02d - Success: %.2f %%')
:format(total, pass, total-pass, (pass*100/total)))
| mit |
magnum357i/Magnum-s-Aegisub-Scripts | automation/autoload/mag.create_lines.lua | 1 | 9865 | function lang_switch_keys(lang)
local in_lang = {}
local langs =
{
[1] = {lang_key = "tr", lang_name = "Türkçe", script_name = "Satır Oluştur", sub_menu = "Satır/Oluştur"},
[2] = {lang_key = "en", lang_name = "English", script_name = "Create Lines", sub_menu = "Lines/Create"}
}
local lang_list = {}
local script_name_list = {}
local sub_menu_list = {}
for i = 1, #langs do
lang_list[langs[i].lang_key] = langs[i].lang_name
script_name_list[langs[i].lang_key] = langs[i].script_name
sub_menu_list[langs[i].lang_key] = langs[i].sub_menu
end
if lang == langs[1].lang_key then
in_lang["module_incompatible"] = "Mag modülünün kurulu sürümü bu lua dosyası ile uyumsuz!\n\nModül dosyasının en az \"%s\" sürümü veya daha üstü gerekiyor.\n\n\nŞimdi indirme sayfasına gitmek ister misiniz?"
in_lang["module_not_found"] = "Mag modülü bulunamadı!\n\nBu lua dosyasını kullanmak için Mag modülünü indirip Aegisub programı kapalıyken\n\"Aegisub/automation/include/\" dizinine taşımanız gerekiyor.\n\n\nŞimdi indirme sayfasına gitmek ister misiniz?"
in_lang["module_yes"] = "Git"
in_lang["module_no"] = "Daha Sonra"
in_lang["sub_menu"] = langs[1].sub_menu
in_lang["s_name"] = langs[1].script_name
in_lang["s_desc"] = "Satır oluşturmaya yardım eder."
in_lang["tabKey1"] = "Gömülü Yazı"
in_lang["tabKey2"] = "Şarkı"
in_lang["key1"] = "Başlangıç süresi ({%s}), bitiş süresinden ({%s}) büyük."
in_lang["guiLabelKey1"] = "Başlangıç zamanı:"
in_lang["guiLabelKey2"] = "Bitiş zamanı:"
in_lang["guiLabelKey3"] = "Bir metin girin:"
in_lang["guiLabelKey4"] = "Satır başlangıç zamanı:"
in_lang["guiLabelKey5"] = "Satır süresi:"
in_lang["buttonKey1"] = "Satır Oluştur"
in_lang["buttonKey2"] = "Kapat"
in_lang["buttonKey3"] = "Panoyu Yapıştır"
elseif lang == langs[2].lang_key then
in_lang["module_incompatible"] = "The installed version of the Mag module is incompatible with this lua file!\n\nAt least \"%s\" version or higher of the module file is required.\n\n\nWould you like to go to the download page now?"
in_lang["module_not_found"] = "The module named Mag could not be found!\n\nTo use this file, you need to download the module named mag\nand move it to \"Aegisub/automation/include/\" directory when Aegisub is off.\n\n\nDo you want to go to download page now?"
in_lang["module_yes"] = "Go"
in_lang["module_no"] = "Later"
in_lang["sub_menu"] = langs[2].sub_menu
in_lang["s_name"] = langs[2].script_name
in_lang["s_desc"] = "Helps to create a line."
in_lang["tabKey1"] = "Hardsub"
in_lang["tabKey2"] = "Karaoke"
in_lang["key1"] = "Start time ({%s}) is bigger than end time ({%s})."
in_lang["guiLabelKey1"] = "Start time:"
in_lang["guiLabelKey2"] = "End time:"
in_lang["guiLabelKey3"] = "Type a text:"
in_lang["guiLabelKey4"] = "Line start time:"
in_lang["guiLabelKey5"] = "Line duration:"
in_lang["buttonKey1"] = "Create Line"
in_lang["buttonKey2"] = "Close"
in_lang["buttonKey3"] = "Paste Clipboard"
end
return in_lang, lang_list, script_name_list, sub_menu_list
end
c_lang_switch = "en"
c_lang,
c_lang_list,
c_script_name_list,
c_sub_name_list = lang_switch_keys(c_lang_switch)
script_name = c_lang.s_name
script_description = c_lang.s_desc
script_version = "1.3"
script_author = "Magnum357"
script_mag_version = "1.1.5.0"
script_file_name = "mag.create_lines"
script_file_ext = ".lua"
include_unicode = true
include_clipboard = true
include_karaskel = true
mag_import, mag = pcall(require, "mag")
if mag_import then
mag.lang = c_lang_switch
c_lock_gui = false
c_buttons1 = {c_lang.buttonKey1, c_lang.buttonKey2}
c_buttons2 = {c_lang.buttonKey1, c_lang.buttonKey3, c_lang.buttonKey2}
c_hardsub_start_time = 0
c_hardsub_end_time = 0
c = {}
c.kdur = "30000"
gui = {
main1 = {
{class = "label", x = 0, y = 0, width = 1, height = 1, label = c_lang.guiLabelKey1},
{class = "label", x = 0, y = 1, width = 1, height = 1, label = c_lang.guiLabelKey2},
label1 = {class = "label", x = 1, y = 0, width = 10, height = 1},
label2 = {class = "label", x = 1, y = 1, width = 10, height = 1},
{class = "label", x = 0, y = 2, width = 1, height = 1, label = c_lang.guiLabelKey3},
text = {class = "edit", name = "u_text", x = 1, y = 2, width = 10, height = 1},
},
main2 = {
label1 = {class = "label", x = 0, y = 0, width = 1, height = 1, label = c_lang.guiLabelKey4},
label2 = {class = "label", x = 1, y = 0, width = 1, height = 1},
{class = "label", x = 0, y = 1, width = 1, height = 1, label = c_lang.guiLabelKey5},
duration = {class = "edit", name = "u_duration", x = 1, y = 1, width = 1, height = 1},
{class = "label", x = 0, y = 2, width = 1, height = 1, label = c_lang.guiLabelKey3},
text = {class = "edit", name = "u_text", x = 1, y = 2, width = 1, height = 1},
}
}
end
function hardsub(subs,sel,act)
if not mag.is.video() then
mag.show.log(1, mag.window.lang.message("is_video"))
else
local current_time = mag.convert.ms_from_frame(aegisub.project_properties().video_position)
if current_time < 0 then current_time = 1 end
if c_hardsub_start_time == 0 and c_hardsub_end_time == 0 then
c_hardsub_start_time = current_time
elseif c_hardsub_start_time > 0 and c_hardsub_end_time == 0 then
c_hardsub_end_time = current_time
local jump
if c_hardsub_start_time > c_hardsub_end_time then
mag.show.log(1, mag.string.format(c_lang.key1, mag.convert.ms_to_time(c_hardsub_start_time), mag.convert.ms_to_time(c_hardsub_end_time)))
else
local ok, config
gui.main1.label1.label = mag.convert.ms_to_time(c_hardsub_start_time)
gui.main1.label2.label = mag.convert.ms_to_time(c_hardsub_end_time)
repeat
ok, config = mag.window.dialog(gui.main1, c_buttons1)
until ok == mag.convert.ascii(c_buttons1[1]) and not mag.is.empty(config.u_text) or ok == mag.convert.ascii(c_buttons1[2])
if ok == mag.convert.ascii(c_buttons1[1]) then
local l = table.copy(subs[act])
l.layer = 0
l.start_time = c_hardsub_start_time
l.end_time = c_hardsub_end_time
l.text = config.u_text
l.actor = ""
l.effect = ""
l.margin_l = 0
l.margin_r = 0
l.margin_t = 0
jump = act + 1
subs.insert(jump, l)
end
end
c_hardsub_start_time = 0
c_hardsub_end_time = 0
if jump ~= nil then return {jump} end
end
end
end
function karaoke(subs,sel,act)
if not mag.is.video() then
mag.show.log(1, mag.window.lang.message("is_video"))
else
local ok, config
local line_end_time = subs[act].end_time
gui.main2.label2.label = mag.convert.ms_to_time(line_end_time)
gui.main2.text.value = ""
repeat
if ok == mag.convert.ascii(c_buttons2[2]) then
gui.main2.text.value = mag.clip.get()
end
gui.main2.duration.value = mag.convert.ms_to_time(c.kdur)
ok, config = mag.window.dialog(gui.main2, c_buttons2)
c.kdur = mag.convert.time_to_ms(config.u_duration)
until ok == mag.convert.ascii(c_buttons2[1]) and not mag.is.empty(config.u_text) or ok == mag.convert.ascii(c_buttons2[3])
if ok == mag.convert.ascii(c_buttons1[1]) then
local l = table.copy(subs[act])
l.layer = 0
l.start_time = line_end_time
l.end_time = line_end_time + c.kdur
l.text = config.u_text
l.actor = ""
l.effect = ""
l.margin_l = 0
l.margin_r = 0
l.margin_t = 0
subs.insert(act + 1, l)
return {act + 1}
end
end
end
function check_macro1(subs,sel,act)
if c_lock_gui then
mag.show.log(1, mag.window.lang.message("restart_aegisub"))
else
local fe, fee = pcall(hardsub, subs, sel, act)
mag.window.funce(fe, fee)
mag.window.undo_point()
return fee
end
end
function check_macro2(subs, sel, act)
if c_lock_gui then
mag.show.log(1, mag.window.lang.message("restart_aegisub"))
else
mag.config.get(c)
local fe, fee = pcall(karaoke, subs, sel, act)
mag.window.funce(fe, fee)
mag.window.undo_point()
mag.config.set(c)
return fee
end
end
function mag_redirect_gui()
local mag_module_link = "https://github.com/magnum357i/Magnum-s-Aegisub-Scripts"
local k = aegisub.dialog.display({{class = "label", label = mag_gui_message}}, {c_lang.module_yes, c_lang.module_no})
if k == c_lang.module_yes then os.execute("start "..mag_module_link) end
end
if mag_import then
if mag_module_version:gsub("%.", "") < script_mag_version:gsub("%.", "") then
mag_gui_message = string.format(c_lang.module_incompatible, script_mag_version)
aegisub.register_macro(script_name, script_desription, mag_redirect_gui)
else
mag.window.register(c_sub_name_list[c_lang_switch].."/"..c_lang.tabKey1, check_macro1)
mag.window.register(c_sub_name_list[c_lang_switch].."/"..c_lang.tabKey2, check_macro2)
mag.window.lang.register(c_sub_name_list[c_lang_switch])
end
else
mag_gui_message = c_lang.module_not_found
aegisub.register_macro(script_name, script_desription, mag_redirect_gui)
end | mit |
projexsys/hua-client-demos | ios/cortex/theme_ios.lua | 2 | 10288 | -----------------------------------------------------------------------------------------
--
-- theme_ios.lua
--
-----------------------------------------------------------------------------------------
local modname = ...
local themeTable = {}
package.loaded[modname] = themeTable
local assetDir = "widget_ios"
local imageSuffix = display.imageSuffix or ""
-----------------------------------------------------------------------------------------
--
-- button
--
-----------------------------------------------------------------------------------------
--
-- specify a "style" option to use different button styles on a per-button basis
--
-- example:
-- local button = widget.newButton{ style="blue1Small" }
--
-- NOTE: using a "style" is not required (default options will be used).
--
-----------------------------------------------------------------------------------------
themeTable.button = {
-- if no style is specified, will use default:
default = assetDir .. "/button/default.png",
over = assetDir .. "/button/over.png",
width = 278, height = 46,
font = "Helvetica-Bold",
fontSize = 20,
labelColor = { default={0}, over={255} },
emboss = true,
-- button styles
blue1Small = {
default = assetDir .. "/button/blue1Small/default.png",
over = assetDir .. "/button/blue1Small/over.png",
width = 60, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
blue1Large = {
default = assetDir .. "/button/blue1Large/default.png",
over = assetDir .. "/button/blue1Large/over.png",
width = 90, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
blue2Small = {
default = assetDir .. "/button/blue2Small/default.png",
over = assetDir .. "/button/blue2Small/over.png",
width = 60, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
blue2Large = {
default = assetDir .. "/button/blue2Large/default.png",
over = assetDir .. "/button/blue2Large/over.png",
width = 90, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
blackSmall = {
default = assetDir .. "/button/blackSmall/default.png",
over = assetDir .. "/button/blackSmall/over.png",
width = 60, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
blackLarge = {
default = assetDir .. "/button/blackLarge/default.png",
over = assetDir .. "button/blackLarge/over.png",
width = 90, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
redSmall = {
default = assetDir .. "/button/redSmall/default.png",
over = assetDir .. "/button/redSmall/over.png",
width = 60, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
redLarge = {
default = assetDir .. "/button/redLarge/default.png",
over = assetDir .. "/button/redLarge/over.png",
width = 90, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
backSmall = {
default = assetDir .. "/button/backSmall/default.png",
over = assetDir .. "/button/backSmall/over.png",
width = 60, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
backLarge = {
default = assetDir .. "/button/backLarge/default.png",
over = assetDir .. "/button/backLarge/over.png",
width = 90, height = 30,
font = "HelveticaNeue-Bold",
fontSize = 12,
labelColor = { default={255}, over={255} },
emboss = true,
},
sheetGreen = {
default = assetDir .. "/button/sheetGreen/default.png",
over = assetDir .. "button/sheetGreen/over.png",
width = 278, height = 46,
font = "HelveticaNeue-Bold",
fontSize = 20,
labelColor = { default={255}, over={255} },
emboss = true,
},
sheetRed = {
default = assetDir .. "/button/sheetRed/default.png",
over = assetDir .. "/button/sheetRed/over.png",
width = 278, height = 46,
font = "HelveticaNeue-Bold",
fontSize = 20,
labelColor = { default={255}, over={255} },
emboss = true,
},
sheetBlack = {
default = assetDir .. "/button/sheetBlack/default.png",
over = assetDir .. "/button/sheetBlack/over.png",
width = 278, height = 46,
font = "HelveticaNeue-Bold",
fontSize = 20,
labelColor = { default={255}, over={255} },
emboss = true,
},
sheetYellow = {
default = assetDir .. "/button/sheetYellow/default.png",
over = assetDir .. "/button/sheetYellow/over.png",
width = 278, height = 46,
font = "HelveticaNeue-Bold",
fontSize = 20,
labelColor = { default={255}, over={255} },
emboss = true,
}
}
-----------------------------------------------------------------------------------------
--
-- slider
--
-----------------------------------------------------------------------------------------
themeTable.slider = {
-- default style
width = 220, height = 10,
background = assetDir .. "/slider/sliderBg.png",
fillImage = assetDir .. "/slider/sliderFill.png",
fillWidth = 2, leftWidth = 16,
handle = assetDir .. "/slider/handle.png",
handleWidth = 32, handleHeight = 32,
-- slider styles
small120 = {
width = 120, 10,
background = assetDir .. "/slider/small120/sliderBg.png",
fillImage = assetDir .. "/slider/sliderFill.png",
fillWidth = 2, leftWidth = 16,
handle = assetDir .. "/slider/handle.png",
handleWidth = 32, handleHeight = 32
}
}
-----------------------------------------------------------------------------------------
--
-- pickerWheel
--
-----------------------------------------------------------------------------------------
themeTable.pickerWheel = {
width = 296, height = 222,
maskFile=assetDir .. "/pickerWheel/wheelmask.png",
overlayImage=assetDir .. "/pickerWheel/overlay.png",
overlayWidth=320, overlayHeight=222,
bgImage=assetDir .. "/pickerWheel/bg.png",
bgImageWidth=1, bgImageHeight=222,
separator=assetDir .. "/pickerWheel/separator.png",
separatorWidth=8, separatorHeight=1,
font = "HelveticaNeue-Bold",
fontSize = 22
}
-----------------------------------------------------------------------------------------
--
-- spinner
--
-----------------------------------------------------------------------------------------
themeTable.spinner =
{
sheet = assetDir .. "/assets.png",
data = assetDir .. ".assets",
startFrame = "spinner_spinner",
width = 40,
height = 40,
incrementEvery = 50,
deltaAngle = 30,
}
-----------------------------------------------------------------------------------------
--
-- switch
--
-----------------------------------------------------------------------------------------
themeTable.switch =
{
-- Default (on/off switch)
sheet = assetDir .. "/assets.png",
data = assetDir .. ".assets",
backgroundFrame = "switch_background",
backgroundWidth = 165,
backgroundHeight = 31,
overlayFrame = "switch_overlay",
overlayWidth = 83,
overlayHeight = 31,
handleDefaultFrame = "switch_handle",
handleOverFrame = "switch_handleOver",
mask = assetDir .. "/masks/switch/onOffMask.png",
radio =
{
sheet = assetDir .. "/assets.png",
data = assetDir .. ".assets",
width = 33,
height = 34,
frameOff = "switch_radioButtonDefault",
frameOn = "switch_radioButtonSelected",
},
checkbox =
{
sheet = assetDir .. "/assets.png",
data = assetDir .. ".assets",
width = 33,
height = 33,
frameOff = "switch_checkboxDefault",
frameOn = "switch_checkboxSelected",
},
}
-----------------------------------------------------------------------------------------
--
-- stepper
--
-----------------------------------------------------------------------------------------
themeTable.stepper =
{
sheet = assetDir .. "/assets.png",
data = assetDir .. ".assets",
defaultFrame = "stepper_nonActive",
noMinusFrame = "stepper_noMinus",
noPlusFrame = "stepper_noPlus",
minusActiveFrame = "stepper_minusActive",
plusActiveFrame = "stepper_plusActive",
width = 102,
height = 38,
}
-----------------------------------------------------------------------------------------
--
-- progressView
--
-----------------------------------------------------------------------------------------
themeTable.progressView =
{
sheet = assetDir .. "/assets.png",
data = assetDir .. ".assets",
fillXOffset = 2,
fillYOffset = 0,
fillOuterFrame = "progressView_outerFrame",
fillOuterWidth = 182,
fillOuterHeight = 14,
fillInnerLeftFrame = "progressView_leftFill",
fillInnerLeftWidth = 12,
fillInnerLeftHeight = 10,
fillInnerMiddleFrame = "progressView_middleFill",
fillInnerMiddleWidth = 35,
fillInnerMiddleHeight = 10,
fillInnerRightFrame = "progressView_rightFill",
fillInnerRightWidth = 12,
fillInnerRightHeight = 10,
}
-----------------------------------------------------------------------------------------
--
-- segmentedControl
--
-----------------------------------------------------------------------------------------
themeTable.segmentedControl =
{
sheet = assetDir .. "/assets.png",
data = assetDir .. ".assets",
width = 12,
height = 29,
leftSegmentFrame = "segmentedControl_left",
leftSegmentSelectedFrame = "segmentedControl_leftOn",
rightSegmentFrame = "segmentedControl_right",
rightSegmentSelectedFrame = "segmentedControl_rightOn",
middleSegmentFrame = "segmentedControl_middle",
middleSegmentSelectedFrame = "segmentedControl_middleOn",
dividerFrame = "segmentedControl_divider",
}
-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------
--
-- searchField
--
-----------------------------------------------------------------------------------------
themeTable.searchField =
{
sheet = assetDir .. "/assets.png",
data = assetDir .. ".assets",
defaultFrame = "searchField_bar",
cancelFrame = "searchField_remove",
defaultFrameWidth = 207,
defaultFrameHeight = 33,
cancelFrameWidth = 19,
cancelFrameHeight = 19,
}
return themeTable
| mit |
EvPowerTeam/EV_OP | feeds/luci/applications/luci-statistics/luasrc/model/cbi/luci_statistics/collectd.lua | 69 | 2332 | --[[
Luci configuration model for statistics - general collectd configuration
(c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.sys")
m = Map("luci_statistics",
translate("Collectd Settings"),
translate(
"Collectd is a small daemon for collecting data from " ..
"various sources through different plugins. On this page " ..
"you can change general settings for the collectd daemon."
))
-- general config section
s = m:section( NamedSection, "collectd", "luci_statistics" )
-- general.hostname (Hostname)
hostname = s:option( Value, "Hostname", translate("Hostname") )
hostname.default = luci.sys.hostname()
hostname.optional = true
-- general.basedir (BaseDir)
basedir = s:option( Value, "BaseDir", translate("Base Directory") )
basedir.default = "/var/run/collectd"
-- general.include (Include)
include = s:option( Value, "Include", translate("Directory for sub-configurations") )
include.default = "/etc/collectd/conf.d/*.conf"
-- general.plugindir (PluginDir)
plugindir = s:option( Value, "PluginDir", translate("Directory for collectd plugins") )
plugindir.default = "/usr/lib/collectd/"
-- general.pidfile (PIDFile)
pidfile = s:option( Value, "PIDFile", translate("Used PID file") )
pidfile.default = "/var/run/collectd.pid"
-- general.typesdb (TypesDB)
typesdb = s:option( Value, "TypesDB", translate("Datasets definition file") )
typesdb.default = "/etc/collectd/types.db"
-- general.interval (Interval)
interval = s:option( Value, "Interval", translate("Data collection interval"), translate("Seconds") )
interval.default = 60
interval.isnumber = true
-- general.readthreads (ReadThreads)
readthreads = s:option( Value, "ReadThreads", translate("Number of threads for data collection") )
readthreads.default = 5
readthreads.isnumber = true
-- general.fqdnlookup (FQDNLookup)
fqdnlookup = s:option( Flag, "FQDNLookup", translate("Try to lookup fully qualified hostname") )
fqdnlookup.enabled = "true"
fqdnlookup.disabled = "false"
fqdnlookup.default = "false"
fqdnlookup.optional = true
fqdnlookup:depends( "Hostname", "" )
return m
| gpl-2.0 |
erfan1292/sezar3 | bot/utils.lua | 36 | 16426 | URL = require "socket.url"
http = require "socket.http"
https = require "ssl.https"
ltn12 = require "ltn12"
serpent = require "serpent"
feedparser = require "feedparser"
json = (loadfile "./libs/JSON.lua")()
mimetype = (loadfile "./libs/mimetype.lua")()
redis = (loadfile "./libs/redis.lua")()
http.TIMEOUT = 10
function get_receiver(msg)
if msg.to.type == 'user' then
return 'user#id'..msg.from.id
end
if msg.to.type == 'chat' then
return 'chat#id'..msg.to.id
end
if msg.to.type == 'encr_chat' then
return msg.to.print_name
end
if msg.to.type == 'channel' then
return 'channel#id'..msg.to.id
end
end
function is_chat_msg( msg )
if msg.to.type == 'chat' then
return true
end
return false
end
function string.random(length)
local str = "";
for i = 1, length do
math.random(97, 122)
str = str..string.char(math.random(97, 122));
end
return str;
end
function string:split(sep)
local sep, fields = sep or ":", {}
local pattern = string.format("([^%s]+)", sep)
self:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
-- DEPRECATED
function string.trim(s)
print("string.trim(s) is DEPRECATED use string:trim() instead")
return s:gsub("^%s*(.-)%s*$", "%1")
end
-- Removes spaces
function string:trim()
return self:gsub("^%s*(.-)%s*$", "%1")
end
function get_http_file_name(url, headers)
-- Eg: foo.var
local file_name = url:match("[^%w]+([%.%w]+)$")
-- Any delimited alphanumeric on the url
file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$")
-- Random name, hope content-type works
file_name = file_name or str:random(5)
local content_type = headers["content-type"]
local extension = nil
if content_type then
extension = mimetype.get_mime_extension(content_type)
end
if extension then
file_name = file_name.."."..extension
end
local disposition = headers["content-disposition"]
if disposition then
-- attachment; filename=CodeCogsEqn.png
file_name = disposition:match('filename=([^;]+)') or file_name
end
return file_name
end
-- Saves file to /tmp/. If file_name isn't provided,
-- will get the text after the last "/" for filename
-- and content-type for extension
function download_to_file(url, file_name)
print("url to download: "..url)
local respbody = {}
local options = {
url = url,
sink = ltn12.sink.table(respbody),
redirect = true
}
-- nil, code, headers, status
local response = nil
if url:starts('https') then
options.redirect = false
response = {https.request(options)}
else
response = {http.request(options)}
end
local code = response[2]
local headers = response[3]
local status = response[4]
if code ~= 200 then return nil end
file_name = file_name or get_http_file_name(url, headers)
local file_path = "/tmp/"..file_name
print("Saved to: "..file_path)
file = io.open(file_path, "w+")
file:write(table.concat(respbody))
file:close()
return file_path
end
function vardump(value)
print(serpent.block(value, {comment=false}))
end
-- taken from http://stackoverflow.com/a/11130774/3163199
function scandir(directory)
local i, t, popen = 0, {}, io.popen
for filename in popen('ls -a "'..directory..'"'):lines() do
i = i + 1
t[i] = filename
end
return t
end
-- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen
function run_command(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
cmd:close()
return result
end
-- User has privileges
function is_sudo(msg)
local var = false
-- Check users id in config
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
-- Returns the name of the sender
function get_name(msg)
local name = msg.from.first_name
if name == nil then
name = msg.from.id
end
return name
end
-- Returns at table of lua files inside plugins
function plugins_names( )
local files = {}
for k, v in pairs(scandir("plugins")) do
-- Ends with .lua
if (v:match(".lua$")) then
table.insert(files, v)
end
end
return files
end
-- Function name explains what it does.
function file_exists(name)
local f = io.open(name,"r")
if f ~= nil then
io.close(f)
return true
else
return false
end
end
-- Save into file the data serialized for lua.
-- Set uglify true to minify the file.
function serialize_to_file(data, file, uglify)
file = io.open(file, 'w+')
local serialized
if not uglify then
serialized = serpent.block(data, {
comment = false,
name = '_'
})
else
serialized = serpent.dump(data)
end
file:write(serialized)
file:close()
end
-- Returns true if the string is empty
function string:isempty()
return self == nil or self == ''
end
-- Returns true if the string is blank
function string:isblank()
self = self:trim()
return self:isempty()
end
-- DEPRECATED!!!!!
function string.starts(String, Start)
print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead")
return Start == string.sub(String,1,string.len(Start))
end
-- Returns true if String starts with Start
function string:starts(text)
return text == string.sub(self,1,string.len(text))
end
-- Send image to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_photo(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function,
cb_extra = cb_extra
}
-- Call to remove with optional callback
send_photo(receiver, file_path, cb_function, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_photo_from_url(receiver, url, cb_function, cb_extra)
-- If callback not provided
cb_function = cb_function or ok_cb
cb_extra = cb_extra or false
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, cb_function, cb_extra)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, cb_function, cb_extra)
end
end
-- Same as send_photo_from_url but as callback function
function send_photo_from_url_callback(cb_extra, success, result)
local receiver = cb_extra.receiver
local url = cb_extra.url
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, ok_cb, false)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, ok_cb, false)
end
end
-- Send multiple images asynchronous.
-- param urls must be a table.
function send_photos_from_url(receiver, urls)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = nil
}
send_photos_from_url_callback(cb_extra)
end
-- Use send_photos_from_url.
-- This function might be difficult to understand.
function send_photos_from_url_callback(cb_extra, success, result)
-- cb_extra is a table containing receiver, urls and remove_path
local receiver = cb_extra.receiver
local urls = cb_extra.urls
local remove_path = cb_extra.remove_path
-- The previously image to remove
if remove_path ~= nil then
os.remove(remove_path)
print("Deleted: "..remove_path)
end
-- Nil or empty, exit case (no more urls)
if urls == nil or #urls == 0 then
return false
end
-- Take the head and remove from urls table
local head = table.remove(urls, 1)
local file_path = download_to_file(head, false)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = file_path
}
-- Send first and postpone the others as callback
send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra)
end
-- Callback to remove a file
function rmtmp_cb(cb_extra, success, result)
local file_path = cb_extra.file_path
local cb_function = cb_extra.cb_function or ok_cb
local cb_extra = cb_extra.cb_extra
if file_path ~= nil then
os.remove(file_path)
print("Deleted: "..file_path)
end
-- Finally call the callback
cb_function(cb_extra, success, result)
end
-- Send document to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_document(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function or ok_cb,
cb_extra = cb_extra or false
}
-- Call to remove with optional callback
send_document(receiver, file_path, rmtmp_cb, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_document_from_url(receiver, url, cb_function, cb_extra)
local file_path = download_to_file(url, false)
print("File path: "..file_path)
_send_document(receiver, file_path, cb_function, cb_extra)
end
-- Parameters in ?a=1&b=2 style
function format_http_params(params, is_get)
local str = ''
-- If is get add ? to the beginning
if is_get then str = '?' end
local first = true -- Frist param
for k,v in pairs (params) do
if v then -- nil value
if first then
first = false
str = str..k.. "="..v
else
str = str.."&"..k.. "="..v
end
end
end
return str
end
-- Check if user can use the plugin and warns user
-- Returns true if user was warned and false if not warned (is allowed)
function warns_user_not_allowed(plugin, msg)
if not user_allowed(plugin, msg) then
local text = 'This plugin requires privileged user'
local receiver = get_receiver(msg)
send_msg(receiver, text, ok_cb, false)
return true
else
return false
end
end
-- Check if user can use the plugin
function user_allowed(plugin, msg)
if plugin.privileged and not is_sudo(msg) then
return false
end
return true
end
function send_order_msg(destination, msgs)
local cb_extra = {
destination = destination,
msgs = msgs
}
send_order_msg_callback(cb_extra, true)
end
function send_order_msg_callback(cb_extra, success, result)
local destination = cb_extra.destination
local msgs = cb_extra.msgs
local file_path = cb_extra.file_path
if file_path ~= nil then
os.remove(file_path)
print("Deleted: " .. file_path)
end
if type(msgs) == 'string' then
send_large_msg(destination, msgs)
elseif type(msgs) ~= 'table' then
return
end
if #msgs < 1 then
return
end
local msg = table.remove(msgs, 1)
local new_cb_extra = {
destination = destination,
msgs = msgs
}
if type(msg) == 'string' then
send_msg(destination, msg, send_order_msg_callback, new_cb_extra)
elseif type(msg) == 'table' then
local typ = msg[1]
local nmsg = msg[2]
new_cb_extra.file_path = nmsg
if typ == 'document' then
send_document(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'image' or typ == 'photo' then
send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'audio' then
send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'video' then
send_video(destination, nmsg, send_order_msg_callback, new_cb_extra)
else
send_file(destination, nmsg, send_order_msg_callback, new_cb_extra)
end
end
end
-- Same as send_large_msg_callback but friendly params
function send_large_msg(destination, text)
local cb_extra = {
destination = destination,
text = text
}
send_large_msg_callback(cb_extra, true)
end
-- If text is longer than 4096 chars, send multiple msg.
