Patent Publication Number: US-2018035170-A1

Title: Method and device for controlling playing state

Description:
CROSS-REFERENCE TO RELATED APPLICATIONS 
     This application is based upon and claims priority to PCT Application No. PCT/CN2016/092099, filed on Jul. 28, 2016, the entire contents of which are incorporated herein by reference. 
    
    
     TECHNICAL FIELD 
     The present disclosure generally relates to the technical field of communication and computer processing, and more particularly, to a method and a device for controlling a playing state. 
     BACKGROUND 
     With development of electronic technology, mobile phones, televisions, and computers have become popular. Moreover, various devices are equipped with video playing features. Control of a playing progress of a video may be implemented in various ways, such as by pressing a hardware button on a remote controller. 
     Conventionally, when a user is watching a video, the user may fast forward through an uninteresting part of the video, and play fast backward an interesting part or a missing part of the video. Control of playing fast forward or backward may be implemented through a corresponding button on a remote controller. For a device with a touch screen, control of playing fast forward or backward may be implemented by dragging a sliding block on a progress bar in an interface. However, in case there is no fast forward or backward playing button on a remote controller, or it is inconvenient for the user to operate a touch screen, the conventional methods may not be applicable. 
     SUMMARY 
     In a first aspect of the present disclosure, there is provided a method for controlling a playing state, comprising: upon receipt of a starting event triggered by a peripheral component of a smart device, acquiring rotating information of the smart device; and controlling a playing state of content which is currently being played, according to the starting event and the rotating information. 
     In a second aspect of the present disclosure, there is provided a terminal for controlling a playing state, comprising: a processor; and a memory for storing instructions executable by the processor; wherein the processor is configured to: upon receipt of a starting event triggered by a peripheral component of a smart device, acquire rotating information of the smart device; and control a playing state of content which is currently being played, according to the starting event and the rotating information. 
     In a third aspect of the present disclosure, there is provided a non-transitory computer-readable storage medium having stored therein instructions that, when executed by a processor of a terminal, cause the terminal to perform a method for controlling a playing state, the method comprising: upon receipt of a starting event triggered by a peripheral component of a smart device, acquiring rotating information of the smart device; and controlling a playing state of content Which is currently being played, according to the starting event and the rotating information. 
     It is to be understood that both the foregoing general description and the following detailed description are exemplary only and are not restrictive of the present disclosure. 
    
    
     
       BRIEF DESCRIPTION OF THE DRAWINGS 
       The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the invention and, together with the description, serve to explain the principles of the invention. 
         FIG. 1  is a flow chart of a method for controlling a playing state according to an exemplary embodiment. 
         FIG. 2  is a flow chart of a method for controlling a playing state according to an exemplary embodiment. 
         FIG. 3  is a flow chart of a method for controlling a playing state according to an exemplary embodiment. 
         FIG. 4  is a flow chart of a method for controlling a playing state according to an exemplary embodiment. 
         FIG. 5  is a block diagram of a device for controlling a playing state according to an exemplary embodiment. 
         FIG. 6  is a block diagram of a device for controlling a playing state according to an exemplary embodiment. 
         FIG. 7  is a block diagram of a device for con rolling a playing state according to an exemplary embodiment. 
         FIG. 8  is a block diagram of an acquiring module according to an exemplary embodiment. 
         FIG. 9  is a block diagram of an acquiring module according to an exemplary embodiment. 
         FIG. 10  is a block diagram of a device for controlling a playing state according to an exemplary embodiment. 
         FIG. 11  is a block diagram of a device for controlling a playing state according to an exemplary embodiment. 
         FIG. 12  is a block diagram of a device for controlling a playing state according to an exemplary embodiment. 
         FIG. 13  is a block diagram of a device for controlling a playing state according to an exemplary embodiment. 
         FIG. 14  is a block diagram of a device according to an exemplary embodiment. 
         FIG. 15  is a block d n of a device according to an exemplary embodiment. 
