PATENT CLAIM ANALYSIS

Application Number: 16144186
Application Type: Utility
Filing Date: 2018-09
Publication Date: 2019-01
Patent Classification: ["463", "027000"]

Abstract:
Embodiments of the present invention are directed to a bonus game that is common to a bank of electronic gaming devices. One or more pools accrue with each wager placed. A player qualifies to play the bonus game when at least one tracked player or game criterion, such as wagers made, exceeds a threshold, triggers a mystery-jackpot counter, or is selected by a weighted pay table. The bonus game includes a video display of a wheel bouncing against a brick wall with bricks being exploded by coins. After an opening is formed in the wall and the wheel escapes, a wheel spin determines the bonus game outcome. More than one player may play the bonus game in sequence until the last player spins the wheel.

Claim (Index 1):
A gaming system for implementing a bonus game having sequential phases that follow one another and progress from an initial phase that starts an instance of the bonus game to a concluding phase in which a winner is designated, the gaming system comprising:\n a plurality of linked electronic gaming machines, each of which includes:\n a housing; \n at least one display device supported by the housing; and \n a plurality of input devices supported by the housing, each input device including:\n an acceptor of a physical item associated with a monetary value, \n a validator configured to identify the physical item, and \n a cashout device configured to receive an input to cause an initiation of payout associated with a credit balance; \n \n at least one processor; and at least one non-transitory memory device that stores a plurality of instructions which, when executed by the at least one processor, causes the at least one processor to:\n track gaming activity of a plurality of the gaming devices during multiple plays of at least two of the gaming devices; \n establish at least one criterion related to the tracked gaming activity; \n accumulate tracked gaming activity during the multiple plays; \n associate an initial phase of an instance of the bonus game with a first player of one of the gaming devices; \n enable the initial phase at a first time when the accumulated tracked gaming activity meets the at least one criterion; \n permit the first player to play the initial phase; \n end the initial phase of the bonus game; \n associate a second phase of the instance of the bonus game with a second player of one of the gaming devices, the second player being different from the first player; \n enable the second phase at a second time after the first time when the accumulated tracked activity meets the at least one criterion; \n permit the second player to play the second phase; and \n end play of the instance of the bonus game at the conclusion of each phase and periodically enable additional phases of the instance of the bonus game for play of each additional phase by one player at a time until the instance of the bonus game is concluded.

Metadata:
- Claim Count in Document: 7.0
- Percentile: 97.0
- Lexical Diversity: 1.63855
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['13291006', '15471752', '15234325', '13211681', '11556940']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3169760312665328
- 35 USC 102 Novelty (BERT): 0.5127671964818362
- Combined Prediction Score: 0.3365551477880632
- Mean Citation Score: 259.602788
- Max Citation Score: 344.91873
- Similarity Product: 276.612687022925

Labels:
- Claim Label 101: 1
- Claim Label 102: 0
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 1

Dataset: test