Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces Paper • 2403.20275 • Published Mar 29 • 8
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling Paper • 2403.19655 • Published Mar 28 • 18
GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting Paper • 2402.10259 • Published Feb 15 • 13
GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation Paper • 2403.14621 • Published Mar 21 • 14
GVGEN: Text-to-3D Generation with Volumetric Representation Paper • 2403.12957 • Published Mar 19 • 5
Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation Paper • 2403.19319 • Published Mar 28 • 12
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation Paper • 2402.05054 • Published Feb 7 • 25
InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds Paper • 2403.20309 • Published Mar 29 • 18