Patent Publication Number: US-11660513-B2

Title: Mechanisms and methods for a recreational game

Description:
CROSS-REFERENCE TO RELATED APPLICATIONS 
     This application claims benefit under 35 USC § 119(e) of U.S. Provisional Patent Application No. 63/016,857 filed 28 Apr. 2020, the entirety of which is incorporated herein by reference as if set forth herein in their entirety. 
    
    
     STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT 
     Not Applicable 
     THE NAMES OF THE PARTIES TO A JOINT RESEARCH AGREEMENT 
     Not Applicable 
     SEQUENCE LISTING 
     Not Applicable 
     STATEMENT REGARDING PRIOR DISCLOSURES BY THE INVENTOR OR A JOINT INVENTOR 
     Not Applicable 
     BACKGROUND OF THE DISCLOSURE 
     1. Field of the Invention 
     The present disclosure relates generally to recreational games, and, more particularly, to recreational games involving a throwable object, a deflection mechanism, and a reception mechanism, and methods of playing the same. 
     2. Description of Related Art 
     Recreational games are often enjoyed by individuals for entertainment and to foster interactions between individuals. Games such as darts, pool, ping pong, corn hole, and the like are often played in social settings such as bars, college socials, family gatherings and other places of public or semi-private accommodation. 
     One type of game that has become popular in recent years is a game commonly referred to as “beer pong.” Beer pong, often played as a drinking game but also enjoyable as a recreational game without alcohol, typically involves two or more individuals on opposite teams. Cups are arranged in patterns or arrays on each end of a table, and ping pong balls are thrown from the one end of the table towards the array on the opposite end of the table in an attempt to bounce the ball into one of the cups. As the balls are bounced into the cups, cups are removed and re-grouped to improve the likelihood that a ball will bounce into one of the cups. 
     Because Beer Pong is often played on a table with ping pong balls, beer pong is best suited for playing indoors on a ping pong, dining, or other similar table. As will be appreciated, there are occasions when individuals desire to play beer pong or other similar games in outdoor or non-traditional settings such as at a pool, a tailgate party, the beach, the lake, camping, or other outdoor or non-traditional settings. These settings, however, are not well suited for traditional beer pong arrangements. Typically these settings require the individual to transport a table to the location which is inconvenient, bounce the ball on the ground which can lead to contamination of the beverage in the cups, or attempt to play the game in windy conditions which can be difficult and frustrating for the players. Furthermore, simply bouncing the ping pong ball off a flat surface limits the difficulty of the game and provides for little variation in the arrangement and number of teams involved. 
     What is needed, therefore, is a mechanism and system for playing beer pong or similar games in outdoor or non-traditional settings while providing a variation on to the traditional beer pong arrangement and method of playing. These and other problems can be addressed by the technology disclosed herein. 
     SUMMARY 
     The disclosed technology relates generally to recreational games, and, more particularly, to recreational games involving a throwable object, a deflection mechanism, and a reception mechanism, and methods of playing the same. 
     The disclosed technology can include a recreational game having a throwable object configured to be thrown by a player of the recreational game. The recreational game can include a plurality of reception mechanisms with each reception mechanism of the plurality of reception mechanisms can be configured to receive the throwable object. The recreational game can include a deflection mechanism that can be configured to deflect the throwable object to change a direction of the throwable object when the throwable object contacts the deflection mechanism. The deflection mechanism can have a nonplanar surface such as a convex portion or a concave portion. The nonplanar surface, for example, can be a dome. The recreational game can include a plurality of deflection mechanisms and the plurality of deflection mechanisms can be configured to attach to one another. 
     The throwable object can be a ping pong ball, a rubber ball, or any other suitable throwable object. The reception mechanism can be a cup and can include a stake that can be configured to secure the cup in place when the stake is inserted into the ground. 
     The recreational game can include a plurality of support mechanisms. Each support mechanism can be configured to support a reception mechanism of the plurality of reception mechanisms. The plurality of support mechanisms can be configured to attach to the deflection mechanism to form a unitary assembly. Each reception mechanism of the plurality of reception mechanisms can be removably attachable to a support mechanism of the plurality of support mechanisms. At least a portion of the unitary assembly can be inflatable. The plurality of support mechanisms can be configured to attach to the deflection mechanism such that the deflection mechanism is positioned between the plurality of support mechanisms. As an example, the plurality of support mechanisms can be eight support mechanisms and each support mechanism of the plurality of support mechanisms can be configured to support six reception mechanisms of the plurality of reception mechanisms. 
     The recreational game can include a sensor that can be configured to detect when the throwable object has been received by a reception mechanism of the plurality of reception mechanisms. The recreational game can include a controller that can be configured to receive a signal from the sensor indicative of the reception mechanism of the plurality of reception mechanisms having received the throwable object. The controller can be configured to determine a score of the game based on the signal received from the sensor. The recreational game can include an electronic display configured to receive instructions from the controller to display the score of the game. 
     The disclosed technology can include a recreational game that can include a throwable object that can be configured to be thrown by a player of the recreational game and a dome configured to deflect the throwable object to change a direction of the throwable object when the throwable object contacts the dome. The recreational game can include a plurality of reception mechanisms with each reception mechanism of the plurality of reception mechanisms being configured to receive the throwable object. The recreational game can include a plurality of support mechanisms with each support mechanism of the plurality of support mechanisms being configured to (i) support a reception mechanism of the plurality of reception mechanisms and (ii) attach to the dome to form a unitary assembly. 
     The plurality of support mechanisms can be configured to attach to the dome such that the dome is positioned between the plurality of support mechanisms. As an example, the plurality of support mechanisms can comprise eight support mechanisms and each support mechanism of the plurality of support mechanism can be configured to support six reception mechanisms of the plurality of reception mechanisms. 
     These and other aspects, features, and benefits of the claimed invention(s) will become apparent from the following detailed written description of the preferred embodiments and aspects taken in conjunction with the following drawings, although variations and modifications thereto may be effected without departing from the spirit and scope of the novel concepts of the disclosure. 
