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่ฃ
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ใฎๆปๆใๆตใซๅฝไธญใใใชใใใคๅฑๆงใฟใคใใฎๆๅฉๅนๆใ็บ็ใใๆใใใผใ ๅ
จไฝใฎ่ฉฒๅฝใฟใผใฒใใใซๅฏพใใไผๅฟ็+<color=#2BAD00>12%</color>ใ็ถ็ถๆ้12็งใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Jika serangan pengguna mengenai musuh dan memicu efek keunggulan atribut, maka CRIT Rate semua anggota tim terhadap target tersebut meningkat <color=#2BAD00>12%</color> selama 12 detik. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by <color=#2BAD00>12%</color> for 12s. Passive effects of the same name do not stack. |
่ฃ
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ใฎๆปๆใๆตใซๅฝไธญใใใชใใใคๅฑๆงใฟใคใใฎๆๅฉๅนๆใ็บ็ใใๆใใใผใ ๅ
จไฝใฎ่ฉฒๅฝใฟใผใฒใใใซๅฏพใใไผๅฟ็+<color=#2BAD00>13.5%</color>ใ็ถ็ถๆ้12็งใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Jika serangan pengguna mengenai musuh dan memicu efek keunggulan atribut, maka CRIT Rate semua anggota tim terhadap target tersebut meningkat <color=#2BAD00>13.5%</color> selama 12 detik. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by <color=#2BAD00>13.5%</color> for 12s. Passive effects of the same name do not stack. |
่ฃ
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ใฎๆปๆใๆตใซๅฝไธญใใใชใใใคๅฑๆงใฟใคใใฎๆๅฉๅนๆใ็บ็ใใๆใใใผใ ๅ
จไฝใฎ่ฉฒๅฝใฟใผใฒใใใซๅฏพใใไผๅฟ็+<color=#2BAD00>15.5%</color>ใ็ถ็ถๆ้12็งใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Jika serangan pengguna mengenai musuh dan memicu efek keunggulan atribut, maka CRIT Rate semua anggota tim terhadap target tersebut meningkat <color=#2BAD00>15.5%</color> selama 12 detik. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by <color=#2BAD00>15.5%</color> for 12s. Passive effects of the same name do not stack. |
่ฃ
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ใฎๆปๆใๆตใซๅฝไธญใใใชใใใคๅฑๆงใฟใคใใฎๆๅฉๅนๆใ็บ็ใใๆใใใผใ ๅ
จไฝใฎ่ฉฒๅฝใฟใผใฒใใใซๅฏพใใไผๅฟ็+<color=#2BAD00>17.5%</color>ใ็ถ็ถๆ้12็งใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Jika serangan pengguna mengenai musuh dan memicu efek keunggulan atribut, maka CRIT Rate semua anggota tim terhadap target tersebut meningkat <color=#2BAD00>17.5%</color> selama 12 detik. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by <color=#2BAD00>17.5%</color> for 12s. Passive effects of the same name do not stack. |
่ฃ
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ใฎๆปๆใๆตใซๅฝไธญใใใชใใใคๅฑๆงใฟใคใใฎๆๅฉๅนๆใ็บ็ใใๆใใใผใ ๅ
จไฝใฎ่ฉฒๅฝใฟใผใฒใใใซๅฏพใใไผๅฟ็+<color=#2BAD00>20%</color>ใ็ถ็ถๆ้12็งใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Jika serangan pengguna mengenai musuh dan memicu efek keunggulan atribut, maka CRIT Rate semua anggota tim terhadap target tersebut meningkat <color=#2BAD00>20%</color> selama 12 detik. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by <color=#2BAD00>20%</color> for 12s. Passive effects of the same name do not stack. |
3็งใใจใซ่ฃ
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ใซใใฏใผใ1้ไธใใใๆๅคง6้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใใในใฆใฎใใฏใผใๆถ่ฒปใใใใฏใผ1้ใซใคใใในใญใซใฎไธใใใใฌใคใฏๅค+<color=#2BAD00>4%</color>ใ | Pengguna akan mendapatkan 1 lapis efek Charge setiap 3 detik, maks. 6 lapis. Saat memicu <color=#ffffff>EX Special Attack</color>, semua lapisan Charge akan dikonsumsi, dan setiap lapis efek Charge akan meningkatkan Daze yang diakibatkan Skill sebesar <color=#2BAD00>4%</color>. | The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an <color=#ffffff>EX Special Attack</color>, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by <color=#2BAD00>4%</color>. |
3็งใใจใซ่ฃ
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ใซใใฏใผใ1้ไธใใใๆๅคง6้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใใในใฆใฎใใฏใผใๆถ่ฒปใใใใฏใผ1้ใซใคใใในใญใซใฎไธใใใใฌใคใฏๅค+<color=#2BAD00>4.6%</color>ใ | Pengguna akan mendapatkan 1 lapis efek Charge setiap 3 detik, maks. 6 lapis. Saat memicu <color=#ffffff>EX Special Attack</color>, semua lapisan Charge akan dikonsumsi, dan setiap lapis efek Charge akan meningkatkan Daze yang diakibatkan Skill sebesar <color=#2BAD00>4.6%</color>. | The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an <color=#ffffff>EX Special Attack</color>, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by <color=#2BAD00>4.6%</color>. |
3็งใใจใซ่ฃ
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ใซใใฏใผใ1้ไธใใใๆๅคง6้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใใในใฆใฎใใฏใผใๆถ่ฒปใใใใฏใผ1้ใซใคใใในใญใซใฎไธใใใใฌใคใฏๅค+<color=#2BAD00>5.2%</color>ใ | Pengguna akan mendapatkan 1 lapis efek Charge setiap 3 detik, maks. 6 lapis. Saat memicu <color=#ffffff>EX Special Attack</color>, semua lapisan Charge akan dikonsumsi, dan setiap lapis efek Charge akan meningkatkan Daze yang diakibatkan Skill sebesar <color=#2BAD00>5.2%</color>. | The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an <color=#ffffff>EX Special Attack</color>, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by <color=#2BAD00>5.2%</color>. |
3็งใใจใซ่ฃ
ๅ่
ใซใใฏใผใ1้ไธใใใๆๅคง6้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใใในใฆใฎใใฏใผใๆถ่ฒปใใใใฏใผ1้ใซใคใใในใญใซใฎไธใใใใฌใคใฏๅค+<color=#2BAD00>5.8%</color>ใ | Pengguna akan mendapatkan 1 lapis efek Charge setiap 3 detik, maks. 6 lapis. Saat memicu <color=#ffffff>EX Special Attack</color>, semua lapisan Charge akan dikonsumsi, dan setiap lapis efek Charge akan meningkatkan Daze yang diakibatkan Skill sebesar <color=#2BAD00>5.8%</color>. | The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an <color=#ffffff>EX Special Attack</color>, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by <color=#2BAD00>5.8%</color>. |
3็งใใจใซ่ฃ
ๅ่
ใซใใฏใผใ1้ไธใใใๆๅคง6้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใใในใฆใฎใใฏใผใๆถ่ฒปใใใใฏใผ1้ใซใคใใในใญใซใฎไธใใใใฌใคใฏๅค+<color=#2BAD00>6.4%</color>ใ | Pengguna akan mendapatkan 1 lapis efek Charge setiap 3 detik, maks. 6 lapis. Saat memicu <color=#ffffff>EX Special Attack</color>, semua lapisan Charge akan dikonsumsi, dan setiap lapis efek Charge akan meningkatkan Daze yang diakibatkan Skill sebesar <color=#2BAD00>6.4%</color>. | The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an <color=#ffffff>EX Special Attack</color>, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by <color=#2BAD00>6.4%</color>. |
<color=#f0d12b>็ฉ็ๅฑๆงใใกใผใธ</color>+<color=#2BAD00>20%</color>ใๆตใ่ๅพใใๆปๆใใใชใใใคๅฝไธญใใๆใ่ฃ
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ใฎไธใใกใผใธ+<color=#2BAD00>25%</color>ใ | Meningkatkan <color=#f0d12b>Physical DMG</color> sebesar <color=#2BAD00>20%</color>. Saat melancarkan Back Attack dan mengenai musuh, DMG yang diakibatkan oleh pengguna akan meningkat <color=#2BAD00>25%</color>. | Increases <color=#f0d12b>Physical DMG</color> by <color=#2BAD00>20%</color>. The equipper's DMG increases by <color=#2BAD00>25%</color> when hitting the enemy from behind. |
