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The dataset generation failed because of a cast error
Error code:   DatasetGenerationCastError
Exception:    DatasetGenerationCastError
Message:      An error occurred while generating the dataset

All the data files must have the same columns, but at some point there are 1 new columns ({'ground_truth'}) and 1 missing columns ({'metadata'}).

This happened while the json dataset builder was generating data using

hf://datasets/t-shonverch/mergebert/mergebert_minimal.jsonl (at revision 0cec435de0f1c7742beab2fbfa3110decb24d9ce)

Please either edit the data files to have matching columns, or separate them into different configurations (see docs at https://hf.co/docs/hub/datasets-manual-configuration#multiple-configurations)
Traceback:    Traceback (most recent call last):
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 2011, in _prepare_split_single
                  writer.write_table(table)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/arrow_writer.py", line 585, in write_table
                  pa_table = table_cast(pa_table, self._schema)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2302, in table_cast
                  return cast_table_to_schema(table, schema)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2256, in cast_table_to_schema
                  raise CastError(
              datasets.table.CastError: Couldn't cast
              text: string
              ground_truth: string
              to
              {'text': Value(dtype='string', id=None), 'metadata': {'source': Value(dtype='string', id=None), 'metadata_fname': Value(dtype='string', id=None), 'conflict_index': Value(dtype='int64', id=None)}}
              because column names don't match
              
              During handling of the above exception, another exception occurred:
              
              Traceback (most recent call last):
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1542, in compute_config_parquet_and_info_response
                  parquet_operations = convert_to_parquet(builder)
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1156, in convert_to_parquet
                  builder.download_and_prepare(
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1027, in download_and_prepare
                  self._download_and_prepare(
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1122, in _download_and_prepare
                  self._prepare_split(split_generator, **prepare_split_kwargs)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1882, in _prepare_split
                  for job_id, done, content in self._prepare_split_single(
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 2013, in _prepare_split_single
                  raise DatasetGenerationCastError.from_cast_error(
              datasets.exceptions.DatasetGenerationCastError: An error occurred while generating the dataset
              
              All the data files must have the same columns, but at some point there are 1 new columns ({'ground_truth'}) and 1 missing columns ({'metadata'}).
              
              This happened while the json dataset builder was generating data using
              
              hf://datasets/t-shonverch/mergebert/mergebert_minimal.jsonl (at revision 0cec435de0f1c7742beab2fbfa3110decb24d9ce)
              
              Please either edit the data files to have matching columns, or separate them into different configurations (see docs at https://hf.co/docs/hub/datasets-manual-configuration#multiple-configurations)

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string
metadata
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Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [assembly: Guid("f2fac76e-0d80-4099-a64f-2686d4d99b6b")] ||||||| base [assembly: Guid("f2fac76e-0d80-4099-a64f-2686d4d99b6b")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.2.0.0")] [assembly: AssemblyFileVersion("1.2.0.0")] ======= [assembly: Guid("f2fac76e-0d80-4099-a64f-2686d4d99b6b")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.2.1.0")] [assembly: AssemblyFileVersion("1.2.1.0")] >>>>>>> theirs ### Resolution: [assembly: Guid("f2fac76e-0d80-4099-a64f-2686d4d99b6b")] [assembly: AssemblyVersion("1.2.1.0")] [assembly: AssemblyFileVersion("1.2.1.0")]
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\0_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private ContentControl _popupContentControl; private DialogSession _session; ||||||| base private DialogSession _session; ======= >>>>>>> theirs ### Resolution: private ContentControl _popupContentControl; private DialogSession _session;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10032_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base ======= if (newValue) { var popupOpenedEventArgs = new RoutedEventArgs() { RoutedEvent = OnPopupOpenedEvent, Source = popupBox }; popupBox.RaiseEvent(popupOpenedEventArgs); } else { var popupClosedEventArgs = new RoutedEventArgs() { RoutedEvent = OnPopupClosedEvent, Source = popupBox }; popupBox.RaiseEvent(popupClosedEventArgs); } >>>>>>> theirs ### Resolution: if (newValue) { var popupOpenedEventArgs = new RoutedEventArgs() { RoutedEvent = OnPopupOpenedEvent, Source = popupBox }; popupBox.RaiseEvent(popupOpenedEventArgs); } else { var popupClosedEventArgs = new RoutedEventArgs() { RoutedEvent = OnPopupClosedEvent, Source = popupBox }; popupBox.RaiseEvent(popupClosedEventArgs); }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10034_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours var hitPositionArg = new OutputArgument(); var hitSomethingArg = new OutputArgument(); var entityHandleArg = new OutputArgument(); var surfaceNormalArg = new OutputArgument(); Result = Function.Call<int>(Hash.GET_SHAPE_TEST_RESULT, handle, hitSomethingArg, hitPositionArg, surfaceNormalArg, entityHandleArg); ||||||| base var hitPositionArg = new OutputArgument(); var hitSomethingArg = new OutputArgument(); var entityHandleArg = new OutputArgument(); var surfaceNormalArg = new OutputArgument(); Result = Function.Call<int>(Hash._GET_RAYCAST_RESULT, handle, hitSomethingArg, hitPositionArg, surfaceNormalArg, entityHandleArg); ======= NativeVector3 hitPositionArg; bool hitSomethingArg; int entityHandleArg; NativeVector3 surfaceNormalArg; unsafe { Result = Function.Call<int>(Hash._GET_RAYCAST_RESULT, handle, &hitSomethingArg, &hitPositionArg, &surfaceNormalArg, &entityHandleArg); } >>>>>>> theirs ### Resolution: NativeVector3 hitPositionArg; bool hitSomethingArg; int entityHandleArg; NativeVector3 surfaceNormalArg; unsafe { Result = Function.Call<int>(Hash.GET_SHAPE_TEST_RESULT, handle, &hitSomethingArg, &hitPositionArg, &surfaceNormalArg, &entityHandleArg); }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10042_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours useWindowsLineEnding = false; ||||||| base ======= tabSize = 4; useTabbedBackspace = true; >>>>>>> theirs ### Resolution: useWindowsLineEnding = false; tabSize = 0;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10047_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours useWindowsLineEnding = EditorPrefs.GetBool("MerinoUseWindowsLinesEnding", useWindowsLineEnding ); ||||||| base ======= tabSize = EditorPrefs.GetInt("MerinoTabSize", tabSize); useTabbedBackspace = EditorPrefs.GetBool("MerinoTabbedBackspace", useTabbedBackspace ); >>>>>>> theirs ### Resolution: useWindowsLineEnding = EditorPrefs.GetBool("MerinoUseWindowsLinesEnding", useWindowsLineEnding ); tabSize = EditorPrefs.GetInt("MerinoTabSize", tabSize);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10047_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours EditorPrefs.SetBool("MerinoWindowsLineEnding", useWindowsLineEnding ); ||||||| base ======= EditorPrefs.SetInt("MerinoTabSize", tabSize ); EditorPrefs.SetBool("MerinoTabbedBackspace", useTabbedBackspace ); >>>>>>> theirs ### Resolution: EditorPrefs.SetBool("MerinoWindowsLineEnding", useWindowsLineEnding ); EditorPrefs.SetInt("MerinoTabSize", tabSize );
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10047_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [Fact] public void ShouldGetCorrectSqlQueryForWhereIn() ||||||| base [Test] public void ShouldGetCorrectSqlQueryForWhereIn() ======= [Test] public void ShouldGetCorrectSqlQueryForWhereInUsingWhereString() >>>>>>> theirs ### Resolution: [Fact] public void ShouldGetCorrectSqlQueryForWhereInUsingWhereString()
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10052_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [Fact] ||||||| base [Test] ======= [Test] public void ShouldGetCorrectSqlQueryForWhereInUsingWhereArray() { const string expectedSql = "SELECT * FROM dbo.[Project] WHERE ([State] IN (@queued, @running)) ORDER BY [Id]"; var queryBuilder = new QueryBuilder<IDocument>(transaction, "Project") .Where("State", SqlOperand.In, new[] {State.Queued, State.Running }); queryBuilder.DebugViewRawQuery().Should().Be(expectedSql); } [Test] >>>>>>> theirs ### Resolution: [Fact] public void ShouldGetCorrectSqlQueryForWhereInUsingWhereArray() { const string expectedSql = "SELECT * FROM dbo.[Project] WHERE ([State] IN (@queued, @running)) ORDER BY [Id]"; var queryBuilder = new QueryBuilder<IDocument>(transaction, "Project") .Where("State", SqlOperand.In, new[] {State.Queued, State.Running }); queryBuilder.DebugViewRawQuery().Should().Be(expectedSql); } [Fact]
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10052_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours public IBLFilterGGX(RenderPipelineResources renderPipelinesResources) ||||||| base public bool supportMis { get { return !TextureCache.isMobileBuildTarget; } } public IBLFilterGGX(RenderPipelineResources renderPipelinesResources) ======= public bool supportMis { get { return !TextureCache.isMobileBuildTarget; } } public IBLFilterGGX(RenderPipelineResources renderPipelineResources) >>>>>>> theirs ### Resolution: public IBLFilterGGX(RenderPipelineResources renderPipelineResources)
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1010_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")] ||||||| base [assembly: InternalsVisibleTo("Unity.RenderPipelines.Lightweight.Editor")] ======= [assembly: InternalsVisibleTo("Unity.ShaderGraph.GraphicsTests")] [assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor.GraphicsTests")] [assembly: InternalsVisibleTo("Unity.RenderPipelines.Lightweight.Editor")] >>>>>>> theirs ### Resolution: [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")] [assembly: InternalsVisibleTo("Unity.ShaderGraph.GraphicsTests")] [assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor.GraphicsTests")]
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1014_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours /// Looks up a localized string similar to Move to the end of the line.. /// </summary> internal static string MoveToEndOfLineDescription { get { return ResourceManager.GetString("MoveToEndOfLineDescription", resourceCulture); } } /// <summary> ||||||| base ======= /// Looks up a localized string similar to Complete the input if there is a single completion, otherwise complete the input by selecting from a menu of possible completions.. /// </summary> internal static string MenuCompleteDescription { get { return ResourceManager.GetString("MenuCompleteDescription", resourceCulture); } } /// <summary> >>>>>>> theirs ### Resolution: /// Looks up a localized string similar to Complete the input if there is a single completion, otherwise complete the input by selecting from a menu of possible completions.. /// </summary> internal static string MenuCompleteDescription { get { return ResourceManager.GetString("MenuCompleteDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Move to the end of the line.. /// </summary> internal static string MoveToEndOfLineDescription { get { return ResourceManager.GetString("MoveToEndOfLineDescription", resourceCulture); } } /// <summary>
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10150_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours /// Looks up a localized string similar to Searches backward for the perscribed character.. /// </summary> internal static string SearchBackwardCharDescription { get { return ResourceManager.GetString("SearchBackwardCharDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Starts a new seach backward in the history.. /// </summary> internal static string SearchBackwardDescription { get { return ResourceManager.GetString("SearchBackwardDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Move to the previous occurance of the specified character.. /// </summary> internal static string SearchCharBackwardDescription { get { return ResourceManager.GetString("SearchCharBackwardDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Move to the previous occurance of the specified character and then forward one character.. /// </summary> internal static string SearchCharBackwardWithBackoffDescription { get { return ResourceManager.GetString("SearchCharBackwardWithBackoffDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Move to the next occurance of the specified character.. /// </summary> internal static string SearchCharDescription { get { return ResourceManager.GetString("SearchCharDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Move to he next occurance of the specified character and then back one character.. /// </summary> internal static string SearchCharWithBackoffDescription { get { return ResourceManager.GetString("SearchCharWithBackoffDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Searches for the perscribed character in the perscribed direction.. /// </summary> internal static string SearchDescription { get { return ResourceManager.GetString("SearchDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Prompts for a search string and initiates a search upon AcceptLine.. /// </summary> internal static string SearchForwardDescription { get { return ResourceManager.GetString("SearchForwardDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Select the entire line. Moves the cursor to the end of the line. /// </summary> internal static string SelectAllDescription { get { return ResourceManager.GetString("SelectAllDescription", resourceCulture); } } /// <summary> ||||||| base ======= /// Looks up a localized string similar to Select the entire line. Moves the cursor to the end of the line. /// </summary> internal static string SelectAllDescription { get { return ResourceManager.GetString("SelectAllDescription", resourceCulture); } } /// <summary> >>>>>>> theirs ### Resolution: /// Looks up a localized string similar to Searches backward for the perscribed character.. /// </summary> internal static string SearchBackwardCharDescription { get { return ResourceManager.GetString("SearchBackwardCharDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Starts a new seach backward in the history.. /// </summary> internal static string SearchBackwardDescription { get { return ResourceManager.GetString("SearchBackwardDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Move to the previous occurance of the specified character.. /// </summary> internal static string SearchCharBackwardDescription { get { return ResourceManager.GetString("SearchCharBackwardDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Move to the previous occurance of the specified character and then forward one character.. /// </summary> internal static string SearchCharBackwardWithBackoffDescription { get { return ResourceManager.GetString("SearchCharBackwardWithBackoffDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Move to the next occurance of the specified character.. /// </summary> internal static string SearchCharDescription { get { return ResourceManager.GetString("SearchCharDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Move to he next occurance of the specified character and then back one character.. /// </summary> internal static string SearchCharWithBackoffDescription { get { return ResourceManager.GetString("SearchCharWithBackoffDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Searches for the perscribed character in the perscribed direction.. /// </summary> internal static string SearchDescription { get { return ResourceManager.GetString("SearchDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Prompts for a search string and initiates a search upon AcceptLine.. /// </summary> internal static string SearchForwardDescription { get { return ResourceManager.GetString("SearchForwardDescription", resourceCulture); } } /// <summary> /// Looks up a localized string similar to Select the entire line. Moves the cursor to the end of the line. /// </summary> internal static string SelectAllDescription { get { return ResourceManager.GetString("SelectAllDescription", resourceCulture); } } /// <summary>
