Source: http://www.legis.state.pa.us/CFDOCS/Legis/PN/Public/btCheck.cfm?txtType=HTM&sessYr=2015&sessInd=0&billBody=H&billTyp=B&billNbr=0649&pn=0767
Timestamp: 2017-02-23 02:35:05
Document Index: 507946833

Matched Legal Cases: ['§ 13', '§ 13', '§ 13', '§ 13', '§ 13', '§ 13', '§ 13', '§ 13', '§ 13', '§ 13', '§ 13', '§ 13', '§ 13', '§ 13']

Regular Session 2015-2016 House Bill 0649 P.N. 0767
CORRECTIVE REPRINTPRIOR PRINTER'S NO. 748PRINTER'S NO. 767THE GENERAL ASSEMBLY OF PENNSYLVANIAHOUSE BILL No.649 Session of 2015 INTRODUCED BY PAYNE, KOTIK, ADOLPH, HELM, KILLION, KORTZ, BARRAR, COHEN, D. COSTA, DAVIS, DeLUCA, EVERETT, HACKETT, MICCARELLI, MOUL, PASHINSKI, STURLA, DUNBAR, YOUNGBLOOD AND FLYNN, FEBRUARY 26, 2015 REFERRED TO COMMITTEE ON GAMING OVERSIGHT, FEBRUARY 26, 2015 AN ACTAmending Title 4 (Amusements) of the Pennsylvania Consolidated Statutes, providing for authorized interactive gaming and for duties of Pennsylvania Gaming Control Board and Department of Health; and imposing an interactive gaming tax and prescribing penalties.The General Assembly of the Commonwealth of Pennsylvania hereby enacts as follows:Section 1. Title 4 of the Pennsylvania Consolidated Statutes is amended by adding a chapter to read:CHAPTER 13BAUTHORIZED INTERACTIVE GAMINGSec.13B01. Legislative policy.13B02. Definitions.13B03. Regulation and enforcement by the board.13B04. Prohibition on unauthorized Internet gaming.13B05. Application for license.13B06. Board consideration of application.123456789101112131415161718
13B07. Institutional investors.13B08. Licensing fee.13B09. Accounting and operational internal controls.13B10. Interactive gaming tax.13B11. Prohibition on Internet cafes.13B12. Testing of hardware, software and equipment.13B13. Expanded compulsive and problem gambling programs.13B14. Application of other provisions of this part.§ 13B01. Legislative policy.The General Assembly recognizes the following public policy purposes and declares that the following objectives of the Commonwealth are to be served by this chapter:(1) The legalization of slot machines and table games in Pennsylvania has delivered substantial benefits to the Commonwealth, including tax revenue for property tax relief and general economic development, the creation of more than 15,000 jobs and significant contributions to the horse racing and agricultural industries.(2) Developments in technology and recent legal decisions have created an opportunity to legalize interactive gaming as a means to further enhance and complement the benefits delivered by casino gaming, licensed facilities and the communities in which they operate.(3) Interactive gaming operates by having players establish and draw funds from an individual account to place a wager in authorized games through the Internet and similar communications media. The Commonwealth currently authorizes gaming in the form of slot machines and banking and nonbanking table games, including poker. These gaming operations provide licensed entities in this Commonwealth the 20150HB0649PN0767 - 2 - ◄123456789101112131415161718192021222324252627282930
appropriate level of experience to introduce a platform for interactive gaming that protects the player and the integrity of the game.(4) It is a vital public interest that licensed entities retain responsibility for the interactive gaming software and hardware which shall remain under their ultimate supervisory control. Vendors' ability to provide the interactive gaming platform must depend solely on, and be tied to, the status of the licensed entity for which they are providing their services. Any interactive gaming enforcement and regulatory structure must begin from the premise that participation in a lawful and licensed gaming industry is a privilege, not a right and that regulatory oversight is intended to safeguard the integrity of the games and participants and to ensure accountability.(5) The Commonwealth has entrusted the control and regulation of gaming to the Pennsylvania Gaming Control Board for the past seven years. Based on that experience, it is now appropriate to delegate the responsibility for the implementation and regulation of interactive gaming to the board.(6) Authorized interactive gaming, once fully developed, will allow persons in this Commonwealth to participate in interactive gaming, not only with other persons in this Commonwealth, but with persons in other cooperating United States jurisdictions where interactive gaming has been authorized.(7) The expansion of gaming through the authorization of interactive gaming requires the Commonwealth to take steps to increase awareness of problem gambling across interactive 20150HB0649PN0767 - 3 - 123456789101112131415161718192021222324252627282930