<color=#f0d12b>็ฉ็ๅฑๆงใใกใผใธ</color>+<color=#2BAD00>25%</color>ใๆตใ่ๅพใใๆปๆใใใชใใใคๅฝไธญใใๆใ่ฃ
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ใฎไธใใกใผใธ+<color=#2BAD00>31.5%</color>ใ | Meningkatkan <color=#f0d12b>Physical DMG</color> sebesar <color=#2BAD00>25%</color>. Saat melancarkan Back Attack dan mengenai musuh, DMG yang diakibatkan oleh pengguna akan meningkat <color=#2BAD00>31.5%</color>. | Increases <color=#f0d12b>Physical DMG</color> by <color=#2BAD00>25%</color>. The equipper's DMG increases by <color=#2BAD00>31.5%</color> when hitting the enemy from behind. |
<color=#f0d12b>็ฉ็ๅฑๆงใใกใผใธ</color>+<color=#2BAD00>30%</color>ใๆตใ่ๅพใใๆปๆใใใชใใใคๅฝไธญใใๆใ่ฃ
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ใฎไธใใกใผใธ+<color=#2BAD00>38%</color>ใ | Meningkatkan <color=#f0d12b>Physical DMG</color> sebesar <color=#2BAD00>30%</color>. Saat melancarkan Back Attack dan mengenai musuh, DMG yang diakibatkan oleh pengguna akan meningkat <color=#2BAD00>38%</color>. | Increases <color=#f0d12b>Physical DMG</color> by <color=#2BAD00>30%</color>. The equipper's DMG increases by <color=#2BAD00>38%</color> when hitting the enemy from behind. |
<color=#f0d12b>็ฉ็ๅฑๆงใใกใผใธ</color>+<color=#2BAD00>35%</color>ใๆตใ่ๅพใใๆปๆใใใชใใใคๅฝไธญใใๆใ่ฃ
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ใฎไธใใกใผใธ+<color=#2BAD00>44%</color>ใ | Meningkatkan <color=#f0d12b>Physical DMG</color> sebesar <color=#2BAD00>35%</color>. Saat melancarkan Back Attack dan mengenai musuh, DMG yang diakibatkan oleh pengguna akan meningkat <color=#2BAD00>44%</color>. | Increases <color=#f0d12b>Physical DMG</color> by <color=#2BAD00>35%</color>. The equipper's DMG increases by <color=#2BAD00>44%</color> when hitting the enemy from behind. |
<color=#f0d12b>็ฉ็ๅฑๆงใใกใผใธ</color>+<color=#2BAD00>40%</color>ใๆตใ่ๅพใใๆปๆใใใชใใใคๅฝไธญใใๆใ่ฃ
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ใฎไธใใกใผใธ+<color=#2BAD00>50%</color>ใ | Meningkatkan <color=#f0d12b>Physical DMG</color> sebesar <color=#2BAD00>40%</color>. Saat melancarkan Back Attack dan mengenai musuh, DMG yang diakibatkan oleh pengguna akan meningkat <color=#2BAD00>50%</color>. | Increases <color=#f0d12b>Physical DMG</color> by <color=#2BAD00>40%</color>. The equipper's DMG increases by <color=#2BAD00>50%</color> when hitting the enemy from behind. |
<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใพใใฏ<color=#ffffff>ใๅ้ฟๅๆใ</color>ใๆตใซๅฝไธญใใใจใ่ฃ
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ใฎๆปๆๅ+<color=#2BAD00>3.5%</color>ใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ0.5็งใซ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, atau <color=#ffffff>Dodge Counter</color> mengenai musuh, ATK pengguna akan meningkat sebesar <color=#2BAD00>3.5%</color> selama 8 detik, maks. 8 lapis, dan hanya bisa dipicu sekali setiap 0.5 detik. Durasi setiap lapis akan dihitung secara terpisah. | Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, or <color=#ffffff>Dodge Counter</color>, the equipper's ATK increases by <color=#2BAD00>3.5%</color> for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately. |
<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใพใใฏ<color=#ffffff>ใๅ้ฟๅๆใ</color>ใๆตใซๅฝไธญใใใจใ่ฃ
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ใฎๆปๆๅ+<color=#2BAD00>4.4%</color>ใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ0.5็งใซ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, atau <color=#ffffff>Dodge Counter</color> mengenai musuh, ATK pengguna akan meningkat sebesar <color=#2BAD00>4.4%</color> selama 8 detik, maks. 8 lapis, dan hanya bisa dipicu sekali setiap 0.5 detik. Durasi setiap lapis akan dihitung secara terpisah. | Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, or <color=#ffffff>Dodge Counter</color>, the equipper's ATK increases by <color=#2BAD00>4.4%</color> for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately. |
<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใพใใฏ<color=#ffffff>ใๅ้ฟๅๆใ</color>ใๆตใซๅฝไธญใใใจใ่ฃ
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ใฎๆปๆๅ+<color=#2BAD00>5.2%</color>ใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ0.5็งใซ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, atau <color=#ffffff>Dodge Counter</color> mengenai musuh, ATK pengguna akan meningkat sebesar <color=#2BAD00>5.2%</color> selama 8 detik, maks. 8 lapis, dan hanya bisa dipicu sekali setiap 0.5 detik. Durasi setiap lapis akan dihitung secara terpisah. | Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, or <color=#ffffff>Dodge Counter</color>, the equipper's ATK increases by <color=#2BAD00>5.2%</color> for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately. |
<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใพใใฏ<color=#ffffff>ใๅ้ฟๅๆใ</color>ใๆตใซๅฝไธญใใใจใ่ฃ
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ใฎๆปๆๅ+<color=#2BAD00>6%</color>ใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ0.5็งใซ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, atau <color=#ffffff>Dodge Counter</color> mengenai musuh, ATK pengguna akan meningkat sebesar <color=#2BAD00>6%</color> selama 8 detik, maks. 8 lapis, dan hanya bisa dipicu sekali setiap 0.5 detik. Durasi setiap lapis akan dihitung secara terpisah. | Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, or <color=#ffffff>Dodge Counter</color>, the equipper's ATK increases by <color=#2BAD00>6%</color> for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately. |
<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใพใใฏ<color=#ffffff>ใๅ้ฟๅๆใ</color>ใๆตใซๅฝไธญใใใจใ่ฃ
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ใฎๆปๆๅ+<color=#2BAD00>7%</color>ใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ0.5็งใซ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, atau <color=#ffffff>Dodge Counter</color> mengenai musuh, ATK pengguna akan meningkat sebesar <color=#2BAD00>7%</color> selama 8 detik, maks. 8 lapis, dan hanya bisa dipicu sekali setiap 0.5 detik. Durasi setiap lapis akan dihitung secara terpisah. | Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, <color=#ffffff>Dash Attack</color>, or <color=#ffffff>Dodge Counter</color>, the equipper's ATK increases by <color=#2BAD00>7%</color> for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>0.6</color>Pt/็งใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ่กๆๅ+<color=#2BAD00>10%</color>ใๆๅคง2้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้10็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat pengguna tidak aktif, Energy Regen meningkat <color=#2BAD00>0.6</color> poin/detik. Saat melancarkan <color=#ffffff>EX Special Attack</color>, Impact pengguna akan meningkat <color=#2BAD00>10%</color> selama 10 detik, maks. 2 lapis. Durasi setiap lapis akan dihitung secara terpisah. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>0.6</color>/s.
