PATENT CLAIM ANALYSIS

Application Number: 16015771
Application Type: Utility
Filing Date: 2018-06
Publication Date: 2018-12
Patent Classification: ["725", "014000"]

Abstract:
A computing system obtains a fingerprint of video content being rendered by a video presentation device, including a first portion representing a pre-established video segment and a second portion representing a dynamically-defined video segment. While obtaining the query fingerprint, the computing system (a) detects a match between the first portion of the query fingerprint and a reference fingerprint that represents the pre-established video segment, (b) based on the detecting of the match, identifies the video content being rendered, (c) after identifying the video content being rendered, applies a trained neural network to at least the second portion of the query fingerprint, and (d) detects, based on the applying of the neural network, that rendering of the identified video content continues. And responsive to at least the detecting that rendering of the identified video content continues, the computing system then takes associated action.

Claim (Index 16):
Non-transitory data storage storing program instructions executable by one or more processors to carry out operations to detect and respond to playing of a video game, wherein the video game is rendered in real-time on a video display unit, and wherein the video game includes (i) cutscene video segments that do not vary based on user-interaction during the rendering and (ii) interactive video segments that vary based on user-interaction during the rendering, the operations comprising:\n obtaining a query fingerprint generated in real-time during the rendering as a representation of the video game being played, wherein the query fingerprint includes (i) a first portion representing a first cutscene video segment and (ii) a second portion representing a first interactive video segment; detecting a match between the first portion of the query fingerprint and a reference fingerprint that represents the first cutscene video segment and, based on the detected match, identifying the video game being rendered; after identifying the video content being rendered, applying a trained neural network to at least the second portion of the query fingerprint to detect that the video content being rendered continues to be the identified game; and responsive to at least detecting that the video content being rendered continues to be the identified video game, causing a presentation of supplemental content.

Metadata:
- Claim Count in Document: 6.0
- Percentile: 94.0
- Lexical Diversity: 2.5873
- Patent Class: 725.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['16015783', '15222405', '16015827', '15443615', '16015811']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.4627811487313786
- 35 USC 102 Novelty (BERT): 0.5049879334589219
- Combined Prediction Score: 0.4670018272041329
- Mean Citation Score: 240.45292
- Max Citation Score: 246.83545
- Similarity Product: 168.03147014299034

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test