Patent Publication Number: US-7901287-B2

Title: Gaming device having offer and acceptance game with a plurality of award pools, a reveal feature, and a modify feature

Description:
PRIORITY CLAIM 
     This application claims priority to U.S. Provisional Patent Application, Ser. No. 60/325,706, filed on Sep. 28, 2001, entitled “Gaming Device Having Offer and Acceptance Game with a Plurality of Award Pools, a Reveal Feature, and a Modify Feature.” 
    
    
     CROSS-REFERENCE TO RELATED APPLICATIONS 
     This application is related to the following commonly-owned co-pending patent applications: “GAMING DEVICE HAVING IMPROVED OFFER AND ACCEPTANCE GAME WITH MASKED OFFERS,” Ser. No. 10/086,014, “GAMING DEVICE HAVING AN OFFER/ACCEPTANCE GAME WITH MULTI-OFFER SYMBOL,” Ser. No. 10/245,387, “GAMING DEVICE HAVING AN OFFER/ACCEPTANCE GAME WHEREIN EACH OFFER IS BASED ON A PLURALITY OF INDEPENDENTLY GENERATED EVENTS,” Ser. No. 10/244,134, “GAMING DEVICE HAVING AWARD POSITIONS WITH ASSOCIATED CHARACTERISTICS,” Ser. No. 10/657,588, “GAMING DEVICE HAVING AN OFFER AND ACCEPTANCE SELECTION BONUS SCHEME WITH A TERMINATOR AND AN ANTI-TERMINATOR,” Ser. No. 10/644,447, “GAMING DEVICE HAVING A DESTINATION PURSUIT BONUS SCHEME WITH ADVANCED AND SETBACK CONDITIONS,” Ser. No. 10/660,075, “GAMING DEVICE HAVING MULTIPLE ROUND SCHEME WITH RESIDUAL AWARDS,” Ser. No. 10/810,146, “GAMING DEVICE HAVING MECHANICAL INDICATOR WITH A MULTIPLE WIN SECTION,” Ser. No. 10/956,222, “GAMING DEVICE HAVING MULTIPLE INTERACTING INDEPENDENTLY OPERABLE WHEELS,” Ser. No. 10/953,822, “GAMING DEVICE HAVING OFFER/ACCEPTANCE ADVANCE THRESHOLD AND LIMIT BONUS SCHEME,” Ser. No. 10/925,561, “GAMING DEVICE HAVING IMPROVED AWARD OFFER BONUS SCHEME,” Ser. No. 10/937,664, “GAMING DEVICE HAVING IMPROVED AWARD OFFER BONUS SCHEME,” Ser. No. 10/952,062, “GAMING DEVICE HAVING AN AWARD EXCHANGE BONUS ROUND AND METHOD FOR REVEALING AWARD EXCHANGE 
     POSSIBILITIES,” Ser. No. 10/982,518, “GAMING DEVICE HAVING RISK EVALUATION BONUS ROUND,” Ser. No. 11/041,801, “GAMING DEVICE HAVING AN IMPROVED OFFER/ACCEPTANCE BONUS SCHEME,” Ser. No. 11/194,037, “GAMING DEVICE HAVING AN IMPROVED OFFER/ACCEPTANCE BONUS SCHEME,” Ser. No. 11/222,695, “GAMING DEVICE HAVING OFFER ACCEPTANCE GAME WITH TERMINATION LIMIT WHEREIN THE OFFER IS PICKED BY A PLAYER,” Ser. No. 11/256,417, “GAMING DEVICE HAVING OFFER AND ACCEPTANCE GAME WITH HIDDEN OFFER,” Ser. No. 11/338,961, “GAMING DEVICE HAVING BONUS ROUND WITH A WIN, LOSE OR DRAW OUTCOME,” Ser. No. 11/380,844, “GAMING DEVICE HAVING BONUS ROUND WITH A WIN, LOSE OR DRAW OUTCOME,” Ser. No. 11/557,855, “GAMING DEVICE HAVING BONUS ROUND WITH A WIN, LOSE OR DRAW OUTCOME,” Ser. No. 11/724,920, “GAMING DEVICE HAVING BONUS ROUND WITH A WIN, LOSE OR DRAW OUTCOME,” Ser. No. 11/724,925, and “GAMING DEVICE HAVING MULTIPLE ROUND SCHEME WITH RESIDUAL AWARDS,” Ser. No. 11/687,359. 
