-
mDPO: Conditional Preference Optimization for Multimodal Large Language Models
Paper • 2406.11839 • Published • 36 -
Pandora: Towards General World Model with Natural Language Actions and Video States
Paper • 2406.09455 • Published • 14 -
WPO: Enhancing RLHF with Weighted Preference Optimization
Paper • 2406.11827 • Published • 14 -
In-Context Editing: Learning Knowledge from Self-Induced Distributions
Paper • 2406.11194 • Published • 15
Collections
Discover the best community collections!
Collections including paper arxiv:2404.04211
-
PointInfinity: Resolution-Invariant Point Diffusion Models
Paper • 2404.03566 • Published • 13 -
RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion
Paper • 2404.07199 • Published • 24 -
Revising Densification in Gaussian Splatting
Paper • 2404.06109 • Published • 8 -
Magic-Boost: Boost 3D Generation with Mutli-View Conditioned Diffusion
Paper • 2404.06429 • Published • 6
-
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Paper • 2403.18795 • Published • 17 -
EgoLifter: Open-world 3D Segmentation for Egocentric Perception
Paper • 2403.18118 • Published • 9 -
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling
Paper • 2403.19655 • Published • 17 -
Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces
Paper • 2403.20275 • Published • 8
-
LIMA: Less Is More for Alignment
Paper • 2305.11206 • Published • 20 -
Garment3DGen: 3D Garment Stylization and Texture Generation
Paper • 2403.18816 • Published • 19 -
EgoLifter: Open-world 3D Segmentation for Egocentric Perception
Paper • 2403.18118 • Published • 9 -
The Unreasonable Ineffectiveness of the Deeper Layers
Paper • 2403.17887 • Published • 77
-
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Paper • 2403.12365 • Published • 10 -
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Paper • 2403.13806 • Published • 18 -
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
Paper • 2403.14554 • Published • 12 -
DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
Paper • 2403.17237 • Published • 8
-
ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models
Paper • 2403.01807 • Published • 7 -
TripoSR: Fast 3D Object Reconstruction from a Single Image
Paper • 2403.02151 • Published • 11 -
OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-on
Paper • 2403.01779 • Published • 26 -
MagicClay: Sculpting Meshes With Generative Neural Fields
Paper • 2403.02460 • Published • 6
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 8 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 12 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 21 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 6
-
DiffusionGAN3D: Boosting Text-guided 3D Generation and Domain Adaption by Combining 3D GANs and Diffusion Priors
Paper • 2312.16837 • Published • 5 -
Learning the 3D Fauna of the Web
Paper • 2401.02400 • Published • 9 -
Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model
Paper • 2310.15110 • Published • 2 -
Zero-1-to-3: Zero-shot One Image to 3D Object
Paper • 2303.11328 • Published • 5