    
    
     
       BRIEF DESCRIPTION OF THE DRAWINGS 
       Implementations, features, and aspects of the disclosed technology are described in detail herein and are considered a part of the claimed disclosed technology. Other implementations, features, and aspects can be understood with reference to the following detailed description, accompanying drawings, and claims. Wherever possible, the same reference numbers are used throughout the drawings to refer to the same or like elements of an embodiment. Reference will now be made to the accompanying figures and flow diagrams, which are not necessarily drawn to scale. 
         FIG.  1 A  is top view illustration of an example recreational game, in accordance with the disclosed technology. 
         FIG.  1 B  is side view illustration of an example recreational game, in accordance with the disclosed technology. 
         FIGS.  2 - 5    are side view illustrations of various example deflection mechanisms, in accordance with the disclosed technology. 
         FIG.  6    is a top view illustration of an example deflection mechanism, in accordance with the disclosed technology. 
         FIGS.  7 - 8    are illustrations of various example throwable objects, in accordance with the disclosed technology. 
         FIGS.  9 - 11    are illustrations of various example reception mechanisms, in accordance with the disclosed technology. 
         FIGS.  12 - 14    are side view illustrations of various examples of the recreational game, in accordance with the disclosed technology. 
         FIG.  15    is an illustration of a sensor, controller, and display/user interface of the recreational game, in accordance with the disclosed technology. 
         FIG.  16    is an illustration of an example recreational game having multiple deflection mechanisms, in accordance with the disclosed technology. 
         FIG.  17    is top view illustration of an assembly of the recreational game, in accordance with the disclosed technology. 
         FIG.  18 A  is a top view illustration of a dome assembly of the recreational game illustrated in  FIG.  17   , in accordance with the disclosed technology. 
         FIG.  18 B  is a side view illustration of a mechanism for securing the dome assembly of  FIG.  18 A , in accordance with the disclosed technology. 
         FIG.  19 A  is a top view illustration of an example support mechanism of the recreational game illustrated in  FIG.  17   , in accordance with the disclosed technology. 
         FIG.  19 B  is a side view illustration of an example support mechanism and reception mechanisms of the recreational game illustrated in  FIG.  17   , in accordance with the disclosed technology. 
         FIGS.  20 A- 20 C  illustrate a reception mechanism holder and a leg extension for the reception mechanism holder, in accordance with the disclosed technology. 
         FIG.  21    illustrates a storage case for enclosing and toting the recreational game, in accordance with the disclosed technology. 
     
    
    
     DETAILED DESCRIPTION 
     The disclosed technology includes a recreational game that can include a throwable object, one or more reception mechanisms, and a deflection mechanism. Individuals playing the game can throw or toss the throwable object toward the deflection mechanism to bounce, slide, or otherwise deflect the throwable object off the deflection mechanism and toward a reception mechanism. For example, the deflection mechanism can be a dome or otherwise curved object that deflects the throwable object in various directions depending on the projection angle at which the throwable object is thrown. Generally, players gain points or win the game in the game by landing the throwable object in a reception mechanism by deflecting the throwable object off the deflection mechanism. As will become apparent throughout this disclosure, the disclosed technology can include several variations of the recreational game to vary the complexity and enjoyment of the game. Furthermore, the disclosed technology can be enjoyed by a single player or by multiple players depending on the configuration. 
     To facilitate an understanding of the principles and features of the various embodiments of the disclosure, various illustrative embodiments are explained below. Although certain examples of the disclosed technology are explained in detail, it is to be understood that other examples, embodiments, and implementations of the disclosed technology are contemplated. Accordingly, it is not intended that the disclosed technology is limited in its scope to the details of construction and arrangement of components set forth in the following description or illustrated in the drawings. As will become apparent throughout the disclosure, the disclosed technology can be implemented in a variety of examples and can be practiced or carried out in various ways. 
     It must also be noted that, as used in the specification and the appended claims, the singular forms “a,” “an” and “the” include plural references unless the context clearly dictates otherwise. For example, reference to a component is intended also to include composition of a plurality of components. References to a composition containing “a” constituent is intended to include other constituents in addition to the one named. In other words, the terms “a,” “an,” and “the” do not denote a limitation of quantity, but rather denote the presence of “at least one” of the referenced item. 
     As used herein, the term “and/or” may mean “and,” it may mean “or,” it may mean “exclusive-or,” it may mean “one,” it may mean “some, but not all,” it may mean “neither,” and/or it may mean “both.” The term “or” is intended to mean an inclusive “or.” 
     Also, in describing the exemplary embodiments, terminology will be resorted to for the sake of clarity. It is intended that each term contemplates its broadest meaning as understood by those skilled in the art and includes all technical equivalents which operate in a similar manner to accomplish a similar purpose. It is to be understood that embodiments of the disclosed technology may be practiced without these specific details. In other instances, well-known methods, structures, and techniques have not been shown in detail in order not to obscure an understanding of this description. References to “one embodiment,” “an embodiment,” “example embodiment,” “some embodiments,” “certain embodiments,” “various embodiments,” etc., indicate that the embodiment(s) of the disclosed technology so described may include a particular feature, structure, or characteristic, but not every embodiment necessarily includes the particular feature, structure, or characteristic. Further, repeated use of the phrase “in one embodiment” does not necessarily refer to the same embodiment, although it may. 
     Ranges may be expressed herein as from “about” or “approximately” or “substantially” one particular value and/or to “about” or “approximately” or “substantially” another particular value. When such a range is expressed, other exemplary embodiments include from the one particular value and/or to the other particular value. Further, the term “about” means within an acceptable error range for the particular value as determined by one of ordinary skill in the art, which will depend in part on how the value is measured or determined, i.e., the limitations of the measurement system. For example, “about” can mean within an acceptable standard deviation, per the practice in the art. Alternatively, “about” can mean a range of up to ±20%, preferably up to ±10%, more preferably up to ±5%, and more preferably still up to ±1% of a given value. Alternatively, the term can mean within an order of magnitude, preferably within 2-fold, of a value. Where particular values are described in the application and claims, unless otherwise stated, the term “about” is implicit and in this context means within an acceptable error range for the particular value. 