     COPYRIGHT NOTICE 
     A portion of the disclosure of this patent document contains or may contain material which is subject to copyright protection. The copyright owner has no objection to the photocopy reproduction by anyone of the patent document or the patent disclosure in exactly the form it appears in the Patent and Trademark Office patent file or records, but otherwise reserves all copyright rights whatsoever. 
     BACKGROUND OF THE INVENTION 
     The present invention relates in general to a gaming device, and more particularly to a gaming device having an offer and acceptance game with a plurality of award pools, a reveal feature and a modify feature. 
     Gaming devices, such as slot machines, having primary and secondary or bonus games or schemes are well known. One well known bonus game provides a player with a series of award offers consisting of credits or dollars. The player may either accept each award offer or reject each award offer; however, the player must accept the final award offer. If the player accepts an award offer, the player keeps the award offered to the player. If the player rejects the award offer, the gaming device provides another award offer to the player except if the award offer is the final award offer. The award offers are randomly determined from a series of award offers of differing values. 
     While this type of bonus game has achieved significant popularity in the gaming industry, after playing the game repeatedly, players may lose interest in the game. Accordingly, there is a need for new gaming devices implementing offer and acceptance bonus schemes. 
     SUMMARY OF THE INVENTION 
     The present invention provides a gaming device having an offer and acceptance bonus scheme with a plurality of award pools, a reveal feature and a modify feature. In one embodiment of the present invention, the gaming device provides a plurality of pre-determined pools of awards. Each pool of awards includes a plurality of potential awards. Each pool&#39;s plurality of awards includes a pre-determined initial award or offer. When the bonus game is initiated, the gaming device randomly selects a pre-determined pool of awards from the plurality of pre-determined pools of awards. The awards included in the selected pool of awards may or may not be displayed to the player. If the game displays the awards in the selected pool, the player knows all of the potential awards the player may obtain. The gaming device reveals to the player the pre-determined initial award or offer from the selected pool of awards. The gaming device randomly associates the plurality of remaining or alternate awards from the selected pre-determined pool of awards with a plurality of selectable selections. The gaming device enables the player to either accept the revealed initial award or offer or select one of the selectable selections. If the player accepts the initial award or offer, the player obtains the initial award or offer and the bonus game ends. If the player selects one of the selectable selections, the gaming device reveals the alternate award associated with the player selected selection, the player obtains the revealed alternate award and the bonus game ends. In an alternative embodiment, after the player has obtained or accepted an award, the gaming device reveals the alternate awards associated with the non-selected selections. 
     In an alternative embodiment of the present invention, the offer and acceptance bonus scheme proceeds without a reveal feature. In this embodiment, after the gaming device randomly selects a pre-determined pool of awards, the gaming device displays the pre-determined initial award or offer and at least one alternate award from the selected pool of awards. The gaming device enables the player to either accept or reject the displayed initial award or offer. If the player accepts the initial award or offer, the player obtains the initial award or offer and the bonus game ends. If the player rejects the initial award or offer, the gaming device selects one of the alternate awards from the selected pool of awards, the player obtains the selected alternate award and the bonus game ends. 
     In one preferred embodiment of the present invention, after the player has obtained or accepted an award, the gaming device provides the player an opportunity to modify or increase the obtained award. In this embodiment, the gaming device provides a modifier, such as a multiplier of the player&#39;s obtained award. The gaming device further provides and displays a plurality of choices. The processor of the gaming device randomly associates the provided modifier with one of the plurality of choices. The gaming device enables the player to pick a choice. If the player&#39;s picked choice is associated with the modifier, then the player&#39;s obtained award is modified by the modifier associated with the picked choice and the bonus game ends. If the player&#39;s picked choice is not associated with the modifier, then the player&#39;s award is not modified, the player is provided the player&#39;s original obtained award and the bonus game ends. 
