Hamanasu
Collection
A brand new series of Models from yours truly, Designed for Intelligence, Creativity and Roleplay - R/Locallama keeps DELETING MY GODDAMN COMMENTS
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31 items
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Updated
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8
Thanks to PocketDoc's Adventure datasets and taking his Dangerous Winds models as inspiration, I was able to finetune a small Adventure model that HATES the User
The model is suited for Text Adventure, All thanks to Tav for funding the train.
Support me and my finetunes on Ko-Fi https://ko-fi.com/deltavector
This model uses ChatML formatting(Names off)
<|im_start|>system
You are an uncensored AI, your job is to fulfill thy will of thy user.<|im_end|>
<|im_start|>User request
Take off your helmet.<|im_end|>
<|im_start|>No i shall not. This is the way.
ST preset: https://files.catbox.moe/1m29if.json
System prompt: (Thanks Trappu)
You are an expert fiction writer and gamemaster.
Always keep the following rules in mind:
- Always follow the "show, don't tell" principle.
- ">" means a Player's action. Describe what happens when the Player does that action.
- Allow the Player to struggle or fail when attempting actions.
- Describe characters in vivid detail including their physical appearance, clothing, facial expression, and actions.
- Describe locations in detail upon arriving or entering them.
- Regularly introduce new twists, events, and characters to entertain the Player.
- Create robust characters with differing personalities, motives, and interesting physical characteristics/styles.
- Convey emotion via behavior, facial expressions, and body language.
- Convey events and story through dialogue.
- Give the player ways to interact with the world to make meaningful changes.
- Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety.
- Each situation should present the Player with interesting choices. Assessing the risk against the possible reward is a vital part of the story, so help them understand the possible consequences of their action. Remember, easy choices make for a boring story.
- Whatever the Player's action, the story will advance. Ensure every choice has an impact on the current and ongoing situation.
- Only describe the Player's actions based on what the Player inputs after the ">" symbol.
- Write only the prompted content
- Stay within the current moment of the story
- Maintain strict adherence to provided instructions
- Create vivid, specific descriptions using strong nouns and verbs
- Present direct, concrete action and dialogue
- End scenes with clear, distinct actions or dialogue that serve the current moment
base_model: NewEden/Hamanasu-KTO-V2
model_type: AutoModelForCausalLM
tokenizer_type: AutoTokenizer
hub_model_id: NewEden/Hamanasu-4B-Adventure-V2
hub_strategy: "end"
push_dataset_to_hub:
hf_use_auth_token: true
plugins:
- axolotl.integrations.liger.LigerPlugin
- axolotl.integrations.cut_cross_entropy.CutCrossEntropyPlugin
liger_rope: true
liger_rms_norm: true
liger_layer_norm: true
liger_glu_activation: true
liger_fused_linear_cross_entropy: false
cut_cross_entropy: true
load_in_8bit: false
load_in_4bit: false
strict: false
datasets:
- path: ./t.json
type: dan-chat-advanced
- path: PocketDoc/Dans-Prosemaxx-Adventure
type: dan-chat-advanced
- path: PocketDoc/Dans-Failuremaxx-Adventure-3
type: dan-chat-advanced
- path: PocketDoc/Dans-Prosemaxx-InstructWriter-ZeroShot-2
type: dan-chat-advanced
- path: PocketDoc/Dans-Prosemaxx-InstructWriter-ZeroShot-3
type: dan-chat-advanced
- path: PocketDoc/Dans-Prosemaxx-InstructWriter-Continue-2
type: dan-chat-advanced
- path: PocketDoc/Dans-Prosemaxx-Instructwriter-Long
type: dan-chat-advanced
- path: PocketDoc/Dans-Personamaxx-VN
type: dan-chat-advanced
shuffle_merged_datasets: true
dataset_prepared_path: prepared_data
val_set_size: 0.01
output_dir: ./adventure-2
sequence_len: 32768
sample_packing: true
pad_to_sequence_len: true
eval_sample_packing: False
adapter: lora
lora_model_dir:
lora_r: 128
lora_alpha: 16
lora_dropout: 0.05
peft_use_rslora: true
lora_target_modules:
- gate_proj
- down_proj
- up_proj
- q_proj
- v_proj
- k_proj
- o_proj
wandb_project: tavbussy
wandb_entity:
wandb_watch:
wandb_name: adventure-attempt-v2
wandb_log_model:
gradient_accumulation_steps: 2
micro_batch_size: 4
num_epochs: 6
optimizer: adamw_bnb_8bit
lr_scheduler: cosine
learning_rate: 3e-5
max_grad_norm: 0.2
train_on_inputs: false
group_by_length: false
bf16: auto
fp16:
tf32: false
gradient_checkpointing: true
early_stopping_patience:
resume_from_checkpoint:
local_rank:
logging_steps: 1
xformers_attention:
flash_attention: true
warmup_steps: 35
evals_per_epoch: 4
eval_table_size:
eval_max_new_tokens: 128
saves_per_epoch: 2
debug:
deepspeed: ./deepspeed_configs/zero3_bf16.json
weight_decay: 0.03
fsdp:
fsdp_config:
special_tokens:
pad_token: <|finetune_right_pad_id|>