When using an <color=#ffffff>EX Special Attack</color>, the equipper's Impact is increased by <color=#2BAD00>10%</color> for 10s, stacking up to 2 times. The duration of each stack is calculated separately. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>0.75</color>Pt/็งใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ่กๆๅ+<color=#2BAD00>12.5%</color>ใๆๅคง2้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้10็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat pengguna tidak aktif, Energy Regen meningkat <color=#2BAD00>0.75</color> poin/detik. Saat melancarkan <color=#ffffff>EX Special Attack</color>, Impact pengguna akan meningkat <color=#2BAD00>12.5%</color> selama 10 detik, maks. 2 lapis. Durasi setiap lapis akan dihitung secara terpisah. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>0.75</color>/s.
When using an <color=#ffffff>EX Special Attack</color>, the equipper's Impact is increased by <color=#2BAD00>12.5%</color> for 10s, stacking up to 2 times. The duration of each stack is calculated separately. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>0.9</color>Pt/็งใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ่กๆๅ+<color=#2BAD00>15%</color>ใๆๅคง2้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้10็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat pengguna tidak aktif, Energy Regen meningkat <color=#2BAD00>0.9</color> poin/detik. Saat melancarkan <color=#ffffff>EX Special Attack</color>, Impact pengguna akan meningkat <color=#2BAD00>15%</color> selama 10 detik, maks. 2 lapis. Durasi setiap lapis akan dihitung secara terpisah. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>0.9</color>/s.
When using an <color=#ffffff>EX Special Attack</color>, the equipper's Impact is increased by <color=#2BAD00>15%</color> for 10s, stacking up to 2 times. The duration of each stack is calculated separately. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>1.05</color>Pt/็งใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ่กๆๅ+<color=#2BAD00>17.5%</color>ใๆๅคง2้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้10็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat pengguna tidak aktif, Energy Regen meningkat <color=#2BAD00>1.05</color> poin/detik. Saat melancarkan <color=#ffffff>EX Special Attack</color>, Impact pengguna akan meningkat <color=#2BAD00>17.5%</color> selama 10 detik, maks. 2 lapis. Durasi setiap lapis akan dihitung secara terpisah. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>1.05</color>/s.
When using an <color=#ffffff>EX Special Attack</color>, the equipper's Impact is increased by <color=#2BAD00>17.5%</color> for 10s, stacking up to 2 times. The duration of each stack is calculated separately. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>1.2</color>Pt/็งใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ่กๆๅ+<color=#2BAD00>20%</color>ใๆๅคง2้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้10็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat pengguna tidak aktif, Energy Regen meningkat <color=#2BAD00>1.2</color> poin/detik. Saat melancarkan <color=#ffffff>EX Special Attack</color>, Impact pengguna akan meningkat <color=#2BAD00>20%</color> selama 10 detik, maks. 2 lapis. Durasi setiap lapis akan dihitung secara terpisah. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>1.2</color>/s.
When using an <color=#ffffff>EX Special Attack</color>, the equipper's Impact is increased by <color=#2BAD00>20%</color> for 10s, stacking up to 2 times. The duration of each stack is calculated separately. |
ๆปๆใๆตใซๅฝไธญใใๆใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใซใใไธใใกใผใธใจใใฌใคใฏๅค+<color=#2BAD00>6%</color>ใๆๅคง5้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ
1ๅใฎๆปๆใซใใใฆใ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat serangan mengenai musuh, DMG dan Daze yang diakibatkan dari <color=#ffffff>Basic Attack</color> meningkat <color=#2BAD00>6%</color> selama 8 detik. Efek ini dapat ditumpuk hingga 5 lapis. Hanya dapat terpicu satu kali dari satu Skill yang sama. Durasi setiap lapis akan dihitung secara terpisah. | When an attack hits an enemy, DMG and Daze from <color=#ffffff>Basic Attacks</color> increase by <color=#2BAD00>6%</color> for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately. |
ๆปๆใๆตใซๅฝไธญใใๆใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใซใใไธใใกใผใธใจใใฌใคใฏๅค+<color=#2BAD00>7.5%</color>ใๆๅคง5้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ
1ๅใฎๆปๆใซใใใฆใ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat serangan mengenai musuh, DMG dan Daze yang diakibatkan dari <color=#ffffff>Basic Attack</color> meningkat <color=#2BAD00>7.5%</color> selama 8 detik. Efek ini dapat ditumpuk hingga 5 lapis. Hanya dapat terpicu satu kali dari satu Skill yang sama. Durasi setiap lapis akan dihitung secara terpisah. | When an attack hits an enemy, DMG and Daze from <color=#ffffff>Basic Attacks</color> increase by <color=#2BAD00>7.5%</color> for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately. |
ๆปๆใๆตใซๅฝไธญใใๆใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใซใใไธใใกใผใธใจใใฌใคใฏๅค+<color=#2BAD00>9%</color>ใๆๅคง5้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ
1ๅใฎๆปๆใซใใใฆใ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat serangan mengenai musuh, DMG dan Daze yang diakibatkan dari <color=#ffffff>Basic Attack</color> meningkat <color=#2BAD00>9%</color> selama 8 detik. Efek ini dapat ditumpuk hingga 5 lapis. Hanya dapat terpicu satu kali dari satu Skill yang sama. Durasi setiap lapis akan dihitung secara terpisah. | When an attack hits an enemy, DMG and Daze from <color=#ffffff>Basic Attacks</color> increase by <color=#2BAD00>9%</color> for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately. |
