PATENT CLAIM ANALYSIS

Application Number: 16054507
Application Type: Utility
Filing Date: 2018-08
Publication Date: 2019-06
Patent Classification: ["463", "042000"]

Abstract:
The present specification describes systems and methods that enable non-players to participate as spectators in online video games and, through a collective voting mechanism, determine the occurrence of certain events or contents of the gameplay in real time. Game event options are generated and presented to non-players. A specific one of the game event options is then selected based on a collective vote of the non-players. Once selected, the specific one or more of the game event options are then generated as actual gaming events and incorporated into a video game stream that is transmitted to the players as part of the gameplay session. In this manner, non-players may be able to directly affect the course of gameplay.

Claim (Index 14):
The method of  claim 1 , further comprising iteratively generating a new plurality of game event options depending on events occurring within the gameplay session and the selected at least one of the plurality of game event options previously incorporated into the data stream representative of the gameplay session.

Metadata:
- Claim Count in Document: 59.0
- Percentile: 96.0
- Lexical Diversity: 1.76389
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['14712417', '13737829', '15136334', '14919444', '14572240']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3711016353997506
- 35 USC 102 Novelty (BERT): 0.479467526957294
- Combined Prediction Score: 0.381938224555505
- Mean Citation Score: 232.966792
- Max Citation Score: 242.7676
- Similarity Product: 169.8920836466551

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test