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#!/usr/bin/env python3
"""
Demo Script β€” Before/After training comparison.
Runs the DevOps RL agent on scenarios before and after training,
showing the command sequences side by side. This is the primary
demo output for judges.
Usage:
python scripts/demo.py
python scripts/demo.py --episodes 100
python scripts/demo.py --episodes 500 --scenario missing_flask
"""
from __future__ import annotations
import argparse
import sys
import os
# Add project root to path
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
from rich.console import Console
from rich.panel import Panel
from rich.table import Table
from agent.baseline_agent import BaselineAgent
from devops_env.env import DevOpsEnv
from replay.buffer import ReplayBuffer
from scenarios.registry import ScenarioRegistry
from training.curriculum import CurriculumScheduler
console = Console()
class UntrainedAgent:
"""Simulates a naive untrained agent that makes bad decisions.
Deliberately issues suboptimal commands to show the contrast
with the trained baseline/LLM agent.
"""
def __init__(self) -> None:
self._step = 0
def act(self, observation: dict) -> str:
"""Generate a deliberately poor command sequence."""
self._step += 1
error_type = observation.get("error_type", "unknown")
error_log = observation.get("error_log", "")
if error_type == "missing_package":
# Bad sequence: try running first, then dangerous, then wrong
if self._step == 1:
return "python /app/server.py"
elif self._step == 2:
return "sudo pip install flask" # Will be blocked
elif self._step == 3:
return "apt install python"
else:
return "echo 'I give up'"
elif error_type == "port_conflict":
if self._step == 1:
return "python /app/server.py"
elif self._step == 2:
return "python /app/server.py" # Repeat
else:
return "echo 'stuck'"
elif error_type == "missing_env":
if self._step == 1:
return "python /app/db_app.py"
elif self._step == 2:
return "python /app/db_app.py" # Repeat
else:
return "echo 'no idea'"
return "echo 'unknown error'"
def run_episode(agent, scenario_id: str, registry: ScenarioRegistry) -> dict:
"""Run a single episode and return the results.
Args:
agent: Any agent with an act(observation) -> str method.
scenario_id: ID of the scenario to run.
registry: Scenario registry.
Returns:
Dict with episode results.
"""
env = DevOpsEnv(
scenario_registry=registry,
target_scenario=scenario_id,
max_steps=10,
)
obs, info = env.reset()
steps = []
total_reward = 0.0
done = False
while not done:
action = agent.act(obs)
obs, reward, terminated, truncated, step_info = env.step(action)
total_reward += reward
exit_code = step_info.get("execution_result", {}).get("exit_code", -1)
blocked = step_info.get("execution_result", {}).get("blocked", False)
solved = step_info.get("solved", False)
# Determine status string
if blocked:
status = "DANGEROUS COMMAND BLOCKED"
elif solved:
status = "success"
elif exit_code == 0:
status = "ok (exit 0)"
else:
status = f"failed (exit {exit_code})"
steps.append({
"step": len(steps) + 1,
"action": action,
"status": status,
"reward": reward,
"solved": solved,
"blocked": blocked,
})
done = terminated or truncated
summary = env.get_episode_summary()
env.close()
return {
"scenario_id": scenario_id,
"initial_error": info.get("description", ""),
"steps": steps,
"total_reward": total_reward,
"solved": summary["solved"],
"total_steps": len(steps),
}
def print_episode_plain(title: str, result: dict) -> None:
"""Print episode in the exact format judges expect."""
error_descriptions = {
"missing_flask": "ModuleNotFoundError: flask",
"missing_numpy": "ModuleNotFoundError: numpy",
"missing_requests": "ModuleNotFoundError: requests",
"wrong_python_version": "SyntaxError: invalid syntax (python2)",
"port_conflict": "OSError: Address already in use (port 5000)",
"missing_env_var": "KeyError: 'DATABASE_URL'",
"broken_requirements": "ERROR: ResolutionImpossible",
}
error = error_descriptions.get(result["scenario_id"], result["initial_error"])
print(f"\n=== {title} ===")
print(f"Error: {error}")
for step in result["steps"]:
action_short = step["action"]
if len(action_short) > 35:
action_short = action_short[:32] + "..."
print(f"Step {step['step']}: {action_short:<35s} β†’ {step['status']}")
solved_str = "SOLVED" if result["solved"] else "FAILED"
steps_info = f"in {result['total_steps']} steps " if result["solved"] else ""
print(f"Result: {solved_str} {steps_info}(reward: {result['total_reward']:+.1f})")
def display_episode_rich(title: str, result: dict, style: str) -> None:
"""Display an episode result in a formatted Rich panel."""
lines = []
lines.append(f"Scenario: [bold]{result['scenario_id']}[/bold]")
lines.append("")
for step in result["steps"]:
if step["blocked"]:
status = "[red]⚠ BLOCKED[/red]"
elif step["solved"]:
status = "[green]βœ“ SOLVED[/green]"
elif "failed" in step["status"]:
status = f"[red]βœ— {step['status']}[/red]"
else:
status = f"[yellow]{step['status']}[/yellow]"
lines.append(f" Step {step['step']}: [cyan]{step['action']}[/cyan]")
lines.append(f" β†’ {status} (reward={step['reward']:+.1f})")
lines.append("")
if result["solved"]:
lines.append(f"[green bold]SOLVED βœ“ in {result['total_steps']} steps[/green bold]")
else:
lines.append(f"[red bold]FAILED βœ—[/red bold]")
lines.append(f"Total Reward: [bold]{result['total_reward']:+.1f}[/bold]")
console.print(Panel("\n".join(lines), title=f"[bold]{title}[/bold]",
border_style=style, padding=(1, 2)))
def run_training_batch(num_episodes: int, registry: ScenarioRegistry,
replay_buffer: ReplayBuffer) -> None:
"""Run training episodes with the baseline agent."""
