Patent Publication Number: US-9842472-B2

Title: Lottery rewards system and interactive displays

Description:
CROSS-REFERENCE TO RELATED APPLICATIONS 
     This application claims the benefit of U.S. provisional patent application No. 61/837,316 filed Jun. 20, 2013, which is hereby incorporated herein. 
    
    
     COPYRIGHT NOTICE 
     A portion of the disclosure of this patent document contains material which is subject to copyright protection. The copyright owner has no objection to the facsimile reproduction by anyone of the patent document or the patent disclosure, as it appears in the Patent and Trademark Office patent file or records, but otherwise reserves all copyright rights whatsoever. 
     BACKGROUND 
     The present disclosure relates generally to instruments, programs, and systems for encouraging consumers to purchase lottery tickets or enter into other gaming transactions. Specifically, the present disclosure relates to a lottery rewards system for encouraging customers to purchase lottery tickets with a program independent of state lotteries and/or vendors. 
     Generally, a customer can enter into gaming or lottery transactions at a retail site or point of service. At these areas, gaming or lottery products available for purchase may be placed in areas that are obscure or otherwise difficult for the customer to view (e.g., behind a counter or in a separate vending machine). Even when opportunities for gaming or lottery transactions are visible, a customer may still not be interested in participating in a game, lottery, or becoming a member of a player loyalty program for one or more intervening reasons. For example, the visibility of gaming and lottery options may still be low relative to other items in the store, information pertaining to lottery programs may not be current, or the consumer may have low expectations of his or her chance of winning. As a result, the number of customers who purchase lottery and gaming sales may be low if a consumer feels dissuaded, by one of the reasons provided herein or by other reasons, to try or continue to try purchasing lottery and gaming tickets. These problems can also diminish the number of frequent lottery players or impulse customers. 
     These problems can also be compounded by a lack of consumer incentives programs for prospective purchasers of lottery tickets. Although some retailers may provide lottery-based incentive programs or broader membership programs for their customers, these programs may be somewhat limited by a particular lottery being offered in only one state. In addition, many lottery retail sites (e.g., convenience stores, grocery stores, etc.) may service a limited geographic region of customers even when located in several states. Thus, a consumer who travels frequently or moves from one area to another may not be able to transfer an existing account for an incentive program because it is not offered in the new location. 
     SUMMARY 
     A first aspect of the disclosure provides a retail gaming display comprising: an electronic service display configured to be affixed to a countertop surface, wherein the electronic service display provides information pertaining to lottery and gaming services; and a network access link which couples the electronic service display to one of an internal network and an external network, the network access link providing a record of transactions to one of the internal network and external network through the network access link, and one of the internal and external networks is configured to update the electronic service display. 
     A second aspect of the disclosure provides a retail gaming display comprising: a service display area, wherein the service display area comprises one of a physical gaming ticket and a gaming ticket screen; a winner awareness display connected to the lottery display area, wherein the winner awareness display comprises at least one of a physical photograph, a winner portrait screen, a logo display area, and a winner promotion space; a lottery message display mounted on the lottery display area, wherein the lottery message display comprises one of a written message, a digital message, and an electronic message; and a network access link which connects one of the lottery display area, winner awareness display, and lottery message display to one of an internal and external network, wherein outgoing lottery data is provided to one of the internal and external network through the network access point, and one of the service display area, winner awareness display, and lottery message display is updated with incoming gaming data provided from one of the internal and external network through the network access point. 
     Another aspect of the disclosure provides a retail gaming display comprising: a service display area, wherein the service display area comprises one of a physical gaming ticket and a gaming ticket screen; a winner awareness display connected to the lottery display area, wherein the winner awareness display comprises at least one of a physical photograph, a winner portrait screen, a logo display area, and a winner promotion space; a lottery message display mounted on the lottery display area, wherein the lottery message display comprises one of a written message, a digital message, and an electronic message; and a network access link which connects one of the lottery display area, winner awareness display, and lottery message display to one of an internal and external network, wherein outgoing lottery data is provided to one of the internal and external network through the network access point, and one of the service display area, winner awareness display, and lottery message display is updated with incoming gaming data provided from one of the internal and external network through the network access point. 
     A further aspect of the disclosure provides a consumer gaming loyalty system including: an electronic data processing system operated by a loyalty program operator, the electronic data processing system being independent of a state lottery and a lottery retailer; and a user account defined within the data processing system, the user account configured to store a lottery transaction history provided by at least one of a consumer, the state lottery, the lottery retailer, and the loyalty program operator; and wherein the electronic data processing system is configured to provide least one contest to the consumer through the user account, and the contest is provided by the loyalty program operator independently of the state lottery and a lottery retailer contest. 
     An additional aspect of the disclosure provides a method for promoting lottery transactions, the method including: verifying a lottery ticket submitted from a consumer to an electronic data processing system, the electronic data processing system being independent of a retailer-specific lottery and a state-specific lottery, wherein the lottery ticket corresponds to one of the state-specific lottery, the retailer-specific lottery, and an independent lottery; associating the lottery ticket with a user account stored in the electronic data processing system, wherein the user account is independent of the retailer-specific lottery and the state-specific lottery; and entering the consumer into a lottery independent of the retailer-specific lottery and the state-specific lottery in response to the lottery ticket not being previously verified. 
     Yet another aspect of the disclosure provides a consumer gaming loyalty system comprising: an electronic data processing system operated by a loyalty program operator; and a user account provided within the data processing system, the user account configured to store gaming information provided by at least one of a lottery, a retailer, and the loyalty program operator; wherein the electronic data processing system is configured to allow a consumer to enter at least one contest provided by the loyalty program operator, and the contest is independent of a state lottery and a retailer contest. 
     As used in the specification below, the following terms can have the following meanings: 
     A “concept” can refer to distinct understanding of a principle, business method, or opportunity, which a gaming services party can offer to a retail partner (e.g. Winner Awareness, “Stay &#39;n Play,” Loyalty, and Promotions). 
     A “solution” can refer to a specific deliverable, physical or otherwise, to be distributed by a gaming services party to retail partners in a replicable and scalable method. (e.g. Winner&#39;s Board, Play Center or lottery play surface, “Stay &#39;n Play” or lottery transaction islands, player loyalty programs, winner awareness danglers and displays, etc.) 
