| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
|
| #if UNITY_EDITOR |
|
|
| using System; |
| using System.Collections; |
| using System.Collections.Generic; |
| using System.Xml; |
| using NUnit.Framework; |
| using UnityEngine; |
| using UnityEngine.TestTools; |
|
|
| namespace Mujoco { |
|
|
| [TestFixture] |
| public class MjJointStateTests { |
| private MjBody _body; |
| private MjHingeJoint _joint; |
| private MjInertial _inertial; |
| private MjScene _scene; |
|
|
| [SetUp] |
| public void SetUp() { |
| _scene = MjScene.Instance; |
| _body = new GameObject("body").AddComponent<MjBody>(); |
| _joint = new GameObject("joint").AddComponent<MjHingeJoint>(); |
| _joint.transform.parent = _body.transform; |
| _inertial = new GameObject("inertial").AddComponent<MjInertial>(); |
| _inertial.transform.parent = _body.transform; |
| } |
|
|
| [TearDown] |
| public void TearDown() { |
| GameObject.DestroyImmediate(_joint.gameObject); |
| GameObject.DestroyImmediate(_inertial.gameObject); |
| GameObject.DestroyImmediate(_body.gameObject); |
| GameObject.DestroyImmediate(MjScene.Instance); |
| } |
|
|
| [UnityTest] |
| public IEnumerator JointVelocityChangesTheConfiguration() { |
| _joint.Velocity = 10; |
| _scene.CreateScene(); |
| yield return new WaitForFixedUpdate(); |
| Assert.That(_joint.Configuration, Is.Not.EqualTo(0)); |
| } |
|
|
| [UnityTest] |
| public IEnumerator JointConfigurationIsUsed() { |
| _joint.Configuration = 10; |
| _scene.CreateScene(); |
| yield return new WaitForFixedUpdate(); |
| Assert.That(_joint.Configuration, Is.Not.EqualTo(0)); |
| } |
|
|
| [UnityTest] |
| public IEnumerator JointConfigurationIsReadOnly() { |
| _scene.CreateScene(); |
| _joint.Configuration = 10; |
| yield return new WaitForFixedUpdate(); |
| Assert.That(_joint.Configuration, Is.EqualTo(0)); |
| } |
| } |
| } |
|
|
| #endif |
|
|