| #include <igl/read_triangle_mesh.h>
|
| #include <igl/opengl/glfw/Viewer.h>
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| #include <igl/per_vertex_normals.h>
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| #include <igl/per_face_normals.h>
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| #include <igl/per_corner_normals.h>
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| #include <iostream>
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|
|
| Eigen::MatrixXd V;
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| Eigen::MatrixXi F;
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|
|
| Eigen::MatrixXd N_vertices;
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| Eigen::MatrixXd N_faces;
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| Eigen::MatrixXd N_corners;
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|
|
|
|
|
|
| bool key_down(igl::opengl::glfw::Viewer& viewer, unsigned char key, int modifier)
|
| {
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| switch(key)
|
| {
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| case '1':
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| viewer.data().set_normals(N_faces);
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| return true;
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| case '2':
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| viewer.data().set_normals(N_vertices);
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| return true;
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| case '3':
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| viewer.data().set_normals(N_corners);
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| return true;
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| default: break;
|
| }
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| return false;
|
| }
|
|
|
| int main(int argc, char *argv[])
|
| {
|
|
|
| igl::read_triangle_mesh(
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| argc>1?argv[1]: TUTORIAL_SHARED_PATH "/fandisk.off",V,F);
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|
|
|
|
| igl::per_face_normals(V,F,N_faces);
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|
|
|
|
| igl::per_vertex_normals(V,F,N_vertices);
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|
|
|
|
| igl::per_corner_normals(V,F,20,N_corners);
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|
|
|
|
| igl::opengl::glfw::Viewer viewer;
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| viewer.callback_key_down = &key_down;
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| viewer.data().show_lines = false;
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| viewer.data().set_mesh(V, F);
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| viewer.data().set_normals(N_faces);
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| std::cout<<
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| "Press '1' for per-face normals."<<std::endl<<
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| "Press '2' for per-vertex normals."<<std::endl<<
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| "Press '3' for per-corner normals."<<std::endl;
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| viewer.launch();
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| }
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|
|