PATENT CLAIM ANALYSIS

Application Number: 15871864
Application Type: Utility
Filing Date: 2018-01
Publication Date: 2019-02
Patent Classification: ["711", "129000"]

Abstract:
Enhanced data buffer control in data systems is presented herein. In one example, a method of handling data buffer resources in a graphics processor includes establishing a pool of available memory pages tracked by memory pointers for use in a growable data structure. Responsive to requests by at least a shader unit of the graphics processor for space in the growable data structure in which to write shader data, the method includes providing to the shader unit at least write pointers to locations within memory pages from the growable data structure in accordance with data sizes indicated in the requests. Responsive to exceeding a threshold fullness of the growable data structure, the method includes allocating at least one further memory page from the pool of available memory pages for inclusion in the growable data structure.

Claim (Index 17):
The data buffer management service of  claim 10 , comprising:\n the buffer manager configured to receive combined requests from the shader units that group requests for an associated plurality of shader threads of at least a wave of threads or threadgroup of the shader unit; for each write space request among the combined requests, the buffer manager configured to determine a quantity of requested space for writing into the buffer data structures by the associated plurality of shader threads, and based at least on the quantity of requested space, the buffer manager configured to provide to the shader unit at least a write pointer indicating a start location in the buffer data structures to begin writing corresponding shader data for the associated plurality of shader threads, write count information indicating quantities of the shader data able to be written in an initial write page, and at least an additional write pointer indicating at least one further write page in the buffer data structures into which the corresponding shader data can be spanned from the initial write page; and for each read request among the combined requests, the buffer manager configured to determine a quantity of requested read data to be retrieved from the buffer data structures by the associated plurality of shader threads, providing to the shader unit a read pointer indicating a read start location for an initial read page in the buffer data structures to begin retrieving the read data by the associated plurality of shader threads, read count information indicating quantities of valid read data in the initial read page, and an additional read pointer indicating at least one further read page in the buffer data structures for which the read data has been spanned from the initial page.

Metadata:
- Claim Count in Document: 24.0
- Percentile: 86.0
- Lexical Diversity: 2.36667
- Patent Class: 711.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['15482535', '14095335', '15343905', '11169246', '11609831']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.4943088615627792
- 35 USC 102 Novelty (BERT): 0.4925609962597367
- Combined Prediction Score: 0.494134075032475
- Mean Citation Score: 158.93461799999997
- Max Citation Score: 171.65208
- Similarity Product: 104.0195552360344

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test