Patent Publication Number: US-7905776-B2

Title: Methods and apparatus for playing a wagering game of chance with a payout schedule

Description:
BACKGROUND 
     Various kinds of wagering games of chance (hereinafter, wagering games) are known. Examples of such wagering games include craps, blackjack (twenty-one), baccarat, etc. Play of such a wagering game typically involves a player&#39;s individual skill, playing strategy, and some degree of probabilistic chance operating within the rules of the game to determine a winner or winners. Commonly, wagering games are played within a casino, card house, or similar establishment in which players can enjoy numerous amenities such as beverage and food services, cashier services, lines of credit, personal security, or other resources that generally make for an attractive atmosphere in which to play such wagering games. 
     Generally, players take significant interest in a particular type of wagering game and the challenge offered in playing that game well. As a result, some degree of variation in the rules and/or other dynamics of play are sought by a number of players so that the particular wagering game of choice continues to provide interest and excitement. One such variation sought by some players is the manner or structure by which a winning hand or hands are paid or awarded. Furthermore, an increasing number of wagering games can now be played in a manner that is, to some extent, computerized or automated. In such a venue, certain tasks such as, for example, the dealing of cards, accounting for wagers, and the awarding of winnings is handled automatically so that players are better able to concentrate on and enjoy the play of the game. 
     Therefore, it is generally desirable to provide methods and apparatus for playing wagering games that provide interest and excitement to the players. 
     SUMMARY 
     The present disclosure provides for any number of different embodiments of the wagering game of chance, and methods and apparatus for performing the same. Typical (but not required) to each embodiment is the use of a standard poker deck, including the optional use of one or more jokers and/or wildcards. Also typical to each embodiment is a corresponding payout schedule which determines an award (or prize) that is paid by the house (game host) to each player or players in accordance with their final hand. Generally, such a payout schedule is defined once and governs the award or awards given to players over the course of several instances of the wagering game of chance. In this way, the players are actually playing in accord with the payout schedule itself, rather than competing directly against each other over a single pot. Furthermore, betting (wagering) during a particular embodiment of the wagering game of chance can be performed substantially simultaneously by each of the players. As a result, the overall progress (play) of the game is generally faster than that of known styles of wagering game play. 
     Also provided are substantially automated (i.e., electronic) venues for playing various embodiments of the wagering games of chance as provided for herein. Such venues include a wager gaming table configured to provide play for a plurality of players, as well as individual gaming machines that can be played solo or as a multi-player collective network. Various embodiments provided for herein can also be played in a more traditional environment on a known gaming table (e.g., a poker table) through the use of conventional playing cards and wagering chips, etc. Also, certain embodiments of the wagering game of chance provided for herein include the dealing of all cards in a face-up condition. Numerous variations on the exemplary embodiments described hereinafter can be defined and used in accordance with the scope of the present disclosure. 
     One embodiment provides a method of playing a wagering game of chance, the method including the steps of defining a payout schedule and dealing an initial hand to one or more players. The method also includes the step of accepting a final bet from at least one of the players, thus defining at least one final betting player. The method includes the step of dealing one or more community cards, wherein at least one of the community cards is selectively combined with at least one card within each of the initial hands so that a final hand is defined for each of the final betting players. Further, the method includes the step of awarding a payout to each final betting player holding a final hand that qualifies in accordance with the payout schedule. 
     Another embodiment provides a method of playing a wagering game of chance, the method including the steps of defining a payout schedule, and accepting an initial bet from at least one player, such that at least one initial betting player is defined. The method also includes the steps of dealing an initial hand to each initial betting player, accepting a first bet from at least one initial betting player such that at least one first betting player is defined, and dealing a “flop” of at least one community card. The method includes the additional steps of accepting a second bet from at least one first betting player such that at least one second betting player is defined, dealing a “turn” of at least one community card, and accepting a third bet from at least one second betting player such that at least one final betting player is defined. The method also includes the step of dealing a “river” of least one community card, wherein each of the “flop” and “turn” and “river” community cards is selectively combined with at least one card within each of the initial hands so as to define a final hand for each of the final betting players. The method further includes the step of awarding a payout from a house to each final betting player holding a final hand that so qualifies in accordance with the payout schedule. 
     These and other aspects and embodiments will now be described in detail with reference to the accompanying drawings, wherein: 
    
    
     
       DESCRIPTION OF THE DRAWINGS 
         FIG. 1  is a flowchart depicting a method of playing a wagering game of chance in accordance with one embodiment. 
         FIG. 2A  is a flowchart depicting a method of playing a wagering game of chance in accordance with another embodiment. 
         FIG. 2B  is a continuation of the flowchart of  FIG. 2A . 
         FIG. 3A  is a flowchart depicting a method of playing a wagering game of chance in accordance with yet another embodiment. 
         FIG. 3B  is a continuation of the flowchart of  FIG. 3A . 
         FIG. 4  is an exemplary payout schedule in accordance with another embodiment. 
         FIG. 5  is a plan view depicting a wager gaming table in accordance with yet another embodiment. 
         FIG. 6  is front elevation view depicting a gaming network in accordance with another embodiment. 
         FIG. 7A  is a front elevation view depicting an exemplary display in accordance with still another embodiment. 
         FIG. 7B  is a sequential continuation of the exemplary display of  FIG. 7A . 
         FIG. 7C  is a sequential continuation of the exemplary display of  FIG. 7B . 
         FIG. 7D  is a sequential continuation of the exemplary display of  FIG. 7C . 
         FIG. 8  is a block diagram depicting a control system in accordance with still another embodiment. 
         FIG. 9A  is a flowchart depicting a method of playing a wagering game of chance in accordance with another embodiment. 
         FIG. 9B  is a continuation of the flowchart of  FIG. 9A . 
         FIG. 10A  is a flowchart depicting a method of playing a wagering game of chance in accordance with yet another embodiment. 
         FIG. 10B  is a continuation of the flowchart of  FIG. 10A . 
     
    
    
     DETAILED DESCRIPTION 
     In representative embodiments, the present teachings provide methods and apparatus for playing a wagering game of chance. 
     Certain terms are used and applied herein that are generally defined as follows: 
     House: The house is a game administrator or host for playing a game or games in accordance with the teachings provided for herein. In some circumstances, the house can be generally defined by a casino, or the agents thereof, which is/are authorized to define particular rules or other aspects of playing the game or games provided for herein. In other situations, the house can be defined by one or more individuals hosting or otherwise officiating the play of a game or games as provided herein. Such individuals are commonly referred to as dealers. 
     Initial Hand: An initial hand comprises one or more cards dealt to each of one or more players. Thus, each player has (i.e., holds) a corresponding initial hand. In certain embodiments provided for herein, each player is provided a preliminary hand of two or more cards dealt in a face-up condition, from which one or more of these cards are selectively discarded by the corresponding player in order to define that player&#39;s initial hand. An initial hand is generally considered “initial” in the sense that it typically comprises some of the first cards to be dealt during a given instance of a game. An initial hand can also comprise one or more cards dealt in a face-up condition, and/or one or more cards dealt in a face-down condition, to each of one or more players. 
     Community Card: A community card refers to any card that is available to any of one or more players during a present instance of a game. More particularly, each community card is available to be selectively combined with one or more cards of a player&#39;s initial hand in order to define a final hand (described in detail below) for that player. Typically, one or more community cards are dealt in a face-up condition at various respective times during the course of a game or games provided for herein. However, in one variation one or more of the community cards can be dealt in a face-down condition. 
     Final Hand: A final hand comprises the selective combination of at least one card from the corresponding player&#39;s initial hand with at least one community card so as to result in a predefined total card count. In certain embodiments, a final hand is defined as a total of five cards selectively combined as just described. Other card counts can also be used in accordance with embodiments provided for herein. A final hand is generally considered “final” in the sense that it comprises some selective combination—that is, a subset—of all of the initial hand cards and all of the community cards that were made available (dealt) to the corresponding player during the course of the present game. 
     Placing a Bet: A player places a bet by setting a wagering chip (or chips), amount of money, or other item (or items) of value into a designated area. Such an area is typically located in front of or proximate to that player on a wager gaming table or other playing surface. The timing, amount and/or procedure for placing a bet are determined in accordance with the embodiment of wagering game of chance presently being played. In some embodiments, a player places a bet by inputting a command or instruction into an electronic user interface. Other methods of placing a bet can also be used. One of skill in the wager gaming arts is familiar with numerous ways of placing a bet that are generally consistent with the present teachings. 
     Payout Schedule: A payout schedule comprises a predefined list or table of one or more final hands in one-to-one correspondence with an award or prize that is given to a player upon achieving such a final hand. Generally, the final hands listed on a particular payout schedule are ordered in accordance with a predetermined (and usually, but not necessarily, well known) ranking of poker hands. Furthermore, the award corresponding to each final hand is usually in the form of a multiplier (ratio or coefficient), such that the amount awarded to a player is equal to the cumulative bet or bets placed by that player during the current game times the multiplier. The house typically defines and provides the payout schedule to the players prior to the start of a wagering game of chance. A sequence of wagering games can use the same payout schedule for each game, or the payout schedule may vary during the sequence of games, in accordance with the particular embodiment of the wagering game of chance. As also used herein, the payout schedule that governs any amounts awarded during a particular game is referred to as the prevailing payout schedule for that game. 
     Register: The terms register, registering and registration generally refer to various recording operations performed by automated, or partially automated, embodiments provided for herein. As such, registration typically means the recording of a quantity or entity identification, a player choice or action, or some other game-related data within a computer-accessible storage media (such as a memory, etc.) by a corresponding processor. Non-limiting examples include: registering a bet or bets as they are made (or placed) by players; registering one or more cards as they are selectively discarded by a player; registering one or more final hands; registering an award or awards to a player or players; etc. 
     Valid Player: A valid player is any player that has met one or more sequential requirements for ongoing participation in a present instance of a game. Typically, a valid player is one that has opted to place the most recently required bet in order to advance in play of the present game. In contrast, a player that has opted to quit (i.e., “fold”) is not considered a valid player for purposes of the present instance of a game. 
     Accepting a Bet: A particular bet is accepted when the placement of that bet is acknowledged (i.e., detected, confirmed and/or noted) by the house. Such an acknowledgment can include, but does not necessarily require, a verbal, visual or other communication to that particular betting player by the house. Thus, accepting a bet generally refers to an act of verification, whether it is communicative in nature or not, that is performed by the house. 
     Turning now to  FIG. 1 , a flowchart  100  depicts a method for playing a wagering game of chance in accordance with one embodiment. While the method depicted by flowchart  100  describes particular steps and order of execution, it is to be understood that other embodiments that respectively include other steps and/or orders of execution can also be used in accordance with the teachings provided for herein. To begin, it is assumed that the house has predefined a payout schedule for use in playing the current instance of the wagering game of chance. 
     In step  102  of flowchart  100 , each of one or more players places a bet. The amount of each players bet can be the same (equal), or the amounts can vary from player to player in accordance with the present embodiment of wagering game. For purposes of example, it is assumed that each player places a bet of two dollars. In any case, the house keeps track of the amount of each player&#39;s bet by way of manual, electronic or other means. Furthermore, each player placing a bet in step  102  is defined to be a betting, or valid, player. 
     In step  104 , the house deals an initial hand of one or more cards—in accordance with the present embodiment of wagering game being played—to each of the players placing a bet in step  102  above. For purposes of example, it is assumed that an initial hand of two cards is dealt in a face-up condition to each betting player and that a full hand constitutes five cards total for the present embodiment of the game. Other card counts corresponding to other initial hands and/or full hands, as well as other face-up or face-down card dealing procedures, can also be used. Further, it is assumed that cards used during play are dealt from a standard (fifty-two card) poker deck or its equivalent. Further still, one or more standard jokers, and/or wild cards, can also be used. As a result of the face-up condition of the initial hand (in this example), all players can see (or be otherwise made aware) of the content of each and every initial hand. 