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10150_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours // If the Url parameter only contains whitespaces or is empty return with BadRequest. if (string.IsNullOrWhiteSpace(input.Url)) { return req.CreateErrorResponse(HttpStatusCode.BadRequest, "The url parameter can not be empty."); } ||||||| base ======= // Validates if input.url is a valid aboslute url, aka is a complete refrence to the resource, ex: http(s)://google.com if (!Uri.IsWellFormedUriString(input.Url, UriKind.Absolute)) { return req.CreateErrorResponse(HttpStatusCode.BadRequest, $"{input.Url} is not a valid absolute Url. The Url parameter must start with 'http://' or 'http://'."); } >>>>>>> theirs ### Resolution: // If the Url parameter only contains whitespaces or is empty return with BadRequest. if (string.IsNullOrWhiteSpace(input.Url)) { return req.CreateErrorResponse(HttpStatusCode.BadRequest, "The url parameter can not be empty."); } // Validates if input.url is a valid aboslute url, aka is a complete refrence to the resource, ex: http(s)://google.com if (!Uri.IsWellFormedUriString(input.Url, UriKind.Absolute)) { return req.CreateErrorResponse(HttpStatusCode.BadRequest, $"{input.Url} is not a valid absolute Url. The Url parameter must start with 'http://' or 'http://'."); }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10167_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours using (new Utilities.ProfilingSample("Build Light list and render shadows", renderContext)) { // TODO: Everything here (SSAO, Shadow, Build light list, material and light classification can be parallelize with Async compute) m_SsaoEffect.Render(m_Asset.ssaoSettingsToUse, hdCamera, renderContext, GetDepthTexture(), m_Asset.renderingSettings.useForwardRenderingOnly); m_LightLoop.PrepareLightsForGPU(m_Asset.shadowSettings, cullResults, camera); m_LightLoop.RenderShadows(renderContext, cullResults); renderContext.SetupCameraProperties(camera); // Need to recall SetupCameraProperties after m_ShadowPass.Render m_LightLoop.BuildGPULightLists(camera, renderContext, m_CameraDepthStencilBufferRT); } ||||||| base using (new Utilities.ProfilingSample("Build Light list and render shadows", renderContext)) { m_LightLoop.PrepareLightsForGPU(m_Asset.shadowSettings, cullResults, camera); m_LightLoop.RenderShadows(renderContext, cullResults); renderContext.SetupCameraProperties(camera); // Need to recall SetupCameraProperties after m_ShadowPass.Render m_LightLoop.BuildGPULightLists(camera, renderContext, m_CameraDepthStencilBufferRT); // TODO: Use async compute here to run light culling during shadow } ======= m_LightLoop.PrepareLightsForGPU(m_Asset.shadowSettings, cullResults, camera); m_LightLoop.RenderShadows(renderContext, cullResults); renderContext.SetupCameraProperties(camera); // Need to recall SetupCameraProperties after m_ShadowPass.Render m_LightLoop.BuildGPULightLists(camera, renderContext, m_CameraDepthStencilBufferRT); // TODO: Use async compute here to run light culling during shadow >>>>>>> theirs ### Resolution: // TODO: Everything here (SSAO, Shadow, Build light list, material and light classification can be parallelize with Async compute) m_SsaoEffect.Render(m_Asset.ssaoSettingsToUse, hdCamera, renderContext, GetDepthTexture(), m_Asset.renderingSettings.useForwardRenderingOnly); m_LightLoop.PrepareLightsForGPU(m_Asset.shadowSettings, cullResults, camera); m_LightLoop.RenderShadows(renderContext, cullResults); renderContext.SetupCameraProperties(camera); // Need to recall SetupCameraProperties after m_ShadowPass.Render m_LightLoop.BuildGPULightLists(camera, renderContext, m_CameraDepthStencilBufferRT);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1016_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base using System.Text; using System.Collections.Generic; ======= using System.Collections.Generic; >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10189_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours AssertRegistrationsAreSame(r => r.Name, "", "special"); ||||||| base AssertRegistrationsAreSame(r => r.Name, "", "special"); ======= this.AssertRegistrationsAreSame(r => r.Name, String.Empty, "special"); >>>>>>> theirs ### Resolution: this.AssertRegistrationsAreSame(r => r.Name, String.Empty, "special");
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10189_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours CollectionAssertExtensions.AreEqual(expectedStrings, container.Registrations.Select(selector).ToList()); ||||||| base CollectionAssert.AreEqual(expectedStrings, container.Registrations.Select(selector).ToList()); ======= CollectionAssert.AreEqual(expectedStrings, this.container.Registrations.Select(selector).ToList()); >>>>>>> theirs ### Resolution: CollectionAssertExtensions.AreEqual(expectedStrings, this.container.Registrations.Select(selector).ToList());
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10189_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base using System; using System.Text; using System.Collections.Generic; ======= using System; using System.Collections.Generic; >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10195_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours CollectionAssertExtensions.AreEqual( new[] { "string", "int", "ILogger", "MockLogger", "SpecialLogger", "DependentConstructor", "TwoConstructorArgs", "MockDatabase" }, Section.TypeAliases.Select(a => a.Alias).ToList()); ||||||| base CollectionAssert.AreEqual( new [] { "string", "int", "ILogger", "MockLogger", "SpecialLogger", "DependentConstructor", "TwoConstructorArgs", "MockDatabase" }, Section.TypeAliases.Select(a => a.Alias).ToList()); ======= CollectionAssert.AreEqual( new[] { "string", "int", "ILogger", "MockLogger", "SpecialLogger", "DependentConstructor", "TwoConstructorArgs", "MockDatabase" }, section.TypeAliases.Select(a => a.Alias).ToList()); >>>>>>> theirs ### Resolution: CollectionAssertExtensions.AreEqual( new[] { "string", "int", "ILogger", "MockLogger", "SpecialLogger", "DependentConstructor", "TwoConstructorArgs", "MockDatabase" }, section.TypeAliases.Select(a => a.Alias).ToList());
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10195_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours CollectionAssertExtensions.AreEqual(new[] { "", "two" }, Section.Containers.Select(c => c.Name).ToList()); ||||||| base CollectionAssert.AreEqual(new[] {"", "two"}, Section.Containers.Select(c => c.Name).ToList()); ======= CollectionAssert.AreEqual(new[] { String.Empty, "two" }, section.Containers.Select(c => c.Name).ToList()); >>>>>>> theirs ### Resolution: CollectionAssertExtensions.AreEqual(new[] { String.Empty, "two" }, section.Containers.Select(c => c.Name).ToList());
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10209_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours using DependencyAttribute=Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.DependencyAttribute; using InjectionConstructorAttribute=Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.InjectionConstructorAttribute; using InjectionMethodAttribute=Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.InjectionMethodAttribute; #if NETFX_CORE using Microsoft.VisualStudio.TestPlatform.UnitTestFramework; #elif __IOS__ using NUnit.Framework; using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; using TestMethodAttribute = NUnit.Framework.TestAttribute; using TestInitializeAttribute = NUnit.Framework.SetUpAttribute; #else using Microsoft.VisualStudio.TestTools.UnitTesting; #endif ||||||| base using Microsoft.VisualStudio.TestPlatform.UnitTestFramework; using DependencyAttribute=Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.DependencyAttribute; using InjectionConstructorAttribute=Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.InjectionConstructorAttribute; using InjectionMethodAttribute=Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.InjectionMethodAttribute; ======= using Microsoft.VisualStudio.TestPlatform.UnitTestFramework; using DependencyAttribute = Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.DependencyAttribute; using InjectionConstructorAttribute = Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.InjectionConstructorAttribute; using InjectionMethodAttribute = Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.InjectionMethodAttribute; >>>>>>> theirs ### Resolution: #if NETFX_CORE using Microsoft.VisualStudio.TestPlatform.UnitTestFramework; #elif __IOS__ using NUnit.Framework; using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; using TestMethodAttribute = NUnit.Framework.TestAttribute; using TestInitializeAttribute = NUnit.Framework.SetUpAttribute; #else using Microsoft.VisualStudio.TestTools.UnitTesting; #endif using DependencyAttribute = Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.DependencyAttribute; using InjectionConstructorAttribute = Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.InjectionConstructorAttribute; using InjectionMethodAttribute = Microsoft.Practices.ObjectBuilder2.Tests.TestDoubles.InjectionMethodAttribute;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10210_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours AssertExtensions.IsInstanceOfType(accountResult, typeof(LoggingCommand<Account>)); ||||||| base Assert.IsInstanceOfType(accountResult, typeof(LoggingCommand<Account>)); ======= Assert.IsInstanceOfType(accountResult, typeof(LoggingCommand<Account>)); >>>>>>> theirs ### Resolution: AssertExtensions.IsInstanceOfType(accountResult, typeof(LoggingCommand<Account>));
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10214_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours AssertExtensions.IsInstanceOfType(actualResult.inner, typeof(ConcreteCommand<Account>)); ||||||| base Assert.IsInstanceOfType(actualResult.inner, typeof(ConcreteCommand<Account>)); ======= Assert.IsInstanceOfType(actualResult.Inner, typeof(ConcreteCommand<Account>)); >>>>>>> theirs ### Resolution: AssertExtensions.IsInstanceOfType(actualResult.Inner, typeof(ConcreteCommand<Account>));
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10214_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours AssertExtensions.IsInstanceOfType(logCmd.Inner, typeof(ConcreteCommand<Nullable<Customer>>)); ||||||| base Assert.IsInstanceOfType(logCmd.Inner, typeof(ConcreteCommand<Nullable<Customer>>)); ======= Assert.IsInstanceOfType(logCmd.Inner, typeof(ConcreteCommand<Customer?>)); >>>>>>> theirs ### Resolution: AssertExtensions.IsInstanceOfType(logCmd.Inner, typeof(ConcreteCommand<Customer?>));
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10214_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base using System; using System.Text; using System.Collections.Generic; ======= using System; using System.Collections.Generic; >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10216_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours CollectionAssertExtensions.AreEqual(new[] { "int", "string" }, Section.TypeAliases.Select(alias => alias.Alias).ToList()); ||||||| base CollectionAssert.AreEqual(new [] {"int", "string"}, Section.TypeAliases.Select(alias => alias.Alias).ToList()); ======= CollectionAssert.AreEqual(new[] { "int", "string" }, section.TypeAliases.Select(alias => alias.Alias).ToList()); >>>>>>> theirs ### Resolution: CollectionAssertExtensions.AreEqual(new[] { "int", "string" }, section.TypeAliases.Select(alias => alias.Alias).ToList());
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10216_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Fiddler; using Grabacr07.KanColleWrapper.Models.Raw; namespace Grabacr07.KanColleWrapper.Models { /// <summary> /// 母港に所属している艦娘を表します。 /// </summary> public class Ship : RawDataWrapper<kcsapi_ship2>, IIdentifiable { private readonly Homeport homeport; /// <summary> /// この艦娘を識別する ID を取得します。 /// </summary> public int Id { get { return this.RawData.api_id; } } /// <summary> /// 艦娘の種類に基づく情報を取得します。 /// </summary> public ShipInfo Info { get; private set; } public int SortNumber { get { return this.RawData.api_sortno; } } /// <summary> /// 艦娘の現在のレベルを取得します。 /// </summary> public int Level { get { return this.RawData.api_lv; } } /// <summary> /// 艦娘の現在の累積経験値を取得します。 /// </summary> public int Exp { get { return this.RawData.api_exp; } } /// <summary> /// この艦娘が次のレベルに上がるために必要な経験値を取得します。 /// </summary> public int ExpForNextLevel { get { return Experience.GetShipExpForNextLevel(this.RawData.api_lv, this.RawData.api_exp); } } /// <summary> /// 耐久値を取得します。 /// </summary> public LimitedValue HP { get; private set; } /// <summary> /// 燃料を取得します。 /// </summary> public LimitedValue Fuel { get; private set; } /// <summary> /// 弾薬を取得します。 /// </summary> public LimitedValue Bull { get; private set; } /// <summary> /// 火力ステータス値を取得します。 /// </summary> public ModernizableStatus Firepower { get; private set; } /// <summary> /// 雷装ステータス値を取得します。 /// </summary> public ModernizableStatus Torpedo { get; private set; } /// <summary> /// 対空ステータス値を取得します。 /// </summary> public ModernizableStatus AA { get; private set; } /// <summary> /// 装甲ステータス値を取得します。 /// </summary> public ModernizableStatus Armer { get; private set; } /// <summary> /// 現在のコンディション値を取得します。 /// </summary> public int Condition { get { return this.RawData.api_cond; } } /// <summary> /// コンディションの種類を示す <see cref="ConditionType" /> 値を取得します。 /// </summary> public ConditionType ConditionType { get { return ConditionTypeHelper.ToConditionType(this.RawData.api_cond); } } public SlotItem[] SlotItems { get; private set; } public int[] OnSlot { get; private set; } internal Ship(Homeport parent, kcsapi_ship2 rawData) : base(rawData) { this.homeport = parent; this.Info = KanColleClient.Current.Master.Ships[rawData.api_ship_id] ?? ShipInfo.Dummy; this.HP = new LimitedValue(this.RawData.api_nowhp, this.RawData.api_maxhp, 0); this.Fuel = new LimitedValue(this.RawData.api_fuel, this.Info.RawData.api_fuel_max, 0); this.Bull = new LimitedValue(this.RawData.api_bull, this.Info.RawData.api_bull_max, 0); if (this.RawData.api_kyouka.Length == 4) { this.Firepower = new ModernizableStatus(this.Info.RawData.api_houg, this.RawData.api_kyouka[0]); this.Torpedo = new ModernizableStatus(this.Info.RawData.api_raig, this.RawData.api_kyouka[1]); this.AA = new ModernizableStatus(this.Info.RawData.api_tyku, this.RawData.api_kyouka[2]); this.Armer = new ModernizableStatus(this.Info.RawData.api_souk, this.RawData.api_kyouka[3]); } this.SlotItems = this.RawData.api_slot.Select(id => this.homeport.SlotItems[id]).Where(x => x != null).ToArray(); this.OnSlot = this.RawData.api_onslot; } public override string ToString() { return string.Format("ID = {0}, Name = \"{1}\", ShipType = \"{2}\", Level = {3}", this.Id, this.Info.Name, this.Info.ShipType.Name, this.Level); } } } ||||||| base using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Fiddler; using Grabacr07.KanColleWrapper.Models.Raw; namespace Grabacr07.KanColleWrapper.Models { /// <summary> /// 母港に所属している艦娘を表します。 /// </summary> public class Ship : RawDataWrapper<kcsapi_ship2>, IIdentifiable { private readonly Homeport homeport; /// <summary> /// この艦娘を識別する ID を取得します。 /// </summary> public int Id { get { return this.RawData.api_id; } } /// <summary> /// 艦娘の種類に基づく情報を取得します。 /// </summary> public ShipInfo Info { get; private set; } public int SortNumber { get { return this.RawData.api_sortno; } } /// <summary> /// 艦娘の現在のレベルを取得します。 /// </summary> public int Level { get { return this.RawData.api_lv; } } /// <summary> /// 艦娘の現在の累積経験値を取得します。 /// </summary> public int Exp { get { return this.RawData.api_exp; } } /// <summary> /// この艦娘が次のレベルに上がるために必要な経験値を取得します。 /// </summary> public int ExpForNextLevel { get { return Experience.GetShipExpForNextLevel(this.RawData.api_lv, this.RawData.api_exp); } } /// <summary> /// 耐久値を取得します。 /// </summary> public LimitedValue HP { get; private set; } /// <summary> /// 燃料を取得します。 /// </summary> public LimitedValue Fuel { get; private set; } /// <summary> /// 弾薬を取得します。 /// </summary> public LimitedValue Bull { get; private set; } /// <summary> /// 火力ステータス値を取得します。 /// </summary> public ModernizableStatus Firepower { get; private set; } /// <summary> /// 雷装ステータス値を取得します。 /// </summary> public ModernizableStatus Torpedo { get; private set; } /// <summary> /// 対空ステータス値を取得します。 /// </summary> public ModernizableStatus AA { get; private set; } /// <summary> /// 装甲ステータス値を取得します。 /// </summary> public ModernizableStatus Armer { get; private set; } /// <summary> /// 現在のコンディション値を取得します。 /// </summary> public int Condition { get { return this.RawData.api_cond; } } /// <summary> /// コンディションの種類を示す <see cref="ConditionType" /> 値を取得します。 /// </summary> public ConditionType ConditionType { get { return ConditionTypeHelper.ToConditionType(this.RawData.api_cond); } } public SlotItem[] SlotItems { get; private set; } internal Ship(Homeport parent, kcsapi_ship2 rawData) : base(rawData) { this.homeport = parent; this.Info = KanColleClient.Current.Master.Ships[rawData.api_ship_id] ?? ShipInfo.Dummy; this.HP = new LimitedValue(this.RawData.api_nowhp, this.RawData.api_maxhp, 0); this.Fuel = new LimitedValue(this.RawData.api_fuel, this.Info.RawData.api_fuel_max, 0); this.Bull = new LimitedValue(this.RawData.api_bull, this.Info.RawData.api_bull_max, 0); if (this.RawData.api_kyouka.Length == 4) { this.Firepower = new ModernizableStatus(this.Info.RawData.api_houg, this.RawData.api_kyouka[0]); this.Torpedo = new ModernizableStatus(this.Info.RawData.api_raig, this.RawData.api_kyouka[1]); this.AA = new ModernizableStatus(this.Info.RawData.api_tyku, this.RawData.api_kyouka[2]); this.Armer = new ModernizableStatus(this.Info.RawData.api_souk, this.RawData.api_kyouka[3]); } this.SlotItems = this.RawData.api_slot.Select(id => this.homeport.SlotItems[id]).Where(x => x != null).ToArray(); } public override string ToString() { return string.Format("ID = {0}, Name = \"{1}\", ShipType = \"{2}\", Level = {3}", this.Id, this.Info.Name, this.Info.ShipType.Name, this.Level); } } } ======= using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Fiddler; using Grabacr07.KanColleWrapper.Internal; using Grabacr07.KanColleWrapper.Models.Raw; namespace Grabacr07.KanColleWrapper.Models { /// <summary> /// 母港に所属している艦娘を表します。 /// </summary> public class Ship : RawDataWrapper<kcsapi_ship2>, IIdentifiable { private readonly Homeport homeport; /// <summary> /// この艦娘を識別する ID を取得します。 /// </summary> public int Id { get { return this.RawData.api_id; } } /// <summary> /// 艦娘の種類に基づく情報を取得します。 /// </summary> public ShipInfo Info { get; private set; } public int SortNumber { get { return this.RawData.api_sortno; } } /// <summary> /// 艦娘の現在のレベルを取得します。 /// </summary> public int Level { get { return this.RawData.api_lv; } } /// <summary> /// 艦娘の現在の累積経験値を取得します。 /// </summary> public int Exp { get { return this.RawData.api_exp.Get(0) ?? 0; } } /// <summary> /// この艦娘が次のレベルに上がるために必要な経験値を取得します。 /// </summary> public int ExpForNextLevel { get { return this.RawData.api_exp.Get(1) ?? 0; } } /// <summary> /// 耐久値を取得します。 /// </summary> public LimitedValue HP { get; private set; } /// <summary> /// 燃料を取得します。 /// </summary> public LimitedValue Fuel { get; private set; } /// <summary> /// 弾薬を取得します。 /// </summary> public LimitedValue Bull { get; private set; } /// <summary> /// 火力ステータス値を取得します。 /// </summary> public ModernizableStatus Firepower { get; private set; } /// <summary> /// 雷装ステータス値を取得します。 /// </summary> public ModernizableStatus Torpedo { get; private set; } /// <summary> /// 対空ステータス値を取得します。 /// </summary> public ModernizableStatus AA { get; private set; } /// <summary> /// 装甲ステータス値を取得します。 /// </summary> public ModernizableStatus Armer { get; private set; } /// <summary> /// 現在のコンディション値を取得します。 /// </summary> public int Condition { get { return this.RawData.api_cond; } } /// <summary> /// コンディションの種類を示す <see cref="ConditionType" /> 値を取得します。 /// </summary> public ConditionType ConditionType { get { return ConditionTypeHelper.ToConditionType(this.RawData.api_cond); } } public SlotItem[] SlotItems { get; private set; } internal Ship(Homeport parent, kcsapi_ship2 rawData) : base(rawData) { this.homeport = parent; this.Info = KanColleClient.Current.Master.Ships[rawData.api_ship_id] ?? ShipInfo.Dummy; this.HP = new LimitedValue(this.RawData.api_nowhp, this.RawData.api_maxhp, 0); this.Fuel = new LimitedValue(this.RawData.api_fuel, this.Info.RawData.api_fuel_max, 0); this.Bull = new LimitedValue(this.RawData.api_bull, this.Info.RawData.api_bull_max, 0); if (this.RawData.api_kyouka.Length == 4) { this.Firepower = new ModernizableStatus(this.Info.RawData.api_houg, this.RawData.api_kyouka[0]); this.Torpedo = new ModernizableStatus(this.Info.RawData.api_raig, this.RawData.api_kyouka[1]); this.AA = new ModernizableStatus(this.Info.RawData.api_tyku, this.RawData.api_kyouka[2]); this.Armer = new ModernizableStatus(this.Info.RawData.api_souk, this.RawData.api_kyouka[3]); } this.SlotItems = this.RawData.api_slot.Select(id => this.homeport.SlotItems[id]).Where(x => x != null).ToArray(); } public override string ToString() { return string.Format("ID = {0}, Name = \"{1}\", ShipType = \"{2}\", Level = {3}", this.Id, this.Info.Name, this.Info.ShipType.Name, this.Level); } } } >>>>>>> theirs ### Resolution: using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Fiddler; using Grabacr07.KanColleWrapper.Internal; using Grabacr07.KanColleWrapper.Models.Raw; namespace Grabacr07.KanColleWrapper.Models { /// <summary> /// 母港に所属している艦娘を表します。 /// </summary> public class Ship : RawDataWrapper<kcsapi_ship2>, IIdentifiable { private readonly Homeport homeport; /// <summary> /// この艦娘を識別する ID を取得します。 /// </summary> public int Id { get { return this.RawData.api_id; } } /// <summary> /// 艦娘の種類に基づく情報を取得します。 /// </summary> public ShipInfo Info { get; private set; } public int SortNumber { get { return this.RawData.api_sortno; } } /// <summary> /// 艦娘の現在のレベルを取得します。 /// </summary> public int Level { get { return this.RawData.api_lv; } } /// <summary> /// 艦娘の現在の累積経験値を取得します。 /// </summary> public int Exp { get { return this.RawData.api_exp.Get(0) ?? 0; } } /// <summary> /// この艦娘が次のレベルに上がるために必要な経験値を取得します。 /// </summary> public int ExpForNextLevel { get { return this.RawData.api_exp.Get(1) ?? 0; } } /// <summary> /// 耐久値を取得します。 /// </summary> public LimitedValue HP { get; private set; } /// <summary> /// 燃料を取得します。 /// </summary> public LimitedValue Fuel { get; private set; } /// <summary> /// 弾薬を取得します。 /// </summary> public LimitedValue Bull { get; private set; } /// <summary> /// 火力ステータス値を取得します。 /// </summary> public ModernizableStatus Firepower { get; private set; } /// <summary> /// 雷装ステータス値を取得します。 /// </summary> public ModernizableStatus Torpedo { get; private set; } /// <summary> /// 対空ステータス値を取得します。 /// </summary> public ModernizableStatus AA { get; private set; } /// <summary> /// 装甲ステータス値を取得します。 /// </summary> public ModernizableStatus Armer { get; private set; } /// <summary> /// 現在のコンディション値を取得します。 /// </summary> public int Condition { get { return this.RawData.api_cond; } } /// <summary> /// コンディションの種類を示す <see cref="ConditionType" /> 値を取得します。 /// </summary> public ConditionType ConditionType { get { return ConditionTypeHelper.ToConditionType(this.RawData.api_cond); } } public SlotItem[] SlotItems { get; private set; } public int[] OnSlot { get; private set; } internal Ship(Homeport parent, kcsapi_ship2 rawData) : base(rawData) { this.homeport = parent; this.Info = KanColleClient.Current.Master.Ships[rawData.api_ship_id] ?? ShipInfo.Dummy; this.HP = new LimitedValue(this.RawData.api_nowhp, this.RawData.api_maxhp, 0); this.Fuel = new LimitedValue(this.RawData.api_fuel, this.Info.RawData.api_fuel_max, 0); this.Bull = new LimitedValue(this.RawData.api_bull, this.Info.RawData.api_bull_max, 0); if (this.RawData.api_kyouka.Length == 4) { this.Firepower = new ModernizableStatus(this.Info.RawData.api_houg, this.RawData.api_kyouka[0]); this.Torpedo = new ModernizableStatus(this.Info.RawData.api_raig, this.RawData.api_kyouka[1]); this.AA = new ModernizableStatus(this.Info.RawData.api_tyku, this.RawData.api_kyouka[2]); this.Armer = new ModernizableStatus(this.Info.RawData.api_souk, this.RawData.api_kyouka[3]); } this.SlotItems = this.RawData.api_slot.Select(id => this.homeport.SlotItems[id]).Where(x => x != null).ToArray(); this.OnSlot = this.RawData.api_onslot; } public override string ToString() { return string.Format("ID = {0}, Name = \"{1}\", ShipType = \"{2}\", Level = {3}", this.Id, this.Info.Name, this.Info.ShipType.Name, this.Level); } } }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10219_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours // NOTE: When updating the version, you also need to update the Identity/@Version // attribtute in src\NuProj.Package\source.extension.vsixmanifest. [assembly: AssemblyVersion("0.9.2.0")] [assembly: AssemblyFileVersion("0.9.2.0")] ||||||| base [assembly: AssemblyVersion("0.9.2.0")] [assembly: AssemblyFileVersion("0.9.2.0")] ======= [assembly: AssemblyVersion("0.9.3.0")] [assembly: AssemblyFileVersion("0.9.3.0")] >>>>>>> theirs ### Resolution: // NOTE: When updating the version, you also need to update the Identity/@Version // attribtute in src\NuProj.Package\source.extension.vsixmanifest. [assembly: AssemblyVersion("0.9.3.0")] [assembly: AssemblyFileVersion("0.9.3.0")]
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10234_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base using System.IO; ======= using System.Collections.Generic; using System.IO; >>>>>>> theirs ### Resolution: using System.Collections.Generic; using System.IO;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10235_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base using System.Reflection; ======= using System.Reflection; using System.Runtime.Versioning; >>>>>>> theirs ### Resolution: using System.Reflection; using System.Runtime.Versioning;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10235_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours using Castle.IO; using Castle.IO.Internal; using Castle.MicroKernel; using Castle.MicroKernel.Facilities; using Castle.MicroKernel.Registration; using Castle.MicroKernel.SubSystems.Naming; using Castle.Transactions; using Castle.Transactions.Activities; using Castle.Transactions.Internal; using Castle.Transactions.IO; using NLog; namespace Castle.Facilities.AutoTx { using Castle.Transactions.Helpers; ||||||| base namespace Castle.Facilities.Transactions { using System.Linq; using Activities; using Core.Logging; using IO; using MicroKernel; using MicroKernel.Facilities; using MicroKernel.Registration; using MicroKernel.SubSystems.Naming; using Registration; ======= using Castle.Facilities.AutoTx.Registration; using Castle.MicroKernel.Facilities; using Castle.MicroKernel.Registration; using Castle.Core.Logging; using Castle.Services.Transaction; using Castle.Services.Transaction.Activities; using Castle.Services.Transaction.IO; >>>>>>> theirs ### Resolution: using Castle.IO; using Castle.IO.Internal; using Castle.MicroKernel; using Castle.MicroKernel.Facilities; using Castle.MicroKernel.Registration; using Castle.MicroKernel.SubSystems.Naming; using Castle.Transactions; using Castle.Transactions.Activities; using Castle.Transactions.Internal; using Castle.Transactions.IO; using NLog;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10257_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private static readonly Logger _Logger = LogManager.GetCurrentClassLogger(); ||||||| base private ILogger _Logger = NullLogger.Instance; public ILogger Logger { get { return _Logger; } set { _Logger = value; } } ======= >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10257_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours <add name=""tx"" type=""Castle.Transactions.Logging.TraceListener, Castle.Transactions""/> ||||||| base <add name=""tx"" type=""Castle.Facilities.Transactions.Internal.TxTraceListener, Castle.Facilities.Transactions""/> ======= <add name=""tx"" type=""Castle.Services.Transaction.Internal.TxTraceListener, Castle.Services.Transaction""/> >>>>>>> theirs ### Resolution: <add name=""tx"" type=""Castle.Transactions.Logging.TraceListener, Castle.Transactions""/>
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10257_metadata.json", "conflict_index": 3 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private static readonly Logger _Logger = LogManager.GetCurrentClassLogger(); ||||||| base private ILogger _Logger = NullLogger.Instance; ======= >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10263_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours _Logger.Debug("created transaction interceptor"); ||||||| base _Logger.DebugFormat("created transaction interceptor"); ======= >>>>>>> theirs ### Resolution: _Logger.Debug("created transaction interceptor");
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10263_metadata.json", "conflict_index": 3 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private static void SynchronizedCase(IInvocation invocation, ITransaction transaction) ||||||| base private void SynchronizedCase(IInvocation invocation, ITransaction transaction) ======= // TODO: implement WaitAll-semantics with returned task private void SynchronizedCase(IInvocation invocation, ITransaction transaction) >>>>>>> theirs ### Resolution: private static void SynchronizedCase(IInvocation invocation, ITransaction transaction)
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10263_metadata.json", "conflict_index": 4 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours else _Logger.Warn( ||||||| base else _Logger.WarnFormat( ======= else if (_Logger.IsWarnEnabled) _Logger.WarnFormat( >>>>>>> theirs ### Resolution: else if (_Logger.IsWarnEnabled) _Logger.Warn(
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10263_metadata.json", "conflict_index": 6 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours _Logger.Warn("transaction aborted - synchronized case, tx#{0}", localIdentifier); ||||||| base _Logger.WarnFormat("transaction aborted - synchronized case, tx#{0}", localIdentifier); ======= if (_Logger.IsWarnEnabled) _Logger.WarnFormat("transaction aborted - synchronized case, tx#{0}", localIdentifier); >>>>>>> theirs ### Resolution: if (_Logger.IsWarnEnabled) _Logger.WarnFormat("transaction aborted - synchronized case, tx#{0}", localIdentifier);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10263_metadata.json", "conflict_index": 7 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours _Logger.Debug("fork case"); ||||||| base _Logger.DebugFormat("fork case"); ======= if (_Logger.IsDebugEnabled) _Logger.DebugFormat("fork case"); >>>>>>> theirs ### Resolution: if (_Logger.IsDebugEnabled) _Logger.DebugFormat("fork case");
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10263_metadata.json", "conflict_index": 8 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours _Logger.WarnException("transaction aborted", ex); ||||||| base _Logger.Warn("transaction aborted", ex); ======= if (_Logger.IsWarnEnabled) _Logger.Warn("transaction aborted", ex); >>>>>>> theirs ### Resolution: if (_Logger.IsWarnEnabled) _Logger.Warn("transaction aborted", ex);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10263_metadata.json", "conflict_index": 9 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours SetupFrameRenderingConfiguration(out frameRenderingConfiguration, screenspaceShadows, stereoEnabled, sceneViewCamera); SetupIntermediateResources(frameRenderingConfiguration, ref context); ||||||| base SetupFrameRenderingConfiguration(out frameRenderingConfiguration, shadows, stereoEnabled, sceneViewCamera); SetupIntermediateResources(frameRenderingConfiguration, ref context); ======= SetupFrameRenderingConfiguration(out frameRenderingConfiguration, shadows, stereoEnabled, sceneViewCamera); SetupIntermediateResources(frameRenderingConfiguration, shadows, ref context); >>>>>>> theirs ### Resolution: SetupFrameRenderingConfiguration(out frameRenderingConfiguration, screenspaceShadows, stereoEnabled, sceneViewCamera); SetupIntermediateResources(frameRenderingConfiguration, screenspaceShadows, ref context);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1027_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base if (m_ShadowMapRT) { cmd.ReleaseTemporaryRT(m_ShadowMapRTID); m_ShadowMapRT = null; } ======= >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1027_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours if (m_DirectionalShadowmapRT) { RenderTexture.ReleaseTemporary(m_DirectionalShadowmapRT); m_DirectionalShadowmapRT = null; } if (m_AdditionalShadowmapRT) { RenderTexture.ReleaseTemporary(m_AdditionalShadowmapRT); m_AdditionalShadowmapRT = null; } ||||||| base ======= if (m_ShadowMapRT) { RenderTexture.ReleaseTemporary(m_ShadowMapRT); m_ShadowMapRT = null; } >>>>>>> theirs ### Resolution: if (m_DirectionalShadowmapRT) { RenderTexture.ReleaseTemporary(m_DirectionalShadowmapRT); m_DirectionalShadowmapRT = null; } if (m_AdditionalShadowmapRT) { RenderTexture.ReleaseTemporary(m_AdditionalShadowmapRT); m_AdditionalShadowmapRT = null; }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1027_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private void SetupShaderLightConstants(CommandBuffer cmd, ref LightData lightData) ||||||| base private void SetupShaderLightConstants(CommandBuffer cmd, List<VisibleLight> lights, ref LightData lightData) ======= private void SetupPerCameraShaderConstants() { float cameraWidth = GetScaledCameraWidth(m_CurrCamera); float cameraHeight = GetScaledCameraHeight(m_CurrCamera); Shader.SetGlobalVector(PerCameraBuffer._ScaledScreenParams, new Vector4(cameraWidth, cameraHeight, 1.0f + 1.0f / cameraWidth, 1.0f + 1.0f / cameraHeight)); } private void SetupShaderLightConstants(CommandBuffer cmd, List<VisibleLight> lights, ref LightData lightData) >>>>>>> theirs ### Resolution: private void SetupPerCameraShaderConstants() { float cameraWidth = GetScaledCameraWidth(m_CurrCamera); float cameraHeight = GetScaledCameraHeight(m_CurrCamera); Shader.SetGlobalVector(PerCameraBuffer._ScaledScreenParams, new Vector4(cameraWidth, cameraHeight, 1.0f + 1.0f / cameraWidth, 1.0f + 1.0f / cameraHeight)); } private void SetupShaderLightConstants(CommandBuffer cmd, ref LightData lightData)
