| int main(int argc, char *argv[]) | |
| { | |
| using namespace Eigen; | |
| using namespace std; | |
| MatrixXd V; | |
| MatrixXi F; | |
| igl::readOFF(TUTORIAL_SHARED_PATH "/decimated-knight.off",V,F); | |
| // 100 random indices into rows of F | |
| VectorXi I; | |
| igl::floor((0.5*(VectorXd::Random(100,1).array()+1.)*F.rows()).eval(),I); | |
| // 50 random indices into rows of I | |
| VectorXi J; | |
| igl::floor((0.5*(VectorXd::Random(50,1).array()+1.)*I.rows()).eval(),J); | |
| // K = I(J); | |
| VectorXi K; | |
| igl::slice(I,J,K); | |
| // default green for all faces | |
| MatrixXd C = RowVector3d(0.4,0.8,0.3).replicate(F.rows(),1); | |
| // Red for each in K | |
| MatrixXd R = RowVector3d(1.0,0.3,0.3).replicate(K.rows(),1); | |
| // C(K,:) = R | |
| igl::slice_into(R,K,1,C); | |
| // Plot the mesh with pseudocolors | |
| igl::opengl::glfw::Viewer viewer; | |
| viewer.data().set_mesh(V, F); | |
| viewer.data().set_colors(C); | |
| viewer.launch(); | |
| } | |