     In step  106 , each betting player decides if they are to continue or quit (i.e., ‘fold’) at this point without further play of the present wagering game of chance. Those players who elect to quit continue to step  108  below. Each player electing to continue play places another bet and, as a result, maintains their status as a betting (or valid) player. For purposes of the ongoing example, it is assumed that each player electing to continue places a bet (i.e., a “first bet”) of two dollars. As a result, in this example, each player electing to continue play in step  106  has wagered a total of four dollars so far in the present game. The method of the flowchart  100  now proceeds to step  110  below for those players electing to continue play. It is to be understood that, in another embodiment of the wagering game, each player can elect to place a first bet of a respectively varying amount. It should be further pointed out that the “first bet” is to be distinguished from the “initial bet”. That is, an “initial bet” is accepted prior to dealing any cards, and a “first bet” is accepted after a player has received his or her initial hand, and elects to stay in the game by placing a bet. It should also be noted that in one variation no “initial bet” is accepted, and the first act of betting by a player is placing the “first bet” after receiving his or her initial hand. That is, the games provided for herein can be played with or without the use of an “initial bet” (i.e., a bet accepted prior to any cards being dealt to the specific players). It will also be appreciated that the “first bet” (accepted after the initial hand has been dealt) can also be defined as a “final bet”. 
     In step  108 , those players electing to quit in step  106  above, do so. The present instance of the game of the flowchart  100  is now ended for those players. However, players that fold at this point are eligible to continue play in the next (sequential) instance of the wagering game of chance. The house takes possession of (collects) any bets placed thus far in the present game by any and all players electing to quit in step  108 . 
     In step  110 , the house accepts (i.e., verifies and/or records) any bet or bets placed in step  106  above. In this way, each player&#39;s betting is generally considered to be cumulative in nature, growing in value with each instance of betting (i.e., wagering) that occurs as described in steps  104  and/or  106  above, until any final bet or bets (described in further detail hereafter) are accepted by the house. 
     In step  112 , the house deals one or more ‘community’ cards in a face-up condition. Each of the community cards is available to be selectively combined with at least one card within each initial hand—in accordance with the present embodiment of game being played—so as to define a best present hand for each continuing (i.e., betting, or valid, player). For purposes of the present example, it is assumed that three community cards are dealt in a face-up condition, such that each valid player now has a total of five available cards that can be selectively combined so as to define a present hand of five cards. It is further assumed for purposes of example that each player must include both cards of their initial hand within the selective combination defining their (best) present hand of five cards. 
     In step  114 , it is determined if all of the community cards have been dealt in accordance with the present embodiment of the game being played. If all community cards have been dealt, then the method of the flowchart  100  proceeds to step  116  below. If one or more community cards are yet to be dealt, then the steps  106 - 114  are repeated one or more additional times prior to proceeding on to step  116 . 
     For purposes of the present example, it is assumed that two more community cards remain to be dealt. Thus, under the present example: Step  106  is repeated, in which each presently valid player elects to fold (i.e., proceed to step  108 ) or place a second bet (in this example, of two dollars)—which in this exemplary case is a final bet—in order to continue; then step  110  is repeated, in which the final bet(s) is/are accepted by the house; then step  112  is repeated, in which two more community cards are dealt in a face-up condition; and then the method of the flowchart  100  returns to step  114 , where it is determined that all necessary iterations of steps  106 - 112  above are complete with respect to the present instance of the game. Under the present example, there are now five community cards total that can be selectively combined with each initial hand (of two cards) so as to define a best present hand (of five cards) for each respective final betting player. 
     It is important to understand that there is a bet (e.g., the second bet, etc.) placed by each continuing player (e.g., during step  106  above, etc.) that defines a final bet. Such a final bet (or bets) is (or are) typically placed during the last iteration of step  106  as performed in accordance with the particular embodiment of the present game. Thus, under the present example, each second betting player has, by definition, placed a final bet and is defined to be a final betting player. Furthermore, each best present hand held by a final betting player is defined to be a (best) final hand. In any event, the method of the flowchart  100  now proceeds to step  116  below. 
     In step  116 , the house determines which (if any) of the final betting players holds a final hand that qualifies for an award in accordance with the prevailing payout schedule for the present wagering game. For purposes of the ongoing example, it is assumed that there are a total of four final betting players, of which a first final betting player has a final hand comprising a pair of kings, and a second final betting player has a final hand comprising a pair of queens and a pair of sixes (i.e., two pair). It is further assumed that the payout schedule calls for a 1:1 payout (or multiplier) to the first final betting player and a 2:1 payout to the second final betting player. The third and fourth final betting players are each assumed to have final hands that do not qualify for an award in accordance with the prevailing payout schedule. 
     Under the example, the house awards the first final betting player one times his cumulative bet of six dollars for an award of six dollars, whereas the house awards the second final betting player two times his cumulative bet of six dollars for an award of twelve dollars. Thus, the house pays a total of eighteen dollars to the first and second final betting players. In addition to paying the indicated awards to the two winning players, the winning players typically retract (take possession of) their respective total bets. So, for example, the first final betting player receives a total of twelve dollars, and the second final betting player receives a total of eighteen dollars. 
     In step  118 , the house collects (i.e., takes possession of) all bets that were placed during the course of the present wagering game by any non-winning (final betting) players. Thus, any such bet or bets are considered “lost” from the perspective of such non-winning players. In the ongoing example, all bets placed by the third and fourth final betting players are collected by the house—a grand total of twelve dollars. 
     In step  120 , the present instance of the wagering game of chance is considered complete. The method of the flowchart  100  can be repeated in an iterative fashion thus defining a sequence of wagering games wherein, if desired, the same (predetermined) payout schedule prevails (or governs) during each game. 
     The method of the flowchart  100  generally describes one possible embodiment of playing a wagering game of chance in accordance with certain embodiments provided for herein. Other embodiments corresponding to other steps, procedures and/or orders of execution can also be used. It is important to note that numerous aspects of the method of the flowchart  100  can be suitably varied, typically by the house and/or in accordance with player agreement. For example, the initial bet (e.g., as in step  102  above) can be eliminated within certain embodiments. In another example, certain embodiments include three rounds of betting (i.e., three iterations of step  106 , etc.) after placing an initial bet, thus defining first, second and final bets, respectively. In any embodiment of the present invention all bets that are placed prior to the final bet are also considered to be non-final bets. Thus, for example, in an embodiment including initial, first and final rounds of betting, each of the initial and first bets are also referred to as non-final bets in the interest of further distinction. 
     In another example, certain embodiments include the definition of a jackpot qualifying hand prior to the start of the wagering game or sequence of wagering games. Typically, the jackpot qualifying hand is defined by the house. Such a jackpot qualifying hand can comprise, for example, a straight flush as defined by conventional poker hand ranking schemes. Thereafter, in some such embodiments, the following steps are included: each player electing to do so places a side bet into a progressive jackpot at some generally initial step in each game (e.g., during step  102  above), wherein the progressive jackpot is separate and distinct from any other bet or bets that are later taken by the house (e.g., in step  118  above). As such, each player placing a final bet (as in step  106  above, etc.) who has also placed a side bet is also defined to be a jackpot participating player. Thereafter (e.g., in step  116 , etc.), the progressive jackpot is awarded to a jackpot participating player that holds a final hand that is also a jackpot qualifying hand—in this example, a straight flush. However, if no jackpot participating player holds a final hand that is also a jackpot qualifying hand, the progressive jackpot is carried forward or “rolled over” into the next game of a sequence of wagering games of chance, until the progressive jackpot is eventually awarded to a player (or split between jackpot participating players in the event of a tie, etc.). 
     In still another example, certain embodiments include a jackpot qualifying hand that is predefined by the house prior to a game or sequence of wagering games of chance. Thereafter, some such embodiments include the following steps: a predefined portion (i.e., a percentage or flat amount, etc.) is taken from the cumulative total of the player(s) bets (comprising the initial bet(s) and final bet(s), etc.) and transferred into a progressive jackpot (e.g., during step  116  above, etc.). Also, in such an embodiment, any final betting player is also considered to be a jackpot participating player. Thereafter, the progressive jackpot is awarded to a jackpot participating player that holds a final hand that is also a jackpot qualifying hand (e.g., in step  118  above, etc.). If no jackpot participating player holds a final hand that is also a jackpot qualifying hand, the progressive jackpot is “rolled over” into the next game of a sequence of wagering games of chance, until the progressive jackpot is eventually awarded to a player or players (i.e., split between tying jackpot participating players, etc.). 
     In yet another example, certain embodiments include dealing an initial hand (e.g., as in step  104  above, etc.) as follows: two or more cards are dealt in a face-up condition so as to define a respective preliminary hand for each player. Each player then selectively discards at least one of the cards from their preliminary hand so as to define an initial hand for that player. Typically, such dealing of an initial hand is performed after any initial betting (e.g., step  102  above, etc.), but prior to the dealing of any community cards. Other variations of dealing an initial hand can also be used in accordance with other embodiments of the wagering game of chance provided herein. 
     In another example, certain embodiments include plural rounds of betting (e.g., as in step  106 , etc.) wherein each subsequent bet is of an increased amount relative to the most recent prior bet. In one embodiment, for example, a first bet is made (placed) comprising one unit of value, followed by second and third bets of two units and three units of value, respectively. Other escalating (or deescalating) betting schemes can also be used in accordance with embodiments provided for herein. 
     In yet another example, certain embodiments include three iterations of dealing community cards (e.g., as in step  112  above, etc.) as follows: On a first iteration, three community cards referred to as ‘flop’ cards are dealt in a face-up condition (followed by steps  114  and  106 - 110  above, etc.); thereafter one community card referred to as a ‘turn’ card is dealt in a face-up condition (followed by steps  114  and  106 - 110  above, etc.); and then finally one community card referred to as a ‘river’ card is dealt in a face-up condition. Other variations, including other formats for dealing community cards, can also be used in accordance with embodiments provided for herein. 
     The method of the flowchart  100  and numerous possible variations thereon are described above in the context of dealing conventional cards (of pasteboard or plastic construction, etc.) to one or more players, while money or playing chips are typically used for purposes of placing bets, the paying of any award or awards, etc. However, it is within the scope of embodiments provided for herein to play any or all of the various embodiments by way of a gaming table, an individual gaming machine or a network of such machines, or by other means that are at least partially automated, wherein virtual images (i.e., images presented on a display screen) of cards and/or betting chips, etc., are used to facilitate play of the game. Certain of such (at least partially) automated means are described hereinafter. 
       FIGS. 2A-2B  collectively are a flowchart  200  depicting a method of playing a wagering game of chance in accordance with another embodiment. While the flowchart  200  describes particular steps and order of execution, it is to be understood that other embodiments that respectively include other steps and/or orders of execution can also be used in accordance with the teaching of the present disclosure. To begin, it is assumed that the house has defined a payout schedule that will govern any awards given during the present wagering game of chance. 
     In step  202  ( FIG. 2A ), each player places an initial bet as an initial qualification for participating in the present instance of the wagering game. All of the initial bets can be of equal amounts, or may vary in amount from player to player, in accordance with the particular rules of the present wagering game. For purposes of example, it is assumed that each player places a mutually equal initial bet of five dollars. 
     In step  204 , the house deals a respective initial hand of two cards in a face-up condition to each of the players having placed an initial bet in step  202  above (i.e., each ‘valid’ or betting player). Thus, each betting player has an initial hand that is visible to, or otherwise ascertainable by, each of the other players. 
     In step  206 , each of the current players decides to either place a “first bet” (as defined herein above) or to fold (quit). Those players electing to fold proceed to step  208  below. All of the first bets can be of mutually equal amounts as predefined by the house, or can vary in amount from player to player, in accordance with the rules of the present game. In one embodiment, each first bet is of an amount equal to or greater than the amount of each initial bet. For purposes of ongoing example, it is assumed that each valid player electing to continue places a first bet of five dollars. Each player placing a first bet is now defined as a first betting player and continues on to step  210  below. As also indicated above, in one variation the requirement to place an “initial bet” can be deleted from the game, and the betting commences with the player or players placing the “first bet”. 