-- https://core.telegram.org/method/messages.sendMessage
function send_large_msg_callback(cb_extra, success, result)
local text_max = 4096
local destination = cb_extra.destination
local text = cb_extra.text
local text_len = string.len(text)
local num_msg = math.ceil(text_len / text_max)
if num_msg <= 1 then
send_msg(destination, text, ok_cb, false)
else
local my_text = string.sub(text, 1, 4096)
local rest = string.sub(text, 4096, text_len)
local cb_extra = {
destination = destination,
text = rest
}
send_msg(destination, my_text, send_large_msg_callback, cb_extra)
end
end
-- Returns a table with matches or nil
function match_pattern(pattern, text, lower_case)
if text then
local matches = {}
if lower_case then
matches = { string.match(text:lower(), pattern) }
else
matches = { string.match(text, pattern) }
end
if next(matches) then
return matches
end
end
-- nil
end
-- Function to read data from files
function load_from_file(file, default_data)
local f = io.open(file, "r+")
-- If file doesn't exists
if f == nil then
-- Create a new empty table
default_data = default_data or {}
serialize_to_file(default_data, file)
print ('Created file', file)
else
print ('Data loaded from file', file)
f:close()
end
return loadfile (file)()
end
-- See http://stackoverflow.com/a/14899740
function unescape_html(str)
local map = {
["lt"] = "<",
["gt"] = ">",
["amp"] = "&",
["quot"] = '"',
["apos"] = "'"
}
new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s)
var = map[s] or n == "#" and string.char(s)
var = var or n == "#x" and string.char(tonumber(s,16))
var = var or orig
return var
end)
return new
end
-- Workarrond to format the message as previously was received
function backward_msg_format (msg)
for k,name in ipairs({'from', 'to'}) do
local longid = msg[name].id
msg[name].id = msg[name].peer_id
msg[name].peer_id = longid
msg[name].type = msg[name].peer_type
end
if msg.action and (msg.action.user or msg.action.link_issuer) then
local user = msg.action.user or msg.action.link_issuer
local longid = user.id
user.id = user.peer_id
user.peer_id = longid
user.type = user.peer_type
end
return msg
end
function is_admin(user_id)
for v,user in pairs(_config.admin_users) do
print(user[1])
if user[1] == user_id then
return true
end
end
return false
end
function is_id(name_id)
local var = tonumber(name_id)
if var then
return true
else
return false
end
end
function lang_text(chat_id, keyword)
local hash = 'langset:'..chat_id
local lang = redis:get(hash)
if not lang then
redis:set(hash,'en')
lang = redis:get(hash)
end
local hashtext = 'lang:'..lang..':'..keyword
if redis:get(hashtext) then
return redis:get(hashtext)
else
return 'Please, install your selected "'..lang..'" language by #install [archive_name(english_lang, spanish_lang...)]. First, active your language package like a normal plugin by it\'s name. For example, #plugins enable english_lang. Or set another one by typing #lang [language(en, es...)].'
end
end
function set_text(lang, keyword, text)
local hash = 'lang:'..lang..':'..keyword
redis:set(hash, text)
end
function is_mod(chat_id, user_id)
local hash = 'mod:'..chat_id..':'..user_id
if redis:get(hash) then
return true
else
return false
end
end
function send_report(msg)
local text = '👤 '..lang_text(msg.to.id, 'reportUser')..': '..msg.from.username..' ('..msg.from.id..')\n‼ '..lang_text(msg.to.id, 'reportReason')..': Link\n💬 '..lang_text(msg.to.id, 'reportGroup')..': "'..msg.to.title..'" ('..msg.to.id..')\n✉ '..lang_text(msg.to.id, 'reportMessage')..': '..msg.text
for v,user in pairs(_config.sudo_users) do
send_msg('user#id'..user, text, ok_cb, true)
end
end
function is_gbanned_table(user_id)
for v,user in pairs(_gbans.gbans_users) do
if tonumber(user) == tonumber(user_id) then
return true
end
end
return false
end
function gban_id(user_id)
local hash = 'gban:'..user_id
redis:set(hash, true)
if not is_gbanned_table(user_id) then
table.insert(_gbans.gbans_users, tonumber(user_id))
print(user_id..' added to _gbans table')
save_gbans()
end
end
function new_is_sudo(user_id)
local var = false
-- Check users id in config
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
| gpl-2.0 |
DmitryUlyanov/texture_nets | train.lua | 1 | 7798 | require 'torch'
require 'nn'
require 'image'
require 'optim'
require 'cudnn'
require 'src/utils'
require 'src/descriptor_net'
require 'src/preprocess_criterion'
local DataLoader = require 'dataloader'
use_display, display = pcall(require, 'display')
if not use_display then
print('torch.display not found. unable to plot')
end
function nn.MultiCriterion:replace(f)
for i=1,#self.criterions do
self.criterions[i] = self.criterions[i]:replace(f)
end
return self
end
function printCriterion(criterion)
if (type(criterion) == 'nn.MultiCriterion') then
for i=1,#self.criterions do
printCriterion(self.criterions[i])
end
elseif (type(criterion) == 'nn.PreprocessCriterion') then
print(criterion.preprocessing)
print(criterion.criterion)
else
print(criterion)
end
end
----------------------------------------------------------
-- Parameters
----------------------------------------------------------
local cmd = torch.CmdLine()
cmd:option('-content_layers', 'relu4_2', 'Layer to attach content loss.')
cmd:option('-style_layers', 'relu1_1,relu2_1,relu3_1,relu4_1', 'Layer to attach style loss.')
cmd:option('-learning_rate', 1e-3)
cmd:option('-num_iterations', 50000, 'Number of steps to perform.')
cmd:option('-save_every', 1000, 'Save model every N iterations.')
cmd:option('-batch_size', 1)
cmd:option('-image_size', 256, 'Training images size')
cmd:option('-content_weight', 1)
cmd:option('-style_weight', 1)
cmd:option('-tv_weight', 0, 'Total variation weight.')
cmd:option('-style_image', '', 'Path to style image')
cmd:option('-style_size', 256, 'Resize style image to this size, no resize if 0.')
cmd:option('-mode', 'style', 'style|texture')
cmd:option('-checkpoints_path', 'data/checkpoints/', 'Directory to store intermediate results.')
cmd:option('-model', 'pyramid', 'Path to generator model description file.')
cmd:option('-vgg_no_pad', 'false')
cmd:option('-normalization', 'instance', 'batch|instance')
cmd:option('-proto_file', 'data/pretrained/VGG_ILSVRC_19_layers_deploy.prototxt', 'Pretrained')
cmd:option('-model_file', 'data/pretrained/VGG_ILSVRC_19_layers.caffemodel')
cmd:option('-backend', 'cudnn', 'nn|cudnn')
-- Dataloader
cmd:option('-dataset', 'style')
cmd:option('-data', '', 'Path to dataset. Structure like in fb.resnet.torch repo.')
cmd:option('-manualSeed', 0)
cmd:option('-nThreads', 4, 'Data loading threads.')
cmd:option('-cpu', false, 'use this flag to run on CPU')
cmd:option('-gpu', 0, 'specify which GPU to use')
cmd:option('-display_port', 8000, 'specify port to show graphs')
cmd:option('-pyramid_loss', 1, 'number of pyramidal downscales in the loss function')
cmd:option('-pyramid_decay', 0.9, 'weight decay of pyramidal downscales in the loss function')
params = cmd:parse(arg)
if params.cpu then
dtype = 'torch.FloatTensor'
params.backend = 'nn'
backend = nn
else
dtype = 'torch.CudaTensor'
require 'cutorch'
require 'cunn'
cutorch.setDevice(params.gpu)
torch.CudaTensor.add_dummy = torch.FloatTensor.add_dummy
if params.backend == 'cudnn' then
cudnn.fastest = true
cudnn.benchmark = true
backend = cudnn
else
backend = nn
end
end
assert(params.mode == 'style', 'Only stylization is implemented in master branch. You can find texture generation in texture_nets_v1 branch.')
if use_display then
display.configure({port=params.display_port})
end
params.normalize_gradients = params.normalize_gradients ~= 'false'
params.vgg_no_pad = params.vgg_no_pad ~= 'false'
params.circular_padding = params.circular_padding ~= 'false'
-- For compatibility with Justin Johnsons code
params.texture_weight = params.style_weight
params.texture_layers = params.style_layers
params.texture = params.style_image
if params.normalization == 'instance' then
require 'InstanceNormalization'
normalization = nn.InstanceNormalization
elseif params.normalization == 'batch' then
normalization = nn.SpatialBatchNormalization
end
if params.mode == 'texture' then
params.content_layers = ''
pad = nn.SpatialCircularPadding
-- Use circular padding
conv = convc
else
pad = nn.SpatialReplicationPadding
end
trainLoader, valLoader = DataLoader.create(params)
-- load network
local cnn = loadcaffe.load(params.proto_file, params.model_file, 'nn')
cnn = cudnn.convert(cnn, nn):float()
-- load texture
local texture_image = image.load(params.texture, 3)
if params.style_size > 0 then
texture_image = image.scale(texture_image, params.style_size, 'bicubic')
end
texture_image = texture_image:float()
local texture_image = preprocess(texture_image)
-- Define model
local net = require('models/' .. params.model):type(dtype)
local criterion = nil
if params.pyramid_loss > 1 then
criterion = nn.MultiCriterion()
local w = 1.0
local s = 1.0
criterion:add(nn.ArtisticCriterion(params, cnn:clone(), texture_image:clone()), w)
for i = 2,params.pyramid_loss do
w = w * params.pyramid_decay
s = s * 2
local local_texture_image = image.scale(texture_image, texture_image:size(3)/s, texture_image:size(2)/s, 'bicubic'):float()
criterion:add(nn.PreprocessCriterion(nn.ArtisticCriterion(params, cnn:clone(), local_texture_image:clone()), nn.SpatialAveragePooling(s, s, s, s)), w)
end
else
criterion = nn.ArtisticCriterion(params, cnn, texture_image)
end
if not params.cpu then
criterion = cudnn.convert(criterion, cudnn):cuda()
printCriterion(criterion)
--criterion:cuda():type(dtype)
end
----------------------------------------------------------
-- feval
----------------------------------------------------------
local iteration = 0
local parameters, gradParameters = net:getParameters()
local loss_history = {}
function feval(x)
iteration = iteration + 1
if x ~= parameters then
parameters:copy(x)
end
gradParameters:zero()
local loss = 0
-- Get batch
local images = trainLoader:get()
target_for_display = images.target
local images_target = preprocess_many(images.target):type(dtype)
local images_input = images.input:type(dtype)
-- Forward
local out = net:forward(images_input)
loss = loss + criterion:forward(out, images_target)
-- Backward
local grad = criterion:backward(out, images_target)
net:backward(images_input, grad)
loss = loss/params.batch_size
table.insert(loss_history, {iteration,loss})
print('#it: ', iteration, 'loss: ', loss)
return loss, gradParameters
end
----------------------------------------------------------
-- Optimize
----------------------------------------------------------
print(' Optimize ')
style_weight_cur = params.style_weight
content_weight_cur = params.content_weight
local optim_method = optim.adam
local state = {
learningRate = params.learning_rate,
}
for it = 1, params.num_iterations do
-- Optimization step
optim_method(feval, parameters, state)
-- Visualize
if it%50 == 0 then
collectgarbage()
local output = net.output:double()
local imgs = {}
for i = 1, output:size(1) do
local img = deprocess(output[i])
table.insert(imgs, torch.clamp(img,0,1))
end
if use_display then
display.image(target_for_display, {win=1, width=512,title = 'Target'})
display.image(imgs, {win=0, width=512})
display.plot(loss_history, {win=2, labels={'iteration', 'Loss'}})
end
end
if it%2000 == 0 then
state.learningRate = state.learningRate*0.8
end
-- Dump net
if it%params.save_every == 0 or it == params.num_iterations then
net:clearState()
local net_to_save = deepCopy(net):float():clearState()
if params.backend == 'cudnn' then
net_to_save = cudnn.convert(net_to_save, nn)
end
torch.save(paths.concat(params.checkpoints_path, 'model_' .. it .. '.t7'), net_to_save)
end
end
| apache-2.0 |
sundream/gamesrv | script/mail/mailmgr.lua | 1 | 1664 | mailmgr = mailmgr or {}
function mailmgr.init()
mailmgr.mailboxs = {}
end
function mailmgr.onlogin(player)
local pid = player.pid
mailmgr.getmailbox(pid) -- preload mailbox
end
function mailmgr.onlogoff(player)
local pid = player.pid
mailmgr.unloadmailbox(pid)
end
function mailmgr.loadmailbox(pid)
require "script.mail.mailbox"
local mailbox = cmailbox.new(pid)
mailbox:loadfromdatabase()
mailmgr.mailboxs[pid] = mailbox
mailbox.savename = string.format("%s.%s",mailbox.flag,mailbox.pid)
autosave(mailbox)
return mailbox
end
function mailmgr.unloadmailbox(pid)
local mailbox = mailmgr.mailboxs[pid]
if mailbox then
closesave(mailbox)
mailbox:savetodatabase()
mailmgr.mailboxs[pid] = nil
end
end
function mailmgr.getmailbox(pid)
if not mailmgr.mailboxs[pid] then
return mailmgr.loadmailbox(pid)
end
return mailmgr.mailboxs[pid]
end
-- 支持跨服邮件
function mailmgr.sendmail(pid,amail)
local self_srvname = cserver.getsrvname()
local srvname = route.getsrvname(pid)
if not srvname then -- non-exist pid
return false
end
if srvname ~= self_srvname then
cluster.call(srvname,"modmethod","mail.mailmgr",".sendmail",pid,amail)
return true
end
amail = deepcopy(amail) -- 防止多个玩家修改同一份邮件
amail.sendtime = amail.sendtime or os.time()
local mailbox = mailmgr.getmailbox(pid)
amail.mailid = amail.mailid or mailbox:genid()
local mail = cmail.new(amail)
mail = mailbox:addmail(mail)
if mail then
net.mail.syncmail(pid,mail:pack())
end
return mail.mailid,mail
end
function mailmgr.sendmails(pids,amail)
for i,pid in ipairs(pids) do
mailmgr.sendmail(pid,amail)
end
end
return mailmgr
| gpl-2.0 |
ctozlm/Dato-Core | src/unity/python/graphlab/lua/pl/utils.lua | 14 | 14912 | --- Generally useful routines.
-- See @{01-introduction.md.Generally_useful_functions|the Guide}.
-- @module pl.utils
local format,gsub,byte = string.format,string.gsub,string.byte
local compat = require 'pl.compat'
local clock = os.clock
local stdout = io.stdout
local append = table.insert
local unpack = rawget(_G,'unpack') or rawget(table,'unpack')
local collisions = {}
local utils = {
_VERSION = "1.2.1",
lua51 = compat.lua51,
setfenv = compat.setfenv,
getfenv = compat.getfenv,
load = compat.load,
execute = compat.execute,
dir_separator = _G.package.config:sub(1,1),
unpack = unpack
}
--- end this program gracefully.
-- @param code The exit code or a message to be printed
-- @param ... extra arguments for message's format'
-- @see utils.fprintf
function utils.quit(code,...)
if type(code) == 'string' then
utils.fprintf(io.stderr,code,...)
code = -1
else
utils.fprintf(io.stderr,...)
end
io.stderr:write('\n')
os.exit(code)
end
--- print an arbitrary number of arguments using a format.
-- @param fmt The format (see string.format)
-- @param ... Extra arguments for format
function utils.printf(fmt,...)
utils.assert_string(1,fmt)
utils.fprintf(stdout,fmt,...)
end
--- write an arbitrary number of arguments to a file using a format.
-- @param f File handle to write to.
-- @param fmt The format (see string.format).
-- @param ... Extra arguments for format
function utils.fprintf(f,fmt,...)
utils.assert_string(2,fmt)
f:write(format(fmt,...))
end
local function import_symbol(T,k,v,libname)
local key = rawget(T,k)
-- warn about collisions!
if key and k ~= '_M' and k ~= '_NAME' and k ~= '_PACKAGE' and k ~= '_VERSION' then
utils.printf("warning: '%s.%s' overrides existing symbol\n",libname,k)
end
rawset(T,k,v)
end
local function lookup_lib(T,t)
for k,v in pairs(T) do
if v == t then return k end
end
return '?'
end
local already_imported = {}
--- take a table and 'inject' it into the local namespace.
-- @param t The Table
-- @param T An optional destination table (defaults to callers environment)
function utils.import(t,T)
T = T or _G
t = t or utils
if type(t) == 'string' then
t = require (t)
end
local libname = lookup_lib(T,t)
if already_imported[t] then return end
already_imported[t] = libname
for k,v in pairs(t) do
import_symbol(T,k,v,libname)
end
end
utils.patterns = {
FLOAT = '[%+%-%d]%d*%.?%d*[eE]?[%+%-]?%d*',
INTEGER = '[+%-%d]%d*',
IDEN = '[%a_][%w_]*',
FILE = '[%a%.\\][:%][%w%._%-\\]*'
}
--- escape any 'magic' characters in a string
-- @param s The input string
function utils.escape(s)
utils.assert_string(1,s)
return (s:gsub('[%-%.%+%[%]%(%)%$%^%%%?%*]','%%%1'))
end
--- return either of two values, depending on a condition.
-- @param cond A condition
-- @param value1 Value returned if cond is true
-- @param value2 Value returned if cond is false (can be optional)
function utils.choose(cond,value1,value2)
if cond then return value1
else return value2
end
end
local raise
--- return the contents of a file as a string
-- @param filename The file path
-- @param is_bin open in binary mode
-- @return file contents
function utils.readfile(filename,is_bin)
local mode = is_bin and 'b' or ''
utils.assert_string(1,filename)
local f,err = io.open(filename,'r'..mode)
if not f then return utils.raise (err) end
local res,err = f:read('*a')
f:close()
if not res then return raise (err) end
return res
end
--- write a string to a file
-- @param filename The file path
-- @param str The string
-- @return true or nil
-- @return error message
-- @raise error if filename or str aren't strings
function utils.writefile(filename,str)
utils.assert_string(1,filename)
utils.assert_string(2,str)
local f,err = io.open(filename,'w')
if not f then return raise(err) end
f:write(str)
f:close()
return true
end
--- return the contents of a file as a list of lines
-- @param filename The file path
-- @return file contents as a table
-- @raise errror if filename is not a string
function utils.readlines(filename)
utils.assert_string(1,filename)
local f,err = io.open(filename,'r')
if not f then return raise(err) end
local res = {}
for line in f:lines() do
append(res,line)
end
f:close()
return res
end
--- split a string into a list of strings separated by a delimiter.
-- @param s The input string
-- @param re A Lua string pattern; defaults to '%s+'
-- @param plain don't use Lua patterns
-- @param n optional maximum number of splits
-- @return a list-like table
-- @raise error if s is not a string
function utils.split(s,re,plain,n)
utils.assert_string(1,s)
local find,sub,append = string.find, string.sub, table.insert
local i1,ls = 1,{}
if not re then re = '%s+' end
if re == '' then return {s} end
while true do
local i2,i3 = find(s,re,i1,plain)
if not i2 then
local last = sub(s,i1)
if last ~= '' then append(ls,last) end
if #ls == 1 and ls[1] == '' then
return {}
else
return ls
end
end
append(ls,sub(s,i1,i2-1))
if n and #ls == n then
ls[#ls] = sub(s,i1)
return ls
end
i1 = i3+1
end
end
--- split a string into a number of values.
-- @param s the string
-- @param re the delimiter, default space
-- @return n values
-- @usage first,next = splitv('jane:doe',':')
-- @see split
function utils.splitv (s,re)
return unpack(utils.split(s,re))
end
--- convert an array of values to strings.
-- @param t a list-like table
-- @param temp buffer to use, otherwise allocate
-- @param tostr custom tostring function, called with (value,index).
-- Otherwise use `tostring`
-- @return the converted buffer
function utils.array_tostring (t,temp,tostr)
temp, tostr = temp or {}, tostr or tostring
for i = 1,#t do
temp[i] = tostr(t[i],i)
end
return temp
end
--- execute a shell command and return the output.
-- This function redirects the output to tempfiles and returns the content of those files.
-- @param cmd a shell command
-- @param bin boolean, if true, read output as binary file
-- @return true if successful
-- @return actual return code
-- @return stdout output (string)
-- @return errout output (string)
function utils.executeex(cmd, bin)
local mode
local outfile = os.tmpname()
local errfile = os.tmpname()
if utils.dir_separator == '\\' then
outfile = os.getenv('TEMP')..outfile
errfile = os.getenv('TEMP')..errfile
end
cmd = cmd .. [[ >"]]..outfile..[[" 2>"]]..errfile..[["]]
local success, retcode = utils.execute(cmd)
local outcontent = utils.readfile(outfile, bin)
local errcontent = utils.readfile(errfile, bin)
os.remove(outfile)
os.remove(errfile)
return success, retcode, (outcontent or ""), (errcontent or "")
end
--- 'memoize' a function (cache returned value for next call).
-- This is useful if you have a function which is relatively expensive,
-- but you don't know in advance what values will be required, so
-- building a table upfront is wasteful/impossible.
-- @param func a function of at least one argument
-- @return a function with at least one argument, which is used as the key.
function utils.memoize(func)
return setmetatable({}, {
__index = function(self, k, ...)
local v = func(k,...)
self[k] = v
return v
end,
__call = function(self, k) return self[k] end
})
end
utils.stdmt = {
List = {_name='List'}, Map = {_name='Map'},
Set = {_name='Set'}, MultiMap = {_name='MultiMap'}
}
local _function_factories = {}
--- associate a function factory with a type.
-- A function factory takes an object of the given type and
-- returns a function for evaluating it
-- @tab mt metatable
-- @func fun a callable that returns a function
function utils.add_function_factory (mt,fun)
_function_factories[mt] = fun
end
local function _string_lambda(f)
local raise = utils.raise
if f:find '^|' or f:find '_' then
local args,body = f:match '|([^|]*)|(.+)'
if f:find '_' then
args = '_'
body = f
else
if not args then return raise 'bad string lambda' end
end
local fstr = 'return function('..args..') return '..body..' end'
local fn,err = utils.load(fstr)
if not fn then return raise(err) end
fn = fn()
return fn
else return raise 'not a string lambda'
end
end
--- an anonymous function as a string. This string is either of the form
-- '|args| expression' or is a function of one argument, '_'
-- @param lf function as a string
-- @return a function
-- @usage string_lambda '|x|x+1' (2) == 3
-- @usage string_lambda '_+1 (2) == 3
-- @function utils.string_lambda
utils.string_lambda = utils.memoize(_string_lambda)
local ops
--- process a function argument.
-- This is used throughout Penlight and defines what is meant by a function:
-- Something that is callable, or an operator string as defined by <code>pl.operator</code>,
-- such as '>' or '#'. If a function factory has been registered for the type, it will
-- be called to get the function.
-- @param idx argument index
-- @param f a function, operator string, or callable object
-- @param msg optional error message
-- @return a callable
-- @raise if idx is not a number or if f is not callable
function utils.function_arg (idx,f,msg)
utils.assert_arg(1,idx,'number')
local tp = type(f)
if tp == 'function' then return f end -- no worries!
-- ok, a string can correspond to an operator (like '==')
if tp == 'string' then
if not ops then ops = require 'pl.operator'.optable end
local fn = ops[f]
if fn then return fn end
local fn, err = utils.string_lambda(f)
if not fn then error(err..': '..f) end
return fn
elseif tp == 'table' or tp == 'userdata' then
local mt = getmetatable(f)
if not mt then error('not a callable object',2) end
local ff = _function_factories[mt]
if not ff then
if not mt.__call then error('not a callable object',2) end
return f
else
return ff(f) -- we have a function factory for this type!
end
end
if not msg then msg = " must be callable" end
if idx > 0 then
error("argument "..idx..": "..msg,2)
else
error(msg,2)
end
end
--- bind the first argument of the function to a value.
-- @param fn a function of at least two values (may be an operator string)
-- @param p a value
-- @return a function such that f(x) is fn(p,x)
-- @raise same as @{function_arg}
-- @see func.bind1
function utils.bind1 (fn,p)
fn = utils.function_arg(1,fn)
return function(...) return fn(p,...) end
end
--- bind the second argument of the function to a value.
-- @param fn a function of at least two values (may be an operator string)
-- @param p a value
-- @return a function such that f(x) is fn(x,p)
-- @raise same as @{function_arg}
function utils.bind2 (fn,p)
fn = utils.function_arg(1,fn)
return function(x,...) return fn(x,p,...) end
end
--- assert that the given argument is in fact of the correct type.
-- @param n argument index
-- @param val the value
-- @param tp the type
-- @param verify an optional verfication function
-- @param msg an optional custom message
-- @param lev optional stack position for trace, default 2
-- @raise if the argument n is not the correct type
-- @usage assert_arg(1,t,'table')
-- @usage assert_arg(n,val,'string',path.isdir,'not a directory')
function utils.assert_arg (n,val,tp,verify,msg,lev)
if type(val) ~= tp then
error(("argument %d expected a '%s', got a '%s'"):format(n,tp,type(val)),lev or 2)
end
if verify and not verify(val) then
error(("argument %d: '%s' %s"):format(n,val,msg),lev or 2)
end
end
--- assert the common case that the argument is a string.
-- @param n argument index
-- @param val a value that must be a string
-- @raise val must be a string
function utils.assert_string (n,val)
utils.assert_arg(n,val,'string',nil,nil,3)
end
local err_mode = 'default'
--- control the error strategy used by Penlight.
-- Controls how <code>utils.raise</code> works; the default is for it
-- to return nil and the error string, but if the mode is 'error' then
-- it will throw an error. If mode is 'quit' it will immediately terminate
-- the program.
-- @param mode - either 'default', 'quit' or 'error'
-- @see utils.raise
function utils.on_error (mode)
if ({['default'] = 1, ['quit'] = 2, ['error'] = 3})[mode] then
err_mode = mode
else
-- fail loudly
if err_mode == 'default' then err_mode = 'error' end
utils.raise("Bad argument expected string; 'default', 'quit', or 'error'. Got '"..tostring(mode).."'")
end
end
--- used by Penlight functions to return errors. Its global behaviour is controlled
-- by <code>utils.on_error</code>
-- @param err the error string.
-- @see utils.on_error
function utils.raise (err)
if err_mode == 'default' then return nil,err
elseif err_mode == 'quit' then utils.quit(err)
else error(err,2)
end
end
--- is the object of the specified type?.
-- If the type is a string, then use type, otherwise compare with metatable
-- @param obj An object to check
-- @param tp String of what type it should be
function utils.is_type (obj,tp)
if type(tp) == 'string' then return type(obj) == tp end
local mt = getmetatable(obj)
return tp == mt
end
raise = utils.raise
--- load a code string or bytecode chunk.
-- @param code Lua code as a string or bytecode
-- @param name for source errors
-- @param mode kind of chunk, 't' for text, 'b' for bytecode, 'bt' for all (default)
-- @param env the environment for the new chunk (default nil)
-- @return compiled chunk
-- @return error message (chunk is nil)
-- @function utils.load
---------------
-- Get environment of a function.
-- With Lua 5.2, may return nil for a function with no global references!
-- Based on code by [Sergey Rozhenko](http://lua-users.org/lists/lua-l/2010-06/msg00313.html)
-- @param f a function or a call stack reference
-- @function utils.setfenv
---------------
-- Set environment of a function
-- @param f a function or a call stack reference
-- @param env a table that becomes the new environment of `f`
-- @function utils.setfenv
--- execute a shell command.
-- This is a compatibility function that returns the same for Lua 5.1 and Lua 5.2
-- @param cmd a shell command
-- @return true if successful
-- @return actual return code
-- @function utils.execute
return utils
| agpl-3.0 |
sami2448/set | plugins/wikipn.lua | 14 | 4516 | -- http://git.io/vUA4M
local socket = require "socket"
local JSON = require "cjson"
local wikiusage = {
"!wiki [text]: Read extract from default Wikipedia (EN)",
"!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola",
"!wiki search [text]: Search articles on default Wikipedia (EN)",
"!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola",
}
local Wikipedia = {
-- http://meta.wikimedia.org/wiki/List_of_Wikipedias
wiki_server = "https://%s.wikipedia.org",
wiki_path = "/w/api.php",
wiki_load_params = {
action = "query",
prop = "extracts",
format = "json",
exchars = 300,
exsectionformat = "plain",
explaintext = "",
redirects = ""
},
wiki_search_params = {
action = "query",
list = "search",
srlimit = 20,
format = "json",
},
default_lang = "en",
}
function Wikipedia:getWikiServer(lang)
return string.format(self.wiki_server, lang or self.default_lang)
end
--[[
-- return decoded JSON table from Wikipedia
--]]
function Wikipedia:loadPage(text, lang, intro, plain, is_search)
local request, sink = {}, {}
local query = ""
local parsed
if is_search then
for k,v in pairs(self.wiki_search_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "srsearch=" .. URL.escape(text)
else
self.wiki_load_params.explaintext = plain and "" or nil
for k,v in pairs(self.wiki_load_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "titles=" .. URL.escape(text)
end
-- HTTP request
request['url'] = URL.build(parsed)
print(request['url'])
request['method'] = 'GET'
request['sink'] = ltn12.sink.table(sink)
local httpRequest = parsed.scheme == 'http' and http.request or https.request
local code, headers, status = socket.skip(1, httpRequest(request))
if not headers or not sink then
return nil
end
local content = table.concat(sink)
if content ~= "" then
local ok, result = pcall(JSON.decode, content)
if ok and result then
return result
else
return nil
end
else
return nil
end
end
-- extract intro passage in wiki page
function Wikipedia:wikintro(text, lang)
local result = self:loadPage(text, lang, true, true)
if result and result.query then
local query = result.query
if query and query.normalized then
text = query.normalized[1].to or text
end
local page = query.pages[next(query.pages)]
if page and page.extract then
return text..": "..page.extract
else
local text = "جست و جویی برای گزینه پیدا نشد "..text
text = text..'\n'..table.concat(wikiusage, '\n')
return text
end
else
return "ببخشید مشکلی رخ داده"
end
end
-- search for term in wiki
function Wikipedia:wikisearch(text, lang)
local result = self:loadPage(text, lang, true, true, true)
if result and result.query then
local titles = ""
for i,item in pairs(result.query.search) do
titles = titles .. "\n" .. item["title"]
end
titles = titles ~= "" and titles or "هیچ جوابی پیدا نشد"
return titles
else
return "متاسفم مشکلی رخ داده است"
end
end
local function run(msg, matches)
-- TODO: Remember language (i18 on future version)
-- TODO: Support for non Wikipedias but Mediawikis
local search, term, lang
if matches[1] == "بگرد" then
search = true
term = matches[2]
lang = nil
elseif matches[2] == "بگرد" then
search = true
term = matches[3]
lang = matches[1]
else
term = matches[2]
lang = matches[1]
end
if not term then
term = lang
lang = nil
end
if term == "" then
local text = "Usage:\n"
text = text..table.concat(wikiusage, '\n')
return text
end
local result
if search then
result = Wikipedia:wikisearch(term, lang)
else
-- TODO: Show the link
result = Wikipedia:wikintro(term, lang)
end
return result
end
return {
description = "Searches Wikipedia and send results",
usage = wikiusage,
patterns = {
"^(در دانشنامه)(%w+) (بگرد) (.+)$",
"^(در دانشنامه) (بگرد) ?(.*)$",
"^(در دانشنامه)(%w+) (.+)$",
"^(در دانشنامه) ?(.*)$"
},
run = run
}
| gpl-2.0 |
CodingKitsune/Riritools | riritools/lua/base64.lua | 1 | 1436 | -- Lua 5.1+ base64 X v1.0 forked from base64 v3.0 (c) 2009 by Alex Kloss <alexthkloss@web.de>
-- modified by Coding Kitsune for Riritools
-- licensed under the terms of the LGPL2
local table_utils = require("riritools.lua.table_utils")
-- character table string
local b='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
local function encode(data)
return ((data:gsub('.', function(x)
local r,s='',x:byte()
for i=8,1,-1 do r=r..(s%2^i-s%2^(i-1)>0 and '1' or '0') end
return r;
end)..'0000'):gsub('%d%d%d?%d?%d?%d?', function(x)
if (#x < 6) then return '' end
local c=0
for i=1,6 do c=c+(x:sub(i,i)=='1' and 2^(6-i) or 0) end
return b:sub(c+1,c+1)
end)..({ '', '==', '=' })[#data%3+1])
end
-- decoding
local function decode(data)
data = string.gsub(data, '[^'..b..'=]', '')
return (data:gsub('.', function(x)
if (x == '=') then return '' end
local r,f='',(b:find(x)-1)
for i=6,1,-1 do r=r..(f%2^i-f%2^(i-1)>0 and '1' or '0') end
return r;
end):gsub('%d%d%d?%d?%d?%d?%d?%d?', function(x)
if (#x ~= 8) then return '' end
local c=0
for i=1,8 do c=c+(x:sub(i,i)=='1' and 2^(8-i) or 0) end
return string.char(c)
end))
end
local base64 = table_utils.make_read_only_table {
encode=encode,
decode=decode,
}
return base64
| mit |
pprindeville/packages | lang/luaexpat/files/compat-5.1r5/compat-5.1.lua | 251 | 6391 | --
-- Compat-5.1
-- Copyright Kepler Project 2004-2006 (http://www.keplerproject.org/compat)
-- According to Lua 5.1
-- $Id: compat-5.1.lua,v 1.22 2006/02/20 21:12:47 carregal Exp $
--
_COMPAT51 = "Compat-5.1 R5"
local LUA_DIRSEP = '/'
local LUA_OFSEP = '_'
local OLD_LUA_OFSEP = ''
local POF = 'luaopen_'
local LUA_PATH_MARK = '?'
local LUA_IGMARK = ':'
local assert, error, getfenv, ipairs, loadfile, loadlib, pairs, setfenv, setmetatable, type = assert, error, getfenv, ipairs, loadfile, loadlib, pairs, setfenv, setmetatable, type
local find, format, gfind, gsub, sub = string.find, string.format, string.gfind, string.gsub, string.sub
--
-- avoid overwriting the package table if it's already there
--
package = package or {}
local _PACKAGE = package
package.path = LUA_PATH or os.getenv("LUA_PATH") or
("./?.lua;" ..
"/usr/local/share/lua/5.0/?.lua;" ..
"/usr/local/share/lua/5.0/?/?.lua;" ..
"/usr/local/share/lua/5.0/?/init.lua" )
package.cpath = LUA_CPATH or os.getenv("LUA_CPATH") or
"./?.so;" ..
"./l?.so;" ..
"/usr/local/lib/lua/5.0/?.so;" ..
