VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction Paper • 2402.17427 • Published Feb 27 • 9
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS Paper • 2403.13806 • Published Mar 20 • 18
DreamCar: Leveraging Car-specific Prior for in-the-wild 3D Car Reconstruction Paper • 2407.16988 • Published Jul 24 • 7
Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space Paper • 2408.07416 • Published Aug 14 • 6
SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fields Paper • 2408.06697 • Published Aug 13 • 14
Towards Realistic Example-based Modeling via 3D Gaussian Stitching Paper • 2408.15708 • Published Aug 28 • 7
SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction Paper • 2409.11211 • Published Sep 17 • 8
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction Paper • 2412.03428 • Published 9 days ago • 8
Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction Paper • 2412.04887 • Published 7 days ago • 14
MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views Paper • 2412.06767 • Published 4 days ago • 5