unitysamples / LyraStarterGame /Source /LyraGame /Player /LyraDebugCameraController.cpp
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// Copyright Epic Games, Inc. All Rights Reserved.
#include "LyraDebugCameraController.h"
#include "LyraCheatManager.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(LyraDebugCameraController)
ALyraDebugCameraController::ALyraDebugCameraController(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
// Use the same cheat class as LyraPlayerController to allow toggling the debug camera through cheats.
CheatClass = ULyraCheatManager::StaticClass();
}
void ALyraDebugCameraController::AddCheats(bool bForce)
{
// Mirrors LyraPlayerController's AddCheats() to avoid the player becoming stuck in the debug camera.
#if USING_CHEAT_MANAGER
Super::AddCheats(true);
#else //#if USING_CHEAT_MANAGER
Super::AddCheats(bForce);
#endif // #else //#if USING_CHEAT_MANAGER
}