channels and to implement effective strategies for prevention, assessment and treatment of this behavioral disorder.§ 13B02. Definitions.The following words and phrases when used in this chapter shall have the meanings given to them in this section unless the context clearly indicates otherwise:"Affiliate." As defined in section 1103 (relating to definitions). The term does not include an individual."Authorized game." Any interactive game approved by the board under this chapter."Authorized participant." A person placing a wager who is either physically present in this Commonwealth or located in a jurisdiction with which the Commonwealth has negotiated an interactive gaming agreement. The intermediate routing of electronic data in connection with interactive games may not determine the location or locations in which a wager is initiated, received or otherwise made."Gross interactive gaming revenue." The total of all cash or cash equivalents paid by authorized participants to a licensee in consideration for the play of interactive games minus:(1) The total of cash or cash equivalents paid out to players as winnings.(2) Promotional gaming credits.(3) The cash equivalent value of any personal property or other noncash item of value included in a drawing, contest or tournament and distributed to players.(4) Taxes paid to other states or territories of the United States pursuant to interactive gaming agreements implemented under this chapter.20150HB0649PN0767 - 4 - ◄123456789101112131415161718192021222324252627282930
(5) Revenues from nongaming sources, including food, beverages, souvenirs, advertising, clothing or other nongaming sources.Amounts deposited with a licensee for purposes of interactive gaming and amounts taken in fraudulent acts perpetrated against a licensee for which the licensee is not reimbursed may not be considered to have been paid to the licensee for purposes of calculating gross interactive gaming revenue."Interactive game." Any gambling game offered through the use of communications technology that allows a person, utilizing money, checks, electronic checks, electronic transfers of money, credit cards, debit cards or any other instrumentality, to transmit electronic information to assist in the placing of a wager and corresponding information related to the display of the game, game outcomes or other similar information. The term does not include the conduct of gaming that occurs entirely among participants located within the licensed facility of the licensee or its affiliate, to the extent that the gaming may be authorized by the board, or nongambling games that do not otherwise require a license under the laws of this Commonwealth. For purposes of this definition, "communications technology" means any method used and the components employed by an establishment to facilitate the transmission of information, including transmission and reception by systems based on wire, cable, radio, microwave, light, optics or computer data networks, including the Internet and intranets."Interactive gaming agreement." A negotiated agreement between the Commonwealth and one or more of the states or territories of the United States in which interactive gaming is legally authorized that permits persons located in the other 20150HB0649PN0767 - 5 - ◄123456789101112131415161718192021222324252627282930
jurisdictions to place wagers on interactive games with licensees in this Commonwealth or to permit persons located in this Commonwealth to place wagers on interactive games with licensees in the other jurisdictions, or both. Agreements may contain other provisions the board deems appropriate, except that only authorized games may be permitted to be offered to persons located in this Commonwealth under the agreement."Interactive gaming license." A license issued by the board under this chapter which authorizes the holder to offer authorized games for play by, and to accept bets and wagers associated with authorized games from, authorized participants. "Interactive gaming platform." The combination of hardware and software designed and used to manage, conduct or record interactive games or the wagers associated with those games and which has been approved by the board for purposes of the conduct of authorized games."Interactive gaming skin." The portal to an interactive gaming platform or Internet website through which an authorized game is made available to customers in this Commonwealth."Internet." A computer network of interoperable packet-switched data networks."Key interactive gaming employee." An individual employed by a licensee, significant vendor or applicant, or by a holding or intermediary company of a licensee, significant vendor or applicant, who is involved in the operation of, or of the wagers associated with, interactive gaming and who is empowered to make discretionary decisions that regulate interactive gaming operations."Licensee." A licensed entity that holds an interactive gaming license.20150HB0649PN0767 - 6 - 123456789101112131415161718192021222324252627282930
"Promotional gaming credit." Any bonus, promotion or amount received by a licensee from an authorized participant for which the licensee can demonstrate that it or its affiliate has not received cash."Significant vendor." A person who offers or proposes to offer any of the following services with respect to interactive gaming:(1) management, administration or control of wagers or of the interactive games themselves;(2) development, maintenance, provision or operation of an interactive gaming platform or any discrete component thereof;(3) sale, licensing or other receipt of compensation for selling or licensing a database or customer list of individuals residing in the United States selected, in whole or in part, because they placed wagers or participated in gambling games with or through an Internet website or operator or any derivative of such a database or customer list;(4) provision of any product, service or asset to a licensee or significant vendor in return for a percentage of interactive gaming revenue, not including fees to financial institutions and payment providers for facilitating a deposit or withdrawal by an authorized participant; or(5) provision of any trademark, trade name, service mark or similar intellectual property under which a licensee or significant vendor identifies to customers the authorized games, the website or equivalent hosting the authorized games, any interactive gaming skin or the interactive gaming platform, but excluding intellectual property of a person 20150HB0649PN0767 - 7 - 123456789101112131415161718192021222324252627282930