ๆปๆใๆตใซๅฝไธญใใๆใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใซใใไธใใกใผใธใจใใฌใคใฏๅค+<color=#2BAD00>10.5%</color>ใๆๅคง5้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ
1ๅใฎๆปๆใซใใใฆใ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat serangan mengenai musuh, DMG dan Daze yang diakibatkan dari <color=#ffffff>Basic Attack</color> meningkat <color=#2BAD00>10.5%</color> selama 8 detik. Efek ini dapat ditumpuk hingga 5 lapis. Hanya dapat terpicu satu kali dari satu Skill yang sama. Durasi setiap lapis akan dihitung secara terpisah. | When an attack hits an enemy, DMG and Daze from <color=#ffffff>Basic Attacks</color> increase by <color=#2BAD00>10.5%</color> for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately. |
ๆปๆใๆตใซๅฝไธญใใๆใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใซใใไธใใกใผใธใจใใฌใคใฏๅค+<color=#2BAD00>12%</color>ใๆๅคง5้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ
1ๅใฎๆปๆใซใใใฆใ1ๅใฎใฟ็บๅๅฏ่ฝใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Saat serangan mengenai musuh, DMG dan Daze yang diakibatkan dari <color=#ffffff>Basic Attack</color> meningkat <color=#2BAD00>12%</color> selama 8 detik. Efek ini dapat ditumpuk hingga 5 lapis. Hanya dapat terpicu satu kali dari satu Skill yang sama. Durasi setiap lapis akan dihitung secara terpisah. | When an attack hits an enemy, DMG and Daze from <color=#ffffff>Basic Attacks</color> increase by <color=#2BAD00>12%</color> for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately. |
ๆปๆๅ+<color=#2BAD00>12%</color>ใ<color=#ffffff>ใ็นๆฎในใญใซใ</color>ใพใใฏ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ็ฐๅธธใในใฟใชใผ+<color=#2BAD00>25</color>Ptใๆๅคง3้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Meningkatkan <color=#2BAD00>12%</color> ATK. Saat melancarkan <color=#ffffff>Special Attack</color> atau <color=#ffffff>EX Special Attack</color>, Anomaly Proficiency pengguna akan meningkat <color=#2BAD00>25</color> poin selama 8 detik. Efek ini bisa ditumpuk hingga 3 lapis. Durasi setiap lapis akan dihitung secara terpisah. | Increases ATK by <color=#2BAD00>12%</color>.
When using a <color=#ffffff>Special Attack</color> or <color=#ffffff>EX Special Attack</color>, the equipper's Anomaly Proficiency is increased by <color=#2BAD00>25</color> for 8s, stacking up to 3 times. The duration of each stack is calculated separately. |
ๆปๆๅ+<color=#2BAD00>15%</color>ใ<color=#ffffff>ใ็นๆฎในใญใซใ</color>ใพใใฏ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ็ฐๅธธใในใฟใชใผ+<color=#2BAD00>31</color>Ptใๆๅคง3้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Meningkatkan <color=#2BAD00>15%</color> ATK. Saat melancarkan <color=#ffffff>Special Attack</color> atau <color=#ffffff>EX Special Attack</color>, Anomaly Proficiency pengguna akan meningkat <color=#2BAD00>31</color> poin selama 8 detik. Efek ini bisa ditumpuk hingga 3 lapis. Durasi setiap lapis akan dihitung secara terpisah. | Increases ATK by <color=#2BAD00>15%</color>.
When using a <color=#ffffff>Special Attack</color> or <color=#ffffff>EX Special Attack</color>, the equipper's Anomaly Proficiency is increased by <color=#2BAD00>31</color> for 8s, stacking up to 3 times. The duration of each stack is calculated separately. |
ๆปๆๅ+<color=#2BAD00>18%</color>ใ<color=#ffffff>ใ็นๆฎในใญใซใ</color>ใพใใฏ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ็ฐๅธธใในใฟใชใผ+<color=#2BAD00>37</color>Ptใๆๅคง3้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Meningkatkan <color=#2BAD00>18%</color> ATK. Saat melancarkan <color=#ffffff>Special Attack</color> atau <color=#ffffff>EX Special Attack</color>, Anomaly Proficiency pengguna akan meningkat <color=#2BAD00>37</color> poin selama 8 detik. Efek ini bisa ditumpuk hingga 3 lapis. Durasi setiap lapis akan dihitung secara terpisah. | Increases ATK by <color=#2BAD00>18%</color>.
When using a <color=#ffffff>Special Attack</color> or <color=#ffffff>EX Special Attack</color>, the equipper's Anomaly Proficiency is increased by <color=#2BAD00>37</color> for 8s, stacking up to 3 times. The duration of each stack is calculated separately. |
ๆปๆๅ+<color=#2BAD00>21%</color>ใ<color=#ffffff>ใ็นๆฎในใญใซใ</color>ใพใใฏ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ็ฐๅธธใในใฟใชใผ+<color=#2BAD00>43</color>Ptใๆๅคง3้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Meningkatkan <color=#2BAD00>21%</color> ATK. Saat melancarkan <color=#ffffff>Special Attack</color> atau <color=#ffffff>EX Special Attack</color>, Anomaly Proficiency pengguna akan meningkat <color=#2BAD00>43</color> poin selama 8 detik. Efek ini bisa ditumpuk hingga 3 lapis. Durasi setiap lapis akan dihitung secara terpisah. | Increases ATK by <color=#2BAD00>21%</color>.
When using a <color=#ffffff>Special Attack</color> or <color=#ffffff>EX Special Attack</color>, the equipper's Anomaly Proficiency is increased by <color=#2BAD00>43</color> for 8s, stacking up to 3 times. The duration of each stack is calculated separately. |
ๆปๆๅ+<color=#2BAD00>24%</color>ใ<color=#ffffff>ใ็นๆฎในใญใซใ</color>ใพใใฏ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๅบฆใซใ่ฃ
ๅ่
ใฎ็ฐๅธธใในใฟใชใผ+<color=#2BAD00>50</color>Ptใๆๅคง3้ใพใง้ใญๆใๅฏ่ฝใ็ถ็ถๆ้8็งใ็ถ็ถๆ้ใฏ้ใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | Meningkatkan <color=#2BAD00>24%</color> ATK. Saat melancarkan <color=#ffffff>Special Attack</color> atau <color=#ffffff>EX Special Attack</color>, Anomaly Proficiency pengguna akan meningkat <color=#2BAD00>50</color> poin selama 8 detik. Efek ini bisa ditumpuk hingga 3 lapis. Durasi setiap lapis akan dihitung secara terpisah. | Increases ATK by <color=#2BAD00>24%</color>.
