PATENT CLAIM ANALYSIS

Application Number: 16030782
Application Type: Utility
Filing Date: 2018-07
Publication Date: 2019-01
Patent Classification: ["463", "029000"]

Abstract:
A real time physical reality immersive experience having gameification of actions taken in physical reality combines endurance events and gaining aspects to create a novel entertainment systems, methods, and apparatus, including Modular Efficiently Transformable Assembly Structures (METAS).

Claim (Index 4):
The system of  claim 3 , whereby each experience/game generates at least a result further comprising at least once value holder or currency in the form of points, experience levels, ratings, rankings, leaderboards, places, achievements unlocked, wins, losses, ties, pass, fail, completion, incompletion, a combination of multiple types of results, or any other form of experience/game result that exists or could exist in the future;\n Whereby a currency exists with the system or as a part of a greater super-system or synthetic economy.

Metadata:
- Claim Count in Document: 13.0
- Percentile: 95.0
- Lexical Diversity: 1.13158
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['14482728', '13469443', '11833151', '13757462', '14790641']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3298312848998196
- 35 USC 102 Novelty (BERT): 0.5481801596621998
- Combined Prediction Score: 0.3516661723760576
- Mean Citation Score: 260.320838
- Max Citation Score: 535.67804
- Similarity Product: 325.96966805323603

Labels:
- Claim Label 101: 1
- Claim Label 102: 0
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 1

Dataset: test