PATENT CLAIM ANALYSIS

Application Number: 15991594
Application Type: Utility
Filing Date: 2018-05
Publication Date: 2018-09
Patent Classification: ["463", "025000"]

Abstract:
A networked gaming system administering a multi-user entertainment game; modifying player actions based on wagers, modifying the game state based on the player actions, and distributing the modified game state to a second player using entertainment software controllers wherein each entertainment software controller is connected to one of a plurality of game world controllers; a plurality of game world controllers, wherein each game world controller is connected to the game server and one of a plurality of real world controllers.

Claim (Index 1):
A networked gaming system, comprising:\n an entertainment software controller connected by a network to a game world controller, the entertainment software controller constructed to:\n generate data for a first player action of a skill-based entertainment game; \n distribute via a network the first player action taken by a first player during the first player's skillful execution of the skill-based entertainment game; \n receive, from the game world controller, a modified game status update; \n distribute via the network the modified game status update for a visual display for a second player based on the modified update; and \n present the visual display of the modified game status to the second player; \n the game world controller connected by the network to the entertainment software controller and a game server, the game world controller constructed to:\n receive, from the entertainment software controller, the first player action during the first player's skillful execution of the entertainment game; \n generate a wager of real world credits for a gambling game based on the received first player action; \n transmit, to a real world controller, the wager; \n receive, from the real world controller, a wager result for the wager; \n transmit, to a game server, the first player action; \n receive, from the game server, a game state update of the skill-based entertainment game based on the first player action; \n generate the modified game state update on the basis of the game state update and the wager result; and \n transmit, to the entertainment software controller, the modified game state update; and \n the real world controller connected to the game world controller, and constructed to:\n receive the wager from the game world controller; and \n provide a wager result from the wager made in the gambling game using a random number generator.

Metadata:
- Claim Count in Document: 50.0
- Percentile: 93.0
- Lexical Diversity: 2.20513
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['14679885', '14186393', '15245040', '14869809', '15631762']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.4416807522924377
- 35 USC 102 Novelty (BERT): 0.6265472521810904
- Combined Prediction Score: 0.460167402281303
- Mean Citation Score: 557.7215880000001
- Max Citation Score: 629.74445
- Similarity Product: 591.294911746472

Labels:
- Claim Label 101: 0
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 0

Dataset: test