Source: https://patents.google.com/patent/US9076281B2/en
Timestamp: 2019-07-20 05:33:19
Document Index: 756372721

Matched Legal Cases: ['Application No. 2011229695', 'Application No. 2399691', 'Application No. 2399691', 'Application No. 2', 'Application No. 2', 'Application No. 03716884']

US9076281B2 - Cashless gaming system and method with monitoring - Google Patents
US9076281B2
US9076281B2 US11/849,018 US84901807A US9076281B2 US 9076281 B2 US9076281 B2 US 9076281B2 US 84901807 A US84901807 A US 84901807A US 9076281 B2 US9076281 B2 US 9076281B2
US20080026829A1 (en
To help illustrate the operation of the cashless video game system of the present invention, FIGS. 5 a and 5 b are process flow diagrams illustrating a method of operating a cashless gaming system consistent with an embodiment of the present invention. Referring to FIG. 5 a, after opening a player account and obtaining a player 1.0. card, a player logs onto a player terminal, such as player terminals 100 or 101, by inserting the 1.0. card into the magnetic card reader 206 (stage 500). Alternatively, the system does not require player I.D. cards, so the player simply enters his/her assigned player account number using keypad 208. In another embodiment that does not use a keypad, the player may enter the account number and/or PIN number using a touch screen of video display 212.
a plurality of player terminals configured to present wagering games and to collect player activity information associated with the wagering games, the player activity information indicating player inputs and financial transactions, wherein the plurality of player terminals includes a first plurality of player terminals at a first location and a second plurality of player terminals at a second location;
a plurality of account servers configured to receive the player activity information and to perform the financial transactions on player accounts, wherein the plurality of account servers includes a first account server at the first location and a second account server at the second location; and
a monitoring system configured to receive the player activity information, to detect fraud at the plurality of player terminals, and to remotely disable ones of the plurality of player terminals, and wherein the monitoring system is further configured to receive copies of the player activity information received at the first and second account servers.
2. The wagering game system of claim 1, wherein the monitoring system is configured to remotely disable ones of the plurality of player terminals based on the player activity information.
3. The wagering game system of claim 1, wherein the monitoring system is configured to disable ones of the player terminals based on input from an operator.
4. The wagering game system of claim 1, wherein the monitoring system is further configured to receive the player activity information in near real-time to enable remote monitoring of player activities at the player terminals.
5. The wagering game system of claim 1, wherein the monitoring system is further configured to store game software and pay tables and send the game software and pay tables to the plurality of player terminals.
6. A machine-readable medium including instructions executable by a machine, the instructions comprising:
7. The machine-readable medium of claim 6, wherein the instructions further comprise:
8. The machine-readable medium of claim 6, wherein the player activity information is received from the player terminals in near real-time.
9. The machine-readable medium of claim 6, wherein receipt of the player activity information from the player terminals to occur in near real-time via a control network co-located with the player terminals.
10. The machine-readable medium of claim 6, wherein the instructions further comprise:
11. The machine-readable medium of claim 6 further comprising:
12. The machine-readable medium of claim 6, wherein the player activity information further indicates one or more selected from the set consisting of player account numbers, information about the electronic wagering games, and amounts wagered on the electronic wagering games.
13. The machine-readable medium of claim 6, wherein receipt of the player activity information occurs in real-time over a network.
determining, based on the player activity information, that fraud has occurred at one or more of the player terminals; and
disabling at least one of the player terminals based on the fraud.
16. The method of claim 14, wherein the player activity information is received from the player terminals in near real-time to facilitate remote supervision of the player terminals.
17. The method of claim 14, wherein the player activity information is received from a player account server residing remotely from gaming locations.
US20080026829A1 US20080026829A1 (en) 2008-01-31
US9076281B2 true US9076281B2 (en) 2015-07-07
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