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import streamlit as st
import os
import json
# Directory to store scores
score_dir = "scores"
os.makedirs(score_dir, exist_ok=True)
# Function to generate a unique key for each button
def generate_key(label, header, idx):
return f"{header}_{label}_{idx}"
# Function to increment score and save it
def update_score(key, increment=1):
score_file = os.path.join(score_dir, f"{key}.json")
if os.path.exists(score_file):
with open(score_file, "r") as file:
score_data = json.load(file)
else:
score_data = {"clicks": 0, "score": 0}
score_data["clicks"] += 1
score_data["score"] += increment
with open(score_file, "w") as file:
json.dump(score_data, file)
return score_data["score"]
# Function to load score
def load_score(key):
score_file = os.path.join(score_dir, f"{key}.json")
if os.path.exists(score_file):
with open(score_file, "r") as file:
score_data = json.load(file)
return score_data["score"]
return 0
# Display headers and buttons with scores
def display_buttons_with_scores():
headers = ["Inputs", "Outputs", "Health", "Learning", "AI", "Writing"]
buttons = [
["๐ Text", "๐ Read", "๐ท Photo", "๐ผ๏ธ View", "๐๏ธ Record", "๐ง Listen", "๐ฅ Video", "๐น Capture"],
["๐ฌ Chat", "โ๏ธ Write", "๐จ Art", "๐ Create", "๐ต Music", "๐ถ Compose", "๐ผ Watch", "๐ฟ Movies"],
["๐ Vaccinate", "๐ฉบ Diagnose", "๐ฅ Hospital", "๐ Emergency", "๐ Meds", "๐ฉน Bandage", "๐งฌ DNA", "๐ฌ Research", "๐ก๏ธ Temperature", "๐ Nutrition"],
["๐ Study", "๐ง Brain", "๐ฉโ๐ Graduate", "๐ Measure", "๐ Search", "๐ Analyze", "๐ Plan", "๐๏ธ Write", "๐จโ๐ซ Teach", "๐งฉ Puzzle"],
["๐ค Robot", "๐พ Game", "๐ป Code", "๐งฎ Calculate", "๐ก Connect", "๐ Power", "๐น๏ธ Play", "๐ฅ๏ธ Display", "๐งโ๐ป Develop", "๐จโ๐ฌ Experiment"],
["โ๏ธ Author", "๐ Note", "๐๏ธ Pen", "๐๏ธ Sign", "๐ Library", "๐ Bookmark", "๐ Journal", "โ๏ธ Ink", "๐ Scroll"]
]
cols = st.columns(len(headers))
for idx, (col, header, buttons_list) in enumerate(zip(cols, headers, buttons)):
with col:
st.markdown(f"### {header}")
for button_idx, button_label in enumerate(buttons_list, start=1):
key = generate_key(button_label, header, button_idx)
score = load_score(key)
if st.button(f"{button_label} {score}", key=key):
new_score = update_score(key)
# Reload the page to reflect the updated score
st.experimental_rerun()
# Main application logic
if __name__ == "__main__":
st.markdown('# Remixable!')
display_buttons_with_scores()
# Additional content and functionality can go here
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