     In an alternative embodiment, the gaming device provides a plurality of modifiers, such as a multiplier of the player&#39;s obtained award. To enable the player to obtain a modifier, the gaming device provides and displays a plurality of choices. A modifier is associated with each choice. The gaming device does not initially reveal or display the modifier associated with each choice. The processor of the gaming device randomly picks a choice from the plurality of choices. The gaming device enables the player to pick a choice. If the choice picked by the player matches the choice picked by the processor, then the player&#39;s obtained award is modified by the modifier associated with the picked choice and the bonus game ends. If the choice picked by the player does not match the choice picked by the processor, the player&#39;s obtained award is not modified, the player retains their original obtained award and the bonus game ends. 
     In another embodiment adapted to modify or increase the player&#39;s original obtained award, the gaming device provides and displays a plurality of modifiers. The processor of the gaming device randomly selects a modifier and the gaming device enables the player to pick a modifier. If the modifier picked by the player matches the modifier picked by the processor, the player&#39;s obtained award is modified by the picked modifier and the bonus game ends. If the modifier picked by the player does not match the modifier picked by the processor, the player&#39;s obtained award is not modified, the player retains their original obtained award and the bonus game ends. This embodiment provides increased entertainment to the player because it displays to the player the plurality of potential modifiers the player may obtain. A lower probability may be associated with the higher modifiers so the player must risk a higher chance of obtaining a low modifier for a chance of obtaining a higher modifier. 
     In yet another embodiment, the gaming device provides a plurality of modifiers. The gaming device provides a plurality of choices. The gaming device associates the plurality of modifiers with the plurality of choices. The modifier associated with each choice is not initially displayed to the player. In this embodiment, the gaming device enables the player to pick a choice. The gaming device reveals the modifier associated with the choice picked by the player. The player&#39;s obtained award is modified by the modifier associated with the choice picked by the player, the player obtains the modified award and the bonus game ends. 
     It is therefore an advantage of the present invention to provide a gaming device having an offer and acceptance bonus scheme with a plurality of award pools, a reveal feature and a modify feature. 
     Other objects, features and advantages of the invention will be apparent from the following detailed disclosure, taken in conjunction with the accompanying sheets of drawings, wherein like numerals refer to like parts, elements, components, steps and processes. 
    
    
     
       BRIEF DESCRIPTION OF THE DRAWINGS 
         FIGS. 1A and 1B  are perspective views of alternative embodiments of the gaming device of the present invention. 
         FIG. 2  is a schematic block diagram of the electronic configuration of one embodiment of the gaming device of the present invention. 
         FIGS. 3A ,  3 B and  3 C are tables which illustrate the gaming device selecting a pre-determined pool of awards from a plurality of pre-determined pools of awards. 
         FIGS. 4A through 4D  are front elevation views of the award selection screen of one embodiment of the present invention illustrating a player either accepting an initial award or offer or obtaining an award associated with a selectable selection. 
         FIGS. 5A through 5D  are front elevation views of an award modifier screen of an alternative embodiment of the present invention illustrating the player&#39;s obtained award being modified by a picked modifier. 
     
    
    
     DETAILED DESCRIPTION OF THE INVENTION 
     Gaming Device and Electronics 
     Referring now to the drawings, two embodiments of the gaming device of the present invention are illustrated in  FIGS. 1A and 1B  as gaming device  10   a  and gaming device  10   b , respectively. Gaming device  10   a  and/or gaming device  10   b  are generally referred to herein as gaming device  10 . Gaming device  10  is in one embodiment a slot machine having the controls, displays and features of a conventional slot machine. It is constructed so that a player can operate it while standing or sitting, and gaming device  10  is preferably mounted on a console or cabinet. However, it should be appreciated that gaming device  10  can be constructed as a pub-style table-top game (not shown) which a player can operate preferably while sitting. Furthermore, gaming device  10  can be constructed with varying cabinet and display designs, as illustrated by the designs shown in  FIGS. 1A and 1B . Gaming device  10  can also be implemented as a program code stored in a detachable cartridge for operating a hand-held video game device. Also, gaming device  10  can be implemented as a program code stored on a disk or other memory device which a player can use in a desktop or laptop personal computer or other computerized platform. 