"/usr/local/lib/lua/5.0/l?.so"
--
-- make sure require works with standard libraries
--
package.loaded = package.loaded or {}
package.loaded.debug = debug
package.loaded.string = string
package.loaded.math = math
package.loaded.io = io
package.loaded.os = os
package.loaded.table = table
package.loaded.base = _G
package.loaded.coroutine = coroutine
local _LOADED = package.loaded
--
-- avoid overwriting the package.preload table if it's already there
--
package.preload = package.preload or {}
local _PRELOAD = package.preload
--
-- looks for a file `name' in given path
--
local function findfile (name, pname)
name = gsub (name, "%.", LUA_DIRSEP)
local path = _PACKAGE[pname]
assert (type(path) == "string", format ("package.%s must be a string", pname))
for c in gfind (path, "[^;]+") do
c = gsub (c, "%"..LUA_PATH_MARK, name)
local f = io.open (c)
if f then
f:close ()
return c
end
end
return nil -- not found
end
--
-- check whether library is already loaded
--
local function loader_preload (name)
assert (type(name) == "string", format (
"bad argument #1 to `require' (string expected, got %s)", type(name)))
assert (type(_PRELOAD) == "table", "`package.preload' must be a table")
return _PRELOAD[name]
end
--
-- Lua library loader
--
local function loader_Lua (name)
assert (type(name) == "string", format (
"bad argument #1 to `require' (string expected, got %s)", type(name)))
local filename = findfile (name, "path")
if not filename then
return false
end
local f, err = loadfile (filename)
if not f then
error (format ("error loading module `%s' (%s)", name, err))
end
return f
end
local function mkfuncname (name)
name = gsub (name, "^.*%"..LUA_IGMARK, "")
name = gsub (name, "%.", LUA_OFSEP)
return POF..name
end
local function old_mkfuncname (name)
--name = gsub (name, "^.*%"..LUA_IGMARK, "")
name = gsub (name, "%.", OLD_LUA_OFSEP)
return POF..name
end
--
-- C library loader
--
local function loader_C (name)
assert (type(name) == "string", format (
"bad argument #1 to `require' (string expected, got %s)", type(name)))
local filename = findfile (name, "cpath")
if not filename then
return false
end
local funcname = mkfuncname (name)
local f, err = loadlib (filename, funcname)
if not f then
funcname = old_mkfuncname (name)
f, err = loadlib (filename, funcname)
if not f then
error (format ("error loading module `%s' (%s)", name, err))
end
end
return f
end
local function loader_Croot (name)
local p = gsub (name, "^([^.]*).-$", "%1")
if p == "" then
return
end
local filename = findfile (p, "cpath")
if not filename then
return
end
local funcname = mkfuncname (name)
local f, err, where = loadlib (filename, funcname)
if f then
return f
elseif where ~= "init" then
error (format ("error loading module `%s' (%s)", name, err))
end
end
-- create `loaders' table
package.loaders = package.loaders or { loader_preload, loader_Lua, loader_C, loader_Croot, }
local _LOADERS = package.loaders
--
-- iterate over available loaders
--
local function load (name, loaders)
-- iterate over available loaders
assert (type (loaders) == "table", "`package.loaders' must be a table")
for i, loader in ipairs (loaders) do
local f = loader (name)
if f then
return f
end
end
error (format ("module `%s' not found", name))
end
-- sentinel
local sentinel = function () end
--
-- new require
--
function _G.require (modname)
assert (type(modname) == "string", format (
"bad argument #1 to `require' (string expected, got %s)", type(name)))
local p = _LOADED[modname]
if p then -- is it there?
if p == sentinel then
error (format ("loop or previous error loading module '%s'", modname))
end
return p -- package is already loaded
end
local init = load (modname, _LOADERS)
_LOADED[modname] = sentinel
local actual_arg = _G.arg
_G.arg = { modname }
local res = init (modname)
if res then
_LOADED[modname] = res
end
_G.arg = actual_arg
if _LOADED[modname] == sentinel then
_LOADED[modname] = true
end
return _LOADED[modname]
end
-- findtable
local function findtable (t, f)
assert (type(f)=="string", "not a valid field name ("..tostring(f)..")")
local ff = f.."."
local ok, e, w = find (ff, '(.-)%.', 1)
while ok do
local nt = rawget (t, w)
if not nt then
nt = {}
t[w] = nt
elseif type(t) ~= "table" then
return sub (f, e+1)
end
t = nt
ok, e, w = find (ff, '(.-)%.', e+1)
end
return t
end
--
-- new package.seeall function
--
function _PACKAGE.seeall (module)
local t = type(module)
assert (t == "table", "bad argument #1 to package.seeall (table expected, got "..t..")")
local meta = getmetatable (module)
if not meta then
meta = {}
setmetatable (module, meta)
end
meta.__index = _G
end
--
-- new module function
--
function _G.module (modname, ...)
local ns = _LOADED[modname]
if type(ns) ~= "table" then
ns = findtable (_G, modname)
if not ns then
error (string.format ("name conflict for module '%s'", modname))
end
_LOADED[modname] = ns
end
if not ns._NAME then
ns._NAME = modname
ns._M = ns
ns._PACKAGE = gsub (modname, "[^.]*$", "")
end
setfenv (2, ns)
for i, f in ipairs (arg) do
f (ns)
end
end
| gpl-2.0 |
Maxsteam/MMMNNN | plugins/isup.lua | 741 | 3095 | do
local socket = require("socket")
local cronned = load_from_file('data/isup.lua')
local function save_cron(msg, url, delete)
local origin = get_receiver(msg)
if not cronned[origin] then
cronned[origin] = {}
end
if not delete then
table.insert(cronned[origin], url)
else
for k,v in pairs(cronned[origin]) do
if v == url then
table.remove(cronned[origin], k)
end
end
end
serialize_to_file(cronned, 'data/isup.lua')
return 'Saved!'
end
local function is_up_socket(ip, port)
print('Connect to', ip, port)
local c = socket.try(socket.tcp())
c:settimeout(3)
local conn = c:connect(ip, port)
if not conn then
return false
else
c:close()
return true
end
end
local function is_up_http(url)
-- Parse URL from input, default to http
local parsed_url = URL.parse(url, { scheme = 'http', authority = '' })
-- Fix URLs without subdomain not parsed properly
if not parsed_url.host and parsed_url.path then
parsed_url.host = parsed_url.path
parsed_url.path = ""
end
-- Re-build URL
local url = URL.build(parsed_url)
local protocols = {
["https"] = https,
["http"] = http
}
local options = {
url = url,
redirect = false,
method = "GET"
}
local response = { protocols[parsed_url.scheme].request(options) }
local code = tonumber(response[2])
if code == nil or code >= 400 then
return false
end
return true
end
local function isup(url)
local pattern = '^(%d%d?%d?%.%d%d?%d?%.%d%d?%d?%.%d%d?%d?):?(%d?%d?%d?%d?%d?)$'
local ip,port = string.match(url, pattern)
local result = nil
-- !isup 8.8.8.8:53
if ip then
port = port or '80'
result = is_up_socket(ip, port)
else
result = is_up_http(url)
end
return result
end
local function cron()
for chan, urls in pairs(cronned) do
for k,url in pairs(urls) do
print('Checking', url)
if not isup(url) then
local text = url..' looks DOWN from here. 😱'
send_msg(chan, text, ok_cb, false)
end
end
end
end
local function run(msg, matches)
if matches[1] == 'cron delete' then
if not is_sudo(msg) then
return 'This command requires privileged user'
end
return save_cron(msg, matches[2], true)
elseif matches[1] == 'cron' then
if not is_sudo(msg) then
return 'This command requires privileged user'
end
return save_cron(msg, matches[2])
elseif isup(matches[1]) then
return matches[1]..' looks UP from here. 😃'
else
return matches[1]..' looks DOWN from here. 😱'
end
end
return {
description = "Check if a website or server is up.",
usage = {
"!isup [host]: Performs a HTTP request or Socket (ip:port) connection",
"!isup cron [host]: Every 5mins check if host is up. (Requires privileged user)",
"!isup cron delete [host]: Disable checking that host."
},
patterns = {
"^!isup (cron delete) (.*)$",
"^!isup (cron) (.*)$",
"^!isup (.*)$",
"^!ping (.*)$",
"^!ping (cron delete) (.*)$",
"^!ping (cron) (.*)$"
},
run = run,
cron = cron
}
end
| gpl-2.0 |
APCVSRepo/sdl_core | tools/intergen/third_party/pugixml/scripts/premake4.lua | 128 | 2376 | -- Reset RNG seed to get consistent results across runs (i.e. XCode)
math.randomseed(12345)
local static = _ARGS[1] == 'static'
local action = premake.action.current()
if string.startswith(_ACTION, "vs") then
if action then
-- Disable solution generation
function action.onsolution(sln)
sln.vstudio_configs = premake.vstudio_buildconfigs(sln)
end
-- Rename output file
function action.onproject(prj)
local name = "%%_" .. _ACTION .. (static and "_static" or "")
if static then
for k, v in pairs(prj.project.__configs) do
v.objectsdir = v.objectsdir .. "Static"
end
end
if _ACTION == "vs2010" then
premake.generate(prj, name .. ".vcxproj", premake.vs2010_vcxproj)
else
premake.generate(prj, name .. ".vcproj", premake.vs200x_vcproj)
end
end
end
elseif _ACTION == "codeblocks" then
action.onsolution = nil
function action.onproject(prj)
premake.generate(prj, "%%_" .. _ACTION .. ".cbp", premake.codeblocks_cbp)
end
elseif _ACTION == "codelite" then
action.onsolution = nil
function action.onproject(prj)
premake.generate(prj, "%%_" .. _ACTION .. ".project", premake.codelite_project)
end
end
solution "pugixml"
objdir(_ACTION)
targetdir(_ACTION)
if string.startswith(_ACTION, "vs") then
if _ACTION ~= "vs2002" and _ACTION ~= "vs2003" then
platforms { "x32", "x64" }
configuration "x32" targetdir(_ACTION .. "/x32")
configuration "x64" targetdir(_ACTION .. "/x64")
end
configurations { "Debug", "Release" }
if static then
configuration "Debug" targetsuffix "sd"
configuration "Release" targetsuffix "s"
else
configuration "Debug" targetsuffix "d"
end
else
if _ACTION == "xcode3" then
platforms "universal"
end
configurations { "Debug", "Release" }
configuration "Debug" targetsuffix "d"
end
project "pugixml"
kind "StaticLib"
language "C++"
files { "../src/pugixml.hpp", "../src/pugiconfig.hpp", "../src/pugixml.cpp" }
flags { "NoPCH", "NoMinimalRebuild", "NoEditAndContinue", "Symbols" }
uuid "89A1E353-E2DC-495C-B403-742BE206ACED"
configuration "Debug"
defines { "_DEBUG" }
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize" }
if static then
configuration "*"
flags { "StaticRuntime" }
end
| bsd-3-clause |
dloeng/guetzli | premake5.lua | 3 | 1475 | workspace "guetzli"
configurations { "Release", "Debug" }
language "C++"
flags { "C++11" }
includedirs { ".", "third_party/butteraugli" }
filter "action:vs*"
platforms { "x86_64", "x86" }
filter "platforms:x86"
architecture "x86"
filter "platforms:x86_64"
architecture "x86_64"
-- workaround for #41
filter "action:gmake"
symbols "On"
filter "configurations:Debug"
symbols "On"
filter "configurations:Release"
optimize "Full"
filter {}
project "guetzli_static"
kind "StaticLib"
files
{
"guetzli/*.cc",
"guetzli/*.h",
"third_party/butteraugli/butteraugli/butteraugli.cc",
"third_party/butteraugli/butteraugli/butteraugli.h"
}
removefiles "guetzli/guetzli.cc"
filter "action:gmake"
linkoptions { "`pkg-config --static --libs libpng || libpng-config --static --ldflags`" }
buildoptions { "`pkg-config --static --cflags libpng || libpng-config --static --cflags`" }
project "guetzli"
kind "ConsoleApp"
filter "action:gmake"
linkoptions { "`pkg-config --libs libpng || libpng-config --ldflags`" }
buildoptions { "`pkg-config --cflags libpng || libpng-config --cflags`" }
filter "action:vs*"
links { "shlwapi" }
filter {}
files
{
"guetzli/*.cc",
"guetzli/*.h",
"third_party/butteraugli/butteraugli/butteraugli.cc",
"third_party/butteraugli/butteraugli/butteraugli.h"
}
| apache-2.0 |
viticm/pf_win | applications/bin/public/data/script/functions/timer.lua | 2 | 2072 | --[[
- PAP Engine ( https://github.com/viticm/plainframework1 )
- $Id timer.lua
- @link https://github.com/viticm/plainframework1 for the canonical source repository
- @copyright Copyright (c) 2014- viticm( viticm@126.com/viticm.ti@gmail.com )
- @license
- @user viticm<viticm@126.com/viticm.ti@gmail.com>
- @date 2015/04/28 14:23
- @uses timer table
- cn: 需要自己的监听方法来调用定时方法
--]]
module("timer_t", package.seeall)
local table_insert = table.insert
-- 新建
function new()
local timer = {}
setmetatable(timer, {__index = timer_t})
timer:init()
return timer
end
-- 初始化
function init(self)
self.onesecond_eventlist_ = {} -- 一秒钟定时器事件列表
self.oneminute_eventlist_ = {} -- 一分钟定时器事件列表
self.fiveminute_eventlist_ = {} -- 五分钟定时器事件列表
end
-- 注册一秒钟定时器事件
function register_onesecond_timer(self, func, param)
if not func then return end
local event = {func, param}
table_insert(self.onesecond_eventlist_, event)
end
-- 注册一分钟定时器事件
function register_onminute_timer(self, func, param)
if not func then return end
local event = {func, param}
table_insert(self.oneminute_eventlist_, event)
end
-- 注册五分钟定时器事件
function register_fiveminute_timer(self, func, param)
if not func then return end
local event = {func, param}
table_insert(self.fiveminute_eventlist_, event)
end
-- 执行一秒钟定时器事件
function on_onesecond_timer(self)
for _, event in ipairs(self.onesecond_eventlist_) do
local func = event[1]
local param = event[2]
func(param)
end
end
-- 执行一分钟定时器事件
function on_oneminute_timer(self)
for _, event in ipairs(self.oneminute_eventlist_) do
local func = event[1]
local param = event[2]
func(param)
end
end
-- 执行五分钟定时器事件
function on_fiveminute_timer(self)
for _, event in ipairs(self.fiveminute_eventlist_) do
local func = event[1]
local param = event[2]
func(param)
end
end
| mit |
codemon66/Urho3D | bin/Data/LuaScripts/47_Typography.lua | 8 | 6616 | -- Text rendering example.
-- Displays text at various sizes, with checkboxes to change the rendering parameters.
require "LuaScripts/Utilities/Sample"
-- Tag used to find all Text elements
local TEXT_TAG = "Typography_text_tag"
-- Top-level container for this sample's UI
local uielement = nil
function Start()
-- Execute the common startup for samples
SampleStart()
-- Enable OS cursor
input.mouseVisible = true
-- Load XML file containing default UI style sheet
local style = cache:GetResource("XMLFile", "UI/DefaultStyle.xml")
-- Set the loaded style as default style
ui.root.defaultStyle = style
-- Create a UIElement to hold all our content
-- (Don't modify the root directly, as the base Sample class uses it)
uielement = UIElement:new()
uielement:SetAlignment(HA_CENTER, VA_CENTER)
uielement:SetLayout(LM_VERTICAL, 10, IntRect(20, 40, 20, 40))
ui.root:AddChild(uielement)
-- Add some sample text
CreateText()
-- Add a checkbox to toggle the background color.
CreateCheckbox("White background", "HandleWhiteBackground")
:SetChecked(false)
-- Add a checkbox to toggle SRGB output conversion (if available).
-- This will give more correct text output for FreeType fonts, as the FreeType rasterizer
-- outputs linear coverage values rather than SRGB values. However, this feature isn't
-- available on all platforms.
CreateCheckbox("Graphics::SetSRGB", "HandleSRGB")
:SetChecked(graphics:GetSRGB())
-- Add a checkbox for the global ForceAutoHint setting. This affects character spacing.
CreateCheckbox("UI::SetForceAutoHint", "HandleForceAutoHint")
:SetChecked(ui:GetForceAutoHint())
-- Add a drop-down menu to control the font hinting level.
local levels = {
"FONT_HINT_LEVEL_NONE",
"FONT_HINT_LEVEL_LIGHT",
"FONT_HINT_LEVEL_NORMAL"
}
CreateMenu("UI::SetFontHintLevel", levels, "HandleFontHintLevel")
:SetSelection(ui:GetFontHintLevel())
-- Add a drop-down menu to control the subpixel threshold.
local thresholds = {
"0",
"3",
"6",
"9",
"12",
"15",
"18",
"21"
}
CreateMenu("UI::SetFontSubpixelThreshold", thresholds, "HandleFontSubpixel")
:SetSelection(ui:GetFontSubpixelThreshold() / 3)
-- Add a drop-down menu to control oversampling.
local limits = {
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8"
}
CreateMenu("UI::SetFontOversampling", limits, "HandleFontOversampling")
:SetSelection(ui:GetFontOversampling() - 1)
-- Set the mouse mode to use in the sample
SampleInitMouseMode(MM_FREE)
end
function CreateText()
local container = UIElement:new()
container:SetAlignment(HA_LEFT, VA_TOP)
container:SetLayout(LM_VERTICAL)
uielement:AddChild(container)
local font = cache:GetResource("Font", "Fonts/BlueHighway.ttf")
for size = 1, 18, 0.5 do
local text = Text:new()
text.text = "The quick brown fox jumps over the lazy dog (" .. size .. "pt)"
text:SetFont(font, size)
text:AddTag(TEXT_TAG)
container:AddChild(text)
end
end
function CreateCheckbox(label, handler)
local container = UIElement:new()
container:SetAlignment(HA_LEFT, VA_TOP)
container:SetLayout(LM_HORIZONTAL, 8)
uielement:AddChild(container)
local box = CheckBox:new()
container:AddChild(box)
box:SetStyleAuto()
local text = Text:new()
container:AddChild(text)
text.text = label
text:SetStyleAuto()
text:AddTag(TEXT_TAG)
SubscribeToEvent(box, "Toggled", handler)
return box
end
function CreateMenu(label, items, handler)
local container = UIElement:new()
container:SetAlignment(HA_LEFT, VA_TOP)
container:SetLayout(LM_HORIZONTAL, 8)
uielement:AddChild(container)
local text = Text:new()
container:AddChild(text)
text.text = label
text:SetStyleAuto()
text:AddTag(TEXT_TAG)
local list = DropDownList:new()
container:AddChild(list)
list:SetStyleAuto()
for i, item in ipairs(items) do
local t = Text:new()
list:AddItem(t)
t.text = item
t:SetStyleAuto()
t:SetMinWidth(t:GetRowWidth(0) + 10);
t:AddTag(TEXT_TAG)
end
text:SetMaxWidth(text:GetRowWidth(0))
SubscribeToEvent(list, "ItemSelected", handler)
return list
end
function HandleWhiteBackground(eventType, eventData)
local box = eventData["Element"]:GetPtr("CheckBox")
local checked = box:IsChecked()
local fg = checked and Color.BLACK or Color.WHITE
local bg = checked and Color.WHITE or Color.BLACK
renderer.defaultZone.fogColor = bg
local elements = uielement:GetChildrenWithTag(TEXT_TAG, true)
for i, element in ipairs(elements) do
element.color = fg
end
end
function HandleForceAutoHint(eventType, eventData)
local box = eventData["Element"]:GetPtr("CheckBox")
local checked = box:IsChecked()
ui:SetForceAutoHint(checked)
end
function HandleSRGB(eventType, eventData)
local box = eventData["Element"]:GetPtr("CheckBox")
local checked = box:IsChecked()
if graphics:GetSRGBWriteSupport() then
graphics:SetSRGB(checked)
else
log:Write(LOG_WARNING, "graphics:GetSRGBWriteSupport returned false")
end
end
function HandleFontHintLevel(eventType, eventData)
local list = eventData["Element"]:GetPtr("DropDownList")
local i = list:GetSelection()
ui:SetFontHintLevel(i)
end
function HandleFontSubpixel(eventType, eventData)
local list = eventData["Element"]:GetPtr("DropDownList")
local i = list:GetSelection()
ui:SetFontSubpixelThreshold(i * 3)
end
function HandleFontOversampling(eventType, eventData)
local list = eventData["Element"]:GetPtr("DropDownList")
local i = list:GetSelection()
ui:SetFontOversampling(i + 1)
end
-- Create XML patch instructions for screen joystick layout specific to this sample app
function GetScreenJoystickPatchString()
return
"<patch>" ..
" <add sel=\"/element/element[./attribute[@name='Name' and @value='Hat0']]\">" ..
" <attribute name=\"Is Visible\" value=\"false\" />" ..
" </add>" ..
"</patch>"
end
| mit |
sBaildon/sInterface | embeds/rActionBar/blizzard.lua | 1 | 1837 |
-- rActionBar: blizzard
-- zork, 2016
-----------------------------
-- Config
-----------------------------
local cfg = {}
-----------------------------
-- Variables
-----------------------------
local A, L = ...
local hiddenFrame = CreateFrame("Frame")
hiddenFrame:Hide()
local scripts = {
"OnShow", "OnHide", "OnEvent", "OnEnter", "OnLeave", "OnUpdate", "OnValueChanged", "OnClick", "OnMouseDown", "OnMouseUp",
}
local framesToHide = {
MainMenuBar,
OverrideActionBar,
}
local framesToDisable = {
MainMenuBar,
MicroButtonAndBagsBar, MainMenuBarArtFrame, StatusTrackingBarManager,
ActionBarDownButton, ActionBarUpButton, MainMenuBarVehicleLeaveButton,
OverrideActionBar,
OverrideActionBarExpBar, OverrideActionBarHealthBar, OverrideActionBarPowerBar, OverrideActionBarPitchFrame,
}
-----------------------------
-- Functions
-----------------------------
--DisableAllScripts
local function DisableAllScripts(frame)
for i, script in next, scripts do
if frame:HasScript(script) then
frame:SetScript(script,nil)
end
end
end
--L:HideMainMenuBar
function L:HideMainMenuBar()
--bring back the currency
local function OnEvent(self,event)
TokenFrame_LoadUI()
TokenFrame_Update()
BackpackTokenFrame_Update()
end
hiddenFrame:SetScript("OnEvent",OnEvent)
hiddenFrame:RegisterEvent("CURRENCY_DISPLAY_UPDATE")
for i, frame in next, framesToHide do
frame:SetParent(hiddenFrame)
end
for i, frame in next, framesToDisable do
frame:UnregisterAllEvents()
DisableAllScripts(frame)
end
end
--fix blizzard cooldown flash
local function FixCooldownFlash(self)
if not self then return end
if self:GetEffectiveAlpha() > 0 then
self:Show()
else
self:Hide()
end
end
hooksecurefunc(getmetatable(ActionButton1Cooldown).__index, "SetCooldown", FixCooldownFlash) | mit |
erfan1292/sezar3 | plugins/welcome.lua | 27 | 5188 | ------------------------------------------
-- DBTeam DBTeam DBTeam DBTeam DBTeam ---
-- Welcome by @xxdamage ---
-- multilanguage and fix by@Jarriz ---
------------------------------------------
function chat_new_user(msg)
local name = msg.action.user.first_name:gsub('_', ' ')
local id = msg.action.user.id
if msg.action.user.username then
name = name
end
local chat = msg.to.print_name:gsub('_', ' ')
local receiver = get_receiver(msg)
local message = redis:get('welcome:'..msg.to.id)
if not message then
return '😀 ' ..lang_text(msg.to.id, 'welcome1') ..name.. '! ' ..lang_text(msg.to.id, 'welcome2') ..chat..'!\n🆔 ' ..id
end
send_msg(receiver, message, ok_cb, false)
end
local function wlc_enabled(msg)
local var = true
local hash = 'wlcstatus:'..msg.to.id
local cstatus = redis:get(hash)
if cstatus == 'off' then
var = false
end
return var
end
local function bye_enabled(msg)
local var = true
local hash = 'byestatus:'..msg.to.id
local cstatus = redis:get(hash)
if cstatus == 'off' then
var = false
end
return var
end
local function run(msg, matches)
local receiver = get_receiver(msg)
if matches[1] == "chat_add_user" then
if not wlc_enabled(msg) then
return
end
return chat_new_user(msg)
elseif matches[1] == "chat_add_user_link" then
if not wlc_enabled(msg) then
return
end
local name = msg.from.first_name:gsub('_', ' ')
local chat = msg.to.print_name:gsub('_', ' ')
local message
if msg.from.username then
name = name
end
message = redis:get('welcome:'..msg.to.id)
if not message then
return '😀' ..lang_text(msg.to.id, 'welcome1') ..name.. '!' ..lang_text(msg.to.id, 'welcome2') ..chat..'!\n🆔 ' ..id
end
send_msg(receiver, message, ok_cb, false)
elseif matches[1] == "chat_del_user" then
if not bye_enabled(msg) then
return
end
local name = msg.action.user.first_name:gsub('_', ' ')
if msg.action.user.username then
name = name
end
local message = redis:get('bye:'..msg.to.id)
if not message then
return '😀 ' ..lang_text(msg.to.id, 'bye1') ..name.. '!' ..lang_text(msg.to.id, 'bye2')
end
send_msg(receiver, message, ok_cb, false)
elseif matches[1] == 'setwelcome' then
if not permissions(msg.from.id, msg.to.id, "welcome") then
return '🚫 '..lang_text(msg.to.id, 'require_mod')
end
print(msg.to.id)
local hash = 'welcome:'..msg.to.id
redis:set(hash, matches[2])
return '✅ ' ..lang_text(msg.to.id, 'welnew') .. ': \n' ..matches[2]
elseif matches[1] == 'getwelcome' then
print(msg.to.id)
local hash = 'welcome:'..msg.to.id
local wel = redis:get(hash)
if not wel then
return 'ℹ️ ' ..lang_text(msg.to.id, 'weldefault')
end
return wel
elseif matches[1] == 'setbye' then
if not permissions(msg.from.id, msg.to.id, "welcome") then
return ' 🚫'..lang_text(msg.to.id, 'require_mod')
end
print(msg.to.id)
local hash = 'bye:'..msg.to.id
redis:set(hash, matches[2])
return '✅ ' ..lang_text(msg.to.id, 'newbye') .. ':\n'..matches[2]
elseif matches[1] == 'getbye' then
if not permissions(msg.from.id, msg.to.id, "welcome") then
return ' 🚫'..lang_text(msg.to.id, 'require_mod')
end
print(msg.to.id)
local hash = 'bye:'..msg.to.id
local wel = redis:get(hash)
if not wel then
return 'ℹ️ ' ..lang_text(msg.to.id, 'byedefault')
end
return wel
elseif matches[1] == 'welcome on' then
if not permissions(msg.from.id, msg.to.id, "welcome") then
return ' 🚫'..lang_text(msg.to.id, 'require_mod')
end
local hash = 'wlcstatus:'..msg.to.id
redis:set(hash, 'on')
return 'ℹ️ '..lang_text(msg.to.id, 'welon')
elseif matches[1] == 'welcome off' then
if not permissions(msg.from.id, msg.to.id, "welcome") then
return '🚫 '..lang_text(msg.to.id, 'require_mod')
end
local hash = 'wlcstatus:'..msg.to.id
redis:set(hash, 'off')
return 'ℹ️ '..lang_text(msg.to.id, 'weloff')
elseif matches[1] == 'bye on' then
if not permissions(msg.from.id, msg.to.id, "welcome") then
return ' 🚫'..lang_text(msg.to.id, 'require_mod')
end
local hash = 'byestatus:'..msg.to.id
redis:set(hash, 'on')
return 'ℹ️ '..lang_text(msg.to.id, 'byeon')
elseif matches[1] == 'bye off' then
if not permissions(msg.from.id, msg.to.id, "welcome") then
return ' 🚫'..lang_text(msg.to.id, 'require_mod')
end
local hash = 'byestatus:'..msg.to.id
redis:set(hash, 'off')
return 'ℹ️ '..lang_text(msg.to.id, 'byeoff')
end
end
return {
description = "Service plugin that sends a custom message when an user enters a chat.",
usage = "",
patterns = {
"^!!tgservice (chat_add_user)$",
"^!!tgservice (chat_del_user)$",
"^!!tgservice (chat_add_user_link)$",
"^[!/#](setwelcome) (.*)",
"^[!/#](getwelcome)",
"^[!/#](setbye) (.*)",
"^[!/#](getbye)",
"^[!/#](welcome on)",
"^[!/#](welcome off)",
"^[!/#](bye on)",
"^[!/#](bye off)"
},
run = run
}
| gpl-2.0 |
EvPowerTeam/EV_OP | feeds/luci/applications/luci-statistics/luasrc/model/cbi/luci_statistics/unixsock.lua | 80 | 1455 | --[[
Luci configuration model for statistics - collectd unixsock plugin configuration
(c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
m = Map("luci_statistics",
translate("Unixsock Plugin Configuration"),
translate(
"The unixsock plugin creates a unix socket which can be used " ..
"to read collected data from a running collectd instance."
))
-- collectd_unixsock config section
s = m:section( NamedSection, "collectd_unixsock", "luci_statistics" )
-- collectd_unixsock.enable
enable = s:option( Flag, "enable", translate("Enable this plugin") )
enable.default = 0
-- collectd_unixsock.socketfile (SocketFile)
socketfile = s:option( Value, "SocketFile" )
socketfile.default = "/var/run/collect-query.socket"
socketfile:depends( "enable", 1 )
-- collectd_unixsock.socketgroup (SocketGroup)
socketgroup = s:option( Value, "SocketGroup" )
socketgroup.default = "nobody"
socketgroup.rmempty = true
socketgroup.optional = true
socketgroup:depends( "enable", 1 )
-- collectd_unixsock.socketperms (SocketPerms)
socketperms = s:option( Value, "SocketPerms" )
socketperms.default = "0770"
socketperms.rmempty = true
socketperms.optional = true
socketperms:depends( "enable", 1 )
return m
| gpl-2.0 |
facebokiii/facebookplug | plugins/torrent_search.lua | 411 | 1622 | --[[ NOT USED DUE TO SSL ERROR
-- See https://getstrike.net/api/
local function strike_search(query)
local strike_base = 'http://getstrike.net/api/v2/torrents/'
local url = strike_base..'search/?phrase='..URL.escape(query)
print(url)
local b,c = http.request(url)
print(b,c)
local search = json:decode(b)
vardump(search)
if c ~= 200 then
return search.message
end
vardump(search)
local results = search.results
local text = 'Results: '..results
local results = math.min(results, 3)
for i=1,results do
local torrent = search.torrents[i]
text = text..torrent.torrent_title
..'\n'..'Seeds: '..torrent.seeds
..' '..'Leeches: '..torrent.seeds
..'\n'..torrent.magnet_uri..'\n\n'
end
return text
end]]--
local function search_kickass(query)
local url = 'http://kat.cr/json.php?q='..URL.escape(query)
local b,c = http.request(url)
local data = json:decode(b)
local text = 'Results: '..data.total_results..'\n\n'
local results = math.min(#data.list, 5)
for i=1,results do
local torrent = data.list[i]
local link = torrent.torrentLink
link = link:gsub('%?title=.+','')
text = text..torrent.title
..'\n'..'Seeds: '..torrent.seeds
..' '..'Leeches: '..torrent.leechs
..'\n'..link
--..'\n magnet:?xt=urn:btih:'..torrent.hash
..'\n\n'
end
return text
end
local function run(msg, matches)
local query = matches[1]
return search_kickass(query)
end
return {
description = "Search Torrents",
usage = "!torrent <search term>: Search for torrent",
patterns = {
"^!torrent (.+)$"
},
run = run
}
| gpl-2.0 |
ominux/skia | resources/slides.lua | 68 | 9898 | gShowBounds = false
gUseBlurInTransitions = false
gPath = "/skia/trunk/resources/"
function load_file(file)
local prev_path = package.path
package.path = package.path .. ";" .. gPath .. file .. ".lua"
require(file)
package.path = prev_path
end
load_file("slides_utils")
gSlides = parse_file(io.open("/skia/trunk/resources/slides_content2.lua", "r"))
function make_rect(l, t, r, b)
return { left = l, top = t, right = r, bottom = b }
end
function make_paint(typefacename, stylebits, size, color)
local paint = Sk.newPaint();
paint:setAntiAlias(true)
paint:setSubpixelText(true)
paint:setTypeface(Sk.newTypeface(typefacename, stylebits))
paint:setTextSize(size)
paint:setColor(color)
return paint
end
function draw_bullet(canvas, x, y, paint, indent)
if 0 == indent then
return
end
local ps = paint:getTextSize()
local cx = x - ps * .8
local cy = y - ps * .4
local radius = ps * .2
canvas:drawCircle(cx, cy, radius, paint)
end
function stroke_rect(canvas, rect, color)
local paint = Sk.newPaint()
paint:setStroke(true);
paint:setColor(color)
canvas:drawRect(rect, paint)
end
function drawSlide(canvas, slide, master_template)
if #slide == 1 then
template = master_template.title
canvas:drawText(slide[1].text, 320, 240, template[1])
return
end
template = master_template.slide
local x = template.margin_x
local y = template.margin_y
local scale = 1.25
if slide.blockstyle == "code" then
local paint = master_template.codePaint
local fm = paint:getFontMetrics()
local height = #slide * (fm.descent - fm.ascent)
y = (480 - height) / 2
for i = 1, #slide do
local node = slide[i]
y = y - fm.ascent * scale
canvas:drawText(node.text, x, y, paint)
y = y + fm.descent * scale
end
return
end
for i = 1, #slide do
local node = slide[i]
local paint = template[node.indent + 1].paint
local extra_dy = template[node.indent + 1].extra_dy
local fm = paint:getFontMetrics()
local x_offset = -fm.ascent * node.indent * 1.25
local bounds = make_rect(x + x_offset, y, 620, 640)
local blob, newBottom = Sk.newTextBlob(node.text, bounds, paint)
draw_bullet(canvas, x + x_offset, y - fm.ascent, paint, node.indent)
canvas:drawTextBlob(blob, 0, 0, paint)
y = newBottom + paint:getTextSize() * .5 + extra_dy
if gShowBounds then
bounds.bottom = newBottom
stroke_rect(canvas, bounds, {a=1,r=0,g=1,b=0})
stroke_rect(canvas, blob:bounds(), {a=1,r=1,g=0,b=0})
end
end
end
--------------------------------------------------------------------------------------
function make_tmpl(paint, extra_dy)
return { paint = paint, extra_dy = extra_dy }
end
function SkiaPoint_make_template()
local title = {
margin_x = 30,
margin_y = 100,
}
title[1] = make_paint("Arial", 1, 45, { a=1, r=1, g=1, b=1 })
title[1]:setTextAlign("center")
title[2] = make_paint("Arial", 1, 25, { a=1, r=.75, g=.75, b=.75 })
title[2]:setTextAlign("center")
local slide = {
margin_x = 20,
margin_y = 25,
}
slide[1] = make_tmpl(make_paint("Arial", 1, 35, { a=1, r=1, g=1, b=1 }), 18)
slide[2] = make_tmpl(make_paint("Arial", 0, 25, { a=1, r=1, g=1, b=1 }), 10)
slide[3] = make_tmpl(make_paint("Arial", 0, 20, { a=1, r=.9, g=.9, b=.9 }), 5)
return {
title = title,
slide = slide,
codePaint = make_paint("Courier", 0, 20, { a=1, r=.9, g=.9, b=.9 }),
}
end
gTemplate = SkiaPoint_make_template()
gRedPaint = Sk.newPaint()
gRedPaint:setAntiAlias(true)
gRedPaint:setColor{a=1, r=1, g=0, b=0 }
-- animation.proc is passed the canvas before drawing.
-- The animation.proc returns itself or another animation (which means keep animating)
-- or it returns nil, which stops the animation.
