PATENT CLAIM ANALYSIS

Application Number: 16152162
Application Type: Utility
Filing Date: 2018-10
Publication Date: 2019-04
Patent Classification: ["273", "287000"]

Abstract:
A resource management board game where 3 or more players: gather materials to build nuclear weapons, amassing as many as possible while maintaining relationships with their allies, neutralities, and enemies; stave off nuclear attacks from the aforementioned, and complete their randomly chosen objectives. Players will have to make deals and deceive others to achieve their goals, bluffing their way into partnerships, making friends of enemies and vice versa, before a Doom Counter reaches Midnight. A method of playing the aforementioned game is also disclosed.

Claim (Index 12):
A method of playing a board game in which a plurality of players: (i) gather materials to make their own pretend nuclear warheads, (ii) establish or maintain relationships with their allies, neutralities or enemies; (iii) stave off pretend nuclear attacks from other players; and (iv) complete their randomly chosen objectives before a counter reaches midnight signaling an end to the game, said method of playing comprising:\n (a) providing a a flat world map with up to sixteen real or fictional countries, which each player adopting one of the up to sixteen real or fictional countries for their game persona; (b) providing each player with a plurality of Nations Tokens (face down) from which to blindly select two Nations Tokens, (c) letting each player see which two Nations Tokens they selected before allowing them to pick therefrom which real or fictional country they will be adopting as their game persona; (d) providing each player with a two-sided card for the real or fictional county they have adopted, each playing card having: (i) a first side with information on at least: that country's number of pretend nuclear warheads at a start of the game; that country's hit points, called \u201cwill of the people\u201d; and which other countries are allies and enemies of that country or neutral thereto; and having (ii) a second side showing how that country may continue playing after being rendered a wasteland during play after being hit by another country's pretend nuclear warhead; (e) distributing to each player their starting GDP resources as set forth on their nation's two-sided card; (f) shuffling a deck of Doomsday Dossier cards, placing the shuffled deck adjacent a Doomsday counter clock and setting the counter clock at 11:45 for the start of the game; (g) shuffling a deck of objective cards, dealing four Objective cards to each player and placing a remainder of the objective cards, face down, on a designated objective card area on the flat world map; and (h) shuffling a deck of action cards, allowing each player to draw two action cards which do not say \u201cPLAY NOW\u201d, and placing a remainder of the action cards, face down, on a designated action card area on the flat world map.

Metadata:
- Claim Count in Document: 26.0
- Percentile: 97.0
- Lexical Diversity: 1.33333
- Patent Class: 273.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['11560134', '11476385', '12456375', '11779876', '10294523']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.5300223636871096
- 35 USC 102 Novelty (BERT): 0.485440839219648
- Combined Prediction Score: 0.5255642112403636
- Mean Citation Score: 148.551494
- Max Citation Score: 151.73793
- Similarity Product: 96.20018397796332

Labels:
- Claim Label 101: 0
- Claim Label 102: 1
- Claim Label 103: 0
- Claim Label 112: 0
- Combined Label: 0
- Label 101 Adjusted: 0

Dataset: test