     Gaming device  10  can incorporate any primary game such as slot, poker or keno, any of the bonus triggering events and any of the bonus round games related thereto. The symbols and indicia used on and in gaming device  10  may be in mechanical, electronic, electrical or video form. 
     As illustrated in  FIGS. 1A and 1B , gaming device  10  includes a coin slot  12  and bill acceptor  14  where the player inserts money, coins or tokens. The player can place coins in the coin slot  12  or paper money in the bill acceptor  14 . Other devices could be used for accepting payment such as readers or validators for credit cards or debit cards. When a player inserts money in gaming device  10 , a number of credits corresponding to the amount deposited is shown in a credit display  16 . After depositing the appropriate amount of money, a player can begin the game by pulling arm  18  or pushing play button  20 . Play button  20  can be any play activator used by the player which starts any game or sequence of events in the gaming device. 
     As shown in  FIGS. 1A and 1B , gaming device  10  also includes a bet display  22  and a bet one button  24 . The player places a bet by pushing the bet one button  24 . The player can increase the bet by one credit each time the player pushes the bet one button  24 . When the player pushes the bet one button  24 , the number of credits shown in the credit display  16  decreases by one, and the number of credits shown in the bet display  22  increases by one. 
     A player may cash out and thereby receive a number of coins corresponding to the number of remaining credits by pushing a cash out button  26 . When the player cashes out, the player receives the coins in a coin payout tray  28 . The gaming device  10  may employ other payout mechanisms such as credit slips redeemable by a cashier or electronically recordable cards which keep track of the player&#39;s credits. 
     Gaming device  10  also includes one or more display devices. The embodiment shown in  FIG. 1A  includes a central display device  30 , and the alternative embodiment shown in  FIG. 1B  includes a central display device  30  as well as an upper display device  32 . Gaming device  10  preferably displays a plurality of reels  34 , preferably three to five reels  34  in mechanical or video form at one or more of the display devices. However, it should be appreciated that the display devices can display any visual representation or exhibition, including but not limited to movement of physical objects such as mechanical reels and wheels, dynamic lighting and video images. A display device can be any viewing surface such as glass, a video monitor or screen, a liquid crystal display or any other display mechanism. If the reels  34  are in video form, the display device for the video reels  34  is preferably a video monitor. 
     Each reel  34  displays a plurality of indicia such as bells, hearts, fruits, numbers, letters, bars or other images which preferably correspond to a theme associated with the gaming device  10 . Furthermore, gaming device  10  preferably includes speakers  36  for making sounds or playing music. 
     As illustrated in  FIG. 2 , the general electronic configuration of gaming device  10  preferably includes: a processor  38 ; a memory device  40  for storing program code or other data; a central display device  30 ; an upper display device  32 ; a sound card  42 ; a plurality of speakers  36 ; and one or more input devices  44 . The processor  38  is preferably a microprocessor or microcontroller-based platform which is capable of displaying images, symbols and other indicia such as images of people, characters, places, things and faces of cards. The memory device  40  can include random access memory (RAM)  46  for storing event data or other data generated or used during a particular game. The memory device  40  can also include read only memory (ROM)  48  for storing program code which controls the gaming device  10  so that it plays a particular game in accordance with applicable game rules and pay tables. 