providing only art or graphics.The term does not include any key interactive gaming employee of a licensee or significant vendor. A significant vendor must be licensed by the board to provide these services.§ 13B03. Regulation and enforcement by the board.(a) General rule.--The board shall promulgate regulations for the operation and conduct of interactive gaming in this Commonwealth and shall enforce the regulations.(b) Powers and duties.--(1) The board shall authorize licensees and significant vendors to conduct interactive gaming involving authorized participants, subject to the provisions of this chapter and other applicable provisions of law. The board shall also develop standards for evaluating and approving interactive gaming platforms for use with interactive gaming.(2) The board may determine in its discretion the categories of employees who satisfy the definition of "key interactive employee" and may exclude from the scope of this definition any particular licensee, significant vendor, applicant or employee or category of employee it deems appropriate.(c) Delegated authority.--The board is designated as the agency of the Commonwealth with the power and authority to negotiate and enter into interactive gaming agreements on behalf of the Commonwealth consistent with this chapter. (d) Interactive gaming agreements.--To the extent practicable, the board shall negotiate interactive gaming agreements with other states, territories or possessions of the United States in which interactive gaming has been authorized to allow players in this Commonwealth to participate in authorized 20150HB0649PN0767 - 8 - 123456789101112131415161718192021222324252627282930
games with players in other jurisdictions.§ 13B04. Prohibition on unauthorized Internet gaming.(a) Unauthorized gaming.--(1) It shall be unlawful for any person to willfully and knowingly operate, carry on, offer or expose for play any interactive game or to accept a bet or wager associated with an interactive game from any person physically located in this Commonwealth at the time of play that is not within the scope of a valid and current license issued by the board under this chapter or by another state, territory or possession of the United States with which the Commonwealth has an interactive gaming agreement that permits the activity.(2) It shall be unlawful for any person to willfully and knowingly provide services with respect to any interactive game, bet or wager specified in paragraph (1).(b) Grading of offense.--A person who violates subsection (a) commits a misdemeanor of the first degree. For a second or subsequent violation of subsection (a), a person commits a felony of the second degree.(c) Penalties.--(1) For a first violation of subsection (a), a person shall be sentenced to pay a fine of:(i) not less than $75,000 nor more than $150,000, if the person is an individual;(ii) not less than $150,000 nor more than $300,000, if the person is a licensed manufacturer or supplier; or(iii) not less than $300,000 nor more than $600,000, if the person is a licensed gaming entity.(2) For a second or subsequent violation of subsection 20150HB0649PN0767 - 9 - 123456789101112131415161718192021222324252627282930
(a), a person shall be sentenced to pay a fine of:(i) not less than $150,000 nor more than $300,000, if the person is an individual;(ii) not less than $300,000 nor more than $600,000, if the person is a licensed manufacturer or supplier; or(iii) not less than $600,000 nor more than $1,200,000, if the person is a licensed gaming entity.(d) Forfeiture.--If a person places a wager on an interactive game from a location in which the activity is unauthorized, the person shall forfeit all entitlement to any winnings and the money associated with any forfeited winnings shall be deposited by the licensee into the Compulsive and Problem Gambling Treatment Fund established under section 1509(b) (relating to compulsive and problem gambling program).(e) Tax liability.--An unlicensed person offering interactive games to persons in this Commonwealth shall be liable for all taxes required by this chapter in the same manner and amounts as if the person were a licensee. Timely payment of the taxes may not constitute a defense to any prosecution or other proceeding in connection with unauthorized interactive gaming, except for a prosecution or proceeding alleging failure to make such payment.§ 13B05. Application for license.(a) Filing of application.--Ninety days from the effective date of this section the board shall permit filing of applications for licenses under this chapter. The application shall include, as applicable:(1) The name and business address of the applicant, including an organizational chart which identifies the applicant's relationship to any person that holds a slot 20150HB0649PN0767 - 10 - 123456789101112131415161718192021222324252627282930