--
local gCurrAnimation
gSlideIndex = 1
-----------------------------------------------------------------------------
function new_drawable_picture(pic)
return {
picture = pic,
width = pic:width(),
height = pic:height(),
draw = function (self, canvas, x, y, paint)
canvas:drawPicture(self.picture, x, y, paint)
end
}
end
function new_drawable_image(img)
return {
image = img,
width = img:width(),
height = img:height(),
draw = function (self, canvas, x, y, paint)
canvas:drawImage(self.image, x, y, paint)
end
}
end
function convert_to_picture_drawable(slide)
local rec = Sk.newPictureRecorder()
drawSlide(rec:beginRecording(640, 480), slide, gTemplate)
return new_drawable_picture(rec:endRecording())
end
function convert_to_image_drawable(slide)
local surf = Sk.newRasterSurface(640, 480)
drawSlide(surf:getCanvas(), slide, gTemplate)
return new_drawable_image(surf:newImageSnapshot())
end
function new_drawable_slide(slide)
return {
slide = slide,
draw = function (self, canvas, x, y, paint)
if (nil == paint or ("number" == type(paint) and (1 == paint))) then
canvas:save()
else
canvas:saveLayer(paint)
end
canvas:translate(x, y)
drawSlide(canvas, self.slide, gTemplate)
canvas:restore()
end
}
end
gNewDrawableFactory = {
default = new_drawable_slide,
picture = convert_to_picture_drawable,
image = convert_to_image_drawable,
}
-----------------------------------------------------------------------------
function next_slide()
local prev = gSlides[gSlideIndex]
if gSlideIndex < #gSlides then
gSlideIndex = gSlideIndex + 1
spawn_transition(prev, gSlides[gSlideIndex], true)
end
end
function prev_slide()
local prev = gSlides[gSlideIndex]
if gSlideIndex > 1 then
gSlideIndex = gSlideIndex - 1
spawn_transition(prev, gSlides[gSlideIndex], false)
end
end
gDrawableType = "default"
load_file("slides_transitions")
function spawn_transition(prevSlide, nextSlide, is_forward)
local transition
if is_forward then
transition = gTransitionTable[nextSlide.transition]
else
transition = gTransitionTable[prevSlide.transition]
end
if not transition then
transition = fade_slide_transition
end
local prevDrawable = gNewDrawableFactory[gDrawableType](prevSlide)
local nextDrawable = gNewDrawableFactory[gDrawableType](nextSlide)
gCurrAnimation = transition(prevDrawable, nextDrawable, is_forward)
end
--------------------------------------------------------------------------------------
function spawn_rotate_animation()
gCurrAnimation = {
angle = 0,
angle_delta = 5,
pivot_x = 320,
pivot_y = 240,
proc = function (self, canvas, drawSlideProc)
if self.angle >= 360 then
drawSlideProc(canvas)
return nil
end
canvas:translate(self.pivot_x, self.pivot_y)
canvas:rotate(self.angle)
canvas:translate(-self.pivot_x, -self.pivot_y)
drawSlideProc(canvas)
self.angle = self.angle + self.angle_delta
return self
end
}
end
function spawn_scale_animation()
gCurrAnimation = {
scale = 1,
scale_delta = .95,
scale_limit = 0.2,
pivot_x = 320,
pivot_y = 240,
proc = function (self, canvas, drawSlideProc)
if self.scale < self.scale_limit then
self.scale = self.scale_limit
self.scale_delta = 1 / self.scale_delta
end
if self.scale > 1 then
drawSlideProc(canvas)
return nil
end
canvas:translate(self.pivot_x, self.pivot_y)
canvas:scale(self.scale, self.scale)
canvas:translate(-self.pivot_x, -self.pivot_y)
drawSlideProc(canvas)
self.scale = self.scale * self.scale_delta
return self
end
}
end
local bgPaint = nil
function draw_bg(canvas)
if not bgPaint then
bgPaint = Sk.newPaint()
local grad = Sk.newLinearGradient( 0, 0, { a=1, r=0, g=0, b=.3 },
640, 480, { a=1, r=0, g=0, b=.8 })
bgPaint:setShader(grad)
bgPaint:setDither(true)
end
canvas:drawPaint(bgPaint)
end
function onDrawContent(canvas, width, height)
local matrix = Sk.newMatrix()
matrix:setRectToRect(make_rect(0, 0, 640, 480), make_rect(0, 0, width, height), "center")
canvas:concat(matrix)
draw_bg(canvas)
local drawSlideProc = function(canvas)
drawSlide(canvas, gSlides[gSlideIndex], gTemplate)
end
if gCurrAnimation then
gCurrAnimation = gCurrAnimation:proc(canvas, drawSlideProc)
return true
else
drawSlideProc(canvas)
return false
end
end
function onClickHandler(x, y)
return false
end
local keyProcs = {
n = next_slide,
p = prev_slide,
r = spawn_rotate_animation,
s = spawn_scale_animation,
["="] = function () scale_text_delta(gTemplate, 1) end,
["-"] = function () scale_text_delta(gTemplate, -1) end,
b = function () gShowBounds = not gShowBounds end,
B = function () gUseBlurInTransitions = not gUseBlurInTransitions end,
["1"] = function () gDrawableType = "default" end,
["2"] = function () gDrawableType = "picture" end,
["3"] = function () gDrawableType = "image" end,
}
function onCharHandler(uni)
local proc = keyProcs[uni]
if proc then
proc()
return true
end
return false
end
| apache-2.0 |
ashfinal/awesome-hammerspoon | Spoons/HSearch.spoon/hs_datamuse.lua | 4 | 3260 | local obj={}
obj.__index = obj
obj.name = "thesaurusDM"
obj.version = "1.0"
obj.author = "ashfinal <ashfinal@gmail.com>"
-- Internal function used to find our location, so we know where to load files from
local function script_path()
local str = debug.getinfo(2, "S").source:sub(2)
return str:match("(.*/)")
end
obj.spoonPath = script_path()
-- Define the source's overview. A unique `keyword` key should exist, so this source can be found.
obj.overview = {text="Type s ⇥ to request English Thesaurus.", image=hs.image.imageFromPath(obj.spoonPath .. "/resources/thesaurus.png"), keyword="s"}
-- Define the notice when a long-time request is being executed. It could be `nil`.
obj.notice = nil
local function dmTips()
local chooser_data = {
{text="Datamuse Thesaurus", subText="Type something to get more words like it …", image=hs.image.imageFromPath(obj.spoonPath .. "/resources/thesaurus.png")}
}
return chooser_data
end
-- Define the function which will be called when the `keyword` triggers a new source. The returned value is a table. Read more: http://www.hammerspoon.org/docs/hs.chooser.html#choices
obj.init_func = dmTips
-- Insert a friendly tip at the head so users know what to do next.
-- As this source highly relys on queryChangedCallback, we'd better tip users in callback instead of here
obj.description = nil
-- As the user is typing, the callback function will be called for every keypress. The returned value is a table.
local function thesaurusRequest(querystr)
local datamuse_baseurl = 'http://api.datamuse.com'
if string.len(querystr) > 0 then
local encoded_query = hs.http.encodeForQuery(querystr)
local query_url = datamuse_baseurl .. '/words?ml=' .. encoded_query .. '&max=20'
hs.http.asyncGet(query_url, nil, function(status, data)
if status == 200 then
if pcall(function() hs.json.decode(data) end) then
local decoded_data = hs.json.decode(data)
if #decoded_data > 0 then
local chooser_data = hs.fnutils.imap(decoded_data, function(item)
return {text = item.word, image=hs.image.imageFromPath(obj.spoonPath .. "/resources/thesaurus.png"), output="keystrokes", arg=item.word}
end)
-- Because we don't know when asyncGet will return data, we have to refresh hs.chooser choices in this callback.
if spoon.HSearch then
-- Make sure HSearch spoon is running now
spoon.HSearch.chooser:choices(chooser_data)
spoon.HSearch.chooser:refreshChoicesCallback()
end
end
end
end
end)
else
local chooser_data = {
{text="Datamuse Thesaurus", subText="Type something to get more words like it …", image=hs.image.imageFromPath(obj.spoonPath .. "/resources/thesaurus.png")}
}
if spoon.HSearch then
spoon.HSearch.chooser:choices(chooser_data)
spoon.HSearch.chooser:refreshChoicesCallback()
end
end
end
obj.callback = thesaurusRequest
return obj
| mit |
dmccuskey/dmc-websockets | examples/dmc-websockets-pusher/dmc_corona/lib/dmc_lua/lua_class.lua | 34 | 14185 | --====================================================================--
-- dmc_lua/lua_class.lua
--
-- Documentation: http://docs.davidmccuskey.com/
--====================================================================--
--[[
The MIT License (MIT)
Copyright (c) 2015 David McCuskey
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
--]]
--====================================================================--
--== DMC Lua Library : Lua Objects
--====================================================================--
-- Semantic Versioning Specification: http://semver.org/
local VERSION = "0.1.0"
--====================================================================--
--== Imports
-- none
--====================================================================--
--== Setup, Constants
-- cache globals
local assert, type, rawget, rawset = assert, type, rawget, rawset
local getmetatable, setmetatable = getmetatable, setmetatable
local sformat = string.format
local tinsert = table.insert
local tremove = table.remove
-- table for copies from lua_utils
local Utils = {}
-- forward declare
local ClassBase
--====================================================================--
--== Class Support Functions
--== Start: copy from lua_utils ==--
-- extend()
-- Copy key/values from one table to another
-- Will deep copy any value from first table which is itself a table.
--
-- @param fromTable the table (object) from which to take key/value pairs
-- @param toTable the table (object) in which to copy key/value pairs
-- @return table the table (object) that received the copied items
--
function Utils.extend( fromTable, toTable )
if not fromTable or not toTable then
error( "table can't be nil" )
end
function _extend( fT, tT )
for k,v in pairs( fT ) do
if type( fT[ k ] ) == "table" and
type( tT[ k ] ) == "table" then
tT[ k ] = _extend( fT[ k ], tT[ k ] )
elseif type( fT[ k ] ) == "table" then
tT[ k ] = _extend( fT[ k ], {} )
else
tT[ k ] = v
end
end
return tT
end
return _extend( fromTable, toTable )
end
--== End: copy from lua_utils ==--
-- registerCtorName
-- add names for the constructor
--
local function registerCtorName( name, class )
class = class or ClassBase
--==--
assert( type( name ) == 'string', "ctor name should be string" )
assert( class.is_class, "Class is not is_class" )
class[ name ] = class.__ctor__
return class[ name ]
end
-- registerDtorName
-- add names for the destructor
--
local function registerDtorName( name, class )
class = class or ClassBase
--==--
assert( type( name ) == 'string', "dtor name should be string" )
assert( class.is_class, "Class is not is_class" )
class[ name ] = class.__dtor__
return class[ name ]
end
--[[
obj:superCall( 'string', ... )
obj:superCall( Class, 'string', ... )
--]]
-- superCall()
-- function to intelligently find methods in object hierarchy
--
local function superCall( self, ... )
local args = {...}
local arg1 = args[1]
assert( type(arg1)=='table' or type(arg1)=='string', "superCall arg not table or string" )
--==--
-- pick off arguments
local parent_lock, method, params
if type(arg1) == 'table' then
parent_lock = tremove( args, 1 )
method = tremove( args, 1 )
else
method = tremove( args, 1 )
end
params = args
local self_dmc_super = self.__dmc_super
local super_flag = ( self_dmc_super ~= nil )
local result = nil
-- finds method name in class hierarchy
-- returns found class or nil
-- @params classes list of Classes on which to look, table/list
-- @params name name of method to look for, string
-- @params lock Class object with which to constrain searching
--
local function findMethod( classes, name, lock )
if not classes then return end -- when using mixins, etc
local cls = nil
for _, class in ipairs( classes ) do
if not lock or class == lock then
if rawget( class, name ) then
cls = class
break
else
-- check parents for method
cls = findMethod( class.__parents, name )
if cls then break end
end
end
end
return cls
end
local c, s -- class, super
-- structure in which to save our place
-- in case superCall() is invoked again
--
if self_dmc_super == nil then
self.__dmc_super = {} -- a stack
self_dmc_super = self.__dmc_super
-- find out where we are in hierarchy
s = findMethod( { self.__class }, method )
tinsert( self_dmc_super, s )
end
-- pull Class from stack and search for method on Supers
-- look for method on supers
-- call method if found
--
c = self_dmc_super[ # self_dmc_super ]
-- TODO: when c==nil
-- if c==nil or type(c)~='table' then return end
s = findMethod( c.__parents, method, parent_lock )
if s then
tinsert( self_dmc_super, s )
result = s[method]( self, unpack( args ) )
tremove( self_dmc_super, # self_dmc_super )
end
-- this is the first iteration and last
-- so clean up callstack, etc
--
if super_flag == false then
parent_lock = nil
tremove( self_dmc_super, # self_dmc_super )
self.__dmc_super = nil
end
return result
end
-- initializeObject
-- this is the beginning of object initialization
-- either Class or Instance
-- this is what calls the parent constructors, eg new()
-- called from newClass(), __create__(), __call()
--
-- @params obj the object context
-- @params params table with :
-- set_isClass = true/false
-- data contains {...}
--
local function initializeObject( obj, params )
params = params or {}
--==--
assert( params.set_isClass ~= nil, "initializeObject requires paramter 'set_isClass'" )
local is_class = params.set_isClass
local args = params.data or {}
-- set Class/Instance flag
obj.__is_class = params.set_isClass
-- call Parent constructors, if any
-- do in reverse
--
local parents = obj.__parents
for i = #parents, 1, -1 do
local parent = parents[i]
assert( parent, "Lua Objects: parent is nil, check parent list" )
rawset( obj, '__parent_lock', parent )
if parent.__new__ then
parent.__new__( obj, unpack( args ) )
end
end
rawset( obj, '__parent_lock', nil )
return obj
end
-- newindexFunc()
-- override the normal Lua lookup functionality to allow
-- property setter functions
--
-- @param t object table
-- @param k key
-- @param v value
--
local function newindexFunc( t, k, v )
local o, f
-- check for key in setters table
o = rawget( t, '__setters' ) or {}
f = o[k]
if f then
-- found setter, so call it
f(t,v)
else
-- place key/value directly on object
rawset( t, k, v )
end
end
-- multiindexFunc()
-- override the normal Lua lookup functionality to allow
-- property getter functions
--
-- @param t object table
-- @param k key
--
local function multiindexFunc( t, k )
local o, val
--== do key lookup in different places on object
-- check for key in getters table
o = rawget( t, '__getters' ) or {}
if o[k] then return o[k](t) end
-- check for key directly on object
val = rawget( t, k )
if val ~= nil then return val end
-- check OO hierarchy
-- check Parent Lock else all of Parents
--
o = rawget( t, '__parent_lock' )
if o then
if o then val = o[k] end
if val ~= nil then return val end
else
local par = rawget( t, '__parents' )
for _, o in ipairs( par ) do
if o[k] ~= nil then
val = o[k]
break
end
end
if val ~= nil then return val end
end
return nil
end
-- blessObject()
-- create new object, setup with Lua OO aspects, dmc-style aspects
-- @params inheritance table of supers/parents (dmc-style objects)
-- @params params
-- params.object
-- params.set_isClass
--
local function blessObject( inheritance, params )
params = params or {}
params.object = params.object or {}
params.set_isClass = params.set_isClass == true and true or false
--==--
local o = params.object
local o_id = tostring(o)
local mt = {
__index = multiindexFunc,
__newindex = newindexFunc,
__tostring = function(obj)
return obj:__tostring__(o_id)
end,
__call = function( cls, ... )
return cls:__ctor__( ... )
end
}
setmetatable( o, mt )
-- add Class property, access via getters:supers()
o.__parents = inheritance
o.__is_dmc = true
-- create lookup tables - setters, getters
o.__setters = {}
o.__getters = {}
-- copy down all getters/setters of parents
-- do in reverse order, to match order of property lookup
for i = #inheritance, 1, -1 do
local cls = inheritance[i]
if cls.__getters then
o.__getters = Utils.extend( cls.__getters, o.__getters )
end
if cls.__setters then
o.__setters = Utils.extend( cls.__setters, o.__setters )
end
end
return o
end
local function unblessObject( o )
setmetatable( o, nil )
o.__parents=nil
o.__is_dmc = nil
o.__setters = nil
o.__getters=nil
end
local function newClass( inheritance, params )
inheritance = inheritance or {}
params = params or {}
params.set_isClass = true
params.name = params.name or "<unnamed class>"
--==--
assert( type( inheritance ) == 'table', "first parameter should be nil, a Class, or a list of Classes" )
-- wrap single-class into table list
-- testing for DMC-Style objects
-- TODO: see if we can test for other Class libs
--
if inheritance.is_class == true then
inheritance = { inheritance }
elseif ClassBase and #inheritance == 0 then
-- add default base Class
tinsert( inheritance, ClassBase )
end
local o = blessObject( inheritance, {} )
initializeObject( o, params )
-- add Class property, access via getters:class()
o.__class = o
-- add Class property, access via getters:NAME()
o.__name = params.name
return o
end
-- backward compatibility
--
local function inheritsFrom( baseClass, options, constructor )
baseClass = baseClass == nil and baseClass or { baseClass }
return newClass( baseClass, options )
end
--====================================================================--
--== Base Class
--====================================================================--
ClassBase = newClass( nil, { name="Class Class" } )
-- __ctor__ method
-- called by 'new()' and other registrations
--
function ClassBase:__ctor__( ... )
local params = {
data = {...},
set_isClass = false
}
--==--
local o = blessObject( { self.__class }, params )
initializeObject( o, params )
return o
end
-- __dtor__ method
-- called by 'destroy()' and other registrations
--
function ClassBase:__dtor__()
self:__destroy__()
-- unblessObject( self )
end
function ClassBase:__new__( ... )
return self
end
function ClassBase:__tostring__( id )
return sformat( "%s (%s)", self.NAME, id )
end
function ClassBase:__destroy__()
end
function ClassBase.__getters:NAME()
return self.__name
end
function ClassBase.__getters:class()
return self.__class
end
function ClassBase.__getters:supers()
return self.__parents
end
function ClassBase.__getters:is_class()
return self.__is_class
end
-- deprecated
function ClassBase.__getters:is_intermediate()
return self.__is_class
end
function ClassBase.__getters:is_instance()
return not self.__is_class
end
function ClassBase.__getters:version()
return self.__version
end
function ClassBase:isa( the_class )
local isa = false
local cur_class = self.class
-- test self
if cur_class == the_class then
isa = true
-- test parents
else
local parents = self.__parents
for i=1, #parents do
local parent = parents[i]
if parent.isa then
isa = parent:isa( the_class )
end
if isa == true then break end
end
end
return isa
end
-- optimize()
-- move super class methods to object
--
function ClassBase:optimize()
function _optimize( obj, inheritance )
if not inheritance or #inheritance == 0 then return end
for i=#inheritance,1,-1 do
local parent = inheritance[i]
-- climb up the hierarchy
_optimize( obj, parent.__parents )
-- make local references to all functions
for k,v in pairs( parent ) do
if type( v ) == 'function' then
obj[ k ] = v
end
end
end
end
_optimize( self, { self.__class } )
end
-- deoptimize()
-- remove super class (optimized) methods from object
--
function ClassBase:deoptimize()
for k,v in pairs( self ) do
if type( v ) == 'function' then
self[ k ] = nil
end
end
end
-- Setup Class Properties (function references)
registerCtorName( 'new', ClassBase )
registerDtorName( 'destroy', ClassBase )
ClassBase.superCall = superCall
--====================================================================--
--== Lua Objects Exports
--====================================================================--
-- makeNewClassGlobal
-- modifies the global namespace with newClass()
-- add or remove
--
local function makeNewClassGlobal( is_global )
is_global = is_global~=nil and is_global or true
if _G.newClass ~= nil then
print( "WARNING: newClass exists in global namespace" )
elseif is_global == true then
_G.newClass = newClass
else
_G.newClass = nil
end
end
makeNewClassGlobal() -- start it off
return {
__version=VERSION,
__superCall=superCall, -- for testing
setNewClassGlobal=makeNewClassGlobal,
registerCtorName=registerCtorName,
registerDtorName=registerDtorName,
inheritsFrom=inheritsFrom, -- backwards compatibility
newClass=newClass,
Class=ClassBase
}
| mit |
sami2448/set | plugins/vote.lua | 83 | 2129 | do
local _file_votes = './data/votes.lua'
function read_file_votes ()
local f = io.open(_file_votes, "r+")
if f == nil then
print ('Created voting file '.._file_votes)
serialize_to_file({}, _file_votes)
else
print ('Values loaded: '.._file_votes)
f:close()
end
return loadfile (_file_votes)()
end
function clear_votes (chat)
local _votes = read_file_votes ()
_votes [chat] = {}
serialize_to_file(_votes, _file_votes)
end
function votes_result (chat)
local _votes = read_file_votes ()
local results = {}
local result_string = ""
if _votes [chat] == nil then
_votes[chat] = {}
end
for user,vote in pairs (_votes[chat]) do
if (results [vote] == nil) then
results [vote] = user
else
results [vote] = results [vote] .. ", " .. user
end
end
for vote,users in pairs (results) do
result_string = result_string .. vote .. " : " .. users .. "\n"
end
return result_string
end
function save_vote(chat, user, vote)
local _votes = read_file_votes ()
if _votes[chat] == nil then
_votes[chat] = {}
end
_votes[chat][user] = vote
serialize_to_file(_votes, _file_votes)
end
function run(msg, matches)
if (matches[1] == "ing") then
if (matches [2] == "reset") then
clear_votes (tostring(msg.to.id))
return "Voting statistics reset.."
elseif (matches [2] == "stats") then
local votes_result = votes_result (tostring(msg.to.id))
if (votes_result == "") then
votes_result = "[No votes registered]\n"
end
return "Voting statistics :\n" .. votes_result
end
else
save_vote(tostring(msg.to.id), msg.from.print_name, tostring(tonumber(matches[2])))
return "Vote registered : " .. msg.from.print_name .. " " .. tostring(tonumber(matches [2]))
end
end
return {
description = "Plugin for voting in groups.",
usage = {
"!voting reset: Reset all the votes.",
"!vote [number]: Cast the vote.",
"!voting stats: Shows the statistics of voting."
},
patterns = {
"^!vot(ing) (reset)",
"^!vot(ing) (stats)",
"^!vot(e) ([0-9]+)$"
},
run = run
}
end
| gpl-2.0 |
sigurdfdragon/wesnoth-fork | data/ai/micro_ais/micro_ai_self_data.lua | 15 | 3878 | -- This set of functions provides a consistent way of storing Micro AI variables
-- in the AI's persistent data variable. These need to be stored inside
-- a [micro_ai] tag, so that they are bundled together for a given Micro AI
-- together with an ai_id= key. Their existence can then be checked when setting
-- up another MAI. Otherwise other Micro AIs used in the same scenario might
-- work incorrectly or not at all.
-- Note that, ideally, we would delete these [micro_ai] tags when a Micro AI is
-- deleted, but that that is not always possible as deletion can happen on
-- another side's turn, while the data variable is only accessible during
-- the AI turn.
-- Note that, with this method, there can only ever be one of these tags for each
-- Micro AI (but of course several when there are several Micro AIs for the
-- same side).
-- For the time being, we only allow key=value style variables.
local micro_ai_self_data = {}
function micro_ai_self_data.modify_mai_self_data(self_data, ai_id, action, vars_table)
-- Modify data [micro_ai] tags
-- @ai_id (string): the id of the Micro AI
-- @action (string): "delete", "set" or "insert"
-- @vars_table: table of key=value pairs with the variables to be set or inserted
-- if this is set for @action="delete", then only the keys in @vars_table are deleted,
-- otherwise the entire [micro_ai] tag is deleted
-- Always delete the respective [micro_ai] tag, if it exists
local existing_table
for i,mai in ipairs(self_data, "micro_ai") do
if (mai[1] == "micro_ai") and (mai[2].ai_id == ai_id) then
if (action == "delete") and vars_table then
for k,_ in pairs(vars_table) do
mai[2][k] = nil
end
return
end
existing_table = mai[2]
table.remove(self_data, i)
break
end
end
-- Then replace it, if the "set" action is selected
-- or add the new keys to it, overwriting old ones with the same name, if action == "insert"
if (action == "set") or (action == "insert") then
local tag = { "micro_ai" }
if (not existing_table) or (action == "set") then
-- Important: we need to make a copy of the input table, not use it!
tag[2] = {}
for k,v in pairs(vars_table) do tag[2][k] = v end
tag[2].ai_id = ai_id
else
for k,v in pairs(vars_table) do existing_table[k] = v end
tag[2] = existing_table
end
table.insert(self_data, tag)
end
end
function micro_ai_self_data.delete_mai_self_data(self_data, ai_id, vars_table)
micro_ai_self_data.modify_mai_self_data(self_data, ai_id, "delete", vars_table)
end
function micro_ai_self_data.insert_mai_self_data(self_data, ai_id, vars_table)
micro_ai_self_data.modify_mai_self_data(self_data, ai_id, "insert", vars_table)
end
function micro_ai_self_data.set_mai_self_data(self_data, ai_id, vars_table)
micro_ai_self_data.modify_mai_self_data(self_data, ai_id, "set", vars_table)
end
function micro_ai_self_data.get_mai_self_data(self_data, ai_id, key)
-- Get the content of the data [micro_ai] tag for the given @ai_id
-- Return value:
-- - If tag is found: value of key if @key parameter is given, otherwise
-- table of key=value pairs (including the ai_id key)
-- - If no such tag is found: nil (if @key is set), otherwise empty table
for mai in wml.child_range(self_data, "micro_ai") do
if (mai.ai_id == ai_id) then
if key then
return mai[key]
else
return mai
end
end
end
-- If we got here, no corresponding tag was found
-- Return empty table; or nil if @key was set
if (not key) then return {} end
end
return micro_ai_self_data
| gpl-2.0 |
dvr333/Zero-K | scripts/striderdetriment.lua | 6 | 16843 | include 'constants.lua'
local AngleAverageShortest = Spring.Utilities.Vector.AngleAverageShortest
local AngleSubtractShortest = Spring.Utilities.Vector.AngleSubtractShortest
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- pieces
local pelvis, torso, head, shouldercannon, shoulderflare = piece('pelvis', 'torso', 'head', 'shouldercannon', 'shoulderflare')
local aaturret, aagun, aaflare1, aaflare2, headlaser1, headlaser2, headlaser3 = piece('AAturret', 'AAguns', 'AAflare1', 'AAflare2', 'headlaser1', 'headlaser2', 'headlaser3')
local larm, larmcannon, larmbarrel1, larmflare1, larmbarrel2, larmflare2, larmbarrel3, larmflare3 = piece('larm', 'larmcannon', 'larmbarrel1', 'larmflare1',
'larmbarrel2', 'larmflare2', 'larmbarrel3', 'larmflare3')
local rarm, rarmcannon, rarmbarrel1, rarmflare1, rarmbarrel2, rarmflare2, rarmbarrel3, rarmflare3 = piece('rarm', 'rarmcannon', 'rarmbarrel1', 'rarmflare1',
'rarmbarrel2', 'rarmflare2', 'rarmbarrel3', 'rarmflare3')
local lupleg, lmidleg, lleg, lfoot, lftoe, lbtoe = piece('lupleg', 'lmidleg', 'lleg', 'lfoot', 'lftoe', 'lbtoe')
local rupleg, rmidleg, rleg, rfoot, rftoe, rbtoe = piece('rupleg', 'rmidleg', 'rleg', 'rfoot', 'rftoe', 'rbtoe')
local leftLeg = { thigh=piece'lupleg', knee=piece'lmidleg', shin=piece'lleg', foot=piece'lfoot', toef=piece'lftoe', toeb=piece'lbtoe' }
local rightLeg = { thigh=piece'rupleg', knee=piece'rmidleg', shin=piece'rleg', foot=piece'rfoot', toef=piece'rftoe', toeb=piece'rbtoe' }
local mainLeg, offLeg = leftLeg, rightLeg
local smokePiece = { torso, head, shouldercannon }
local gunFlares = {
{larmflare1, larmflare2, larmflare3},
{rarmflare1, rarmflare2, rarmflare3},
{shoulderflare},
{aaflare1, aaflare2},
{headlaser1, headlaser2, headlaser3},
{lfoot},
{lfoot},
{lfoot}
}
local barrels = {
{larmbarrel1, larmbarrel2, larmbarrel3},
{rarmbarrel1, rarmbarrel2, rarmbarrel3},
}
local aimpoints = {larmcannon, rarmcannon, aaturret, headlaser2, shouldercannon, lfoot, lfoot, lfoot}
local gunIndex = {1,1,1,1,1,1,1,1}
local blockGauss = {false, false}
local gunFlareCount = {}
for i = 1, #gunFlares do
gunFlareCount[i] = #gunFlares[i]
end
local lastTorsoHeading = 0
local manualfireAimOverride = false
local weaponBlocked = false
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--signals
local SIG_Restore = 1
local SIG_Walk = 2
local PACE = 0.8
-- four leg positions - front to straight, then to back, then to bent (then front again)
local LEG_FRONT_ANGLES = { thigh=math.rad(-40), knee=math.rad(-10), shin=math.rad(50), foot=math.rad(0), toef=math.rad(0), toeb=math.rad(15) }
local LEG_FRONT_SPEEDS = { thigh=math.rad(60)*PACE, knee=math.rad(60)*PACE, shin=math.rad(110)*PACE, foot=math.rad(90)*PACE, toef=math.rad(90)*PACE, toeb=math.rad(30)*PACE }
local LEG_STRAIGHT_ANGLES = { thigh=math.rad(-10), knee=math.rad(-20), shin=math.rad(30), foot=math.rad(0), toef=math.rad(0), toeb=math.rad(0) }
local LEG_STRAIGHT_SPEEDS = { thigh=math.rad(60)*PACE, knee=math.rad(30)*PACE, shin=math.rad(40)*PACE, foot=math.rad(90)*PACE, toef=math.rad(90)*PACE, toeb=math.rad(30)*PACE }
local LEG_BACK_ANGLES = { thigh=math.rad(10), knee=math.rad(-5), shin=math.rad(15), foot=math.rad(0), toef=math.rad(-20), toeb=math.rad(-10) }
local LEG_BACK_SPEEDS = { thigh=math.rad(30)*PACE, knee=math.rad(60)*PACE, shin=math.rad(90)*PACE, foot=math.rad(90)*PACE, toef=math.rad(40)*PACE, toeb=math.rad(60)*PACE }
local LEG_BENT_ANGLES = { thigh=math.rad(-15), knee=math.rad(20), shin=math.rad(-20), foot=math.rad(0), toef=math.rad(0), toeb=math.rad(0) }
local LEG_BENT_SPEEDS = { thigh=math.rad(60)*PACE, knee=math.rad(90)*PACE, shin=math.rad(90)*PACE, foot=math.rad(90)*PACE, toef=math.rad(90)*PACE, toeb=math.rad(90)*PACE }
local LEG_STEP_ANGLES = { thigh=math.rad(-9), knee=math.rad(30), shin=math.rad(-22), foot=math.rad(0), toef=math.rad(8), toeb=math.rad(0) }
local LEG_STEP_SPEEDS = { thigh=math.rad(15)*PACE, knee=math.rad(50)*PACE, shin=math.rad(36.6)*PACE, foot=math.rad(50)*PACE, toef=math.rad(13.3)*PACE, toeb=math.rad(50)*PACE }
local TORSO_ANGLE_MOTION = math.rad(8)
local TORSO_SPEED_MOTION = math.rad(15)*PACE
local TORSO_TILT_ANGLE = math.rad(15)
local TORSO_TILT_SPEED = math.rad(15)*PACE
local PELVIS_LIFT_HEIGHT = 11.5
local PELVIS_LIFT_SPEED = 14
local PELVIS_LOWER_HEIGHT = 6.5
local PELVIS_LOWER_SPEED = 15
local ARM_FRONT_ANGLE = math.rad(-15)
local ARM_FRONT_SPEED = math.rad(35) * PACE
local ARM_BACK_ANGLE = math.rad(5)
local ARM_BACK_SPEED = math.rad(30) * PACE
local leftTorsoHeading = false
local rightTorsoHeading = false
local lastGunAverageHeading = false
local JUMP_TURN_SPEED = math.pi/80 -- matches jump_delay_turn_scale in unitdef
local isFiring = false
-- Effects
local dirtfling = 1024
local muzzle_flash = 1025
local shells = 1026
local muzzle_flash_large = 1027
local muzzle_smoke_large = 1028
local jetfeet = 1029
local jetfeet_fire = 1030
-- Weapons
local landing_explosion = 4101 --Weapon 6
local footcrater = 4102 --Weapon 7
local takeoff_explosion = 4103 --Weapon 8
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local function DoRestore()
Turn(head, y_axis, 0, 2)
Move(head, y_axis, -6, 10)
Move(head, z_axis, -4, 10)
Turn(torso, y_axis, 0, math.rad(70))
Turn(larm, x_axis, 0, math.rad(30))
Turn(larmcannon, y_axis, 0, math.rad(10))
Turn(rarm, x_axis, 0, math.rad(30))
Turn(rarmcannon, y_axis, 0, math.rad(10))
Turn(shouldercannon, x_axis, 0, math.rad(90))
isFiring = false
lastTorsoHeading = 0
end
local function Step(frontLeg, backLeg, impactFoot, pelvisMult)
mainLeg, offLeg = offLeg, mainLeg
-- contact: legs fully extended in stride
for i,p in pairs(frontLeg) do
Turn(frontLeg[i], x_axis, LEG_FRONT_ANGLES[i], LEG_FRONT_SPEEDS[i])
Turn(backLeg[i], x_axis, LEG_BACK_ANGLES[i], LEG_BACK_SPEEDS[i])
end
-- swing arms and body
if not(isFiring) then
if (frontLeg == leftLeg) then
Turn(torso, y_axis, TORSO_ANGLE_MOTION, TORSO_SPEED_MOTION)
Turn(larm, x_axis, ARM_BACK_ANGLE, ARM_BACK_SPEED)
Turn(larmcannon, x_axis, ARM_BACK_ANGLE, ARM_BACK_SPEED)
Turn(rarm, x_axis, ARM_FRONT_ANGLE, ARM_FRONT_SPEED)
else
Turn(torso, y_axis, -TORSO_ANGLE_MOTION, TORSO_SPEED_MOTION)
Turn(larm, x_axis, ARM_FRONT_ANGLE, ARM_FRONT_SPEED)
Turn(rarmcannon, x_axis, ARM_BACK_ANGLE, ARM_BACK_SPEED)
Turn(rarm, x_axis, ARM_BACK_ANGLE, ARM_BACK_SPEED)
end
end
Move(pelvis, y_axis, PELVIS_LOWER_HEIGHT, PELVIS_LOWER_SPEED*pelvisMult)
Turn(torso, x_axis, TORSO_TILT_ANGLE, TORSO_TILT_SPEED)
for i, p in pairs(frontLeg) do
WaitForTurn(frontLeg[i], x_axis)
WaitForTurn(backLeg[i], x_axis)
end
-- passing (front foot flat under body, back foot passing with bent knee)
for i, p in pairs(frontLeg) do
Turn(frontLeg[i], x_axis, LEG_STRAIGHT_ANGLES[i], LEG_STRAIGHT_SPEEDS[i])
Turn(backLeg[i], x_axis, LEG_BENT_ANGLES[i], LEG_BENT_SPEEDS[i])
end
--EmitSfx(impactFoot, dirtfling)
--EmitSfx(impactFoot, footcrater)
Move(pelvis, y_axis, PELVIS_LIFT_HEIGHT, PELVIS_LIFT_SPEED*pelvisMult)
Turn(torso, x_axis, 0, TORSO_TILT_SPEED)
for i, p in pairs(frontLeg) do
WaitForTurn(frontLeg[i], x_axis)
WaitForTurn(backLeg[i], x_axis)
end
Sleep(0)
end
local function StepInPlace(frontLeg, backLeg)
Move(pelvis, y_axis, 2, 6)
for i, p in pairs(frontLeg) do
Turn(frontLeg[i], x_axis, 0.8*LEG_STEP_ANGLES[i], LEG_STEP_SPEEDS[i]*1.4)
Turn( backLeg[i], x_axis, -0.5*LEG_STEP_ANGLES[i], LEG_STEP_SPEEDS[i])
end
Sleep(400)
end
local function Walk()
Signal(SIG_Walk)
SetSignalMask(SIG_Walk)
local first = true
while (true) do
Step(mainLeg, offLeg, lfoot, (first and 2) or 1)
Step(mainLeg, offLeg, rfoot, (first and 1.2) or 1)
first = false
end
end
local function StopWalk()
Signal(SIG_Walk)
SetSignalMask(SIG_Walk)
Move(torso, y_axis, 0, 1)
for i,p in pairs(leftLeg) do
Turn(leftLeg[i], x_axis, 0, LEG_STRAIGHT_SPEEDS[i])
Turn(rightLeg[i], x_axis, 0, LEG_STRAIGHT_SPEEDS[i])
end
Turn(pelvis, z_axis, 0, math.rad(30))
Turn(torso, x_axis, 0, math.rad(30))
if not(isFiring) then
Turn(torso, y_axis, 0, math.rad(30))
end
Move(pelvis, y_axis, 0, 20)
Turn(rarm, x_axis, 0, math.rad(30))
Turn(larm, x_axis, 0, math.rad(10))
end
function script.StartMoving()
StartThread(Walk)
end
function script.StopMoving()
StartThread(StopWalk)
end
-- Jumping
local function PreJumpThread(turn, lineDist, flightDist, duration)
Signal(SIG_Walk)
SetSignalMask(SIG_Walk)
DoRestore()
weaponBlocked = true
local heading = -Spring.GetUnitHeading(unitID)*GG.Script.headingToRad
Spring.MoveCtrl.SetRotation(unitID, 0, heading, 0) -- keep current heading
local rotationRequired = -turn*GG.Script.headingToRad
local rotationFrames = math.ceil(math.abs(rotationRequired/JUMP_TURN_SPEED)/12)*12
--Spring.MoveCtrl.SetRotation(unitID, 0, heading + rotationRequired, 0) -- keep current heading
--Sleep(2000)
if rotationFrames > 0 then
Spring.MoveCtrl.SetRotationVelocity(unitID, 0, rotationRequired/rotationFrames, 0)
while true do
StepInPlace(leftLeg, rightLeg)
rotationFrames = rotationFrames - 12
if rotationFrames <= 0 then
break
end
Move(pelvis, y_axis, 4, 7)
Sleep(400)
rotationFrames = rotationFrames - 12
if rotationFrames <= 0 then
break
end
StepInPlace(rightLeg, leftLeg)
rotationFrames = rotationFrames - 12
if rotationFrames <= 0 then
break
end
Move(pelvis, y_axis, 4, 7)
Sleep(400)
rotationFrames = rotationFrames - 12
if rotationFrames <= 0 then
break
end
end
end
Spring.MoveCtrl.SetRotationVelocity(unitID, 0, 0, 0)
for i,p in pairs(leftLeg) do
Turn(leftLeg[i], x_axis, 0, LEG_STEP_SPEEDS[i])
Turn(rightLeg[i], x_axis, 0, LEG_STEP_SPEEDS[i])
end
Move(pelvis, y_axis, 0, 8)
Sleep(600)
for i,p in pairs(leftLeg) do
Turn(leftLeg[i], x_axis, 1.66*LEG_STEP_ANGLES[i], LEG_STEP_SPEEDS[i])
Turn(rightLeg[i], x_axis, 1.66*LEG_STEP_ANGLES[i], LEG_STEP_SPEEDS[i])
end
Move(torso, y_axis, 0, 1)
Move(pelvis, y_axis, -20, 16)
Move(pelvis, z_axis, -10, 8)
Turn(torso, x_axis, math.rad(20), math.rad(30))
Turn(pelvis, z_axis, 0, math.rad(30))
--EmitSfx(lfoot, jetfeet)
--EmitSfx(rfoot, jetfeet)
end
local function EndJumpThread()
EmitSfx(lfoot, landing_explosion)
EmitSfx(lfoot, dirtfling)
Turn(torso, x_axis, math.rad(45))
Turn(larm, x_axis, math.rad(-40))
Turn(rarm, x_axis, math.rad(-40))
Sleep(50)
Turn(torso, x_axis, 0, math.rad(35))
Turn(larm, x_axis, 0, math.rad(35))
Turn(rarm, x_axis, 0, math.rad(35))
end
function preJump(turn,lineDist,flightDist,duration)
StartThread(PreJumpThread, turn,lineDist,flightDist,duration)
end
function beginJump()
for i,p in pairs(leftLeg) do
Turn(leftLeg[i], x_axis, 0, LEG_STEP_SPEEDS[i])
Turn(rightLeg[i], x_axis, 0, LEG_STEP_SPEEDS[i])
end
local x,y,z = Spring.GetUnitPosition(unitID, true)
GG.PlayFogHiddenSound("DetrimentJump", 15, x, y, z)
end
function jumping(jumpPercent)
if jumpPercent < 30 then
GG.PokeDecloakUnit(unitID, unitDefID)
EmitSfx(lfoot, jetfeet_fire)
EmitSfx(rfoot, jetfeet_fire)
end
if weaponBlocked and jumpPercent >= 25 then
Move(pelvis, y_axis, 0, 5)
Move(pelvis, z_axis, 0, 3)
Turn(torso, x_axis, 0, math.rad(10))
weaponBlocked = false
end
end
function endJump()
StartThread(EndJumpThread)
end
function script.Create()
Turn(larm, z_axis, -0.1)
Turn(rarm, z_axis, 0.1)
Turn(shoulderflare, x_axis, math.rad(-90))
StartThread(GG.Script.SmokeUnit, unitID, smokePiece)
Spring.SetUnitMaxRange(unitID, 510)
end
local function RestoreAfterDelay()
Signal(SIG_Restore)
SetSignalMask(SIG_Restore)
Sleep(2000)
DoRestore()
end
function script.AimFromWeapon(num)
return aimpoints[num]
end
function script.QueryWeapon(num)
return gunFlares[num][ gunIndex[num] ]
end
function script.AimWeapon(num, heading, pitch)
local SIG_AIM = 2^(num+1)
isFiring = true
Signal(SIG_AIM)
SetSignalMask(SIG_AIM)
if manualfireAimOverride and (num == 1 or num == 2 or num == 5) then
manualfireAimOverride = manualfireAimOverride - 1
if manualfireAimOverride <= 0 then
manualfireAimOverride = false
Turn(shouldercannon, x_axis, 0, math.rad(90))
end
Sleep(500)
return false
end
if weaponBlocked and (num == 1 or num == 2 or num == 3 or num == 5) then
return false
end
StartThread(RestoreAfterDelay)
if num == 1 then -- Left gunpod
leftTorsoHeading = heading
if rightTorsoHeading then
heading = AngleAverageShortest(rightTorsoHeading, leftTorsoHeading)
rightTorsoHeading = false
end
lastGunAverageHeading = heading
local armAngle = leftTorsoHeading - heading
if armAngle > 3 then
armAngle = armAngle - 2*math.pi
end
armAngle = math.min(0.2, math.max(-0.2, armAngle))
Turn(torso, y_axis, heading, math.rad(140))
Turn(larmcannon, y_axis, armAngle, math.rad(20))
Turn(larm, x_axis, -pitch, math.rad(40))
WaitForTurn(torso, y_axis)
WaitForTurn(larm, x_axis)
elseif num == 2 then -- Right gunpod
rightTorsoHeading = heading
if leftTorsoHeading then
heading = AngleAverageShortest(rightTorsoHeading, leftTorsoHeading)
leftTorsoHeading = false
end
lastGunAverageHeading = heading
local armAngle = rightTorsoHeading - heading
if armAngle > 3 then
armAngle = armAngle - 2*math.pi
end
-- The right arm avoids aiming if there is too much conflict between the arms.