     Throughout this disclosure, various aspects of the disclosure can be presented in a range format. It should be understood that the description in range format is merely for convenience and brevity and should not be construed as an inflexible limitation on the scope of the disclosure. Accordingly, the description of a range should be considered to have specifically disclosed all the possible subranges as well as individual numerical values within that range. For example, description of a range such as from 1 to 6 should be considered to have specifically disclosed subranges such as from 1 to 3, from 1 to 4, from 1 to 5, from 2 to 4, from 2 to 6, from 3 to 6 etc., as well as individual numbers within that range, for example, 1, 2, 2.7, 3, 4, 5, 5.3, and 6. This applies regardless of the breadth of the range. 
     Similarly, as used herein, “substantially free” of something, or “substantially pure”, and like characterizations, can include both being “at least substantially free” of something, or “at least substantially pure”, and being “completely free” of something, or “completely pure”. 
     By “comprising” or “containing” or “including” is meant that at least the named compound, element, particle, or method step is present in the composition or article or method, but does not exclude the presence of other compounds, materials, particles, method steps, even if the other such compounds, material, particles, method steps have the same function as what is named. 
     Throughout this description, various components may be identified having specific values or parameters, however, these items are provided as exemplary embodiments. Indeed, the exemplary embodiments do not limit the various aspects and concepts of the present disclosure as many comparable parameters, sizes, ranges, and/or values may be implemented. The terms “first,” “second,” and the like, “primary,” “secondary,” and the like, do not denote an order, quantity, or importance, but rather are used to distinguish one element from another. 
     It is noted that terms like “specifically,” “preferably,” “typically,” “generally,” and “often” are not utilized herein to limit the scope of the claimed disclosure or to imply that certain features are critical, essential, or even important to the structure or function of the claimed disclosure. Rather, these terms are merely intended to highlight alternative or additional features that may or may not be utilized in a particular embodiment of the present disclosure. It is also noted that terms like “substantially” and “about” are utilized herein to represent the inherent degree of uncertainty that may be attributed to any quantitative comparison, value, measurement, or other representation. 
     The dimensions and values disclosed herein are not to be understood as being strictly limited to the exact numerical values recited. Instead, unless otherwise specified, each such dimension is intended to mean both the recited value and a functionally equivalent range surrounding that value. For example, a dimension disclosed as “50 mm” is intended to mean “about 50 mm.” 
     It is also to be understood that the mention of one or more method steps does not preclude the presence of additional method steps or intervening method steps between those steps expressly identified. Similarly, it is also to be understood that the mention of one or more components in a composition does not preclude the presence of additional components than those expressly identified. 
     The materials described hereinafter as making up the various elements of the present disclosure are intended to be illustrative and not restrictive. Many suitable materials that would perform the same or a similar function as the materials described herein are intended to be embraced within the scope of the disclosure. Such other materials not described herein can include, but are not limited to, materials that are developed after the time of the development of the disclosure, for example. Any dimensions listed in the various drawings are for illustrative purposes only and are not intended to be limiting. Other dimensions and proportions are contemplated and intended to be included within the scope of the disclosure. 
     The components described hereinafter as making up various elements of the disclosed technology are intended to be illustrative and not restrictive. Many suitable components that would perform the same or similar functions as the components described herein are intended to be embraced within the scope of the disclosed technology. Such other components not described herein can include, but are not limited to, similar components that are developed after development of the presently disclosed subject matter. 
     Referring now to the drawings, in which like numerals represent like elements, the present disclosure is herein described.  FIG.  1 A  is top view illustration while  FIG.  1 B  is a side view illustration of an example recreational game  100 , in accordance with the disclosed technology. The recreational game  100  can include a deflection mechanism  110 , a throwable object  120 , and one or more reception mechanisms  130 . Although the game  100  can be played in many ways, the game  100  generally involves a player throwing or tossing the throwable object  120  toward the deflection mechanism  110  to bounce or deflect the throwable object  120  off the deflection mechanism  110  toward a reception mechanism  130 . The game  100 , for example, can be played by a player receiving points for the number of reception mechanisms  130  in which the player lands the throwable object  120 . Alternatively, or in addition, the game  100  can be played by a player having an assigned set of reception mechanisms  130  and being required to remove one of his or her reception mechanisms  130  each time another player lands a throwable object  120  into one of his or her reception mechanisms  130 . As will be appreciated, and as will be describe further herein, the game  100  can include many configurations and variations such that the game  100  can be played in various ways and in various settings. Each of the deflection mechanism  110 , the throwable object  120 , and the reception mechanism  130  can be sized for a particular application. For example, the deflection mechanism  110 , the throwable object  120 , and the reception mechanism  130  can each be a larger size for outdoor applications (e.g., the reception mechanism  130  can be a five gallon bucket and the throwable object  120  can be a sport ball such as a soccer ball or kick ball) or a smaller size for indoor applications (e.g., the reception mechanism  130  can be a cup and the throwable object  120  can be a ping pong ball). Furthermore, the recreational game  100  can be made portable for toting or storage such as in a bag, box, bucket, or other container. 
     As depicted in  FIG.  1 A , the reception mechanisms  130  can be positioned near the deflection mechanism  110  such that a player is able to bounce the throwable object  120  off the deflection mechanism  110  and into a reception mechanism  130 . The game  100  can include a single reception mechanism  130  or multiple sets of reception mechanism  130  placed near the deflection mechanism  110 . The reception mechanism  130  can be placed around the deflection mechanism  110  in various configurations. For example, the reception mechanisms  130  can be placed on a single side of the deflection mechanism  110 , randomly near the deflection mechanism  110 , in a circle around the deflection mechanism  110 , or in various groupings around the deflection mechanism  110 . In the example depicted in  FIG.  1 A , the game  100  can include four sets of reception mechanisms  130  spaced equally around the deflection mechanism  110  with each set having six reception mechanisms  130  placed in a triangular pattern. As will become apparent throughout this disclosure, the game  100  can be configured in various arrangements with the deflection mechanism  110  generally being placed near a reception mechanism  130  to facilitate the throwable object  120  being bounced off the deflection mechanism  110  and into a reception mechanism  130 . 
