PATENT CLAIM ANALYSIS

Application Number: 16030782
Application Type: Utility
Filing Date: 2018-07
Publication Date: 2019-01
Patent Classification: ["463", "029000"]

Abstract:
A real time physical reality immersive experience having gameification of actions taken in physical reality combines endurance events and gaining aspects to create a novel entertainment systems, methods, and apparatus, including Modular Efficiently Transformable Assembly Structures (METAS).

Claim (Index 1):
In a system for gamification of real time physical reality immersive experiences, embodied within at least a physical medium comprising multiple checkpoints; unique identification devices with a master control system finked thereto and driving a versioning control system which is operable to produce multiple versions, existing concurrently at locations which are remote while being interactively viewed; the improvements comprising:\n Said at least a physical medium being any definable or measurable three dimensional space, (\u201ca gamespace\u201d) in which multiple unique participants/users take actions, move through, and/or make conscious choices during an experience/game.

Metadata:
- Claim Count in Document: 13.0
- Percentile: 95.0
- Lexical Diversity: 1.13158
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['14482728', '13469443', '11833151', '13757462', '14790641']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3219517878712142
- 35 USC 102 Novelty (BERT): 0.5701820484959877
- Combined Prediction Score: 0.3467748139336916
- Mean Citation Score: 260.320838
- Max Citation Score: 535.67804
- Similarity Product: 419.93708916522735

Labels:
- Claim Label 101: 1
- Claim Label 102: 0
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 1

Dataset: test