Spaces:
Sleeping
Sleeping
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import streamlit as st
import random
# Define the structure of the game's data and entities
entities = {
"characters": [
{"name": "Paige", "description": "A curious paper figure, the protagonist of our story.", "stats": {"courage": 10, "wisdom": 5, "creativity": 8}},
{"name": "Scissors of Destiny", "description": "A mythical tool believed to change one's fate.", "stats": {}},
# Add more characters as needed
],
"locations": [
{"name": "The Carousel", "description": "The starting point of our adventure."},
{"name": "The Paper Forest", "description": "A dense forest filled with paper creatures."},
# Add more locations as needed
],
"events": [
{"name": "Departure", "emoji": "π "},
{"name": "Trials", "emoji": "πΆββοΈπ«πΉ"},
{"name": "Revelation", "emoji": "π"},
{"name": "Transformation", "emoji": "π¦"},
{"name": "Return", "emoji": "π"},
# Define more events as needed
]
}
# Initialize Streamlit app
st.title("The Carousel Paper Cutout World")
# Use session state to track the game progress
if 'current_step' not in st.session_state:
st.session_state.current_step = 0
# Function to advance the story
def advance_story():
st.session_state.current_step += 1
# Display the story based on the current step
if st.session_state.current_step == 0:
st.markdown("## π The Carousel Paper Cutout World")
st.markdown("""
You are Paige, a paper figure on a never-ending journey around the carousel. But today, something feels different. You yearn for something more.
""")
st.button("Begin your journey", on_click=advance_story)
elif st.session_state.current_step == 1:
st.markdown("## π Departure")
st.markdown("""
You decide to leave the carousel. Ahead of you lies the vast and unknown Paper World. Where do you go first?
""")
col1, col2 = st.columns(2)
with col1:
if st.button("The Paper Forest"):
st.session_state.current_step = 2 # Update this to the correct step for The Paper Forest
with col2:
if st.button("The Origami Mountains"):
st.session_state.current_step = 3 # Update this to the correct step for The Origami Mountains
# Add other steps and branching paths based on the user's choices
# Implement file uploader for user art
st.file_uploader("Upload your paper cutout creations", type=["jpg", "png"])
# Implement camera input for augmented reality features
st.camera_input("Take a picture with your paper creation")
# Randomness and dice rolls for encounters
dice_roll = random.randint(1, 6)
st.markdown(f"Roll the dice for your fate: π² {dice_roll}")
# Display data tables for entities
st.markdown("## Characters")
st.write(entities["characters"])
st.markdown("## Locations")
st.write(entities["locations"])
# Add more interactive elements and story progression as needed |