     A “player loyalty program” can refer to an interactive, web-based, lottery or gaming loyalty program. 
     A “front end showcase” can refer to a package of solutions, physical and interactive, that a retailer or retail partner can receive as an initial installation from a gaming services party (e.g. physical fixtures, merchandising kits, systems for inventory optimization and management, and player loyalty programs). 
     A “physical fixture” can refer to any physical component developed and/or utilized by a gaming services party with one or more of the following: advertising capabilities, instant ticket display and/or dispensing capabilities, host lottery and/or retailer lottery related information. 
     An “On-Counter Play Center” can refer to branded instant ticket display and dispensing units which fit seamlessly onto the preexisting counter space on either side of a cash register. On-Counter Play Centers can deliver secondary and tertiary enhancements (e.g., a mistake ticket tree, play slips, player newsletters, winner awareness, etc.), and can calm any chaos present in a retail display area or counter. 
     An “In-counter spotlight” can refer to branded instant ticket promotion or display/dispensing unit which is built into or on top of the ticket dispensing area inside the in-counter point of service. This unit can be used at the point of sale or service to promote impulse instant ticket purchases. The dispenser can highlight and promote certain tickets, and create a feeling of luck and surprise. 
     An “On-counter spotlight” can refer to branded on-counter ticket displays, screens, or monitors, and can promote or highlight tickets located in alternate locations throughout the store (i.e., in-counter, waterfall, Lucite boxes, etc.) so that a customer can more clearly see any options. An “on-counter spotlight” also has the ability to hold promotional information regarding past winners and/or current jackpots. 
     A “Lucite box tower play center” can refer to branded tertiary enhancements to existing on counter Lucite box instant ticket displays. Design features can also include a ticket tree, winner awareness displays, play slip holders, player newsletter holders, promotion, and advertising. 
     A system, data processing system, and/or other device described as being “independent of,” “independent from” or by an equivalent phrase refers to a system which does not openly share access to data with independent systems or devices; can use disparate computational equipment; can use disparate security and/or user access systems; is owned and operated by a separate entity; and/or is otherwise structurally and functionally separate from other systems configured to perform similar functions. 
    
    
     
       BRIEF DESCRIPTION OF THE DRAWINGS 
       These and other features of the disclosed apparatus will be more readily understood from the following detailed description of the various aspects of the apparatus taken in conjunction with the accompanying drawings that depict various embodiments of the invention, in which: 
         FIG. 1A  is a perspective view and diagram of a retail gaming display according to an embodiment of the invention, which includes an insert and a countertop display, with a network access link to external and internal networks. 
         FIG. 1B  depicts an example display of gaming and lottery items according to an embodiment of the invention. 
         FIG. 2  is a perspective view and diagram of a retail gaming display according to an embodiment of the invention, which can include an insert, countertop display, and a winner awareness display, with a network access link to internal and/or external networks. 
         FIG. 3  is a perspective view and diagram of a retail gaming display according to an embodiment of the invention, with network connections which includes a gaming service area, a winner awareness display, a gaming message display, and a game play surface. 
         FIG. 4  is an organizational diagram of a consumer gaming rewards system according to an embodiment of the invention. 
         FIG. 5  is a flow diagram of a method according to an embodiment of the invention. 
         FIG. 6  is an illustrative environment which includes a computer system for implementing embodiments of the present disclosure. 
     
    
    
     It is noted that the drawings are not necessarily to scale. The drawings are intended to depict only typical aspects of the disclosure, and therefore should not be considered as limiting its scope. In the drawings, like numbering represents like elements between the drawings. 
     DETAILED DESCRIPTION OF PREFERRED EMBODIMENTS 
     In the following description, reference is made to the accompanying drawings that form a part thereof, and in which is shown by way of illustration specific exemplary embodiments in which the present teachings may be practiced. These embodiments are described in sufficient detail to enable those skilled in the art to practice the present teachings and it is to be understood that other embodiments may be utilized and that changes may be made without departing from the scope of the present teachings. The following description is, therefore, merely exemplary. 
     When an element or layer is referred to as being “on,” “affixed to,” “disengaged from,” “connected to,” or “coupled to” another element or layer, it may be directly on, engaged, connected or coupled to the other element or layer, or intervening elements or layers may be present. In contrast, when an element is referred to as being “directly on,” “directly affixed to,” “directly connected to,” or “directly coupled to” another element or layer, there may be no intervening elements or layers present. Other words used to describe the relationship between elements should be interpreted in a like fashion (e.g., “between” versus “directly between,” “adjacent” versus “directly adjacent,” etc.). As used herein, the term “and/or” includes any and all combinations of one or more of the associated listed items. 
     Spatially relative terms, such as “inner,” “outer,” “beneath,” “below,” “lower,” “above,” “upper,” and the like, may be used herein for ease of description to describe one element or feature&#39;s relationship to another element(s) or feature(s) as illustrated in the figures. Spatially relative terms may be intended to encompass different orientations of the device in use or operation in addition to the orientation depicted in the figures. For example, if the device in the figures is turned over, elements described as “below” or “beneath” other elements or features would then be oriented “above” the other elements or features. Thus, the example term “below” can encompass both an orientation of above and below. The device may be otherwise oriented (rotated 90 degrees or at other orientations) and the spatially relative descriptors used herein interpreted accordingly. 
     I. Gaming Displays 
     Electronic and physical embodiments of retail lottery and gaming displays are contemplated in embodiments of the present disclosure. At a retail counter or similar point of sale or service, each area holding an instant ticket, picture of a winner, player loyalty program information, promotions advertisements, or a host state lottery promotion can include a digital screen displaying promotional information, or a transparent pocket containing a paper or physical display of the same or similar information. Thus, in electronic embodiments, a user responsible for operating a display can electronically change the information displayed by remotely accessing the display or a device governing the display form a remote system, computer, or other device. Furthermore, the information displayed on electronic embodiments of the contemplated gaming displays can change without on-site user input, e.g., via automatic updates provided remotely from a local network or the internet, as is described below in further detail. 