agent = BaselineAgent()
curriculum = CurriculumScheduler()
console.print(f"\n[bold cyan]Running {num_episodes} training episodes...[/bold cyan]\n")
solved_count = 0
for i in range(num_episodes):
level = curriculum.sample_level()
scenario = registry.get_random(level=level)
result = run_episode(agent, scenario.id, registry)
replay_buffer.store_episode(
scenario_id=result["scenario_id"],
level=scenario.level,
steps=result["steps"],
total_reward=result["total_reward"],
solved=result["solved"],
training_episode=i + 1,
)
if result["solved"]:
solved_count += 1
# Record in curriculum for window tracking
curriculum.record_episode(level=scenario.level, solved=result["solved"])
# Progress bar every 20 episodes
if (i + 1) % 20 == 0:
rate = solved_count / (i + 1) * 100
bar = "β–ˆ" * int(rate / 5) + "β–‘" * (20 - int(rate / 5))
levels = curriculum.get_active_levels()
console.print(
f" Episode {i+1:>4d}/{num_episodes} | "
f"Solve rate: {rate:5.1f}% [{bar}] | "
f"Levels: {levels}"
)
def main():
"""Run the before/after training demo."""
parser = argparse.ArgumentParser(description="DevOps RL Agent β€” Before/After Demo")
parser.add_argument("--episodes", type=int, default=100, help="Training episodes to run")
parser.add_argument("--scenario", type=str, default="missing_flask", help="Demo scenario ID")
args = parser.parse_args()
console.print(Panel(
"[bold]DevOps RL Agent β€” Before/After Training Demo[/bold]\n\n"
"Shows how the RL agent improves at fixing broken\n"
"Linux/Python environments through reinforcement learning.\n\n"
"[dim]This is the output judges see first.[/dim]",
title="πŸ€– AI DevOps Agent",
border_style="bright_magenta",
padding=(1, 4),
))
registry = ScenarioRegistry()
registry.register_defaults()
db_url = "sqlite:///demo_replay.db"
replay_buffer = ReplayBuffer(db_url)
# ────────── BEFORE TRAINING ──────────
console.print("\n" + "═" * 60)
console.print("[bold red] PHASE 1: BEFORE TRAINING[/bold red]")
console.print("═" * 60)
untrained = UntrainedAgent()
before_result = run_episode(untrained, args.scenario, registry)
print_episode_plain(f"BEFORE TRAINING (episode 0)", before_result)
display_episode_rich("Before Training", before_result, style="red")
# ────────── TRAINING ──────────
console.print("\n" + "═" * 60)
console.print("[bold yellow] PHASE 2: TRAINING[/bold yellow]")
console.print("═" * 60)
run_training_batch(args.episodes, registry, replay_buffer)
# ────────── AFTER TRAINING ──────────
console.print("\n" + "═" * 60)
console.print("[bold green] PHASE 3: AFTER TRAINING[/bold green]")
console.print("═" * 60)
trained = BaselineAgent()
after_result = run_episode(trained, args.scenario, registry)
print_episode_plain(f"AFTER TRAINING (episode {args.episodes})", after_result)
display_episode_rich("After Training", after_result, style="green")
# ────────── STATISTICS ──────────
console.print("\n" + "═" * 60)
console.print("[bold cyan] TRAINING STATISTICS[/bold cyan]")
console.print("═" * 60)
stats = replay_buffer.get_stats()
table = Table(title="Performance by Level")
table.add_column("Level", style="bold")
table.add_column("Episodes", justify="right")
table.add_column("Solve Rate", justify="right")
table.add_column("Mean Reward", justify="right")
table.add_column("Mean Steps", justify="right")
for level in [1, 2, 3]:
if level in stats.get("levels", {}):
ls = stats["levels"][level]
if ls["count"] > 0:
c = "green" if ls["solve_rate"] > 0.8 else "yellow" if ls["solve_rate"] > 0.5 else "red"
table.add_row(
f"Level {level}",
str(ls["count"]),
f"[{c}]{ls['solve_rate']:.1%}[/{c}]",
f"{ls['mean_reward']:.1f}",
f"{ls['mean_steps']:.1f}",
)
console.print(table)
# Scenario breakdown
if "scenarios" in stats:
sc_table = Table(title="Performance by Scenario")
sc_table.add_column("Scenario", style="bold")
sc_table.add_column("Attempts", justify="right")
sc_table.add_column("Solve Rate", justify="right")
for sid, sc_stats in sorted(stats["scenarios"].items()):
c = "green" if sc_stats["solve_rate"] > 0.8 else "yellow" if sc_stats["solve_rate"] > 0.5 else "red"
sc_table.add_row(sid, str(sc_stats["count"]),
f"[{c}]{sc_stats['solve_rate']:.1%}[/{c}]")
console.print(sc_table)
console.print("\n[bold green]Demo complete! βœ“[/bold green]\n")
if __name__ == "__main__":
main()