When using a <color=#ffffff>Special Attack</color> or <color=#ffffff>EX Special Attack</color>, the equipper's Anomaly Proficiency is increased by <color=#2BAD00>50</color> for 8s, stacking up to 3 times. The duration of each stack is calculated separately. |
<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>+<color=#2BAD00>25%</color>ใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใๆตใซๅฝไธญใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็+<color=#2BAD00>10%</color>ใ็ถ็ถๆ้8็งใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใง<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>ใไธใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็ใ่ฟฝๅ ใง+<color=#2BAD00>10%</color>ใ็ถ็ถๆ้15็งใ็ถ็ถๆ้ใฏใใๅนๆใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | <color=#98eff0>Ice DMG</color> meningkat <color=#2BAD00>25%</color>. Saat <color=#ffffff>Basic Attack</color> mengenai musuh, CRIT Rate pengguna meningkat <color=#2BAD00>10%</color> selama 8 detik. Saat <color=#ffffff>Dash Attack</color> mengakibatkan <color=#98eff0>Ice DMG</color>, peningkatan CRIT Rate pengguna bertambah <color=#2BAD00>10%</color> selama 15 detik. Durasi setiap jenis efek buff akan dihitung secara terpisah. | Increases <color=#98eff0>Ice DMG</color> by <color=#2BAD00>25%</color>. Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, the equipper`s CRIT Rate increases by <color=#2BAD00>10%</color> for 8s. When dealing <color=#98eff0>Ice DMG</color> with a <color=#ffffff>Dash Attack</color>, the equipper`s CRIT Rate increases by an additional <color=#2BAD00>10%</color> for 15s. The duration of each effect is calculated separately. |
<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>+<color=#2BAD00>31.5%</color>ใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใๆตใซๅฝไธญใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็+<color=#2BAD00>12.5%</color>ใ็ถ็ถๆ้8็งใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใง<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>ใไธใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็ใ่ฟฝๅ ใง+<color=#2BAD00>12.5%</color>ใ็ถ็ถๆ้15็งใ็ถ็ถๆ้ใฏใใๅนๆใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | <color=#98eff0>Ice DMG</color> meningkat <color=#2BAD00>31.5%</color>. Saat <color=#ffffff>Basic Attack</color> mengenai musuh, CRIT Rate pengguna meningkat <color=#2BAD00>12.5%</color> selama 8 detik. Saat <color=#ffffff>Dash Attack</color> mengakibatkan <color=#98eff0>Ice DMG</color>, peningkatan CRIT Rate pengguna bertambah <color=#2BAD00>12.5%</color> selama 15 detik. Durasi setiap jenis efek buff akan dihitung secara terpisah. | Increases <color=#98eff0>Ice DMG</color> by <color=#2BAD00>31.5%</color>. Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, the equipper`s CRIT Rate increases by <color=#2BAD00>12.5%</color> for 8s. When dealing <color=#98eff0>Ice DMG</color> with a <color=#ffffff>Dash Attack</color>, the equipper`s CRIT Rate increases by an additional <color=#2BAD00>12.5%</color> for 15s. The duration of each effect is calculated separately. |
<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>+<color=#2BAD00>38%</color>ใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใๆตใซๅฝไธญใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็+<color=#2BAD00>15%</color>ใ็ถ็ถๆ้8็งใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใง<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>ใไธใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็ใ่ฟฝๅ ใง+<color=#2BAD00>15%</color>ใ็ถ็ถๆ้15็งใ็ถ็ถๆ้ใฏใใๅนๆใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | <color=#98eff0>Ice DMG</color> meningkat <color=#2BAD00>38%</color>. Saat <color=#ffffff>Basic Attack</color> mengenai musuh, CRIT Rate pengguna meningkat <color=#2BAD00>15%</color> selama 8 detik. Saat <color=#ffffff>Dash Attack</color> mengakibatkan <color=#98eff0>Ice DMG</color>, peningkatan CRIT Rate pengguna bertambah <color=#2BAD00>15%</color> selama 15 detik. Durasi setiap jenis efek buff akan dihitung secara terpisah. | Increases <color=#98eff0>Ice DMG</color> by <color=#2BAD00>38%</color>. Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, the equipper`s CRIT Rate increases by <color=#2BAD00>15%</color> for 8s. When dealing <color=#98eff0>Ice DMG</color> with a <color=#ffffff>Dash Attack</color>, the equipper`s CRIT Rate increases by an additional <color=#2BAD00>15%</color> for 15s. The duration of each effect is calculated separately. |
<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>+<color=#2BAD00>44.5%</color>ใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใๆตใซๅฝไธญใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็+<color=#2BAD00>17.5%</color>ใ็ถ็ถๆ้8็งใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใง<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>ใไธใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็ใ่ฟฝๅ ใง+<color=#2BAD00>17.5%</color>ใ็ถ็ถๆ้15็งใ็ถ็ถๆ้ใฏใใๅนๆใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | <color=#98eff0>Ice DMG</color> meningkat <color=#2BAD00>44.5%</color>. Saat <color=#ffffff>Basic Attack</color> mengenai musuh, CRIT Rate pengguna meningkat <color=#2BAD00>17.5%</color> selama 8 detik. Saat <color=#ffffff>Dash Attack</color> mengakibatkan <color=#98eff0>Ice DMG</color>, peningkatan CRIT Rate pengguna bertambah <color=#2BAD00>17.5%</color> selama 15 detik. Durasi setiap jenis efek buff akan dihitung secara terpisah. | Increases <color=#98eff0>Ice DMG</color> by <color=#2BAD00>44.5%</color>. Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, the equipper`s CRIT Rate increases by <color=#2BAD00>17.5%</color> for 8s. When dealing <color=#98eff0>Ice DMG</color> with a <color=#ffffff>Dash Attack</color>, the equipper`s CRIT Rate increases by an additional <color=#2BAD00>17.5%</color> for 15s. The duration of each effect is calculated separately. |