     
    
    
     DETAILED DESCRIPTION 
     Reference will now be made in detail to exemplary embodiments, examples of which are illustrated in the accompanying drawings. The following description refers to the accompanying drawings in which the same numbers in different drawings represent the same or similar elements unless otherwise represented. The implementations set forth in the following description of exemplary embodiments do not represent all implementations consistent with the invention. Instead, they are merely examples of devices and methods consistent with aspects related to the invention as recited in the appended claims. 
     In exemplary embodiments of the present disclosure, there are provided methods for controlling fast forward playing of a video by obtaining rotating information of a device when the device is rotated. The methods do not require many control buttons and do not require user operation performed on a touch screen, and can provide convenience for a user to control fast playing of the video. 
       FIG. 1  is a flow chart of a method  100  for controlling a playing state, according to an exemplary embodiment. For example, the method  100  may be implemented by a terminal with video and/or audio playing features, such as a mobile terminal. Referring to  FIG. 1 , the method  100  includes the following steps. 
     At step  101 , upon receipt of a starting event triggered by a peripheral component, rotating information of a rotated device is acquired. 
     At step  102 , a playing state of a content currently being played is controlled according to the starting event and the rotating information. 
     In the embodiment, the rotated device may be the terminal, or a smart device operating with the terminal, such as a pair of virtual reality (VR) glasses. The peripheral component may be a button on the terminal or the smart device, a joystick or other components. The starting event may be a button event when the button is triggered, or a joystick rotating event of the joystick. The content may be a video or an audio file. The playing state may include a playing speed, a playing angle, or a playing direction, and so on. 
     In the embodiment, the playing state of the content may be controlled by the terminal according to the rotating information. Moreover, by controlling based on both conditions of the starting event of the peripheral component and the rotating information, it can accurately control fast forward playing of the content, and reduce the probability of false control. 
     For example, when controlling fast forward playing of a video through a button, the method  100  may be implemented by obtaining rotating information of the rotated device upon receipt of a button event triggered through the button. The video which is being currently played is controlled to be fast played according to the button event and the rotating information. Compared with the conventional methods in which the control is based on a single condition, e.g., only pressing a single button, the method  100  can more accurately control the video. 
     If the rotating information is acquired before receipt of the button event triggered through the button, other kinds of controls of the video may be performed according to the rotating information. Once a button event triggered through the button is received, the terminal will switch to the control of fast forward playing of the video. 
     In the embodiment, at step  101 , the rotating information may be obtained continuously. Fast forward playing of the video may be controlled according to the continuously obtained rotating information, if a rotation operation is stopped and no more rotating information is obtained, or the rotating information obtained is null, fast forward playing of the video may be ceased. 
     In one embodiment, the button event may include: an event of long press on one or more buttons, an event of double clicking one or more buttons, or an event of clicking multiple buttons. The button event may be of various kinds, and, ay be applicable to various application scenarios. 
     For example, when the button event is an event of long press on one or more buttons, and when a long press operation is started, the control of fast forward playing of the video is started, and when long press operation stops, the fast forward playing of the video is ceased. 
     For example, when the button event is an event of double clicking one or more buttons, or an event of clicking multiple buttons, the control of fast forward playing of the video is started when the button event occurs a first time. When the same button event occurs again, that is, the same set of one or more buttons are double clicked again, or the same set of multiple buttons are clicked again, the fast forward playing of the video is ceased. 
     When the fast forward playing of the video is ceased, acquiring rotating information may be ceased. Alternatively, the rotating information may continue o be acquired. 
     In one embodiment, the peripheral component may be a physical button disposed outside of a housing of the terminal or the smart device, or may be a physical button on a remote control device, e.g., a joystick, bound with the smart device. The starting event may be triggered by operating the physical button, which may be applicable to various application scenarios. 
     in one embodiment, the peripheral component may be a virtual button displayed on the terminal or the smart device, or may be a virtual button displayed on the remote control device bound with the smart device. The starting event may be triggered by touching the virtual button, which may be applicable to various application scenarios. 
     The method  100  may be performed by a terminal, such as a mobile terminal, a personal computer, a television, and so on. The button may be a button of a virtual reality (VR) wearable display device (e.g., VR glasses), a mobile terminal, a remote control stick, and so on. 