     Referring to the drawings,  FIG. 1A  provides an example point of service or retail location where the disclosed retail lottery and gaming displays can be used. A service point, depicted in the figure as countertop surface  2 , invites a customer to interact with a store clerk, lottery or gaming salesperson, or a similar official. Countertop surface  2  can include an inset  10  at the countertop surface  2  or point of service to notify a customer of lottery and gaming offers. Inset  10  can define an inset cavity (not shown) through which electronic service display  5  can be affixed to countertop surface  2 . In some embodiments, service display  5  can be flush with countertop surface  2 . Inset  10  can include one or more dividing surfaces, such as translucent materials in layers or sheets, which can display items  12  such as lottery and gaming tickets or promotions to a customer while simultaneously preventing the customer from accessing the displayed items  12  without approval from a retail clerk or gaming service provider. 
     Items  12  can also be displayed virtually on an electronic service display  5  that provides lottery transaction information to a customer. If items  12  are shown as simulated representations on an electronic service display  5 , the screen can be a closed circuit display or can be connected to either an internal network  100  or a remote network  200  through network access link  13 . In some embodiments, the inset  10  can display items  12  directly to a customer without any dividing surfaces, such as translucent layers, separating the customer from electronic service display  5 . 
     Options for lottery and gaming can additionally or alternatively be shown in countertop display  20 , which can rest on countertop surface  2  and include a plastic box, screen, kiosk, or similar high-visibility fixture for displaying countertop items  22  such as physical lottery tickets or similar gaming opportunities. Countertop display  20  can also be affixed to countertop surface  2  by display member  24 . Countertop display  20  can be made of plastic, glass, or a similarly durable material to prevent theft of countertop items  22 . Countertop display  20  can further include a secure access point (not shown) through which a clerk or lottery gaming service provider can obtain countertop items  22  to provide them to a customer upon purchase. 
     Countertop display  20  can also include a screen which displays electronic versions of countertop items  22  or other information to promote lottery and gaming transactions. Similar to inset  10 , countertop display  20  can be connected to internal network  100  or remote network  2 . Inset  10  or countertop display  20  can be connected to internal network  100  directly or through countertop  2  by a network access link  13 . Gaming and lottery data can be stored in or retrieved from a point of service or “POS” database  102 , and/or other records  104  maintained by at the retail or point of service site. Alternatively, if the retailer or lottery service provider uses remote network  200  for data storage and retrieval, inset  10  and countertop display  20  can be connected through network access link  13  to third party database  202  or remote server  204 . The retailer or lottery service provider thus has flexibility to store and retrieve data using proprietary databases and databases operated by other entities, including a state lottery operator, retailer, and/or loyalty rewards program operator. 
     In addition to sliding a tangible image or ticket in and out of a display pocket made of plastic or similar material, the present disclosure contemplates video screens, which can change images via an electronic process from within the retail store or connection to an off-site location. This limits the need for a display provider to make in-store visits to change the display, and reduces the number of employees that could otherwise be needed to update lottery or gaming promotions on-site. In addition, electronic displays accessible to remote parties and/or users allow the operator of a state lottery, retailer-specific loyalty rewards program, and/or independent loyalty rewards program to provide a uniform message to prospective customers at multiple sites. 
     Turning to  FIG. 1B , a display of items  12  that can be used with inset  10  and/or countertop display  20  is shown. A display of items  12  can be known by a trade name such as “In-Counter Spotlight” or “On-Counter Spotlight” and can be a fixture which can be placed under or on top of POS and countertop areas, including glass and plastic areas, such as inset  10  or countertop display  20 , and can have spotlighted tickets  14  around the perimeter. 
     A promotion space  18  can include information about a lottery rewards program, and can include a brand or loyalty program trademark as depicted in the accompanying figure. Promotion space  18  can include areas used for promotions as in addition to providing information about a lottery rewards incentive provider. A special offer area  16  can include bundles and promotions, such as a function for buying multiple tickets for the same game or different games. The disclosure further contemplates that the spotlighted tickets  14 , special offer area  16 , and promotion space  18  can be part of a single electronic screen or display, or several electronic displays, which can optionally be switched out and updated manually or automatically through by network access link  13 . 
     A concept for an in-counter instant ticket dispenser top treatment provides a showcase at the retail counter or point of sale to promote impulse purchases. One version of this installation can be used in stores that have instant ticket vending machines that provide graphic images of all instant tickets available in a store. Another version of this installation promotes certain games and uses the available space of an inset to highlight and promote certain tickets, thereby creating a feeling of luck and surprise. To promote this feeling for the consumer, some tickets can be presented with names such as “mystery pick,” “lucky dip,” or a similarly named combination section  16  of inset  10 . The ticket layout shown in  FIG. 1B  provides a simplified consumer presentation of tickets loaded in the dispenser trays. 
     In an example arrangement, the surface area of an in-counter dispenser or inset  10  for displaying items  12  can be twenty and one-quarter square inches. Instant tickets  14  are generally four inches wide, while their length may correspond to the ticket&#39;s price point. For example, a one dollar ticket may have a length of two inches while a two dollar ticket may be four inches long. The maximum ticket length is generally ten to twelve inches, but these ticket lengths are generally reserved for special promotions. More commonly, non-specialized tickets have a maximum length of eight inches. 
     The disclosed concept for an in-counter dispenser or inset  10  is based on these standards, such that the in-counter dispenser or inset  10  may include two pieces of clear plastic (Lexan) or glass that provide an envelope in which displayed tickets or items  12  are placed and sandwiched in a specific display area. Alternatively, the in-counter dispenser may include an electronic screen, which is connected to local network  100  or remote network  200  for automatic and/or manual updates. 
     In one embodiment, the concept includes game dispenser  24 , which displays six tickets  14 . The displayed tickets, sample tickets, or electronic ticket representations  14  are placed in an appropriate placeholder pocket or screen area for display to consumers as items  12 . These pockets or screen sections are thus four inches wide and eight inches tall. This size can accommodate all tickets by width and can include four two inch tickets, two four inch tickets, and one six or eight inch ticket. The specially promoted tickets at combination section  16  can be placed in pockets or small sub-sections, and each sub-section can be color coded by the price point of the ticket or group of tickets in the corresponding portion of a dispenser. 
