Source: http://www.google.es/patents/US8771051
Timestamp: 2017-12-11 08:05:21
Document Index: 455249341

Matched Legal Cases: ['§119', 'Application No. 2006204652', 'Application No. 2008222780', 'Application No. 2006204652', 'Application No. 2006204652', 'Application No. 2006204652']

Patente US8771051 - Video and mechanical spinning bonus wheel - Google Patentes
A gaming machine includes a combination inner video display and rotatable object. The inner video display and the rotatable object may be correlated together to form a reconfigurable object. Both the inner video display and the rotatable object can have segments wherein each segment may have an indicia...http://www.google.es/patents/US8771051?utm_source=gb-gplus-sharePatente US8771051 - Video and mechanical spinning bonus wheel
Número de publicación US8771051 B2
Número de solicitud US 13/184,322
También publicado como US9552686, US20070054723, US20110281634
Número de publicación 13184322, 184322, US 8771051 B2, US 8771051B2, US-B2-8771051, US8771051 B2, US8771051B2
Inventores Harold Mattice, Chris Gadda, Chan Griswold, Richard Wilder, Ricky Lew
Citas de patentes (410), Otras citas (46), Citada por (2), Clasificaciones (14), Eventos legales (1)
US 8771051 B2
a physical wheel defined by an inner radius and an outer radius, the physical wheel including a plurality of sections arranged along a circumference of the physical wheel between the inner radius and the outer radius, wherein the physical wheel has an interior defined by the inner radius;
an inner video display device visible through the interior of the physical wheel; and
a master gaming controller with at least one processor and a memory communicatively connected with the at least one processor, the memory including machine-executable instructions for controlling the at least one processor to control the at least one display device, the at least one input device and the physical wheel to:
(a) display a play of a primary game responsive to receipt of a wager by the gaming system;
(b) upon an occurrence of a triggering event, enable physical contact from a source outside of the gaming system with the physical wheel to cause the physical wheel to rotate;
(c) randomly determine one of the sections of the physical wheel to indicate with an indicator displayed on the inner video display;
(d) cause the physical wheel to stop such that the randomly determined section is indicated by the indicator; and
(e) display a game outcome based on the indicated section.
2. The gaming system of claim 1, further comprising a lever or bar connected with the physical wheel, wherein the lever or bar are configured to receive the physical contact from the source outside of the gaming system to the physical wheel and transfer force from the physical contact to the physical wheel.
3. The gaming system of claim 1, wherein the physical wheel is configured to rotate around a substantially vertical axis.
4. The gaming system of claim 1, wherein the physical wheel is configured to rotate around a substantially horizontal axis.
5. The gaming system of claim 1, further comprising a protective cover that at least partially covers the physical wheel.
6. The gaming system of claim 1, wherein the at least one processor is configured to randomly determine the one of the sections of the physical wheel to indicate after the physical wheel is set in motion.
7. The gaming system of claim 1, which includes a handle attached to and extending from the physical wheel.
8. The gaming system of claim 1, further comprising a touch screen sensor, wherein the touch screen sensor is configured to rotate with the physical wheel, and wherein the at least one processor is configured to cause the physical wheel to rotate in response to contact with the touch screen sensor.
a physical wheel defined by an inner radius and an outer radius, the physical wheel including an indicator located between the inner radius and the outer radius;
an inner video display device visible through a section of the physical wheel defined by the inner radius; and
a master gaming controller with at least one processor and a memory communicatively connected with the at least one processor, the memory including machine-executable instructions for controlling the at least one processor, to control the at least one display device, the at least one input device, the physical wheel, and the indicator to:
(a) provide for play of a primary game upon receipt of a wager by the gaming machine;
(b) upon an occurrence of a triggering event, enable the player to physically engage the physical wheel to cause the physical wheel and indicator to rotate,
(c) randomly determine a game outcome to indicate;
(d) stop rotation of the physical wheel and the indicator to cause an indication of the outcome; and
(e) provide the player the game outcome.
