PATENT CLAIM ANALYSIS

Application Number: 16445893
Application Type: Utility
Filing Date: 2019-06
Publication Date: 2019-12
Patent Classification: ["700", "091000"]

Abstract:
Methods and systems for remote real-time or asynchronous multiplayer gameplay using mobile devices are disclosed. The methods and systems include steps of mounting mobile computing devices in gaming areas associated with users; initiating a game between the users; analyzing movements of the users, ball(s), and/or other game equipment of the game by performing a computer vision algorithm on one or more frames of an input video of the game; and providing feedback to the users, where feedback may include instructions to be performed by the users and player analytics. Embodiments of the present invention use computer vision techniques to enable a resource-limited mobile device such as a smartphone to conduct the aforementioned steps.

Claim (Index 13):
The system of  claim 11 , wherein the first play and the second play of the multiplayer interactive physical sports game are asynchronous in time.

Metadata:
- Claim Count in Document: 7.0
- Percentile: 100.0
- Lexical Diversity: 1.5625
- Patent Class: 700.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['16163002', '14354264', '16109923', '12604887', '16148776']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.4267180872557186
- 35 USC 102 Novelty (BERT): 0.4838057600828966
- Combined Prediction Score: 0.4324268545384364
- Mean Citation Score: 217.728516
- Max Citation Score: 220.06776
- Similarity Product: 161.18418597531794

Labels:
- Claim Label 101: 1
- Claim Label 102: 0
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 1

Dataset: test