<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>+<color=#2BAD00>50%</color>ใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใๆตใซๅฝไธญใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็+<color=#2BAD00>20%</color>ใ็ถ็ถๆ้8็งใ<color=#ffffff>ใใใใทใฅๆปๆใ</color>ใง<color=#98eff0>ๆฐทๅฑๆงใใกใผใธ</color>ใไธใใๆใ่ฃ
ๅ่
ใฎไผๅฟ็ใ่ฟฝๅ ใง+<color=#2BAD00>20%</color>ใ็ถ็ถๆ้15็งใ็ถ็ถๆ้ใฏใใๅนๆใใจใซ็ฌ็ซใใฆใซใฆใณใใใใใ | <color=#98eff0>Ice DMG</color> meningkat <color=#2BAD00>50%</color>. Saat <color=#ffffff>Basic Attack</color> mengenai musuh, CRIT Rate pengguna meningkat <color=#2BAD00>20%</color> selama 8 detik. Saat <color=#ffffff>Dash Attack</color> mengakibatkan <color=#98eff0>Ice DMG</color>, peningkatan CRIT Rate pengguna bertambah <color=#2BAD00>20%</color> selama 15 detik. Durasi setiap jenis efek buff akan dihitung secara terpisah. | Increases <color=#98eff0>Ice DMG</color> by <color=#2BAD00>50%</color>. Upon hitting an enemy with a <color=#ffffff>Basic Attack</color>, the equipper`s CRIT Rate increases by <color=#2BAD00>20%</color> for 8s. When dealing <color=#98eff0>Ice DMG</color> with a <color=#ffffff>Dash Attack</color>, the equipper`s CRIT Rate increases by an additional <color=#2BAD00>20%</color> for 15s. The duration of each effect is calculated separately. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>0.6</color>Pt/็งใ่ฃ
ๅ่
ใฎๆปๆใๆตใซๅฝไธญใใๆใใใผใ ๅ
จไฝใฎใฟใผใฒใใใซไธใใใใกใผใธ+<color=#2BAD00>10%</color>ใ็ถ็ถๆ้3็งใๅนๆ็ถ็ถไธญใ0.5็งใใจใซใใฎใใๅนๆใ่ฟฝๅ ใง+<color=#2BAD00>1.7%</color>ใๆๅคง<color=#2BAD00>10.2%</color>ใพใงใ้่คใใฆ็บๅใใใจ็ถ็ถๆ้ใฎใฟใๆดๆฐใใใใใกใผใธใขใใๅนๆใๆดๆฐใใใชใใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Saat pengguna tidak aktif, Energy Regen pengguna akan meningkat <color=#2BAD00>0.6</color> poin/detik. Saat serangan pengguna mengenai musuh, DMG yang diakibatkan semua anggota tim terhadap target meningkat <color=#2BAD00>10%</color> selama 3 detik. Selama efek berlangsung, efek buff ini akan meningkat <color=#2BAD00>1.7%</color> setiap 0,5ย detik, maks. meningkat hingga <color=#2BAD00>10.2%</color>. Jika dipicu berulang kali, hanya durasi yang akan diperbarui, dan efek peningkatan DMG tidak akan diperbarui. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>0.6</color>/s. Attacks from the equipper enhance the squad's DMG against a struck target by <color=#2BAD00>10%</color> for 3 seconds. During this period, this effect is further increased by <color=#2BAD00>1.7%</color> every 0.5s, up to a maximum additional increase of <color=#2BAD00>10.2%</color>. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>0.75</color>Pt/็งใ่ฃ
ๅ่
ใฎๆปๆใๆตใซๅฝไธญใใๆใใใผใ ๅ
จไฝใฎใฟใผใฒใใใซไธใใใใกใผใธ+<color=#2BAD00>12.5%</color>ใ็ถ็ถๆ้3็งใๅนๆ็ถ็ถไธญใ0.5็งใใจใซใใฎใใๅนๆใ่ฟฝๅ ใง+<color=#2BAD00>2%</color>ใๆๅคง<color=#2BAD00>12%</color>ใพใงใ้่คใใฆ็บๅใใใจ็ถ็ถๆ้ใฎใฟใๆดๆฐใใใใใกใผใธใขใใๅนๆใๆดๆฐใใใชใใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Saat pengguna tidak aktif, Energy Regen pengguna akan meningkat <color=#2BAD00>0.75</color> poin/detik. Saat serangan pengguna mengenai musuh, DMG yang diakibatkan semua anggota tim terhadap target meningkat <color=#2BAD00>12.5%</color> selama 3 detik. Selama efek berlangsung, efek buff ini akan meningkat <color=#2BAD00>2%</color> setiap 0,5ย detik, maks. meningkat hingga <color=#2BAD00>12%</color>. Jika dipicu berulang kali, hanya durasi yang akan diperbarui, dan efek peningkatan DMG tidak akan diperbarui. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>0.75</color>/s. Attacks from the equipper enhance the squad's DMG against a struck target by <color=#2BAD00>12.5%</color> for 3 seconds. During this period, this effect is further increased by <color=#2BAD00>2%</color> every 0.5s, up to a maximum additional increase of <color=#2BAD00>12%</color>. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>0.9</color>Pt/็งใ่ฃ
ๅ่
ใฎๆปๆใๆตใซๅฝไธญใใๆใใใผใ ๅ
จไฝใฎใฟใผใฒใใใซไธใใใใกใผใธ+<color=#2BAD00>15%</color>ใ็ถ็ถๆ้3็งใๅนๆ็ถ็ถไธญใ0.5็งใใจใซใใฎใใๅนๆใ่ฟฝๅ ใง+<color=#2BAD00>2.5%</color>ใๆๅคง<color=#2BAD00>15%</color>ใพใงใ้่คใใฆ็บๅใใใจ็ถ็ถๆ้ใฎใฟใๆดๆฐใใใใใกใผใธใขใใๅนๆใๆดๆฐใใใชใใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Saat pengguna tidak aktif, Energy Regen pengguna akan meningkat <color=#2BAD00>0.9</color> poin/detik. Saat serangan pengguna mengenai musuh, DMG yang diakibatkan semua anggota tim terhadap target meningkat <color=#2BAD00>15%</color> selama 3 detik. Selama efek berlangsung, efek buff ini akan meningkat <color=#2BAD00>2.5%</color> setiap 0,5ย detik, maks. meningkat hingga <color=#2BAD00>15%</color>. Jika dipicu berulang kali, hanya durasi yang akan diperbarui, dan efek peningkatan DMG tidak akan diperbarui. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>0.9</color>/s. Attacks from the equipper enhance the squad's DMG against a struck target by <color=#2BAD00>15%</color> for 3 seconds. During this period, this effect is further increased by <color=#2BAD00>2.5%</color> every 0.5s, up to a maximum additional increase of <color=#2BAD00>15%</color>. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>1.05</color>Pt/็งใ่ฃ