     The deflection mechanism  110  can include a convex or otherwise dome shape and be configured such that the throwable object  120  can bounce or otherwise be deflected off the deflection mechanism  110 . By having a deflection mechanism  110  that is a dome shape, a player is required to accurately project the throwable object  120  onto the deflection mechanism  110  such that the throwable object  120  will bounce into a desired reception mechanism  130 . As will be appreciated by one of skill in the art, bouncing a throwable object  120  off a dome-shaped deflection mechanism  110  can be considerably more challenging than simply bouncing a throwable object  120  off a planar surface. 
     The deflection mechanism  110  can have one or more markings  112  to help the players determine where to throw the throwable object  120  to deflect the throwable object  120  toward the reception mechanism  130 . The markings  112  can be any shape, size, color, or configuration. As a non-limiting example, and as depicted in  FIGS.  1 A and  1 B , the markings can be or include polygons positioned to help a player align the projection of the throwable object  120  such that the throwable object  120  can be directed toward a reception mechanism  130 . Alternatively, or in addition, the markings can include circles, stripes, colors, images, or various other markings to help the player align the projection of the throwable object  120 . 
     The deflection mechanism  110  can be configured to be placed on a planar surface such as the ground or a table. The deflection mechanism  110  can include one or more legs  114  to help support the deflection mechanism  110  and ensure the deflection mechanism  110  is positioned at a desirable height. The deflection mechanism  110  can be made from any suitable material for the application. For example, and not limitation, the deflection mechanism  110  can be made from plastic, wood, metal, rubber, and/or composite materials. Furthermore, the deflection mechanism  110  can be a solid piece of material or a hollow piece of material and can comprise a single piece of material or multiple pieces of material assembled together. 
     The reception mechanism  130  can be any mechanism that can be configured to receive the throwable object  120 . As a non-limiting example, the reception mechanism  130  can be a simple cup such as a plastic cup or a glass. As will be appreciated however, the reception mechanism  130  can comprise many other mechanisms that can be configured to receive the throwable object, for example, a can, a bowl, a cylinder, a box, a bucket, or any other suitable reception mechanism  130  for the particular arrangement. Furthermore, one reception mechanism  130  can be a different shape or configuration than another reception mechanism  130 . For example, one reception mechanism  130  can have a circular opening while another reception mechanism can have a triangular opening. Points can be assigned to each reception mechanism  130  based on the shape and/or distance of the reception mechanism  130  from the deflection mechanism  110 . 
       FIG.  2    is a side view illustration of another example deflection mechanism  210 . The deflection mechanism  210  can be a concave shape. The concave shape of the deflection mechanism  210  can be either circular or can be semi-tubular depending on the particular configuration. With deflection mechanism  210  being a concave shape, a player can stand beside the deflection mechanism  210  and bounce the deflection mechanism  210  off the inner side of the deflection mechanism  210  to either bounce the throwable object away from the player or back toward the player to land the throwable object  120  in a reception mechanism  130 . 
       FIG.  3    is a side view illustration of another example deflection mechanism  310 . The deflection mechanism  310  can comprise a cone having curved sides. Alternatively, or in addition, the deflection mechanism  310  can also have sloped sides similar to a traditional cone shape. A player can throw the throwable object  120  toward the deflection mechanism  310  to either bounce or slide the throwable object  120  off the deflection mechanism  310 . If the player desires to bounce the throwable object  120  off the deflection mechanism  310 , the player can position himself or herself on a side near the desired reception mechanism  130  such that the throwable object  120  bounces off the deflection mechanism  310  and generally back toward the player to land in a reception mechanism  130 . Alternatively, or in addition, the player can throw the throwable object  120  toward the deflection mechanism  310  such that the throwable object  120  will slide off the deflection mechanism  310  and toward a reception mechanism  130 . 
       FIG.  4    is a side view illustration of another example deflection mechanism  410 . The deflection mechanism  410  depicted in  FIG.  4    comprises several planar surfaces such as, for example, a three-dimensional polygon. As will be appreciated, however, the deflection mechanism  410  can comprise any three-dimensional shape having one or more surfaces upon which a throwable object  120  can be deflected. By having one or more surfaces upon which the throwable object  120  can be deflected, a player can be required to determine the correct surface upon which the throwable object  120  should be deflected to direct the throwable object  120  toward a chosen reception mechanism  130 . 
       FIG.  5    is a side view illustration of another example deflection mechanism  510  having a semi-transparent top surface to illustrate an example chute  540  of the deflection mechanism  510 . The deflection mechanism  510  can be configured such that a player can throw the throwable object  120  into an inlet  542  of the chute  540  and the throwable object  120  can exit the chute  540  through an outlet  544 . Although depicted has having a single chute  540 , the deflection mechanism  510  can have multiple chutes  540  arranged in various configurations. 
     The deflection mechanism  510  can be mounted on an axle  546  and supported by a base  549 . A player can cause the deflection mechanism  510  to spin by applying a force to the deflection mechanism  510 . By spinning the deflection mechanism  510 , the outlet  544  can be at various positions at various points in time. A player can then determine when to throw the throwable object  120  into the inlet  542  such that the throwable object  120  exits the outlet  544  in time to land into one of the reception mechanisms  130 . 
     The deflection mechanism  510  can also include an electric motor  548  that can be configured to spin the deflection mechanism  510 . The electric motor  548  can be powered by a battery, a solar-powered system, grid power, or any other suitable power source. A player can turn on the electric motor  548  causing the deflection mechanism  510  to spin and then determine when the throw the throwable object  120  into the inlet  542  such that the throwable object  120  exits the outlet  544  and lands in a reception mechanism  130 . As will be appreciated, depending on the configuration, a player can also bounce or slide the throwable object  120  off the deflection mechanism  510  to land the throwable object  120  in a reception mechanism  130 . 
       FIG.  6    is a top view illustration of another example deflection mechanism  610  having an outer rim  650  and a net  652  supported by legs  614 . The deflection mechanism  610  can be positioned near a reception mechanism  130  such that a player can bounce the throwable object  120  off the deflection mechanism  610  toward the reception mechanism  130 . The deflection mechanism  610  can be a collapsible assembly or otherwise consist of several attachable components such that the deflection mechanism  610  can be made into a smaller configuration for toting or storage. 