     As illustrated in  FIG. 2 , the player preferably uses the input devices  44 , such as pull arm  18 , play button  20 , the bet one button  24  and the cash out button  26  to input signals into gaming device  10 . In certain instances it is preferable to use a touch screen  50  and an associated touch screen controller  52  instead of a conventional video monitor display device. Touch screen  50  and touch screen controller  52  are connected to a video controller  54  and processor  38 . A player can make decisions and input signals into the gaming device  10  by touching touch screen  50  at the appropriate places. As further illustrated in  FIG. 2 , the processor  38  can be connected to coin slot  12  or bill acceptor  14 . The processor  38  can be programmed to require a player to deposit a certain amount of money in order to start the game. 
     It should be appreciated that although a processor  38  and memory device  40  are preferable implementations of the present invention, the present invention can also be implemented using one or more application-specific integrated circuits (ASIC&#39;s) or other hard-wired devices, or using mechanical devices (collectively and/or individually referred to herein as a “processor”). Furthermore, although the processor  38  and memory device  40  preferably reside on each gaming device  10  unit, it is possible to provide some or all of their functions at a central location such as a network server for communication to a playing station such as over a local area network (LAN), wide area network (WAN), Internet connection, microwave link, and the like. The processor  38  and memory device  40  is generally referred to herein as the computer or controller. 
     With reference to  FIGS. 1A ,  1 B and  2 , to operate the gaming device  10  in one embodiment the player must insert the appropriate amount of money or tokens at coin slot  12  or bill acceptor  14  and then pull the arm  18  or push the play button  20 . The reels  34  will then begin to spin. Eventually, the reels  34  will come to a stop. As long as the player has credits remaining, the player can spin the reels  34  again. Depending upon where the reels  34  stop, the player may or may not win additional credits. 
     In addition to winning credits in this manner, preferably gaming device  10  also gives players the opportunity to win credits in a bonus round. This type of gaming device  10  will include a program which will automatically begin a bonus round when the player has achieved a qualifying condition in the game. This qualifying condition can be a particular arrangement of indicia on a display device. The gaming device  10  preferably uses a video-based central display device  30  to enable the player to play the bonus round. Preferably, the qualifying condition is a predetermined combination of indicia appearing on a plurality of reels  34 . As illustrated in the five reel slot game shown in  FIGS. 1A and 1B , the qualifying condition could be the number seven appearing on three adjacent reels  34  along a payline  56 . It should be appreciated that the present invention can include one or more paylines displayed in a horizontal and/or diagonal fashion. 
     Bonus Game 
     One embodiment of the bonus game of the present invention provides a screen or display which enables the player to make a selection to obtain or be offered an award. Each time the bonus game is triggered, the gaming device randomly selects a pre-determined pool of awards from a plurality of predetermined pools of awards. Each predetermined pool of awards includes a plurality of awards. Each pool&#39;s plurality of awards includes a pre-determined initial award or offer. In one embodiment, after the gaming device randomly selects a pool of awards, the gaming device could provide a hint to the player, preferably visually or through suitable audio or audiovisual displays, regarding the pool of awards selected. For example, the hint of “OH, THAT WAS NOT VERY GOOD” could be provided to the player if the gaming device selects a pool of awards which have a relatively low value compared to other pools of awards. In one embodiment, all of the values of the awards in the selected pre-determined pool of awards are displayed to the player. Alternatively, none, one, or several of the values of the awards in the selected pool of awards may be displayed to the player. 
     In one embodiment, the average value of the alternate awards in each pre-determined pool of awards equals the value of each pool&#39;s pre-determined initial award or offer. In another embodiment, while the average value of the alternate awards in each pre-determined pool of awards equals the value of each pool&#39;s pre-determined initial award or offer, there are an equal number of alternate awards higher and lower than the predetermined initial award or offer. In another embodiment, while the average value of the alternate awards in each pre-determined pool of awards equals the value of each pool&#39;s pre-determined initial award or offer, there are more alternate awards of lower value than the predetermined initial award or offer than alternate awards of higher value than the predetermined initial award or offer. In another embodiment, while the average value of the alternate awards in each pre-determined pool of awards equals the value of each pool&#39;s pre-determined initial award or offer, there are more alternate awards of higher value than the predetermined initial award or offer than alternate awards of lower value than the predetermined initial award or offer. In another embodiment, the gaming device may weigh the frequency that the gaming device selects each pre-determined pool of awards, so that a pool with higher or higher average award values is selected less frequently than a pool with lower or lower average award values. 
