Source: https://patents.google.com/patent/US9197735
Timestamp: 2018-03-22 21:43:46
Document Index: 372979500

Matched Legal Cases: ['Application No. 08744547', 'Application No. 2013', 'Application No. 2010', 'Application No. 2010', 'Application No. 2013', 'Application No. 2010', 'Application No. 2010', 'Application No. 10', 'Application No. 10', 'Application No. 10']

US9197735B2 - Haptically enabled messaging - Google Patents
US9197735B2
US9197735B2 US13656207 US201213656207A US9197735B2 US 9197735 B2 US9197735 B2 US 9197735B2 US 13656207 US13656207 US 13656207 US 201213656207 A US201213656207 A US 201213656207A US 9197735 B2 US9197735 B2 US 9197735B2
US13656207
US20130045761A1 (en )
Erin B Ramsay
Jason D Fleming
Natasha M Flaherty
This application is a continuation of U.S. patent application Ser. No. 11/750,694, entitled “Haptically Enabled Messaging,” filed May 18, 2007, the entirety of which is hereby incorporated by reference.
Haptic feedback can be used to provide additional information that may not be apparent in the text of the message to the recipient of a message. For example, a text message sent to another user at a mobile terminal device may not include information indicating how strong the user feels about the topic expressed or other message subtext. Users can try to express this subtext using well-known icons or symbols known as “emoticons,” which are culturally dependent iconic representations of emotions or messages. For example, a “smiley” emoticon to indicate a humorous message may be expressed as a colon and right parenthesis mark, “:)”, which resembles a face smiling when viewed from the side, or may also be expressed as a combination of parenthesis, carets, and an underline “(^_^)”. Variations of the smiley emoticon can express a variety of other emotions. However, emoticons and symbols are limited in the complexity of the messages they can convey.
(^_^), or <smiley>) can be selected by the user and inserted within the text of an SMS message. The haptic feedback command, when received by the recipient, will create the mapped haptic feedback effect at the user's mobile terminal device. The haptic feedback effect will be related to the type of haptic command. For example, a “pat” effect may generate haptic feedback implementing a small, smooth jolt to the grip or user object of the recipient user's mobile termination device, like a pat of a hand. The “giggle” effect may provide a low-frequency vibration, the “slap” effect may provide a sharp, high magnitude jolt, and the “smile” effect may provide a slow side-to-side motion, etc.
but I was disappointed because they were sold out!
In other embodiments, some characters would be given more or less amount of pause time, and some other portions of the message may be given consideration in determining the amount of pause time, such as the amount of spaces or new lines
For example, some embodiments disclosed above are implemented in a cellular telephone, which is an object that can be grasped, gripped or otherwise physically contacted and manipulated by a user. As such, the present invention can be employed on other haptics enabled input and/or output devices that can be similarly manipulated by the user. Such other devices can include a touch screen (Global Positioning System (“GPS”) navigator screen on an automobile, an automated teller machine (“ATM”) display screen), a remote for controlling electronics equipment (audio/video, garage door, home security, etc.) and a gaming controller Uoystick, mouse, specialized controller, gamepad, etc.). The operation of such input and/or output devices is well known to those skilled in the art. Further, embodiments can be implemented on non-mobile terminal devices that are capable of generating haptic effects that can be sensed by a user.
1. A method for generating a haptically enabled message, the method comprising:
receiving a user generated input via a gesture on an interface that comprises a touchscreen;
mapping the user generated input to a predetermined haptic feedback, the predetermined haptic feedback based at least on the gesture;
inserting the haptic feedback command into a message;
outputting the predetermined haptic feedback when the user generated input is received; and
after outputting the predetermined haptic feedback, sending the message.
2. The method of claim 1, wherein the user generated input generates an accelerometer output.
3. The method of claim 1, wherein the user generated input is further one of a voice input or video input.
assigning the predetermined haptic feedback to specific portions of the message.
receive a user generated input via a gesture on an interface that comprises a touchscreen;
map the user generated input to a predetermined haptic feedback, the predetermined haptic feedback based at least on the gesture;
assign a haptic feedback command to the predetermined haptic feedback;
insert the haptic feedback command into a message;
cause the predetermined haptic feedback to be output when the user generated input is received; and
after causing the predetermined haptic feedback to be output, send the text message.
6. The device of claim 5, wherein the user generated input generates an accelerometer output.
7. The device of claim 5, wherein the user generated input is further one of a voice input or video input.
8. The device of claim 5, wherein the processor is further configured to:
assign the predetermined haptic feedback to specific portions of the message.
9. A non-transitory computer readable storage medium comprising a software application configured to be executed by a processor, the software application configured to:
after causing the predetermined haptic feedback to be output, send the message.
10. The non-transitory computer readable medium of claim 9, wherein the user generated input generates an accelerometer output.
11. The non-transitory computer readable medium of claim 9, wherein the user generated input is further one of a voice input or video input.
12. The non-transitory computer readable medium of claim 9, wherein the software application is further configured to assign the predetermined haptic feedback to specific portions of the message.
13. A method for generating a haptically enabled message, the method comprising:
mapping the multimedia content to a haptic feedback command;
inserting the haptic feedback command into the haptically enabled message;
outputting a haptic feedback associated with the haptic feedback command when the multimedia content is received; and
sending the haptically enabled message.
14. The method of claim 13, wherein the multimedia content comprises at least one of audio, video, an emoticon, text or a picture.
receive multimedia content;
map the multimedia content to a haptic feedback command;
insert the haptic feedback command into a haptically enabled message;
output a haptic feedback associated with the haptic feedback command when the multimedia content is received; and
send the haptically enabled message.
16. The device of claim 15, wherein the multimedia content comprises at least one of audio, video, an emoticon, text or a picture.
17. A non-transitory computer readable storage medium comprising a software application configured to be executed by a processor, the software application configured to:
18. The non-transitory computer readable medium of claim 17, wherein the multimedia content comprises at least one of audio, video, an emoticon, text or a picture.
US13656207 2007-05-18 2012-10-19 Haptically enabled messaging Active 2027-08-16 US9197735B2 (en)
US14933675 US20160110969A1 (en) 2007-05-18 2015-11-05 Haptically enabled messaging
US11750694 Continuation US8315652B2 (en) 2007-05-18 2007-05-18 Haptically enabled messaging
US14933675 Continuation US20160110969A1 (en) 2007-05-18 2015-11-05 Haptically enabled messaging
US20130045761A1 true US20130045761A1 (en) 2013-02-21
US9197735B2 true US9197735B2 (en) 2015-11-24
US14933675 Pending US20160110969A1 (en) 2007-05-18 2015-11-05 Haptically enabled messaging
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