       FIG.  7    illustrates a golf ball  720  while  FIG.  8    illustrates a sports ball  820  that can each be used as a throwable object  120 .  FIGS.  7 - 8    are offered merely for illustrative purposes and should not be construed as limiting the scope of the throwable object  120 . For example, the throwable object  120  can be a ping pong ball, a golf ball  720 , a sports ball  820  (e.g., a tennis ball, a soccer ball, a basketball, a baseball, a racquet ball, a lacrosse ball, a beach ball, a kick ball, or any other similar ball), a rubber ball, a wooden ball, a metal ball, a rock, a bean bag, a dice, an object shaped like various polyhedrons, or any other suitable throwable object. Furthermore, as will be appreciated by one of skill in the art, the game  100  can include various versions of the throwable object  120  for adaptation in different environments. As a non-limiting example, the game  100  can include one throwable object  120  that is a ping pong ball for indoor use and a second throwable object  120  that is a rubber ball for outdoor use. Furthermore, if the game  100  is configured such that a player can slide the throwable object  120  off the deflection mechanism  310 , the throwable object  120  can include an object such as the bean bag, wooden ball, rock, or other suitable object that is not as prone to bouncing off surfaces when compared to the ping pong ball, golf ball  720 , or sports ball  820 . 
       FIGS.  9 - 11    are illustrations of various example reception mechanisms  130 , in accordance with the disclosed technology. Although  FIGS.  9 - 11    illustrate examples of the reception mechanism  130 , the examples are offered as illustrative examples and should not be construed as limiting. For example, the reception mechanism  130  can simply be a circle or other shape drawn in the sand or on the ground with a player attempting to land the throwable object  120  within the circle or other shape drawn on the ground. Furthermore, the reception mechanism  130  should not be limited in size and can be any size suitable for the particular application. As depicted in  FIG.  9   , the reception mechanism  930  can be similar to the reception mechanism  130  herein described but further include a securing mechanism  932  to help prevent the reception mechanism  930  from being moved. The securing mechanism  932  can be any mechanism that can help prevent the reception mechanism  930  from moving from its place as a result of receiving the throwable object  120 . For example, and not limitation, the securing mechanism  932  can be a hook-and-loop fastener, a magnet, a weight, a non-slip pad, a sticky material, a fastener, or any other suitable mechanism to reduce the likelihood that the reception mechanism will be moved from its place. 
       FIG.  10    illustrates another example reception mechanism  1030  having a netting  1032 . The netting  1032  can be configured to receive the throwable object  120  when the throwable object  120  enters the reception mechanism  1030 . As will be appreciated, the reception mechanism  1030  can include a support frame  1034  to help support the netting  1032 . The support frame  1034  can be a wire frame, a cup, a can, a cylinder, or any suitable mechanism that can support the netting  1032  such that the netting  1032  can receive the throwable object  120 . 
       FIG.  11    illustrates yet another example reception mechanism  1130  having a protrusion  1132  to help secure the reception mechanism  1130  in place. The protrusion  1132 , for example, can be a spike, a stake, a rod, a pin, or other protrusion such that the reception mechanism  1130  can be secured in the ground or in a corresponding piece of the game  100 . 
     If the protrusion  1132  is a spike or stake, for example, the disclosed technology can include a game  1200  that is configured for outdoor play as depicted in  FIG.  12   . For example, the game  1200  can include reception mechanisms  1130  that each have a protrusion  1132  such that the reception mechanisms  1130  can be secured to the ground. This can be particularly helpful, for example, if the game  1200  is to be played outdoors at a beach, a lake, or other outdoor location where wind could blow over the reception mechanisms  1130  if not for the protrusion  1132 . The protrusion  1132  can be sized and shaped to facilitate insertion of the protrusion  1132  into the ground and to prevent the reception mechanism  1130  from being moved out of place. 
     To help further facilitate outdoor play of the game  1200 , the deflection mechanism  1210  can also include protrusions  1214  that are the same or similar to the protrusion  1132 . To illustrate, if a player desires to play the game  1200  outdoors at the beach, the player can insert the protrusion  1132  of each reception mechanism  1130  and the protrusions  1214  of the deflection mechanism  1210  into the ground to ensure the players are able to enjoy the game  1200  in an outdoor location. 
       FIG.  13    illustrates another example game  1300  having a support board  1360 . The support board  1360  can be configured to support the deflection mechanism  110  and the reception mechanisms  130  such that the game  100  forms a unitary assembly. The support board  1360 , for example, can be a piece of material having one or more holes, apertures, or other connection points to receive and support the deflection mechanism  110  and the reception mechanism  130 . As another example, the support board  1360  can be a portion of the game  100  and the game  100  can be a continuous piece of material such as a continuous piece of molded plastic to form the game  100 . The connection points of the support board  1360  can be positioned such that the deflection mechanism  110  and the reception mechanisms  130  can be properly placed to set up the game  100 . 
       FIG.  14    illustrates another example game  1400  having a support board  1360  and a buoyant portion  1462 . The buoyant portion  1462  can, for example, facilitate playing the game  100  in a pool, a lake, an ocean, or other places where it may be desirable to play the game  1400  in water. The buoyant portion  1462  can be sized and positioned to provide a stable platform upon which the game  1400  can be played when placed in water. The buoyant portion  1462 , for example, can be an inflatable portion, a hollow portion, or be made from buoyant materials such as foam or wood. Furthermore, although depicted as a single piece, the buoyant portion  1462  can comprise several buoyant portions positioned to provide a stable platform upon which the game  1400  can be played when placed in water. As another example, the deflection mechanism  110  can also be inflatable to help provide further buoyancy and stabilization to the game  1400  when placed in water. Furthermore, the game  1400  can be configured such that each portion except for the throwable object  120  can be inflatable, either as a single continuous inflatable assembly or as separate inflatable portions. Although not shown, the game  1400  can include a counter weight, gyroscope, anchor, rudder, or other stabilizing device to help keep the game  1400  stable when played, for example, in a lake, a sea, an ocean, a river, or water that is otherwise turbulent. 