     In step  208 , each player electing to quit in step  206  above, does so. The present instance of the wagering game of chance of the flowchart  200  is now considered complete for such a player or players. The house takes possession of the initial bets placed by any and all players electing to quit in step  208 . 
     In step  210 , the house accepts any and all of the first bets placed during step  206  above. 
     In step  212 , the house deals three community cards, respectively known as ‘flop’ cards, in a face-up condition. Each ‘flop’ card is available to be selectively combined with the two cards within each initial hand so as to define a present hand (of five cards) for each first betting player. Thus, each first betting player now has the opportunity to evaluate the relative rank or ‘strength’ of their present hand with respect to the hands of the payout schedule governing the present game. 
     In step  214 , each first betting player now elects to continue the present game or to fold at this time. Those players electing to fold (quit) proceed to step  216  below. Those first betting players electing to continue the game each place a second bet. Again, each of the second bets can be of mutually equal amounts or can vary from player to player in accordance with the present rules. In one embodiment, each second bet is defined by an amount twice that of each first bet. Other betting schemes or escalating bet strategies can also be used. For purpose of the ongoing example, it is assumed that each valid player electing to continue places a second bet of five dollars, and is thus defined as a second betting player. Regardless of the betting amount, each of the second betting players now proceeds to step  218  below. 
     In step  216 , each player electing to quit in step  214  above, does so. The present instance of the wagering game of chance of the flowchart  200  is now considered complete for such a player or players. The house takes possession of (i.e., collects) the initial and first bets placed by any and all players electing to quit in step  216 . 
     In step  218 , the house accepts (i.e., verifies, and/or acknowledges) any and all of the second bets placed during step  214  above. 
     In step  220 , the house deals one more community card, known as a ‘turn’ card, in a face-up condition. The ‘turn’ card and each of the three ‘flop’ cards are available to be selectively combined with the two cards within each initial hand so as to define a best present hand (of five cards) for each second betting player. Therefore, each second betting player now has the opportunity to evaluate their best present hand with respect to the hands of the payout schedule. 
     In step  222  ( FIG. 2B ), each second betting player now elects to continue the present game or to quit (fold) at this time. Those players electing to quit proceed to step  224  below. Those second betting players electing to continue each place a third bet defining a final bet. Each of the third (final) bets can be of mutually equal amounts or can vary in accordance with the rules. In one embodiment, each final (i.e., third) bet is defined by an amount triple that of each first bet. Other betting strategies or schemes can also be used. For purposes of ongoing example, it is assumed that each second betting player electing to continue places a final bet of five dollars, and is thus defined a final betting player. In the ongoing example, each final betting player has wagered a cumulative total of twenty dollars during the present game. In any case, each of the final betting players now proceeds to step  226  below. 
     In step  224 , each player electing to quit in step  222  above, does so. The present instance of the wagering game of chance of the flowchart  200  is now considered complete for such a player or players. The house takes possession of the initial, first and second bets placed by any and all players electing to quit in step  224 . 
     In step  226 , the house accepts any and all of the final bets, placed during step  222  above. 
     In step  228 , the house deals one final community card, known as a ‘river’ card, in a face-up condition. The ‘river’ card, the ‘turn’ card and each of the three ‘flop’ cards are available to be selectively combined with both of the two cards within each initial hand so as to define a best present hand (of five cards), also defined as a final hand, for each final betting player. Thus, under the ongoing example, any three of the five total community cards (i.e., three flop, one turn and one river cards, respectively) can be selectively combined with each initial hand (of two cards) so as to define a final hand (of five cards) held by each final betting player. 
     In step  230 , the house evaluates each of the (best) final hands in accordance with the hands listed on the prevailing payout schedule, so as to determine what respective amount, if any, is to be awarded to each of the final players. For purposes of the present example, it is assumed that there are three final betting players total, wherein a first final betting player holds a pair of queens, a second final betting player holds only an ace-high final hand (no pair or better), and a third final betting player holds a final hand comprising a straight. It is further assumed, for purposes of the example, that the prevailing payout schedule calls for a 1:1 payout for the first final betting player and a 5:1 payout (or multiplier) for the third final betting player. Under this example, the payout schedule calls for no payout for the second final betting player. Thus, it is assumed that the first and third final betting players are awarded twenty dollars and one hundred dollars, respectively, by the house. Furthermore, each winning final betting player is permitted to reclaim the total of their bets placed during play of the present game. 
     In step  232 , the house takes possession of (collects) any and all bets (i.e., initial, first, second and final) placed by non-winning (final betting) players during the course of the present wagering game of chance. Thus, under the ongoing example, the house collects a total of twenty dollars from second final betting player. 
     In step  234 , the present instance of the wagering game of chance is considered complete. The method of the flowchart  200  can be repeated in an iterative fashion thus defining a sequence of wagering games wherein, if desired, the same payout schedule prevails during each game. 
     The method of the flowchart  200  of  FIGS. 2A-2B  generally describes one possible embodiment of playing a wagering game of chance in accordance with the present teachings. Other embodiments corresponding to other steps, procedures and/or orders of execution can also be used. It is important to note that numerous aspects of the flowchart  200  can be suitably varied, typically by the house and/or in accordance with player agreement. 
     For example, the initial bet (e.g., as in step  202  above) can be eliminated within certain embodiments provided for herein. Other forms of placing an initial bet can also be used. In another example, certain embodiments include dealing an initial hand (e.g., as in step  204  above) as follows: three or more cards are dealt in a face-up condition so as to define a preliminary hand for each player. Each player then selectively discards at least one of the cards from their preliminary hand so as to define an initial hand (of two cards) for that player. Typically, such dealing of an initial hand is performed after any initial betting, but prior to the dealing of any community cards. Other embodiments including other variations of dealing an initial hand can also be used in accordance with the present teachings. Still other varying embodiments of the method of the flowchart  200  of  FIGS. 2A-2B  can be defined and played in accordance with one or more of the embodiments (i.e., variations) described above in regard to the method  100  of  FIG. 1 . 
     The method of the flowchart  200  and numerous possible variations are understood to be described above in the context of dealing conventional cards to one or more players, while money or playing chips are typically used for purposes of paying awards, placing bets, etc. However, it is within the scope of the present embodiments to play any or all of the variations of the method of the flowchart  200  of  FIGS. 2A-2B  by way various respective means that are at least partially automated. Certain of such means are described hereinafter. 
       FIGS. 3A-3B  collectively are a flowchart  300  depicting a method of playing a wagering game of chance in accordance with another embodiment. The method of the flowchart  300  depicts one embodiment that includes a progressive jackpot. While the flowchart  300  describes particular steps and order of execution, it is to be understood that other embodiments that respectively include other steps and/or orders of execution can also be used in accordance with the teaching of the present disclosure. 
     The method of the flowchart  300  of  FIGS. 3A-3B  includes steps  302 - 332  that are substantially equivalent to the steps  202 - 232  of the flowchart  200  of  FIGS. 2A-2B , respectively. It is also assumed that the house has defined a jackpot qualified hand that must be held as a final hand by a player (or players) in order to win the progressive jackpot. For purposes of example, it is assumed that the house defines the jackpot qualified hand to be any final hand comprising four-of-a-kind (or better). The method of flowchart  300  of  FIGS. 3A-3B  further includes variations and additional method steps (with respect to the method of the flowchart  200 ) as follows: 
     In step  302  ( FIG. 3A ), each player places an initial bet substantially as described above with respect to step  202  of the flowchart  200  of  FIG. 2A . Additionally, each player electing to do so places a side bet into a progressive jackpot (that is separate and distinct from the cumulatively placed initial bet(s), first bet(s), etc.), thus establishing their preliminary eligibility to compete for the progressive jackpot. Typically, each of the side bets is of a mutually equal amount as defined by the house. Other embodiments using other side bet determination schemes can also be used. For purposes of an ongoing example, it is assumed that each of the side bets is in the amount of ten dollars. 
     Thereafter, steps  304 - 330  of the method  300  of  FIGS. 3A-3B  are performed substantially as described above with respect to steps  204 - 230  of the method  200  of  FIGS. 2A-2B , respectively. Thus, one or more players place first, second and final bets, such that one or more players are defined to be final betting players (in step  322  of  FIG. 3B ), each holding a final hand. Any final betting player that has also placed a side bet (at step  302  above) is further defined to be a jackpot participating player. Also at steps  330  and  332 , it is assumed that the house has paid any awards that are due to a final betting player or players in accordance with the payout schedule governing the present game, and that the house has taken possession of any and all bets placed by any non-winning, final betting players. 
     Then, in step  340  ( FIG. 3B ), the house evaluates the final hand held by each (if any) jackpot participating player to determine if any such final hand comprises a jackpot qualified hand. If no jackpot participating player holds a final hand that comprises a jackpot qualified hand, then the method  300  of  FIGS. 3A-3B  proceeds to step  342  below. If at least one jackpot participating player holds a jackpot qualified hand, then the method of the flowchart  300  proceeds to step  344  below. For purposes of the ongoing example, it is assumed that there are two jackpot participating players, of which a first jackpot participating player holds a final hand comprising pair of aces and a pair of sevens (i.e., two pair), while a second jackpot participating player holds a final hand comprising four kings (i.e., four-of-a-kind). 
     In step  342 , the amount contained within the progressive jackpot is carried forward or “rolled over” for use in the next of a sequence of wagering games. In this way, the amount of the progressive jackpot typically grows (increases) with each successive wagering game until it is finally awarded to a jackpot participating player or players. In any case, the method of the flowchart  300  proceeds to step  346  below. 
     In step  344 , the house awards the progressive jackpot to the jackpot participating player that holds the best (highest) jackpot qualified hand. In the ongoing example, it is assumed that the second jackpot participating player—holding a final hand comprising four-of-a-kind—is awarded the entire amount of the progressive jackpot. As such, the next successive wagering game (in a sequence of such games) would begin with an effectively “empty” progressive jackpot, until the first side bet or bets are placed therein (i.e., in step  302 ). In the event of a tie between jackpot qualified hands, the house can elect to split the progressive jackpot between such jackpot participating players evenly or in accordance with some other predetermined scheme. 
     In step  346 , the method of the flowchart  300  of  FIGS. 3A-3B  is considered complete for the current instance of the wagering game of chance. The method of the flowchart  300  can be repeated in an iterative fashion thus defining a sequence of wagering games wherein, if desired, the same payout schedule and/or jackpot qualified hand can prevail (or be varied, respectively) during each successive game. 
     In this way, the method of the flowchart  300  provides at least one embodiment including a progressive jackpot as an inducement for player participation. In a typical embodiment, the house takes no portion of the progressive jackpot for itself such that the cumulative amount of the progressive jackpot is eventually awarded, in its entirety, to a jackpot participating player or players. 
     Variations of the general method of the flowchart  300  can also be used. For example, in some embodiments, the wagering game of chance includes a progressive jackpot that is increased during each game by transferring a portion (e.g., percentage, fixed amount, etc.) of the present cumulative total of the player(s) bets into the progressive jackpot, prior to (or after) the awarding of any amounts to the final betting players in accordance with the prevailing payout schedule. Thus, in such embodiments, players do not place a separate side bet into the progressive jackpot as is the case in step  302  ( FIG. 3A ) of the method of the flowchart  300 . Rather, in such embodiments, the progressive jackpot is incrementally increased during each game by way of some portion of the cumulative total of the initial bet(s), first bet(s), final bet(s), etc. Other embodiments of the wagering game of chance, that include other progressive jackpot schemes, can also be used. 