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1027_metadata.json", "conflict_index": 3 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours case "embed": if (string.IsNullOrEmpty(value)) { embedAllSourceFiles = true; continue; } embeddedFiles.AddRange(ParseSeparatedFileArgument(value, baseDirectory, diagnostics)); continue; ||||||| base ======= case "logger": if (value != null) { loggers.Add(value); } continue; >>>>>>> theirs ### Resolution: case "logger": if (value != null) { loggers.Add(value); } continue; case "embed": if (string.IsNullOrEmpty(value)) { embedAllSourceFiles = true; continue; } embeddedFiles.AddRange(ParseSeparatedFileArgument(value, baseDirectory, diagnostics)); continue;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10280_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours BindTargetToMethod_Object_RoutineInfo = ct.Operators.Method("BindTargetToMethod", ct.Object, ct.RoutineInfo); BuildGenerator_Context_Object_PhpArray_PhpArray_GeneratorStateMachineDelegate_RuntimeMethodHandle = ct.Operators.Method("BuildGenerator", ct.Context, ct.Object, ct.PhpArray, ct.PhpArray, ct.GeneratorStateMachineDelegate, ct.RuntimeMethodHandle); ||||||| base BuildGenerator_Context_Object_PhpArray_PhpArray_GeneratorStateMachineDelegate_RuntimeMethodHandle = ct.Operators.Method("BuildGenerator", ct.Context, ct.Object, ct.PhpArray, ct.PhpArray, ct.GeneratorStateMachineDelegate, ct.RuntimeMethodHandle); ======= BuildGenerator_Context_PhpArray_PhpArray_GeneratorStateMachineDelegate_RuntimeMethodHandle = ct.Operators.Method("BuildGenerator", ct.Context, ct.PhpArray, ct.PhpArray, ct.GeneratorStateMachineDelegate, ct.RuntimeMethodHandle); SetGeneratorDynamicScope_Generator_RuntimeTypeHandle = ct.Operators.Method("SetGeneratorDynamicScope", ct.Generator, ct.RuntimeTypeHandle); SetGeneratorThis_Generator_Object = ct.Operators.Method("SetGeneratorThis", ct.Generator, ct.Object); SetGeneratorLazyStatic_Generator_PhpTypeInfo = ct.Operators.Method("SetGeneratorLazyStatic", ct.Generator, ct.PhpTypeInfo); GetGeneratorLazyStatic_Generator = ct.Operators.Method("GetGeneratorLazyStatic", ct.Generator); >>>>>>> theirs ### Resolution: BindTargetToMethod_Object_RoutineInfo = ct.Operators.Method("BindTargetToMethod", ct.Object, ct.RoutineInfo); BuildGenerator_Context_PhpArray_PhpArray_GeneratorStateMachineDelegate_RuntimeMethodHandle = ct.Operators.Method("BuildGenerator", ct.Context, ct.PhpArray, ct.PhpArray, ct.GeneratorStateMachineDelegate, ct.RuntimeMethodHandle); SetGeneratorDynamicScope_Generator_RuntimeTypeHandle = ct.Operators.Method("SetGeneratorDynamicScope", ct.Generator, ct.RuntimeTypeHandle); SetGeneratorThis_Generator_Object = ct.Operators.Method("SetGeneratorThis", ct.Generator, ct.Object); SetGeneratorLazyStatic_Generator_PhpTypeInfo = ct.Operators.Method("SetGeneratorLazyStatic", ct.Generator, ct.PhpTypeInfo); GetGeneratorLazyStatic_Generator = ct.Operators.Method("GetGeneratorLazyStatic", ct.Generator);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10284_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours BindTargetToMethod_Object_RoutineInfo, BuildGenerator_Context_Object_PhpArray_PhpArray_GeneratorStateMachineDelegate_RuntimeMethodHandle, ||||||| base BuildGenerator_Context_Object_PhpArray_PhpArray_GeneratorStateMachineDelegate_RuntimeMethodHandle, ======= // Generator BuildGenerator_Context_PhpArray_PhpArray_GeneratorStateMachineDelegate_RuntimeMethodHandle, SetGeneratorDynamicScope_Generator_RuntimeTypeHandle, SetGeneratorThis_Generator_Object, SetGeneratorLazyStatic_Generator_PhpTypeInfo, GetGeneratorLazyStatic_Generator, >>>>>>> theirs ### Resolution: BindTargetToMethod_Object_RoutineInfo, // Generator BuildGenerator_Context_PhpArray_PhpArray_GeneratorStateMachineDelegate_RuntimeMethodHandle, SetGeneratorDynamicScope_Generator_RuntimeTypeHandle, SetGeneratorThis_Generator_Object, SetGeneratorLazyStatic_Generator_PhpTypeInfo, GetGeneratorLazyStatic_Generator,
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10284_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours var place = refexpr.Place(); if (place != null && place.HasAddress && place.TypeOpt == targetp.Type) ||||||| base var place = refexpr.Place(_il); if (place != null && place.HasAddress && place.TypeOpt == targetp.Type) ======= var place = refexpr.Place(_il); if (place != null && place.HasAddress && place.Type == targetp.Type) >>>>>>> theirs ### Resolution: var place = refexpr.Place(); if (place != null && place.HasAddress && place.Type == targetp.Type)
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10291_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours public enum HeightmapParametrization { MinMax = 0, Amplitude = 1 } ||||||| base ======= public enum MaterialId { LitSSS = 0, LitStandard = 1, LitAniso = 2, LitClearCoat = 3, LitSpecular = 4, LitIridescence = 5, }; >>>>>>> theirs ### Resolution: public enum MaterialId { LitSSS = 0, LitStandard = 1, LitAniso = 2, LitClearCoat = 3, LitSpecular = 4, LitIridescence = 5, }; public enum HeightmapParametrization { MinMax = 0, Amplitude = 1 }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1029_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours var place = varref.Place(); if (place != null && place.HasAddress && place.TypeOpt == _cg.CoreTypes.PhpValue) ||||||| base var place = varref.Place(_cg.Builder); if (place != null && place.HasAddress && place.TypeOpt == _cg.CoreTypes.PhpValue) ======= var place = varref.Place(_cg.Builder); if (place != null && place.HasAddress && place.Type == _cg.CoreTypes.PhpValue) >>>>>>> theirs ### Resolution: var place = varref.Place(); if (place != null && place.HasAddress && place.Type == _cg.CoreTypes.PhpValue)
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10302_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours cullingParameters.shadowDistance = m_ShadowSettings.maxShadowDistance; CullResults.Cull(ref cullingParameters, context,ref m_CullResults); ||||||| base cullingParameters.shadowDistance = m_ShadowSettings.maxShadowDistance; CullResults cullResults = CullResults.Cull(ref cullingParameters, context); ======= cullingParameters.shadowDistance = Mathf.Min(m_ShadowSettings.maxShadowDistance, camera.farClipPlane); CullResults cullResults = CullResults.Cull(ref cullingParameters, context); >>>>>>> theirs ### Resolution: cullingParameters.shadowDistance = Mathf.Min(m_ShadowSettings.maxShadowDistance, camera.farClipPlane); CullResults.Cull(ref cullingParameters, context,ref m_CullResults);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1030_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours bool shadowsRendered = false; InitializeMainShadowLightIndex(visibleLights); if (m_ShadowLightIndex > -1) shadowsRendered = RenderShadows(ref m_CullResults, ref visibleLights[m_ShadowLightIndex], ref context); ||||||| base bool shadowsRendered = false; InitializeMainShadowLightIndex(visibleLights); if (m_ShadowLightIndex > -1) shadowsRendered = RenderShadows(ref cullResults, ref visibleLights[m_ShadowLightIndex], ref context); ======= if (lightData.shadowLightIndex > -1) lightData.shadowsRendered = RenderShadows(ref cullResults, ref visibleLights[lightData.shadowLightIndex], lightData.shadowLightIndex, ref context); >>>>>>> theirs ### Resolution: if (lightData.shadowLightIndex > -1) lightData.shadowsRendered = RenderShadows(ref m_CullResults, ref visibleLights[lightData.shadowLightIndex], lightData.shadowLightIndex, ref context);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1030_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours SetupLightShaderVariables(visibleLights, ref m_CullResults, ref context, ref lightData); if (shadowsRendered) SetupShadowShaderVariables(ref context, m_ShadowCasterCascadesCount); ||||||| base SetupLightShaderVariables(visibleLights, ref cullResults, ref context, ref lightData); if (shadowsRendered) SetupShadowShaderVariables(ref context, m_ShadowCasterCascadesCount); ======= SetupShaderLightConstants(visibleLights, ref lightData, ref cullResults, ref context); if (lightData.shadowsRendered) SetupShadowShaderConstants(ref context, ref visibleLights[lightData.shadowLightIndex], lightData.shadowLightIndex, m_ShadowCasterCascadesCount); SetShaderKeywords(ref lightData, ref context); >>>>>>> theirs ### Resolution: SetupShaderLightConstants(visibleLights, ref lightData, ref m_CullResults, ref context); if (lightData.shadowsRendered) SetupShadowShaderConstants(ref context, ref visibleLights[lightData.shadowLightIndex], lightData.shadowLightIndex, m_ShadowCasterCascadesCount); SetShaderKeywords(ref lightData, ref context);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1030_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours CommandBuffer cmd = CommandBufferPool.Get("SetupShadowShaderConstants"); cmd.SetGlobalVectorArray("globalLightPos", m_LightPositions); cmd.SetGlobalVectorArray("globalLightColor", m_LightColors); cmd.SetGlobalVectorArray("globalLightAtten", m_LightAttenuations); cmd.SetGlobalVectorArray("globalLightSpotDir", m_LightSpotDirections); if (!lightData.isSingleDirectionalLight) cmd.SetGlobalBuffer("globalLightIndexList", m_LightIndexListBuffer); cmd.SetGlobalVector("globalLightData", new Vector4(lightData.pixelLightsCount, m_ShadowLightIndex, m_Asset.ShadowMinNormalBias, m_Asset.ShadowNormalBias)); SetShaderKeywords(cmd, lightData.isSingleDirectionalLight, lightData.vertexLightsCount > 0); ||||||| base CommandBuffer cmd = new CommandBuffer() {name = "SetupShadowShaderConstants"}; cmd.SetGlobalVectorArray("globalLightPos", m_LightPositions); cmd.SetGlobalVectorArray("globalLightColor", m_LightColors); cmd.SetGlobalVectorArray("globalLightAtten", m_LightAttenuations); cmd.SetGlobalVectorArray("globalLightSpotDir", m_LightSpotDirections); if (!lightData.isSingleDirectionalLight) cmd.SetGlobalBuffer("globalLightIndexList", m_LightIndexListBuffer); cmd.SetGlobalVector("globalLightData", new Vector4(lightData.pixelLightsCount, m_ShadowLightIndex, m_Asset.ShadowMinNormalBias, m_Asset.ShadowNormalBias)); SetShaderKeywords(cmd, lightData.isSingleDirectionalLight, lightData.vertexLightsCount > 0); ======= CommandBuffer cmd = new CommandBuffer () { name = "SetupShadowShaderConstants" }; cmd.SetGlobalVector("globalLightCount", new Vector4 (pixelLightsCount, 0.0f, 0.0f, 0.0f)); cmd.SetGlobalVectorArray ("globalLightPos", m_LightPositions); cmd.SetGlobalVectorArray ("globalLightColor", m_LightColors); cmd.SetGlobalVectorArray ("globalLightAtten", m_LightAttenuations); cmd.SetGlobalVectorArray ("globalLightSpotDir", m_LightSpotDirections); cmd.SetGlobalBuffer("globalLightIndexList", m_LightIndexListBuffer); context.ExecuteCommandBuffer(cmd); cmd.Dispose(); } private void SetShaderKeywords(ref LightData lightData, ref ScriptableRenderContext context) { CommandBuffer cmd = new CommandBuffer() { name = "SetShaderKeywords" }; SetShaderKeywords(cmd, lightData.shadowsRendered, lightData.isSingleDirectionalLight, lightData.vertexLightsCount > 0); >>>>>>> theirs ### Resolution: CommandBuffer cmd = CommandBufferPool.Get("SetupShadowShaderConstants"); cmd.SetGlobalVector("globalLightCount", new Vector4 (pixelLightsCount, 0.0f, 0.0f, 0.0f)); cmd.SetGlobalVectorArray ("globalLightPos", m_LightPositions); cmd.SetGlobalVectorArray ("globalLightColor", m_LightColors); cmd.SetGlobalVectorArray ("globalLightAtten", m_LightAttenuations); cmd.SetGlobalVectorArray ("globalLightSpotDir", m_LightSpotDirections); cmd.SetGlobalBuffer("globalLightIndexList", m_LightIndexListBuffer);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1030_metadata.json", "conflict_index": 3 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours // TODO: Move this code inside LightLoop if (m_LightLoop.GetFeatureVariantsEnabled()) { // For material classification we use compute shader and so can't read into the stencil, so prepare it. using (new ProfilingSample(cmd, "Clear and copy stencil texture", GetSampler(CustomSamplerId.ClearAndCopyStencilTexture))) { CoreUtils.SetRenderTarget(cmd, m_CameraStencilBufferCopyRT, ClearFlag.Color, CoreUtils.clearColorAllBlack); cmd.SetRandomWriteTarget(1, GetHTile()); // In the material classification shader we will simply test is we are no lighting // Use ShaderPassID 1 => "Pass 1 - Write 1 if value different from stencilRef to output" CoreUtils.DrawFullScreen(cmd, m_CopyStencilForNoLighting, m_CameraStencilBufferCopyRT, m_CameraDepthStencilBufferRT, null, 1); cmd.ClearRandomWriteTargets(); } } m_LightLoop.BuildGPULightLists(camera, cmd, m_CameraDepthStencilBufferRT, m_CameraStencilBufferCopyRT); ||||||| base m_LightLoop.BuildGPULightLists(camera, cmd, m_CameraDepthStencilBufferRT, GetStencilTexture()); ======= m_LightLoop.BuildGPULightListAsyncEnd(camera, cmd, buildGPULightListsCompleteFence); } else { using (new ProfilingSample(cmd, "Build Light list", GetSampler(CustomSamplerId.BuildLightList))) { m_LightLoop.BuildGPULightLists(camera, cmd, m_CameraDepthStencilBufferRT, GetStencilTexture()); } >>>>>>> theirs ### Resolution: m_LightLoop.BuildGPULightListAsyncEnd(camera, cmd, buildGPULightListsCompleteFence); } else { using (new ProfilingSample(cmd, "Build Light list", GetSampler(CustomSamplerId.BuildLightList))) { m_LightLoop.BuildGPULightLists(camera, cmd, m_CameraDepthStencilBufferRT, GetStencilTexture()); }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1036_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours RenderForward(m_CullResults, camera, renderContext, cmd, ForwardPass.Opaque); ||||||| base // We compute subsurface scattering here. Therefore, no objects rendered afterwards will exhibit SSS. // Currently, there is no efficient way to switch between SRT and MRT for the forward pass; // therefore, forward-rendered objects do not output split lighting required for the SSS pass. SubsurfaceScatteringPass(hdCamera, cmd, sssSettings); RenderForward(m_CullResults, camera, renderContext, cmd, ForwardPass.Opaque); ======= // We compute subsurface scattering here. Therefore, no objects rendered afterwards will exhibit SSS. // Currently, there is no efficient way to switch between SRT and MRT for the forward pass; // therefore, forward-rendered objects do not output split lighting required for the SSS pass. SubsurfaceScatteringPass(hdCamera, cmd, sssSettings); RenderForward(m_CullResults, hdCamera, renderContext, cmd, ForwardPass.Opaque); >>>>>>> theirs ### Resolution: RenderForward(m_CullResults, hdCamera, renderContext, cmd, ForwardPass.Opaque);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1036_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours if (!m_CurrentDebugDisplaySettings.renderingDebugSettings.enableSSSAndTransmission) ||||||| base // Currently, forward-rendered objects do not output split lighting required for the SSS pass. if (!m_CurrentDebugDisplaySettings.renderingDebugSettings.enableSSSAndTransmission || m_Asset.globalRenderingSettings.ShouldUseForwardRenderingOnly()) ======= // Currently, forward-rendered objects do not output split lighting required for the SSS pass. if (!m_CurrentDebugDisplaySettings.renderingDebugSettings.enableSSSAndTransmission || hdCamera.useForwardOnly) >>>>>>> theirs ### Resolution: if (!m_CurrentDebugDisplaySettings.renderingDebugSettings.enableSSSAndTransmission)
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1036_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base CoreUtils.SetRenderTarget(cmd, m_CameraColorBufferRT, m_CameraDepthStencilBufferRT); ======= CoreUtils.SetRenderTarget(cmd, m_CameraColorBufferRT, m_CameraDepthStencilBufferRT); var camera = hdCamera.camera; >>>>>>> theirs ### Resolution: var camera = hdCamera.camera;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1036_metadata.json", "conflict_index": 3 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours if (!m_Asset.globalRenderingSettings.ShouldUseForwardRenderingOnly()) { ||||||| base if (!m_Asset.globalRenderingSettings.ShouldUseForwardRenderingOnly()) ======= if (!camera.useForwardOnly) >>>>>>> theirs ### Resolution: if (!camera.useForwardOnly) {
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1036_metadata.json", "conflict_index": 4 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours protected int mReadDataSize; // 写入数据时,总共写入的数据大小 protected int mMaxDataSize; // 包体最大的大小,包括如果不使用变长数组时的大小 protected bool mIntReplaceULLong; // 如果ullong的值小于int最大值,是否在序列化时写入或读取int ||||||| base protected int mMaxDataSize; ======= protected int mMaxDataSize; protected bool mFixedLength; // 是否所有参数都是定长的 >>>>>>> theirs ### Resolution: protected int mReadDataSize; // 写入数据时,总共写入的数据大小 protected int mMaxDataSize; // 包体最大的大小,包括如果不使用变长数组时的大小 protected bool mIntReplaceULLong; // 如果ullong的值小于int最大值,是否在序列化时写入或读取int protected bool mFixedLength; // 是否所有参数都是定长的
