| # debug |
| [](https://travis-ci.org/visionmedia/debug) [](https://coveralls.io/github/visionmedia/debug?branch=master) [](https://visionmedia-community-slackin.now.sh/) [](#backers) |
| [](#sponsors) |
|
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|
|
| A tiny node.js debugging utility modelled after node core's debugging technique. |
|
|
| **Discussion around the V3 API is under way [here](https://github.com/visionmedia/debug/issues/370)** |
|
|
| ## Installation |
|
|
| ```bash |
| $ npm install debug |
| ``` |
|
|
| ## Usage |
|
|
| `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. |
|
|
| Example _app.js_: |
|
|
| ```js |
| var debug = require('debug')('http') |
| , http = require('http') |
| , name = 'My App'; |
| |
| // fake app |
| |
| debug('booting %s', name); |
| |
| http.createServer(function(req, res){ |
| debug(req.method + ' ' + req.url); |
| res.end('hello\n'); |
| }).listen(3000, function(){ |
| debug('listening'); |
| }); |
| |
| // fake worker of some kind |
| |
| require('./worker'); |
| ``` |
|
|
| Example _worker.js_: |
|
|
| ```js |
| var debug = require('debug')('worker'); |
| |
| setInterval(function(){ |
| debug('doing some work'); |
| }, 1000); |
| ``` |
|
|
| The __DEBUG__ environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: |
|
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|  |
|
|
|  |
|
|
| #### Windows note |
|
|
| On Windows the environment variable is set using the `set` command. |
|
|
| ```cmd |
| set DEBUG=*,-not_this |
| ``` |
|
|
| Note that PowerShell uses different syntax to set environment variables. |
|
|
| ```cmd |
| $env:DEBUG = "*,-not_this" |
| ``` |
|
|
| Then, run the program to be debugged as usual. |
|
|
| ## Millisecond diff |
|
|
| When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. |
|
|
|  |
|
|
| When stdout is not a TTY, `Date#toUTCString()` is used, making it more useful for logging the debug information as shown below: |
|
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|  |
|
|
| ## Conventions |
|
|
| If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". |
|
|
| ## Wildcards |
|
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| The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. |
|
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| You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". |
|
|
| ## Environment Variables |
|
|
| When running through Node.js, you can set a few environment variables that will |
| change the behavior of the debug logging: |
|
|
| | Name | Purpose | |
| |-----------|-------------------------------------------------| |
| | `DEBUG` | Enables/disables specific debugging namespaces. | |
| | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | |
| | `DEBUG_DEPTH` | Object inspection depth. | |
| | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | |
|
|
|
|
| __Note:__ The environment variables beginning with `DEBUG_` end up being |
| converted into an Options object that gets used with `%o`/`%O` formatters. |
| See the Node.js documentation for |
| [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) |
| for the complete list. |
|
|
| ## Formatters |
|
|
|
|
| Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: |
|
|
| | Formatter | Representation | |
| |-----------|----------------| |
| | `%O` | Pretty-print an Object on multiple lines. | |
| | `%o` | Pretty-print an Object all on a single line. | |
| | `%s` | String. | |
| | `%d` | Number (both integer and float). | |
| | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | |
| | `%%` | Single percent sign ('%'). This does not consume an argument. | |
|
|
| ### Custom formatters |
|
|
| You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: |
|
|
| ```js |
| const createDebug = require('debug') |
| createDebug.formatters.h = (v) => { |
| return v.toString('hex') |
| } |
| |
| // …elsewhere |
| const debug = createDebug('foo') |
| debug('this is hex: %h', new Buffer('hello world')) |
| // foo this is hex: 68656c6c6f20776f726c6421 +0ms |
| ``` |
|
|
| ## Browser support |
| You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), |
| or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), |
| if you don't want to build it yourself. |
|
|
| Debug's enable state is currently persisted by `localStorage`. |
| Consider the situation shown below where you have `worker:a` and `worker:b`, |
| and wish to debug both. You can enable this using `localStorage.debug`: |
|
|
| ```js |
| localStorage.debug = 'worker:*' |
| ``` |
|
|
| And then refresh the page. |
|
|
| ```js |
| a = debug('worker:a'); |
| b = debug('worker:b'); |
| |
| setInterval(function(){ |
| a('doing some work'); |
| }, 1000); |
| |
| setInterval(function(){ |
| b('doing some work'); |
| }, 1200); |
| ``` |
|
|
| #### Web Inspector Colors |
|
|
| Colors are also enabled on "Web Inspectors" that understand the `%c` formatting |
| option. These are WebKit web inspectors, Firefox ([since version |
| 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) |
| and the Firebug plugin for Firefox (any version). |
|
|
| Colored output looks something like: |
|
|
|  |
|
|
|
|
| ## Output streams |
|
|
| By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: |
|
|
| Example _stdout.js_: |
|
|
| ```js |
| var debug = require('debug'); |
| var error = debug('app:error'); |
| |
| // by default stderr is used |
| error('goes to stderr!'); |
| |
| var log = debug('app:log'); |
| // set this namespace to log via console.log |
| log.log = console.log.bind(console); // don't forget to bind to console! |
| log('goes to stdout'); |
| error('still goes to stderr!'); |
| |
| // set all output to go via console.info |
| // overrides all per-namespace log settings |
| debug.log = console.info.bind(console); |
| error('now goes to stdout via console.info'); |
| log('still goes to stdout, but via console.info now'); |
| ``` |
|
|
|
|
| ## Authors |
|
|
| - TJ Holowaychuk |
| - Nathan Rajlich |
| - Andrew Rhyne |
| |
| ## Backers |
|
|
| Support us with a monthly donation and help us continue our activities. [[Become a backer](https://opencollective.com/debug#backer)] |
|
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| <a href="https://opencollective.com/debug/backer/0/website" target="_blank"><img src="https://opencollective.com/debug/backer/0/avatar.svg"></a> |
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|
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|
|
| ## Sponsors |
|
|
| Become a sponsor and get your logo on our README on Github with a link to your site. [[Become a sponsor](https://opencollective.com/debug#sponsor)] |
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|
|
| ## License |
|
|
| (The MIT License) |
|
|
| Copyright (c) 2014-2016 TJ Holowaychuk <tj@vision-media.ca> |
|
|
| Permission is hereby granted, free of charge, to any person obtaining |
| a copy of this software and associated documentation files (the |
| 'Software'), to deal in the Software without restriction, including |
| without limitation the rights to use, copy, modify, merge, publish, |
| distribute, sublicense, and/or sell copies of the Software, and to |
| permit persons to whom the Software is furnished to do so, subject to |
| the following conditions: |
|
|
| The above copyright notice and this permission notice shall be |
| included in all copies or substantial portions of the Software. |
|
|
| THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, |
| EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
|
|