     In  FIG. 2 , a retail or point of service area at countertop surface  2  is shown. This embodiment can also include a winner awareness display  30 , which can be located on countertop surface  2  or otherwise displayed at an area that a customer is likely to see. Winner awareness display  30  can be deployed in addition to or alternatively from inset  10  and countertop display  20 . Winner awareness display  30  can include winner portraits  32  which can be physical or electronic representations of previous lottery or game winners. Though winner awareness display  30  is depicted as including four winner portraits  32 , any number of winner portraits  32  (e.g. six, eight, ten, twenty, etc. winner portraits  32 ) can be used on winner awareness display  30 , and the number of portraits can increase when winner portraits  32  are electronic and changed through a time-cycled display process. 
     In addition, winner awareness display  30  can include a promotional area  34 , which can be an electronic screen, digital display, or physical promotion space (such as a whiteboard) for highlighting lottery and gaming opportunities. Winner awareness display  30  can be connected, through network access link  13  to internal network  100  or external network  200  for automatic and manual updates where winner awareness display  30  includes one or more electronic screens. Winner awareness display  30  can be provided with a name to raise consumer awareness and attract prospective customers, such as “Winners Circle Play Center,” “Winners Circle Info Board,” “Stay N&#39; Play Island,” etc. 
       FIG. 3  provides a perspective diagram of a lottery sale or point of service area, including a service display area  50  coupled to a gaming play surface  70  and winner awareness display  60 . Any or all of these components can be connected through network access link  13  to internal network  100  and/or remote network  200 . Service display area  50  can include a physical or electronic showcase of gaming opportunities  52 , which can include tickets, promotions, and special offers. Gaming opportunities  52  can include physical slips displayed behind a transparent display, such as a glass or plastic display, or can be electronic or digital screens configured to communicate lottery or gaming opportunities to customers by images, videos, touch screens, virtual tickets, and similar visual cues. 
     Gaming play surface  70  can be coupled to service display area  50 . Gaming play surface  70  offers gaming customers an area at which they can immediately enter lottery contests by filling out slips or lottery cards (not shown) with personal writing implements or writing implements provided in writing implement containers  72  connected to gaming play surface  70 . Gaming play surface  70  can also include entry slip dispenser  74 . Entry slip dispenser  74  can include gaming play tickets capable of being used or entered by a gaming consumer at a retail counter or point of service. Entry slip dispenser  74  can be affixed to gaming play surface  70 , winner awareness display  30 , and/or service display area  50 . Although writing implement containers  72  and gaming slip dispenser  74  are depicted in  FIG. 3  as having a cylindrical shape, any three-dimensional geometry capable of holding a writing implement is contemplated. 
     Winner awareness display  60  can also be coupled to one or both of lottery play surface  70  and ticket display device  50 . Winner awareness display  60  can include further features to attract customers and invite them to participate in a gaming or lottery transaction. For instance, a logo display area  64  can include a trademark or brand for a business that offers one or more player loyalty programs. Logo display area  64  can include physical items used to alert customers to the existence of a loyalty program for gaming transactions, and can also include an electronic screen capable of communicating information about a player loyalty program, and can be updated manually and/or electronically by connection to internal network  100  or remote network  200 . Thus, logo display area  64  can include information such as recent winners of state lotteries, retailer drawings and/or promotions, and/or promotions by independent lottery rewards loyalty programs. 
     Winner awareness display  60  can further include winner portraits  62 , which can be physical or electronic representations of previous lottery or game winners for particular contests or given retail site. Winner awareness display  60  can further include winner promotion space  66 , which can offer further information or rewards to consumers at a retail establishment or point of service. The winner promotion space can also be displayed as an electronic, digital, or touch screen connected to internal network  100  and/or external network  200  through network access link  13 . Connecting an electronic winner promotion space  66  to any network allows the space to be updated manually or automatically with current information relevant to any number of games or lotteries. 
     II. Gaming Loyalty System 
     Embodiments of the disclosure also include a comprehensive and independent loyalty rewards program, particularly suitable for prospective lottery consumers. A lottery rewards program according to the present disclosure can be independent of state-operated lotteries and/or rewards programs operated by particular retailers. Embodiments of the present disclosure can offer lottery consumers the opportunity to redeem benefits or enter into second chance drawings, based on a complete record of their previous activity as lottery or gaming consumers, without being limited by a specific lottery, retail establishment, and/or retailer-offered lottery rewards program. 
     The rewards offered by programs according to embodiments of the present disclosure can also track layers of activity, including a consumer&#39;s frequency of visiting particular retailers, and participation in certain state lotteries, in order to provide a comprehensive rewards package to consumers. In some embodiments, the rewards program can include methods and/or algorithms for determining a level of customer loyalty based on several variables, and offering incentives to customers who meet or exceed a predetermined number of tickets purchased and/or dollars spent. As described herein, these algorithms and methods can be executed with a computing device connected to a local and/or remote network. 
     Turning to  FIG. 4 , a representative organization of a consumer gaming loyalty system  300  is shown. In some embodiments of the disclosure, a consumer  302  can create a user account  304 , which can be stored in a data processing system such as a computer system  400 , and/or within an internal database  430  of computer system  400 . User account  304  can further be saved in a separate electronic database  306  in communication with computer system  400 . As discussed elsewhere herein, computer system  400  can also include a lottery incentives program  416  for executing steps (e.g., reading and/or writing data in) related to user account  304  and/or other data stored in database  306  and/or internal database  430 . It is therefore understood that the various steps and functions performed herein can be performed with software instructions of lottery incentives program  416 . Consumer  302  can register for or log into user account  304 , e.g., by connecting to a website or a place of service where consumer  302  can interact with loyalty service operator  310 . In an illustrative example, consumer  302  can register for user account  304  on computer system  400  available at a particular retail site or point of service, such as a grocery store, convenience store, etc. Through user account  304 , consumer  302  can access a record of his or her previous lottery and gaming transactions for state-specific lotteries, retailer-specific lotteries or drawings, and/or other related transactions. In embodiments of the invention, consumer  302  can access user account  304  in multiple ways, including, e.g., online with a browser or dedicated application on a computer (e.g., computer system  400 ), tablet, phone, electronic kiosk, or other device that includes an internet connection, which can be owned personally by consumer  302  and/or by a retailer or rewards program operator. 
