PATENT CLAIM ANALYSIS

Application Number: 16030782
Application Type: Utility
Filing Date: 2018-07
Publication Date: 2019-01
Patent Classification: ["463", "029000"]

Abstract:
A real time physical reality immersive experience having gameification of actions taken in physical reality combines endurance events and gaining aspects to create a novel entertainment systems, methods, and apparatus, including Modular Efficiently Transformable Assembly Structures (METAS).

Claim (Index 17):
The system of  claim 16 , further comprising:\n Non-Participant People Within Experience whereby the system can use non-participants within an experience/game and/or gamespace in a variety of unique ways, such as participant/user control, conveying of the overarching story and/or narrative, or other types of interactions that exist now or may exist in the future; These non-participants may be humans and/or digital assistants, characters, or avatars that exist in a simulated reality extension of the experience/game and/or gamespace.

Metadata:
- Claim Count in Document: 13.0
- Percentile: 95.0
- Lexical Diversity: 1.13158
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['14482728', '13469443', '11833151', '13757462', '14790641']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3292740953529223
- 35 USC 102 Novelty (BERT): 0.5497343122329988
- Combined Prediction Score: 0.3513201170409299
- Mean Citation Score: 260.320838
- Max Citation Score: 535.67804
- Similarity Product: 332.57655553844216

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test