if math.abs(armAngle) > 0.7 then
lastGunAverageHeading = false
rightTorsoHeading = false
return false
end
armAngle = math.min(0.2, math.max(-0.2, armAngle))
Turn(torso, y_axis, heading, math.rad(140))
Turn(rarmcannon, y_axis, armAngle, math.rad(20))
Turn(rarm, x_axis, -pitch, math.rad(40))
WaitForTurn(torso, y_axis)
WaitForTurn(rarm, x_axis)
elseif num == 3 then -- Shoulder Cannon
manualfireAimOverride = 60
Turn(torso, y_axis, heading, math.rad(90))
WaitForTurn(torso, y_axis)
Turn(shouldercannon, x_axis, -pitch+math.rad(90), math.rad(90))
Move(shouldercannon, y_axis, -2, 0.7)
WaitForTurn(shouldercannon, x_axis)
elseif num == 4 then
Turn(aaturret, y_axis, heading - lastTorsoHeading, math.rad(360))
Turn(aagun, x_axis, -pitch, math.rad(240))
WaitForTurn(aaturret, y_axis)
WaitForTurn(aagun, x_axis)
return true
elseif num == 5 then -- Face laser
local wantedHeading = heading
if lastGunAverageHeading then
heading = lastGunAverageHeading
lastGunAverageHeading = false
end
local diffAngle = wantedHeading - heading
if diffAngle > 3 then
diffAngle = diffAngle - 2*math.pi
end
if math.abs(diffAngle) > 0.7 then
return false
end
Turn(torso, y_axis, heading, math.rad(90))
Move(head, y_axis, 0, 10)
Move(head, z_axis, 0, 10)
WaitForTurn(torso, y_axis)
end
lastTorsoHeading = heading
return true
end
local function BumpGunNum(num)
gunIndex[num] = gunIndex[num] + 1
if gunIndex[num] > gunFlareCount[num] then
gunIndex[num] = 1
end
end
local function Recoil(num)
Sleep(33)
EmitSfx(gunFlares[num][gunIndex[num]], muzzle_flash_large)
Move(barrels[num][gunIndex[num]], z_axis, -40)
Move(barrels[num][gunIndex[num]], z_axis, 0, 30)
BumpGunNum(num)
end
function script.Shot(num)
-- Left
if num == 1 or num == 2 then
StartThread(Recoil, num, true)
end
-- Shoulder cannon
if num == 3 then
manualfireAimOverride = 60
Move(shouldercannon, z_axis, -30)
Turn(torso, x_axis, math.rad(-5))
EmitSfx(shoulderflare, muzzle_flash_large)
Turn(torso, x_axis, 0, math.rad(10))
Move(shouldercannon, z_axis, 0, 50)
Turn(shouldercannon, x_axis, 0, math.rad(10))
end
end
function script.BlockShot(num, targetID)
if weaponBlocked and (num == 1 or num == 2 or num == 3 or num == 5) then
return true
end
if num > 2 then
return false
end
local frame = Spring.GetGameFrame()
if (blockGauss[num] or 0) > frame then
return true
end
blockGauss[3 - num] = frame + 20
return false
end
-- EndBurst so that the projectile fires from the correct gun
function script.EndBurst(num)
if num == 4 then
gunIndex[num] = 3 - gunIndex[num]
end
end
function script.Killed(recentDamage, maxHealth)
local severity = recentDamage / maxHealth
if (severity <= .5) then
Explode(torso, SFX.NONE)
Explode(head, SFX.NONE)
Explode(pelvis, SFX.NONE)
Explode(rarmcannon, SFX.FALL + SFX.SMOKE + SFX.FIRE + SFX.EXPLODE)
Explode(larmcannon, SFX.FALL + SFX.SMOKE + SFX.FIRE + SFX.EXPLODE)
Explode(larm, SFX.SHATTER)
return 1 -- corpsetype
else
Explode(torso, SFX.SHATTER)
Explode(head, SFX.SMOKE + SFX.FIRE)
Explode(pelvis, SFX.SHATTER)
return 2 -- corpsetype
end
end
| gpl-2.0 |
m241dan/darkstar | scripts/zones/Rabao/npcs/Porter_Moogle.lua | 41 | 1509 | -----------------------------------
-- Area: Rabao
-- NPC: Porter Moogle
-- Type: Storage Moogle
-- @zone 247
-- @pos TODO
-----------------------------------
package.loaded["scripts/zones/Rabao/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Rabao/TextIDs");
require("scripts/globals/porter_moogle_util");
local e =
{
TALK_EVENT_ID = 136,
STORE_EVENT_ID = 137,
RETRIEVE_EVENT_ID = 138,
ALREADY_STORED_ID = 139,
MAGIAN_TRIAL_ID = 140
};
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
porterMoogleTrade(player, trade, e);
end
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- No idea what the params are, other than event ID and gil.
player:startEvent(e.TALK_EVENT_ID, 0x6FFFFF, 0x01, 0x06DD, 0x27, 0x7C7E, 0x15, player:getGil(), 0x03E8);
end
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
porterEventUpdate(player, csid, option, e.RETRIEVE_EVENT_ID, RETRIEVE_DIALOG_ID, ITEM_CANNOT_BE_OBTAINED);
end
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
porterEventFinish(player, csid, option, e.TALK_EVENT_ID, ITEM_CANNOT_BE_OBTAINED, ITEM_OBTAINED, NOT_HAVE_ENOUGH_GIL);
end | gpl-3.0 |
santssoft/darkstar | scripts/zones/Lower_Jeuno/npcs/Hasim.lua | 6 | 3566 | -----------------------------------
-- Area: Lower Jeuno
-- NPC: Hasim
-- Standard Merchant NPC
-----------------------------------
local ID = require("scripts/zones/Lower_Jeuno/IDs")
require("scripts/globals/shop")
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
local stock =
{
4612, 23400, -- Scroll of Cure IV
4616, 11200, -- Scroll of Curaga II
4617, 19932, -- Scroll of Curaga III
4625, 2330, -- Scroll of Silena
4626, 19200, -- Scroll of Stona
4627, 13300, -- Scroll of Viruna
4628, 8586, -- Scroll of Cursna
4653, 32000, -- Scroll of Protect III
4734, 7074, -- Scroll of Protectra II
4735, 19200, -- Scroll of Protectra III
4658, 26244, -- Scroll of Shell III
4738, 1760, -- Scroll of Shellra
4739, 14080, -- Scroll of Shellra II
4740, 26244, -- Scroll of Shellra III
4668, 1760, -- Scroll of Barfire
4669, 3624, -- Scroll of Barblizzard
4670, 930, -- Scroll of Baraero
4671, 156, -- Scroll of Barstone
4672, 5754, -- Scroll of Barthunder
4673, 360, -- Scroll of Barwater
4674, 1760, -- Scroll of Barfira
4675, 3624, -- Scroll of Barblizzara
4676, 930, -- Scroll of Baraera
4677, 156, -- Scroll of Barstonra
4678, 5754, -- Scroll of Barthundra
4679, 360, -- Scroll of Barwatera
4680, 244, -- Scroll of Barsleep
4681, 400, -- Scroll of Barpoison
4682, 780, -- Scroll of Barparalyze
4683, 2030, -- Scroll of Barblind
4684, 4608, -- Scroll of Barsilence
4694, 244, -- Scroll of Barsleepra
4695, 400, -- Scroll of Barpoisonra
4696, 780, -- Scroll of Barparalyzra
4697, 2030, -- Scroll of Barblindra
4698, 4608, -- Scroll of Barsilencera
4685, 15120, -- Scroll of Barpetrify
4686, 9600, -- Scroll of Barvirus
4699, 15120, -- Scroll of Barpetra
4700, 9600, -- Scroll of Barvira
5089, 73740, -- Scroll of Gain-VIT
5092, 77500, -- Scroll of Gain-MND
5090, 85680, -- Scroll of Gain-AGI
5093, 81900, -- Scroll of Gain-CHR
5087, 89804, -- Scroll of Gain-STR
5091, 94461, -- Scroll of Gain-INT
5088, 99613, -- Scroll of Gain-DEX
5096, 73740, -- Scroll of Boost-VIT
5099, 77500, -- Scroll of Boost-MND
5097, 85680, -- Scroll of Boost-AGI
5100, 81900, -- Scroll of Boost-CHR
5094, 89804, -- Scroll of Boost-STR
5098, 94461, -- Scroll of Boost-INT
5095, 99613, -- Scroll of Boost-DEX
5106, 73500, -- Scroll of Inundation
4849, 130378, -- Scroll of Addle
4629, 35000, -- Scroll of Holy
4647, 20000, -- Scroll of Banishga II
4737, 119240, -- Scroll of Protecra V
4742, 124540, -- Scroll of Shellra V
4633, 139135, -- Scroll of Dia III
6569, 139135, -- Scroll of Slow II
6570, 139135, -- Scroll of Paralyze II
6571, 139135, -- Scroll of Phalanx II
}
player:showText(npc,ID.text.HASIM_SHOP_DIALOG)
dsp.shop.general(player, stock)
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
end
| gpl-3.0 |
atitus5/FastLID-DNN | posteriors.lua | 1 | 3694 | require "torch"
require "nn"
local lre03DatasetReader = require "lre03DatasetReader"
-- Parse command-line options
local opt = lapp[[
-n,--network (string) reload pretrained network
-g,--gpu evaluate on GPU
-t,--threads (default 4) number of threads
--languages (string) languages being used, delimited by "_"
]]
if opt.gpu then
require "cunn"
end
-- Fix seed
torch.manualSeed(1)
-- Threads
torch.setnumthreads(opt.threads)
print('Set nb of threads to ' .. torch.getnumthreads())
print("Setting up evaluation dataset...")
local features_file="/pool001/atitus/FastLID-DNN/data_prep/feats/" .. opt.languages .. "_evaluate"
local lang2label = {outofset = 1, english = 2, german = 1, mandarin = 3}
-- Balance data
--local total_frames = 26326 -- Amount in German, the minimum of this language set
local total_frames = 47907 -- Amount in Mandarin, the minimum of this language set
local label2maxframes = torch.zeros(4)
label2maxframes[lang2label["outofset"]] = total_frames
label2maxframes[lang2label["english"]] = total_frames
label2maxframes[lang2label["german"]] = total_frames
label2maxframes[lang2label["mandarin"]] = total_frames
print("Loading neural network " .. opt.network .. "...")
model = torch.load(opt.network)
print("Loaded neural network " .. opt.network)
-- Set up for evaluation (i.e. deactivate Dropout)
model:evaluate()
print("Using model:")
print(model)
if opt.gpu then
-- Convert our network to CUDA-compatible version
print("Convert network to CUDA")
model = model:cuda()
end
-- Load the evaluation dataset
local feature_dim = 39 -- 13 MFCCs, 13 delta MFCCS, 13 delta-delta MFCCs
local context_frames = 20
local readCfg = {
features_file = features_file,
lang2label = lang2label,
label2maxframes = label2maxframes,
include_utts = true,
gpu = opt.gpu
}
local dataset, label2framecount = lre03DatasetReader.read(readCfg)
print("Testing neural network posteriors...")
local input = torch.zeros(feature_dim * (context_frames + 1))
if opt.gpu then
-- Convert our input tensor to CUDA-compatible version
print("Convert input tensor to CUDA")
input = input:cuda()
end
for i=1,dataset:size() do
local data = dataset[i]
local features_tensor = data[1]
local label = data[2]
local utt = data[3]
-- Load current features
input:zero()
input[{ {1, feature_dim} }] = features_tensor
-- Load context features, if any
for context = 1, math.min(context_frames, i - 1) do
local context_data = dataset[i - context]
local context_features_tensor = context_data[1]
local context_utt = context_data[3]
-- Don't let another utterance spill over into this one!
if context_utt == utt then local slice_begin = (context * feature_dim) + 1 local slice_end = (context+1)*feature_dim
input[{ {slice_begin, slice_end} }] = context_features_tensor
end
end
-- Evaluate this frame
local output_probs = model:forward(input)
-- Update utterance-level stats
if utt ~= current_utterance then
-- Create new entry
current_utterance = utt
print("UTTERANCE " .. current_utterance .. " WITH LABEL " .. label)
end
-- Print posteriors to our log
--print("Frame " .. i .. " posteriors:" .. output_probs[lang2label["outofset"]] .. "," .. output_probs[lang2label["english"]] .. "," .. output_probs[lang2label["german"]] .. "," .. output_probs[lang2label["mandarin"]])
print("Frame " .. i .. " posteriors:" .. output_probs[1] .. "," .. output_probs[2] .. "," .. output_probs[3])
end
| mit |
m241dan/darkstar | scripts/zones/Meriphataud_Mountains/npcs/Mushosho.lua | 13 | 1915 | -----------------------------------
-- Area: Meriphataud Mountains
-- NPC: Mushosho
-- Type: Outpost Vendor
-- @pos -290 16 415 119
-----------------------------------
package.loaded["scripts/zones/Meriphataud_Mountains/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/globals/conquest");
require("scripts/zones/Meriphataud_Mountains/TextIDs");
local region = ARAGONEU;
local csid = 0x7ff4;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local owner = GetRegionOwner(region);
local arg1 = getArg1(owner,player);
if (owner == player:getNation()) then
nation = 1;
elseif (arg1 < 1792) then
nation = 2;
else
nation = 0;
end
player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("OPTION: %u",option);
player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP());
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("OPTION: %u",option);
if (option == 1) then
ShowOPVendorShop(player);
elseif (option == 2) then
if (player:delGil(OP_TeleFee(player,region))) then
toHomeNation(player);
end
elseif (option == 6) then
player:delCP(OP_TeleFee(player,region));
toHomeNation(player);
end
end; | gpl-3.0 |
santssoft/darkstar | scripts/zones/La_Theine_Plateau/npcs/Galaihaurat.lua | 9 | 2205 | -----------------------------------
-- Area: La Theine Plateau
-- NPC: Galaihaurat
-- Involved in Mission: The Rescue Drill
-- !pos -482 -7 222 102
-----------------------------------
require("scripts/globals/missions");
local ID = require("scripts/zones/La_Theine_Plateau/IDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
if (player:getCurrentMission(SANDORIA) == dsp.mission.id.sandoria.THE_RESCUE_DRILL) then
local MissionStatus = player:getCharVar("MissionStatus");
if (MissionStatus == 0) then
player:startEvent(110);
elseif (MissionStatus == 2) then
player:showText(npc, ID.text.RESCUE_DRILL + 16);
elseif (MissionStatus == 8) then
if (player:getCharVar("theRescueDrillRandomNPC") == 1) then
player:startEvent(114);
else
player:showText(npc, ID.text.RESCUE_DRILL + 21);
end
elseif (MissionStatus == 9) then
if (player:getCharVar("theRescueDrillRandomNPC") == 1) then
player:showText(npc, ID.text.RESCUE_DRILL + 25);
else
player:showText(npc, ID.text.RESCUE_DRILL + 26);
end
elseif (MissionStatus >= 10) then
player:showText(npc, ID.text.RESCUE_DRILL + 30);
else
player:showText(npc, ID.text.RESCUE_DRILL);
end
elseif (player:hasCompletedMission(SANDORIA,dsp.mission.id.sandoria.THE_RESCUE_DRILL)) then
player:showText(npc, ID.text.RESCUE_DRILL + 30);
else
player:showText(npc, ID.text.RESCUE_DRILL);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 110) then
player:setCharVar("MissionStatus",2);
elseif (csid == 114) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,16535); -- Bronze Sword
else
player:addItem(16535);
player:messageSpecial(ID.text.ITEM_OBTAINED, 16535); -- Bronze Sword
player:setCharVar("MissionStatus",9);
end
end
end; | gpl-3.0 |
videolan/vlc | share/lua/playlist/dailymotion.lua | 1 | 4285 | --[[
Translate Dailymotion video webpages URLs to corresponding
video stream URLs.
Copyright © 2007-2020 the VideoLAN team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
--]]
-- Probe function.
function probe()
return ( vlc.access == "http" or vlc.access == "https" )
and string.match( vlc.path, "^www%.dailymotion%.com/video/" )
end
-- Parse function.
function parse()
while true
do
line = vlc.readline()
if not line then break end
if string.match( line, "<meta property=\"og:title\"" ) then
_,_,name = string.find( line, "content=\"(.-)\"" )
name = vlc.strings.resolve_xml_special_chars( name )
name = string.gsub( name, " %- [^ ]+ [Dd]ailymotion$", "" )
end
if string.match( line, "<meta name=\"description\"" ) then
_,_,description = string.find( line, "content=\"(.-)\"" )
if (description ~= nil) then
description = vlc.strings.resolve_xml_special_chars( description )
end
end
if string.match( line, "<meta property=\"og:image\"" ) then
arturl = string.match( line, "content=\"(.-)\"" )
end
end
local video_id = string.match( vlc.path, "^www%.dailymotion%.com/video/([^/?#]+)" )
if video_id then
local metadata = vlc.stream( vlc.access.."://www.dailymotion.com/player/metadata/video/"..video_id )
if metadata then
local line = metadata:readline() -- data is on one line only
-- TODO: fetch "title" and resolve \u escape sequences
-- FIXME: use "screenname" instead and resolve \u escape sequences
artist = string.match( line, '"username":"([^"]+)"' )
local poster = string.match( line, '"poster_url":"([^"]+)"' )
if poster then
arturl = string.gsub( poster, "\\/", "/")
end
local streams = string.match( line, "\"qualities\":{(.-%])}" )
if streams then
-- Most of this has become unused, as in practice Dailymotion
-- has currently stopped offering progressive download and
-- been offering only adaptive streaming for a while now.
local prefres = vlc.var.inherit(nil, "preferred-resolution")
local file = nil
local live = nil
for height,stream in string.gmatch( streams, "\"(%w+)\":%[(.-)%]" ) do
-- Apparently formats are listed in increasing quality
-- order, so we take the first, lowest quality as
-- fallback, then pick the last one that matches.
if string.match( height, "^(%d+)$" ) and ( ( not file ) or prefres < 0 or tonumber( height ) <= prefres ) then
local f = string.match( stream, '"type":"video\\/[^"]+","url":"([^"]+)"' )
if f then
file = f
end
end
if not live then
live = string.match( stream, '"type":"application\\/x%-mpegURL","url":"([^"]+)"' )
end
end
-- Pick live streaming only as a fallback
path = file or live
if path then
path = string.gsub( path, "\\/", "/")
end
end
end
end
if not path then
vlc.msg.err("Couldn't extract dailymotion video URL, please check for updates to this script")
return { }
end
return { { path = path; name = name; description = description; arturl = arturl; artist = artist } }
end
| gpl-2.0 |
PGower/google-diff-match-patch | lua/diff_match_patch.lua | 265 | 73869 | --[[
* Diff Match and Patch
*
* Copyright 2006 Google Inc.
* http://code.google.com/p/google-diff-match-patch/
*
* Based on the JavaScript implementation by Neil Fraser.
* Ported to Lua by Duncan Cross.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
--]]
--[[
-- Lua 5.1 and earlier requires the external BitOp library.
-- This library is built-in from Lua 5.2 and later as 'bit32'.
require 'bit' -- <http://bitop.luajit.org/>
local band, bor, lshift
= bit.band, bit.bor, bit.lshift
--]]
local band, bor, lshift
= bit32.band, bit32.bor, bit32.lshift
local type, setmetatable, ipairs, select
= type, setmetatable, ipairs, select
local unpack, tonumber, error
= unpack, tonumber, error
local strsub, strbyte, strchar, gmatch, gsub
= string.sub, string.byte, string.char, string.gmatch, string.gsub
local strmatch, strfind, strformat
= string.match, string.find, string.format
local tinsert, tremove, tconcat
= table.insert, table.remove, table.concat
local max, min, floor, ceil, abs
= math.max, math.min, math.floor, math.ceil, math.abs
local clock = os.clock
-- Utility functions.
local percentEncode_pattern = '[^A-Za-z0-9%-=;\',./~!@#$%&*%(%)_%+ %?]'
local function percentEncode_replace(v)
return strformat('%%%02X', strbyte(v))
end
local function tsplice(t, idx, deletions, ...)
local insertions = select('#', ...)
for i = 1, deletions do
tremove(t, idx)
end
for i = insertions, 1, -1 do
-- do not remove parentheses around select
tinsert(t, idx, (select(i, ...)))
end
end
local function strelement(str, i)
return strsub(str, i, i)
end
local function indexOf(a, b, start)
if (#b == 0) then
return nil
end
return strfind(a, b, start, true)
end
local htmlEncode_pattern = '[&<>\n]'
local htmlEncode_replace = {
['&'] = '&', ['<'] = '<', ['>'] = '>', ['\n'] = '¶<br>'
}
-- Public API Functions
-- (Exported at the end of the script)
local diff_main,
diff_cleanupSemantic,
diff_cleanupEfficiency,
diff_levenshtein,
diff_prettyHtml
local match_main
local patch_make,
patch_toText,
patch_fromText,
patch_apply
--[[
* The data structure representing a diff is an array of tuples:
* {{DIFF_DELETE, 'Hello'}, {DIFF_INSERT, 'Goodbye'}, {DIFF_EQUAL, ' world.'}}
* which means: delete 'Hello', add 'Goodbye' and keep ' world.'
--]]
local DIFF_DELETE = -1
local DIFF_INSERT = 1
local DIFF_EQUAL = 0
-- Number of seconds to map a diff before giving up (0 for infinity).
local Diff_Timeout = 1.0
-- Cost of an empty edit operation in terms of edit characters.
local Diff_EditCost = 4
-- At what point is no match declared (0.0 = perfection, 1.0 = very loose).
local Match_Threshold = 0.5
-- How far to search for a match (0 = exact location, 1000+ = broad match).
-- A match this many characters away from the expected location will add
-- 1.0 to the score (0.0 is a perfect match).
local Match_Distance = 1000
-- When deleting a large block of text (over ~64 characters), how close do
-- the contents have to be to match the expected contents. (0.0 = perfection,
-- 1.0 = very loose). Note that Match_Threshold controls how closely the
-- end points of a delete need to match.
local Patch_DeleteThreshold = 0.5
-- Chunk size for context length.
local Patch_Margin = 4
-- The number of bits in an int.
local Match_MaxBits = 32
function settings(new)
if new then
Diff_Timeout = new.Diff_Timeout or Diff_Timeout
Diff_EditCost = new.Diff_EditCost or Diff_EditCost
Match_Threshold = new.Match_Threshold or Match_Threshold
Match_Distance = new.Match_Distance or Match_Distance
Patch_DeleteThreshold = new.Patch_DeleteThreshold or Patch_DeleteThreshold
Patch_Margin = new.Patch_Margin or Patch_Margin
Match_MaxBits = new.Match_MaxBits or Match_MaxBits
else
return {
Diff_Timeout = Diff_Timeout;
Diff_EditCost = Diff_EditCost;
Match_Threshold = Match_Threshold;
Match_Distance = Match_Distance;
Patch_DeleteThreshold = Patch_DeleteThreshold;
Patch_Margin = Patch_Margin;
Match_MaxBits = Match_MaxBits;
}
end
end
-- ---------------------------------------------------------------------------
-- DIFF API
-- ---------------------------------------------------------------------------
-- The private diff functions
local _diff_compute,
_diff_bisect,
_diff_halfMatchI,
_diff_halfMatch,
_diff_cleanupSemanticScore,
_diff_cleanupSemanticLossless,
_diff_cleanupMerge,
_diff_commonPrefix,
_diff_commonSuffix,
_diff_commonOverlap,
_diff_xIndex,
_diff_text1,
_diff_text2,
_diff_toDelta,
_diff_fromDelta
--[[
* Find the differences between two texts. Simplifies the problem by stripping
* any common prefix or suffix off the texts before diffing.
* @param {string} text1 Old string to be diffed.
* @param {string} text2 New string to be diffed.
* @param {boolean} opt_checklines Has no effect in Lua.
* @param {number} opt_deadline Optional time when the diff should be complete
* by. Used internally for recursive calls. Users should set DiffTimeout
* instead.
* @return {Array.<Array.<number|string>>} Array of diff tuples.
--]]
function diff_main(text1, text2, opt_checklines, opt_deadline)
-- Set a deadline by which time the diff must be complete.
if opt_deadline == nil then
if Diff_Timeout <= 0 then
opt_deadline = 2 ^ 31
else
opt_deadline = clock() + Diff_Timeout
end
end
local deadline = opt_deadline
-- Check for null inputs.
if text1 == nil or text1 == nil then
error('Null inputs. (diff_main)')
end
-- Check for equality (speedup).
if text1 == text2 then
if #text1 > 0 then
return {{DIFF_EQUAL, text1}}
end
return {}
end
-- LUANOTE: Due to the lack of Unicode support, Lua is incapable of
-- implementing the line-mode speedup.
local checklines = false
-- Trim off common prefix (speedup).
local commonlength = _diff_commonPrefix(text1, text2)
local commonprefix
if commonlength > 0 then
commonprefix = strsub(text1, 1, commonlength)
text1 = strsub(text1, commonlength + 1)
text2 = strsub(text2, commonlength + 1)
end
-- Trim off common suffix (speedup).
commonlength = _diff_commonSuffix(text1, text2)
local commonsuffix
if commonlength > 0 then
commonsuffix = strsub(text1, -commonlength)
text1 = strsub(text1, 1, -commonlength - 1)
text2 = strsub(text2, 1, -commonlength - 1)
end
-- Compute the diff on the middle block.
local diffs = _diff_compute(text1, text2, checklines, deadline)
-- Restore the prefix and suffix.
if commonprefix then
tinsert(diffs, 1, {DIFF_EQUAL, commonprefix})
end
if commonsuffix then
diffs[#diffs + 1] = {DIFF_EQUAL, commonsuffix}
end
_diff_cleanupMerge(diffs)
return diffs
end
--[[
* Reduce the number of edits by eliminating semantically trivial equalities.
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
--]]
function diff_cleanupSemantic(diffs)
local changes = false
local equalities = {} -- Stack of indices where equalities are found.
local equalitiesLength = 0 -- Keeping our own length var is faster.
local lastequality = nil
-- Always equal to diffs[equalities[equalitiesLength]][2]
local pointer = 1 -- Index of current position.