     According to embodiments of the disclosure, user account  304  can track lottery and gaming transactions in several different states and/or countries, with the same user account  304  offering incentives to consumer  302  regardless of where he or she chooses to participate in other lotteries or lottery rewards programs. Similarly, user account  304  can record transactions or activities by consumer  302  at different retail locations and franchises. Consumer gaming loyalty systems  300  in embodiments of the present disclosure may be promoted in partnership with retailer-specific or state-specific loyalty programs, or may be completely independent of other lottery rewards programs. 
     To facilitate consumer loyalty and incentives for creating user account  304 , consumer gaming loyalty system  300  can allow a loyalty program operator  310  to collect data from state-specific lotteries  320  and retailers  330 . State-specific lotteries  320  and/or retailers  330  may administer or include independent data processing systems, such as other computer systems or devices. For simplicity, references to state-specific lotteries  320  and/or retailers  330  can also be construed as referring to data processing systems owned and/or operated by these entities. Loyalty program operator  310  can include a party which maintains computer system  400  and/or user account  304  independently from state-specific lotteries and/or retailers  330 . This information can be provided, e.g., by consumer  302  submitting a record (receipt, serial number, individual ticket, etc.) to loyalty program  310  when connecting to user account  304 . User account  304  can be an integrated source of all past lottery transactions for consumer  302  which includes information pertaining to past entries in a state-specific lottery  320 , previous transactions and retailer-provided rewards points offered by retailer  330 , and/or reward or incentive programs provided by loyalty program operator  310 . User account  304  can store identifying information for consumer  302  in order to provide a secure portal for consumer gaming loyalty system  300 . For example, user account  304  can include a user name, password, and similar identifying details for consumer  302 . In other embodiments, computer system  400  on which user account  304  is stored send a verification email or code to consumer  302 , which can be used to verify registration, detect fraud and/or request additional information from consumers  302 . 
     Providing user account  304  for consumer  302  with an integrated record of all lottery and gaming transactions offers advantages not available in other second chance drawings and point-based incentives. For example, user account  304  can include a financial records module  308 , through which consumer  302  can access his or her total dollar amount of lottery purchases to promote financial planning, financial education, financial literacy, and/or provide a source for determining lottery expenses for tax deductions and claims for reimbursement. User account  304  can include other related types of information, such as real-time information regarding retailer sales, promotions, etc. Thus, user account  304  can enhance a lottery or gaming experience for consumer  302  and/or increasing loyalty for particular consumer gaming loyalty system  300 . 
     User account  304  can include a point balance  309  based on a record of transactions of consumer  302  recorded in financial records module  308 . Points for consumer  302  can be assigned to a corresponding user account  304  according to any desired method, process, etc. set by the operator of a lottery rewards program. Points can be assigned, e.g., based on the dollar value of a transaction, the number of times in which consumer  302  purchases lottery tickets, a number of ticket purchases from predetermined state-specific lotteries  320  and/or retailers  330 , etc. Point balance  309  can increase the loyalty of consumer  302  by allowing consumer  302  to enter additional drawings by loyalty program operator  310 , offering sales, rebates, etc., for new tickets, enter pools or second chance drawings, and/or participate in other promotions. 
     User account  304  can also record transaction frequency information pertaining to loyalty program operator  310 , state-specific lotteries  320 , and/or retailers  330 , either directly from each source or indirectly through loyalty program operator  310 . In addition, user account  304  can include various personalization and security features, including user names, passwords, the ability to be accessed remotely by phones and similar devices, and encoding relevant information which can be accessed and downloaded in a portable document format, etc. 
     By accessing information recorded in user account  304 , e.g., financial records module  308 , loyalty program operator  310  can offer multi-level contests  312  to consumer  302 . The term “multi-level” refers to lotteries, contests, drawings, raffles, etc., which can be linked to or independent from state-specific lotteries  320  and promotions offered by retailer  330 . In some embodiments, multi-level contests  312  can include periodic (e.g. quarterly, monthly, weekly, etc.) “second chance” contests in which consumer  302  is entered into further games, which can be a sweepstakes, a raffle, a lottery, a random drawing, or other games of chance. Multi-level contests  312  can allow consumer  302 , through user account  304 , to be rewarded for participating in several lottery transactions or meeting certain criteria, such as participating in a predetermined number of transactions within a particular time interval. 
     Multi-level contests  312  can include multiple draws for one consumer  302  at frequencies such as yearly, quarterly, monthly, and/or weekly contests. Multi-level contests  312  can be available to all consumers  302  with a user account  304 , regardless of their home state, which state-specific lotteries  320  in which they have participated, and/or retailers  330  where consumers  302  have purchased tickets. The ability for consumer  302  to access multi-level contests  312  can optionally depend on their point balance  309 . In some embodiments, prizes in multi-level contests  312  can be funded by program operator  310  and/or retailer  330 . Multi-level contests  312  can be operated simultaneously with drawings offered by state-specific lottery  320  and/or retailers  330 . Thus, consumer gaming loyalty system  300  can provide multi-level contests  312  in which consumers  302  from multiple lotteries and geographic areas are entered into a single event or group of events. 
     Consumer gaming loyalty system  300  can allow consumer  302  to access point balance  309 , which can be used and manipulated in ways similar to a balance of money. For example, points in point balance  309  can be viewed, increased, deducted or spent, transferred, etc. Some embodiments of consumer gaming loyalty system  300  can therefore provide a consumer-driven rewards system. For example, consumer  302  can view his or her current point balance  309  by accessing user account  304 . Several multi-level contests  312  or other promotions can be offered simultaneously by loyalty program operator  310 , which can require consumer  302  to spend a portion of point balance  309 . Thus, consumer  302  can deposit or withdraw points within point balance  309  as desired, and participate in multi-level contests  312  according to his/her discretion. 