     For example, when the method  100  is performed by a mobile terminal, a virtual button or a physical button of the mobile terminal may be triggered, and it may be considered that the mobile terminal receives a button event. Also for example, the mobile terminal is connected to a pair of VR glasses (in a wired or wireless way), in this case, when a button on the VR glasses is clicked, or pressed for an extended period, the VR glasses may send the button event generated through the triggered button to the mobile terminal. Then, the mobile terminal may receive the button event. The mobile terminal may acquire rotating information according to the rotation of the mobile terminal, and control fast playing of the video according to the button and the rotating information. 
     As another example, the VR glasses may acquire a button event generated through a button of the VR glasses, or through a remote control stick. The VR glasses may send the button event to the mobile terminal, and the mobile terminal may control fast playing of the video according the received button event. 
     In one embodiment, step  101  includes step A 1 . At step A 1 , the rotating information is acquired through a sensor inside the smart device, which may provide a flexible control method applicable to various application scenarios. 
     In one embodiment, step  101  includes step A 2 . At step A 2 , the rotating information is acquired through a remote control device bound with the smart device, which may provide a flexible control method applicable to various application scenarios. 
     In the embodiments, the rotating information may be acquired through sensor inside the smart device, or may be acquired through an external device. For example, the rotating information may be acquired through a bound VR wearable display device (e.g., VR glasses), or acquired through a bound mobile terminal, or acquired through a bound remote control stick. 
     In the embodiments, the device for generating a button event, the device for acquiring the rotating information, and the device for controlling playing of the video may be the same device, or may be different devices. 
     For example, a virtual button or a physical button of the mobile terminal may be triggered, and it may be considered that the mobile terminal receives a button event. The mobile terminal may acquire rotating information through rotation of the mobile terminal. The mobile terminal may take charge of controlling playing of the video. Therefore, the mobile terminal controls fast playing of the video according to the button event generated by the mobile terminal and the rotating information acquired by the mobile terminal. 
     Also for example, the pair of VR glasses receives a button event through a button of the pair of VR glasses, and the pair of VR glasses contains a sensor such as a gyroscope, and acquires rotating information through rotation of the pair of VR glasses. In this case, the mobile terminal may take charge of controlling playing of the video. The VR glasses may send the button event and the rotating information to the mobile terminal. Then, the mobile terminal may control fast playing of the video according to the received button event and rotating information. 
     In the embodiments, the button event and the rotating information are used to trigger the fast playing of the video. Fast playing may not necessarily be controlled at a time instance, and may be controlled for a continuous time period. During continuously control of fast playing, the fast playing may be controlled according to continuously acquired rotating information. 
     In one embodiment, the rotating information includes direction information for controlling a playing direction of the content currently being played. The direction of fast playing of the video currently being displayed may be controlled according to the rotating direction information. 
     The rotating direction information may include rotating leftward or rotating rightward. For example, rotating leftward means controlling fast backward playing of the video, and rotating rightward means controlling fast forward playing of the video. 
     The rotating direction information may include rotating upward or rotating downward. For example, rotating upward means controlling fast backward playing of the video, and rotating downward means controlling fast forward playing of the video. 
     A corresponding relationship between the rotating direction information and the direction of fast playing may be set in advance, or may be configured by a user as desired. 
     In one embodiment, the rotating information includes rotating angle information. A playing position of the content currently being played may be controlled accordingly. 
     For example, a playing progress position of a video currently being played may be controlled according to the rotating angle information. 
     A corresponding relationship between the rotating angle information and the playing progress position may be set in advance. For example, when a rotating angle changes 5 degrees, the playing progress position changes 5% of a total length of the video. After fast forward playing of the video is started, the rotating information may be acquired every 0.5 second, to determine the rotating angle information. For example, when the rotating angle changes 5 degrees every 0.5 second, the playing progress position changes 5% every 0.5 second. 
     In one embodiment, a rotation may be performed once and ceased. The rotating angle information may be acquired when the rotation is ceased, and the video may be controlled directly to a corresponding progress position according to the rotating angle information. In the embodiment, an initial position of the rotation may be determined at a time when a button event is received. 
