PATENT CLAIM ANALYSIS

Application Number: 16036388
Application Type: Utility
Filing Date: 2018-07
Publication Date: 2018-11
Patent Classification: ["463", "022000"]

Abstract:
A gambling hybrid game with dynamic wager updating is disclosed. The gambling hybrid game includes an entertainment system engine that provides an entertainment game to a user, a real world engine that provides gambling games to one or more users, and a game world engine that monitors the entertainment game and provides gambling games when appropriate. The gambling hybrid game during the course of game play may dynamically update a wager amount to be placed on a gambling event in the gambling game

Claim (Index 1):
A gaming system providing dynamic wager updating in a gambling hybrid game that includes an entertainment game and a gambling game, comprising:\n a real world engine comprising, wherein the real world engine is configured to:\n receive real world credit; and \n provide a randomly generated payout of real world credits from a wager of real world credits in a gambling game using a random number generator; \n an entertainment software engine configured to:\n execute the entertainment game stored on a non-transitory machine-readable storage medium; \n receive, from the game world engine, an initial wager offer; \n generate an update indicating a game state of the entertainment game; \n communicate, to a game world engine, the update indicating the game state of the entertainment game; \n receive, from the game world engine, an adjusted wager; \n receive, via a user input device, confirmation from a player of the adjusted wager; \n communicate, to the game world engine, the confirmation from the player of the adjusted wager; \n receive, from the game world engine, a result of the gambling event; \n a display screen configured to display a user interface that displays the initial wager offer, the adjusted wager, and the result of the gambling event; the user input device configured to receive confirmation from the player of the adjusted wager; the game world engine configured to:\n monitor the entertainment game gameplay player actions for a gambling event occurrence detected during the player's skillful execution of the entertainment game; \n communicate, to the entertainment system engine, the initial wager offer; \n receive, from the entertainment system engine, the update indicating the game state of the entertainment game; \n adjust the wager to provide the adjusted wager for use in the gambling event based upon the update of the game state; \n communicate, to the entertainment system engine, the adjusted wager; \n receive, from the entertainment system engine, the confirmation from the player of the adjusted wager for the gambling event; \n determine an occurrence of the gambling event in the gambling game based on play of the entertainment game executed by the entertainment system engine; \n communicate, to the real world engine, a request that the gambling event be resolved in response to the confirmation; \n receive, from the real world engine, the result of the gambling event; and \n communicate, to the entertainment system engine, the result of the gambling event.

Metadata:
- Claim Count in Document: 9.0
- Percentile: 95.0
- Lexical Diversity: 1.8125
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['15862329', '15336696', '14869809', '15589780', '15882428']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.4322435406755533
- 35 USC 102 Novelty (BERT): 0.5832529074379226
- Combined Prediction Score: 0.4473444773517903
- Mean Citation Score: 544.6977880000002
- Max Citation Score: 551.2208
- Similarity Product: 467.00656952056886

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test