ๅ่
ใฎๆปๆใๆตใซๅฝไธญใใๆใใใผใ ๅ
จไฝใฎใฟใผใฒใใใซไธใใใใกใผใธ+<color=#2BAD00>17.5%</color>ใ็ถ็ถๆ้3็งใๅนๆ็ถ็ถไธญใ0.5็งใใจใซใใฎใใๅนๆใ่ฟฝๅ ใง+<color=#2BAD00>3%</color>ใๆๅคง<color=#2BAD00>18%</color>ใพใงใ้่คใใฆ็บๅใใใจ็ถ็ถๆ้ใฎใฟใๆดๆฐใใใใใกใผใธใขใใๅนๆใๆดๆฐใใใชใใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Saat pengguna tidak aktif, Energy Regen pengguna akan meningkat <color=#2BAD00>1.05</color> poin/detik. Saat serangan pengguna mengenai musuh, DMG yang diakibatkan semua anggota tim terhadap target meningkat <color=#2BAD00>17.5%</color> selama 3 detik. Selama efek berlangsung, efek buff ini akan meningkat <color=#2BAD00>3%</color> setiap 0,5ย detik, maks. meningkat hingga <color=#2BAD00>18%</color>. Jika dipicu berulang kali, hanya durasi yang akan diperbarui, dan efek peningkatan DMG tidak akan diperbarui. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>1.05</color>/s. Attacks from the equipper enhance the squad's DMG against a struck target by <color=#2BAD00>17.5%</color> for 3 seconds. During this period, this effect is further increased by <color=#2BAD00>3%</color> every 0.5s, up to a maximum additional increase of <color=#2BAD00>18%</color>. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack. |
ๆงใใซใใๆใ่ฃ
ๅ่
ใฎใจใใซใฎใผ่ชๅๅๅพฉ+<color=#2BAD00>1.2</color>Pt/็งใ่ฃ
ๅ่
ใฎๆปๆใๆตใซๅฝไธญใใๆใใใผใ ๅ
จไฝใฎใฟใผใฒใใใซไธใใใใกใผใธ+<color=#2BAD00>20%</color>ใ็ถ็ถๆ้3็งใๅนๆ็ถ็ถไธญใ0.5็งใใจใซใใฎใใๅนๆใ่ฟฝๅ ใง+<color=#2BAD00>3.3%</color>ใๆๅคง<color=#2BAD00>19.8%</color>ใพใงใ้่คใใฆ็บๅใใใจ็ถ็ถๆ้ใฎใฟใๆดๆฐใใใใใกใผใธใขใใๅนๆใๆดๆฐใใใชใใๅใใใใทใๅนๆใฏ้ใญๆใไธๅฏใ | Saat pengguna tidak aktif, Energy Regen pengguna akan meningkat <color=#2BAD00>1.2</color> poin/detik. Saat serangan pengguna mengenai musuh, DMG yang diakibatkan semua anggota tim terhadap target meningkat <color=#2BAD00>20%</color> selama 3 detik. Selama efek berlangsung, efek buff ini akan meningkat <color=#2BAD00>3.3%</color> setiap 0,5ย detik, maks. meningkat hingga <color=#2BAD00>19.8%</color>. Jika dipicu berulang kali, hanya durasi yang akan diperbarui, dan efek peningkatan DMG tidak akan diperbarui. Efek pasif dengan nama yang sama tidak dapat ditumpuk. | While off-field, the equipper's Energy Regen increases by <color=#2BAD00>1.2</color>/s. Attacks from the equipper enhance the squad's DMG against a struck target by <color=#2BAD00>20%</color> for 3 seconds. During this period, this effect is further increased by <color=#2BAD00>3.3%</color> every 0.5s, up to a maximum additional increase of <color=#2BAD00>19.8%</color>. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack. |
ไผๅฟ็+<color=#2BAD00>15%</color>ใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใ่ฃ
ๅ่
ใซใใฏใผใ8้ไธใใใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใง<color=#fe437e>ใจใผใใซๅฑๆงใใกใผใธ</color>ใไธใใๆใใใฏใผใ1้ๆถ่ฒปใใใใฎๆปๆใฎไธใใกใผใธ+<color=#2BAD00>35%</color>ใ | CRIT Rate meningkat <color=#2BAD00>15%</color>. Saat melancarkan <color=#ffffff>EX Special Attack</color>, pengguna akan mendapatkan 8 lapis efek Charge, maks. 8 lapis. Saat <color=#ffffff>Basic Attack</color> mengakibatkan <color=#fe437e>Ether DMG</color>, 1 lapis Charge akan dikonsumsi dan DMG yang diakibatkan Skill ini akan meningkat <color=#2BAD00>35%</color>. | Increases CRIT Rate by <color=#2BAD00>15%</color>. Launching an <color=#ffffff>EX Special Attack</color> grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's <color=#ffffff>Basic Attack</color> deals <color=#fe437e>Ether DMG</color>, consumes a Charge stack and increases the skill's DMG by <color=#2BAD00>35%</color>. |
ไผๅฟ็+<color=#2BAD00>18.8%</color>ใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใ่ฃ
ๅ่
ใซใใฏใผใ8้ไธใใใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใง<color=#fe437e>ใจใผใใซๅฑๆงใใกใผใธ</color>ใไธใใๆใใใฏใผใ1้ๆถ่ฒปใใใใฎๆปๆใฎไธใใกใผใธ+<color=#2BAD00>43.5%</color>ใ | CRIT Rate meningkat <color=#2BAD00>18.8%</color>. Saat melancarkan <color=#ffffff>EX Special Attack</color>, pengguna akan mendapatkan 8 lapis efek Charge, maks. 8 lapis. Saat <color=#ffffff>Basic Attack</color> mengakibatkan <color=#fe437e>Ether DMG</color>, 1 lapis Charge akan dikonsumsi dan DMG yang diakibatkan Skill ini akan meningkat <color=#2BAD00>43.5%</color>. | Increases CRIT Rate by <color=#2BAD00>18.8%</color>. Launching an <color=#ffffff>EX Special Attack</color> grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's <color=#ffffff>Basic Attack</color> deals <color=#fe437e>Ether DMG</color>, consumes a Charge stack and increases the skill's DMG by <color=#2BAD00>43.5%</color>. |
ไผๅฟ็+<color=#2BAD00>22.6%</color>ใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใ่ฃ
ๅ่
ใซใใฏใผใ8้ไธใใใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใง<color=#fe437e>ใจใผใใซๅฑๆงใใกใผใธ</color>ใไธใใๆใใใฏใผใ1้ๆถ่ฒปใใใใฎๆปๆใฎไธใใกใผใธ+<color=#2BAD00>52%</color>ใ | CRIT Rate meningkat <color=#2BAD00>22.6%</color>. Saat melancarkan <color=#ffffff>EX Special Attack</color>, pengguna akan mendapatkan 8 lapis efek Charge, maks. 8 lapis. Saat <color=#ffffff>Basic Attack</color> mengakibatkan <color=#fe437e>Ether DMG</color>, 1 lapis Charge akan dikonsumsi dan DMG yang diakibatkan Skill ini akan meningkat <color=#2BAD00>52%</color>. | Increases CRIT Rate by <color=#2BAD00>22.6%</color>. Launching an <color=#ffffff>EX Special Attack</color> grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's <color=#ffffff>Basic Attack</color> deals <color=#fe437e>Ether DMG</color>, consumes a Charge stack and increases the skill's DMG by <color=#2BAD00>52%</color>. |
