PATENT CLAIM ANALYSIS

Application Number: 16030782
Application Type: Utility
Filing Date: 2018-07
Publication Date: 2019-01
Patent Classification: ["463", "029000"]

Abstract:
A real time physical reality immersive experience having gameification of actions taken in physical reality combines endurance events and gaining aspects to create a novel entertainment systems, methods, and apparatus, including Modular Efficiently Transformable Assembly Structures (METAS).

Claim (Index 11):
A system for gamification of real time physical reality experiences, comprising, in combination:\n A physical medium comprising multiple checkpoints at locations arrayed along a course, each checkpoint comprising a data capture spot to capture choices of multiple independent users traversing the course; A unique identifying device for connecting and monitoring progress of least one of the users/participants; A master control system operatively linked to the physical medium; A versioning control system whereby the users may complete real time physical reality immerse experiences simultaneously; Wherein the master control system simultaneously manages, for the multiple independent users/participants, challenge interactions with checkpoints and resultory scaring totals, including those expressed in virtual currency, as the users/participants traverse the course, while being interactively viewed by both multiple independent users/participants and other observers of said system; Further comprising an operations team who design, program, manage control and update involved control systems; Wherein the versioning control system comprises versioning software and communications interfaces along with hardware implementing the same; Wherein the system is operable to produce multiple versions existing concurrently at locations which are remote relative to each other while being interactively viewed by both multiple independent users and observers of said system; Wherein each location of a subject experience is identical and all participants are deemed to have participated in a contemporaneous version of the involved real time physical and immersive experience; further comprising: At least a Virtual Currency and related Synthetic Economy.

Metadata:
- Claim Count in Document: 13.0
- Percentile: 95.0
- Lexical Diversity: 1.13158
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['14482728', '13469443', '11833151', '13757462', '14790641']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3152416328294396
- 35 USC 102 Novelty (BERT): 0.5889259485203135
- Combined Prediction Score: 0.342610064398527
- Mean Citation Score: 260.320838
- Max Citation Score: 535.67804
- Similarity Product: 500.91490810870886

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test