machine license and a table game operation certificate issued by the board.(2) Identification of and a detailed description of the qualifications of any proposed significant vendors. Detailed information shall be provided describing the specific operational responsibilities of significant vendors and the nature of the economic relationship with those significant vendors.(3) A detailed description of the technical protocols and parameters of the interactive gaming platform proposed to be utilized.(4) Identification and a description of the interactive games the applicant proposes to make available.(5) Other information as the board, in its discretion, may determine to require.(b) Temporary authorization.--(1) During the first 18 months from the effective date of this section, the board may issue temporary authorizations to applicants for licensing as a significant vendor, which may remain in effect until the shorter of 12 months after the date of issue or the date by which the board considers the subject application. Temporary authorizations may be renewed not more than once, upon a showing of good cause. Temporary authorization shall allow the applicant to engage in all of the functions of a fully licensed significant vendor for the duration of the temporary authorization.(2) No temporary authorization may be issued unless:(i) The applicant has submitted a complete license application.(ii) The applicant agrees to pay the fee prescribed 20150HB0649PN0767 - 11 - 123456789101112131415161718192021222324252627282930
in section 13B08 (relating to licensing fee) within 60 days of issuance of the temporary authorization, which may be refundable in the event a permanent license is not issued. Failure to make timely payment shall result in revocation of the temporary authorization.(iii) The bureau has stated that it has no objection to the issuance of a temporary authorization to the applicant.(3) Within 45 days of the date that the bureau receives the completed application of an applicant for investigation, the bureau shall conduct a preliminary investigation of the applicant and any key interactive gaming employee of the applicant, which shall include a criminal background investigation of the applicant and any key interactive gaming employees of the applicant.(4) If the bureau's preliminary investigation discloses no material adverse information, then the bureau shall issue to the executive director a statement of no objection to the issuance of a temporary authorization to the applicant.(5) If the bureau's preliminary investigation discloses material adverse information, it shall register an objection and no temporary authorization may be issued until the material concern is resolved.(6) If the bureau's full investigation of an applicant discloses material adverse information, the temporary authorization of the applicant may be suspended or withdrawn upon a showing of cause by the bureau.§ 13B06. Board consideration of application.(a) Suitability.--A holder, or an affiliate of a holder, of a slot machine license and table game operation certificate, 20150HB0649PN0767 - 12 - 123456789101112131415161718192021222324252627282930
whose license and certificate are in good standing, shall be considered suitable to be issued an interactive gaming license by the board without additional investigation.(b) Significant vendors.--The board shall determine the suitability of any significant vendors, consistent with the requirements of this chapter.(c) Qualifications.--A review of the suitability of a person to hold a license as a licensee or significant vendor shall include the review and determination of whether:(1) The person possesses the requisite experience and skill to perform the functions consistent with the requirements of this chapter.(2) The applicant is a person of good character, honesty and integrity.(3) The applicant is a person whose prior activities, criminal record, if any, reputation, habits and associations do not:(i) pose a threat to the public interest or to the effective regulation and control of interactive gaming; or(ii) create or enhance the dangers of unsuitable, unfair or illegal practices, methods and activities in the conduct of interactive gaming or in the carrying on of the business and financial arrangements incidental to gaming.(d) Owners and key interactive gaming employees.--In connection with an application for a license as a licensee or significant vendor, the applicant shall identify and the board shall determine the suitability of an applicant's owners, chief executive officer, chief financial officer, any other officer 20150HB0649PN0767 - 13 - ◄123456789101112131415161718192021222324252627282930
whom the board deems significantly involved in the management or control of the applicant and all key interactive gaming employees.(e) Issuance of order.--The board shall issue an order granting or denying an application for a license as a licensee or significant vendor within 120 days of the date on which a properly completed application and any additional information that the board may require is filed. If the board approves an application, it may impose reasonable conditions of licensure consistent with the requirements of this chapter.§ 13B07. Institutional investors.(a) Declaration of investment intent.--(1) An institutional investor holding less than 25% of the equity securities of a licensee's, significant vendor's or applicant's holding or intermediary companies, shall be granted a waiver of any investigation of suitability or other requirement if the securities are those of a corporation, whether publicly traded or privately held, and the holdings of the securities were purchased for investment purposes only. The institutional investor shall file a certified statement that it has no intention of influencing or affecting the affairs of the licensee, significant vendor, applicant or its holding or intermediary companies. However, an institutional investor shall be permitted to vote on matters put to the vote of the outstanding security holders.(2) The board may grant a waiver to an institutional investor holding a higher percentage of securities upon a showing of good cause and if the conditions specified in paragraph (1) are met.(3) An institutional investor granted a waiver under 20150HB0649PN0767 - 14 - 123456789101112131415161718192021222324252627282930
