PATENT CLAIM ANALYSIS

Application Number: 16017089
Application Type: Utility
Filing Date: 2018-06
Publication Date: 2019-12
Patent Classification: ["463", "037000"]

Abstract:
A mechanism for refilling an electronic game board after game elements of different game types, for example those referred to as ‘clickers’ or ‘linkers,’ have been removed through play. In these games, a player must identify a group of matching game elements on a game board, select (or click on) a game element within the group. This causes the group of selecting matching game elements to be removed. A refill process is then executed to replenish the game board with new game elements. When competitors at remote devices are playing the same game board, there is a requirement to keep the game board aligned as play progresses. The present invention addresses the latency problem by enabling independent refill at respective computer devices which are engaged in a competitive game. The refill process may also be utilised on a single computer device where a single player is playing a game.

Claim (Index 10):
A method of controlling at least first and second user interfaces of respectively first and second computer devices, each computer device executing an instance of a computer executable game, playable by a first user at the first computer device independently of a second user at the second computer device, the method comprising:\n rendering on each of the first and second user interfaces an initial game board comprising a plurality of user selectable game elements of at least first and second types, arranged on respective tiles of the game board, wherein the initial game board rendered on the first computer device is the same as the initial game board rendered on the second computer device, rendering on each user interface both a first player zone and a second player zone, the first and second player zones associated respectively with the first and second user, detecting, at the first user interface, that a user has selected a group of adjacent game elements of the same type, removing the game elements in the selected group from the first interface, executing a refill process wherein the vacancies left as a result of removing the game elements are filled by moving existing game elements of the game board into the vacancies and spawning at least one new game element to complete a next game board, extending the player zone of the first user if the selected group comprises at least one game element in the player zone associated with that user, wherein spawning the new game element comprises generating one or more new game element for at least one of a plurality of sets of tiles on the first user interface independently of generating one or more new game elements for at least one of a plurality of sets of tiles on the second user interface according to a deterministic game element generating process whereby the sequence of game element types spawned for each set is the same for each user interface.

Metadata:
- Claim Count in Document: 32.0
- Percentile: 94.0
- Lexical Diversity: 1.7957
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['14611733', '15709972', '14609971', '14316274', '15597412']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3321281589708967
- 35 USC 102 Novelty (BERT): 0.4799471136904933
- Combined Prediction Score: 0.3469100544428564
- Mean Citation Score: 230.105386
- Max Citation Score: 244.74696
- Similarity Product: 175.78322543756963

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 0
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test