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10394_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private async void Row_Drop(object sender, DragEventArgs e) { var row = (Border)sender; var fse = (FileSystemElement)row.Tag; StyleHitbox(row, ROW_DEFAULT_STYLE_NAME); if (fse.IsFolder && e.DataView.Contains(StandardDataFormats.StorageItems)) { var items = await e.DataView.GetStorageItemsAsync(); //FileSystem.MoveStorageItemsAsync(fse, items.ToList()); } } private void Row_DragOver(object sender, DragEventArgs e) { var row = (Border)sender; var fse = (FileSystemElement)row.Tag; if (fse.IsFolder && e.DataView.Contains(StandardDataFormats.StorageItems)) e.AcceptedOperation = DataPackageOperation.Move; StyleHitbox(row, ROW_DROP_STYLE_NAME); } private void Row_DragLeave(object sender, DragEventArgs e) { var row = (Border)sender; StyleHitbox(row, ROW_DEFAULT_STYLE_NAME); } private async void Row_DragStarting(UIElement sender, DragStartingEventArgs args) { var row = (Border)sender; var fse = (FileSystemElement)row.Tag; Debug.WriteLine("Drag started"); var deferral = args.GetDeferral(); if (!fse.IsFolder) { var storageItem = await FileSystem.GetFileAsync(fse); args.Data.SetStorageItems(new List<IStorageItem> { storageItem }, false); var ti = await storageItem.GetThumbnailAsync(ThumbnailMode.SingleItem, 30); if (ti != null) { var stream = ti.CloneStream(); var img = new BitmapImage(); await img.SetSourceAsync(stream); args.Data.RequestedOperation = DataPackageOperation.Move; args.DragUI.SetContentFromBitmapImage(img, new Point(-1, 0)); //args.Data.Properties.Thumbnail = RandomAccessStreamReference.CreateFromStream(stream); //args.DragUI.SetContentFromDataPackage(); } } else { var storageItem = await FileSystem.GetFolderAsync(fse); args.Data.SetStorageItems(new List<IStorageItem> { storageItem }, false); var ti = await storageItem.GetThumbnailAsync(ThumbnailMode.SingleItem, 30); if (ti != null) { var stream = ti.CloneStream(); var img = new BitmapImage(); await img.SetSourceAsync(stream); args.Data.RequestedOperation = DataPackageOperation.Move; args.DragUI.SetContentFromBitmapImage(img, new Point(-1, 0)); //args.Data.Properties.Thumbnail = RandomAccessStreamReference.CreateFromStream(stream); //args.DragUI.SetContentFromDataPackage(); } } //args.DragUI.SetContentFromDataPackage(); deferral.Complete(); } ||||||| base ======= private void ContentGrid_PointerMoved(object sender, PointerRoutedEventArgs e) { var pointer = e.GetCurrentPoint(ContentGrid); if (!isDraggingSelection || pointer.Timestamp == lastMoveTimestamp) return; var startPos = pressedPos.Position; var newPos = pointer.Position; var newSizeX = newPos.X - startPos.X; //Get the move delta x if (newSizeX < 0) //Drag left from start pos { Canvas.SetLeft(SelectionRect, newPos.X); SelectionRect.Width = -newSizeX; } else //Drag right from start pos { SelectionRect.Width = newPos.X - startPos.X; } var newSizeY = newPos.Y - startPos.Y; //Get the move delta y if (newSizeY < 0) //Drag up from start pos { Canvas.SetTop(SelectionRect, newPos.Y); SelectionRect.Height = -newSizeY; } else //Drag down from start pos { SelectionRect.Height = newPos.Y - startPos.Y; } var rowHeight = 30; var currentPointerOverRowIndex = (int)newPos.Y / rowHeight; if (pointerOverRowIndex != currentPointerOverRowIndex) //If pointer is still over the same row dont do anything { var topPos = Canvas.GetTop(SelectionRect); var from = (int)topPos / rowHeight; //start index to select rows (30 is rowHeight) var to = (int)(topPos + SelectionRect.Height) / rowHeight + 1; //end index var controlDown = Window.Current.CoreWindow.GetKeyState(VirtualKey.Control).HasFlag(CoreVirtualKeyStates.Down); if (!controlDown) UnselectOldRows(); for (int i = from; i < to; i++) { if (i >= 0 && i < ItemsSource.Count) SelectRow(ItemsSource[i]); } } lastMoveTimestamp = pointer.Timestamp; pointerOverRowIndex = currentPointerOverRowIndex; } private void ContentGrid_PointerPressed(object sender, PointerRoutedEventArgs e) { isDraggingSelection = true; pressedPos = e.GetCurrentPoint((FrameworkElement)sender); ContentGrid.CapturePointer(e.Pointer); Canvas.SetLeft(SelectionRect, pressedPos.Position.X); Canvas.SetTop(SelectionRect, pressedPos.Position.Y); } private void ContentGrid_PointerReleased(object sender, PointerRoutedEventArgs e) { isDraggingSelection = false; ContentGrid.ReleasePointerCapture(e.Pointer); SelectionRect.Width = 0; SelectionRect.Height = 0; } >>>>>>> theirs ### Resolution: private async void Row_Drop(object sender, DragEventArgs e) { var row = (Border)sender; var fse = (FileSystemElement)row.Tag; StyleHitbox(row, ROW_DEFAULT_STYLE_NAME); if (fse.IsFolder && e.DataView.Contains(StandardDataFormats.StorageItems)) { var items = await e.DataView.GetStorageItemsAsync(); //FileSystem.MoveStorageItemsAsync(fse, items.ToList()); } } private void Row_DragOver(object sender, DragEventArgs e) { var row = (Border)sender; var fse = (FileSystemElement)row.Tag; if (fse.IsFolder && e.DataView.Contains(StandardDataFormats.StorageItems)) e.AcceptedOperation = DataPackageOperation.Move; StyleHitbox(row, ROW_DROP_STYLE_NAME); } private void Row_DragLeave(object sender, DragEventArgs e) { var row = (Border)sender; StyleHitbox(row, ROW_DEFAULT_STYLE_NAME); } private async void Row_DragStarting(UIElement sender, DragStartingEventArgs args) { var row = (Border)sender; var fse = (FileSystemElement)row.Tag; Debug.WriteLine("Drag started"); var deferral = args.GetDeferral(); if (!fse.IsFolder) { var storageItem = await FileSystem.GetFileAsync(fse); args.Data.SetStorageItems(new List<IStorageItem> { storageItem }, false); var ti = await storageItem.GetThumbnailAsync(ThumbnailMode.SingleItem, 30); if (ti != null) { var stream = ti.CloneStream(); var img = new BitmapImage(); await img.SetSourceAsync(stream); args.Data.RequestedOperation = DataPackageOperation.Move; args.DragUI.SetContentFromBitmapImage(img, new Point(-1, 0)); //args.Data.Properties.Thumbnail = RandomAccessStreamReference.CreateFromStream(stream); //args.DragUI.SetContentFromDataPackage(); } } else { var storageItem = await FileSystem.GetFolderAsync(fse); args.Data.SetStorageItems(new List<IStorageItem> { storageItem }, false); var ti = await storageItem.GetThumbnailAsync(ThumbnailMode.SingleItem, 30); if (ti != null) { var stream = ti.CloneStream(); var img = new BitmapImage(); await img.SetSourceAsync(stream); args.Data.RequestedOperation = DataPackageOperation.Move; args.DragUI.SetContentFromBitmapImage(img, new Point(-1, 0)); //args.Data.Properties.Thumbnail = RandomAccessStreamReference.CreateFromStream(stream); //args.DragUI.SetContentFromDataPackage(); } } //args.DragUI.SetContentFromDataPackage(); deferral.Complete(); } private void ContentGrid_PointerMoved(object sender, PointerRoutedEventArgs e) { var pointer = e.GetCurrentPoint(ContentGrid); if (!isDraggingSelection || pointer.Timestamp == lastMoveTimestamp) return; var startPos = pressedPos.Position; var newPos = pointer.Position; var newSizeX = newPos.X - startPos.X; //Get the move delta x if (newSizeX < 0) //Drag left from start pos { Canvas.SetLeft(SelectionRect, newPos.X); SelectionRect.Width = -newSizeX; } else //Drag right from start pos { SelectionRect.Width = newPos.X - startPos.X; } var newSizeY = newPos.Y - startPos.Y; //Get the move delta y if (newSizeY < 0) //Drag up from start pos { Canvas.SetTop(SelectionRect, newPos.Y); SelectionRect.Height = -newSizeY; } else //Drag down from start pos { SelectionRect.Height = newPos.Y - startPos.Y; } var rowHeight = 30; var currentPointerOverRowIndex = (int)newPos.Y / rowHeight; if (pointerOverRowIndex != currentPointerOverRowIndex) //If pointer is still over the same row dont do anything { var topPos = Canvas.GetTop(SelectionRect); var from = (int)topPos / rowHeight; //start index to select rows (30 is rowHeight) var to = (int)(topPos + SelectionRect.Height) / rowHeight + 1; //end index var controlDown = Window.Current.CoreWindow.GetKeyState(VirtualKey.Control).HasFlag(CoreVirtualKeyStates.Down); if (!controlDown) UnselectOldRows(); for (int i = from; i < to; i++) { if (i >= 0 && i < ItemsSource.Count) SelectRow(ItemsSource[i]); } } lastMoveTimestamp = pointer.Timestamp; pointerOverRowIndex = currentPointerOverRowIndex; } private void ContentGrid_PointerPressed(object sender, PointerRoutedEventArgs e) { isDraggingSelection = true; pressedPos = e.GetCurrentPoint((FrameworkElement)sender); ContentGrid.CapturePointer(e.Pointer); Canvas.SetLeft(SelectionRect, pressedPos.Position.X); Canvas.SetTop(SelectionRect, pressedPos.Position.Y); } private void ContentGrid_PointerReleased(object sender, PointerRoutedEventArgs e) { isDraggingSelection = false; ContentGrid.ReleasePointerCapture(e.Pointer); SelectionRect.Width = 0; SelectionRect.Height = 0; }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10397_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours deliverEventArgs = Queue.Dequeue(); ||||||| base deliverEventArgs = Queue.Dequeue() as BasicDeliverEventArgs; ======= if (!_disposed) { deliverEventArgs = Queue.Dequeue() as BasicDeliverEventArgs; } >>>>>>> theirs ### Resolution: if (!_disposed) { deliverEventArgs = Queue.Dequeue(); }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10406_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private bool useCCD = false; ||||||| base private bool continous = false; ======= private bool allowParent = false; private bool continous = false; >>>>>>> theirs ### Resolution: private bool allowParent = false; private bool useCCD = false;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10428_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours float bodyAngle = this.body.Rotation - bodyAngleVel * (1.0f - Scene.PhysicsAlpha) * Time.SecondsPerFrame; transform.IgnoreParent = true; // Force ignore parent! ||||||| base float bodyAngle = this.body.Rotation - bodyAngleVel * (1.0f - Scene.PhysicsAlpha) * Time.SPFMult; transform.IgnoreParent = true; // Force ignore parent! ======= float bodyAngle = this.body.Rotation - bodyAngleVel * (1.0f - Scene.PhysicsAlpha) * Time.SPFMult; // Unless allowed explicitly, ignore the transform hierarchy, so nested RigidBodies don't clash if (!this.allowParent) transform.IgnoreParent = true; >>>>>>> theirs ### Resolution: float bodyAngle = this.body.Rotation - bodyAngleVel * (1.0f - Scene.PhysicsAlpha) * Time.SecondsPerFrame; // Unless allowed explicitly, ignore the transform hierarchy, so nested RigidBodies don't clash if (!this.allowParent) transform.IgnoreParent = true;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10428_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours target.useCCD = this.useCCD; ||||||| base target.continous = this.continous; ======= target.allowParent = this.allowParent; target.continous = this.continous; >>>>>>> theirs ### Resolution: target.allowParent = this.allowParent; target.useCCD = this.useCCD;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10428_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours memoryLogOutput = new EditorLogOutput(); Logs.AddGlobalOutput(memoryLogOutput); // Set up a global exception handler to log errors AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; ||||||| base memoryLogOutput = new InMemoryLogOutput(); Log.AddGlobalOutput(memoryLogOutput); // Set up a global exception handler to log errors AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; ======= memoryLogOutput = new InMemoryLogOutput(); Log.AddGlobalOutput(memoryLogOutput); >>>>>>> theirs ### Resolution: memoryLogOutput = new EditorLogOutput(); Logs.AddGlobalOutput(memoryLogOutput);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10432_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) { Logs.Core.WriteError(LogFormat.Exception(e.ExceptionObject as Exception)); } ||||||| base private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) { Log.Core.WriteError(Log.Exception(e.ExceptionObject as Exception)); } ======= >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10432_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours using (Texture texture = new Texture(width, height, TextureSizeMode.NonPowerOfTwo)) using (RenderTarget renderTarget = new RenderTarget(AAQuality.Off, true, texture)) ||||||| base using (Texture texture = new Texture(width, height, TextureSizeMode.NonPowerOfTwo)) using (RenderTarget renderTarget = new RenderTarget(AAQuality.Off, texture)) ======= using (Texture texture = new Texture(width, height, TextureSizeMode.NonPowerOfTwo, TextureMagFilter.Nearest, TextureMinFilter.Nearest)) using (RenderTarget renderTarget = new RenderTarget(AAQuality.Off, texture)) >>>>>>> theirs ### Resolution: using (Texture texture = new Texture(width, height, TextureSizeMode.NonPowerOfTwo, TextureMagFilter.Nearest, TextureMinFilter.Nearest)) using (RenderTarget renderTarget = new RenderTarget(AAQuality.Off, true, texture))
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10439_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours canvas.State.DepthOffset = -1; ||||||| base canvas.State.ZOffset = -1; ======= canvas.State.ZOffset = this.depthOffset; canvas.State.SetMaterial(new BatchInfo(DrawTechnique.Alpha, ColorRgba.White)); >>>>>>> theirs ### Resolution: canvas.State.DepthOffset = this.depthOffset; canvas.State.SetMaterial(new BatchInfo(DrawTechnique.Alpha, ColorRgba.White));
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10441_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [EditorHintRange(0, int.MaxValue)] public Point2 Size ||||||| base [EditorHintRange(0, int.MaxValue)] [EditorHintIncrement(1)] [EditorHintDecimalPlaces(0)] public Vector2 Size ======= [EditorHintRange(1, int.MaxValue)] [EditorHintIncrement(1)] [EditorHintDecimalPlaces(0)] public Vector2 Size >>>>>>> theirs ### Resolution: [EditorHintRange(1, int.MaxValue)] public Point2 Size
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10446_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private ConcreteSlotValueType ConvertDynamicMatrixInputTypeToConcrete(IEnumerable<ConcreteSlotValueType> inputTypes) { var concreteSlotValueTypes = inputTypes as IList<ConcreteSlotValueType> ?? inputTypes.ToList(); var inputTypesDistinct = concreteSlotValueTypes.Distinct().ToList(); switch (inputTypesDistinct.Count) { case 0: return ConcreteSlotValueType.Matrix2; case 1: return inputTypesDistinct.FirstOrDefault(); default: var ordered = inputTypesDistinct.OrderByDescending(x => x); if (ordered.Any()) return ordered.FirstOrDefault(); break; } return ConcreteSlotValueType.Matrix2; } public override void ValidateNode() ||||||| base public override void ValidateNode() ======= public virtual void ValidateNode() >>>>>>> theirs ### Resolution: private ConcreteSlotValueType ConvertDynamicMatrixInputTypeToConcrete(IEnumerable<ConcreteSlotValueType> inputTypes) { var concreteSlotValueTypes = inputTypes as IList<ConcreteSlotValueType> ?? inputTypes.ToList(); var inputTypesDistinct = concreteSlotValueTypes.Distinct().ToList(); switch (inputTypesDistinct.Count) { case 0: return ConcreteSlotValueType.Matrix2; case 1: return inputTypesDistinct.FirstOrDefault(); default: var ordered = inputTypesDistinct.OrderByDescending(x => x); if (ordered.Any()) return ordered.FirstOrDefault(); break; } return ConcreteSlotValueType.Matrix2; } public virtual void ValidateNode()
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1045_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours public static string GetSlotDimension(ConcreteSlotValueType slotValue) { switch (slotValue) { case ConcreteSlotValueType.Vector1: return string.Empty; case ConcreteSlotValueType.Vector2: return "2"; case ConcreteSlotValueType.Vector3: return "3"; case ConcreteSlotValueType.Vector4: return "4"; case ConcreteSlotValueType.Matrix2: return "2x2"; case ConcreteSlotValueType.Matrix3: return "3x3"; case ConcreteSlotValueType.Matrix4: return "4x4"; default: return "Error"; } } public static string ConvertConcreteSlotValueTypeToString(OutputPrecision p, ConcreteSlotValueType slotValue) { switch (slotValue) { case ConcreteSlotValueType.Vector1: return p.ToString(); case ConcreteSlotValueType.Vector2: return p + "2"; case ConcreteSlotValueType.Vector3: return p + "3"; case ConcreteSlotValueType.Vector4: return p + "4"; case ConcreteSlotValueType.Texture2D: return "Texture2D"; case ConcreteSlotValueType.Cubemap: return "Cubemap"; case ConcreteSlotValueType.Matrix2: return p + "2x2"; case ConcreteSlotValueType.Matrix3: return p + "3x3"; case ConcreteSlotValueType.Matrix4: return p + "4x4"; case ConcreteSlotValueType.SamplerState: return "SamplerState"; default: return "Error"; } } ||||||| base public static string GetSlotDimension(ConcreteSlotValueType slotValue) { switch (slotValue) { case ConcreteSlotValueType.Vector1: return string.Empty; case ConcreteSlotValueType.Vector2: return "2"; case ConcreteSlotValueType.Vector3: return "3"; case ConcreteSlotValueType.Vector4: return "4"; case ConcreteSlotValueType.Matrix2: return "2x2"; case ConcreteSlotValueType.Matrix3: return "3x3"; case ConcreteSlotValueType.Matrix4: return "4x4"; default: return "Error"; } } public static string ConvertConcreteSlotValueTypeToString(OutputPrecision p, ConcreteSlotValueType slotValue) { switch (slotValue) { case ConcreteSlotValueType.Vector1: return p.ToString(); case ConcreteSlotValueType.Vector2: return p + "2"; case ConcreteSlotValueType.Vector3: return p + "3"; case ConcreteSlotValueType.Vector4: return p + "4"; case ConcreteSlotValueType.Texture2D: return "Texture2D"; case ConcreteSlotValueType.Cubemap: return "Cubemap"; case ConcreteSlotValueType.Matrix2: return "Matrix2x2"; case ConcreteSlotValueType.Matrix3: return "Matrix3x3"; case ConcreteSlotValueType.Matrix4: return "Matrix4x4"; case ConcreteSlotValueType.SamplerState: return "SamplerState"; default: return "Error"; } } ======= >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1045_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours float clampedDelta = forceFixedStep ? SecondsPerFrame : MathF.Min(realDelta, SecondsPerFrame * 2); gameDelta = timeScale * clampedDelta; timeMult = gameDelta / SecondsPerFrame; if (DualityApp.ExecContext == DualityApp.ExecutionContext.Game) gameTimer += TimeSpan.FromTicks((long)(gameDelta * TimeSpan.TicksPerSecond)); ||||||| base if (DualityApp.ExecContext == DualityApp.ExecutionContext.Game) gameTimer += TimeSpan.FromTicks((long)(lastDelta * timeScale * TimeSpan.TicksPerMillisecond)); timeMult = timeScale * lastDelta / MsPFMult; ======= if (advanceGameTime) gameTimer += TimeSpan.FromTicks((long)(lastDelta * timeScale * TimeSpan.TicksPerMillisecond)); timeMult = timeScale * lastDelta / MsPFMult; >>>>>>> theirs ### Resolution: float clampedDelta = forceFixedStep ? SecondsPerFrame : MathF.Min(realDelta, SecondsPerFrame * 2); gameDelta = timeScale * clampedDelta; timeMult = gameDelta / SecondsPerFrame; if (advanceGameTime) gameTimer += TimeSpan.FromTicks((long)(gameDelta * TimeSpan.TicksPerSecond));