     In one embodiment, the rotating information includes rotating speed information. A playing speed of fast playing the content currently being played may be controlled accordingly. 
     A corresponding relationship between the rotating speed information and the playing speed of the fast playing may be set ire advance. The faster a rotating speed is, the faster the playing speed of the fast playing is. For example, after the fast playing is started, rotating information is acquired once every 0.5 second to determine rotating speed information. Also for example, if the rotating speed information is 5 degrees per second, the video may be controlled to be played fast forward at a speed of 5% of the total length of the video per second. When the rotation is ceased, the fast playing of the video is ceased, in the embodiment, an initial position of the rotation may be determined at a time when the button event is received. 
     In one embodiment, the method  100  also includes: during fast playing of the video which is currently being played, a preview image of the video is displayed according to a progress of the fast playing. 
     Fast playing may be a continuous process. In order for the user to fast learn about general content of the video during the process of fast playing, and to more accurately control the video to be fast played to a desired progress position, the preview image may be provided. The preview image may be a video image extracted from a corresponding fragment of the video being fast played, a thumbnail image of an original video image, or a bottom-layer image of the original video image. Since the user generally does not quire a high quality of the preview image during fast playing, the preview image will be displayed only for a very short moment. By using the thumbnail image or the bottom-layer image, a decompression process of the original video image may be reduced, and the preview image may be fast acquired quickly. 
     The preview image may be acquired in many ways. For example, a frame of preview image may be acquired every 5 frames of original video images. Alternatively, a frame of preview image at a current playing position may be acquired every 0.5 second. An interval between wo adjacent frames of preview images may be determined by the rotating speed. 
       FIG. 2  is a flow chart of a method  200  for controlling a playing state, according to an exemplary embodiment. For example, the method  200  may be implemented by a device with a video playing feature, such as a mobile terminal. Referring to  FIG. 2 , the method  200  includes the following steps. 
     At step  201 , the mobile terminal receives a button event triggered through a button on the mobile terminal. 
     At step  202 , the mobile terminal acquires rotating information according to rotation of the mobile terminal, the rotating formation including rotating direction information and rotating angle information. 
     At step  203 , the mobile terminal controls a video which is currently being played to start fast playing according to the button event and the rotating information. 
     At step  204 , the mobile terminal controls a direction of the fast playing of the video which is currently being played, according to the rotating direction information. 
     At step  205 , the mobile terminal controls the video which is currently being played, to be fast played to corresponding progress position according to the rotating angle information. 
     Steps  203 ,  204 , and  205  may be performed simultaneously. Steps  202  and  205  may also be performed repeatedly to implement continuous fast playing. When the acquiring of the rotating information is ceased, or the rotating information is null, or when the triggering of the button event is ceased, the fast playing is ceased. 
       FIG. 3  is a flow chart of a method  300  for controlling-a playing state, according to an exemplary embodiment. For example, the method  300  may be implemented by a mobile terminal and a pair of VR glasses. Referring to  FIG. 3 , the method  300  includes the following steps. 
     At step  301 , the pair of VR glasses receives a button event triggered through a button on the pair of VR glasses. 
     At step  302 , the pair of VR glasses acquires rotating information according to rotation of the pair of VR glasses, the rotating information including rotating direction information and rotating angle information. 
     At step  303 , the mobile terminal controls a video which is currently being played to start fast playing, according to the button event and the rotating information received from the pair of VR glasses. 
     At step  304 , the mobile terminal controls a direction of the fat playing of the video which is currently being played, according to the rotating direction information. 
     At step  305 , the mobile terminal controls a speed of the fast playing of the video which is currently being played, according to the rotating speed information. 
     Steps  302  and  305  may also be performed repeatedly to implement continuous fast playing. That is, the pair of VR glasses may continuously acquire rotating information and continuously send the acquired rotating information to the mobile terminal. The mobile terminal may continuously control the fast playing according to the, received rotating information. 
     With triggering of a button event, the rotating direction may be changed from left to right or from right to left, for e ample, and t necessarily only one direction. Accordingly, the fast playing may be changed from forward to backward or from backward to forward, for example. 