-- Number of characters that changed prior to the equality.
local length_insertions1 = 0
local length_deletions1 = 0
-- Number of characters that changed after the equality.
local length_insertions2 = 0
local length_deletions2 = 0
while diffs[pointer] do
if diffs[pointer][1] == DIFF_EQUAL then -- Equality found.
equalitiesLength = equalitiesLength + 1
equalities[equalitiesLength] = pointer
length_insertions1 = length_insertions2
length_deletions1 = length_deletions2
length_insertions2 = 0
length_deletions2 = 0
lastequality = diffs[pointer][2]
else -- An insertion or deletion.
if diffs[pointer][1] == DIFF_INSERT then
length_insertions2 = length_insertions2 + #(diffs[pointer][2])
else
length_deletions2 = length_deletions2 + #(diffs[pointer][2])
end
-- Eliminate an equality that is smaller or equal to the edits on both
-- sides of it.
if lastequality
and (#lastequality <= max(length_insertions1, length_deletions1))
and (#lastequality <= max(length_insertions2, length_deletions2)) then
-- Duplicate record.
tinsert(diffs, equalities[equalitiesLength],
{DIFF_DELETE, lastequality})
-- Change second copy to insert.
diffs[equalities[equalitiesLength] + 1][1] = DIFF_INSERT
-- Throw away the equality we just deleted.
equalitiesLength = equalitiesLength - 1
-- Throw away the previous equality (it needs to be reevaluated).
equalitiesLength = equalitiesLength - 1
pointer = (equalitiesLength > 0) and equalities[equalitiesLength] or 0
length_insertions1, length_deletions1 = 0, 0 -- Reset the counters.
length_insertions2, length_deletions2 = 0, 0
lastequality = nil
changes = true
end
end
pointer = pointer + 1
end
-- Normalize the diff.
if changes then
_diff_cleanupMerge(diffs)
end
_diff_cleanupSemanticLossless(diffs)
-- Find any overlaps between deletions and insertions.
-- e.g: <del>abcxxx</del><ins>xxxdef</ins>
-- -> <del>abc</del>xxx<ins>def</ins>
-- e.g: <del>xxxabc</del><ins>defxxx</ins>
-- -> <ins>def</ins>xxx<del>abc</del>
-- Only extract an overlap if it is as big as the edit ahead or behind it.
pointer = 2
while diffs[pointer] do
if (diffs[pointer - 1][1] == DIFF_DELETE and
diffs[pointer][1] == DIFF_INSERT) then
local deletion = diffs[pointer - 1][2]
local insertion = diffs[pointer][2]
local overlap_length1 = _diff_commonOverlap(deletion, insertion)
local overlap_length2 = _diff_commonOverlap(insertion, deletion)
if (overlap_length1 >= overlap_length2) then
if (overlap_length1 >= #deletion / 2 or
overlap_length1 >= #insertion / 2) then
-- Overlap found. Insert an equality and trim the surrounding edits.
tinsert(diffs, pointer,
{DIFF_EQUAL, strsub(insertion, 1, overlap_length1)})
diffs[pointer - 1][2] =
strsub(deletion, 1, #deletion - overlap_length1)
diffs[pointer + 1][2] = strsub(insertion, overlap_length1 + 1)
pointer = pointer + 1
end
else
if (overlap_length2 >= #deletion / 2 or
overlap_length2 >= #insertion / 2) then
-- Reverse overlap found.
-- Insert an equality and swap and trim the surrounding edits.
tinsert(diffs, pointer,
{DIFF_EQUAL, strsub(deletion, 1, overlap_length2)})
diffs[pointer - 1] = {DIFF_INSERT,
strsub(insertion, 1, #insertion - overlap_length2)}
diffs[pointer + 1] = {DIFF_DELETE,
strsub(deletion, overlap_length2 + 1)}
pointer = pointer + 1
end
end
pointer = pointer + 1
end
pointer = pointer + 1
end
end
--[[
* Reduce the number of edits by eliminating operationally trivial equalities.
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
--]]
function diff_cleanupEfficiency(diffs)
local changes = false
-- Stack of indices where equalities are found.
local equalities = {}
-- Keeping our own length var is faster.
local equalitiesLength = 0
-- Always equal to diffs[equalities[equalitiesLength]][2]
local lastequality = nil
-- Index of current position.
local pointer = 1
-- The following four are really booleans but are stored as numbers because
-- they are used at one point like this:
--
-- (pre_ins + pre_del + post_ins + post_del) == 3
--
-- ...i.e. checking that 3 of them are true and 1 of them is false.
-- Is there an insertion operation before the last equality.
local pre_ins = 0
-- Is there a deletion operation before the last equality.
local pre_del = 0
-- Is there an insertion operation after the last equality.
local post_ins = 0
-- Is there a deletion operation after the last equality.
local post_del = 0
while diffs[pointer] do
if diffs[pointer][1] == DIFF_EQUAL then -- Equality found.
local diffText = diffs[pointer][2]
if (#diffText < Diff_EditCost) and (post_ins == 1 or post_del == 1) then
-- Candidate found.
equalitiesLength = equalitiesLength + 1
equalities[equalitiesLength] = pointer
pre_ins, pre_del = post_ins, post_del
lastequality = diffText
else
-- Not a candidate, and can never become one.
equalitiesLength = 0
lastequality = nil
end
post_ins, post_del = 0, 0
else -- An insertion or deletion.
if diffs[pointer][1] == DIFF_DELETE then
post_del = 1
else
post_ins = 1
end
--[[
* Five types to be split:
* <ins>A</ins><del>B</del>XY<ins>C</ins><del>D</del>
* <ins>A</ins>X<ins>C</ins><del>D</del>
* <ins>A</ins><del>B</del>X<ins>C</ins>
* <ins>A</del>X<ins>C</ins><del>D</del>
* <ins>A</ins><del>B</del>X<del>C</del>
--]]
if lastequality and (
(pre_ins+pre_del+post_ins+post_del == 4)
or
(
(#lastequality < Diff_EditCost / 2)
and
(pre_ins+pre_del+post_ins+post_del == 3)
)) then
-- Duplicate record.
tinsert(diffs, equalities[equalitiesLength],
{DIFF_DELETE, lastequality})
-- Change second copy to insert.
diffs[equalities[equalitiesLength] + 1][1] = DIFF_INSERT
-- Throw away the equality we just deleted.
equalitiesLength = equalitiesLength - 1
lastequality = nil
if (pre_ins == 1) and (pre_del == 1) then
-- No changes made which could affect previous entry, keep going.
post_ins, post_del = 1, 1
equalitiesLength = 0
else
-- Throw away the previous equality.
equalitiesLength = equalitiesLength - 1
pointer = (equalitiesLength > 0) and equalities[equalitiesLength] or 0
post_ins, post_del = 0, 0
end
changes = true
end
end
pointer = pointer + 1
end
if changes then
_diff_cleanupMerge(diffs)
end
end
--[[
* Compute the Levenshtein distance; the number of inserted, deleted or
* substituted characters.
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
* @return {number} Number of changes.
--]]
function diff_levenshtein(diffs)
local levenshtein = 0
local insertions, deletions = 0, 0
for x, diff in ipairs(diffs) do
local op, data = diff[1], diff[2]
if (op == DIFF_INSERT) then
insertions = insertions + #data
elseif (op == DIFF_DELETE) then
deletions = deletions + #data
elseif (op == DIFF_EQUAL) then
-- A deletion and an insertion is one substitution.
levenshtein = levenshtein + max(insertions, deletions)
insertions = 0
deletions = 0
end
end
levenshtein = levenshtein + max(insertions, deletions)
return levenshtein
end
--[[
* Convert a diff array into a pretty HTML report.
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
* @return {string} HTML representation.
--]]
function diff_prettyHtml(diffs)
local html = {}
for x, diff in ipairs(diffs) do
local op = diff[1] -- Operation (insert, delete, equal)
local data = diff[2] -- Text of change.
local text = gsub(data, htmlEncode_pattern, htmlEncode_replace)
if op == DIFF_INSERT then
html[x] = '<ins style="background:#e6ffe6;">' .. text .. '</ins>'
elseif op == DIFF_DELETE then
html[x] = '<del style="background:#ffe6e6;">' .. text .. '</del>'
elseif op == DIFF_EQUAL then
html[x] = '<span>' .. text .. '</span>'
end
end
return tconcat(html)
end
-- ---------------------------------------------------------------------------
-- UNOFFICIAL/PRIVATE DIFF FUNCTIONS
-- ---------------------------------------------------------------------------
--[[
* Find the differences between two texts. Assumes that the texts do not
* have any common prefix or suffix.
* @param {string} text1 Old string to be diffed.
* @param {string} text2 New string to be diffed.
* @param {boolean} checklines Has no effect in Lua.
* @param {number} deadline Time when the diff should be complete by.
* @return {Array.<Array.<number|string>>} Array of diff tuples.
* @private
--]]
function _diff_compute(text1, text2, checklines, deadline)
if #text1 == 0 then
-- Just add some text (speedup).
return {{DIFF_INSERT, text2}}
end
if #text2 == 0 then
-- Just delete some text (speedup).
return {{DIFF_DELETE, text1}}
end
local diffs
local longtext = (#text1 > #text2) and text1 or text2
local shorttext = (#text1 > #text2) and text2 or text1
local i = indexOf(longtext, shorttext)
if i ~= nil then
-- Shorter text is inside the longer text (speedup).
diffs = {
{DIFF_INSERT, strsub(longtext, 1, i - 1)},
{DIFF_EQUAL, shorttext},
{DIFF_INSERT, strsub(longtext, i + #shorttext)}
}
-- Swap insertions for deletions if diff is reversed.
if #text1 > #text2 then
diffs[1][1], diffs[3][1] = DIFF_DELETE, DIFF_DELETE
end
return diffs
end
if #shorttext == 1 then
-- Single character string.
-- After the previous speedup, the character can't be an equality.
return {{DIFF_DELETE, text1}, {DIFF_INSERT, text2}}
end
-- Check to see if the problem can be split in two.
do
local
text1_a, text1_b,
text2_a, text2_b,
mid_common = _diff_halfMatch(text1, text2)
if text1_a then
-- A half-match was found, sort out the return data.
-- Send both pairs off for separate processing.
local diffs_a = diff_main(text1_a, text2_a, checklines, deadline)
local diffs_b = diff_main(text1_b, text2_b, checklines, deadline)
-- Merge the results.
local diffs_a_len = #diffs_a
diffs = diffs_a
diffs[diffs_a_len + 1] = {DIFF_EQUAL, mid_common}
for i, b_diff in ipairs(diffs_b) do
diffs[diffs_a_len + 1 + i] = b_diff
end
return diffs
end
end
return _diff_bisect(text1, text2, deadline)
end
--[[
* Find the 'middle snake' of a diff, split the problem in two
* and return the recursively constructed diff.
* See Myers 1986 paper: An O(ND) Difference Algorithm and Its Variations.
* @param {string} text1 Old string to be diffed.
* @param {string} text2 New string to be diffed.
* @param {number} deadline Time at which to bail if not yet complete.
* @return {Array.<Array.<number|string>>} Array of diff tuples.
* @private
--]]
function _diff_bisect(text1, text2, deadline)
-- Cache the text lengths to prevent multiple calls.
local text1_length = #text1
local text2_length = #text2
local _sub, _element
local max_d = ceil((text1_length + text2_length) / 2)
local v_offset = max_d
local v_length = 2 * max_d
local v1 = {}
local v2 = {}
-- Setting all elements to -1 is faster in Lua than mixing integers and nil.
for x = 0, v_length - 1 do
v1[x] = -1
v2[x] = -1
end
v1[v_offset + 1] = 0
v2[v_offset + 1] = 0
local delta = text1_length - text2_length
-- If the total number of characters is odd, then
-- the front path will collide with the reverse path.
local front = (delta % 2 ~= 0)
-- Offsets for start and end of k loop.
-- Prevents mapping of space beyond the grid.
local k1start = 0
local k1end = 0
local k2start = 0
local k2end = 0
for d = 0, max_d - 1 do
-- Bail out if deadline is reached.
if clock() > deadline then
break
end
-- Walk the front path one step.
for k1 = -d + k1start, d - k1end, 2 do
local k1_offset = v_offset + k1
local x1
if (k1 == -d) or ((k1 ~= d) and
(v1[k1_offset - 1] < v1[k1_offset + 1])) then
x1 = v1[k1_offset + 1]
else
x1 = v1[k1_offset - 1] + 1
end
local y1 = x1 - k1
while (x1 <= text1_length) and (y1 <= text2_length)
and (strelement(text1, x1) == strelement(text2, y1)) do
x1 = x1 + 1
y1 = y1 + 1
end
v1[k1_offset] = x1
if x1 > text1_length + 1 then
-- Ran off the right of the graph.
k1end = k1end + 2
elseif y1 > text2_length + 1 then
-- Ran off the bottom of the graph.
k1start = k1start + 2
elseif front then
local k2_offset = v_offset + delta - k1
if k2_offset >= 0 and k2_offset < v_length and v2[k2_offset] ~= -1 then
-- Mirror x2 onto top-left coordinate system.
local x2 = text1_length - v2[k2_offset] + 1
if x1 > x2 then
-- Overlap detected.
return _diff_bisectSplit(text1, text2, x1, y1, deadline)
end
end
end
end
-- Walk the reverse path one step.
for k2 = -d + k2start, d - k2end, 2 do
local k2_offset = v_offset + k2
local x2
if (k2 == -d) or ((k2 ~= d) and
(v2[k2_offset - 1] < v2[k2_offset + 1])) then
x2 = v2[k2_offset + 1]
else
x2 = v2[k2_offset - 1] + 1
end
local y2 = x2 - k2
while (x2 <= text1_length) and (y2 <= text2_length)
and (strelement(text1, -x2) == strelement(text2, -y2)) do
x2 = x2 + 1
y2 = y2 + 1
end
v2[k2_offset] = x2
if x2 > text1_length + 1 then
-- Ran off the left of the graph.
k2end = k2end + 2
elseif y2 > text2_length + 1 then
-- Ran off the top of the graph.
k2start = k2start + 2
elseif not front then
local k1_offset = v_offset + delta - k2
if k1_offset >= 0 and k1_offset < v_length and v1[k1_offset] ~= -1 then
local x1 = v1[k1_offset]
local y1 = v_offset + x1 - k1_offset
-- Mirror x2 onto top-left coordinate system.
x2 = text1_length - x2 + 1
if x1 > x2 then
-- Overlap detected.
return _diff_bisectSplit(text1, text2, x1, y1, deadline)
end
end
end
end
end
-- Diff took too long and hit the deadline or
-- number of diffs equals number of characters, no commonality at all.
return {{DIFF_DELETE, text1}, {DIFF_INSERT, text2}}
end
--[[
* Given the location of the 'middle snake', split the diff in two parts
* and recurse.
* @param {string} text1 Old string to be diffed.
* @param {string} text2 New string to be diffed.
* @param {number} x Index of split point in text1.
* @param {number} y Index of split point in text2.
* @param {number} deadline Time at which to bail if not yet complete.
* @return {Array.<Array.<number|string>>} Array of diff tuples.
* @private
--]]
function _diff_bisectSplit(text1, text2, x, y, deadline)
local text1a = strsub(text1, 1, x - 1)
local text2a = strsub(text2, 1, y - 1)
local text1b = strsub(text1, x)
local text2b = strsub(text2, y)
-- Compute both diffs serially.
local diffs = diff_main(text1a, text2a, false, deadline)
local diffsb = diff_main(text1b, text2b, false, deadline)
local diffs_len = #diffs
for i, v in ipairs(diffsb) do
diffs[diffs_len + i] = v
end
return diffs
end
--[[
* Determine the common prefix of two strings.
* @param {string} text1 First string.
* @param {string} text2 Second string.
* @return {number} The number of characters common to the start of each
* string.
--]]
function _diff_commonPrefix(text1, text2)
-- Quick check for common null cases.
if (#text1 == 0) or (#text2 == 0) or (strbyte(text1, 1) ~= strbyte(text2, 1))
then
return 0
end
-- Binary search.
-- Performance analysis: http://neil.fraser.name/news/2007/10/09/
local pointermin = 1
local pointermax = min(#text1, #text2)
local pointermid = pointermax
local pointerstart = 1
while (pointermin < pointermid) do
if (strsub(text1, pointerstart, pointermid)
== strsub(text2, pointerstart, pointermid)) then
pointermin = pointermid
pointerstart = pointermin
else
pointermax = pointermid
end
pointermid = floor(pointermin + (pointermax - pointermin) / 2)
end
return pointermid
end
--[[
* Determine the common suffix of two strings.
* @param {string} text1 First string.
* @param {string} text2 Second string.
* @return {number} The number of characters common to the end of each string.
--]]
function _diff_commonSuffix(text1, text2)
-- Quick check for common null cases.
if (#text1 == 0) or (#text2 == 0)
or (strbyte(text1, -1) ~= strbyte(text2, -1)) then
return 0
end
-- Binary search.
-- Performance analysis: http://neil.fraser.name/news/2007/10/09/
local pointermin = 1
local pointermax = min(#text1, #text2)
local pointermid = pointermax
local pointerend = 1
while (pointermin < pointermid) do
if (strsub(text1, -pointermid, -pointerend)
== strsub(text2, -pointermid, -pointerend)) then
pointermin = pointermid
pointerend = pointermin
else
pointermax = pointermid
end
pointermid = floor(pointermin + (pointermax - pointermin) / 2)
end
return pointermid
end
--[[
* Determine if the suffix of one string is the prefix of another.
* @param {string} text1 First string.
* @param {string} text2 Second string.
* @return {number} The number of characters common to the end of the first
* string and the start of the second string.
* @private
--]]
function _diff_commonOverlap(text1, text2)
-- Cache the text lengths to prevent multiple calls.
local text1_length = #text1
local text2_length = #text2
-- Eliminate the null case.
if text1_length == 0 or text2_length == 0 then
return 0
end
-- Truncate the longer string.
if text1_length > text2_length then
text1 = strsub(text1, text1_length - text2_length + 1)
elseif text1_length < text2_length then
text2 = strsub(text2, 1, text1_length)
end
local text_length = min(text1_length, text2_length)
-- Quick check for the worst case.
if text1 == text2 then
return text_length
end
-- Start by looking for a single character match
-- and increase length until no match is found.
-- Performance analysis: http://neil.fraser.name/news/2010/11/04/
local best = 0
local length = 1
while true do
local pattern = strsub(text1, text_length - length + 1)
local found = strfind(text2, pattern, 1, true)
if found == nil then
return best
end
length = length + found - 1
if found == 1 or strsub(text1, text_length - length + 1) ==
strsub(text2, 1, length) then
best = length
length = length + 1
end
end
end
--[[
* Does a substring of shorttext exist within longtext such that the substring
* is at least half the length of longtext?
* This speedup can produce non-minimal diffs.
* Closure, but does not reference any external variables.
* @param {string} longtext Longer string.
* @param {string} shorttext Shorter string.
* @param {number} i Start index of quarter length substring within longtext.
* @return {?Array.<string>} Five element Array, containing the prefix of
* longtext, the suffix of longtext, the prefix of shorttext, the suffix
* of shorttext and the common middle. Or nil if there was no match.
* @private
--]]
function _diff_halfMatchI(longtext, shorttext, i)
-- Start with a 1/4 length substring at position i as a seed.
local seed = strsub(longtext, i, i + floor(#longtext / 4))
local j = 0 -- LUANOTE: do not change to 1, was originally -1
local best_common = ''
local best_longtext_a, best_longtext_b, best_shorttext_a, best_shorttext_b
while true do
j = indexOf(shorttext, seed, j + 1)
if (j == nil) then
break
end
local prefixLength = _diff_commonPrefix(strsub(longtext, i),
strsub(shorttext, j))
local suffixLength = _diff_commonSuffix(strsub(longtext, 1, i - 1),
strsub(shorttext, 1, j - 1))
if #best_common < suffixLength + prefixLength then
best_common = strsub(shorttext, j - suffixLength, j - 1)
.. strsub(shorttext, j, j + prefixLength - 1)
best_longtext_a = strsub(longtext, 1, i - suffixLength - 1)
best_longtext_b = strsub(longtext, i + prefixLength)
best_shorttext_a = strsub(shorttext, 1, j - suffixLength - 1)
best_shorttext_b = strsub(shorttext, j + prefixLength)
end
end
if #best_common * 2 >= #longtext then
return {best_longtext_a, best_longtext_b,
best_shorttext_a, best_shorttext_b, best_common}
else
return nil
end
end
--[[
* Do the two texts share a substring which is at least half the length of the
* longer text?
* @param {string} text1 First string.
* @param {string} text2 Second string.
* @return {?Array.<string>} Five element Array, containing the prefix of
* text1, the suffix of text1, the prefix of text2, the suffix of
* text2 and the common middle. Or nil if there was no match.
* @private
--]]
function _diff_halfMatch(text1, text2)
if Diff_Timeout <= 0 then
-- Don't risk returning a non-optimal diff if we have unlimited time.
return nil
end
local longtext = (#text1 > #text2) and text1 or text2
local shorttext = (#text1 > #text2) and text2 or text1
if (#longtext < 4) or (#shorttext * 2 < #longtext) then
return nil -- Pointless.
end
-- First check if the second quarter is the seed for a half-match.
local hm1 = _diff_halfMatchI(longtext, shorttext, ceil(#longtext / 4))
-- Check again based on the third quarter.
local hm2 = _diff_halfMatchI(longtext, shorttext, ceil(#longtext / 2))
local hm
if not hm1 and not hm2 then
return nil
elseif not hm2 then
hm = hm1
elseif not hm1 then
hm = hm2
else
-- Both matched. Select the longest.
hm = (#hm1[5] > #hm2[5]) and hm1 or hm2
end
-- A half-match was found, sort out the return data.
local text1_a, text1_b, text2_a, text2_b
if (#text1 > #text2) then
text1_a, text1_b = hm[1], hm[2]
text2_a, text2_b = hm[3], hm[4]
else
text2_a, text2_b = hm[1], hm[2]
text1_a, text1_b = hm[3], hm[4]
end
local mid_common = hm[5]
return text1_a, text1_b, text2_a, text2_b, mid_common
end
--[[
* Given two strings, compute a score representing whether the internal
* boundary falls on logical boundaries.
* Scores range from 6 (best) to 0 (worst).
* @param {string} one First string.
* @param {string} two Second string.
* @return {number} The score.
* @private
--]]
function _diff_cleanupSemanticScore(one, two)
if (#one == 0) or (#two == 0) then
-- Edges are the best.
return 6
end
-- Each port of this function behaves slightly differently due to
-- subtle differences in each language's definition of things like
-- 'whitespace'. Since this function's purpose is largely cosmetic,
-- the choice has been made to use each language's native features
-- rather than force total conformity.
local char1 = strsub(one, -1)
local char2 = strsub(two, 1, 1)
local nonAlphaNumeric1 = strmatch(char1, '%W')
local nonAlphaNumeric2 = strmatch(char2, '%W')
local whitespace1 = nonAlphaNumeric1 and strmatch(char1, '%s')
local whitespace2 = nonAlphaNumeric2 and strmatch(char2, '%s')
local lineBreak1 = whitespace1 and strmatch(char1, '%c')
local lineBreak2 = whitespace2 and strmatch(char2, '%c')
local blankLine1 = lineBreak1 and strmatch(one, '\n\r?\n$')
local blankLine2 = lineBreak2 and strmatch(two, '^\r?\n\r?\n')
if blankLine1 or blankLine2 then
-- Five points for blank lines.
return 5
elseif lineBreak1 or lineBreak2 then
-- Four points for line breaks.
return 4
elseif nonAlphaNumeric1 and not whitespace1 and whitespace2 then
-- Three points for end of sentences.
return 3
elseif whitespace1 or whitespace2 then
-- Two points for whitespace.
return 2
elseif nonAlphaNumeric1 or nonAlphaNumeric2 then
-- One point for non-alphanumeric.
return 1
end
return 0
end
--[[
* Look for single edits surrounded on both sides by equalities
* which can be shifted sideways to align the edit to a word boundary.
* e.g: The c<ins>at c</ins>ame. -> The <ins>cat </ins>came.
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
--]]
function _diff_cleanupSemanticLossless(diffs)
local pointer = 2
-- Intentionally ignore the first and last element (don't need checking).
while diffs[pointer + 1] do
local prevDiff, nextDiff = diffs[pointer - 1], diffs[pointer + 1]
if (prevDiff[1] == DIFF_EQUAL) and (nextDiff[1] == DIFF_EQUAL) then
-- This is a single edit surrounded by equalities.
local diff = diffs[pointer]
local equality1 = prevDiff[2]
local edit = diff[2]
local equality2 = nextDiff[2]
-- First, shift the edit as far left as possible.
local commonOffset = _diff_commonSuffix(equality1, edit)
if commonOffset > 0 then
local commonString = strsub(edit, -commonOffset)
equality1 = strsub(equality1, 1, -commonOffset - 1)
edit = commonString .. strsub(edit, 1, -commonOffset - 1)
equality2 = commonString .. equality2
end
-- Second, step character by character right, looking for the best fit.
local bestEquality1 = equality1
local bestEdit = edit
local bestEquality2 = equality2
local bestScore = _diff_cleanupSemanticScore(equality1, edit)
+ _diff_cleanupSemanticScore(edit, equality2)
while strbyte(edit, 1) == strbyte(equality2, 1) do
equality1 = equality1 .. strsub(edit, 1, 1)
edit = strsub(edit, 2) .. strsub(equality2, 1, 1)
equality2 = strsub(equality2, 2)
local score = _diff_cleanupSemanticScore(equality1, edit)
+ _diff_cleanupSemanticScore(edit, equality2)
-- The >= encourages trailing rather than leading whitespace on edits.
if score >= bestScore then
bestScore = score
bestEquality1 = equality1
bestEdit = edit
bestEquality2 = equality2
end
end
if prevDiff[2] ~= bestEquality1 then
-- We have an improvement, save it back to the diff.
if #bestEquality1 > 0 then
diffs[pointer - 1][2] = bestEquality1
else
tremove(diffs, pointer - 1)
pointer = pointer - 1
end
diffs[pointer][2] = bestEdit
if #bestEquality2 > 0 then
diffs[pointer + 1][2] = bestEquality2
else
tremove(diffs, pointer + 1, 1)
pointer = pointer - 1
end
end
end
pointer = pointer + 1
end
end
--[[
* Reorder and merge like edit sections. Merge equalities.
* Any edit section can move as long as it doesn't cross an equality.
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
--]]
function _diff_cleanupMerge(diffs)
diffs[#diffs + 1] = {DIFF_EQUAL, ''} -- Add a dummy entry at the end.
local pointer = 1
local count_delete, count_insert = 0, 0
local text_delete, text_insert = '', ''
local commonlength
while diffs[pointer] do
local diff_type = diffs[pointer][1]
if diff_type == DIFF_INSERT then
count_insert = count_insert + 1
text_insert = text_insert .. diffs[pointer][2]
pointer = pointer + 1
elseif diff_type == DIFF_DELETE then
count_delete = count_delete + 1
text_delete = text_delete .. diffs[pointer][2]
pointer = pointer + 1
elseif diff_type == DIFF_EQUAL then
-- Upon reaching an equality, check for prior redundancies.
if count_delete + count_insert > 1 then
if (count_delete > 0) and (count_insert > 0) then
-- Factor out any common prefixies.
commonlength = _diff_commonPrefix(text_insert, text_delete)
if commonlength > 0 then
local back_pointer = pointer - count_delete - count_insert
if (back_pointer > 1) and (diffs[back_pointer - 1][1] == DIFF_EQUAL)
then
diffs[back_pointer - 1][2] = diffs[back_pointer - 1][2]
.. strsub(text_insert, 1, commonlength)
else
tinsert(diffs, 1,
{DIFF_EQUAL, strsub(text_insert, 1, commonlength)})
pointer = pointer + 1
end
text_insert = strsub(text_insert, commonlength + 1)
text_delete = strsub(text_delete, commonlength + 1)
end
-- Factor out any common suffixies.
commonlength = _diff_commonSuffix(text_insert, text_delete)
if commonlength ~= 0 then
diffs[pointer][2] =
strsub(text_insert, -commonlength) .. diffs[pointer][2]
text_insert = strsub(text_insert, 1, -commonlength - 1)
text_delete = strsub(text_delete, 1, -commonlength - 1)
end
end
-- Delete the offending records and add the merged ones.
if count_delete == 0 then
tsplice(diffs, pointer - count_insert,
count_insert, {DIFF_INSERT, text_insert})
elseif count_insert == 0 then
tsplice(diffs, pointer - count_delete,
count_delete, {DIFF_DELETE, text_delete})
else
tsplice(diffs, pointer - count_delete - count_insert,
count_delete + count_insert,
{DIFF_DELETE, text_delete}, {DIFF_INSERT, text_insert})
end
pointer = pointer - count_delete - count_insert
+ (count_delete>0 and 1 or 0) + (count_insert>0 and 1 or 0) + 1
elseif (pointer > 1) and (diffs[pointer - 1][1] == DIFF_EQUAL) then
-- Merge this equality with the previous one.
diffs[pointer - 1][2] = diffs[pointer - 1][2] .. diffs[pointer][2]
tremove(diffs, pointer)
else
pointer = pointer + 1
end
count_insert, count_delete = 0, 0
text_delete, text_insert = '', ''
end
end
if diffs[#diffs][2] == '' then
diffs[#diffs] = nil -- Remove the dummy entry at the end.
end
-- Second pass: look for single edits surrounded on both sides by equalities
-- which can be shifted sideways to eliminate an equality.
-- e.g: A<ins>BA</ins>C -> <ins>AB</ins>AC
local changes = false
pointer = 2
-- Intentionally ignore the first and last element (don't need checking).
while pointer < #diffs do
local prevDiff, nextDiff = diffs[pointer - 1], diffs[pointer + 1]
if (prevDiff[1] == DIFF_EQUAL) and (nextDiff[1] == DIFF_EQUAL) then
-- This is a single edit surrounded by equalities.
local diff = diffs[pointer]
local currentText = diff[2]
local prevText = prevDiff[2]
local nextText = nextDiff[2]
if strsub(currentText, -#prevText) == prevText then
-- Shift the edit over the previous equality.
diff[2] = prevText .. strsub(currentText, 1, -#prevText - 1)
nextDiff[2] = prevText .. nextDiff[2]
tremove(diffs, pointer - 1)
changes = true
elseif strsub(currentText, 1, #nextText) == nextText then
-- Shift the edit over the next equality.
prevDiff[2] = prevText .. nextText
diff[2] = strsub(currentText, #nextText + 1) .. nextText
tremove(diffs, pointer + 1)
changes = true
end
end
pointer = pointer + 1
end
-- If shifts were made, the diff needs reordering and another shift sweep.
if changes then
-- LUANOTE: no return value, but necessary to use 'return' to get
-- tail calls.
return _diff_cleanupMerge(diffs)
end
end
--[[
* loc is a location in text1, compute and return the equivalent location in
* text2.
* e.g. 'The cat' vs 'The big cat', 1->1, 5->8
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
* @param {number} loc Location within text1.
* @return {number} Location within text2.
--]]
function _diff_xIndex(diffs, loc)
local chars1 = 1
local chars2 = 1
local last_chars1 = 1
local last_chars2 = 1
local x
for _x, diff in ipairs(diffs) do
x = _x
if diff[1] ~= DIFF_INSERT then -- Equality or deletion.
chars1 = chars1 + #diff[2]
end
if diff[1] ~= DIFF_DELETE then -- Equality or insertion.
chars2 = chars2 + #diff[2]
end
if chars1 > loc then -- Overshot the location.
break
end
last_chars1 = chars1
last_chars2 = chars2
end
-- Was the location deleted?
if diffs[x + 1] and (diffs[x][1] == DIFF_DELETE) then
return last_chars2
end
-- Add the remaining character length.
return last_chars2 + (loc - last_chars1)
end
--[[
* Compute and return the source text (all equalities and deletions).
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
* @return {string} Source text.
--]]
function _diff_text1(diffs)
local text = {}
for x, diff in ipairs(diffs) do
if diff[1] ~= DIFF_INSERT then
text[#text + 1] = diff[2]
end
end
return tconcat(text)
end
--[[
* Compute and return the destination text (all equalities and insertions).
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
* @return {string} Destination text.
--]]
function _diff_text2(diffs)
local text = {}
for x, diff in ipairs(diffs) do
if diff[1] ~= DIFF_DELETE then
text[#text + 1] = diff[2]
end
end
return tconcat(text)
end
--[[
* Crush the diff into an encoded string which describes the operations
* required to transform text1 into text2.
* E.g. =3\t-2\t+ing -> Keep 3 chars, delete 2 chars, insert 'ing'.
* Operations are tab-separated. Inserted text is escaped using %xx notation.
* @param {Array.<Array.<number|string>>} diffs Array of diff tuples.
* @return {string} Delta text.
--]]
function _diff_toDelta(diffs)
local text = {}
for x, diff in ipairs(diffs) do
local op, data = diff[1], diff[2]
if op == DIFF_INSERT then
text[x] = '+' .. gsub(data, percentEncode_pattern, percentEncode_replace)
elseif op == DIFF_DELETE then
text[x] = '-' .. #data
elseif op == DIFF_EQUAL then
text[x] = '=' .. #data
end
end
return tconcat(text, '\t')
end
--[[
* Given the original text1, and an encoded string which describes the
* operations required to transform text1 into text2, compute the full diff.
* @param {string} text1 Source string for the diff.
* @param {string} delta Delta text.
* @return {Array.<Array.<number|string>>} Array of diff tuples.
* @throws {Errorend If invalid input.
--]]
function _diff_fromDelta(text1, delta)
local diffs = {}
local diffsLength = 0 -- Keeping our own length var is faster
local pointer = 1 -- Cursor in text1
for token in gmatch(delta, '[^\t]+') do
-- Each token begins with a one character parameter which specifies the
-- operation of this token (delete, insert, equality).
local tokenchar, param = strsub(token, 1, 1), strsub(token, 2)
if (tokenchar == '+') then
local invalidDecode = false
local decoded = gsub(param, '%%(.?.?)',
function(c)
local n = tonumber(c, 16)
if (#c ~= 2) or (n == nil) then
invalidDecode = true
return ''
end
return strchar(n)
end)
if invalidDecode then
-- Malformed URI sequence.
error('Illegal escape in _diff_fromDelta: ' .. param)
end
diffsLength = diffsLength + 1
diffs[diffsLength] = {DIFF_INSERT, decoded}
elseif (tokenchar == '-') or (tokenchar == '=') then
local n = tonumber(param)
if (n == nil) or (n < 0) then
error('Invalid number in _diff_fromDelta: ' .. param)
end
local text = strsub(text1, pointer, pointer + n - 1)
pointer = pointer + n
if (tokenchar == '=') then
diffsLength = diffsLength + 1
diffs[diffsLength] = {DIFF_EQUAL, text}
else
diffsLength = diffsLength + 1
diffs[diffsLength] = {DIFF_DELETE, text}
end
else
error('Invalid diff operation in _diff_fromDelta: ' .. token)
end
end
if (pointer ~= #text1 + 1) then
error('Delta length (' .. (pointer - 1)
.. ') does not equal source text length (' .. #text1 .. ').')
end
return diffs
end
-- ---------------------------------------------------------------------------
-- MATCH API
-- ---------------------------------------------------------------------------
local _match_bitap, _match_alphabet
--[[
* Locate the best instance of 'pattern' in 'text' near 'loc'.