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10467_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours Logs.Core.Write("DualityApp Sandbox terminated"); ||||||| base Log.Core.Write("DualityApp Sandbox terminated"); ======= Log.Core.Write("DualityApp terminated in sandbox mode."); >>>>>>> theirs ### Resolution: Logs.Core.Write("DualityApp terminated in sandbox mode.");
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10482_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base // Wrapper method for delivering the old API until removing it in v3.0 if (DiscardPluginData != null) DiscardPluginData(sender, e); ======= // Wrapper method for delivering the old API until removing it in v3.0 if (DiscardPluginData != null) DiscardPluginData(sender, e); // Save user and app data, they'll be reloaded after plugin reload is done, // as they can reference plugin data as well. SaveUserData(); SaveAppData(); >>>>>>> theirs ### Resolution: // Save user and app data, they'll be reloaded after plugin reload is done, // as they can reference plugin data as well. SaveUserData(); SaveAppData();
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10482_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours ||||||| base /// <summary> /// Returns whether a Component Type requires another Component Type to work properly. /// </summary> /// <param name="cmpType">The Component Type that might require another Component Type.</param> /// <param name="requiredType">The Component Type that might be required.</param> /// <returns>True, if there is a requirement, false if not</returns> [Obsolete("Use Component.RequireMap API instead.")] public static bool RequiresComponent(Type cmpType, Type requiredType) { return requireMap.IsRequired(cmpType, requiredType); } /// <summary> /// Returns all required Component Types of a specified Component Type. /// </summary> /// <param name="cmpType">The Component Type that might require other Component Types.</param> /// <returns>An array of Component Types to require.</returns> [Obsolete("Use Component.RequireMap API instead.")] public static IEnumerable<Type> GetRequiredComponents(Type cmpType) { return requireMap.GetRequirements(cmpType); } /// <summary> /// Returns the number of Component Types that require the specified Component Type. /// This can be used as a measure of relative Component significance. /// </summary> /// <param name="cmpType"></param> /// <returns></returns> [Obsolete("No longer supported.")] public static IEnumerable<Type> GetRequiringComponents(Type requiredType) { return Enumerable.Empty<Type>(); } /// <summary> /// Given the specified target <see cref="GameObject"/> and <see cref="Component"/> type, /// this method will enumerate all <see cref="Component"/> types that need to /// be added in order to satisfy its requirements. /// </summary> /// <param name="targetObj"></param> /// <param name="targetComponentType"></param> /// <returns></returns> [Obsolete("Use Component.RequireMap API instead.")] public static IEnumerable<Type> GetRequiredComponentsToCreate(GameObject targetObj, Type targetComponentType) { return requireMap.GetRequirementsToCreate(targetObj, targetComponentType); } ======= /// <summary> /// [GET] Provides information about the order in which different <see cref="Component"/> /// types are updated, initialized and shut down. /// </summary> public static ComponentExecutionOrder ExecOrder { get { return execOrder; } } /// <summary> /// Returns whether a Component Type requires another Component Type to work properly. /// </summary> /// <param name="cmpType">The Component Type that might require another Component Type.</param> /// <param name="requiredType">The Component Type that might be required.</param> /// <returns>True, if there is a requirement, false if not</returns> [Obsolete("Use Component.RequireMap API instead.")] public static bool RequiresComponent(Type cmpType, Type requiredType) { return requireMap.IsRequired(cmpType, requiredType); } /// <summary> /// Returns all required Component Types of a specified Component Type. /// </summary> /// <param name="cmpType">The Component Type that might require other Component Types.</param> /// <returns>An array of Component Types to require.</returns> [Obsolete("Use Component.RequireMap API instead.")] public static IEnumerable<Type> GetRequiredComponents(Type cmpType) { return requireMap.GetRequirements(cmpType); } /// <summary> /// Returns the number of Component Types that require the specified Component Type. /// This can be used as a measure of relative Component significance. /// </summary> /// <param name="cmpType"></param> /// <returns></returns> [Obsolete("No longer supported.")] public static IEnumerable<Type> GetRequiringComponents(Type requiredType) { return Enumerable.Empty<Type>(); } /// <summary> /// Given the specified target <see cref="GameObject"/> and <see cref="Component"/> type, /// this method will enumerate all <see cref="Component"/> types that need to /// be added in order to satisfy its requirements. /// </summary> /// <param name="targetObj"></param> /// <param name="targetComponentType"></param> /// <returns></returns> [Obsolete("Use Component.RequireMap API instead.")] public static IEnumerable<Type> GetRequiredComponentsToCreate(GameObject targetObj, Type targetComponentType) { return requireMap.GetRequirementsToCreate(targetObj, targetComponentType); } >>>>>>> theirs ### Resolution: /// <summary> /// [GET] Provides information about the order in which different <see cref="Component"/> /// types are updated, initialized and shut down. /// </summary> public static ComponentExecutionOrder ExecOrder { get { return execOrder; } }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10495_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [assembly: InternalsVisibleTo("ReactiveUI.NLog")] [assembly: InternalsVisibleTo("ReactiveUI.Gtk")] [assembly: InternalsVisibleTo("ReactiveUI.Cocoa")] [assembly: InternalsVisibleTo("ReactiveUI.Android")] [assembly: InternalsVisibleTo("ReactiveUI.Mobile")] [assembly: InternalsVisibleTo("ReactiveUI.Winforms")] [assembly: InternalsVisibleTo("ReactiveUI.QuickUI")] ||||||| base [assembly: InternalsVisibleTo("ReactiveUI.NLog")] [assembly: InternalsVisibleTo("ReactiveUI.Gtk")] [assembly: InternalsVisibleTo("ReactiveUI.Cocoa")] [assembly: InternalsVisibleTo("ReactiveUI.Android")] [assembly: InternalsVisibleTo("ReactiveUI.Mobile")] [assembly: InternalsVisibleTo("ReactiveUI.Winforms")] ======= [assembly: InternalsVisibleTo("ReactiveUI.Winforms")] >>>>>>> theirs ### Resolution: [assembly: InternalsVisibleTo("ReactiveUI.Winforms")] [assembly: InternalsVisibleTo("ReactiveUI.QuickUI")]
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10499_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours void IReactiveObject.RaisePropertyChanged(PropertyChangedEventArgs args) { var handler = PropertyChanged; if (handler != null) { handler(this, args); } } protected ReactiveFragment() { setupRxObj(); } ||||||| base ======= void IReactiveObjectExtension.RaisePropertyChanged(PropertyChangedEventArgs args) { var handler = PropertyChanged; if (handler != null) { handler(this, args); } } >>>>>>> theirs ### Resolution: void IReactiveObject.RaisePropertyChanged(PropertyChangedEventArgs args) { var handler = PropertyChanged; if (handler != null) { handler(this, args); } }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10507_metadata.json", "conflict_index": 4 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [IgnoreDataMember] public IObservable<IObservedChange<ReactiveFragment, object>> Changing { get { return this.getChangingObservable(); } ||||||| base [IgnoreDataMember] public IObservable<IObservedChange<object, object>> Changing { get { return changingSubject; } ======= public IObservable<IObservedChange<object, object>> Changing { get { return this.getChangingObservable(); } >>>>>>> theirs ### Resolution: public IObservable<IObservedChange<ReactiveFragment, object>> Changing { get { return this.getChangingObservable(); }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10507_metadata.json", "conflict_index": 5 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [IgnoreDataMember] public IObservable<IObservedChange<ReactiveFragment, object>> Changed { get { return this.getChangedObservable(); } } [IgnoreDataMember] protected Lazy<PropertyInfo[]> allPublicProperties; [IgnoreDataMember] public IObservable<Exception> ThrownExceptions { get { return this.getThrownExceptionsObservable(); } } [OnDeserialized] void setupRxObj(StreamingContext sc) { setupRxObj(); } void setupRxObj() { allPublicProperties = new Lazy<PropertyInfo[]>(() => GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance).ToArray()); ||||||| base [IgnoreDataMember] public IObservable<IObservedChange<object, object>> Changed { get { return changedSubject; } } [IgnoreDataMember] protected Lazy<PropertyInfo[]> allPublicProperties; [IgnoreDataMember] Subject<IObservedChange<object, object>> changingSubject; [IgnoreDataMember] Subject<IObservedChange<object, object>> changedSubject; [IgnoreDataMember] long changeNotificationsSuppressed = 0; [IgnoreDataMember] readonly ScheduledSubject<Exception> thrownExceptions = new ScheduledSubject<Exception>(Scheduler.Immediate, RxApp.DefaultExceptionHandler); [IgnoreDataMember] public IObservable<Exception> ThrownExceptions { get { return thrownExceptions; } } [OnDeserialized] void setupRxObj(StreamingContext sc) { setupRxObj(); } void setupRxObj() { changingSubject = new Subject<IObservedChange<object, object>>(); changedSubject = new Subject<IObservedChange<object, object>>(); allPublicProperties = new Lazy<PropertyInfo[]>(() => GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance).ToArray()); ======= public IObservable<IObservedChange<object, object>> Changed { get { return this.getChangedObservable(); } >>>>>>> theirs ### Resolution: public IObservable<IObservedChange<ReactiveFragment, object>> Changed { get { return this.getChangedObservable(); }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10507_metadata.json", "conflict_index": 6 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours return this.suppressChangeNotifications(); } public bool AreChangeNotificationsEnabled() { return this.areChangeNotificationsEnabled(); ||||||| base Interlocked.Increment(ref changeNotificationsSuppressed); return Disposable.Create(() => Interlocked.Decrement(ref changeNotificationsSuppressed)); } protected internal void raisePropertyChanging(string propertyName) { Contract.Requires(propertyName != null); if (!areChangeNotificationsEnabled || changingSubject == null) return; var handler = this.PropertyChanging; if (handler != null) { var e = new PropertyChangingEventArgs(propertyName); handler(this, e); } notifyObservable(new ObservedChange<object, object>() { PropertyName = propertyName, Sender = this, Value = null }, changingSubject); } protected internal void raisePropertyChanged(string propertyName) { Contract.Requires(propertyName != null); this.Log().Debug("{0:X}.{1} changed", this.GetHashCode(), propertyName); if (!areChangeNotificationsEnabled || changedSubject == null) { this.Log().Debug("Suppressed change"); return; } var handler = this.PropertyChanged; if (handler != null) { var e = new PropertyChangedEventArgs(propertyName); handler(this, e); } notifyObservable(new ObservedChange<object, object>() { PropertyName = propertyName, Sender = this, Value = null }, changedSubject); } protected bool areChangeNotificationsEnabled { get { return (Interlocked.Read(ref changeNotificationsSuppressed) == 0); } } internal void notifyObservable<T>(T item, Subject<T> subject) { try { subject.OnNext(item); } catch (Exception ex) { this.Log().ErrorException("ReactiveObject Subscriber threw exception", ex); thrownExceptions.OnNext(ex); } } /// <summary> /// RaiseAndSetIfChanged fully implements a Setter for a read-write /// property on a ReactiveObject, using CallerMemberName to raise the notification /// and the ref to the backing field to set the property. /// </summary> /// <typeparam name="TObj">The type of the This.</typeparam> /// <typeparam name="TRet">The type of the return value.</typeparam> /// <param name="This">The <see cref="ReactiveObject"/> raising the notification.</param> /// <param name="backingField">A Reference to the backing field for this /// property.</param> /// <param name="newValue">The new value.</param> /// <param name="propertyName">The name of the property, usually /// automatically provided through the CallerMemberName attribute.</param> /// <returns>The newly set value, normally discarded.</returns> public TRet RaiseAndSetIfChanged<TRet>( ref TRet backingField, TRet newValue, [CallerMemberName] string propertyName = null) { Contract.Requires(propertyName != null); if (EqualityComparer<TRet>.Default.Equals(backingField, newValue)) { return newValue; } raisePropertyChanging(propertyName); backingField = newValue; raisePropertyChanged(propertyName); return newValue; } /// <summary> /// Use this method in your ReactiveObject classes when creating custom /// properties where raiseAndSetIfChanged doesn't suffice. /// </summary> /// <param name="This">The instance of ReactiveObject on which the property has changed.</param> /// <param name="propertyName"> /// A string representing the name of the property that has been changed. /// Leave <c>null</c> to let the runtime set to caller member name. /// </param> public void RaisePropertyChanged([CallerMemberName] string propertyName = null) { raisePropertyChanged(propertyName); } /// <summary> /// Use this method in your ReactiveObject classes when creating custom /// properties where raiseAndSetIfChanged doesn't suffice. /// </summary> /// <param name="This">The instance of ReactiveObject on which the property has changed.</param> /// <param name="propertyName"> /// A string representing the name of the property that has been changed. /// Leave <c>null</c> to let the runtime set to caller member name. /// </param> public void RaisePropertyChanging([CallerMemberName] string propertyName = null) { raisePropertyChanging(propertyName); ======= return this.suppressChangeNotifications(); >>>>>>> theirs ### Resolution: return this.suppressChangeNotifications();
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10507_metadata.json", "conflict_index": 7 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours /// <summary>When enabled, Cameras using these Frame Settings calculate Transparent Screen Space Reflections.</summary> [FrameSettingsField(1, displayedName: "Transparent Screen Space Reflection", customOrderInGroup: 25, positiveDependencies: new[] { SSR }, tooltip: "When enabled, Cameras using these Frame Settings calculate Screen Space Reflections on transparent objects.")] TransparentSSR = 94, [FrameSettingsField(1, displayedName: "Screen Space Ambient Occlusion", tooltip: "When enabled, Cameras using these Frame Settings calculate Screen Space Ambient Occlusion.")] /// <summary>When enabled, Cameras using these Frame Settings calculate Screen Space Ambient Occlusion.</summary> ||||||| base /// <summary>When enabled, Cameras using these Frame Settings calculate Screen Space Ambient Occlusion.</summary> [FrameSettingsField(1, displayedName: "Screen Space Ambient Occlusion", tooltip: "When enabled, Cameras using these Frame Settings calculate Screen Space Ambient Occlusion.")] ======= /// <summary>When enabled, Cameras using these Frame Settings calculate Screen Space Ambient Occlusion.</summary> [FrameSettingsField(1, displayedName: "Screen Space Ambient Occlusion", tooltip: "When enabled, Cameras using these Frame Settings calculate Screen Space Ambient Occlusion (Depends on \"Screen Space Ambient Occlusion\" in current HDRP Asset).")] >>>>>>> theirs ### Resolution: /// <summary>When enabled, Cameras using these Frame Settings calculate Transparent Screen Space Reflections.</summary> [FrameSettingsField(1, displayedName: "Transparent Screen Space Reflection", customOrderInGroup: 25, positiveDependencies: new[] { SSR }, tooltip: "When enabled, Cameras using these Frame Settings calculate Screen Space Reflections on transparent objects.")] TransparentSSR = 94, [FrameSettingsField(1, displayedName: "Screen Space Ambient Occlusion", tooltip: "When enabled, Cameras using these Frame Settings calculate Screen Space Ambient Occlusion.")] /// <summary>When enabled, Cameras using these Frame Settings calculate Screen Space Ambient Occlusion.</summary> [FrameSettingsField(1, displayedName: "Screen Space Ambient Occlusion", tooltip: "When enabled, Cameras using these Frame Settings calculate Screen Space Ambient Occlusion (Depends on \"Screen Space Ambient Occlusion\" in current HDRP Asset).")]