       FIG. 4  is a flow chart of a method  400  for controlling a playing state, according to an exemplary embodiment. For example, the method  400  may be implemented by a mobile terminal, a remote control joystick, and a pair of VR glasses. Referring to  FIG. 4 , the method  400  includes the following steps. 
     At step  401 , the remote control joystick receives a button event triggered through a button on the remote control joystick and sends the button event to the mobile terminal. 
     At step  402 , the pair of VR glasses acquires rotating information according to rotation of the pair of VR glasses and sends the rotating information to the mobile terminal. The rotating information may include rotating direction information and rotating speed information. 
     At step  403 , the mobile terminal controls a video which is currently being played to start fast playing, according to the button event and the rotating information. 
     At step  404 , the mobile terminal controls a direction of the fast playing of the video which is currently being played, according to the rotating direction information. 
     At step  405 , the mobile terminal controls a speed of the fast playing of the video which is currently being played, according to the rotating speed information. 
     At step  406 , the mobile terminal controls to display a preview image of the video according to a progress of the fast playing during the fast playing of the video which is currently being played. 
       FIG. 5  is a block diagram of a device  500  for controlling a playing state, according to an exemplary embodiment. As shown in  FIG. 5 , the device  500  includes an acquiring module  501  and a controlling module  502 . 
     The acquiring module  501  is configured to, upon receipt of a starting event triggered by a peripheral component acquire rotating information of a rotated device. For example, upon receipt of a button event triggered by a button, rotating information is acquired. 
     The controlling module  502  is configured to control a playing state of content Which is currently being played, according to the starting event and the rotating information. For example, a video which is being currently played is controlled to be fast played, according to the button event and the rotating information. 
       FIG. 6  is a block diagram of a device  600  for controlling a playing state, according to an exemplary embodiment. As shown in  FIG. 6 , the device  600  further includes a first triggering module  503  in addition to the acquiring module  501  and the controlling module  502  ( FIG. 5 ). The first triggering module  503  is configured to, when the peripheral component is a physical button disposed outside of a housing of a terminal or the smart device, or a physical button on a remote control device bound with the smart device, trigger the starting event by receiving an operation on the physical button. 
       FIG. 7  is a block diagram of a device  700  for controlling a playing state, according to an exemplary, embodiment. As shown in  FIG. 7 , the device  700  further includes a second triggering module  504  in addition to the acquiring module  501  and the controlling module  502  ( FIG. 5 ). The second triggering module  504  is configured to, when the peripheral component is a virtual button disposed outside of the housing of the terminal or the smart device, or is a virtual button on the remote control device bound with the smart device, trigger the starting event by receiving a touch operation on the virtual button. 
       FIG. 8  is a block diagram of the acquiring module  501  ( FIG. 5 ), according to an exemplary embodiment. As shown in  FIG. 8 , the acquiring module  501  includes a first acquiring sub-module  601  configured to acquire the rotating information through a sensor inside the smart device. 
       FIG. 9  is a block diagram of the acquiring module  501  ( FIG. 5 ), according to an exemplary embodiment. As shown in  FIG. 9 , the acquiring module  501  includes a second acquiring sub-module  602  configured to acquire the rotating information through a remote control device bound with the smart device. 
       FIG. 10  is a block diagram of a device  1000  for controlling a playing state, according to an exemplary embodiment. As shown in  FIG. 10 , the device  1000  further includes a direction module  701  in addition to the acquiring module  501  and the controlling module  502  ( FIG. 5 ). The direction module  701  is configured to, when the rotating information includes rotating direction information, control a playing direction of the video which is currently being displayed, according to the rotating direction information. 
       FIG. 11  is a block diagram of a device  1100  for controlling a playing state, according to an exemplary embodiment. As shown in  FIG. 11 , the device  1100  further includes a skipping module  801  in addition to the acquiring module  501 , the controlling module  502 , and the direction module  701  ( FIG. 10 ). The skipping module  801  is configured to, when the rotating information includes rotating angle information, control a playing position of the video which is currently being displayed, according to the rotating angle information. 