this subsection who subsequently decides to influence or affect the affairs of the licensee, significant vendor or applicant's holding or intermediary company shall provide not less than 30 days' notice of intent and shall file with the board a request for determination of suitability before taking any action that may influence or affect the affairs of the issuer. An institutional investor shall be permitted to vote on matters put to the vote of the outstanding security holders.(4) If an institutional investor changes its investment intent or if the board finds reasonable cause to believe that the institutional investor may be found unsuitable, no action other than divestiture shall be taken by the institutional investor with respect to its security holdings until there has been compliance with any requirements established by the board, which may include the execution of a trust agreement.(5) The licensee or significant vendor or applicant and its relevant holding, intermediary or subsidiary company shall notify the board immediately of any information about, or actions of, an institutional investor holding its equity securities where the information or action may impact the eligibility of the institutional investor for a waiver under this subsection.(b) Failure to declare.--If the board finds:(1) that an institutional investor holding any security of a holding or intermediary company of a licensee or significant vendor or applicant or, where relevant, of another subsidiary company of a holding or intermediary company of a licensee or significant vendor or applicant which is related in any way to the financing of the licensee 20150HB0649PN0767 - 15 - 123456789101112131415161718192021222324252627282930
or significant vendor or applicant, fails to comply with the provisions of subsection (a); or(2) by reason of the extent or nature of its holdings, an institutional investor is in a position to exercise such a substantial impact upon the controlling interests of a licensee or significant vendor or applicant that investigation and determination of suitability of the institutional investor is necessary to protect the public interest;then the board may take any necessary action otherwise authorized under this chapter to protect the public interest.§ 13B08. Licensing fee.If the board grants an application under section 13B05 (relating to application for license) within 60 days of entry of the board's order, the successful applicant shall pay a licensing fee of $5,000,000 if a licensee or $1,000,000 if a significant vendor.§ 13B09. Accounting and operational internal controls.Each interactive gaming license applicant shall submit to the board and department, in such manner as the board shall require, a description of its administrative and accounting procedures in detail, including its written system of internal control. In addition to other standards that the board, in its discretion, may choose to require, the board shall require licensees to implement appropriate safeguards:(1) To ensure, to a reasonable degree of certainty, that authorized participants are not less than 21 years of age.(2) To ensure, to a reasonable degree of certainty, that authorized participants are physically located within this Commonwealth or another jurisdiction that is permissible 20150HB0649PN0767 - 16 - ◄123456789101112131415161718192021222324252627282930
under this chapter.(3) To protect, to a reasonable degree of certainty, the privacy and online security of authorized participants.(4) To ensure, to a reasonable degree of certainty, that the interactive games are fair and honest and that appropriate measures are in place to deter, detect and, to the extent reasonably possible, to prevent cheating, including collusion, and use of cheating devices, including the use of software programs, sometimes referred to as "bots," that make bets or wagers according to algorithms.(5) To minimize compulsive gambling and to provide notice to authorized participants of resources to help problem gamblers.(6) To ensure authorized participants' funds are held in accounts segregated from the funds of licensees and otherwise are protected from corporate insolvency, financial risk or criminal or civil actions against the licensee.§ 13B10. Interactive gaming tax.(a) Weekly taxation.--Each licensee shall report to the department and pay from its daily gross interactive gaming revenue, on a form and in a manner prescribed by the department, a tax of 14% of its daily gross interactive gaming revenue, which shall be payable to the department on a weekly basis and shall be based upon gross interactive gaming revenue for the previous week.(b) Taxes on out-of-State wagering.--The tax rate which shall be assessed and collected by the department with respect to any wagers placed by residents of this Commonwealth with an interactive gaming operator outside of this Commonwealth, but authorized under an interactive gaming agreement shall be 20150HB0649PN0767 - 17 - 123456789101112131415161718192021222324252627282930
