PinguinAnimations_V50

#3
by Pinguin - opened
Files changed (1) hide show
  1. PinguinAnimations_V.50.cfg +43 -0
PinguinAnimations_V.50.cfg ADDED
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+ # // PenguinAnimations Settings //
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+
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+ #Tested with ViT_B16 alone //
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+ # // Guys, you can also modify and share a better version!
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+ #how things works !!
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+ #Clip = Super mario potrait by leonardo da vinci, oil painting
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+ #Latent = Super mario closeup
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+
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+ [advanced_settings]
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+ #clip_guidance_schedule = [6200]*1800
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+ clip_guidance_scale = 8500
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+ aesthetic_loss_scale = 400
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+ custom_schedule_setting = [[30, 1000, 8], 'gfpgan:1.5',"scale:.7",'noise:0.3', [30, 250, 8], [1, 80, 4]]
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+
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+ #some another clamp config
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+ #clamp_index = [.1]*1000
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+ clamp_index = [0.15, 0.8]
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+ #clamp_index = [0.8, 0.4]
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+ #clamp_index = [0.61, 0.45]
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+
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+ latent_diffusion_guidance_scale = 12
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+ cut_overview = [8]*200 + [10]*200 + [8]*200 + [6]*200 + [1]*200
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+ cut_innercut = [4]*400+[12]*600
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+ cut_ic_pow = .5
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+ cut_icgray_p = [0.2]*400+[0]*600
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+ cutn_batches = 1
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+
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+ #Range index from GuiAworld Mj v1.6m2
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+ range_index = [0]*200+ [5e4]*400 + [0]*1000
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+
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+ active_function = "softsign"
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+ tv_scales = [1]*100+[6]*50
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+
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+ score_modifier = False
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+ compress_steps = 0
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+ punish_steps = 0
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+
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+ #Experimental aesthetic embeddings, work only with OpenAI ViT-B/32 and ViT-L/14
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+ experimental_aesthetic_embeddings = True
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+ #How much you want this to influence your result
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+ experimental_aesthetic_embeddings_weight = 0.3
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+ #9 are good aesthetic embeddings, 0 are bad ones
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+ experimental_aesthetic_embeddings_score = 8