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Recurring Insight
Sorcery
Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Squadron Hawk
Creature β€” Bird
Flying When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
Goblin Sappers
Creature β€” Goblin
{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat. {R}{R}{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it at end of combat.
Writ of Passage
Enchantment β€” Aura
Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast β€” {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate this ability only during your upkeep and only once each turn.)
Ebon Praetor
Creature β€” Avatar Praetor
First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.
Seedcradle Witch
Creature β€” Elf Shaman
{2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature.
Hixus, Prison Warden
Legendary Creature β€” Human Soldier
Flash (You may cast this spell any time you could cast an instant.) Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)
Priest of the Blood Rite
Creature β€” Human Cleric
When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life.
Serrated Arrows
Artifact
Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Ovalchase Daredevil
Creature β€” Human Pilot
Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.
Electrostatic Pummeler
Artifact Creature β€” Construct
When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
City of Shadows
Land
{T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {C} for each storage counter on City of Shadows.
Swamp
Basic Land β€” Swamp
({T}: Add {B}.)
Mystic Speculation
Sorcery
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Negate
Instant
Counter target noncreature spell.
Elven Fortress
Enchantment
{1}{G}: Target blocking creature gets +0/+1 until end of turn.
Security Detail
Enchantment
{W}{W}: Create a 1/1 white Soldier creature token. Activate this ability only if you control no creatures and only once each turn.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Helionaut
Creature β€” Human Soldier
Flying {1}, {T}: Add one mana of any color.
Clickslither
Creature β€” Insect
Haste Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped. {T}: Add {W} or {B}.
Take Vengeance
Sorcery
Destroy target tapped creature.
Ogre Menial
Creature β€” Ogre
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {R}: Ogre Menial gets +1/+0 until end of turn.
Shape Stealer
Creature β€” Shapeshifter Spirit
Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.
Island
Basic Land β€” Island
({T}: Add {U}.)
Web
Enchantment β€” Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
Primordial Ooze
Creature β€” Ooze
Primordial Ooze attacks each combat if able. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.
Hover Barrier
Creature β€” Illusion Wall
Defender, flying
Scholar of Athreos
Creature β€” Human Cleric
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
Zealous Persecution
Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Ever After
Sorcery
Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.
Fluctuator
Artifact
Cycling abilities you activate cost up to {2} less to activate.
Repel
Instant
Put target creature on top of its owner's library.
Stoke the Flames
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target.
Thistledown Duo
Creature β€” Kithkin Soldier Wizard
Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.
Showstopper
Instant
Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
Sibsig Host
Creature β€” Zombie
When Sibsig Host enters the battlefield, each player puts the top three cards of their library into their graveyard.
Leering Emblem
Artifact β€” Equipment
Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2}
Aven Redeemer
Creature β€” Bird Cleric
Flying {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Samut, Voice of Dissent
Legendary Creature β€” Human Warrior
Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature.
Wild Defiance
Enchantment
Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
Slobad, Goblin Tinkerer
Legendary Creature β€” Goblin Artificer
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
Hell's Caretaker Avatar
Vanguard
{3}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
Thought Vessel
Artifact
You have no maximum hand size. {T}: Add {C}.
Charging Griffin
Creature β€” Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
Tragic Slip
Instant
Target creature gets -1/-1 until end of turn. Morbid β€” That creature gets -13/-13 until end of turn instead if a creature died this turn.
League Guildmage
Creature β€” Human Wizard
{3}{U}, {T}: Draw a card. {X}{R}, {T}: Copy target instant or sorcery spell you control with converted mana cost X. You may choose new targets for the copy.
Vengeful Warchief
Creature β€” Orc Warrior
Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)
Reality Ripple
Instant
Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Arctic Nishoba
Creature β€” Cat Warrior
Trample Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Nishoba dies, you gain 2 life for each age counter on it.
Hand of Emrakul
Creature β€” Eldrazi
You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost. Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
Waterwhirl
Instant
Return up to two target creatures to their owners' hands.
Chainer's Torment
Enchantment β€” Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β€” Chainer's Torment deals 2 damage to each opponent and you gain 2 life. III β€” Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.
Forest
Basic Land β€” Forest
({T}: Add {G}.)
Fungal Shambler
Creature β€” Fungus Beast
Trample Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.
Lure
Enchantment β€” Aura
Enchant creature All creatures able to block enchanted creature do so.
Identity Thief
Creature β€” Shapeshifter
Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Swamp
Basic Land β€” Swamp
({T}: Add {B}.)
Barrage of Expendables
Enchantment
{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.
Press the Advantage
Instant
Up to two target creatures each get +2/+2 and gain trample until end of turn.
Reduce // Rubble
Instant // Sorcery
nan
Bursting Beebles
Creature β€” Beeble
Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist.
Arcum's Astrolabe
Snow Artifact
({S} can be paid with one mana from a snow permanent.) When Arcum's Astrolabe enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.
Sootwalkers
Creature β€” Elemental Rogue
Sootwalkers can't be blocked by white creatures.
Nantuko Mentor
Creature β€” Insect Druid
{2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.
Enter the God-Eternals
Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player puts the top four cards of their library into their graveyard. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Broodhatch Nantuko
Creature β€” Insect Druid
Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Unbreakable Formation
Instant
Creatures you control gain indestructible until end of turn. Addendum β€” If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Raptor Companion
Creature β€” Dinosaur
nan
Chandra's Flame Wave
Sorcery
Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Unstable Shapeshifter
Creature β€” Shapeshifter
Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature, except it has this ability.
Scepter of Empires
Artifact
{T}: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.
Juggernaut
Artifact Creature β€” Juggernaut
Juggernaut attacks each combat if able. Juggernaut can't be blocked by Walls.
Danitha Capashen, Paragon
Legendary Creature β€” Human Knight
First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.
Forest
Basic Land β€” Forest
({T}: Add {G}.)
Ondu Giant
Creature β€” Giant Druid
When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Kessig
Plane β€” Innistrad
Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Colossodon Yearling
Creature β€” Beast
nan
Laquatus's Creativity
Sorcery
Target player draws cards equal to the number of cards in their hand, then discards that many cards.
Petrified Plating
Enchantment β€” Aura
Enchant creature Enchanted creature gets +2/+2. Suspend 2β€”{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Sickening Shoal
Instant β€” Arcane
You may exile a black card with converted mana cost X from your hand rather than pay this spell's mana cost. Target creature gets -X/-X until end of turn.
Glint Hawk
Creature β€” Bird
Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.
Skyreach Manta
Artifact Creature β€” Fish
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying
Meloku the Clouded Mirror
Legendary Creature β€” Moonfolk Wizard
Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Cruel Revival
Instant
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Solemn Offering
Sorcery
Destroy target artifact or enchantment. You gain 4 life.
Herald of the Host
Creature β€” Angel
Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Valiant Guard
Creature β€” Human Soldier
nan
Soot Imp
Creature β€” Imp
Flying Whenever a player casts a nonblack spell, that player loses 1 life.
Molten Rain
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Glorybringer
Creature β€” Dragon
Flying, haste You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
Shambling Shell
Creature β€” Plant Zombie
Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Mountain
Basic Land β€” Mountain
({T}: Add {R}.)
Damnation
Sorcery
Destroy all creatures. They can't be regenerated.
Seasoned Marshal
Creature β€” Human Soldier
Whenever Seasoned Marshal attacks, you may tap target creature.
Sai of the Shinobi
Artifact β€” Equipment
Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2}
Avatar of Growth
Creature β€” Elemental Avatar
This spell costs {1} less to cast for each opponent you have. Trample When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles their library.
Monastery Loremaster
Creature β€” Djinn Wizard
Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.
Goldnight Redeemer
Creature β€” Angel
Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
Gideon, Champion of Justice
Legendary Planeswalker β€” Gideon
+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. 0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. βˆ’15: Exile all other permanents.