     The various methods described above can also incorporate the use of “wild cards”, such as jokers or other special cards as predefined by the house or in accordance with player consensus. For example, in one embodiment, the house offers two or more different payout schedules wherein one is elected to prevail during a game or sequence of games in accordance with player vote, etc. Other suitable variations can also be used. 
     As can be seen by the respective methods depicted in flowcharts  100  ( FIG. 1 ),  200  ( FIGS. 2A-2B ) and  300  ( FIGS. 3A-3B ), one feature in accordance with the present embodiments is that play of the wagering game of chance amongst the players can be performed essentially simultaneously. That is, each time a fold or bet option is presented, all of the players can elect their respective options simultaneously, verses the sequential order of betting and/or folding as is typical to traditional card-based games (e.g., poker, etc.). This feature of certain embodiments provided for herein allows for generally faster play. 
     Furthermore, because the players are generally playing against the payout schedule (in essence, against the house), the present embodiments provide for a poker-type wagering game that generally fosters a friendly, non-competitive atmosphere that is similar to that of blackjack (twenty-one). Of course, there is player-to-player competition in regard to any progressive jackpot that may be included within a particular embodiment, but such competitive participation is typically optional and distinctly separate with respect to the main play of the wagering game of chance. Another feature of the various embodiments provided for herein is that the house generally derives its share (profit) from the cumulative total of the players respective bets, minus that amount that is effectively awarded to a player or players in accordance with the prevailing payout schedule. Such a scheme enables the house to effectively predetermine its typical (or average) earnings by way of establishing minimum and/or fixed betting amounts, establishing one or more payout schedules in accordance with the probabilistic likelihood of each of the final hands listed thereon, etc. 
       FIG. 4  depicts an exemplary payout schedule  400  in accordance with another embodiment. The exemplary payout schedule  400  includes a plurality of card hands  402 . As depicted in  FIG. 4 , the card hands  402  are arranged in descending order (down the page) in accordance with a predetermined (i.e., traditional, or conventional) ranking of five-card poker hands. Thus, as depicted in  FIG. 4 , the ROYAL FLUSH  406  is of higher rank than the STRAIGHT FLUSH  408 , etc. One of skill in the poker gaming arts is aware of such card hand  402  definitions and further elaboration is not required for purposes herein. In any case, other payout schedules (not shown) including card hands  402  arranged under other methodologies, or in accordance with other respective full-hand card counts, can also be used. 
     Each of the card hands  402  corresponds to an individual payout multiplier or ratio (hereafter, multiplier)  404 . As depicted in  FIG. 4 , each multiplier  404  is provided as a ratio describing the number of payout units (e.g., dollars, etc.) to be awarded per unit bet. For example, the STRAIGHT  410  corresponds to a multiplier  412  calling for a 5:1 (i.e., five-to-one) payout for any final betting player holding a final hand that comprises a “straight”. As such, any final betting player holding a final hand comprising a “straight” would be awarded an amount equal to five times their total cumulative bet during a present instance of the wagering game governed by the exemplary payout schedule  400 . Other payout schedules (not shown) can be defined and used wherein each multiplier  404  is provided in a different format. 
     As depicted in  FIG. 4 , each multiplier  404  is provided as a whole-number ratio in the interest of clarity of understanding. However, it is to be understood that other multipliers  404  (not shown) can be defined and used wherein each multiplier  404  is not necessarily a whole-number ratio (or factor). For example, a payout schedule (not shown) can be defined and used providing a multiplier  404  in the ratio of 3.5:2—that is, calling for a payout of three-and-a-half units (e.g., dollars, etc.) per two units of the corresponding cumulative bet. 
     Generally, various embodiments of payout schedule can be defined and used in accordance with the present invention that provide for a respectively fixed set of final hands and their corresponding award amounts. It is to be understood that the exemplary payout schedule  400  of  FIG. 4  depicts just one of any number of such possible payout schedules in accordance with the inventive principles provided herein. 
       FIG. 5  is a plan view depicting a wager gaming table (hereafter, table)  500  in accordance with still another embodiment. The terms “wager gaming table”, “gaming table” and “table” are used interchangeably herein. The wager gaming table  500 , substantially as depicted in  FIG. 5 , is commercially available from DigiDeal Corporation of Spokane, Wash. The table  500  includes a playing surface  502 . The playing surface  502  can be formed from any suitable material such as, for example, felt, satin, etc. Other materials can also be used to form the playing surface  502  of the table  500 . 
     The table  500  also includes an electronic controller  504 . The electronic controller  504  can be defined by any suitable controller usable to control the play of one or more embodiments of the wagering game(s) of chance of provided for herein (e.g., the methods of the flowcharts  100 ,  200  and/or  300  above, or any suitable corresponding variations, respectively). As such, the controller  504  can be suitably defined by a microprocessor-based controller, a state-machine, a dedicated-purpose integrated controller, etc. The controller  504  is commercially available in the form of a proprietary (DCS) platform from DigiDeal Corporation of Spokane, Wash. 
     In one embodiment, the electronic controller  504  includes a computer-accessible storage media (i.e., memory, storage disk, etc., not shown) including an executable program code. Such an executable program code (not shown) is configured to cause a corresponding processor to perform various operations in accordance with one or more embodiments of a wagering game of chance as provided for herein. One of skill in the computer engineering and electronic arts can appreciate that the electronic controller  504  can be defined by a number of suitable different embodiments, and that further elaboration is not required for purposes of understanding the presently described embodiment. 
     The table  500  also includes a plurality of user interfaces  506 . Each user interface  506  is coupled in signal communication with the electronic controller  504 . Each user interface  506  includes an electronic display  508  that is coupled in signal communication with the electronic controller  504 . In certain embodiments, the electronic display  508  can be a touch-sensitive electronic display. Other embodiments of electronic display  508  can also be used. In any case, the electronic displays  508  are configured to display information to, and optionally receive input from, a player during play of a wagering game of chance at the table  500 . Non-limiting examples of such displayed information include images of playing cards, present amount of a progressive jackpot, amount of a currently placed bet for a corresponding player, cumulative amount wagered during a game for a corresponding player, the prevailing payout schedule itself, etc. Examples of player (i.e., user) input include selection of cards to discard during dealing of an initial hand, election to bet or fold, designation of the amount of a respective bet, etc., in accordance with the rules of the present game and/or other aspects of play described below. Other kinds of information can be displayed, and other types of player input received, by way of the electronic display  508 . 
     As further depicted in  FIG. 5 , each user interface  506  further includes one or more chip sensors  510 . Each chip sensor  510  is configured to provide a signal to the electronic controller  504  indicative of the presence and/or total face value of any wagering chips (not shown) resting upon the chip sensor  510 . One of skill in the electronic arts is aware of a number of suitable such embodiments of chip sensor  510  and further description is not needed for purposes herein. 
     In another embodiment of the table  500  (not shown), the chip sensors  510  are not included. In such an embodiment (not shown), “virtual” chips can be displayed to, and manipulated by (i.e., selected, put forth during a wager, etc.), players using associated electronic displays  508 . Thus, in such an embodiment, tangible wagering chips are not used, and any wagering and/or awards corresponding to play of the present wagering game of chance are handled by way of the electronic displays  508 . 
     The table  500  can also include a dealer display  512 , although in some embodiments no dealer display is used. The dealer display  512  can be defined by any suitable electronic display for displaying information to a dealer (typically representing the house). In one embodiment, the display  512  is substantially the same as one of the plurality of electronic displays  508 . Other forms of electronic display and/or dealer interface (not shown) can also be used. In any event, the dealer display  512  is coupled in signal communication with the electronic controller  504  and is configured to display information to and receive input from a dealer (typically representing the house) during play of the wagering game at the table  500 . 
     Typically such information displayed on the dealer display  512  can include, for example, the amount of a present progressive jackpot, identification of a player or players at the table  500  in possession of (i.e., holding) a final hand corresponding to an award provided by the prevailing payout schedule, the prevailing payout schedule itself, any jackpot qualifying hands, etc. Information provided to the dealer can be presented, for example, in the form of a “wager meter”, an “overall jackpot meter”, a digital numeric display, etc., or as any other desirable graphical representation. 
     The table  500  further includes a chip tray  514 . The chip tray  514  is configured to support a plurality of suitable wagering chips for use during play of the wagering game of chance at the table  500 . The chip tray  514  is generally positioned to be readily used by a dealer. A more elaborate description of the chip tray  514  is not necessary to an understanding of the present embodiments provided for herein. In the variation described above wherein “virtual” chips can be used with the table  500 , the chip tray can be eliminated. 
     Typical use of the table  500  is a follows: to begin, it is assumed that the house offers play of a wagering game of chance in accordance with any of the present embodiments provided for herein (e.g., according to the method of the flowchart  100  of  FIG. 1 , the method of the flowchart  200  of  FIGS. 2A-2B , or the method of the flowchart  300  of  FIGS. 3A-3B , etc.) to interested players by way of the table  500 . Those players interested in playing the wagering game of chance generally seat themselves, one person each, within usable adjacency to the user interfaces  506 . As depicted in  FIG. 5 , the table  500  can accommodate up to six players. Other tables  500  (not shown) having other player accommodation capacities can also be used. 
     Next, a dealer begins play of the instant game at the table  500  by way of appropriate input (i.e., password entry, startup actuation, etc.) to the controller  504  using dealer hands controls (such as buttons, etc., not shown) or, if provided, the dealer display  512 . Thereafter, the controller  504  assumes general control of the game in substantial accordance with the methods described above in regard to the wagering game of chance of the flowchart  100  of  FIG. 1 , the flowchart  200  of  FIGS. 2A-2B , of the flowchart  300  of  FIGS. 3A-3B , or any of their respective variations or derivatives, including, for example, providing graphical displays of cards, value of the cumulative player wagers, present value of a progressive jackpot, etc., to each of the electronic displays  508  currently used by a player. In response, players provide their desired respective inputs directly to the dealer who can then input them into the electronic controller  504  or, if such capability is provided, directly to the electronic controller  504  via their respective electronic displays  508 . Such displays and player inputs (if provided) are performed in accordance with the currently used embodiments of wagering games of chance provided for herein. 
     During such play, the players place their corresponding bets in the form of wagering chips on their respective chip sensors  510 . These wagering chips are collected for the house by the dealer, generally into the chip tray  514 , while the electronic controller  504  can keep track of (i.e., register, or record) the total of each players discrete bets (initial, first, second, final, etc.), the valid or folded status of each player, the present value of a progressive jackpot (if any), cards selectively discarded from preliminary hands during the establishment of initial hands, etc. In various alternate configurations certain of these functions (e.g., accounting for the bets, etc.) can be performed by a live dealer and not by the controller  504 . Furthermore, the electronic controller  504  can determine (i.e., identify) and indicate to the dealer and/or players (by way of the electronic displays  508  and/or dealer display  512 ) when a player or players is/are to be awarded a respective amount in accordance with the prevailing (presently applicable or governing) payout schedule, or if a player or players is/are to be awarded/split any progressive jackpot or other award that may apply, in accordance with the wagering game of chance in progress. 
     Other operations can also be performed by the electronic controller  504  corresponding to the play and/or officiating of the current instance of the game of the embodiments provided for herein. For example, in an embodiment (not shown) of the table  500  in which tangible chips are not used, the electronic controller  504  receives (registers) bets, and awards amounts and/or a progressive jackpot, etc., through the use of virtual chips (i.e., credits) displayed and manipulated on the electronic displays  508 . Still other operations of the electronic controller  504  can be performed. For example, the controller  504  can be used to provide audio output for informational purposes, enhancing excitement of the play of the game, or supplementing visual play of the game. In this way, the table  500  provides for play of one or more variations of the wagering game of chance (selectively), by two or more players, in accordance with the embodiments provided for herein and in a manner that is substantially automated by virtue of the electronic controller  504 , the user interfaces  506  and the dealer display  512  (when provided). 
