PATENT CLAIM ANALYSIS

Application Number: 15920409
Application Type: Utility
Filing Date: 2018-03
Publication Date: 2018-07
Patent Classification: ["463", "035000"]

Abstract:
A method for handling communication for a computer game is provided. Once example method includes executing an application for recording one or more audio messages authored by a user for automatic transmission to one or more recipients during game play of a video game. During game play, the method includes detecting that a qualifying event has occurred, and, in response, selecting an audio message from the one or more audio messages for the automatic transmission. The method further includes transmitting, automatically, the audio message to a client device of a predefined recipient for presentation of the audio message.

Claim (Index 6):
The method of  claim 1 , wherein the action associated with the qualifying event is a voice communication made by the user and the audio message is an audio signature that identifies the user to the predefined recipient.

Metadata:
- Claim Count in Document: 50.0
- Percentile: 90.0
- Lexical Diversity: 1.86207
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['15608939', '12233370', '10943084', '14204414', '15594330']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3551506010168131
- 35 USC 102 Novelty (BERT): 0.5372667089788171
- Combined Prediction Score: 0.3733622118130135
- Mean Citation Score: 254.86984
- Max Citation Score: 433.025
- Similarity Product: 323.11972984969617

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test