       FIG. 12  is a block diagram of a device  1200  for controlling a playing state, according to an exemplary embodiment. As shown in  FIG. 12 , the device  1200  further includes a speed module  901  in addition to the acquiring module  501 , the controlling module.  502 , and the direction module  701  ( FIG. 10 ). The speed module  901  is configured to, when the rotating information includes rotating speed information, control a playing speed of the video which is currently being displayed, according to the rotating speed information. 
       FIG. 13  is a block diagram of a device  1300  for controlling a playing state, according to an exemplary embodiment. As shown in  FIG. 13 , the device  1300  further includes a preview module  1001  in addition to the modules of the device  1200  ( FIG. 12 ). The preview module  1001  is configured to, during fast playing of the video which is currently being played, display a preview image of the video according to a progress of the fast playing. 
     With respect to the devices in the above embodiments, the specific manners for performing operations by the individual nodules have been described in detail in the embodiments regarding the relevant methods, which will not be repeated herein. 
       FIG. 14  is a block diagram of a device  1400  for controlling a playing state, according to an exemplary embodiment. For example, the device  1400  may be a smart device or a terminal, such as a mobile phone, a computer, a digital broadcast terminal, a messaging device, a gaming console, a tablet, a medical device, exercise equipment, a personal digital assistant, and the like. 
     Referring to  FIG. 14 , the device  1400  can include one or more of the following components: a processing component  1402 , a memory  1404 , a power component  1406 , a multimedia component  1408 , an audio component  1410 , an input/output (I/O) interface  1412 , a sensor component  1414 , and a communication component  1416 . 
     The process component  1402  typically controls overall operations of the device  1400 , such as the operations associated with display, telephone calls, data communications, camera operations, and recording operations. The processing component  1402  can include ogre or more processors  1420  to execute instructions to perform all or part of the steps in the above described methods. Moreover, the processing component  1402  can include one or more modules which facilitate the interaction between the processing component  1402  and other components. For instance, processing component  1402  can include a multimedia module to facilitate the interaction between the multimedia component  1408  and the processing component  1402 . 
     The memory  1404  is configured to store various types of data to support the operation of the device  1400 . Examples of such data include instructions for any applications or methods operated on the device  1400 , contact data, phonebook data, messages, pictures, video, etc. The memory  1404  can be implemented using any type of volatile or non-volatile memory devices, or a combination thereof, such as a static random access memory (SRAM), an electrically erasable programmable read-only memory (EEPROM), an erasable programmable read-only memory (EPROM), a programmable read-only memory (PROM), a read-only memory (ROM), a magnetic memory, a flash memory, a magnetic or optical disk. 
     The power component  1406  provides power to various components of the device  1400 . The power component  1406  can include a power management system, one or more power sources, and any other components associated with the generation, management, and distribution of power in the device  1400 . 
     The multimedia component  1408  includes a screen providing an output interface between the device  1400  and the user. In some embodiments, the screen can include a liquid crystal display (LCD) and a touch panel. If the screen includes the touch panel, the screen be implemented as a touch screen to receive input signals from the user. The touch panel includes one or more touch sensors to sense touches, swipes, and gestures on the touch panel. The touch sensors can not only sense a boundary of a touch or swipe action, but also sense a period of time and a pressure associated with the touch or swipe action. In some embodiments, the multimedia component  1408  includes a camera and/or a rear camera. The front camera and the rear camera can receive an external multimedia datum while the device  1400  is in an operation mode, such as a photographing mode or a video mode. Each of the front camera and the rear camera can be a fixed optical lens system or have focus and optical zoom capability. 
     The audio component  1410  is configured to output and/or input audio signals. For example, the audio component  1410  includes a microphone configured to receive an external audio signal when the device  1400  is in an operation mode, such as a call mode, a recording mode, and a voice recognition mode. The received audio signal cap be further stored the memory  1404  or transmitted via the communication component  1416 . In some embodiments, the audio component  1410  further includes a speaker to output audio signals. 
     The I/O interlace  1412  provides an interface between the processing component  1402  and peripheral interface modules, such as a keyboard, a click wheel, buttons, and the like. The buttons can include, but are not limited to, a home button, a volume button, a starting button, and a locking button. 
