PATENT CLAIM ANALYSIS

Application Number: 16228583
Application Type: Utility
Filing Date: 2018-12
Publication Date: 2019-04
Patent Classification: ["360", "065000"]

Abstract:
A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.

Claim (Index 50):
The game server as claimed in  claim 41  wherein synchronizing comprises sending a signal at a predetermined time.

Metadata:
- Claim Count in Document: 15.0
- Percentile: 98.0
- Lexical Diversity: 1.40909
- Patent Class: 360.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['15625988', '15963970', '14992937', '16037847', '15900438']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.8200101547146096
- 35 USC 102 Novelty (BERT): 0.5827680388719426
- Combined Prediction Score: 0.7962859431303428
- Mean Citation Score: 443.284684
- Max Citation Score: 458.89734
- Similarity Product: 336.9176680582595

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test