     Consumer gaming loyalty system  300  can also serve the additional function verifying lottery tickets and/or preventing fraud by including a ticket image database  314 . Through consumer gaming loyalty system  300 , loyalty program operator  310  can request for consumers  302  to verify their transactions by uploading tickets, receipts, serial numbers, and/or other records to user account  304 . This functionality can capture some or all of the following information, if available: an ID number for user account  304 , a transaction date, a price point, an assigned point value, a game title or number, a ticket category, and/or a scanned image of a state-specific, retailer-specific, or other lottery ticket. 
     In some embodiments, consumer gaming loyalty system  300  can include a registration card  340 , one or more of which can be provided to consumer  302  by loyalty program operator  310 , state-specific lottery  320 , and/or retailer  330 . Registration card  340  can be the same document as a lottery or gaming ticket, receipt, etc., or can be a separate item. Registration card  340  can invite consumer  302  to create user account  304  and/or enter information into centralized financial management system  308  by being furnished to consumer  302  after a lottery transaction has occurred. Consumer  302  can use registration card  340  by entering a code on a website listed on the card, or by presenting the card to loyalty program operator  310 , state-specific lottery  320 , and/or retailer  330 . 
     In some embodiments, registration card  340  can include a receipt obtained from a lottery or gaming transaction, on which identifying information such as a code can be printed. Consumer  302  can redeem registration card  340  at a specially-designed kiosk or online via a website by entering the code or similar information, and user account  304  can store and validate information from consumer  302 . This embodiment can allow user account  304  to be created for consumer  302  automatically if consumer  302  has not previously registered to participate in consumer gaming loyalty system  300 . In addition, loyalty program operator  310  can offer benefits to consumer  302  immediately upon registration card  340  being used to create user account  302 , thereby inviting consumer  302  to participate in additional gaming lottery transactions and/or multi-level contests  312 . 
     Lottery registration card  340  can also be used to detect and identify fraudulent transactions or code redemptions. In some embodiments, computer system  400  can identify an IP address for when consumer  302  accesses user account  304 . User account  304  can then monitor the number of redemptions provided from the identified IP address, and then decline further service after the number of redemptions meets or exceeds a maximum amount. In addition, the records stored in user account  304  allows any of loyalty program operator  310 , state-specific lottery  320 , and/or retailer  330  to view consumer entries and redemptions, and scan for any suspicious activity. 
     Consumer gaming loyalty system  300  can also include a retailer account  350  (e.g., stored within the same computer system  400  and/or internal database  430  as user account  304  or an independent computer system  400  with a different internal database  430 ) which can act as an intermediary component between retailer  330  and user account  304 . Retailer  300  can optionally create or access retailer account  350  via computer system  400  (which can be the same computer system  400  accessed by consumer  304  or a different computer system), which can further be configured to interact with user account  304 . When retailer  330  wishes to create retailer account  350 , it can do so by interaction with loyalty program operator  310 . Through retailer account  350 , retailers  330  can become a “designated retailer” for consumers  302 , allowing retailer  330  to deliver retailer-driven promotions  352  to consumers  302  through their corresponding user account  304 . As used herein, the term “designated retailer” denotes a retailer chosen by consumer  302  as a preferred vendor or source for purchasing lottery tickets or lottery-related items, and/or a vendor through which consumer  302  has an independent gaming loyalty or promotional account. For example, retailer-driven promotions  352  can include second chance drawings, and correspondence between retailer  330  and consumer  302  can be driven by interaction between retailer account  350  and user account  304  through electronic correspondence such as account messages to user account  304 , emails, text messages, windows, and similar methods for communicating with consumer  302 . 
     Where consumer  302  designates retailer  330  as a designated retailer, consumer gaming loyalty system can information such as the nearest participating location of the designated retailer  330  to consumer  302  through a zip code, coordinates, or similar information. Providing a retailer account  350  thus allows retailers  330  to adapt consumer gaming loyalty system  300  for use with new or existing retailer-driven promotions  352 , and provide additional incentives to consumer  302  for participating in lottery or gaming transactions. In addition, the identification and fraud detection features previously discussed with respect to user account  304  can be integrated with or provided in addition to retailer account  350 . 
     Referring to  FIGS. 4 and 5  together, an illustrative flow diagram of methods according to the present disclosure is shown. The example method steps disclosed herein can be implemented, e.g., by software instructions encoded on or accessible to computer system  400  and one or more of the parts thereof discussed elsewhere herein. Although steps S 1 -S 8  of  FIG. 5  are shown as occurring in sequential order, it is understood that steps S 1 -S 8  can be carried out in an alternative order where desired and applicable. It is further understood that one or more of the steps shown in  FIG. 5  and discussed herein can be omitted where desired. 
     In step S 1 , computer system  400  can verify a lottery ticket submitted by consumer  302 . In an example embodiment, consumer  302  can submit the lottery ticket to electronic database  306  and/or computer system  400 , each of which can be independent of a state lottery and/or a retailer-specific lottery contest for which the verified ticket is used. The “ticket” verified in step S 1  can be a physical ticket or more broadly can include any physical or electronic item representing a single entry into a state lottery or retailer-specific loyalty drawing or contest (e.g., a ticket to participate in a retailer-specific rewards drawing). In any case, a lottery ticket can be verified in step S 1  by reference to a physical ticket, an electronic ticket (e.g., an electronically stored transaction record), a physical or electronic receipt, a ticket serial number, and/or other currently known or later developed processes for verifying a single transaction or lottery entry. Embodiments of the present disclosure can verify a lottery ticket by, e.g., using an optical scanner operated by consumer  302  and/or retailer  330  to convert a particular ticket into an image which can be scanned for identifying information (ticket number, entry numbers, etc.). 