     After the pre-determined pool of awards is selected, the gaming device reveals to the player the pre-determined initial award or offer from the selected award pool. The gaming device randomly associates the plurality of remaining alternate awards from the selected pool of awards with a plurality of selectable selection. The gaming device does not initially reveal the value of the alternate award, such as a credit or dollar amount, associated with each selectable selections. The gaming device enables the player to either accept the revealed initial award or offer or select one of the selectable selections to obtain an alternate award. It should be appreciated that in the embodiment where the alternate awards from the award pool are revealed to the player, the player may compare the displayed values of the alternate awards from the award pool associated with the selectable selections with the value of the initial award or offer to determine whether to accept the initial award or offer or obtain a new award. This embodiment provides increased entertainment and enjoyment to the player because it enables the player to know the volatility of the range of values between the initial award and the alternate awards. If the player accepts the initial award or offer, the player obtains the initial award or offer and this part of the bonus game ends. If the player selects one of the selectable selections, the gaming device reveals the alternate award associated with the selected selection, the player obtains that alternate award and this part of the bonus game ends. After the player has accepted or obtained an award, in one embodiment, the gaming device reveals the alternate awards associated with the non-selected selections. 
     In one embodiment of the present invention, the number of alternate awards in each pre-determined pool of awards is equal to the number of selectable selections. In an alternative embodiment of the present invention, the number of alternate awards in each pre-determined pool of awards is greater than the number of selectable selections. In this embodiment, the gaming device randomly selects a plurality of alternate awards from the selected pre-determined pool of awards. It should be appreciated that in this embodiment although the values from the selected pre-determined pool of awards are displayed to the player, not every displayed alternate award will be associated with a selectable selection. This increases the excitement and entertainment to the player because the player does not know if a potential alternate award is associated with a selection. In another embodiment, the number of alternate awards in each pre-determined pool of awards is less than the number of selectable selections. Accordingly, at least one alternate award from the selected pre-determined pool of awards will be associated with a plurality of selectable selections. In an alternative embodiment, the plurality of pre-determined pools of awards includes a combination of award pools with the number of alternate awards in each pool is greater than, less than, or equal to the number of selectable selections. 
     In an alternative embodiment, the gaming device associates modifiers, such as multipliers of any amount obtained during the primary game with the plurality of selectable selections. In another embodiment, the gaming device associates each selectable selection with an alternate award, a modifier or a combination thereof. 
     In another embodiment of the present invention, the gaming device provides two pre-determined pools of awards. One pre-determined pool of awards includes awards that will be revealed to the player as initial awards or offers. The other pre-determined pool of awards includes a plurality of alternate awards. In this embodiment, the gaming device randomly selects an initial award or offer from the pool of initial awards or offers and randomly selects a plurality of alternate awards from the other award pool to be associated with the plurality of selectable selections. 
     Referring now to  FIGS. 3A and 3B , in one example of the present invention, there are four pre-determined pools of awards  90 ,  92 ,  94  and  96 . Each pre-determined pool of awards includes a pre-determined initial award or offer. Upon the initiation of the bonus game, the gaming device randomly selects one pre-determined pool of awards. As seen in  FIG. 3B , the gaming device selected the pre-determined pool of awards  94  with the award values of fifteen, twenty-five, fifty, seventy-five and eighty-five. It should be appreciated that in this pre-determined pool of awards, fifty is the pre-determined initial award or offer. It should be further appreciated that in one embodiment of the present invention, the average of the remaining alternate awards in the pre-determined pool of awards is equal to the pre-determined initial award or offer, in this case fifty.  FIG. 3C  illustrates the same four pre-determined pools of awards from  FIGS. 3A and 3B  with the pre-determined initial award or offer  98  from each pool displayed separately from the remaining alternate awards in each pool  99 . It should also be appreciated that the random selection of the pre-determined pool of awards is not displayed to the player and is only illustrated for a better understanding of the present invention. It should also be appreciated that the random selection could be made based on differently weighted pools such that certain pools (such as pools with higher values or higher average values) are less likely to be selected than other pools. 
