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16,438
CSD U3 debug_2023
Gamelab
<img src="https://images.code.org/249f124a9bbd3da7d6327a7be8ab73c9-image-1493138569984.41.50 AM.png" style="float:right;width:150px;"> # Debugging Often, code doesn't work the first time it runs, and programmers have to debug it. The code below is supposed to make the picture on the right, but the programmer got confused about which order the code should be in, as well as how to put a square in the right place on the screen. # Do This 1) Look at the code in the workspace. 2) Change the code so it makes the picture on the right. - You do _not_ need to add any new blocks to the code area - you only need to rearrange some blocks and change some of the values
Use a coordinate system to place elements on a screen, accounting for object size and overlay.
The picture is either the same, or any changes appear to be unrelated to the assignment.
The square has been moved, is purple, and appears in front of the circles.
The programmatic drawing is mostly the same as the drawing, but there may be some slight positioning errors, and there may be extra lines of code.
The programmatic drawing is identical to the example and is contained within the seven lines of code.
//2) Change the code so it makes the picture in the instructions rect(175, 175); fill("orange"); ellipse(150,150); ellipse(200,150); ellipse(150,200); ellipse(200,200); fill("purple");
//2) Change the code so it makes the picture in the instructions fill("orange"); ellipse(150,150); ellipse(200,150); ellipse(150,200); ellipse(200,200); fill("purple"); rect(150, 150);
http://localhost-studio.code.org:3000/v3/files/2LcswBnQkNI9ai4FFTje2Q/.metadata/thumbnail.png
Great job!
Extensive
0
16,438
CSD U3 debug_2023
Gamelab
<img src="https://images.code.org/249f124a9bbd3da7d6327a7be8ab73c9-image-1493138569984.41.50 AM.png" style="float:right;width:150px;"> # Debugging Often, code doesn't work the first time it runs, and programmers have to debug it. The code below is supposed to make the picture on the right, but the programmer got confused about which order the code should be in, as well as how to put a square in the right place on the screen. # Do This 1) Look at the code in the workspace. 2) Change the code so it makes the picture on the right. - You do _not_ need to add any new blocks to the code area - you only need to rearrange some blocks and change some of the values
Use a coordinate system to place elements on a screen, accounting for object size and overlay.
The picture is either the same, or any changes appear to be unrelated to the assignment.
The square has been moved, is purple, and appears in front of the circles.
The programmatic drawing is mostly the same as the drawing, but there may be some slight positioning errors, and there may be extra lines of code.
The programmatic drawing is identical to the example and is contained within the seven lines of code.
//2) Change the code so it makes the picture in the instructions rect(175, 175); fill("orange"); ellipse(150,150); ellipse(200,150); ellipse(150,200); ellipse(200,200); fill("purple");
//2) Change the code so it makes the picture in the instructions ellipse(10,10); rect(175, 175); ellipse(150,150); ellipse(200,150); fill("orange"); ellipse(150,200); fill("purple");
http://localhost-studio.code.org:3000/v3/files/Q7Q3aU-2j6i9oOGbcVdaEQ/.metadata/thumbnail.png
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