     In step S 2 , computer system  400  can associate the verified ticket with a particular user account  304  stored, e.g., within electronic database  306 . As discussed elsewhere herein, user account  304  can be part of a consumer gaming loyalty system  300  and/or stored on an electronic database  306  which is operated independently of a retailer-specific lottery and/or a state-specific lottery. To associate the verified lottery ticket with user account  304 , user account  304  can be created in step S 2  after the lottery ticket is verified, or the details of the transaction can be submitted to and stored within user account  304 . As discussed herein, user account  304  can include a record of transactions for purchasing tickets from state-specific and retailer-specific lotteries even though electronic database  306  is operated by a party independent of a state lottery program and/or retailer loyalty program. To prevent fraud, duplication, or attempted ticket re-use, the method can proceed to step S 3  where the verified ticket is marked off within electronic database  306  (i.e., deactivated) to prevent additional redemptions by the same user or other users. Marking off the verified ticket in step S 3  can include, e.g., moving data or signifiers for the ticket from a list of unredeemed tickets to a list of redeemed tickets elsewhere in electronic database  306  and/or computer system  400 . 
     Methods according to the present disclosure can create an incentive for consumer  302  to submit his or her transaction details to user account  304  by, e.g., entering consumer  302  into multi-level contest  312  in step S 4 . Multi-level contest  312  can be an additional lottery, drawing, or other type of contest which is operated independently of a state-specific lottery  320  or a retailer-specific lottery. The entry of consumer  302  into multi-level contest  312  can be conditioned upon the lottery ticket being verified in step S 1  and the ticket being associated with user account  304  in step S 2  without being previously verified by consumer  302  or another party. Consumer  304  may earn cash prizes or other types of rewards in step S 4  after being entered into multi-level contest  312 , and it is further understood that the chances of winning for consumer  302  can increase by multiple, distinct lottery tickets being verified in step S 1  to create multiple entries for the same consumer  302  in step S 4 . 
     Processes according to the present disclosure can also include computer system  400  generating a transaction history for consumer  302  in step S 5 . The transaction history generated in step S 5  can be stored in user account  304  for access by consumer  302  and can include, e.g., past entries in state lotteries, past entries in retailer lotteries, past entries in independent lotteries (e.g., lotteries managed and provided by loyalty program operator  310 ), an amount of money spent on lottery tickets, etc. In some embodiments, the method disclosed herein can be provided to consumers  302  located in several states or geographic areas. Thus, the transaction history generated in step S 5  can include transactions for two or more state-specific lotteries and/or transactions for two or more retailer-specific lotteries or rewards programs. All or part of the transaction history generated in step S 5  can be made available to a state lottery operator and/or a retailer, where applicable and if authorized by consumer  302 . Other aspects of user account  304  can also be accessible to loyalty program operator  310 , state-specific lottery  320 , and/or retailer  330  to provide cross-promotions and/or integration between consumer gaming loyalty system  300  and other existing loyalty systems or programs. In addition or alternatively, the transaction history generated in step S 5  can be converted into an “entry history” for tracking participation in particular lotteries by user account  304 , as discussed elsewhere herein. 
     The flow discussed herein can also include generating a graphical success display for consumer  302  in step S 6 . The graphical success display can provide a visual guide (e.g., an interactive or non-interactive chart, graph, geographic map, etc.) with one or more real-time pieces of information related to the verified lottery ticket and/or other contests provided to consumer  302 , such as multi-level contest  312 . Information provided to consumer  302  in the generated graphical success display can include a percent chance of success based on tickets purchased, the names of winning entrants for drawings in which consumer  302  is participating or is not participating, a date and time when state-specific lottery drawings, retailer-specific lottery drawings, and/or independent lottery drawings (e.g., multi-level contests  312  operated by loyalty program operator  310 ) are scheduled. 
     In step S 7 , computer system  400  can also generate an entry history for user account  304 . The generated entry history may be separate from the transaction history generated in step S 5 , and may include, e.g., a rate of successful tickets for state-specific lotteries, retailer-specific lotteries, and/or independent lotteries. The generated entry history for user account  304  may include a number of times that consumer  302  has purchased a ticket from a particular retailer or a particular state-specific lottery, and may be provided as an alternative summary of information to loyalty program operator  310 , state-specific lottery  320 , and/or retailer  330  instead of the generated transaction history. The entry history for user account  304  can also be provided to consumer  304  to summarize their previous winnings from other drawings. 
     The flow can also include increasing point balance  309  of user account  304  in step S 8 . Increasing point balance  309  can occur after a lottery ticket from consumer  302  is successfully verified in step S 1 . As discussed elsewhere herein, user account  304  can include point balance  309  to reward consumer  302  for purchasing several lottery tickets or by buying a particular number of tickets from a promoted retailer  330 . Computing device  400  can increase a number of points for consumer  302  in user account  304  to encourage particular purchases or behaviors, and to provide additional incentives. Consumer  302  may redeem or otherwise use points from point balance  309  via embodiments of consumer gaming loyalty system  300  in separate methods or processes. 
     The embodiments discussed in this disclosure offer several technical and commercial advantages. One advantage that can be recognized from an embodiment of the disclosure is that updates to lottery and gaming displays at retail sites or points of sale can be performed through access to internal and external networks. This eliminates any need for an off-site person or gaming service employee to change manually the information presented at each store. Furthermore, an embodiment of the disclosure can generate greater awareness of lottery and gaming opportunities to customers, and thereby increase revenues at retail sites, points of service, and points of sale. Other embodiments are capable of increasing consumer loyalty by providing incentives for a customer to continue purchasing gaming and lottery tickets. 
       FIG. 6  shows a detailed illustration of an example computer system  400  which can be used for creating and/or accessing user accounts  304  or retailer accounts  350  (shown previously in  FIG. 4 ) according to embodiments of the invention. To this extent, computer system  400  can include a computing device  410  with memory  412  that can perform a process described herein in order to create and access accounts. In particular, computer system  400  is shown to include graphical user interface  414  and lottery incentives program  416  with associated modules  418 , which allows computer system  400  to access lottery and gaming incentives functions by performing processes described herein. 