     Referring now to  FIG. 4A , one example of the present invention provides a screen or display  100  which is preferably a touch screen. In this embodiment, there is an initial award or offer  102  and four selectable selections  104 ,  106 ,  108  and  110  labeled A, B, C and D, respectively. The initial award or offer  102  is the pre-determined initial award or offer from the selected pre-determined pool of awards. The initial award or offer of fifty credits  102  is displayed in the award or offer display  120 . Each selectable selection is randomly associated with a remaining alternate award from the prior selected pool of awards. The award values of fifteen, twenty-five, fifty, seventy-five and eighty-five included in the prior selected pool of awards are separately displayed to the player  112 . It should be appreciated that alternatively zero, one, or more of said alternate award values could be displayed to the player. As illustrated in  FIG. 4B , the gaming device enables the player to either accept the initial award or offer  102 , or select one of selection A, selection B, selection C or selection D to obtain another award. If, in the embodiment where all of the alternate awards are displayed to the player, after examining the values of the alternate awards associated with the selectable selections, the player is satisfied with the value of the initial award or offer, the player may accept the initial award or offer using the accept award or offer indicator  122 . If the player accepts the initial award or offer, the player obtains the initial award or offer and this part of the bonus game ends. If the player decides to obtain a different award, the player selects one of the selectable selections using a selector such as a touch screen which is part of the display device and the gaming device reveals the alternate award associated with the player selected selection. As illustrated in  FIG. 4B , the player selected highlighted selection  113  labeled “B”, which as revealed in  FIG. 4C  had an associated alternate award of seventy-five credits  114  which is one of the alternate awards from the pool displayed to the player  112  . The player obtains the alternate award of seventy-five credits  114 , the award is displayed in the award or offer display  120  and this part of the bonus game ends. Appropriate messages such as “ACCEPT THE REVEALED AWARD OR SELECT A, B, C OR D TO OBTAIN A NEW AWARD” and “YOU SELECTED B WHICH IS AN AWARD OF SEVENTY-FIVE CREDITS” are preferably provided to the player visually or through suitable audio or audiovisual displays. As illustrated in  FIG. 4D , in an additional embodiment of the present invention, after the player either accepts the initial award or obtains an alternate award associated with one of the selectable selections, the gaming device reveals the alternate awards  116  associated with the non-selected selections. Revealing the alternate awards associated with the selections that the player did not pick increases player excitement and enjoyment by showing the player lost opportunities the player could have accepted and the player&#39;s relative success or failure in the bonus round. 
     In an alternative embodiment of the present invention (not shown), after the gaming device randomly selects a pre-determined pool of awards, the gaming device displays the pre-determined initial award or offer and at least one alternate award from the selected pool of awards. The gaming device enables the player to either accept or reject the displayed initial award or offer. If the player accepts the initial award or offer, the player obtains the initial award or offer and the bonus game ends. If the player rejects the initial award or offer, the gaming device selects one of the alternate awards from the selected pool of awards, the player obtains the selected alternate award and the bonus game ends. 
     In one preferred embodiment of the present invention, after the player has obtained or accepted an award, the gaming device provides the player an opportunity to modify or increase the obtained award. In one embodiment, the gaming device provides a modifier, such as a multiplier of the player&#39;s obtained award. The gaming device further provides and displays a plurality of choices. The processor of the gaming device randomly picks a choice and associates the provided modifier with the processor picked choice. The gaming device does not initially reveal or display the choice associated with the modifier. The gaming device enables the player to pick a choice. If the player picked choice matches the processor picked choice, the player&#39;s obtained award is modified by the modifier associated with the picked choice and the bonus game ends. If the player picked choice does not match the processor picked choice, the player is awarded their original obtained award and the bonus game ends. 
