PATENT CLAIM ANALYSIS

Application Number: 15987261
Application Type: Utility
Filing Date: 2018-05
Publication Date: 2018-12
Patent Classification: ["463", "030000"]

Abstract:
Provided is an example system in which a vibrator continues to vibrate when a player character is in contact with a ground object in a virtual space. When the player character performs a jumping motion in the virtual space according to an operation performed by a player, the player character leaves the ground object. While the player character is performing a jumping motion, the vibration of the vibrator is temporarily stopped. When the player character drops on the ground object again, the vibration of the vibrator is resumed.

Claim (Index 2):
The non-transitory storage medium according to  claim 1 , wherein\n the vibration control step further includes\n controlling the vibrator, based on a game process, such that the vibrator performs a second vibration different from the first vibration, and \n when the vibrator is caused to perform the second vibration, the vibrator is controlled to perform the first and second vibrations when the operation object is in contact with the surface, and the vibrator is controlled to perform the second vibration without performing the first vibration when the operation object is away from the surface due to the motion.

Metadata:
- Claim Count in Document: 62.0
- Percentile: 93.0
- Lexical Diversity: 2.2093
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: True
- Related Applications: ['15987178', '15987344', '15715538', '15584395', '15726688']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3627336844226082
- 35 USC 102 Novelty (BERT): 0.503323554289878
- Combined Prediction Score: 0.3767926714093352
- Mean Citation Score: 234.24766800000003
- Max Citation Score: 300.6192
- Similarity Product: 238.8374728179932

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 0
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test