     Computer system  400  is shown to include processing unit  420  (e.g., one or more processors, memory  412  (e.g., a storage hierarchy), an input/output (I/O) device  422  (e.g., one or more I/O interfaces and/or devices), and a communications pathway  424 . In general, processing unit  420  executes program code, such as lottery incentives program  416 , which is at least partially fixed in memory  412 . While executing program code, processing unit  420  can process data, which can result in reading and/or writing transformed data from/to memory  412  and/or I/O device  422  for further processing. Pathway  424  provides a communications link between each of the components in computer system  400 . I/O device  422  can comprise one or more human I/O devices, which enable a plurality of users  450  to interact with computer system  400  and/or one or more communications devices to enable system users  450  to communicate with computer system  400  using any type of communications link. To this extent, lottery incentives program  416  can manage a set of interfaces (e.g., graphical user interface(s)  414 , application program interface, and/or the like) that enable human and/or system users  450  to interact with lottery incentives program  416 . Further, lottery incentives program  416  can manage (e.g., store, retrieve, create, manipulate, organize, present, etc.) the data through internal database  430  or any other solution. 
     In some embodiments, computer system  400  can include network connection  452 , which can allow computer system  400  to communicate with other devices on internal and remote networks  100 ,  200  ( FIGS. 1A, 2, 3 ). Network connection can thus be configured to send data to and/or receive data from computer system  400 . Data received through network connection  452  can be stored in memory  412  and its subcomponents, and more specifically can be transmitted to lottery incentives program  416  and/or internal database  430 . 
     In any event, computer system  400  can comprise one or more general purpose computing articles of manufacture (e.g., computing devices  410 ) capable of executing program code, such as lottery incentives program  416 , installed thereon. As used herein, it is understood that “program code” means any collection of instructions, in any language, code or notation, that cause a computing device having an information processing capability to perform a particular action either directly or after any combination of the following: (a) conversion to another language, code or notation; (b) reproduction in a different material form; and/or (c) decompression. To this extent, lottery incentives program  416  can be embodied as any combination of system software and/or application software. 
     Further, lottery incentives program  416  can be implemented using a set of modules  418 . In this case, a module  418  can enable computer system  400  to perform a set of tasks used by lottery incentives program  416 , and can be separately developed and/or implemented apart from other portions of lottery incentives program  416 . As used herein, the term “component” means any configuration of hardware, with or without software, which implements the functionality described in conjunction therewith using any solution, while the term “module” means program code that enables a computer system  400  to implement the actions described in conjunction therewith using any process. When fixed in memory  412  of a computer system  400  that includes a processing unit  420 , a module is a substantial portion of a component that implements the actions. Regardless, it is understood that two or more components, modules, and/or systems may share some/all of their respective hardware and/or software. Further, it is understood that some of the functionality discussed herein may not be implemented or additional functionality may be included as part of computer system  400 . 
     When computer system  400  comprises multiple computing devices, each computing device can have only a portion of lottery incentives program  416  fixed thereon (e.g., one or more modules  418 ). However, it is understood that computer system  400  and lottery incentives program  416  are only representative of various possible equivalent computer systems that may perform a process described herein. To this extent, in other embodiments, the functionality provided by computer system  400  and lottery incentives program  416  can be at least partially implemented by one or more computing devices that include any combination of general and/or specific purpose hardware with or without program code. In each embodiment, the hardware and program code, if included, can be created using standard engineering and programming techniques, respectively. 
     Regardless, when computer system  400  includes multiple computing devices, the computing devices can communicate over any type of communications link. Further, while performing a process described herein, computer system  400  can communicate with one or more other computer systems using any type of communications link. In either case, the communications link can comprise any combination of various types of optical fiber, wired, and/or wireless links; comprise any combination of one or more types of networks; and/or utilize any combination of various types of transmission techniques and protocols. 
     While shown and described herein as a method and system for sending and receiving encrypted messages, it is understood that aspects of the invention further provide various alternative embodiments. For example, in one embodiment, the invention provides a computer program fixed in at least one computer-readable medium, which when executed, enables a computer system to send and receive encrypted messages. To this extent, the computer-readable medium includes program code, such as lottery incentives program  416 , which implements some or all of a process described herein. It is understood that the term “computer-readable medium” comprises one or more of any type of tangible medium of expression, now known or later developed, from which a copy of the program code can be perceived, reproduced, or otherwise communicated by a computing device. For example, the computer-readable medium can comprise: one or more portable storage articles of manufacture; one or more memory/storage components of a computing device; paper; and/or the like. 
     In another embodiment, the invention provides a method of providing a copy of program code, such as lottery incentives program  416 , which implements some or all of a process described herein. In this case, a computer system can process a copy of program code that implements some or all of a process described herein to generate and transmit, for reception at a second, distinct location, a set of data signals that has one or more of its characteristics set and/or changed in such a manner as to encode a copy of the program code in the set of data signals. Similarly, an embodiment of the invention provides a method of acquiring a copy of program code that implements some or all of a process described herein, which includes a computer system receiving the set of data signals described herein, and translating the set of data signals into a copy of the computer program fixed in at least one computer-readable medium. In either case, the set of data signals can be transmitted/received using any type of communications link. 
     In still another embodiment, the invention provides a method of generating a system for creating and accessing user and retailer accounts ( 304 ,  350 ,  FIG. 4 ) in a consumer gaming incentives system ( 300 ,  FIG. 4 ). In this case, a computer system, such as computer system  400 , can be obtained (e.g., created, maintained, made available, etc.) and one or more components for performing a process described herein can be obtained (e.g., created, purchased, used, modified, etc.) and deployed to the computer system. To this extent, the deployment can comprise one or more of: (1) installing program code on a computing device; (2) adding one or more computing and/or I/O devices to the computer system; (3) incorporating and/or modifying the computer system to enable it to perform a process described herein; and/or the like. 
     Aspects of the invention can be implemented as part of a business method that performs a process described herein on a subscription, advertising, and/or fee basis. That is, a service provider could offer to send and receive encrypted messages as described herein. In this case, the service provider can manage (e.g., create, maintain, support, etc.) a computer system, such as computer system  400 , that performs a process described herein for one or more customers. In return, the service provider can receive payment from the customer(s) under a subscription and/or fee agreement; receive payment from the sale of advertising to one or more third parties, and/or the like. 
     The foregoing description of various aspects of the invention has been presented for purposes of illustration and description. It is not intended to be exhaustive or to limit the invention to the precise form disclosed, and obviously, many modifications and variations are possible. Such modifications and variations that may be apparent to an individual in the art are included within the scope of the invention as defined by the accompanying claims.