     It is to be understood that certain embodiments of the controller  504  can be linked in communication with a central computer or database (not shown) of the house so that information regarding the present status of the wagering game of chance in progress can be related to the central computer. Thus, for example, the current value of the total player(s) wagers, the total amount of credit in use, the current awarding of a progressive jackpot (or portion thereof), the total bets placed on a per-player basis, etc., for the table  500  can be recorded and/or verified for security purposes using the central computer (not shown). Further exemplary use of the table  500  of  FIG. 5  is explained hereinafter in regard to  FIGS. 7A-7D . 
       FIG. 6  is a front elevation view depicting a gaming network  600  in accordance with the yet another embodiment. The gaming network  600  includes a plurality of individual gaming machines (hereafter, gaming machine)  602 . Each gaming machine  602  includes an electronic controller  604 . The electronic controller  604  can be defined by any suitable electronic controller usable to control the gaming machine  602  in accordance with one or more embodiments of a wagering game of chance of as provided for herein (e.g., the method of the flowchart  100  of  FIG. 1 , the method of the flowchart  200  of  FIG. 2A-2B , the method of the flowchart  300  of  FIGS. 3A-3B , and/or any respective variations thereon). 
     In one embodiment (not shown), the controller  604  includes a processor and a computer-accessible storage media including an executable program code. The executable program code (not shown) is configured to cause the processor to perform numerous operations in accordance with one or more embodiments of the wagering games of chance provided for herein. Other forms of electronic controller  604  can also be used. In any case, each of the electronic controllers  604  is configured to be coupled in mutual data communication thus defining a network of gaming machines  602 . In this way, the electronic controllers  604  can communicate with each other so as to conduct a multi-player instance of a wagering game of chance of the embodiments provided for herein, wherein each player participates in the game by way of a respective gaming machine  602 . Although the gaming machines  602  are depicted as being directly connected to one another by communication cables  603 , it is appreciated that the gaming machines  602  can be placed in communication by other known means such as the Internet or other network configurations. In another embodiment (not shown), the individual gaming machines  602  are networked by way of wireless communication. Other embodiments can also be used. 
     Each gaming machine  602  also includes an electronic display  606 . Each electronic display  606  is coupled in signal communication with the corresponding electronic controller  604  of the particular gaming machine  602 . Each electronic display  606  can be defined by any suitable such electronic display configured to display various kinds of information in accordance with the present instance of a wagering game of chance of the embodiments provided for herein. Such displayed information can include, for example, images of playing cards, present amount of the cumulative bets (wagers), any applicable progressive jackpot amount, total cumulative bet placed by a corresponding player during the course of the wagering game, amount of an award to a player for a qualifying final hand, display of the prevailing payout schedule, etc. Other suitable information can also be displayed. Typically, each electronic display  606  is defined by a touch-sensitive electronic display such that each constitutes a user (player) interface to the respective electronic controller  604 . Other forms of electronic display  606  can also be used as well as other user input devices (such as buttons, keys, light pens, etc. not shown). 
     Each gaming machine  602  can (optionally) include additional user interface controls  608 . Controls  608  are typically provided in the form of pushbuttons. Other types of user interface controls  608  can also be used. The electronic display  606  and controls  608  are collectively referred to as a user interface  610  within a particular gaming machine  602 . 
     Operation of the gaming network  600  is generally as follows: for purposes of example, it is initially assumed that all of the gaming machines  602  of the gaming network  600  are presently configured (selectively set) to play one or more embodiment (version, or type) of a wagering game of chance of as provided for herein, for example in accordance with the method of the flowchart  200  of  FIGS. 2A-2B . 
     Next, each player deposits money into their respective gaming machine  602  so as to establish a corresponding amount of playable credit, referred to herein as prepaid credits. This can be done, for example, by way of a conventional currency acceptor (not shown) as is known in the art. The wagering game of chance then commences once all of a predetermined number of players have secured their respective gaming credits. For purposes of example, it is assumed that a game includes an initial count of four players, each participating by way of a respective gaming machine  602 . 
     Thereafter, the electronic controllers  604  operate in cooperation with each other and with their respective user interfaces  610  so as to carry out play of the current wagering game. Generally, play is conducted as a succession (sequence) of such wagering games of chance. Furthermore, such a succession of games can continue until a progressive jackpot (if any) has been awarded. Furthermore, any other applicable awards (in accordance with the prevailing payout schedule) are also provided during play under the control of the electronic controller(s)  604 . Typically, individual players can exit (depart from) the game at any appropriate time of their choosing (e.g., at the beginning of the next game, after folding, etc.), while other (new) players can join at correspondingly appropriate times by way of associated gaming machines  602  of the gaming network  600 . 
     Thus, the gaming network  600  is generally configured to provide for multi-user, substantially random-access (i.e., individually selected entry to and exit from) play of a wagering game of chance of the embodiments provided for herein. In another embodiment of the gaming network  600 , each of the electronic controllers  604  is configured to permit a player to select from a menu of different variations of the wagering games of provided for herein (various betting amounts or schemes, inclusion of the selection of an initial hand from a preliminary hand, etc.) to play against other corresponding players within the same gaming network  600 . 
     For example, a gaming network  600  can be provided that includes ten gaming machines  602 , of which four are presently being used to play one or more embodiments of a wagering game of chance as provided for herein, while the remaining six are used to play another embodiment of a wagering game herein. Other possible such game playing combinations within a single gaming network  600  can also be performed. 
     In yet another embodiment, the controller  604  of each gaming machine  602  is configured to permit a player to selectively choose to play a wagering game of chance of the embodiments provided for herein in a solitaire or “individual play” mode. In such an embodiment, the player is effectively playing against the controller  604  (i.e., in accordance with the prevailing payout schedule), wherein there is essentially no competition against other players (such as, for example, in the case of progressive jackpot that is being funded by way of the side bets of multiple players). Other various embodiments of playing wagering games of chance as provided for herein can also be used. Further exemplary use of the gaming network  600  is explained hereinafter in regard to the exemplary displays of  FIGS. 7A-7D . 
       FIG. 7A  is a front elevation view depicting an exemplary display  700  in accordance with still another embodiment. The display  700  can be provided by way of the electronic displays  508  of the table  500  of  FIG. 5 , by way of the electronic displays  606  of the gaming machines  602  of  FIG. 6 , or by any other suitable means (not shown). It is to be understood that the display  700  is intended to show exemplary details that are provided to a player during typical automated play of a wagering game of chance of the embodiments provided for herein, and that other details (not shown) can also be displayed. Alternatively, certain details as depicted in the display  700  of  FIGS. 7A-7D  can also be omitted in particular embodiments of a wagering game of chance as provided for herein. For purposes of example, it is assumed that the display  700  includes information typically displayed during a four player version of the wagering game of chance of the method of flowchart  300  of  FIGS. 3A-3B  above, wherein a progressive jackpot is included as a part of the present game. Other displays (not shown) including and/or excluding certain information and images (as described hereinafter) can also be used in accordance with other embodiments provided for herein. 
     The display  700  of  FIG. 7A  includes a pair of card images (hereinafter, cards)  702  and  704 , respectively. The cards  702  and  704  collectively define an initial hand  706  for a particular player designated as Player  4 , as indicated in conjunction with a “DISPLAYED ABOVE” icon  708 . Also included in the display  700  are initials hands  710 ,  712  and  714  corresponding to a Player  1 , Player  2  and Player  3 , respectively. Furthermore, the display  700  of  FIG. 7A  includes five placeholders  716  indicating the respective future locations of three “flop” cards, one “turn” card, and one “river” card that are as yet to be dealt during the course of the present wagering game of chance. 
     The display  700  of  FIG. 7A  also includes a wager value  718  representing the cumulative wager placed by player  4  during the present instance of the wagering game of chance. As depicted by  FIG. 7A , Player  4  has placed a total wager (thus far in the present game) of two dollars, corresponding to an initial bet of that same value. The display  700  of  FIG. 7A  further includes a progressive jackpot value  720  represent the current amount of that prize (award), as well as an advisory line  722  indicating that the jackpot qualified hand for the present game is defined by a royal flush (as predetermined by the house). Other advisory lines (not shown) corresponding to another jackpot qualified hand such as, for example, a straight flush (or better), can also be used. 
     Furthermore, the display  700  includes a query line  724 . As depicted in  FIG. 7A , the query line  724  instructs Player  4  to provide input corresponding to placing a first bet, or folding at this time and quitting the game. Other query lines (not shown) can also be provided in accordance with the present embodiment and/or status of the wagering game in progress. For purposes of ongoing example, it is assumed that Player  2 , Player  3  and Player  4  respectively elect to place a first bet (of two dollars each) and continue play of the game, while Player  1  elects to fold. Reference is now directed to  FIG. 7B . 
       FIG. 7B  is a sequential continuation of the display  700  of  FIG. 7A . The display  700  as depicted in  FIG. 7B  includes the same elements  702 - 724  as described above in regard to the display  700  of  FIG. 7A , with the following changes and/or additions: the initial hand  710  of Player  1  has been replaced with a “FOLDED” icon  726 ; the wager value  718  of Player  4  has increased by two dollars in accordance with the first bet (i.e., now four dollars total); and the placeholders  716  representing the future location of three “flop” cards have been replaced by three “flop” card images  730 ,  732  and  734 , respectively. At this point, each of the remaining valid players (i.e., Players  2 ,  3  and  4 ) must decide whether to place a second bet or fold. For purposes of the ongoing example, it is assumed that Player  2  elects to fold at this time, while Player  3  and Player  4  each elect to place a second bet (of two dollars each) and continue play of the game. Reference is now directed to  FIG. 7C . 
       FIG. 7C  is a sequential continuation of the display  700  of  FIG. 7B . The display  700  as depicted in  FIG. 7C  includes the same elements  702 - 734  as described above in regard to the display  700  of  FIG. 7B , with the following changes and/or additions: the initial hand  712  of Player  2  has been replaced with a “FOLDED” icon  726 ; the wager value  718  of Player  4  has increased by two dollars in accordance with the second bet (i.e., now six dollars total); and the placeholder  716  representing the future location of the “turn” card has been replaced by a “turn” card image  740 . At this time, each of the valid players (i.e., Players  3  and  4 ) must decide whether to place a final bet or fold. For purposes of the ongoing example, it is assumed that both Player  3  and Player  4  elect to place a final bet (of two dollars each) and continue play of the game. Reference is now directed to  FIG. 7D . 
       FIG. 7D  is a sequential continuation of the display  700  of  FIG. 7C . The display  700  as depicted in  FIG. 7D  includes the same elements  702 - 740  as described above in regard to the display  700  of  FIG. 7C , with the following changes and/or additions: the placeholder  716  representing the future location of the “river” card has been replaced by a “river” card image  750 ; the wager value  718  of Player  4  has increased by two dollars in accordance with the final bet (i.e., now eight dollars total), wherein the wager value  718  is now indicated to be a final total; and the query line  722  has been replaced with an award notification  760  indicating that Player  3  has been awarded forty dollars (in accordance with the prevailing payout schedule). As depicted in  FIG. 7D , Player  3  has been awarded forty dollars for holding a final hand comprising a straight (i.e., five cards of sequential ranking, A-K-Q-J-10, in varying suits). For purposes of the present example, it is assumed that Player  3  placed a total cumulative wager (not counting any possible side bet to the progressive jackpot) of eight dollars during the present wagering game, wherein the prevailing payout schedule calls for a 5:1 (five-to-one) payout (multiplier) for such a final hand (a straight). As further depicted in  FIG. 7 , Player  4  failed to achieve (hold) a final hand corresponding to any sort of award according to the prevailing payout schedule. 