governed by the agreement but may not exceed 14% of gross interactive gaming revenue derived from residents of this Commonwealth.(c) Taxes held in trust.--All funds owed to the Commonwealth under this section shall be held in trust for the Commonwealth by the licensee until the funds are paid to the department. Unless otherwise agreed to by the board, a licensee shall establish a separate bank account into which the funds shall be deposited and maintained until paid to the department.(d) Federal presumption.--In the event Federal law authorizes interactive gaming which establishes a tax based on gross interactive gaming revenue, deposits or the substantial equivalent of or intended substitute for either of them, of which a portion is allocated to the states, that tax shall supersede, in its entirety, the tax imposed by this section.§ 13B11. Prohibition on Internet cafes.(a) General rule.--No organization or commercial enterprise, other than a licensee, shall operate a place of public accommodation, club, including a club or association limited to dues-paying members or similar restricted groups, or similar establishment in which computer terminals or similar access devices are advertised or made available to be used principally for the purpose of accessing interactive games.(b) Construction.--Nothing in this section shall be construed to require the owner or operator of a hotel or motel or other public place of general use in this Commonwealth to prohibit or block guests from playing interactive games.§ 13B12. Testing of hardware, software and equipment.(a) Testing by the board.--The board may expand its testing facility, utilize the services of a private testing facility or 20150HB0649PN0767 - 18 - 123456789101112131415161718192021222324252627282930
adopt the testing and certification standards of another jurisdiction and may approve computer hardware, software or associated equipment based on the prior approval of a private testing facility or of another jurisdiction whose standards the board reasonably determines are adequate and comparable to those required by this chapter. Costs associated with the expansion of its own testing facility shall be assessed on significant vendors licensed to provide interactive gaming platforms.(b) Approval.--(1) No interactive gaming platform may be utilized by a licensee unless approved by the board or its testing and certification facility under this section. The board shall not approve an interactive gaming platform unless the platform is subject to the control, and is the ultimate responsibility, of the licensee.(2) This subsection shall not be construed to prohibit a licensee from licensing use or delegating daily operation of the interactive gaming platform from or to a significant vendor.§ 13B13. Expanded compulsive and problem gambling programs.(a) Expanded programs.--(1) The board and the Department of Health shall jointly develop expanded programs to address compulsive and problem gambling issues relating to interactive gaming.(2) Licensees shall address compulsive and problem gambling issues in the context of interactive gaming in their respective compulsive and problem gambling plans on file with the board.(b) Message.--Licensees shall permanently and continuously display the following message to persons at the time of logging 20150HB0649PN0767 - 19 - 123456789101112131415161718192021222324252627282930
on to the Internet websites of the licensees or any interactive gaming skin:If you or someone you know has a gambling problem and wants help, call 1-800-GAMBLER.§ 13B14. Application of other provisions of this part.The following sections of this part, which are expressly applicable to the conduct or operation of slot machines or table games, are also deemed applicable to interactive gaming under this chapter:(1) The board's power and duty to require that licensees prohibit persons under 21 years of age from playing interactive games under section 1207(8) (relating to regulatory authority of board).(2) The obligation to include information on interactive gaming in the board's annual report under section 1211(a.1) (relating to reports of board).(3) The procedures, parameters and time frames for promulgating temporary regulations under section 13A03(a) and (b) (relating to temporary table game regulations).(4) Manufacturing licensing requirements under section 1317.1 (relating to manufacturer licenses).(5) Gaming service provider requirements under section 1317.2 (relating to gaming service provider).(6) Permit renewal requirements under section 1326 (relating to license renewals).(7) Section 1402 (relating to gross terminal revenue deductions), except that recovery of the costs and expenses of regulating interactive gaming under this chapter shall be limited to 1% of gross interactive gaming revenue.(8) The declaration that it shall be unlawful for an 20150HB0649PN0767 - 20 - ◄◄123456789101112131415161718192021222324252627282930
individual under 21 years of age to wager, play or attempt to play an interactive game under section 1518(a)(13.1) (relating to prohibited acts; penalties).Section 2. This act shall take effect in 60 days.20150HB0649PN0767 - 21 - 1234