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3ds max - render+alpha / using stable diffusion for the environment
#18192
by
vacuumtriod
- opened
Hi All,
Im a very new to stable diffusion, more than this is being a noob. I use 3dsmax in my every day work and would like to introduce SD to my process.
Especially for environnment and vegetation. The main idea behind is to reduce time, polygones & headaches. I was wondering if there's a way to:
Launch stable diffusion
Load my 3d render img
Load my alpha img (ie environment behind the building)
Tell a story like -> european forest in summer
Generate a result only in the alpha/mask area to get a european forest in summer behind the building
Is this could be possible?
thanks in advance & good week end to all
dvg