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1050_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours Console.WriteLine(RxApp.MainThreadScheduler.GetType().FullName); Assert.Equal(CurrentThreadScheduler.Instance, RxApp.MainThreadScheduler); ||||||| base Console.WriteLine(RxApp.DeferredScheduler.GetType().FullName); Assert.Equal(Scheduler.Immediate, RxApp.DeferredScheduler); } [Fact] public void UnitTestDetectorIdentifiesThisTestAsAnXUnitTest() { string[] testAssemblies = new[] { "CSUNIT", "NUNIT", "XUNIT", "MBUNIT", "TESTDRIVEN", "QUALITYTOOLS.TIPS.UNITTEST.ADAPTER", "QUALITYTOOLS.UNITTESTING.SILVERLIGHT", "PEX", "MSBUILD", "NBEHAVE", "TESTPLATFORM", }; string[] designEnvironments = new[] { "BLEND.EXE", "MONODEVELOP", "SHARPDEVELOP.EXE", }; var isInUnitTestRunner = RealUnitTestDetector.InUnitTestRunner(testAssemblies, designEnvironments); Assert.True(isInUnitTestRunner); } [Fact] public void UnitTestDetectorDoesNotIdentifyThisTestWhenXUnitAssemblyNotChecked() { // XUnit assembly name removed string[] testAssembliesWithoutNunit = new[] { "CSUNIT", "NUNIT", "MBUNIT", "TESTDRIVEN", "QUALITYTOOLS.TIPS.UNITTEST.ADAPTER", "QUALITYTOOLS.UNITTESTING.SILVERLIGHT", "PEX", "MSBUILD", "NBEHAVE", "TESTPLATFORM", }; string[] designEnvironments = new[] { "BLEND.EXE", "MONODEVELOP", "SHARPDEVELOP.EXE", }; var isInUnitTestRunner = RealUnitTestDetector.InUnitTestRunner(testAssembliesWithoutNunit, designEnvironments); Assert.False(isInUnitTestRunner); ======= Console.WriteLine(RxApp.DeferredScheduler.GetType().FullName); Assert.Equal(Scheduler.Immediate, RxApp.DeferredScheduler); } [Fact] public void OverridingInUnitTestRunnerShouldActuallyDoThat() { //Set a UnitTestScheduler RxApp.InUnitTestRunnerOverride = true; RxApp.DeferredScheduler = ImmediateScheduler.Instance; //Try to Override RxApp.InUnitTestRunnerOverride = false; RxApp.DeferredScheduler = ThreadPoolScheduler.Instance; Assert.NotEqual(Scheduler.Immediate, RxApp.DeferredScheduler); //Restore Schedulers RxApp.InUnitTestRunnerOverride = true; RxApp.DeferredScheduler = ImmediateScheduler.Instance; RxApp.InUnitTestRunnerOverride = null; } [Fact] public void UnitTestDetectorIdentifiesThisTestAsAnXUnitTest() { string[] testAssemblies = new[] { "CSUNIT", "NUNIT", "XUNIT", "MBUNIT", "TESTDRIVEN", "QUALITYTOOLS.TIPS.UNITTEST.ADAPTER", "QUALITYTOOLS.UNITTESTING.SILVERLIGHT", "PEX", "MSBUILD", "NBEHAVE", "TESTPLATFORM", }; string[] designEnvironments = new[] { "BLEND.EXE", "MONODEVELOP", "SHARPDEVELOP.EXE", }; var isInUnitTestRunner = RealUnitTestDetector.InUnitTestRunner(testAssemblies, designEnvironments); Assert.True(isInUnitTestRunner); } [Fact] public void UnitTestDetectorDoesNotIdentifyThisTestWhenXUnitAssemblyNotChecked() { // XUnit assembly name removed string[] testAssembliesWithoutNunit = new[] { "CSUNIT", "NUNIT", "MBUNIT", "TESTDRIVEN", "QUALITYTOOLS.TIPS.UNITTEST.ADAPTER", "QUALITYTOOLS.UNITTESTING.SILVERLIGHT", "PEX", "MSBUILD", "NBEHAVE", "TESTPLATFORM", }; string[] designEnvironments = new[] { "BLEND.EXE", "MONODEVELOP", "SHARPDEVELOP.EXE", }; var isInUnitTestRunner = RealUnitTestDetector.InUnitTestRunner(testAssembliesWithoutNunit, designEnvironments); Assert.False(isInUnitTestRunner); >>>>>>> theirs ### Resolution: Console.WriteLine(RxApp.MainThreadScheduler.GetType().FullName); Assert.Equal(CurrentThreadScheduler.Instance, RxApp.MainThreadScheduler); } [Fact] public void OverridingInUnitTestRunnerShouldActuallyDoThat() { //Set a UnitTestScheduler RxApp.InUnitTestRunnerOverride = true; RxApp.DeferredScheduler = ImmediateScheduler.Instance; //Try to Override RxApp.InUnitTestRunnerOverride = false; RxApp.DeferredScheduler = ThreadPoolScheduler.Instance; Assert.NotEqual(Scheduler.Immediate, RxApp.DeferredScheduler); //Restore Schedulers RxApp.InUnitTestRunnerOverride = true; RxApp.DeferredScheduler = ImmediateScheduler.Instance; RxApp.InUnitTestRunnerOverride = null; } [Fact] public void UnitTestDetectorIdentifiesThisTestAsAnXUnitTest() { string[] testAssemblies = new[] { "CSUNIT", "NUNIT", "XUNIT", "MBUNIT", "TESTDRIVEN", "QUALITYTOOLS.TIPS.UNITTEST.ADAPTER", "QUALITYTOOLS.UNITTESTING.SILVERLIGHT", "PEX", "MSBUILD", "NBEHAVE", "TESTPLATFORM", }; string[] designEnvironments = new[] { "BLEND.EXE", "MONODEVELOP", "SHARPDEVELOP.EXE", }; var isInUnitTestRunner = RealUnitTestDetector.InUnitTestRunner(testAssemblies, designEnvironments); Assert.True(isInUnitTestRunner); } [Fact] public void UnitTestDetectorDoesNotIdentifyThisTestWhenXUnitAssemblyNotChecked() { // XUnit assembly name removed string[] testAssembliesWithoutNunit = new[] { "CSUNIT", "NUNIT", "MBUNIT", "TESTDRIVEN", "QUALITYTOOLS.TIPS.UNITTEST.ADAPTER", "QUALITYTOOLS.UNITTESTING.SILVERLIGHT", "PEX", "MSBUILD", "NBEHAVE", "TESTPLATFORM", }; string[] designEnvironments = new[] { "BLEND.EXE", "MONODEVELOP", "SHARPDEVELOP.EXE", }; var isInUnitTestRunner = RealUnitTestDetector.InUnitTestRunner(testAssembliesWithoutNunit, designEnvironments); Assert.False(isInUnitTestRunner);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10541_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours // IViewFor<IFooBarViewModel> try { var ifn = interfaceifyTypeName(viewModel.GetType().AssemblyQualifiedName); var type = Reflection.ReallyFindType(ifn, false); if (type != null) { var ret = RxApp.DependencyResolver.GetService(viewType.MakeGenericType(type), key) as IViewFor; if (ret != null) return ret; } } catch (Exception ex) { LogHost.Default.DebugException("Couldn't instantiate View via pure interface type", ex); } ||||||| base // IViewFor<IFooBarViewModel> try { var ifn = interfaceifyTypeName(viewModel.GetType().AssemblyQualifiedName); var type = Reflection.ReallyFindType(ifn, false); if (type != null) { var ret = RxApp.GetService(viewType.MakeGenericType(type), key) as IViewFor; if (ret != null) return ret; } } catch (Exception ex) { LogHost.Default.DebugException("Couldn't instantiate View via pure interface type", ex); } ======= >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10545_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours private GraphView m_GraphView; GraphTypeMapper typeMapper { get; set; } ||||||| base GraphTypeMapper typeMapper { get; set; } ======= >>>>>>> theirs ### Resolution: private GraphView m_GraphView;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1054_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours typeMapper = new GraphTypeMapper(typeof(MaterialNodeView)); typeMapper[typeof(AbstractMaterialNode)] = typeof(MaterialNodeView); typeMapper[typeof(ColorNode)] = typeof(ColorNodeView); typeMapper[typeof(GradientNode)] = typeof(GradientNodeView); // typeMapper[typeof(ScatterNode)] = typeof(ScatterNodeView); //typeMapper[typeof(TextureNode)] = typeof(TextureNodeView); //typeMapper[typeof(SamplerAssetNode)] = typeof(SamplerAssetNodeView); //typeMapper[typeof(TextureSamplerNode)] = typeof(TextureSamplerNodeView); // typeMapper[typeof(Texture2DNode)] = typeof(TextureAssetNodeView); // typeMapper[typeof(TextureLODNode)] = typeof(TextureLODNodeView); typeMapper[typeof(SamplerStateNode)] = typeof(SamplerStateNodeView); // typeMapper[typeof(CubemapNode)] = typeof(CubeNodeView); // typeMapper[typeof(ToggleNode)] = typeof(ToggleNodeView); typeMapper[typeof(UVNode)] = typeof(UVNodeView); typeMapper[typeof(Vector1Node)] = typeof(Vector1NodeView); typeMapper[typeof(Vector2Node)] = typeof(Vector2NodeView); typeMapper[typeof(Vector3Node)] = typeof(Vector3NodeView); typeMapper[typeof(Vector4Node)] = typeof(Vector4NodeView); typeMapper[typeof(PropertyNode)] = typeof(PropertyNodeView); /* typeMapper[typeof(ScaleOffsetNode)] = typeof(AnyNodeView); // anything derived from AnyNode should use the AnyNodeView typeMapper[typeof(RadialShearNode)] = typeof(AnyNodeView); // anything derived from AnyNode should use the AnyNodeView typeMapper[typeof(SphereWarpNode)] = typeof(AnyNodeView); // anything derived from AnyNode should use the AnyNodeView typeMapper[typeof(SphericalIndentationNode)] = typeof(AnyNodeView); // anything derived from AnyNode should use the AnyNodeView typeMapper[typeof(AACheckerboardNode)] = typeof(AnyNodeView); // anything derived from AnyNode should use the AnyNodeView typeMapper[typeof(AACheckerboard3dNode)] = typeof(AnyNodeView); // anything derived from AnyNode should use the AnyNodeView*/ typeMapper[typeof(SubGraphNode)] = typeof(SubgraphNodeView); typeMapper[typeof(MasterRemapNode)] = typeof(MasterRemapNodeView); // typeMapper[typeof(MasterRemapInputNode)] = typeof(RemapInputNodeView); typeMapper[typeof(AbstractSubGraphIONode)] = typeof(SubgraphIONodeView); // typeMapper[typeof(AbstractSurfaceMasterNode)] = typeof(SurfaceMasterNodeView); typeMapper[typeof(LevelsNode)] = typeof(LevelsNodeView); typeMapper[typeof(ConstantsNode)] = typeof(ConstantsNodeView); //typeMapper[typeof(SwizzleNode)] = typeof(SwizzleNodeView); typeMapper[typeof(BlendModeNode)] = typeof(BlendModeNodeView); // typeMapper[typeof(AddManyNode)] = typeof(AddManyNodeView); typeMapper[typeof(IfNode)] = typeof(IfNodeView); //typeMapper[typeof(CustomCodeNode)] = typeof(CustomCodeView); typeMapper[typeof(Matrix2Node)] = typeof(Matrix2NodeView); typeMapper[typeof(Matrix3Node)] = typeof(Matrix3NodeView); typeMapper[typeof(Matrix4Node)] = typeof(Matrix4NodeView); typeMapper[typeof(MatrixCommonNode)] = typeof(MatrixCommonNodeView); typeMapper[typeof(TransformNode)] = typeof(TransformNodeView); // typeMapper[typeof(ConvolutionFilterNode)] = typeof(ConvolutionFilterNodeView); ||||||| base typeMapper = new GraphTypeMapper(typeof(MaterialNodePresenter)); typeMapper[typeof(AbstractMaterialNode)] = typeof(MaterialNodePresenter); typeMapper[typeof(ColorNode)] = typeof(ColorNodePresenter); typeMapper[typeof(GradientNode)] = typeof(GradientNodePresenter); // typeMapper[typeof(ScatterNode)] = typeof(ScatterNodePresenter); //typeMapper[typeof(TextureNode)] = typeof(TextureNodePresenter); //typeMapper[typeof(SamplerAssetNode)] = typeof(SamplerAssetNodePresenter); //typeMapper[typeof(TextureSamplerNode)] = typeof(TextureSamplerNodePresenter); // typeMapper[typeof(Texture2DNode)] = typeof(TextureAssetNodePresenter); // typeMapper[typeof(TextureLODNode)] = typeof(TextureLODNodePresenter); typeMapper[typeof(SamplerStateNode)] = typeof(SamplerStateNodePresenter); // typeMapper[typeof(CubemapNode)] = typeof(CubeNodePresenter); // typeMapper[typeof(ToggleNode)] = typeof(ToggleNodePresenter); typeMapper[typeof(UVNode)] = typeof(UVNodePresenter); typeMapper[typeof(Vector1Node)] = typeof(Vector1NodePresenter); typeMapper[typeof(Vector2Node)] = typeof(Vector2NodePresenter); typeMapper[typeof(Vector3Node)] = typeof(Vector3NodePresenter); typeMapper[typeof(Vector4Node)] = typeof(Vector4NodePresenter); typeMapper[typeof(PropertyNode)] = typeof(PropertyNodePresenter); /* typeMapper[typeof(ScaleOffsetNode)] = typeof(AnyNodePresenter); // anything derived from AnyNode should use the AnyNodePresenter typeMapper[typeof(RadialShearNode)] = typeof(AnyNodePresenter); // anything derived from AnyNode should use the AnyNodePresenter typeMapper[typeof(SphereWarpNode)] = typeof(AnyNodePresenter); // anything derived from AnyNode should use the AnyNodePresenter typeMapper[typeof(SphericalIndentationNode)] = typeof(AnyNodePresenter); // anything derived from AnyNode should use the AnyNodePresenter typeMapper[typeof(AACheckerboardNode)] = typeof(AnyNodePresenter); // anything derived from AnyNode should use the AnyNodePresenter typeMapper[typeof(AACheckerboard3dNode)] = typeof(AnyNodePresenter); // anything derived from AnyNode should use the AnyNodePresenter*/ typeMapper[typeof(SubGraphNode)] = typeof(SubgraphNodePresenter); typeMapper[typeof(MasterRemapNode)] = typeof(MasterRemapNodePresenter); // typeMapper[typeof(MasterRemapInputNode)] = typeof(RemapInputNodePresenter); typeMapper[typeof(AbstractSubGraphIONode)] = typeof(SubgraphIONodePresenter); // typeMapper[typeof(AbstractSurfaceMasterNode)] = typeof(SurfaceMasterNodePresenter); typeMapper[typeof(LevelsNode)] = typeof(LevelsNodePresenter); typeMapper[typeof(ConstantsNode)] = typeof(ConstantsNodePresenter); //typeMapper[typeof(SwizzleNode)] = typeof(SwizzleNodePresenter); typeMapper[typeof(BlendModeNode)] = typeof(BlendModeNodePresenter); // typeMapper[typeof(AddManyNode)] = typeof(AddManyNodePresenter); typeMapper[typeof(IfNode)] = typeof(IfNodePresenter); //typeMapper[typeof(CustomCodeNode)] = typeof(CustomCodePresenter); typeMapper[typeof(Matrix2Node)] = typeof(Matrix2NodePresenter); typeMapper[typeof(Matrix3Node)] = typeof(Matrix3NodePresenter); typeMapper[typeof(Matrix4Node)] = typeof(Matrix4NodePresenter); typeMapper[typeof(MatrixCommonNode)] = typeof(MatrixCommonNodePresenter); typeMapper[typeof(TransformNode)] = typeof(TransformNodePresenter); // typeMapper[typeof(ConvolutionFilterNode)] = typeof(ConvolutionFilterNodePresenter); ======= >>>>>>> theirs ### Resolution:
