PATENT CLAIM ANALYSIS

Application Number: 15980820
Application Type: Utility
Filing Date: 2018-05
Publication Date: 2019-10
Patent Classification: ["463", "032000"]

Abstract:
A method to allow participation with multiple other players in a virtual reality (VR) board game includes steps of generating a board game scenario after a player with a mobile terminal logs in to a server and sending the VR scenario to the mobile terminal. The mobile terminal can transmit first and second signals, the first signal defining movement and track of a player piece being moved, and the second signal defining verbal expressions or commands by the player to trigger a preset event in the game. The first and second signals are analyzed and the player pieces in the VR scenario are moved accordingly. The method and system can also determine at least one player piece in the scenario that matches a condition for triggering a preset event or move in the VR game and make suggestions to the player accordingly.

Claim (Index 11):
A method for providing interaction in a virtual reality multiplayer board game applied in a server, the method comprising:\n generating a virtual board game scene after a mobile terminal connects and logins to the server; sending the virtual board game scene to the mobile terminal; receiving a first signal and a second signal from the mobile terminal, the first signal showing to an actual moving trajectory of a player piece being operated, the second signal comprising a vocal instruction for triggering a preset event; analyzing the first signal to determine a virtual moving trajectory of a corresponding virtual player piece in the virtual board game scene, moving the determined virtual player piece according to the virtual moving trajectory, thereby simulating the actual moving trajectory of the player piece being operated; and analyzing the second to obtain the vocal instruction, generating a control command according to the vocal instruction, determining at least one virtual player piece in the virtual board game scene that matches a condition for triggering the preset event included in control command, and controlling the determined virtual player piece to perform corresponding actions in the virtual board game scene, thereby simulating a triggering process of the preset event.

Metadata:
- Claim Count in Document: 20.0
- Percentile: 93.0
- Lexical Diversity: 2.05479
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: True
- Related Applications: ['15799751', '14329185', '14487870', '15635403', '14499007']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.2986350769468405
- 35 USC 102 Novelty (BERT): 0.4478968505050618
- Combined Prediction Score: 0.3135612543026626
- Mean Citation Score: 122.289263
- Max Citation Score: 123.21173
- Similarity Product: 87.8677065144676

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 0
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test