       FIG.  15    is an illustration of a sensor  1579 , a controller  1570 , and display/user interface  1578  of a recreational game  1500 . The controller  1570  can have a memory  1572 , a processor  1574 , and a communication interface  1576  to facilitate communication with the sensor  1579  and the display/user interface  1578 . The sensor  1579  can be configured to output a signal to the controller  1570  whenever the throwable object  120  is received by one of the reception mechanisms  130 . For example, the sensor  1579  can be a photoelectric sensor, a weight sensor, an inductive proximity sensor, an ultrasonic sensor, a capacitive proximity sensor, an accelerometer, a motion sensor, a limit switch, a magnetic sensor, or any other suitable sensor or sensor configuration that is capable of detecting when the throwable object  120  has been received by the reception mechanism  130  and outputting a signal to the controller  1570 . 
     As a non-limiting example, the controller  1570  can be configured to receive a signal from the sensor  1579  and determine, based on the signal, a score of the game  1500 . To help ensure the score is properly tracked, each reception mechanism  130  can be assigned a value and a particular team and the score can be determined by the controller  1570  based on which reception mechanism  130  the throwable object  120  has entered. The controller  1570  can be configured to determine when a particular player or team has won the game. Furthermore, the controller  1570  can be configured to determine a score of the game based on various rules stored in the memory  1572  of the controller  1570 . For example, the controller  1570  can be configured to assign points based on the number of players, the number of reception mechanisms  130 , and which version of the game the players desire to play. The controller  1570  can be configured to store data in the memory associated with many variations of the game  1500  such that the players can select which version of the game  1500  the players desire to play. 
     The controller  1570  can have a memory  1572 , a processor  1574 , and a communication interface  1576 . The controller  1570  can be a computing device configured to receive data, determine actions based on the received data, and output a control signal to the display/user interface  1578 . One of skill in the art will appreciate that the controller  1570  can be installed in any location, provided the controller  1570  is in communication with the sensor  1579  and the display/user interface  1578 . Furthermore, the controller  1570  can be configured to send and receive wireless or wired signals and the signals can be analog or digital signals. The wireless signals can include Bluetooth™, BLE, WiFi™, ZigBee™, infrared, microwave radio, or any other type of wireless communication as may be suitable for the particular application. The hard-wired signal can include any directly wired connection between the controller and the other components described herein. Alternatively, the components can be powered directly from a power source and receive control instructions from the controller  1570  via a digital connection. The digital connection can include a connection such as an Ethernet or a serial connection and can utilize Modbus, fieldbus, PROFIBUS, SafetyBus p, Ethernet/IP, or any other suitable communication protocol for the application. Furthermore, the controller  1570  can utilize a combination of wireless, hard-wired, and analog or digital communication signals to communicate with and control the various components. One of skill in the art will appreciate that the above configurations are given merely as non-limiting examples and the actual configuration can vary depending on the particular application. 
     The controller  1570  can include a memory  1572  that can store a program and/or instructions associated with the functions and methods described herein and can include one or more processors  1574  configured to execute the program and/or instructions. The memory  1572  can include one or more suitable types of memory (e.g., volatile or non-volatile memory, random access memory (RAM), read only memory (ROM), programmable read-only memory (PROM), erasable programmable read-only memory (EPROM), electrically erasable programmable read-only memory (EEPROM), magnetic disks, optical disks, floppy disks, hard disks, removable cartridges, flash memory, a redundant array of independent disks (RAID), and the like) for storing files including the operating system, application programs (including, for example, a web browser application, a widget or gadget engine, and or other applications, as necessary), executable instructions and data. One, some, or all of the processing techniques or methods described herein can be implemented as a combination of executable instructions and data within the memory. 
     The controller  1570  can also have a communication interface  1576  for sending and receiving communication signals between the various components. Communication interface  1576  can include hardware, firmware, and/or software that allows the processor(s)  1574  to communicate with the other components via wired or wireless networks, whether local or wide area, private or public, as known in the art. Communication interface  1576  can also provide access to a cellular network, the Internet, a local area network, or another wide-area network as suitable for the particular application. By accessing a cellular network, the Internet, a local area network, or another wide-area network, the controller  1570  can be configured to receive periodic updates and/or to download additional game options that can be made available via an online store. 
     Additionally, the controller  1570  can have or be in communication with a display/user interface  1578  for displaying game information and receiving inputs from a player of the game. The display/user interface  1578  can be installed locally or be a remotely controlled device such as a mobile device. The player, for example, can view game data on the display/user interface  1578  and input data or commands to the controller  1570  via the display/user interface  1578 . For example, the player can view game options that have been stored in the memory, other game options available for download, the current score, game history, or other similar data on the display/user interface. As a non-limiting example, the display/user interface  1578  can be a screen mounted on the game  1500  that has one or more buttons and/or a touch screen configured to receive input from the player. As another non-limiting example, the display/user interface  1578  can be a player&#39;s mobile device and an application can be downloaded to the mobile device that facilitates communication with the communication interface  1576 , displays game information, and receives input data from the player. 
     As will be appreciated by one of skill in the art, the controller  1570 , the display/user interface  1578 , and the sensor  1579  can be applied to each of the examples described herein. Furthermore, the controller  1570 , the display/user interface  1578 , and the sensor  1579  can be powered by any suitable power source such as a battery, a solar powered system, and/or grid power. 
       FIG.  16    is an illustration of an example recreational game  1600  having multiple deflection mechanisms  1610 . The game  1600  for example, can have multiple deflection mechanisms  1610  that can be configured to attach to one another to form a larger game  1600 . Each of the deflection mechanisms  1610  can be useable by itself but can also be attachable to another deflection mechanism  1610 . This can be useful, for example, when large groups or multiple teams desire to play the game simultaneously. As a non-limiting example, if a single deflection mechanism  1610  can facilitate at least eight players or teams playing the game  1600 , attaching multiple deflection mechanisms  1610  together can facilitate twelve or more players or teams to play the game  1600 . Alternatively, or in addition, even if only a single player or a small number of players are present, attaching multiple deflection mechanisms  1610  together can potentially facilitate a more challenging and enjoyable arrangement of the game  1600 . 
