PATENT CLAIM ANALYSIS

Application Number: 16053215
Application Type: Utility
Filing Date: 2018-08
Publication Date: 2020-02
Patent Classification: ["null", "null"]

Abstract:
Gaming systems and methods that automatically adjust the audio outputted by the gaming system based on a prediction that the player wants to change the audio. Upon an occurrence of an audio adjustment determination, the gaming system automatically makes an adjustment to the audio outputted by the gaming system. This automatic audio adjustment feature can be employed in association with the audio outputted in association with a play of a primary game, the audio outputted in association with a play of a secondary game, the audio outputted before a play of a primary game or before a play of a secondary game, and/or the audio outputted after a play of a primary game or after a play of a secondary game.

Claim (Index 13):
The electronic gaming machine of  claim 12 , wherein the player historical data is not based on the player characteristics.

Metadata:
- Claim Count in Document: 17.0
- Percentile: 96.0
- Lexical Diversity: 2.7234
- Patent Class: nan
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['14660583', '14160083', '15477897', '15273119', '13625943']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.6462793120151826
- 35 USC 102 Novelty (BERT): 0.513405663794875
- Combined Prediction Score: 0.6329919471931519
- Mean Citation Score: 272.98550800000004
- Max Citation Score: 280.8113
- Similarity Product: 146.2227225373745

Labels:
- Claim Label 101: 1
- Claim Label 102: 0
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 1

Dataset: test