PATENT CLAIM ANALYSIS

Application Number: 15948924
Application Type: Utility
Filing Date: 2018-04
Publication Date: 2018-08
Patent Classification: ["463", "042000"]

Abstract:
A game engine is configured to accept human intelligence tasks as in-game content and present the in-game content to the game player. A method performed by the game engine enables performance of human intelligence tasks, such as visual discrimination, in a video game context. The game engine may receive a definition of human intelligence tasks from one or more remote sources. The game engine may present the human intelligence tasks to multiple video game participants as in-game content. The game engine defines and enables game play rules for the in-game content. The game play rules set parameters for the multiple video game participants to perform the human intelligence tasks to achieve desired results. The game engine may award each of the multiple video game participants an improved game score upon successful performance of the human intelligence tasks in accordance with the game play rules. The game engine may measure success by consistency in responses between different participants or trials.

Claim (Index 16):
The system of  claim 15 , where the game components are still images.

Metadata:
- Claim Count in Document: 31.0
- Percentile: 91.0
- Lexical Diversity: 2.41429
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['13532675', '12362396', '15443984', '11614588', '11843468']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3138750103816475
- 35 USC 102 Novelty (BERT): 0.5020994679750932
- Combined Prediction Score: 0.3326974561409921
- Mean Citation Score: 217.69472400000004
- Max Citation Score: 267.38806
- Similarity Product: 171.95164164569977

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test