* @param {string} text The text to search.
* @param {string} pattern The pattern to search for.
* @param {number} loc The location to search around.
* @return {number} Best match index or -1.
--]]
function match_main(text, pattern, loc)
-- Check for null inputs.
if text == nil or pattern == nil or loc == nil then
error('Null inputs. (match_main)')
end
if text == pattern then
-- Shortcut (potentially not guaranteed by the algorithm)
return 1
elseif #text == 0 then
-- Nothing to match.
return -1
end
loc = max(1, min(loc, #text))
if strsub(text, loc, loc + #pattern - 1) == pattern then
-- Perfect match at the perfect spot! (Includes case of null pattern)
return loc
else
-- Do a fuzzy compare.
return _match_bitap(text, pattern, loc)
end
end
-- ---------------------------------------------------------------------------
-- UNOFFICIAL/PRIVATE MATCH FUNCTIONS
-- ---------------------------------------------------------------------------
--[[
* Initialise the alphabet for the Bitap algorithm.
* @param {string} pattern The text to encode.
* @return {Object} Hash of character locations.
* @private
--]]
function _match_alphabet(pattern)
local s = {}
local i = 0
for c in gmatch(pattern, '.') do
s[c] = bor(s[c] or 0, lshift(1, #pattern - i - 1))
i = i + 1
end
return s
end
--[[
* Locate the best instance of 'pattern' in 'text' near 'loc' using the
* Bitap algorithm.
* @param {string} text The text to search.
* @param {string} pattern The pattern to search for.
* @param {number} loc The location to search around.
* @return {number} Best match index or -1.
* @private
--]]
function _match_bitap(text, pattern, loc)
if #pattern > Match_MaxBits then
error('Pattern too long.')
end
-- Initialise the alphabet.
local s = _match_alphabet(pattern)
--[[
* Compute and return the score for a match with e errors and x location.
* Accesses loc and pattern through being a closure.
* @param {number} e Number of errors in match.
* @param {number} x Location of match.
* @return {number} Overall score for match (0.0 = good, 1.0 = bad).
* @private
--]]
local function _match_bitapScore(e, x)
local accuracy = e / #pattern
local proximity = abs(loc - x)
if (Match_Distance == 0) then
-- Dodge divide by zero error.
return (proximity == 0) and 1 or accuracy
end
return accuracy + (proximity / Match_Distance)
end
-- Highest score beyond which we give up.
local score_threshold = Match_Threshold
-- Is there a nearby exact match? (speedup)
local best_loc = indexOf(text, pattern, loc)
if best_loc then
score_threshold = min(_match_bitapScore(0, best_loc), score_threshold)
-- LUANOTE: Ideally we'd also check from the other direction, but Lua
-- doesn't have an efficent lastIndexOf function.
end
-- Initialise the bit arrays.
local matchmask = lshift(1, #pattern - 1)
best_loc = -1
local bin_min, bin_mid
local bin_max = #pattern + #text
local last_rd
for d = 0, #pattern - 1, 1 do
-- Scan for the best match; each iteration allows for one more error.
-- Run a binary search to determine how far from 'loc' we can stray at this
-- error level.
bin_min = 0
bin_mid = bin_max
while (bin_min < bin_mid) do
if (_match_bitapScore(d, loc + bin_mid) <= score_threshold) then
bin_min = bin_mid
else
bin_max = bin_mid
end
bin_mid = floor(bin_min + (bin_max - bin_min) / 2)
end
-- Use the result from this iteration as the maximum for the next.
bin_max = bin_mid
local start = max(1, loc - bin_mid + 1)
local finish = min(loc + bin_mid, #text) + #pattern
local rd = {}
for j = start, finish do
rd[j] = 0
end
rd[finish + 1] = lshift(1, d) - 1
for j = finish, start, -1 do
local charMatch = s[strsub(text, j - 1, j - 1)] or 0
if (d == 0) then -- First pass: exact match.
rd[j] = band(bor((rd[j + 1] * 2), 1), charMatch)
else
-- Subsequent passes: fuzzy match.
-- Functions instead of operators make this hella messy.
rd[j] = bor(
band(
bor(
lshift(rd[j + 1], 1),
1
),
charMatch
),
bor(
bor(
lshift(bor(last_rd[j + 1], last_rd[j]), 1),
1
),
last_rd[j + 1]
)
)
end
if (band(rd[j], matchmask) ~= 0) then
local score = _match_bitapScore(d, j - 1)
-- This match will almost certainly be better than any existing match.
-- But check anyway.
if (score <= score_threshold) then
-- Told you so.
score_threshold = score
best_loc = j - 1
if (best_loc > loc) then
-- When passing loc, don't exceed our current distance from loc.
start = max(1, loc * 2 - best_loc)
else
-- Already passed loc, downhill from here on in.
break
end
end
end
end
-- No hope for a (better) match at greater error levels.
if (_match_bitapScore(d + 1, loc) > score_threshold) then
break
end
last_rd = rd
end
return best_loc
end
-- -----------------------------------------------------------------------------
-- PATCH API
-- -----------------------------------------------------------------------------
local _patch_addContext,
_patch_deepCopy,
_patch_addPadding,
_patch_splitMax,
_patch_appendText,
_new_patch_obj
--[[
* Compute a list of patches to turn text1 into text2.
* Use diffs if provided, otherwise compute it ourselves.
* There are four ways to call this function, depending on what data is
* available to the caller:
* Method 1:
* a = text1, b = text2
* Method 2:
* a = diffs
* Method 3 (optimal):
* a = text1, b = diffs
* Method 4 (deprecated, use method 3):
* a = text1, b = text2, c = diffs
*
* @param {string|Array.<Array.<number|string>>} a text1 (methods 1,3,4) or
* Array of diff tuples for text1 to text2 (method 2).
* @param {string|Array.<Array.<number|string>>} opt_b text2 (methods 1,4) or
* Array of diff tuples for text1 to text2 (method 3) or undefined (method 2).
* @param {string|Array.<Array.<number|string>>} opt_c Array of diff tuples for
* text1 to text2 (method 4) or undefined (methods 1,2,3).
* @return {Array.<_new_patch_obj>} Array of patch objects.
--]]
function patch_make(a, opt_b, opt_c)
local text1, diffs
local type_a, type_b, type_c = type(a), type(opt_b), type(opt_c)
if (type_a == 'string') and (type_b == 'string') and (type_c == 'nil') then
-- Method 1: text1, text2
-- Compute diffs from text1 and text2.
text1 = a
diffs = diff_main(text1, opt_b, true)
if (#diffs > 2) then
diff_cleanupSemantic(diffs)
diff_cleanupEfficiency(diffs)
end
elseif (type_a == 'table') and (type_b == 'nil') and (type_c == 'nil') then
-- Method 2: diffs
-- Compute text1 from diffs.
diffs = a
text1 = _diff_text1(diffs)
elseif (type_a == 'string') and (type_b == 'table') and (type_c == 'nil') then
-- Method 3: text1, diffs
text1 = a
diffs = opt_b
elseif (type_a == 'string') and (type_b == 'string') and (type_c == 'table')
then
-- Method 4: text1, text2, diffs
-- text2 is not used.
text1 = a
diffs = opt_c
else
error('Unknown call format to patch_make.')
end
if (diffs[1] == nil) then
return {} -- Get rid of the null case.
end
local patches = {}
local patch = _new_patch_obj()
local patchDiffLength = 0 -- Keeping our own length var is faster.
local char_count1 = 0 -- Number of characters into the text1 string.
local char_count2 = 0 -- Number of characters into the text2 string.
-- Start with text1 (prepatch_text) and apply the diffs until we arrive at
-- text2 (postpatch_text). We recreate the patches one by one to determine
-- context info.
local prepatch_text, postpatch_text = text1, text1
for x, diff in ipairs(diffs) do
local diff_type, diff_text = diff[1], diff[2]
if (patchDiffLength == 0) and (diff_type ~= DIFF_EQUAL) then
-- A new patch starts here.
patch.start1 = char_count1 + 1
patch.start2 = char_count2 + 1
end
if (diff_type == DIFF_INSERT) then
patchDiffLength = patchDiffLength + 1
patch.diffs[patchDiffLength] = diff
patch.length2 = patch.length2 + #diff_text
postpatch_text = strsub(postpatch_text, 1, char_count2)
.. diff_text .. strsub(postpatch_text, char_count2 + 1)
elseif (diff_type == DIFF_DELETE) then
patch.length1 = patch.length1 + #diff_text
patchDiffLength = patchDiffLength + 1
patch.diffs[patchDiffLength] = diff
postpatch_text = strsub(postpatch_text, 1, char_count2)
.. strsub(postpatch_text, char_count2 + #diff_text + 1)
elseif (diff_type == DIFF_EQUAL) then
if (#diff_text <= Patch_Margin * 2)
and (patchDiffLength ~= 0) and (#diffs ~= x) then
-- Small equality inside a patch.
patchDiffLength = patchDiffLength + 1
patch.diffs[patchDiffLength] = diff
patch.length1 = patch.length1 + #diff_text
patch.length2 = patch.length2 + #diff_text
elseif (#diff_text >= Patch_Margin * 2) then
-- Time for a new patch.
if (patchDiffLength ~= 0) then
_patch_addContext(patch, prepatch_text)
patches[#patches + 1] = patch
patch = _new_patch_obj()
patchDiffLength = 0
-- Unlike Unidiff, our patch lists have a rolling context.
-- http://code.google.com/p/google-diff-match-patch/wiki/Unidiff
-- Update prepatch text & pos to reflect the application of the
-- just completed patch.
prepatch_text = postpatch_text
char_count1 = char_count2
end
end
end
-- Update the current character count.
if (diff_type ~= DIFF_INSERT) then
char_count1 = char_count1 + #diff_text
end
if (diff_type ~= DIFF_DELETE) then
char_count2 = char_count2 + #diff_text
end
end
-- Pick up the leftover patch if not empty.
if (patchDiffLength > 0) then
_patch_addContext(patch, prepatch_text)
patches[#patches + 1] = patch
end
return patches
end
--[[
* Merge a set of patches onto the text. Return a patched text, as well
* as a list of true/false values indicating which patches were applied.
* @param {Array.<_new_patch_obj>} patches Array of patch objects.
* @param {string} text Old text.
* @return {Array.<string|Array.<boolean>>} Two return values, the
* new text and an array of boolean values.
--]]
function patch_apply(patches, text)
if patches[1] == nil then
return text, {}
end
-- Deep copy the patches so that no changes are made to originals.
patches = _patch_deepCopy(patches)
local nullPadding = _patch_addPadding(patches)
text = nullPadding .. text .. nullPadding
_patch_splitMax(patches)
-- delta keeps track of the offset between the expected and actual location
-- of the previous patch. If there are patches expected at positions 10 and
-- 20, but the first patch was found at 12, delta is 2 and the second patch
-- has an effective expected position of 22.
local delta = 0
local results = {}
for x, patch in ipairs(patches) do
local expected_loc = patch.start2 + delta
local text1 = _diff_text1(patch.diffs)
local start_loc
local end_loc = -1
if #text1 > Match_MaxBits then
-- _patch_splitMax will only provide an oversized pattern in
-- the case of a monster delete.
start_loc = match_main(text,
strsub(text1, 1, Match_MaxBits), expected_loc)
if start_loc ~= -1 then
end_loc = match_main(text, strsub(text1, -Match_MaxBits),
expected_loc + #text1 - Match_MaxBits)
if end_loc == -1 or start_loc >= end_loc then
-- Can't find valid trailing context. Drop this patch.
start_loc = -1
end
end
else
start_loc = match_main(text, text1, expected_loc)
end
if start_loc == -1 then
-- No match found. :(
results[x] = false
-- Subtract the delta for this failed patch from subsequent patches.
delta = delta - patch.length2 - patch.length1
else
-- Found a match. :)
results[x] = true
delta = start_loc - expected_loc
local text2
if end_loc == -1 then
text2 = strsub(text, start_loc, start_loc + #text1 - 1)
else
text2 = strsub(text, start_loc, end_loc + Match_MaxBits - 1)
end
if text1 == text2 then
-- Perfect match, just shove the replacement text in.
text = strsub(text, 1, start_loc - 1) .. _diff_text2(patch.diffs)
.. strsub(text, start_loc + #text1)
else
-- Imperfect match. Run a diff to get a framework of equivalent
-- indices.
local diffs = diff_main(text1, text2, false)
if (#text1 > Match_MaxBits)
and (diff_levenshtein(diffs) / #text1 > Patch_DeleteThreshold) then
-- The end points match, but the content is unacceptably bad.
results[x] = false
else
_diff_cleanupSemanticLossless(diffs)
local index1 = 1
local index2
for y, mod in ipairs(patch.diffs) do
if mod[1] ~= DIFF_EQUAL then
index2 = _diff_xIndex(diffs, index1)
end
if mod[1] == DIFF_INSERT then
text = strsub(text, 1, start_loc + index2 - 2)
.. mod[2] .. strsub(text, start_loc + index2 - 1)
elseif mod[1] == DIFF_DELETE then
text = strsub(text, 1, start_loc + index2 - 2) .. strsub(text,
start_loc + _diff_xIndex(diffs, index1 + #mod[2] - 1))
end
if mod[1] ~= DIFF_DELETE then
index1 = index1 + #mod[2]
end
end
end
end
end
end
-- Strip the padding off.
text = strsub(text, #nullPadding + 1, -#nullPadding - 1)
return text, results
end
--[[
* Take a list of patches and return a textual representation.
* @param {Array.<_new_patch_obj>} patches Array of patch objects.
* @return {string} Text representation of patches.
--]]
function patch_toText(patches)
local text = {}
for x, patch in ipairs(patches) do
_patch_appendText(patch, text)
end
return tconcat(text)
end
--[[
* Parse a textual representation of patches and return a list of patch objects.
* @param {string} textline Text representation of patches.
* @return {Array.<_new_patch_obj>} Array of patch objects.
* @throws {Error} If invalid input.
--]]
function patch_fromText(textline)
local patches = {}
if (#textline == 0) then
return patches
end
local text = {}
for line in gmatch(textline, '([^\n]*)') do
text[#text + 1] = line
end
local textPointer = 1
while (textPointer <= #text) do
local start1, length1, start2, length2
= strmatch(text[textPointer], '^@@ %-(%d+),?(%d*) %+(%d+),?(%d*) @@$')
if (start1 == nil) then
error('Invalid patch string: "' .. text[textPointer] .. '"')
end
local patch = _new_patch_obj()
patches[#patches + 1] = patch
start1 = tonumber(start1)
length1 = tonumber(length1) or 1
if (length1 == 0) then
start1 = start1 + 1
end
patch.start1 = start1
patch.length1 = length1
start2 = tonumber(start2)
length2 = tonumber(length2) or 1
if (length2 == 0) then
start2 = start2 + 1
end
patch.start2 = start2
patch.length2 = length2
textPointer = textPointer + 1
while true do
local line = text[textPointer]
if (line == nil) then
break
end
local sign; sign, line = strsub(line, 1, 1), strsub(line, 2)
local invalidDecode = false
local decoded = gsub(line, '%%(.?.?)',
function(c)
local n = tonumber(c, 16)
if (#c ~= 2) or (n == nil) then
invalidDecode = true
return ''
end
return strchar(n)
end)
if invalidDecode then
-- Malformed URI sequence.
error('Illegal escape in patch_fromText: ' .. line)
end
line = decoded
if (sign == '-') then
-- Deletion.
patch.diffs[#patch.diffs + 1] = {DIFF_DELETE, line}
elseif (sign == '+') then
-- Insertion.
patch.diffs[#patch.diffs + 1] = {DIFF_INSERT, line}
elseif (sign == ' ') then
-- Minor equality.
patch.diffs[#patch.diffs + 1] = {DIFF_EQUAL, line}
elseif (sign == '@') then
-- Start of next patch.
break
elseif (sign == '') then
-- Blank line? Whatever.
else
-- WTF?
error('Invalid patch mode "' .. sign .. '" in: ' .. line)
end
textPointer = textPointer + 1
end
end
return patches
end
-- ---------------------------------------------------------------------------
-- UNOFFICIAL/PRIVATE PATCH FUNCTIONS
-- ---------------------------------------------------------------------------
local patch_meta = {
__tostring = function(patch)
local buf = {}
_patch_appendText(patch, buf)
return tconcat(buf)
end
}
--[[
* Class representing one patch operation.
* @constructor
--]]
function _new_patch_obj()
return setmetatable({
--[[ @type {Array.<Array.<number|string>>} ]]
diffs = {};
--[[ @type {?number} ]]
start1 = 1; -- nil;
--[[ @type {?number} ]]
start2 = 1; -- nil;
--[[ @type {number} ]]
length1 = 0;
--[[ @type {number} ]]
length2 = 0;
}, patch_meta)
end
--[[
* Increase the context until it is unique,
* but don't let the pattern expand beyond Match_MaxBits.
* @param {_new_patch_obj} patch The patch to grow.
* @param {string} text Source text.
* @private
--]]
function _patch_addContext(patch, text)
if (#text == 0) then
return
end
local pattern = strsub(text, patch.start2, patch.start2 + patch.length1 - 1)
local padding = 0
-- LUANOTE: Lua's lack of a lastIndexOf function results in slightly
-- different logic here than in other language ports.
-- Look for the first two matches of pattern in text. If two are found,
-- increase the pattern length.
local firstMatch = indexOf(text, pattern)
local secondMatch = nil
if (firstMatch ~= nil) then
secondMatch = indexOf(text, pattern, firstMatch + 1)
end
while (#pattern == 0 or secondMatch ~= nil)
and (#pattern < Match_MaxBits - Patch_Margin - Patch_Margin) do
padding = padding + Patch_Margin
pattern = strsub(text, max(1, patch.start2 - padding),
patch.start2 + patch.length1 - 1 + padding)
firstMatch = indexOf(text, pattern)
if (firstMatch ~= nil) then
secondMatch = indexOf(text, pattern, firstMatch + 1)
else
secondMatch = nil
end
end
-- Add one chunk for good luck.
padding = padding + Patch_Margin
-- Add the prefix.
local prefix = strsub(text, max(1, patch.start2 - padding), patch.start2 - 1)
if (#prefix > 0) then
tinsert(patch.diffs, 1, {DIFF_EQUAL, prefix})
end
-- Add the suffix.
local suffix = strsub(text, patch.start2 + patch.length1,
patch.start2 + patch.length1 - 1 + padding)
if (#suffix > 0) then
patch.diffs[#patch.diffs + 1] = {DIFF_EQUAL, suffix}
end
-- Roll back the start points.
patch.start1 = patch.start1 - #prefix
patch.start2 = patch.start2 - #prefix
-- Extend the lengths.
patch.length1 = patch.length1 + #prefix + #suffix
patch.length2 = patch.length2 + #prefix + #suffix
end
--[[
* Given an array of patches, return another array that is identical.
* @param {Array.<_new_patch_obj>} patches Array of patch objects.
* @return {Array.<_new_patch_obj>} Array of patch objects.
--]]
function _patch_deepCopy(patches)
local patchesCopy = {}
for x, patch in ipairs(patches) do
local patchCopy = _new_patch_obj()
local diffsCopy = {}
for i, diff in ipairs(patch.diffs) do
diffsCopy[i] = {diff[1], diff[2]}
end
patchCopy.diffs = diffsCopy
patchCopy.start1 = patch.start1
patchCopy.start2 = patch.start2
patchCopy.length1 = patch.length1
patchCopy.length2 = patch.length2
patchesCopy[x] = patchCopy
end
return patchesCopy
end
--[[
* Add some padding on text start and end so that edges can match something.
* Intended to be called only from within patch_apply.
* @param {Array.<_new_patch_obj>} patches Array of patch objects.
* @return {string} The padding string added to each side.
--]]
function _patch_addPadding(patches)
local paddingLength = Patch_Margin
local nullPadding = ''
for x = 1, paddingLength do
nullPadding = nullPadding .. strchar(x)
end
-- Bump all the patches forward.
for x, patch in ipairs(patches) do
patch.start1 = patch.start1 + paddingLength
patch.start2 = patch.start2 + paddingLength
end
-- Add some padding on start of first diff.
local patch = patches[1]
local diffs = patch.diffs
local firstDiff = diffs[1]
if (firstDiff == nil) or (firstDiff[1] ~= DIFF_EQUAL) then
-- Add nullPadding equality.
tinsert(diffs, 1, {DIFF_EQUAL, nullPadding})
patch.start1 = patch.start1 - paddingLength -- Should be 0.
patch.start2 = patch.start2 - paddingLength -- Should be 0.
patch.length1 = patch.length1 + paddingLength
patch.length2 = patch.length2 + paddingLength
elseif (paddingLength > #firstDiff[2]) then
-- Grow first equality.
local extraLength = paddingLength - #firstDiff[2]
firstDiff[2] = strsub(nullPadding, #firstDiff[2] + 1) .. firstDiff[2]
patch.start1 = patch.start1 - extraLength
patch.start2 = patch.start2 - extraLength
patch.length1 = patch.length1 + extraLength
patch.length2 = patch.length2 + extraLength
end
-- Add some padding on end of last diff.
patch = patches[#patches]
diffs = patch.diffs
local lastDiff = diffs[#diffs]
if (lastDiff == nil) or (lastDiff[1] ~= DIFF_EQUAL) then
-- Add nullPadding equality.
diffs[#diffs + 1] = {DIFF_EQUAL, nullPadding}
patch.length1 = patch.length1 + paddingLength
patch.length2 = patch.length2 + paddingLength
elseif (paddingLength > #lastDiff[2]) then
-- Grow last equality.
local extraLength = paddingLength - #lastDiff[2]
lastDiff[2] = lastDiff[2] .. strsub(nullPadding, 1, extraLength)
patch.length1 = patch.length1 + extraLength
patch.length2 = patch.length2 + extraLength
end
return nullPadding
end
--[[
* Look through the patches and break up any which are longer than the maximum
* limit of the match algorithm.
* Intended to be called only from within patch_apply.
* @param {Array.<_new_patch_obj>} patches Array of patch objects.
--]]
function _patch_splitMax(patches)
local patch_size = Match_MaxBits
local x = 1
while true do
local patch = patches[x]
if patch == nil then
return
end
if patch.length1 > patch_size then
local bigpatch = patch
-- Remove the big old patch.
tremove(patches, x)
x = x - 1
local start1 = bigpatch.start1
local start2 = bigpatch.start2
local precontext = ''
while bigpatch.diffs[1] do
-- Create one of several smaller patches.
local patch = _new_patch_obj()
local empty = true
patch.start1 = start1 - #precontext
patch.start2 = start2 - #precontext
if precontext ~= '' then
patch.length1, patch.length2 = #precontext, #precontext
patch.diffs[#patch.diffs + 1] = {DIFF_EQUAL, precontext}
end
while bigpatch.diffs[1] and (patch.length1 < patch_size-Patch_Margin) do
local diff_type = bigpatch.diffs[1][1]
local diff_text = bigpatch.diffs[1][2]
if (diff_type == DIFF_INSERT) then
-- Insertions are harmless.
patch.length2 = patch.length2 + #diff_text
start2 = start2 + #diff_text
patch.diffs[#(patch.diffs) + 1] = bigpatch.diffs[1]
tremove(bigpatch.diffs, 1)
empty = false
elseif (diff_type == DIFF_DELETE) and (#patch.diffs == 1)
and (patch.diffs[1][1] == DIFF_EQUAL)
and (#diff_text > 2 * patch_size) then
-- This is a large deletion. Let it pass in one chunk.
patch.length1 = patch.length1 + #diff_text
start1 = start1 + #diff_text
empty = false
patch.diffs[#patch.diffs + 1] = {diff_type, diff_text}
tremove(bigpatch.diffs, 1)
else
-- Deletion or equality.
-- Only take as much as we can stomach.
diff_text = strsub(diff_text, 1,
patch_size - patch.length1 - Patch_Margin)
patch.length1 = patch.length1 + #diff_text
start1 = start1 + #diff_text
if (diff_type == DIFF_EQUAL) then
patch.length2 = patch.length2 + #diff_text
start2 = start2 + #diff_text
else
empty = false
end
patch.diffs[#patch.diffs + 1] = {diff_type, diff_text}
if (diff_text == bigpatch.diffs[1][2]) then
tremove(bigpatch.diffs, 1)
else
bigpatch.diffs[1][2]
= strsub(bigpatch.diffs[1][2], #diff_text + 1)
end
end
end
-- Compute the head context for the next patch.
precontext = _diff_text2(patch.diffs)
precontext = strsub(precontext, -Patch_Margin)
-- Append the end context for this patch.
local postcontext = strsub(_diff_text1(bigpatch.diffs), 1, Patch_Margin)
if postcontext ~= '' then
patch.length1 = patch.length1 + #postcontext
patch.length2 = patch.length2 + #postcontext
if patch.diffs[1]
and (patch.diffs[#patch.diffs][1] == DIFF_EQUAL) then
patch.diffs[#patch.diffs][2] = patch.diffs[#patch.diffs][2]
.. postcontext
else
patch.diffs[#patch.diffs + 1] = {DIFF_EQUAL, postcontext}
end
end
if not empty then
x = x + 1
tinsert(patches, x, patch)
end
end
end
x = x + 1
end
end
--[[
* Emulate GNU diff's format.
* Header: @@ -382,8 +481,9 @@
* @return {string} The GNU diff string.
--]]
function _patch_appendText(patch, text)
local coords1, coords2
local length1, length2 = patch.length1, patch.length2
local start1, start2 = patch.start1, patch.start2
local diffs = patch.diffs
if length1 == 1 then
coords1 = start1
else
coords1 = ((length1 == 0) and (start1 - 1) or start1) .. ',' .. length1
end
if length2 == 1 then
coords2 = start2
else
coords2 = ((length2 == 0) and (start2 - 1) or start2) .. ',' .. length2
end
text[#text + 1] = '@@ -' .. coords1 .. ' +' .. coords2 .. ' @@\n'
local op
-- Escape the body of the patch with %xx notation.
for x, diff in ipairs(patch.diffs) do
local diff_type = diff[1]
if diff_type == DIFF_INSERT then
op = '+'
elseif diff_type == DIFF_DELETE then
op = '-'
elseif diff_type == DIFF_EQUAL then
op = ' '
end
text[#text + 1] = op
.. gsub(diffs[x][2], percentEncode_pattern, percentEncode_replace)
.. '\n'
end
return text
end
-- Expose the API
local _M = {}
_M.DIFF_DELETE = DIFF_DELETE
_M.DIFF_INSERT = DIFF_INSERT
_M.DIFF_EQUAL = DIFF_EQUAL
_M.diff_main = diff_main
_M.diff_cleanupSemantic = diff_cleanupSemantic
_M.diff_cleanupEfficiency = diff_cleanupEfficiency
_M.diff_levenshtein = diff_levenshtein
_M.diff_prettyHtml = diff_prettyHtml
_M.match_main = match_main
_M.patch_make = patch_make
_M.patch_toText = patch_toText
_M.patch_fromText = patch_fromText
_M.patch_apply = patch_apply
-- Expose some non-API functions as well, for testing purposes etc.
_M.diff_commonPrefix = _diff_commonPrefix
_M.diff_commonSuffix = _diff_commonSuffix
_M.diff_commonOverlap = _diff_commonOverlap
_M.diff_halfMatch = _diff_halfMatch
_M.diff_bisect = _diff_bisect
_M.diff_cleanupMerge = _diff_cleanupMerge
_M.diff_cleanupSemanticLossless = _diff_cleanupSemanticLossless
_M.diff_text1 = _diff_text1
_M.diff_text2 = _diff_text2
_M.diff_toDelta = _diff_toDelta
_M.diff_fromDelta = _diff_fromDelta
_M.diff_xIndex = _diff_xIndex
_M.match_alphabet = _match_alphabet
_M.match_bitap = _match_bitap
_M.new_patch_obj = _new_patch_obj
_M.patch_addContext = _patch_addContext
_M.patch_splitMax = _patch_splitMax
_M.patch_addPadding = _patch_addPadding
_M.settings = settings
return _M
| apache-2.0 |
TeamDSN/TaxiCall | xml.lua | 2 | 3667 | module(..., package.seeall)
---------------------------------------------------------------------------------
---------------------------------------------------------------------------------
--
-- xml.lua - XML parser for use with the Corona SDK.
--
-- version: 1.1
--
-- CHANGELOG:
--
-- 1.1 - Fixed base directory issue with the loadFile() function.