     At this point, the present instance of the wagering game of chance as depicted in  FIGS. 7A-7D  is considered complete. Furthermore, it is assumed that the progressive jackpot value  720  of one thousand dollars is “rolled over” (carried forward) as the starting progressive jackpot value for any future play of the same embodiments of the wagering game of chance. Such future plays can include, for example, maintaining or redefining the payout schedule, addition of player-elected side bets into the progressive jackpot, redefinition of the jackpot qualified hand, and can include different and/or a new number of players, etc., in accordance with the principles of the embodiments provided for herein. Other embodiments and variations of the wagering game of chance can also be played in accordance with embodiments provided for herein, using displays (not shown) of information that are correspondingly consistent and/or varied from those depicted in  FIGS. 7A-7D . 
       FIG. 8  is block diagram depicting a control system  800  in accordance with another embodiment. The control system  800  includes an electronic controller  804 , which in turn includes a processor  820 . The processor  820  can be defined by any microprocessor or microcontroller suitable for use with the present embodiment. One of skill in the embedded control or electrical engineering arts is aware of numerous such processors  800  and further elaboration is not needed for an understanding of the present embodiment. 
     The controller  800  also includes a memory  822 . The memory  822  is coupled in data communication with the processor  820 . The memory  822  can be defined by any suitable computer-accessible storage media such as RAM-type memory, ROM-type memory, EPROM-type memory, etc. Other types of suitable memory  822  can also be used. In any case, the memory  822  is configured to cooperate with the processor  820  during normal operation of the control system  800 . The memory  822  can store a payout schedule, such as schedule  400  of  FIG. 4 . 
     The memory  822  includes a program code  824 . The program code  824  is configured to cause the processor  820  to execute method steps (i.e., instructions) in accordance with one or more embodiments of a wagering game as provided for herein. For example, the program code  824  can be defined so as to cause the processor  820  to execute steps in accordance with the method of the flowchart  100  of  FIG. 1 , the method of the flowchart  200  of  FIGS. 2A-2B , and/or the method of the flowchart  300  of  FIGS. 3A-3B , or any suitably varying embodiments thereof, respectively. Other program codes  824  corresponding to other embodiments (i.e., wagering games of chance) as provided for herein can also be used. The program code  824  can be further configured to cause the processor  820  to perform other related or auxiliary functions, such as communication with a centralized computer (not shown), communication and/or cooperation with other control systems  800 , etc. In one or more embodiments of the control system  800 , the program code  824  is provided by way of a computer-accessible storage media such as a CD-ROM, magnetic disk or disks, magnetic tape, etc., and copied or moved into the memory  822 . In this manner, for example, the program code  824  of the memory  822  can be readily updated as new versions of the program code  824  become available, or reloaded in the event that the contents of memory  822  become corrupted, etc. 
     As depicted in  FIG. 8 , the control system  800  includes a plurality of user interfaces  812  that are coupled in data communication with the electronic controller  804 . In the interest of example, a total of three user interfaces  812  are depicted in  FIG. 8 . However, it is to be understood that any suitable number of such user interfaces  812  can be used in accordance with a corresponding embodiment of the control system  800 . Each user interface  812  includes an electronic display  806 , a chip sensor  810  and a set of user controls  808 . Each electronic display  806 , chip sensor  810 , and user controls  808  can be respectively defined by any such embodiments suitable for use with other embodiments provided for herein. For example, each of the electronic displays  806  and chip sensors  810  can be respectively defined substantially as described above in regard to the electronic displays  508  and the chip sensors  510  of the wager gaming table  500  of  FIG. 5 . In a further example, each of the user controls  808  can be substantially defined as described above in regard to the user interface controls  608  of the gaming machines  602  of  FIG. 6 . Other suitable definitions of the electronic display  806 , chip sensor  810  and user controls  808  of each user interface  812  can also be used. 
     The control system  800  of  FIG. 8  can be defined as desired so as to perform numerous functions in accordance with playing a wagering game of chance of the embodiments provided for herein in a substantially automated venue. Thus, various embodiments of the control system  800  of  FIG. 8  can be suitably defined so as to provide for the controller  504  and user interfaces  506  of the table  500  of  FIG. 5 . Similarly, other embodiments of the control system  800  of  FIG. 8  can be suitably defined so as to provide for the controller  604  and user interface  610  of each gaming machine  602  of  FIG. 6 . 
       FIGS. 9A-9B  collectively are a flowchart  900  depicting a method of playing a wagering game of chance in accordance with another embodiment. While the flowchart  900  describes particular steps and order of execution, it is to be understood that other embodiments that respectively include other steps and/or orders of execution can also be used in accordance with the teaching of the present disclosure. To begin, it is assumed that the house has defined a payout schedule that will govern any awards given during the present wagering game of chance. It is further assumed that a gaming table and other conventional equipment (e.g., cards, wagering chips, etc.) are used to facilitate play of the wagering game of chance. 
     In step  902  ( FIG. 9A ), each of one or more players places a first bet so as to establish their initial eligibility to play the wagering game of chance (i.e., game). In this way, each such player can be thought of (or defined to be) a first betting player. The amount of each such bet may vary from player to player, or may be the same amount for each player, in accordance with the particular embodiment of the game. Each first bet is usually made by placing a wagering chip or chips within a predetermined area on the gaming table in front of each player. In this way, each player has a corresponding area in which to place the first and any subsequent bets (described hereinafter). Other methods of placing the first bet can also be used. For purposes of example, it is assumed that each player places a first bet of five dollars value. As further depicted in step  902  of  FIG. 9A , the house then accepts (i.e., acknowledges, or verifies) and collects (takes possession of) all of the first bets. In another embodiment (not shown), the house simply accepts (acknowledges) each of the first bets without presently taking possession of them. 
     In step  904 , the house deals an initial hand to each first betting player, wherein each initial hand comprises one or more cards in a face-up condition. Thus, all players can see (or otherwise ascertain) the initial hand of each other player. For purpose of ongoing example, it is assumed that the house deals an initial hand of two cards in a face-up condition to each first betting player. Other initial hand card counts corresponding to other embodiments can also be used. 
     In step  906 , the house now deals an initial hand to itself in a face-down condition. The initial hand of the house comprises a card count that is equal to that of each player&#39;s initial hand. Thus, for purposes of example, it is assumed that the house deals itself an initial hand of two cards in a face-down condition. Other cards counts can also be used. In any case, the initial hand of the house is presently kept secret from the players. 
     In step  908 , each of the first betting players decides if they are to continue play of the present game, or quit (fold) at this time. Those players electing to quit proceed to step  910  below. Those players electing to continue play of the present game proceed to step  912  below. 
     In step  910 , each player electing to fold, does so. The present instance of the game is now considered ended for any such player or players. However, each such folded player may elect to participate in a future instance of the wagering game of chance as depicted by the flowchart  900 . 
     In step  912 , each first betting player that has elected (in step  908  above) to continue play, places an additional bet in amount corresponding to the rules of the present game. In the ongoing example, it is assumed that each such player places an additional (i.e., second) bet of five dollars value within the respective wagering area in front of that player, so that one or more additional (i.e., second) betting players are defined. Other additional betting amount schemes and/or placement procedures can also be used. It is further assumed that all such additional bets are accepted by the house and left in their respect places for the present time. 
     In step  914 , the house deals one or more ‘community’ cards in a face-up condition. Each of the community cards is available to be selectively combined with at least one card within each initial hand—in accordance with the present embodiment of game being played—so as to define a best present hand for each valid (i.e., betting) player. For purposes of the present example, it is assumed that three community cards are dealt in a face-up condition, such that each valid player now has a total of five available cards that can be selectively combined so as to define a present hand for that player, and that a full hand comprises a total of five cards. It is further assumed for purposes of example that each player must include both cards of their initial hand within the selective combination defining their (best) present hand of five cards. Other selective inclusion schemes can also be used. In any case, each player is now able to generally evaluate the relative strength (ranking, or value) of their best present hand in accordance with a predetermined ranking of poker hands, and in comparison with the prevailing payout schedule, while the initial hand of the house is still unknown to the player or players. 
     In step  916 , each of the additional betting players decides whether they will quit the present game at this time, or continue play. Those players electing fold proceed to step  918  below. Those players electing to continue proceed to step  920  below. 
     In step  918 , those players electing to fold are permitted, by the house, to ‘pull back’ (withdraw) their respective additional bet just placed in step  912  above. As also depicting in  FIG. 9A , the house collects (takes possession of) any additional bets made by those same folding players prior to the most recent additional bet. For purposes of the ongoing example, it is assumed that each folding player pulls back their second bet, and that, for the present time, there are no prior additional bets (made during step  912 ) for the house to collect. In any case, the present game has ended for those players electing to pull back (withdraw) their second bet. 
     In step  920 , the house determines if all of the community cards have been dealt in accordance with the present embodiment of wagering game. If there are no additional community cards remaining to be dealt, then the method of the flowchart  900  proceeds on to step  922  of  FIG. 9B . If additional community cards remain to be dealt, then the method of the flowchart  900  proceeds back to repeat steps  912 - 918  above, in an iterative or “looping” fashion as needed, until all such community cards are determined to be dealt in step  920 . 
     For purposes of ongoing example, it is assumed that the present game proceeds as follows: Step  912  is repeated, in which each second betting player electing to continue places an additional (i.e., third) bet of five dollars value, such that one or more third betting players are defined. Such third bets are accepted by the house. Thereafter, step  914  is repeated, wherein the house deals two additional (and final) community cards in a face-up condition, such that each third betting player now has a total of five community cards to selectively combine with their hand of two initial cards so as define a best present hand of five cards. Then, step  916  is repeated, wherein each additional (third) betting player elects to fold and proceed to step  918 , or to continue and proceed to step  920 . Thereafter, step  918  is repeated, wherein the house permits each player electing to fold (quit) to ‘pull back’ their respective third bet, and wherein the house collects (keeps) the first and second bets of each such folding player. Finally, the present example returns to step  920 , wherein the house determines that all such community cards have been dealt. At this point, the method of the flowchart  900  proceeds to step  922  below. 
     In step  922  ( FIG. 9B ), each player who has not yet folded (e.g., in step  910  or some iteration of step  918  above), places a final bet in the respective wagering area in front of them, thus defining one or more final betting players. In the ongoing example, it is assumed that each additional (third) betting player places a final bet of five dollars value. Other wagering amounts and schemes can also be used. Thus, in the current example, each final betting player has a total of fifteen dollars value (i.e., sum of their second, third and final bets, respectively) located within their respective wagering area. 
     In step  924 , the house shows (or otherwise reveals) it&#39;s initial hand to at least the final betting players. Typically, those players that elected to fold prior to step  924  are also in attendance and can see the house&#39;s initial hand, as well. Thus, each final betting player is now aware of the relative strength (ranking) of their best present hand (i.e., final hand) in comparison to the (best) final hand held by the house. 
     In step  926 , the house evaluates the final hand held by each final betting player in comparison to its own. The house then makes an award to each final betting player holding a final hand superior to that of the house and in accordance with the prevailing payout schedule. For purposes of example, it is assumed that the house holds a final hand defining a pair of kings, and that a final betting player “A” holds two pair, such that player “A” defines a winning player. It is further assumed that no other final betting player holds a final hand that is superior to a pair of kings (as held by the house). Thus, under this example, it is assumed that the house then awards a 1:1 payout—an amount of fifteen dollars—to player “A” in accordance with the prevailing payout schedule. Thus, such a player “A” would reclaim their second, third and final bets totaling fifteen dollars, in addition to the fifteen dollars just awarded by the house—a total “take” of thirty dollars value. In one variation, wherein the house does not initially take possession of the first bet, any winning player receives back all of their bets, as well as the designated payout. 
     In step  928 , the house collects all additional and/or final bets not yet collected from each final betting player that is a non-winning player (as defined in step  926  above). Thus, for example, it is assumed that other final betting players “B” and “C” are non-winning players and as such, the house collects (and keeps) their respective second, third and final bets of the present game. In another embodiment (now shown), any final betting player holding a final hand that matches (or ties) the ranking of the house&#39;s final hand is permitted to reclaim their additional and final bet(s) placed during the present game. Such a match or tie is referred to as a “push” for purposes herein. In one variation, wherein the house does not initially take possession of the first bet, any player holding a final hand that matches (or ties) the ranking of the house&#39;s final hand is permitted to reclaim all of their bets. 