     In another embodiment adapted to modify the player&#39;s obtained award, the gaming device provides and displays a plurality of modifiers. The processor of the gaming device randomly picks a modifier and the gaming device enables the player to pick a modifier. If the modifier picked by the player matches the modifier picked by the processor, the player&#39;s obtained award is modified by the picked modifier and the bonus game ends. If the modifier picked by the player does not match the modifier picked by the processor, the player is awarded their original obtained award and the bonus game ends. It should be appreciated that this embodiment increases the player&#39;s entertainment by revealing all the potential modifier&#39;s the player may obtain. 
     It should be further appreciated that in this embodiment there is a lower probability associated with the higher value modifiers and a higher probability associated with the lower value modifiers. In this embodiment, the processor is more likely to pick a lower value modifier (such as a 2× or 3×) than higher value modifier (such as a 4× or 5×). Therefore, if the player picks a lower value modifier, there is more of a chance that the player will obtain the modifier because there is more of a chance that the processor will pick the lower value modifier. If the player picks a higher value modifier, there is less of a chance of the player obtaining the modifier because there is less of a chance of the processor picking the higher value modifier. This adds excitement and enjoyment to this part of the bonus game for the player. 
     Accordingly, as shown in  FIG. 5A , one embodiment of the present invention provides a screen or display  200  which is preferably a touch screen, which enables a player to modify or increase the obtained award. The screen includes the obtained award as described above and additionally provides three choices  132 ,  134  and  136  labeled I, II and III, respectively. The processor of the gaming device randomly picks either choice I, choice II or choice III. The processor picked choice I. The processor picked choice is associated with a modifier. The gaming device does not initially reveal or display the modifier associated with the processor picked choice. As seen in  FIG. 5B , the gaming device enables the player to pick either choice I, choice II or choice III in an attempt to match the processor&#39;s picked choice. The player picked choice  132 , labeled I, as indicated by the highlighted pick  138  illustrated in  FIG. 5B . Accordingly, as shown in  FIG. 5C , in the pick display  140  the gaming device reveals the processor&#39;s randomly picked choice was also choice I. As illustrated in  FIG. 5D , the gaming device reveals the modifier, in this case a multiplier amount of four  142 , associated with the matched choice I  132 . Accordingly, the award or offer display  120  reveals the player&#39;s modified award as three hundred credits, which represents the player&#39;s original obtained award of seventy-five credits multiplied by the matched multiplier of four. It should be appreciated that if the player had not picked the same choice as the processor of the gaming device, the player&#39;s obtained award would not be modified (or modified by a factor of one), the player would obtain their original obtained award and the bonus game would end. Appropriate messages such as “PICK I, II OR III TO OBTAIN AN AWARD MULTIPLIER,” “YOU PICKED I WHICH IS AN AWARD MULTIPLIER OF FOUR” AND “YOUR BONUS AWARD AMOUNT IS 300 CREDITS” are preferably provided to the player visually, or through suitable audio or audiovisual displays. It should be appreciated that the gaming device may reveal a movie/video clip or other animation during the play of the bonus game. 
     In an alternative embodiment adapted to modify the player&#39;s obtained award, the gaming device provides and displays a trivia question. The gaming device also provides and displays a plurality of answers, including the correct answer to the displayed trivia question. The correct answer to the trivia question is preferably associated with a modifier such as a multiplier. The processor of the gaming device enables the player to select which answer the player believes is the correct answer to the displayed trivia question. If the player is correct, the player&#39;s obtained award is modified by the associated modifier and the bonus game ends. 
     While the present invention is described in connection with a gaming device bonus scheme, it should be appreciated that the present invention may be incorporated into a primary game of a gaming device. While the present invention is described in connection with what is presently considered to be the most practical and preferred embodiments, it should be appreciated that the invention is not limited to the disclosed embodiments, and is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the claims. Modifications and variations in the present invention may be made without departing from the novel aspects of the invention as defined in the claims, and this application is limited only by the scope of the claims.