10. The gaming system of claim 9, wherein when the at least one processor is configured to randomly determine the game outcome to indicate after the physical wheel is set in motion.
11. The gaming system of claim 9, wherein the at least one processor is configured to stop the rotation of the physical wheel or the indicator while the other of the physical wheel or indicator is moving.
12. The gaming system of claim 9, wherein the inner video display device is configured with regions corresponding to game outcomes, and wherein the indicator rotates with the physical wheel and indicates a region on the inner video display device indicating the game outcome when the physical wheel and indicator are stopped.
13. The gaming system of claim 9, wherein the inner video display device is configured to display the indicator, wherein the physical wheel is configured with regions corresponding to game outcomes, and wherein the indicator indicates a region on the physical wheel indicating the game outcome when the physical wheel and the indicator are stopped.
14. The gaming system of claim 13, wherein the physical wheel and indicator are configured to rotate in opposite directions.
15. A method, the method comprising:
rotating a physical wheel on a gaming machine, wherein the physical wheel is defined by an inner radius and an outer radius;
rotating a pointer displayed on an inner display of the gaming machine, wherein the inner display is visible through an inner area of the physical wheel, wherein the inner area of the physical wheel is defined by the inner radius;
determining a game outcome for the gaming machine;
stopping the physical wheel and the pointer to indicate the game outcome, wherein:
the pointer rotates with the physical wheel,
the pointer and the physical wheel indicate the game outcome on an inner video display device when the pointer and the physical wheel are stopped, and
the inner video display device is configured to be visible within the interior of the physical wheel.
This application is a continuation of and claims priority to co-pending U.S. patent application Ser. No. 11/218,688, filed on Sep. 2, 2005, entitled “VIDEO AND MECHANICAL SPINNING BONUS WHEEL,” under 35 U.S.C. §119(e) and is incorporated herein by reference in its entirety for all purposes.
Various methods of gaining and maintaining interest in game play include designing and providing gaming machines with intriguing and different themes, game types, artwork, visual displays, sounds and the like. One attractive feature for many players is the use of a mechanical rotating bonus wheel or a virtual animated bonus wheel in a gaming machine, particularly where the bonus wheel is integrated with game play and/or other pertinent presentations to a game player and instances of such apparatuses and methods can be found in, for example, in U.S. Pat. No. 5,788,573, 6,224,483 or in the Wheel of Fortune® Gaming Machines. The bonus wheel tends to be relatively dramatic and attracts players due to the excitement of playing the bonus round. Unfortunately, these types of mechanized wheel-based games can often be inflexible and cannot be reconfigured once the physical values are placed on the mechanized wheel. In order to reconfigure the wheel or the value on the wheels, a technician would have to take the gaming machine apart. This would create downtime for the gaming machine and the gaming machine would not generate any profit during this downtime.
Turning now to FIG. 6, a flowchart conveying one method of invoking the combination inner video display and rotatable object shown in FIG. 2 according to an embodiment of the present invention is shown. Such a machine can be the gaming machine 100 illustrated in FIG. 2, a similar gaming machine or any other gaming machine that utilizes the inner video display and the mechanized rotatable object. While the provided flowchart may be comprehensive in some respects, it will be readily understood that not every step provided is necessary, that other steps can be included, and that the order of steps might be rearranged as desired by a given gaming manufacturer, operator, refrainer or repairperson. After an initial start step 600, the method begins with a process step 610, where a game machine accepts a wager. The wager may be made by inserting money or an indicia of credit into the gaming machine or by crediting a credit card, a debit card, a player tracking card having a monetary balance or by any other crediting means.
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Clasificación de EE.UU. 463/16, 273/147, 463/31, 463/1, 273/142.00R, 273/138.1, 463/20, 463/21, 463/30
Clasificación cooperativa G07F17/3213, G07F17/3211, G07F17/3209, G07F17/32
Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:MATTICE, HAROLD;GADDA, CHRIS;GRISWOLD, CHAN;AND OTHERS;SIGNING DATES FROM 20050825 TO 20050826;REEL/FRAME:032926/0401