     In step  930 , the present wagering game of chance depicted by the flowchart  900  of  FIGS. 9A-9B  is considered complete and is ended. 
     The method of the flowchart  900  generally provides one possible embodiment of a wagering game of chance in accordance with certain embodiments provided for herein. Other embodiments corresponding to other steps, procedures and/or orders of execution can also be used. Various aspects and features of such embodiments can be predetermined and/or used in accordance with house rule, player agreement, or other strategy. For example, the prevailing payout schedule of an embodiment according to the method of the flowchart  900  can be predefined such that a number of final hands listed thereon receive a relatively simple award (ratio, or coefficient) of 1:1, while other, higher-ranking hands are awarded payout at a greater ratio of 2:1 (i.e., two times the total amount of the additional and final bets, etc.). 
     In another embodiment, each player electing to do so places a separate, non-refundable side bet at some relatively early point in the game (e.g., at step  902  of  FIG. 9A , etc.). Such a side bet establishes that player&#39;s eligibility for a “bonus award”—that is, for example: the awarding of any winning final hand for that player is based upon a relatively higher payout schedule (as compared to the prevailing payout schedule applicable to non-side betting players); participation in a jackpot award given to the best (highest ranking) overall final hand held by a final betting player, etc. Other strategies and schemes making use of a side bet to add interest to the game and/or overall player incentive can also be used. 
     In still another embodiment, the house establishes a minimum “high card” (or cards) that must be present in a player&#39;s initial hand in order for that player to be eligible to continue play of the wagering game. For example, the house may establish that a player&#39;s initial hand must include a jack (or better) in order to continue play of the game. Otherwise, for example, each player failing to receive such a minimum card (or cards) is required to fold at step  910  of  FIG. 9A , etc. 
     It is to be understood that the method of the flowchart  900  of  FIGS. 9A-9B  has been described above in the context of generally conventional card play, wherein a standard poker deck, conventional playing table (surface), wagering chips, etc., are used. However, the wagering game as depicted by the flowchart  900 , or any suitably varying embodiments thereof, can also be played within a context that is at least partially automated. For example, any number of such suitable embodiments can be played by way of the wager gaming table  500  of  FIG. 5 , the network  600  of individual gaming machines  602  of  FIG. 6 , etc. Other suitable apparatus and/or devices, which are respectively electronically automated to one extent or another, can also be used in accordance with the teachings provided herein. 
       FIGS. 10A-10B  collectively are a flowchart  1000  depicting a method of playing a wagering game of chance in accordance with still another embodiment. While the flowchart  1000  describes particular steps and order of execution, it is to be understood that other embodiments that respectively include other steps and/or orders of execution can also be used in accordance with the teaching of the present disclosure. To begin, it is assumed that the house has defined a payout schedule that will govern any awards given during the present wagering game of chance. It is further assumed that a gaming table and other suitable (conventional) equipment is used during play of the wagering game of chance. 
     In step  1002 , ( FIG. 10A ), each of one or more players places a first bet so as to establish their initial eligibility to play the wagering game of chance. Thus, each such player is defined to be a first betting player. The amount of each first bet may vary from player to player, or may be the same amount for each player, in accordance with the particular embodiment of the game. Each first bet is usually made by placing a wagering chip or chips within a predetermined area on the gaming table in front of each player. Other methods of placing the first bet can also be used. For purposes of example, it is assumed that each player places a first bet of five dollars value. As further depicted in step  1002  of  FIG. 10A , the house then accepts and collects (takes possession of) all of the first bets. In another embodiment (not shown), the house simply accepts (acknowledges) each of the first bets without presently taking possession of them. 
     In step  1004 , the house deals an initial hand of two cards in a face-up condition to each first betting player. Thus, all players can see (or otherwise ascertain) the initial hand of each other player. 
     In step  1006 , the house deals an initial hand of two cards in a face-down condition to itself. Therefore, the initial hand of the house is presently kept secret from the player or players. 
     In step  1008 , each of the first betting players decides if they are to continue play of the present game, or quit (fold) at this time. Those players electing to quit proceed to step  1010  below. Those players electing to continue play of the present game proceed to step  1012  below. 
     In step  1010 , each player electing to fold, does so. The present instance of the game is now considered ended for any such player or players. However, each such folded player may elect to participate in a future instance of the wagering game of chance as depicted by the flowchart  1000 . 
     In step  1012 , each first betting player that has elected (in step  1008  above) to continue play, places a second bet in an amount corresponding to the rules of the present game. In the ongoing example, it is assumed that each such player places a second bet of five dollars value, within the respective wagering area for that player, such that one or more second betting players are defined. Other additional betting amount schemes and/or placement procedures can also be used. It is further assumed that all such additional bets are accepted by the house and left in their respect places for the present time. 
     In step  1014 , the house deals a “flop” of three community cards in a face-up condition. In the present embodiment, each of the (flop) community cards is available to be selectively combined with each initial hand so as to define a best present hand for each valid (second betting) player. It is assumed that, in the present embodiment, a full hand comprises a total of five cards. It is further assumed, under the present embodiment, that each player must include both cards of their initial hand within the selective combination defining their (best) present hand of five cards. At this time, each player is able to evaluate the relative strength (ranking) of their best present hand in accordance with a predetermined ranking of poker hands, and in comparison with the prevailing payout schedule. Furthermore, the initial hand of the house is still unknown to the player or players. 
     In step  1016 , each of the second betting players decides whether they will quit the present game at this time, or continue play. Those players electing to fold proceed to step  1018  below. Those players electing to continue proceed to step  1020  below. 
     In step  1018 , those players electing to fold are permitted, by the house, to ‘pull back’ (withdraw) their respective second bets just placed in step  1012  above. Thus, each player electing to fold is permitted to reclaim their second bet. It is further noted that the house keeps possession of that player&#39;s first bet (e.g., made in step  1002  above). The present game has ended for those players electing to pull back (withdraw) their second bet. 
     In step  1020 , each second betting player electing to continue play (in step  1016  above), places a third bet in an amount corresponding to the rules of the present game. In the ongoing example, it is assumed that each such player places a third bet of five dollars value, such that one or more third betting players are defined. Other additional betting amount schemes can also be used. It is further understood that all such third bets are accepted by the house and left in their respect places for the present time. 
     In step  1022 , the house deals a “turn” of one community card in a face-up condition. Therefore, at this point, each third betting player has a total of four community cards that can be selectively combined with the two cards of their initial hand so as to define a best present hand for that player. Once again, each player is able to evaluate the relative strength (ranking) of their best present hand in comparison with the prevailing payout schedule. The initial hand of the house is still unknown to the player or players. 
     In step  1024  ( FIG. 10B ), each of the third betting players decides whether they will quit the present game at this time, or continue play. Those players electing to fold (quit) proceed to step  1026  below. Those players electing to continue proceed to step  1028  below. 
     In step  1026 , those players electing to fold are permitted, by the house, to ‘pull back’ their respective third bets as just placed in step  1020  above. Meanwhile, the house takes and keeps possession of that player&#39;s second bet (made in step  1012  above). The present game has ended for those players electing to pull back their third bet. 
     In step  1028 , each third betting player electing to continue (in step  1024  above), places a fourth bet in an amount corresponding to the present rules. In the ongoing example, it is assumed that each such player places fourth bet of five dollars value, such that one or more fourth betting players are defined. Other additional betting amounts can also be used. It is further understood that all such fourth bets are accepted by the house and left in their respect places for the present time. 
     In step  1030 , the house deals a “river” of one community card in a face-up condition. Thus, each fourth betting player now has a total of five community cards that can be selectively combined with the two cards of their initial hand so as to define a best present hand (of five cards) for that player. Again, each player can evaluate the relative strength of their best present hand in comparison with the prevailing payout schedule. The initial hand of the house is still presently unknown to the player or players. 
     In step  1032 , each of the fourth betting players decides whether they will quit the present game at this time, or continue play. Those players electing fold (quit) proceed to step  1034  below. Those players electing to continue proceed to step  1036  below. 
     In step  1034 , those players electing to fold are permitted, by the house, to ‘pull back’ their respective fourth bets (as just placed in step  1028  above). Furthermore, the house takes and keeps possession of that player&#39;s second and third bets (e.g., as placed in steps  1012  and  1020  above, respectively). The present game has ended for those players electing to pull back their fourth bet. 
     In step  1036 , each of the fourth betting player electing to continue places a final bet in an amount corresponding to the present rules. In the ongoing example, it is assumed that each such player places final bet of five dollars value, such that one or more final betting players are defined. Other additional betting amount schemes can be used. Therefore, under the present example, each final betting player has placed (generally) before them a total of twenty dollars, comprised of second, third, fourth and final bets of five dollars each. Also, the best present hand held by each final betting player defines a (best) final hand. It is further understood that all such final bets are accepted by the house and left in their respect places for the present time. 
     In step  1038 , the house shows (or otherwise reveals) it&#39;s initial hand to at least the final betting player or players. Typically, one or more of the players that folded in steps  1010 ,  1018 ,  1026  and/or  1034  above are still present at the table (although disqualified from the present game) and can also see the initial hand of the house. In any case, each final betting player (and the house) is now able to evaluate the ranking of their respective final hand as compared to the final hand held by the house. 
     In step  1040 , the house awards a payout to each final betting player holding a final hand that is superior to that held by the house. Any such payouts are made in accordance to the prevailing payout schedule. For purposes of the ongoing example, it is assumed that a final betting player “D” holds a final hand comprising two aces and two sevens (i.e., two pair), while another final betting player “E” holds a final hand comprising three sixes (i.e., three of a kind). Furthermore, it is assumed in this example that the house holds a final hand comprising a pair of kings. None of the other final betting players in this example holds a final hand that is superior to (i.e., that outranks) that of the house. In accordance with the prevailing payout schedule of this example, the house awards a payout (ratio) of 1:1 to player “D”, and further awards a payout of 2:1 to player “E”. Thus, under this example, player “D” is awarded twenty dollars from the house and is permitted to reclaim their twenty dollar total wager (i.e., second through final bets), while player “E” is awarded forty dollars from the house and is permitted to reclaim their respective twenty dollar total wager. Therefore, players “D” and “E” define winning players under the present example. In one variation, wherein the house does not initially take possession of the first bet, any winning player receives back all of their bets (i.e., first through final bets), as well as the designated payout based on the total amount bet by the player (i.e., first through final bets). 
     In step  1042 , the house collects (and keeps) any and all second, third, fourth and final bets placed by non-winning final betting players. 
     In step  1044 , the present wagering game of chance is considered complete and is ended. 
     The method of the flowchart  1000  of  FIGS. 10A-10B  generally provides one embodiment of a wagering game of chance in accordance with certain embodiments provided for herein. Other embodiments corresponding to other steps, procedures and/or orders of execution can also be used. Various aspects and features of such embodiments can be predetermined and/or used in accordance with house rule, player agreement, or other strategy. Any number of variations of the method of the flowchart  1000  can also be used, including any suitable such variations as described above in regard to the method of the flowchart  900  of  FIGS. 9A-9B . 
     The method of the flowchart  1000  of  FIGS. 10A-10B  is understood to be generally described above in the context of conventional card play, using a standard poker deck, conventional playing table and/or wagering chips, etc. Nonetheless, the wagering game as depicted by the flowchart  1000 , or any suitable variations thereof, can also be played within a context that is at least partially automated. For example, various embodiments of the method of the flowchart  1000  can be played by way of the wager gaming table  500  of  FIG. 5 , the network  600  of individual gaming machines  602  of  FIG. 6 , etc. Other suitable apparatus and/or devices, which are respectively electronically automated to one extent or another, can also be used in accordance with the teachings provided herein. 
