GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis Paper • 2312.11458 • Published Dec 18, 2023 • 4
SCEdit: Efficient and Controllable Image Diffusion Generation via Skip Connection Editing Paper • 2312.11392 • Published Dec 18, 2023 • 19
Human101: Training 100+FPS Human Gaussians in 100s from 1 View Paper • 2312.15258 • Published Dec 23, 2023 • 7
TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering Paper • 2401.06003 • Published Jan 11 • 20
ICON: Incremental CONfidence for Joint Pose and Radiance Field Optimization Paper • 2401.08937 • Published Jan 17 • 5
Sketch2NeRF: Multi-view Sketch-guided Text-to-3D Generation Paper • 2401.14257 • Published Jan 25 • 9
2D Gaussian Splatting for Geometrically Accurate Radiance Fields Paper • 2403.17888 • Published Mar 26 • 26
InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds Paper • 2403.20309 • Published Mar 29 • 17
GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting Paper • 2404.19702 • Published Apr 30 • 18
Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields Paper • 2408.03822 • Published Aug 7 • 9
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis Paper • 2408.03356 • Published Aug 6 • 8