--
-- NOTE: This is a modified version of Alexander Makeev's Lua-only XML parser
-- found here: http://lua-users.org/wiki/LuaXml
--
---------------------------------------------------------------------------------
---------------------------------------------------------------------------------
function newParser()
XmlParser = {};
function XmlParser:ToXmlString(value)
value = string.gsub (value, "&", "&"); -- '&' -> "&"
value = string.gsub (value, "<", "<"); -- '<' -> "<"
value = string.gsub (value, ">", ">"); -- '>' -> ">"
value = string.gsub (value, "\"", """); -- '"' -> """
value = string.gsub(value, "([^%w%&%;%p%\t% ])",
function (c)
return string.format("&#x%X;", string.byte(c))
end);
return value;
end
function XmlParser:FromXmlString(value)
value = string.gsub(value, "&#x([%x]+)%;",
function(h)
return string.char(tonumber(h,16))
end);
value = string.gsub(value, "&#([0-9]+)%;",
function(h)
return string.char(tonumber(h,10))
end);
value = string.gsub (value, """, "\"");
value = string.gsub (value, "'", "'");
value = string.gsub (value, ">", ">");
value = string.gsub (value, "<", "<");
value = string.gsub (value, "&", "&");
return value;
end
function XmlParser:ParseArgs(s)
local arg = {}
string.gsub(s, "(%w+)=([\"'])(.-)%2", function (w, _, a)
arg[w] = self:FromXmlString(a);
end)
return arg
end
function XmlParser:ParseXmlText(xmlText)
local stack = {}
local top = {name=nil,value=nil,properties={},child={}}
table.insert(stack, top)
local ni,c,label,xarg, empty
local i, j = 1, 1
while true do
ni,j,c,label,xarg, empty = string.find(xmlText, "<(%/?)([%w:]+)(.-)(%/?)>", i)
if not ni then break end
local text = string.sub(xmlText, i, ni-1);
if not string.find(text, "^%s*$") then
top.value=(top.value or "")..self:FromXmlString(text);
end
if empty == "/" then -- empty element tag
table.insert(top.child, {name=label,value=nil,properties=self:ParseArgs(xarg),child={}})
elseif c == "" then -- start tag
top = {name=label, value=nil, properties=self:ParseArgs(xarg), child={}}
table.insert(stack, top) -- new level
else -- end tag
local toclose = table.remove(stack) -- remove top
top = stack[#stack]
if #stack < 1 then
error("XmlParser: nothing to close with "..label)
end
if toclose.name ~= label then
error("XmlParser: trying to close "..toclose.name.." with "..label)
end
table.insert(top.child, toclose)
end
i = j+1
end
local text = string.sub(xmlText, i);
if not string.find(text, "^%s*$") then
stack[#stack].value=(stack[#stack].value or "")..self:FromXmlString(text);
end
if #stack > 1 then
error("XmlParser: unclosed "..stack[stack.n].name)
end
return stack[1].child[1];
end
function XmlParser:loadFile(xmlFilename, base)
if not base then
base = system.ResourceDirectory
end
local path = system.pathForFile( xmlFilename, base )
local hFile, err = io.open(path,"r");
if hFile and not err then
local xmlText=hFile:read("*a"); -- read file content
io.close(hFile);
return self:ParseXmlText(xmlText),nil;
else
print( err )
return nil
end
end
return XmlParser
end
| gpl-2.0 |
dvr333/Zero-K | scripts/dynrecon.lua | 4 | 18554 | include "constants.lua"
include "JumpRetreat.lua"
local dyncomm = include('dynamicCommander.lua')
_G.dyncomm = dyncomm
--------------------------------------------------------------------------------
-- pieces
--------------------------------------------------------------------------------
local base = piece 'base'
local shield = piece 'shield'
local pelvis = piece 'pelvis'
local turret = piece 'turret'
local torso = piece 'torso'
local head = piece 'head'
local armhold = piece 'armhold'
local ruparm = piece 'ruparm'
local rarm = piece 'rarm'
local rloarm = piece 'rloarm'
local luparm = piece 'luparm'
local larm = piece 'larm'
local lloarm = piece 'lloarm'
local rupleg = piece 'rupleg'
local lupleg = piece 'lupleg'
local lloleg = piece 'lloleg'
local rloleg = piece 'rloleg'
local rfoot = piece 'rfoot'
local lfoot = piece 'lfoot'
local gun = piece 'gun'
local flare = piece 'flare'
local rsword = piece 'rsword'
local lsword = piece 'lsword'
local jet1 = piece 'jet1'
local jet2 = piece 'jet2'
local jx1 = piece 'jx1'
local jx2 = piece 'jx2'
local stab = piece 'stab'
local nanospray = piece 'nanospray'
local grenade = piece 'grenade'
local smokePiece = {torso}
local nanoPieces = {nanospray}
local SPEED_MULT = 1
local sizeSpeedMult = 1
--------------------------------------------------------------------------------
-- constants
--------------------------------------------------------------------------------
local SIG_RESTORE = 1
local SIG_AIM = 2
local SIG_AIM_2 = 4
--local SIG_AIM_3 = 8 --step on
--------------------------------------------------------------------------------
-- vars
--------------------------------------------------------------------------------
local restoreHeading, restorePitch = 0, 0
wepTable = nil
local canDgun = UnitDefs[unitDefID].canDgun
local dead = false
local bMoving = false
local bAiming = false
local shieldOn = true
local inJumpMode = false
--------------------------------------------------------------------------------
-- funcs
--------------------------------------------------------------------------------
local function BuildPose(heading, pitch)
Turn(luparm, x_axis, math.rad(-60), math.rad(250))
Turn(luparm, y_axis, math.rad(-15), math.rad(250))
Turn(luparm, z_axis, math.rad(-10), math.rad(250))
Turn(larm, x_axis, math.rad(5), math.rad(250))
Turn(larm, y_axis, math.rad(-30), math.rad(250))
Turn(larm, z_axis, math.rad(26), math.rad(250))
Turn(lloarm, y_axis, math.rad(-37), math.rad(250))
Turn(lloarm, z_axis, math.rad(-152), math.rad(450))
Turn(turret, y_axis, heading, math.rad(350))
Turn(lloarm, x_axis, -pitch, math.rad(250))
end
local function RestoreAfterDelay()
Signal(SIG_RESTORE)
SetSignalMask(SIG_RESTORE)
Sleep(6000)
if not dead then
if GetUnitValue(COB.INBUILDSTANCE) == 1 then
BuildPose(restoreHeading, restorePitch)
else
Turn(turret, x_axis, 0, math.rad(150))
Turn(turret, y_axis, 0, math.rad(150))
--torso
Turn(torso, x_axis, 0, math.rad(250))
Turn(torso, y_axis, 0, math.rad(250))
Turn(torso, z_axis, 0, math.rad(250))
--head
Turn(head, x_axis, 0, math.rad(250))
Turn(head, y_axis, 0, math.rad(250))
Turn(head, z_axis, 0, math.rad(250))
-- at ease pose
Turn(armhold, x_axis, math.rad(-45), math.rad(250)) --upspring at -45
Turn(ruparm, x_axis, 0, math.rad(250))
Turn(ruparm, y_axis, 0, math.rad(250))
Turn(ruparm, z_axis, 0, math.rad(250))
Turn(rarm, x_axis, math.rad(2), math.rad(250)) --up 2
Turn(rarm, y_axis, 0, math.rad(250))
Turn(rarm, z_axis, math.rad(-(-12)), math.rad(250)) --up -12
Turn(rloarm, x_axis, math.rad(47), math.rad(250)) --up 47
Turn(rloarm, y_axis, math.rad(76), math.rad(250)) --up 76
Turn(rloarm, z_axis, math.rad(-(-47)), math.rad(250)) --up -47
Turn(luparm, x_axis, math.rad(-9), math.rad(250)) --up -9
Turn(luparm, y_axis, 0, math.rad(250))
Turn(luparm, z_axis, 0, math.rad(250))
Turn(larm, x_axis, math.rad(5), math.rad(250)) --up 5
Turn(larm, y_axis, math.rad(-3), math.rad(250)) --up -3
Turn(larm, z_axis, math.rad(-(22)), math.rad(250)) --up 22
Turn(lloarm, x_axis, math.rad(92), math.rad(250)) -- up 82
Turn(lloarm, y_axis, 0, math.rad(250))
Turn(lloarm, z_axis, math.rad(-(94)), math.rad(250)) --upspring 94
-- done at ease
Sleep(100)
end
bAiming = false
end
end
local function Walk()
if not bAiming then
Turn(torso, x_axis, math.rad(12) * sizeSpeedMult) --tilt forward
Turn(torso, y_axis, math.rad(3.335165) * sizeSpeedMult)
end
Move(pelvis, y_axis, 0)
Turn(rupleg, x_axis, math.rad(5.670330) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(-26.467033) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(26.967033) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(26.967033) * sizeSpeedMult)
Turn(rfoot, x_axis, math.rad(-19.824176) * sizeSpeedMult)
Sleep(90/sizeSpeedMult) --had to + 20 to all sleeps in walk
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, math.rad(1.681319) * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(-5.269231) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(-20.989011) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(20.945055) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(41.368132 * sizeSpeedMult))
Turn(rfoot, x_axis, math.rad(-15.747253) * sizeSpeedMult)
Sleep(70/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, 0 * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(-9.071429) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(-12.670330) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(12.670330) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(43.571429) * sizeSpeedMult)
Turn(rfoot, x_axis, math.rad(-12.016484) * sizeSpeedMult)
Sleep(50/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, math.rad(-1.77) * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(-21.357143) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(2.824176) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(3.560440) * sizeSpeedMult)
Turn(lfoot, x_axis, math.rad(-4.527473) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(52.505495) * sizeSpeedMult)
Turn(rfoot, x_axis, 0)
Sleep(40/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, math.rad(-3.15) * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(-35.923077) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(7.780220) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(8.203297) * sizeSpeedMult)
Turn(lfoot, x_axis, math.rad(-12.571429) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(54.390110) * sizeSpeedMult)
Sleep(50/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, math.rad(-4.2) * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(-37.780220) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(10.137363) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(13.302198) * sizeSpeedMult)
Turn(lfoot, x_axis, math.rad(-16.714286) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(32.582418) * sizeSpeedMult)
Sleep(50/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, math.rad(-3.15) * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(-28.758242) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(12.247253) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(19.659341) * sizeSpeedMult)
Turn(lfoot, x_axis, math.rad(-19.659341) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(28.758242) * sizeSpeedMult)
Sleep(90/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, math.rad(-1.88) * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(-22.824176) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(2.824176) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(34.060440) * sizeSpeedMult)
Turn(rfoot, x_axis, math.rad(-6.313187) * sizeSpeedMult)
Sleep(70/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, 0 * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(-11.604396) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(-6.725275) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(39.401099) * sizeSpeedMult)
Turn(lfoot, x_axis, math.rad(-13.956044) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(19.005495) * sizeSpeedMult)
Turn(rfoot, x_axis, math.rad(-7.615385) * sizeSpeedMult)
Sleep(50/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, math.rad(1.88) * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(1.857143) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(-24.357143) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(45.093407) * sizeSpeedMult)
Turn(lfoot, x_axis, math.rad(-7.703297) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(3.560440) * sizeSpeedMult)
Turn(rfoot, x_axis, math.rad(-4.934066) * sizeSpeedMult)
Sleep(40/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, math.rad(3.15) * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(7.148352) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(-28.181319) * sizeSpeedMult)
Turn(rfoot, x_axis, math.rad(-9.813187) * sizeSpeedMult)
Sleep(50/sizeSpeedMult)
if not bMoving then
return
end
if not bAiming then
Turn(torso, y_axis, math.rad(4.2) * sizeSpeedMult)
end
Turn(rupleg, x_axis, math.rad(8.423077) * sizeSpeedMult)
Turn(lupleg, x_axis, math.rad(-32.060440) * sizeSpeedMult)
Turn(lloleg, x_axis, math.rad(27.527473) * sizeSpeedMult)
Turn(lfoot, x_axis, math.rad(-2.857143) * sizeSpeedMult)
Turn(rloleg, x_axis, math.rad(24.670330) * sizeSpeedMult)
Turn(rfoot, x_axis, math.rad(-33.313187) * sizeSpeedMult)
Sleep(70/sizeSpeedMult)
end
local function MotionControl()
--for i = 1024, 1050 do
-- Spring.Echo("Weapon", i)
-- for j = 1, 12 do
-- EmitSfx(flare, i)
-- Sleep (100)
-- end
--end
--for i = 1, 20 do
-- local reloadTime = Spring.GetUnitWeaponState(unitID, i, "reloadTime")
-- Spring.Echo("Weapon reload time", i, reloadTime)
--end
local moving, aiming
local justmoved = true
while true do
moving = bMoving
aiming = bAiming
if moving then
Walk()
justmoved = true
else
if justmoved then
Turn(rupleg, x_axis, 0, math.rad(200.071429) * sizeSpeedMult)
Turn(rloleg, x_axis, 0, math.rad(200.071429) * sizeSpeedMult)
Turn(rfoot, x_axis, 0, math.rad(200.071429) * sizeSpeedMult)
Turn(lupleg, x_axis, 0, math.rad(200.071429) * sizeSpeedMult)
Turn(lloleg, x_axis, 0, math.rad(200.071429) * sizeSpeedMult)
Turn(lfoot, x_axis, 0, math.rad(200.071429) * sizeSpeedMult)
if not aiming then
Turn(torso, x_axis, 0) --untilt forward
Turn(torso, y_axis, 0, math.rad(90.027473) * sizeSpeedMult)
Turn(ruparm, x_axis, 0, math.rad(200.071429) * sizeSpeedMult)
-- Turn(luparm, x_axis, 0, math.rad(200.071429))
end
justmoved = false
end
Sleep(100)
end
end
end
function script.Create()
dyncomm.Create()
sizeSpeedMult = (1 - (1 - dyncomm.GetPace())/2.5) *SPEED_MULT
--alert to dirt
Turn(armhold, x_axis, math.rad(-45), math.rad(250)) --upspring at -45
Turn(ruparm, x_axis, 0, math.rad(250))
Turn(ruparm, y_axis, 0, math.rad(250))
Turn(ruparm, z_axis, 0, math.rad(250))
Turn(rarm, x_axis, math.rad(2), math.rad(250)) --up 2
Turn(rarm, y_axis, 0, math.rad(250))
Turn(rarm, z_axis, math.rad(-(-12)), math.rad(250)) --up -12
Turn(rloarm, x_axis, math.rad(47), math.rad(250)) --up 47
Turn(rloarm, y_axis, math.rad(76), math.rad(250)) --up 76
Turn(rloarm, z_axis, math.rad(-(-47)), math.rad(250)) --up -47
Turn(luparm, x_axis, math.rad(-9), math.rad(250)) --up -9
Turn(luparm, y_axis, 0, math.rad(250))
Turn(luparm, z_axis, 0, math.rad(250))
Turn(larm, x_axis, math.rad(5), math.rad(250)) --up 5
Turn(larm, y_axis, math.rad(-3), math.rad(250)) --up -3
Turn(larm, z_axis, math.rad(-(22)), math.rad(250)) --up 22
Turn(lloarm, x_axis, math.rad(92), math.rad(250)) -- up 82
Turn(lloarm, y_axis, 0, math.rad(250))
Turn(lloarm, z_axis, math.rad(-(94)), math.rad(250)) --upspring 94
Hide(flare)
Hide(jx1)
Hide(jx2)
Hide(grenade)
StartThread(MotionControl)
StartThread(RestoreAfterDelay)
StartThread(GG.Script.SmokeUnit, unitID, smokePiece)
Spring.SetUnitNanoPieces(unitID, nanoPieces)
end
function script.StartMoving()
bMoving = true
end
function script.StopMoving()
bMoving = false
end
function script.AimFromWeapon(num)
return pelvis
end
local function AimRifle(heading, pitch, isDgun)
--torso
Turn(torso, x_axis, math.rad(15), math.rad(250))
Turn(torso, y_axis, math.rad(-25), math.rad(250))
Turn(torso, z_axis, 0, math.rad(250))
--head
Turn(head, x_axis, math.rad(-15), math.rad(250))
Turn(head, y_axis, math.rad(25), math.rad(250))
Turn(head, z_axis, 0, math.rad(250))
--rarm
Turn(ruparm, x_axis, math.rad(-83), math.rad(250))
Turn(ruparm, y_axis, math.rad(30), math.rad(250))
Turn(ruparm, z_axis, math.rad(-(10)), math.rad(250))
Turn(rarm, x_axis, math.rad(41), math.rad(250))
Turn(rarm, y_axis, math.rad(19), math.rad(250))
Turn(rarm, z_axis, math.rad(-(-3)), math.rad(250))
Turn(rloarm, x_axis, math.rad(18), math.rad(250))
Turn(rloarm, y_axis, math.rad(19), math.rad(250))
Turn(rloarm, z_axis, math.rad(-(14)), math.rad(250))
Turn(gun, x_axis, math.rad(15.0), math.rad(250))
Turn(gun, y_axis, math.rad(-15.0), math.rad(250))
Turn(gun, z_axis, math.rad(31), math.rad(250))
--larm
Turn(luparm, x_axis, math.rad(-80), math.rad(250))
Turn(luparm, y_axis, math.rad(-15), math.rad(250))
Turn(luparm, z_axis, math.rad(-10), math.rad(250))
Turn(larm, x_axis, math.rad(5), math.rad(250))
Turn(larm, y_axis, math.rad(-77), math.rad(250))
Turn(larm, z_axis, math.rad(-(-26)), math.rad(250))
Turn(lloarm, x_axis, math.rad(65), math.rad(250))
Turn(lloarm, y_axis, math.rad(-37), math.rad(250))
Turn(lloarm, z_axis, math.rad(-152), math.rad(450))
WaitForTurn(ruparm, x_axis)
Turn(turret, y_axis, heading, math.rad(350))
Turn(armhold, x_axis, - pitch, math.rad(250))
WaitForTurn(turret, y_axis)
WaitForTurn(armhold, x_axis)
WaitForTurn(lloarm, z_axis)
StartThread(RestoreAfterDelay)
return true
end
function script.AimWeapon(num, heading, pitch)
local weaponNum = dyncomm.GetWeapon(num)
if weaponNum == 3 then -- shield
return true
end
if weaponNum == 1 then
Signal(SIG_AIM)
SetSignalMask(SIG_AIM)
elseif weaponNum == 2 then
Signal(SIG_AIM_2)
SetSignalMask(SIG_AIM_2)
else
return false
end
return AimRifle(heading, pitch, dyncomm.IsManualFire(num))
end
function script.Activate()
--spSetUnitShieldState(unitID, true)
end
function script.Deactivate()
--spSetUnitShieldState(unitID, false)
end
local weaponFlares = {
[1] = flare,
[2] = flare,
[3] = shield,
}
function script.QueryWeapon(num)
return weaponFlares[dyncomm.GetWeapon(num) or 3]
end
function script.FireWeapon(num)
dyncomm.EmitWeaponFireSfx(flare, num)
end
function script.Shot(num)
dyncomm.EmitWeaponShotSfx(flare, num)
end
local function JumpExhaust()
while inJumpMode do
EmitSfx(jx1, 1028)
EmitSfx(jx2, 1028)
Sleep(33)
end
end
function beginJump()
script.StopMoving()
GG.PokeDecloakUnit(unitID, unitDefID)
inJumpMode = true
--[[
StartThread(JumpExhaust)
--]]
end
function jumping()
GG.PokeDecloakUnit(unitID, unitDefID)
EmitSfx(jx1, 1028)
EmitSfx(jx2, 1028)
end
function endJump()
script.StopMoving()
inJumpMode = false
EmitSfx(base, 1029)
end
function script.StopBuilding()
SetUnitValue(COB.INBUILDSTANCE, 0)
restoreHeading, restorePitch = 0, 0
if not bAiming then
StartThread(RestoreAfterDelay)
end
end
function script.StartBuilding(heading, pitch)
--larm
restoreHeading, restorePitch = heading, pitch
BuildPose(heading, pitch)
SetUnitValue(COB.INBUILDSTANCE, 1)
restoreHeading, restorePitch = heading, pitch
end
function script.QueryNanoPiece()
GG.LUPS.QueryNanoPiece(unitID,unitDefID,Spring.GetUnitTeam(unitID),nanospray)
return nanospray
end
function script.Killed(recentDamage, maxHealth)
local severity = recentDamage/maxHealth
dead = true
-- Turn(turret, y_axis, 0, math.rad(500))
if severity <= 0.5 and not inJumpMode then
dyncomm.SpawnModuleWrecks(1)
Turn(base, x_axis, math.rad(80), math.rad(80))
Turn(turret, x_axis, math.rad(-16), math.rad(50))
Turn(turret, y_axis, 0, math.rad(90))
Turn(rloleg, x_axis, math.rad(9), math.rad(250))
Turn(rloleg, y_axis, math.rad(-73), math.rad(250))
Turn(rloleg, z_axis, math.rad(-(3)), math.rad(250))
Turn(lupleg, x_axis, math.rad(7), math.rad(250))
Turn(lloleg, y_axis, math.rad(21), math.rad(250))
Turn(lfoot, x_axis, math.rad(24), math.rad(250))
GG.Script.InitializeDeathAnimation(unitID)
Sleep(200) --give time to fall
Turn(ruparm, x_axis, math.rad(-48), math.rad(350))
Turn(ruparm, y_axis, math.rad(32), math.rad(350)) --was -32
Turn(luparm, x_axis, math.rad(-50), math.rad(350))
Turn(luparm, y_axis, math.rad(47), math.rad(350))
Turn(luparm, z_axis, math.rad(-(50)), math.rad(350))
Sleep(600)
EmitSfx(turret, 1027) --impact
--StartThread(burn)
--Sleep((1000 * rand (2, 5)))
Sleep(100)
dyncomm.SpawnWreck(1)
elseif severity <= 0.5 then
dyncomm.SpawnModuleWrecks(1)
Explode(gun, SFX.FALL + SFX.SMOKE + SFX.EXPLODE)
Explode(head, SFX.FIRE + SFX.EXPLODE)
Explode(pelvis, SFX.FIRE + SFX.EXPLODE)
Explode(lloarm, SFX.FIRE + SFX.EXPLODE)
Explode(luparm, SFX.FIRE + SFX.EXPLODE)
Explode(lloleg, SFX.FIRE + SFX.EXPLODE)
Explode(lupleg, SFX.FIRE + SFX.EXPLODE)
Explode(rloarm, SFX.FIRE + SFX.EXPLODE)
Explode(rloleg, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(ruparm, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(rupleg, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(torso, SFX.SHATTER + SFX.EXPLODE)
dyncomm.SpawnWreck(1)
else
dyncomm.SpawnModuleWrecks(2)
Explode(gun, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(head, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(pelvis, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(lloarm, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(luparm, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(lloleg, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(lupleg, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(rloarm, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(rloleg, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(ruparm, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(rupleg, SFX.FALL + SFX.FIRE + SFX.SMOKE + SFX.EXPLODE)
Explode(torso, SFX.SHATTER + SFX.EXPLODE)
dyncomm.SpawnWreck(2)
end
end
| gpl-2.0 |
m241dan/darkstar | scripts/zones/RuAun_Gardens/npcs/HomePoint#3.lua | 27 | 1266 | -----------------------------------
-- Area: RuAun_Gardens
-- NPC: HomePoint#3
-- @pos -312 -42 -422 130
-----------------------------------
package.loaded["scripts/zones/RuAun_Gardens/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/RuAun_Gardens/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fe, 61);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fe) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
m241dan/darkstar | scripts/zones/Bastok_Mines/npcs/Explorer_Moogle.lua | 13 | 1711 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Explorer Moogle
--
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/teleports");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
accept = 0;
event = 0x0249;
if (player:getGil() < 300) then
accept = 1;
end
if (player:getMainLvl() < EXPLORER_MOOGLE_LEVELCAP) then
event = event + 1;
end
player:startEvent(event,player:getZoneID(),0,accept);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
local price = 300;
if (csid == 0x0249) then
if (option == 1 and player:delGil(price)) then
toExplorerMoogle(player,231);
elseif (option == 2 and player:delGil(price)) then
toExplorerMoogle(player,234);
elseif (option == 3 and player:delGil(price)) then
toExplorerMoogle(player,240);
elseif (option == 4 and player:delGil(price)) then
toExplorerMoogle(player,248);
elseif (option == 5 and player:delGil(price)) then
toExplorerMoogle(player,249);
end
end
end; | gpl-3.0 |
rekotc/game-engine-experimental-3 | Source/GCC4/3rdParty/luaplus51-all/Src/Modules/wxLua/bindings/wxluasocket/wxluasocket_rules.lua | 3 | 7859 | -- ----------------------------------------------------------------------------
-- Rules to build wxWidgets' wxStyledTextCtrl binding for wxLua
-- load using : $lua -e"rulesFilename=\"rules.lua\"" genwxbind.lua
-- ----------------------------------------------------------------------------
-- ----------------------------------------------------------------------------
-- Set the root directory of the wxLua distribution, used only in this file
wxlua_dir = "../"
-- ============================================================================
-- Set the Lua namespace (Lua table) that the bindings will be placed into.
-- See wxLuaBinding::GetLuaNamespace(); eg. wx.wxWindow(...)
hook_lua_namespace = "wxlua"
-- Set the unique C++ "namespace" for the bindings, not a real namespace, but
-- a string used in declared C++ objects to prevent duplicate names.
-- See wxLuaBinding::GetBindingName().
hook_cpp_namespace = "wxluasocket"
-- ============================================================================
-- Set the directory to output the bindings to, both C++ header and source files
output_cpp_header_filepath = wxlua_dir.."modules/wxluasocket/include"
output_cpp_filepath = wxlua_dir.."modules/wxluasocket/src"
-- ============================================================================
-- Set the DLLIMPEXP macros for compiling these bindings into a DLL
-- Use "WXLUA_NO_DLLIMPEXP" and "WXLUA_NO_DLLIMPEXP_DATA" for no IMPEXP macros
output_cpp_impexpsymbol = "WXDLLIMPEXP_WXLUASOCKET"
output_cpp_impexpdatasymbol = "WXDLLIMPEXP_DATA_WXLUASOCKET"
-- ----------------------------------------------------------------------------
-- Set the name of the header file that will have the #includes from the
-- bindings in it. This will be used as #include "hook_cpp_header_filename" in
-- the C++ wrapper files, so it must include the proper #include path.
hook_cpp_header_filename = "wxluasocket/include/"..hook_cpp_namespace.."_bind.h"
-- ----------------------------------------------------------------------------
-- Set the name of the main binding file that will have the glue code for the
-- bindings in it. This file along with the output from the *.i files will be
-- placed in the "output_cpp_filepath".
hook_cpp_binding_filename = hook_cpp_namespace.."_bind.cpp"
-- ----------------------------------------------------------------------------
-- Generate only a single output C++ binding source file with the name of
-- hook_cpp_binding_filename, as opposed to generating a single cpp file
-- for each *.i file plus the hook_cpp_binding_filename file.
output_single_cpp_binding_file = true
-- ----------------------------------------------------------------------------
-- Set the name of the subclassed wxLuaBinding class
hook_cpp_binding_classname = "wxLuaBinding_"..hook_cpp_namespace
-- ----------------------------------------------------------------------------
-- Set the function names that wrap the output structs of defined values,
-- objects, events, functions, and classes.
hook_cpp_define_funcname = "wxLuaGetDefineList_"..hook_cpp_namespace
hook_cpp_string_funcname = "wxLuaGetStringList_"..hook_cpp_namespace
hook_cpp_object_funcname = "wxLuaGetObjectList_"..hook_cpp_namespace
hook_cpp_event_funcname = "wxLuaGetEventList_"..hook_cpp_namespace
hook_cpp_function_funcname = "wxLuaGetFunctionList_"..hook_cpp_namespace
hook_cpp_class_funcname = "wxLuaGetClassList_"..hook_cpp_namespace
-- ----------------------------------------------------------------------------
-- Set any #includes or other C++ code to be placed verbatim at the top of
-- every generated cpp file or "" for none
hook_cpp_binding_includes = ""
-- ----------------------------------------------------------------------------
-- Set any #includes or other C++ code to be placed verbatim below the
-- #includes of every generated cpp file or "" for none
hook_cpp_binding_post_includes = ""
-- ----------------------------------------------------------------------------
-- Add additional include information or C++ code for the binding header file.
-- This code will be place directly after any #includes at the top of the file
hook_cpp_binding_header_includes =
"#include \"wx/defs.h\"\n"..
"#include \"wxluasocket/include/wxluasocketdefs.h\"\n"..
"#include \"wxbind/include/wxcore_bind.h\"\n"
-- ----------------------------------------------------------------------------
-- Set any #includes or other C++ code to be placed verbatim at the top of
-- the single hook_cpp_binding_filename generated cpp file or "" for none
hook_cpp_binding_source_includes = ""
-- ============================================================================
-- Set the bindings directory that contains the *.i interface files
interface_filepath = wxlua_dir.."bindings/wxluasocket"
-- ----------------------------------------------------------------------------
-- A list of interface files to use to make the bindings. These files will be
-- converted into *.cpp and placed in the output_cpp_filepath directory.
-- The files are loaded from the interface_filepath.
interface_fileTable =
{
"wxluasocket.i"
}
-- ----------------------------------------------------------------------------
-- A list of files that contain bindings that need to be overridden or empty
-- table {} for none.
-- The files are loaded from the interface_filepath.
override_fileTable = { "override.hpp" }
-- ============================================================================
-- A table containing filenames of XXX_datatype.lua from other wrappers to
-- to define classes and data types used in this wrapper
-- NOTE: for the base wxWidgets wrappers we don't load the cache since they
-- don't depend on other wrappers and can cause problems when interface
-- files are updated. Make sure you delete or have updated any cache file
-- that changes any data types used by this binding.
datatype_cache_input_fileTable = { wxlua_dir.."bindings/wxwidgets/wxcore_datatypes.lua" }
-- ----------------------------------------------------------------------------
-- The file to output the data type cache for later use with a binding that
-- makes use of data types (classes, enums, etc) that are declared in this
-- binding. The file will be generated in the interface_filepath.
datatypes_cache_output_filename = hook_cpp_namespace.."_datatypes.lua"
-- ============================================================================
-- Declare functions or member variables for the derived wxLuaBinding class
-- that will be generated for this binding. The string will be copied verbatim
-- into the body of the hook_cpp_binding_classname class declaration in the
-- hook_cpp_header_filename header file. May be remmed out to ignore it.
-- See usage in the wxWidgets wxbase_rules.lua file.
--wxLuaBinding_class_declaration = nothing to do here
-- ----------------------------------------------------------------------------
-- Implement the functions or member variables for the derived wxLuaBinding
-- class that you have declared. The string will be copied into the
-- hook_cpp_binding_filename source file. May be remmed out to ignore it.
-- See usage in the wxWidgets wxbase_rules.lua file.
--wxLuaBinding_class_implementation = nothing to do here
-- ============================================================================
-- Add additional conditions here
-- example: conditions["DOXYGEN_INCLUDE"] = "defined(DOXYGEN_INCLUDE)"
-- ----------------------------------------------------------------------------
-- Add additional data types here
-- example: AllocDataType("wxArrayInt", "class",false)
-- ============================================================================
-- Generate comments into binding C++ code
comment_cpp_binding_code = true
| lgpl-3.0 |
hylthink/Sample_Lua | frameworks/cocos2d-x/cocos/scripting/lua-bindings/auto/api/ClippingRectangleNode.lua | 10 | 1311 |
--------------------------------
-- @module ClippingRectangleNode
-- @extend Node
-- @parent_module cc
--------------------------------
--
-- @function [parent=#ClippingRectangleNode] isClippingEnabled
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
--
-- @function [parent=#ClippingRectangleNode] setClippingEnabled
-- @param self
-- @param #bool enabled
--------------------------------
--
-- @function [parent=#ClippingRectangleNode] getClippingRegion
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
--------------------------------
--
-- @function [parent=#ClippingRectangleNode] setClippingRegion
-- @param self
-- @param #rect_table clippingRegion
--------------------------------
-- @overload self
-- @overload self, rect_table
-- @function [parent=#ClippingRectangleNode] create
-- @param self
-- @param #rect_table clippingRegion
-- @return ClippingRectangleNode#ClippingRectangleNode ret (return value: cc.ClippingRectangleNode)
--------------------------------
--
-- @function [parent=#ClippingRectangleNode] visit
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table parentTransform
-- @param #unsigned int parentFlags
return nil
| mit |
santssoft/darkstar | scripts/zones/Sacrificial_Chamber/bcnms/temple_of_uggalepih.lua | 9 | 1885 | -----------------------------------
-- Temple of Uggalepih
-- Balga's Dais Mission Battlefield
-----------------------------------
local ID = require("scripts/zones/Sacrificial_Chamber/IDs")
require("scripts/globals/battlefield")
require("scripts/globals/keyitems")
require("scripts/globals/missions")
require("scripts/globals/titles")
-----------------------------------
function onBattlefieldTick(battlefield, tick)
dsp.battlefield.onBattlefieldTick(battlefield, tick)
end
function onBattlefieldRegister(player, battlefield)
end
function onBattlefieldEnter(player, battlefield)
end
function onBattlefieldLeave(player, battlefield, leavecode)
if leavecode == dsp.battlefield.leaveCode.WON then
local name, clearTime, partySize = battlefield:getRecord()
player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 0)
elseif leavecode == dsp.battlefield.leaveCode.LOST then
player:startEvent(32002)
end
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
if csid == 32001 then
player:addTitle(dsp.title.BEARER_OF_THE_WISEWOMANS_HOPE)
if player:getCurrentMission(ZILART) == dsp.mission.id.zilart.THE_TEMPLE_OF_UGGALEPIH then
player:startEvent(7)
end
elseif csid == 7 then
player:startEvent(8)
elseif csid == 8 and player:getCurrentMission(ZILART) == dsp.mission.id.zilart.THE_TEMPLE_OF_UGGALEPIH then
player:delKeyItem(dsp.ki.SACRIFICIAL_CHAMBER_KEY)
player:addKeyItem(dsp.ki.DARK_FRAGMENT)
player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.DARK_FRAGMENT)
player:completeMission(ZILART, dsp.mission.id.zilart.THE_TEMPLE_OF_UGGALEPIH)
player:addMission(ZILART, dsp.mission.id.zilart.HEADSTONE_PILGRIMAGE)
end
end
| gpl-3.0 |
palmettos/test | applications/luci-ahcp/luasrc/model/cbi/ahcp.lua | 36 | 3895 | --[[
LuCI - Lua Configuration Interface
Copyright 2011 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id: init.lua 5764 2010-03-08 19:05:34Z jow $
]]--
m = Map("ahcpd", translate("AHCP Server"), translate("AHCP is an autoconfiguration protocol " ..
"for IPv6 and dual-stack IPv6/IPv4 networks designed to be used in place of router " ..
"discovery or DHCP on networks where it is difficult or impossible to configure a " ..
"server within every link-layer broadcast domain, for example mobile ad-hoc networks."))
m:section(SimpleSection).template = "ahcp_status"
s = m:section(TypedSection, "ahcpd")
s:tab("general", translate("General Setup"))
s:tab("advanced", translate("Advanced Settings"))
s.addremove = false
s.anonymous = true
mode = s:taboption("general", ListValue, "mode", translate("Operation mode"))
mode:value("server", translate("Server"))
mode:value("forwarder", translate("Forwarder"))
net = s:taboption("general", Value, "interface", translate("Served interfaces"))
net.template = "cbi/network_netlist"
net.widget = "checkbox"
net.nocreate = true
function net.cfgvalue(self, section)
return m.uci:get("ahcpd", section, "interface")
end
pfx = s:taboption("general", DynamicList, "prefix", translate("Announced prefixes"),
translate("Specifies the announced IPv4 and IPv6 network prefixes in CIDR notation"))
pfx.optional = true
pfx.datatype = "ipaddr"
pfx:depends("mode", "server")
nss = s:taboption("general", DynamicList, "name_server", translate("Announced DNS servers"),
translate("Specifies the announced IPv4 and IPv6 name servers"))
nss.optional = true
nss.datatype = "ipaddr"
nss:depends("mode", "server")
ntp = s:taboption("general", DynamicList, "ntp_server", translate("Announced NTP servers"),
translate("Specifies the announced IPv4 and IPv6 NTP servers"))
ntp.optional = true
ntp.datatype = "ipaddr"
ntp:depends("mode", "server")
mca = s:taboption("general", Value, "multicast_address", translate("Multicast address"))
mca.optional = true
mca.placeholder = "ff02::cca6:c0f9:e182:5359"
mca.datatype = "ip6addr"
port = s:taboption("general", Value, "port", translate("Port"))
port.optional = true
port.placeholder = 5359
port.datatype = "port"
fam = s:taboption("general", ListValue, "_family", translate("Protocol family"))
fam:value("", translate("IPv4 and IPv6"))
fam:value("ipv4", translate("IPv4 only"))
fam:value("ipv6", translate("IPv6 only"))
function fam.cfgvalue(self, section)
local v4 = m.uci:get_bool("ahcpd", section, "ipv4_only")
local v6 = m.uci:get_bool("ahcpd", section, "ipv6_only")
if v4 then
return "ipv4"
elseif v6 then
return "ipv6"
end
return ""
end
function fam.write(self, section, value)
if value == "ipv4" then
m.uci:set("ahcpd", section, "ipv4_only", "true")
m.uci:delete("ahcpd", section, "ipv6_only")
elseif value == "ipv6" then
m.uci:set("ahcpd", section, "ipv6_only", "true")
m.uci:delete("ahcpd", section, "ipv4_only")
end
end
function fam.remove(self, section)
m.uci:delete("ahcpd", section, "ipv4_only")
m.uci:delete("ahcpd", section, "ipv6_only")
end
ltime = s:taboption("general", Value, "lease_time", translate("Lease validity time"))
ltime.optional = true
ltime.placeholder = 3666
ltime.datatype = "uinteger"
ld = s:taboption("advanced", Value, "lease_dir", translate("Lease directory"))
ld.datatype = "directory"
ld.placeholder = "/var/lib/leases"
id = s:taboption("advanced", Value, "id_file", translate("Unique ID file"))
--id.datatype = "file"
id.placeholder = "/var/lib/ahcpd-unique-id"
log = s:taboption("advanced", Value, "log_file", translate("Log file"))
--log.datatype = "file"
log.placeholder = "/var/log/ahcpd.log"
return m
| apache-2.0 |
m241dan/darkstar | scripts/zones/Open_sea_route_to_Al_Zahbi/Zone.lua | 13 | 1615 | -----------------------------------
--
-- Zone: Open_sea_route_to_Al_Zahbi (46)
--
-----------------------------------
package.loaded["scripts/zones/Open_sea_route_to_Al_Zahbi/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Open_sea_route_to_Al_Zahbi/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
local position = math.random(-2,2) + 0.150;
player:setPos(position,-2.100,3.250,64);
end
return cs;
end;
-----------------------------------
-- onTransportEvent
-----------------------------------
function onTransportEvent(player,transport)
player:startEvent(0x0404);
player:messageSpecial(DOCKING_IN_AL_ZAHBI);
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
printf("CSID: %u",csid);
printf("RESULT: %u",option);
if (csid == 0x0404) then
player:setPos(0,0,0,0,50);
end
end; | gpl-3.0 |