     The method of the flowchart  900  ( FIGS. 9A-9B ), and the method of the flowchart  1000  ( FIGS. 10A-10B ), and any respective variations thereon, provide for embodiments of wager gaming in which each player is competing against the house—rather than the other players—and is awarded in accordance with a prevailing payout schedule (or schedules, in the event that a corresponding side betting embodiment is used). Such dynamics provides the opportunity, from time to time, for players to win with final hands that would typically be considered of relatively low rank (or value) in the context of known poker gaming play. It is this opportunity to win—by competing against a single final hand rather than several final hands—that helps to make corresponding embodiments of the present invention attractive to certain players. 
     Furthermore, the flowcharts  900  and  1000  depict respective embodiments in which players have the option to pull back, or withdraw, their most recent bet (other than a first bet, typically) in the interest of reducing their losses in the event of a relatively poor (low ranking) present hand. This strategic opportunity provides further player incentive and interest in corresponding embodiments of the present invention. 
     While the above methods and apparatus have been described in language more or less specific as to structural and methodical features, it is to be understood, however, that they are not limited to the specific features shown and described, since the means herein disclosed comprise preferred forms of putting the embodiments provided for herein into effect. The methods and apparatus are, therefore, claimed in any of their forms or modifications within the proper scope of the appended claims appropriately interpreted in accordance with the doctrine of equivalents. 
     Characterization 
     Non-limiting embodiments of the present invention can be characterized as follows: 
     A Gaming Table 
     A gaming table, comprising: 
     a plurality of user interfaces; 
     an electronic controller coupled in signal communication with each of the user interfaces, the electronic controller configured to:
         define a payout schedule;   deal an initial hand to at least one player by way of a corresponding one of the user interfaces;   register a final bet from at least one player, thus defining at least one final betting player;   deal one or more community cards in a face-up condition by way of at least one of the user interfaces, wherein at least one community card is selectively combined with at least one card within each initial hand such that a final hand is defined for each final betting player; and   determine an award of a payout to each final betting player holding a final hand that so qualifies in accordance with the payout schedule.       

     The gaming table described immediately above, wherein the electronic controller is further configured such that the payout schedule is defined in accordance with a predetermined ranking of poker hands. 
     The gaming table described first above, wherein the electronic controller is further configured such that: 
     each initial hand comprises two cards total; and 
     each final hand comprises five cards total. 
     The gaming table described first above, wherein the electronic controller is further configured such that each of the initial hands is dealt in face-up condition. 
     The gaming table described first above, wherein the electronic controller is further configured to register at least one non-final bet from at least one player prior to the registering a final bet. 
     The gaming table described first above, wherein the electronic controller is further configured such that the dealing one or more community cards in a face-up condition by way of at least one of the user interfaces comprises dealing one or more community “flop” cards, and thereafter dealing one or more community “turn” cards, and thereafter dealing one or more community “river” cards. 
     The gaming table described first above, wherein the electronic controller is further configured to: 
     define a jackpot qualifying hand; 
     register a side bet into a progressive jackpot from at least one player, wherein each final betting player placing a side bet is also defined to be a jackpot participating player; and 
     determine an award of the progressive jackpot to any jackpot participating player holding a final hand that is also a jackpot qualifying hand or, if no jackpot participating player has a final hand that is also a jackpot qualifying hand, repeating at least the registering a side bet and the dealing an initial hand and the registering a final bet and the dealing one or more community cards and the determining an award of a payout until the progressive jackpot is awarded. 
     The gaming table described first above, wherein the electronic controller is further configured to: 
     define a jackpot qualifying hand; 
     register a transfer of a predetermined portion of the final bet of at least one final betting player into a progressive jackpot prior to the determining an award of a payout from the house; and 
     determine an award of the progressive jackpot to any final betting player holding a final hand that is also a jackpot qualifying hand or, if no final betting player has a final hand that is also a jackpot qualifying hand, repeating at least the dealing an initial hand and the registering a final bet and the dealing one or more community cards and the registering a transfer of a predetermined portion of the final bet of at least one final betting player and the determining an award of a payout until the progressive jackpot is awarded. 
     A Computer-Accessible Storage Media 
     A computer-accessible storage media including an executable program code, the executable program code configured to cause a processor to perform the following steps defining a wagering game of chance: 
     define a payout schedule; 
     deal an initial hand to at least one player; 
     register a final bet from at least one player, thus defining at least one final betting player; 
     deal one or more community cards, wherein at least one community card is selectively combined with at least one card within each initial hand such that a final hand is defined for each final betting player; and 
     determine an award of a payout to each final betting player holding a final hand that so qualifies in accordance with the payout schedule. 
     The computer-accessible storage media described immediately above, wherein the executable program code is further configured to cause the processor to define the payout schedule in accordance with a predetermined ranking of poker hands. 
     The computer-accessible storage media described first above, wherein the executable program code is further configured such that: 
     each initial hand comprises two cards total; and 
     each final hand comprises five cards total. 
     The computer-accessible storage media described first above, wherein the executable program code is further configured such that each of the one or more community cards is dealt in a face-up condition. 
     The computer-accessible storage media described first above, wherein the executable program code is further configured such that each of the initial hands is dealt in a face-up condition. 
     The computer-accessible storage media described first above, wherein the executable program code is further configured to cause the processor to register at least one non-final bet from at least one player prior to the registering a final bet. 
     The computer-accessible storage media described first above, wherein the executable program code is further configured such that the dealing one more community cards comprises dealing one or more community “flop” cards, and thereafter dealing one or more community “turn” cards, and thereafter dealing one or more community “river” cards. 
     The computer-accessible storage media described first above, wherein the executable program code is further configured to cause the processor to: 
     define a jackpot qualifying hand; 
     register a side bet into a progressive jackpot from at least one player, wherein each final betting player placing a side bet is also defined to be a jackpot participating player; and 
     determine an award of the progressive jackpot to any jackpot participating player holding a final hand that is also a jackpot qualifying hand or, if no jackpot participating player has a final hand that is also a jackpot qualifying hand, repeating at least the registering a side bet and the dealing an initial hand and the registering a final bet and the dealing one or more community cards and the determining an award of a payout until the progressive jackpot is awarded. 
     The computer-accessible storage media described first above, wherein the executable program code is further configured to cause the processor to: 
     define a jackpot qualifying hand; 
     register a transfer of a predetermined portion of the final bet of at least one final betting player into a progressive jackpot prior to the determining an award of a payout from the house; and 
     determine an award of the progressive jackpot to any final betting player holding a final hand that is also a jackpot qualifying hand or, if no final betting player has a final hand that is also a jackpot qualifying hand, repeating at least the dealing an initial hand and the registering a final bet and the dealing one or more community cards and the registering a transfer of a predetermined portion of the final bet of at least one final betting player and the determining an award of a payout until the progressive jackpot is awarded. 
     An Individual Gaming Machine 
     An individual gaming machine, comprising: 
     a user interface; and 
     an electronic controller coupled in signal communication with the user interface, the electronic controller configured to be coupled in signal communication with at least one other electronic controller of another individual gaming machine, the electronic controller configured to:
         define a payout schedule common to one or more players;   deal an initial hand in a face-up condition to a first player by way of the user interface;   register a final bet from the first player thus defining a first final betting player; and   deal one or more community cards in a face-up condition by way of the user interface, wherein at least one community card is selectively combined with at least one card within the initial hand such that a final hand is defined for the first final betting player, and wherein the one or more community cards are common to the first final betting player and at least one other final betting player using another individual gaming machine; and   determine an award of a payout from a house to each final betting player holding a final hand that so qualifies in accordance with the payout schedule.       

     The individual gaming machine described immediately above, wherein the electronic controller is further configured such that the payout schedule is defined in accordance with a predetermined ranking of poker hands. 
     The individual gaming machine described first above, wherein the electronic controller is further configured such that: 
     the initial hand comprises two cards total; and 
     the final hand comprises five cards total. 
     The individual gaming machine described first above, wherein the electronic controller is further configured to register at least one non-final bet from the first player prior to the registering a final bet. 
     The individual gaming machine described first above, wherein the electronic controller is further configured such that the dealing one or more community cards in a face-up condition by way of the user interface comprises dealing one or more community “flop” cards, and thereafter dealing one or more community “turn” cards, and thereafter dealing one or more community “river” cards. 
     The individual gaming machine described first above, wherein the electronic controller is further configured to: 
     define a jackpot qualifying hand; 
     register a side bet into a progressive jackpot from at least one player, wherein each final betting player placing a side bet is also defined to be a jackpot participating player; and 
     determine an award of the progressive jackpot to any jackpot participating player holding a final hand that is also a jackpot qualifying hand or, if no jackpot participating player has a final hand that is also a jackpot qualifying hand, repeating at least the registering a side bet and the dealing an initial hand and the registering a final bet and the dealing one or more community cards and the determining an award of a payout until the progressive jackpot is awarded. 
     The individual gaming machine described first above, wherein the electronic controller is further configured to: 
     define a jackpot qualifying hand; 
     register a transfer of a predetermined portion of the final bet of the first final betting player into a progressive jackpot prior to the determining an award of a payout from the house; and 
     determine an award of the progressive jackpot to any final betting player holding a final hand that is also a jackpot qualifying hand or, if no final betting player has a final hand that is also a jackpot qualifying hand, repeating at least the dealing an initial hand and the registering a final bet and the dealing one or more community cards and the registering a transfer of a predetermined portion of the final bet of the first final betting player and the determining an award of a payout until the progressive jackpot is awarded. 
     A Wagering Game of Chance 
     A method of playing a wagering game of chance, comprising: 
     defining a payout schedule; 
     accepting a first bet from at least one player, thus defining at least one first betting player; 
     dealing an initial hand of at least one card in a face-up condition to each first betting player; 
     dealing an initial hand of at least one card in a face-down condition to a house; 
     dealing one or more community cards in a face-up condition; 
     accepting a second bet from at least one first betting player, thus defining at least one second betting player; 
     dealing one or more additional community cards in a face-up condition; 
     accepting a final bet from at least one second betting player, thus defining at least one final betting player, wherein at least one of the community cards is selectively combined with at least one card within each initial hand such that a final hand is defined for each final betting player and for the house; 
     showing the initial hand of the house to each final betting player; and 
     awarding a payout to each final betting player holding a final hand that is superior to the final hand held by the house in accordance with the payout schedule. 
     The wagering game of chance described immediately above and further comprising permitting each second betting player to selectively pull back their corresponding second bet, thus defining at least one player for whom the wagering game of chance has ended. 
     A Wagering Game of Chance 
     A method of playing a wagering game of chance, comprising: 
     defining a payout schedule; 
     accepting a first bet from at least one player, thus defining at least one first betting player; 
     dealing an initial hand of two cards in a face-up condition to each first betting player; 
     dealing an initial hand of two cards in a face-down condition to a house; 
     accepting a second bet from at least one first betting player, thus defining at least one second betting player; 
     dealing three community cards in a face-up condition; 
     permitting each second betting player to selectively pull back their corresponding second bet, thus defining each such player as a player for whom the wagering game of chance has ended; 
     accepting a third bet from at least one second betting player, thus defining at least one third betting player; 
     dealing one community card in a face-up condition; 
     permitting each third betting player to selectively pull back their corresponding third bet, thus designating any such players as players for whom the wagering game of chance has ended; 
     accepting a fourth bet from at least one third betting player, thus defining at least one fourth betting player; 
     dealing one community card in a face-up condition; 
     permitting each fourth betting player to selectively pull back their corresponding fourth bet, thus designating any such players as players for whom the wagering game of chance has ended; 
     accepting a final bet from at least one fourth betting player, thus defining at least one final betting player, wherein each of the community cards is selectively combined with at least one card within each initial hand so as to define a final hand of five cards for each final betting player and for the house; 
     showing the initial hand of the house to each final betting player; and 
     awarding a payout to each final betting player holding a final hand that is superior to the final hand held by the house in accordance with the payout schedule.