PATENT CLAIM ANALYSIS

Application Number: 16445642
Application Type: Utility
Filing Date: 2019-06
Publication Date: 2019-10
Patent Classification: ["463", "031000"]

Abstract:
Players with a wide range of levels or attack strength can enjoy a time-limited group battle, and the participation rate can be expected to improve throughout the set time slot. A battle time managing unit refers to a timer and a memory resource to manage the time of a battle between groups. A battle condition extraction unit refers to the memory resource and checks whether to change a battle condition during the time of the battle. A target changing unit refers to the memory resource to set a target of change based on the battle condition. A battle condition changing unit changes the battle condition for the target of change that was selected by the target changing unit. Based on the changed battle condition, a battle rendering unit executes rendition processing for the game related to the battle.

Claim (Index 16):
The game apparatus of  claim 13 , wherein the second battle condition is dependent on a battle result of the first term.

Metadata:
- Claim Count in Document: 80.0
- Percentile: 100.0
- Lexical Diversity: 2.31746
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: True
- Related Applications: ['14631221', '14626105', '14309769', '14868145', '11221789']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3258449581988326
- 35 USC 102 Novelty (BERT): 0.5504438415120606
- Combined Prediction Score: 0.3483048465301554
- Mean Citation Score: 295.25798999999995
- Max Citation Score: 486.55533
- Similarity Product: 308.1611884463436

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 0
- Claim Label 112: 0
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test