Magic the gathering dataset

This dataset contains text of all magic the gathering cards. Example usage:

from datasets import load_dataset

dataset = load_dataset('augustoperes/mtg_text')
dataset

# outputs:
# DatasetDict({
# train: Dataset({
# features: ['card_name', 'type_line', 'oracle_text'],
# num_rows: 20063
# })
# validation: Dataset({
# features: ['card_name', 'type_line', 'oracle_text'],
# num_rows: 5016
# })
# })

Elements of the dataset are, for example:

train_dataset = dataset['train']
train_dataset[0]

# Outputs
# {'card_name': 'Recurring Insight',
# 'type_line': 'Sorcery',
# 'oracle_text': "Draw cards equal to the number of cards in target opponent's hand.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}

Example usage with Pytorch

You can easily tokenize, convert and pad this dataset to be usable in pytorch with:

from transformers import AutoTokenizer

import torch
from torch.nn.utils.rnn import pad_sequence

tokenizer = AutoTokenizer.from_pretrained("bert-base-uncased")

def tokenize(sample):
    sample["card_name"] = tokenizer(sample["card_name"])["input_ids"]
    sample["type_line"] = tokenizer(sample["type_line"])["input_ids"]
    sample["oracle_text"] = tokenizer(sample["oracle_text"])["input_ids"]
    return sample

tokenized_dataset = train_dataset.map(tokenize)

def collate_fn(sequences):
    # Pad the sequences to the maximum length in the batch
    card_names = [torch.tensor(sequence['card_name']) for sequence in sequences]
    type_line = [torch.tensor(sequence['type_line']) for sequence in sequences]
    oracle_text = [torch.tensor(sequence['oracle_text']) for sequence in sequences]

    padded_card_name = pad_sequence(card_names, batch_first=True, padding_value=0)
    padded_type_line = pad_sequence(type_line, batch_first=True, padding_value=0)
    padded_oracle_text = pad_sequence(oracle_text, batch_first=True, padding_value=0)

    return {'card_name': padded_card_name, 'type_line': padded_type_line, 'padded_oracle_text': padded_oracle_text}

loader = torch.utils.data.DataLoader(tokenized_dataset, collate_fn=collate_fn, batch_size=4)

for e in loader:
    print(e)
    break

# Will output:
# {'card_name': tensor([[ 101, 10694, 12369, 102, 0],
# [ 101, 3704, 9881, 102, 0],
# [ 101, 22639, 20066, 7347, 102],
# [ 101, 25697, 1997, 6019, 102]]),
# 'type_line': tensor([[ 101, 2061, 19170, 2854, 102, 0, 0],
# [ 101, 6492, 1517, 4743, 102, 0, 0],
# [ 101, 6492, 1517, 22639, 102, 0, 0],
# [ 101, 4372, 14856, 21181, 1517, 15240, 102]]),
# 'padded_oracle_text': [ommited for readability])}

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