ไผๅฟ็+<color=#2BAD00>26.4%</color>ใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใ่ฃ
ๅ่
ใซใใฏใผใ8้ไธใใใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใง<color=#fe437e>ใจใผใใซๅฑๆงใใกใผใธ</color>ใไธใใๆใใใฏใผใ1้ๆถ่ฒปใใใใฎๆปๆใฎไธใใกใผใธ+<color=#2BAD00>60.5%</color>ใ | CRIT Rate meningkat <color=#2BAD00>26.4%</color>. Saat melancarkan <color=#ffffff>EX Special Attack</color>, pengguna akan mendapatkan 8 lapis efek Charge, maks. 8 lapis. Saat <color=#ffffff>Basic Attack</color> mengakibatkan <color=#fe437e>Ether DMG</color>, 1 lapis Charge akan dikonsumsi dan DMG yang diakibatkan Skill ini akan meningkat <color=#2BAD00>60.5%</color>. | Increases CRIT Rate by <color=#2BAD00>26.4%</color>. Launching an <color=#ffffff>EX Special Attack</color> grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's <color=#ffffff>Basic Attack</color> deals <color=#fe437e>Ether DMG</color>, consumes a Charge stack and increases the skill's DMG by <color=#2BAD00>60.5%</color>. |
ไผๅฟ็+<color=#2BAD00>30%</color>ใ<color=#ffffff>ใๅผทๅ็นๆฎในใญใซใ</color>ใ็บๅใใๆใ่ฃ
ๅ่
ใซใใฏใผใ8้ไธใใใๆๅคง8้ใพใง้ใญๆใๅฏ่ฝใ<color=#ffffff>ใ้ๅธธๆปๆใ</color>ใง<color=#fe437e>ใจใผใใซๅฑๆงใใกใผใธ</color>ใไธใใๆใใใฏใผใ1้ๆถ่ฒปใใใใฎๆปๆใฎไธใใกใผใธ+<color=#2BAD00>70%</color>ใ | CRIT Rate meningkat <color=#2BAD00>30%</color>. Saat melancarkan <color=#ffffff>EX Special Attack</color>, pengguna akan mendapatkan 8 lapis efek Charge, maks. 8 lapis. Saat <color=#ffffff>Basic Attack</color> mengakibatkan <color=#fe437e>Ether DMG</color>, 1 lapis Charge akan dikonsumsi dan DMG yang diakibatkan Skill ini akan meningkat <color=#2BAD00>70%</color>. | Increases CRIT Rate by <color=#2BAD00>30%</color>. Launching an <color=#ffffff>EX Special Attack</color> grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's <color=#ffffff>Basic Attack</color> deals <color=#fe437e>Ether DMG</color>, consumes a Charge stack and increases the skill's DMG by <color=#2BAD00>70%</color>. |
ๅ
จ็นๆงใฎใจใผใธใงใณใใซๆๅน | Efek berikut berlaku untuk seluruh Agen | The following effects apply to all characters of the speciality |
{1}<color=#FFAF2C>[{0}]</color>ใฎใจใผใธใงใณใใซๅฏพใใไปฅไธใฎๅนๆใ็บๅๅฏ่ฝ | Untuk Agen dengan spesialisasi {1}<color=#FFAF2C>{0}</color>, dapat memicu efek berikut. | For characters with the {1}<color=#FFAF2C>{0}</color> Specialty, the following effects can be triggered: |
<color=#CF4029>้ณๅๆฉใจใจใผใธใงใณใใฎ็นๆงใไธ่ดใใชใใใ</color>ใ้ณๅๆฉใฎในใญใซใ็กๅนใซใชใใพใใ่ฃ
ๅใใพใใ๏ผ | W-Engine dan Agen ini memiliki <color=#CF4029>spesialisasi yang berbeda</color>, sehingga efek W-Engine tidak dapat bekerja. Yakin ingin kenakan? | This W-Engine and character do not have <color=#CF4029>the same specialty</color>, rendering the W-Engine ineffective. Do you still want to equip it? |
{1}<color=#FFAF2C>[{0}]</color><color=#CF4029>ใฎใจใผใธใงใณใใงใฏใชใใใใไปฅไธใฎๅนๆใฏ็กๅนใซใชใ</color> | Agen yang spesialisasinya <color=#CF4029>bukan {1}<color=#FFAF2C>{0}</color> tidak dapat memicu efek berikut.</color> | Characters <color=#CF4029>lacking the {1}<color=#FFAF2C>{0}</color> Specialty are unable to trigger the following effects</color>: |
ๆบๆ | Full Moon | Full Moon |
ๆฎๆ | Waning Moon | Waning Moon |
ๆฐๆ | New Moon | New Moon |
ๆฝฎๆฑ | Changing Tides | Changing Tides |
้ณๆณข | Roaring Waves | Roaring Waves |
ๅผท้ณ | Booming Sound | Booming Sound |
ๆๆต | Undercurrent | Undercurrent |
ๅคงๆณข | Tsunami | Tsunami |
ๆฅๆฝฎ | Riptide | Riptide |
ๆพไนฑ้ปๆต | Disordered Current | Disordered Current |
้ซ้ปๅงใตใผใธ | High-Voltage Surge | High-Voltage Surge |
้ป่ท่ถ
้ | Charge Overload | Charge Overload |
ๆฒๆ | Sinking Strike | Sinking Strike |
็ฉๆ | Dazzle | Dazzle |
็ฑใใทใฃใฆใ | Flaming Bars | Flaming Bars |
ใฏใใใใผใบใ | Say Cheese | Say Cheese |
ใ้ฃฏใ ใ๏ผ | Dinner's Ready! | Dinner's Ready! |
ใใคใใใผใ | Knight's Combo | Knight's Combo |
ใใฃใฆใในใผใ | Thick Broth | Thick Broth |
ๅทจ็ฃใใณใฟใผ | Behemoth Hunter | Behemoth Hunter |
ในใฟใผใฉใคใใญใผใใฏ๏ผ | Starlight Knight Flying Kick | Starlight Knight Flying Kick |
ๅๆณฃใฎไฝๆณข | Lingering Cries | Lingering Cries |
ๆฉๆฎบใญใใน | Kiss of Death | Kiss of Death |
ใฆใตใฎใชใงใชใง | Pet Bunny | Pet the Bunny |
้ฃฒๆณ | Hot Spring Soup | Hot Spring Soup |
้ปๅ
็ณ็ซ | In a Flash of Light | In a Flash of Light |
้ใฎไบก่
| Money-Lover | Money-Lover |
ใๅฎถๅบญใงๆฅฝใ
ใใงใผใณใฝใผ | Safe Household Saw | Safe Household Saw |
ใใคใใใผใ ๏ผๆน | Knight Beam: Change | Knight Beam: Change |
ใฐใฌใณใใชใซ | Hell's Generator | Hell's Generator |
10ใใณใธใฃใใญ | Ten Ton Top | Ten Ton Top |
้ฅ้คฎใฎ็ธ | Visage of Greed | Visage of Greed |
็พค่กไบๆ
| Stampede Accident | Stampede Accident |
่ก็ชใจใใซใฎใผ | Collision Potential | Collision Potential |
่ฆๆ ผๅคๅฃๅพ | Oversized Barrel | Oversized Barrel |
ใฒใผใ ใในใฟใผใ๏ผ | Game Start! | Game Start! |
ใใผใณ๏ผ | Fire! | Fire! |
ๅ้ใญใฃใใใฏใญใผ | Metal Cat Claws | Metal Cat Claws |
็ผ็ฑใฎๅๆฏ | Scorching Breath | Scorching Breath |
็ฑ่กๆฝๅทฅ | Passionate Construction | Passionate Construction |
ๆ็ธใฎๆท้ | Binding Chains | Binding Chains |
ใใผใฟในใใชใผใ | Data Flood | Data Flood |
่ซธๆตทใฎ็ | Lord of Seas | Lord of Seas |
ใใปใใปใใปใ | Punishment | Punishment |
ๅฎๅ
จใใใญใผใซ | Security Patrol | Security Patrol |
ๆฏ้ฑใฎ่ณผๅ
ฅไธ้ | Limit Mingguan | Weekly Limit |