     The sensor component  1414  includes one or more sensors to provide status assessments of various aspects of the device  1400 . For instance, the sensor component  1414  can detect an open/closed status of the device  1400 , relative positioning of components, e.g., the display and the keypad of the device  1400 . The sensor component  1414  can also acquire rotating information of the device  1400 , and detect a change in position of the device  1400  or a component of the device  1400 , a presence or absence of user contact with the device  1400 , an orientation or an acceleration/deceleration of the device  1400 , and a change in temperature of the device  1400 . The sensor component  1414  can include a proximity sensor configured to detect the presence of nearby objects without any physical contact. The sensor component  1414  can also include a light sensor, such as a CMOS or CCD image sensor, for use in imaging applications. In some embodiments, the sensor component  1414  can also include an accelerometer sensor, a gyroscope sensor, a magnetic sensor, a pressure sensor, or a temperature sensor. 
     The communication component  1416  is configured to facilitate communication, wired or wirelessly, between the device  1400  and other devices. The device  1400  can access a wireless network based on a communication standard, such as WiFi, 2G, 3G, or 4G or a combination thereof. In one exemplary embodiment, the communication component  1416  receives a broadcast signal or broadcast associated information from an external broadcast management system via a broadcast channel. In one exemplary embodiment, the communication component  1416  further includes a near field communication (NFC) module to facilitate short-range communications. For example, the NFC module can be implemented based on a radio frequency identification (RFID) technology, an infrared data association (IrDA) technology, an ultra-wideband (UWB) technology, a Bluetooth (BT) technology, and other technologies.  1001081  In exemplary embodiments, the device  1400  can be implemented with one or more application specific integrated circuits (ASICs), digital signal processors (DSPs), digital signal processing devices (DSPDs), programmable logic devices (PLDs), field programmable gate arrays (FPGAs), controllers, micro-controllers, microprocessors, or other electronic components, for performing the above described methods. 
     In exemplary embodiments, there is also provided a non-transitory computer-readable storage medium including instructions, such as included in the memory  1404 , executable by the processor  1420  in the device  1400 , for performing the above-described methods. For example, the non-transitory computer-readable storage medium can be a ROM, a RAM, a CD-ROM, a magnetic tape, a floppy disc, an optical data. storage device, and the like. 
       FIG. 15  is a block diagram of a device  1500  for controlling a playing state, according to an exemplary embodiment. For example, the device  1500  may be a terminal. 
     Referring to  FIG. 15 , the device  1500  includes a processing component  1522  that further includes one or more processors, and memory resources represented by a memory  1532  for storing instructions executable by the processing component  1522 , such as application programs. The application programs stored ins the memory  1532  may include one or more sets of instructions. Further, the processing component  1522  is configured to execute the instructions to perform the above described methods for controlling a playing state. 
     The device  1500  may also include a power component  1526  configured to perform power management of the device  1500 , wired or wireless network interface(s)  1550  configured to connect the device  1500  to a network, and an input/output (I/O) interface  1558 . The device  1500  may operate based on an operating system stored in the memory  1532 , such as Windows Server™, Mac OS X™, Unix™, Linux™, FreeBSD™, or the like. 
     One of ordinary skill in the art will understand that the above described modules can each be implemented by hardware, or software, or a combination of hardware and software. One of ordinary skill in the art will also understand that multiple ones of the above described modules may be combined as one module, and each of the above described modules may be further divided into a plurality of sub-modules. 
     Other embodiments of the invention will be apparent those skilled in the art from consideration of the specification and practice of the invention disclosed here. This application is intended to cover any variations, uses, or adaptations of the invention following the general principles thereof and including such departures from the present disclosure as come within known or customary practice in the art. It is intended that the specification and examples be considered as exemplary only, with a true scope and spirit of the invention being indicated by the following claims. 
     It will be appreciated that the present invention is not limited to the exact construction that has been described above and illustrated in the accompanying drawings, and that various modifications and changes can be made without departing from the scope thereof. It is intended that the scope of the invention only be limited by the appended claims.