     The deflection mechanisms  1610  can include one or more attachment mechanisms  1611  configured to facilitate attaching the deflection mechanisms  1610  together. The attachment mechanisms  1611  can be, for example, hook-and-loop fasteners, one or more bolts and nuts, magnets, corresponding portions of the deflection mechanisms  1610  configured to be press-fitted together, a zipper, an elastic band, a rope, a snap-fit button, or any other attachment mechanism suitable for the application. 
       FIGS.  17 - 19 B  depict a portable game  1700  having multiple parts that can be assembled together to form a game similar to game  100 . A top view of the portable game  1700  is illustrated in  FIG.  17   . The portable game  1700  can include a throwable object  120 , a deflection mechanism  1710 , one or more support pieces  1760 , and one or more reception mechanisms  130 . As will be described herein, the deflection mechanism  1710 , the one or more support pieces  1760 , and the one or more reception mechanisms  130  can be attached together to form the assembled portable game  1700 . When the portable game  1700  is assembled, the deflection mechanism  1710  can be positioned between multiple sets of reception mechanisms  1730  to facilitate multiple players or teams playing the portable game  1700 . The portable game  1700 , for example, can have eight sets of reception mechanisms  1730  with each set of reception mechanisms  1730  having six reception mechanisms  1730 . The portable game  1700  can, however, be configured to have any number of reception mechanisms  1730  depending on the desired configuration of the portable game  1700 . The portable game  1700  can be played by any number of players and/or teams including, one, two, three, four, five, six, seven, eight, or more players and/or teams. 
       FIG.  18 A  illustrates a top view of a deflection mechanism  1810  of the portable game  1700 . Although depicted as having a dome shape, one of skill in the art will appreciate that the deflection mechanism  1810  can comprise any of the shapes or variations of deflection mechanisms described herein. The deflection mechanism  1810  can comprise multiple deflection pieces  1880  assembled together to form the deflection mechanism  1810 . This can be useful, for example, for collapsing the portable game  1700  into smaller portions for toting and/or storing the portable game  1700 . Each deflection piece  1880  can include an attachment mechanism  1884  and a support mechanism  1886 . The attachment mechanisms  1884  can be configured to interlock or otherwise attach to a corresponding deflection piece  1880  to facilitate assembly of the deflection mechanism  1810 . The attachment mechanism  1884  of one deflection piece  1880 , for example, can be sized and configured to form a press fit when pushed together with another deflection piece  1880  to facilitate assembly of the deflection mechanism  1810 . Alternatively, or in addition, the attachment mechanisms  1884  can include magnets, a hook-and-look fastener, a snap-fit, a press fit button, a bolt and a nut, an elastic band, a buckle, or any other suitable mechanism for attaching one deflection piece  1880  to a neighboring deflection piece  1880 . Although only a single attachment mechanism  1884  is shown for each deflection piece  1880  in  FIG.  18 A , one of skill in the art will appreciate that each deflection piece  1880  can have more than one attachment mechanism  1884  to facilitate assembly of the deflection mechanism  1810 . 
     The deflection pieces  1880  can be further secured together by a cap  1882 .  FIG.  18 B  illustrates a detail view of the cap  1882  with a portion of the deflection pieces  1880  visible. The cap  1882  can be sized to fit into a recess  1881  of the deflection pieces  1880  such that a top surface of the cap  1882  can be configured to be flush with a top surface of the deflection pieces  1880 . The cap  1882  can have a threaded portion  1887  and a nut  1888  to facilitate securing the cap  1882  in place and securing the deflection pieces  1880  together. The nut  1888  can be threaded onto the threaded portion  1887  and twisted firmly against the deflection pieces  1880  to ensure the deflection pieces  1880  do not break apart during game play. 
     The support mechanisms  1886  of each deflection piece  1880  can receive a reception mechanism holder  1990  that can receive one or more reception mechanisms  130 . As illustrated in  FIGS.  19 A- 19 B , the reception mechanism holder  1990  can include a support plate  1992  that can have one or more apertures  1994  that can be sized to receive a reception mechanism  130 .  FIG.  19 A  is a top view of the reception mechanism holder  1990  depicting the apertures  1994  while  FIG.  19 B  is a side view of the reception mechanism holder  1990  depicting reception mechanisms  130  inserted into the apertures  1994 . The support plate  1992  can be sized and shaped such that when the portable game  1700  is fully assembled, the support plates  1992  contact neighboring support plates  1992  and form the octagonal or otherwise polygonal shape of the portable game  1700  as shown in  FIG.  17   . As will be appreciated, the support plate  1992  can comprise other shapes and sizes depending on the particular application such that the portable game  1700  can form a different shape when assembled. 
     Each support plate  1992  can have an attachment mechanism  1993  configured to interlock or otherwise attach a support plate  1992  to a neighboring support plate  1992  when the portable game  1700  is assembled. The attachment mechanism  1993  can be the same as, or similar to, the attachment mechanism  1884  such as a press fit, magnets, a hook-and-look fastener, a snap-fit, a press fit button, a bolt and a nut, an elastic band, a buckle, or any other suitable mechanism for attaching one support plate  1992  to a neighboring support plate  1992 . 
     The apertures  1994  can be sized to receive any size of reception mechanism  130  such as a reception mechanism  130  sized specifically for the portable game  1700 , a reception mechanism  130  commonly used for other purposes such as a plastic drinking cup, or any of the variations of reception mechanisms described herein. Alternatively, or in addition, the portable game  1700  can be played without having any reception mechanisms  130  placed in the apertures  1994  and the throwable object  120  can simply fall through the apertures  1994 . The apertures  1994  can have a sensor (e.g., sensor  1579 ) that can be in communication with a controller (e.g., controller  1570 ) to track the score of the game as previously described in relation to  FIG.  15   . The sensor  1579  can be further configured to determine the presence of a reception mechanism  130  and the controller  1570  can determine the number of players and/or teams and the chosen game configuration based on the number and location of reception mechanisms  130 . 
