PATENT CLAIM ANALYSIS

Application Number: 16016516
Application Type: Utility
Filing Date: 2018-06
Publication Date: 2019-12
Patent Classification: ["463", "031000"]

Abstract:
Embodiments are directed towards providing video game gameplay incorporating nuanced character movements and context indicators. In a preferred embodiment, the context indicators include movement indicators programmed into a game world to dynamically interact with characters in order to provide real time information about character movements. The character movements and corresponding movement indicators are important to the combat and landscape navigation aspects of the gameplay design. By providing elements that make gameplay more challenging and engaging, the systems and methods described herein make video games more entertaining for players and profitable for game developers and publishers.

Claim (Index 13):
A computer implemented method comprising:\n accessing a non-transitory computer readable medium storing a video game application having program instructions for providing a video game gameplay; and executing, by a processor, a series of program instructions included in the video game application to generate the video game gameplay in a user interface, the video game gameplay comprising:\n a character programmed to perform one or more character movements; \n an interactive digital game world having a plurality of scenes, each scene included in the plurality of scenes assembled by combining landscape elements, static objects, dynamic objects, and an interactive object into an arrangement navigable by the character using a sequence of character movements, \n the interactive object positioned in an accessible area of the game world, in response to detecting the position of the character is within range of engaging with an interactive object, displaying the ui indicator over the interactive object, the ui indicator providing context about a character movement the character may perform when engaging with an interactive object, the character movement comprising:\n striking one or more objects and, in response to striking the one or more objects with a non-fatal blow causing the character to perform a bounce back and recovery spin animation.

Metadata:
- Claim Count in Document: 6.0
- Percentile: 94.0
- Lexical Diversity: 1.5303
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['13771229', '13862906', '13616222', '13831178', '13831190']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.2920767236384092
- 35 USC 102 Novelty (BERT): 0.4738485431823799
- Combined Prediction Score: 0.3102539055928063
- Mean Citation Score: 206.449566
- Max Citation Score: 212.07697
- Similarity Product: 159.18355374908566

Labels:
- Claim Label 101: 0
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 0

Dataset: test