PATENT CLAIM ANALYSIS

Application Number: 16020653
Application Type: Utility
Filing Date: 2018-06
Publication Date: 2018-10
Patent Classification: ["463", "020000"]

Abstract:
Embodiments of the present invention are directed to gaming devices that provide audio-visual animated characters in response to game play. The character has a personality that may be encouraging, taunting or another quality. A plurality of expressions of the personality is presented, between one extreme and another, dependant upon the history of game outcomes.

Claim (Index 18):
The non-transitory computer-readable storage medium of  claim 17  wherein the program instructions are further configured to cause the presentation to change at least one of the voice tone and volume from the occurrence of at least one outcome to another.

Metadata:
- Claim Count in Document: 50.0
- Percentile: 94.0
- Lexical Diversity: 1.30435
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['14158518', '15611304', '15225431', '12111462', '15448934']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.443243444333887
- 35 USC 102 Novelty (BERT): 0.4995554567266148
- Combined Prediction Score: 0.4488746455731598
- Mean Citation Score: 287.8814000000001
- Max Citation Score: 305.2372
- Similarity Product: 206.4007677046537

Labels:
- Claim Label 101: 1
- Claim Label 102: 0
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 1

Dataset: test