     The reception mechanism holder  1990  can further include an extension arm  1996  and an attachment arm  1998 . The extension arm  1996  can be sized to extend outwardly from the deflection mechanism  1810  to ensure the reception mechanisms  130  are properly positioned with respect to the deflection mechanism  1810 . The extension arm  1996  can also be configured to support the reception mechanism  130  off the ground to help secure the reception mechanism  130  as depicted in  FIG.  19 B . The attachment arm  1998  can be configured to be inserted or otherwise attached to a support mechanism  1886  to attach the reception mechanism holder  1990  to the deflection mechanism  1810 . The attachment arm  1998  can attach to the support mechanism  1886  by any of the same or similar attachment means described herein, including, but not limited to a press fit, magnets, a hook-and-look fastener, a snap-fit, a press fit button, a bolt and a nut, an elastic band, a buckle, or any other suitable mechanism for attaching the attachment arm  1998  to the support mechanism  1886 . 
       FIGS.  20 A- 20 C  illustrate a reception mechanism holder  2030  and a leg extension  2038  for the reception mechanism holder  2030 , in accordance with the disclosed technology. The reception mechanism holder  2030  can be configured to receive and support one or more reception mechanisms  130 . As illustrated in  FIG.  20 A , the reception mechanism holder  2030  can be configured to receive and support six reception mechanisms  130  such that the reception mechanisms  130  are arranged in a triangular configuration. As will be appreciated, however, the particular arrangement of the reception mechanism holder  2030  can be configured to receive and support any number of reception mechanisms  130  and arrange the reception mechanisms  130  in any shape or configuration as would be suitable for the particular application. Furthermore, the reception mechanism holder  2030  can be configured to be used along with any of the example recreational games described herein. 
     The reception mechanism holder  2030  can include a support plate  2034  and one or more legs  2036 . The support plate  2030  can be configured to receive the reception mechanisms  130  and the legs  2036  can be configured to support the support plate  2034  such that the reception mechanisms  130  can be suspended when the reception mechanism holder  2030  is placed on a flat surface. 
     As illustrated in  FIGS.  20 B- 20 C , the reception mechanism holder  2030  can include an extension leg  2038  that can be configured to attach to a leg  2036  of the reception mechanism holder  2030 . The extension leg  2038 , for example, can be configured to be at least partially inserted into sand, dirt, grass, or other surfaces so help ensure the reception mechanism holder  2030  is prevented from sliding. The extension leg  2038  can be helpful, for example, when playing the recreational game outdoors at a beach, on a lawn, at a lake, or other setting where the reception mechanisms  130  may be moved or tipped by the throwable object  120 , by wind, or other forces which may move the reception mechanisms  130 . In other examples, the extension leg  2038  can be configured to raise the support plate  2034  higher above a playing surface so that longer or deeper reception mechanisms  130  can be used for the recreational game. 
       FIG.  21    illustrates a storage case  2100  for enclosing and toting the recreational game, in accordance with the disclosed technology. As will be appreciated, any of the recreational games described herein can be configured for being stored and toted in the storage case  2100 . The storage case  2100  can include a pouch  2102  that can be sized and configured to receive each of the components of the recreational game such that the recreational game can be stored and toted to a location for playing the recreational game. The pouch  2102  can be made from any suitable material for the particular application. The pouch  2102 , for example, can be made from fabric, mesh fabric, foam, rigid plastic, metal, wood, or any other suitable material for the application. 
     The storage case  2100  can include a carrying handle  2104  attached to the pouch  2102 . The handle  2104  can be a simple strap or the handle  2104  can be hard metal or plastic handle affixed to the pouch  2102 . The storage case  2100  can include a fastener  2106  to help prevent the storage case  2100  from opening. The fastener  2106 , for example, can be a draw string, a hook and loop fastener, a button and loop, a buckle, a snap fastener, magnets, or any other suitable fastener for the application. Furthermore, although not shown, the storage case  2100  can further include additional compartments for carrying some or all of the components of the recreational game. 
     Rules for playing any of the games described herein can vary widely. In one example, a game can have six or ten reception mechanisms (e.g., reception mechanism  130 ) arranged in a triangular pattern on each side of the deflection mechanism  110 . The number of players on a team can be varied. In some examples, when a throwable object (e.g., throwable object  120 ) lands in a reception mechanism, the opposing team consumes the beverage that may be placed in the reception mechanism as a consequence. In this particular example of a game, the game is won by eliminating the other team&#39;s reception mechanisms before all of one&#39;s own team&#39;s reception mechanisms are eliminated. The losing team consumes the beverage remaining in the winning team&#39;s reception mechanisms. As another example, the game can be played by assigning points to each reception mechanism with the winning team achieving the highest score or being the first team to achieve a score of twenty-one or some other predetermined value. The game can also be played as a speed game with the winner having landed a throwable object in all of an opponent&#39;s reception mechanisms before the opponent lands a throwable object in all of the winner&#39;s reception mechanisms. As yet another example, the game can be played with each player assigning one or more of his or her own reception mechanisms to be a winning reception mechanism such that the other player will win if the winner determines which reception mechanism is the winning reception mechanism and lands a throwable object in the winning reception mechanism. As will be appreciated by one of skill in the art, any of the games described herein can be played with many variations depending on the number of players, the number of reception mechanisms, the type of deflection mechanism and throwable object, the setting, the location, and any other number of variables. 
     While the present disclosure has been described in connection with a plurality of example aspects, as illustrated in the various figures and discussed above, it is understood that other similar aspects can be used, or modifications and additions can be made to the described subject matter for performing the same function of the present disclosure without deviating therefrom. In this disclosure, methods and compositions were described according to aspects of the presently disclosed subject matter. But other equivalent methods or compositions to these described aspects are also contemplated by the teachings herein. Therefore, the present disclosure should not be limited to any single aspect, but rather construed in breadth and scope in accordance with the appended claims. Moreover, various aspects of the disclosed technology have been described herein as relating to methods, systems, mechanism, mechanisms, and/or non-transitory, computer-readable medium storing instructions. However, it is to be understood that the disclosed technology is not necessarily limited to the examples and embodiments expressly described herein. That is, certain aspects of a described system can be included in the methods described herein, aspects of a described mechanism or system can be included in another mechanism or system, various aspects of a described method can be included in a system described herein, and the like.