Source: https://patents.google.com/patent/US7761884?oq=%22Meaning-based+advertising+and+document+relevance+determination%22
Timestamp: 2018-03-22 22:07:27
Document Index: 658608836

Matched Legal Cases: ['art/9606', 'art4', 'art/9606', 'art7', 'art/9606', 'art5', 'art/9606', 'art6', 'art/9606', 'art8']

US7761884B2 - Method and system for maintaining connections between surfaces and objects in a graphics display system - Google Patents
Method and system for maintaining connections between surfaces and objects in a graphics display system Download PDF
US7761884B2
US7761884B2 US10961435 US96143504A US7761884B2 US 7761884 B2 US7761884 B2 US 7761884B2 US 10961435 US10961435 US 10961435 US 96143504 A US96143504 A US 96143504A US 7761884 B2 US7761884 B2 US 7761884B2
US10961435
US20050046627A1 (en )
#define D3DVSD_DATATYPEMASK (0×F<<D3DVSD_DATATYPESHIFT)
#define D3DVSD_CONSTADDRESSMASK (0x7F<<D3DVSD_CONSTADDRESSSHIFT)
#define D3DVS_VERSION(Major_Minor) (0xFFFE0000|((_Major)<<8)|(_Minor))
((((_DWordSize)<<D3DSI_COMMENTSIZE_SHIFT)&D3DSI_COMMENTSIZE_MASK)|D3DSI O_COMMENT)
US10961435 2001-03-01 2004-10-07 Method and system for maintaining connections between surfaces and objects in a graphics display system Active 2025-06-10 US7761884B2 (en)
US09796579 US6874150B2 (en) 2001-03-01 2001-03-01 Method and system for maintaining connections between surfaces and objects in a graphics display system
US10961435 US7761884B2 (en) 2001-03-01 2004-10-07 Method and system for maintaining connections between surfaces and objects in a graphics display system
US20050046627A1 true US20050046627A1 (en) 2005-03-03
US7761884B2 true US7761884B2 (en) 2010-07-20
ID=25168540
US09796579 Active 2022-08-02 US6874150B2 (en) 2001-03-01 2001-03-01 Method and system for maintaining connections between surfaces and objects in a graphics display system
US10961435 Active 2025-06-10 US7761884B2 (en) 2001-03-01 2004-10-07 Method and system for maintaining connections between surfaces and objects in a graphics display system
US (2) US6874150B2 (en)
US5580232A (en) 1995-05-04 1996-12-03 Kobelco Compressors (America), Inc. Rotor assembly having a slip joint in the shaft assembly
NVIDIA Corporation, "System Platform Processor (SPP) / Integrated Graphics Processor (IGP): Redefining System and Graphics Performance," nForce SPP/IGP Product Overview, Jan. 2002, Version 1,2 pages.
Shirali, N. S. et al., "A Parallel Architecture Graphics Processor," IEEE Southeastcon: Conference Proceedings, Knoxville, Tennesse, Apr. 11-13, 1998, 108-111.
Thompson, T., "An inside look at the most popular 3-D environments: OpenGL, QuickDraw 3D, and Direct3D," Must-See-3-D Engines, Jun. 1996, byte.com/art/9606/sec11/art4.htm, 7 pages.
Thompson, T., "Direct3D's Engine," Must-See 3-D Engines, Jun. 1996, byte.com/art/9606/sec11/art7.htm, 1 page.
Thompson, T., "Open GL's Command Structure," Must-See 3-D Engines, Jun. 1996, byte.com/art/9606/sec11/art5.htm, 1 page.
Thompson, T., "QuickDraw 3D's Command Structure," Must-See 3-D Engines, Jun. 1996, byte.com/art/9606/sec11/art6.htm, 1 page.
Thompson, T., "Three Ways to Tackle Multithreading," Must-See 3-D Engines, Jun. 1996, byte.com/art/9606/sec11/art8.htm, 1 page.
US20050046627A1 (en) 2005-03-03 application
US20030014562A1 (en) 2003-01-16 application
US6874150B2 (en) 2005-03-29 grant
US20030009748A1 (en) 2003-01-09 Software emulator for optimizing application-programmable vertex processing