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1054_metadata.json", "conflict_index": 1 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours var nodeView = (MaterialNodeView)typeMapper.Create(change.node); ||||||| base var nodePresenter = (MaterialNodePresenter)typeMapper.Create(change.node); ======= var nodePresenter = CreateInstance<MaterialNodePresenter>(); >>>>>>> theirs ### Resolution: var nodeView = (MaterialNodeView)typeMapper.Create(change.node);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1054_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours Undo.RecordObject(m_GraphObject, "Cut"); RemoveElements( m_GraphView.selection.OfType<MaterialNodeView>(), m_GraphView.selection.OfType<Edge>()); RecordState(); ||||||| base Undo.RecordObject(m_GraphObject, "Cut"); RemoveElements(elements.OfType<MaterialNodePresenter>().Where(e => e.selected), elements.OfType<GraphEdgePresenter>().Where(e => e.selected)); RecordState(); ======= graph.owner.RegisterCompleteObjectUndo("Cut"); RemoveElements(elements.OfType<MaterialNodePresenter>().Where(e => e.selected), elements.OfType<GraphEdgePresenter>().Where(e => e.selected)); >>>>>>> theirs ### Resolution: graph.owner.RegisterCompleteObjectUndo("Cut"); RemoveElements( m_GraphView.selection.OfType<MaterialNodeView>(), m_GraphView.selection.OfType<Edge>());
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1054_metadata.json", "conflict_index": 3 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours var graph = DeserializeCopyBuffer(JsonUtility.ToJson(CreateCopyPasteGraph(m_GraphView.selection.OfType<GraphElement>()), true)); Undo.RecordObject(m_GraphObject, "Duplicate"); InsertCopyPasteGraph(graph); RecordState(); ||||||| base var graph = DeserializeCopyBuffer(JsonUtility.ToJson(CreateCopyPasteGraph(elements.Where(e => e.selected)), true)); Undo.RecordObject(m_GraphObject, "Duplicate"); InsertCopyPasteGraph(graph); RecordState(); ======= var deserializedGraph = DeserializeCopyBuffer(JsonUtility.ToJson(CreateCopyPasteGraph(elements.Where(e => e.selected)), true)); graph.owner.RegisterCompleteObjectUndo("Duplicate"); InsertCopyPasteGraph(deserializedGraph); >>>>>>> theirs ### Resolution: var deserializedGraph = DeserializeCopyBuffer(JsonUtility.ToJson(CreateCopyPasteGraph(m_GraphView.selection.OfType<GraphElement>()), true)); graph.owner.RegisterCompleteObjectUndo("Duplicate"); InsertCopyPasteGraph(deserializedGraph);
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1054_metadata.json", "conflict_index": 4 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours RecordState(); Undo.RecordObject(m_GraphObject, "Delete"); RemoveElements( m_GraphView.selection.OfType<MaterialNodeView>(), m_GraphView.selection.OfType<Edge>()); RecordState(); ||||||| base RecordState(); Undo.RecordObject(m_GraphObject, "Delete"); RemoveElements(elements.OfType<MaterialNodePresenter>().Where(e => e.selected), elements.OfType<GraphEdgePresenter>().Where(e => e.selected)); RecordState(); ======= graph.owner.RegisterCompleteObjectUndo("Delete"); RemoveElements(elements.OfType<MaterialNodePresenter>().Where(e => e.selected), elements.OfType<GraphEdgePresenter>().Where(e => e.selected)); >>>>>>> theirs ### Resolution: graph.owner.RegisterCompleteObjectUndo("Delete"); RemoveElements( m_GraphView.selection.OfType<MaterialNodeView>(), m_GraphView.selection.OfType<Edge>());
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\1054_metadata.json", "conflict_index": 5 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [IgnoreDataMember] public IObservable<IObservedChange<ReactiveActivity, object>> Changing { get { return this.getChangingObservable(); } ||||||| base [IgnoreDataMember] public IObservable<IObservedChange<object, object>> Changing { get { return changingSubject; } ======= public IObservable<IObservedChange<object, object>> Changing { get { return this.getChangingObservable(); } >>>>>>> theirs ### Resolution: public IObservable<IObservedChange<ReactiveActivity, object>> Changing { get { return this.getChangingObservable(); }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10556_metadata.json", "conflict_index": 2 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours [IgnoreDataMember] public IObservable<IObservedChange<ReactiveActivity, object>> Changed { get { return this.getChangedObservable(); } } [IgnoreDataMember] protected Lazy<PropertyInfo[]> allPublicProperties; [IgnoreDataMember] public IObservable<Exception> ThrownExceptions { get { return this.getThrownExceptionsObservable(); } } [OnDeserialized] void setupRxObj(StreamingContext sc) { setupRxObj(); } void setupRxObj() { allPublicProperties = new Lazy<PropertyInfo[]>(() => GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance).ToArray()); ||||||| base [IgnoreDataMember] public IObservable<IObservedChange<object, object>> Changed { get { return changedSubject; } } [IgnoreDataMember] protected Lazy<PropertyInfo[]> allPublicProperties; [IgnoreDataMember] Subject<IObservedChange<object, object>> changingSubject; [IgnoreDataMember] Subject<IObservedChange<object, object>> changedSubject; [IgnoreDataMember] long changeNotificationsSuppressed = 0; [IgnoreDataMember] readonly ScheduledSubject<Exception> thrownExceptions = new ScheduledSubject<Exception>(Scheduler.Immediate, RxApp.DefaultExceptionHandler); [IgnoreDataMember] public IObservable<Exception> ThrownExceptions { get { return thrownExceptions; } } [OnDeserialized] void setupRxObj(StreamingContext sc) { setupRxObj(); } void setupRxObj() { changingSubject = new Subject<IObservedChange<object, object>>(); changedSubject = new Subject<IObservedChange<object, object>>(); allPublicProperties = new Lazy<PropertyInfo[]>(() => GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance).ToArray()); ======= public IObservable<IObservedChange<object, object>> Changed { get { return this.getChangedObservable(); } >>>>>>> theirs ### Resolution: public IObservable<IObservedChange<ReactiveActivity, object>> Changed { get { return this.getChangedObservable(); }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10556_metadata.json", "conflict_index": 3 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours return this.suppressChangeNotifications(); } public bool AreChangeNotificationsEnabled() { return this.areChangeNotificationsEnabled(); } ||||||| base Interlocked.Increment(ref changeNotificationsSuppressed); return Disposable.Create(() => Interlocked.Decrement(ref changeNotificationsSuppressed)); } protected internal void raisePropertyChanging(string propertyName) { Contract.Requires(propertyName != null); if (!areChangeNotificationsEnabled || changingSubject == null) return; var handler = this.PropertyChanging; if (handler != null) { var e = new PropertyChangingEventArgs(propertyName); handler(this, e); } notifyObservable(new ObservedChange<object, object>() { PropertyName = propertyName, Sender = this, Value = null }, changingSubject); } protected internal void raisePropertyChanged(string propertyName) { Contract.Requires(propertyName != null); this.Log().Debug("{0:X}.{1} changed", this.GetHashCode(), propertyName); if (!areChangeNotificationsEnabled || changedSubject == null) { this.Log().Debug("Suppressed change"); return; } var handler = this.PropertyChanged; if (handler != null) { var e = new PropertyChangedEventArgs(propertyName); handler(this, e); } notifyObservable(new ObservedChange<object, object>() { PropertyName = propertyName, Sender = this, Value = null }, changedSubject); } protected bool areChangeNotificationsEnabled { get { return (Interlocked.Read(ref changeNotificationsSuppressed) == 0); } } internal void notifyObservable<T>(T item, Subject<T> subject) { try { subject.OnNext(item); } catch (Exception ex) { this.Log().ErrorException("ReactiveObject Subscriber threw exception", ex); thrownExceptions.OnNext(ex); } } /// <summary> /// RaiseAndSetIfChanged fully implements a Setter for a read-write /// property on a ReactiveObject, using CallerMemberName to raise the notification /// and the ref to the backing field to set the property. /// </summary> /// <typeparam name="TObj">The type of the This.</typeparam> /// <typeparam name="TRet">The type of the return value.</typeparam> /// <param name="This">The <see cref="ReactiveObject"/> raising the notification.</param> /// <param name="backingField">A Reference to the backing field for this /// property.</param> /// <param name="newValue">The new value.</param> /// <param name="propertyName">The name of the property, usually /// automatically provided through the CallerMemberName attribute.</param> /// <returns>The newly set value, normally discarded.</returns> public TRet RaiseAndSetIfChanged<TRet>( ref TRet backingField, TRet newValue, [CallerMemberName] string propertyName = null) { Contract.Requires(propertyName != null); if (EqualityComparer<TRet>.Default.Equals(backingField, newValue)) { return newValue; } raisePropertyChanging(propertyName); backingField = newValue; raisePropertyChanged(propertyName); return newValue; } /// <summary> /// Use this method in your ReactiveObject classes when creating custom /// properties where raiseAndSetIfChanged doesn't suffice. /// </summary> /// <param name="This">The instance of ReactiveObject on which the property has changed.</param> /// <param name="propertyName"> /// A string representing the name of the property that has been changed. /// Leave <c>null</c> to let the runtime set to caller member name. /// </param> public void RaisePropertyChanged([CallerMemberName] string propertyName = null) { raisePropertyChanged(propertyName); } /// <summary> /// Use this method in your ReactiveObject classes when creating custom /// properties where raiseAndSetIfChanged doesn't suffice. /// </summary> /// <param name="This">The instance of ReactiveObject on which the property has changed.</param> /// <param name="propertyName"> /// A string representing the name of the property that has been changed. /// Leave <c>null</c> to let the runtime set to caller member name. /// </param> public void RaisePropertyChanging([CallerMemberName] string propertyName = null) { raisePropertyChanging(propertyName); } ======= return this.suppressChangeNotifications(); } public IObservable<Exception> ThrownExceptions { get { return this.getThrownExceptionsObservable(); } } >>>>>>> theirs ### Resolution: return this.suppressChangeNotifications(); } public IObservable<Exception> ThrownExceptions { get { return this.getThrownExceptionsObservable(); } }
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10556_metadata.json", "conflict_index": 4 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours internal static IObservable<object> ViewModelWhenAnyValue<TView, TViewModel>(TViewModel viewModel, TView view, Expression expression) ||||||| base internal static IObservable<TProp> ViewModelWhenAnyValue<TView, TViewModel, TProp>(TViewModel viewModel, TView view, Expression<Func<TViewModel, TProp>> property) ======= public static void ThrowIfMethodsNotOverloaded(string callingTypeName, object targetObject, params string[] methodsToCheck) { var missingMethod = methodsToCheck .Select(x => { var methods = targetObject.GetType().GetTypeInfo().DeclaredMethods; return Tuple.Create(x, methods.FirstOrDefault(y => y.Name == x)); }) .FirstOrDefault(x => x.Item2 == null); if (missingMethod != null) { throw new Exception(String.Format("Your class must implement {0} and call {1}.{0}", missingMethod.Item1, callingTypeName)); } } internal static IObservable<TProp> ViewModelWhenAnyValue<TView, TViewModel, TProp>(TViewModel viewModel, TView view, Expression<Func<TViewModel, TProp>> property) >>>>>>> theirs ### Resolution: public static void ThrowIfMethodsNotOverloaded(string callingTypeName, object targetObject, params string[] methodsToCheck) { var missingMethod = methodsToCheck .Select(x => { var methods = targetObject.GetType().GetTypeInfo().DeclaredMethods; return Tuple.Create(x, methods.FirstOrDefault(y => y.Name == x)); }) .FirstOrDefault(x => x.Item2 == null); if (missingMethod != null) { throw new Exception(String.Format("Your class must implement {0} and call {1}.{0}", missingMethod.Item1, callingTypeName)); } } internal static IObservable<object> ViewModelWhenAnyValue<TView, TViewModel>(TViewModel viewModel, TView view, Expression expression)
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10576_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours using System.Collections.Generic; ||||||| base using System.Collections.Generic; ======= using System.Collections.Generic; using System.Threading.Tasks; >>>>>>> theirs ### Resolution: using System.Collections.Generic; using System.Threading.Tasks;
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10581_metadata.json", "conflict_index": 0 }
Below is a git merge conflict for C# source code. Write the correct resolution for the conflict. Your response should only contain the resolved code. Do not include any of the original code or the conflict markers. ### Merge Conflict: <<<<<<< ours public InlineQueryResultArticle(string id, string title, InputMessageContent inputMessageContent) : base(InlineQueryResultType.Article, id) ||||||| base public InlineQueryResultArticle(string id, string title, InputMessageContent inputMessageContent) : this() ======= public InlineQueryResultArticle(string id, string title, InputMessageContentBase inputMessageContent) : this() >>>>>>> theirs ### Resolution: public InlineQueryResultArticle(string id, string title, InputMessageContentBase inputMessageContent) : base(InlineQueryResultType.Article, id)
{ "source": "mergebert", "metadata_fname": "C:\\Users\\t-shonverch\\Downloads\\fse2022\\automated-analysis-data\\CSharp\\10582_metadata.json", "conflict_index": 0 }
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