PATENT CLAIM ANALYSIS

Application Number: 16023865
Application Type: Utility
Filing Date: 2018-06
Publication Date: 2018-10
Patent Classification: ["463", "023000"]

Abstract:
One aspect of the disclosure relates to providing dynamic and static contest prize allocation based on in-game achievement of a user in an online game in order to encourage players to continue to purchase items to improve their tournament metrics even if they may be unable to improve their tournament rank. For example, calculation of a dynamic prize may comprise for rank x, the player may gain 1 prize unit for every y Glory gained (when Glory may be the measured by the tournament). The y value may increase for lower ranks achieved in the tournament.

Claim (Index 5):
The system of  claim 1 , wherein the one or more processors are configured by machine-readable instructions such that the second component is provided when the first user achieves above a minimum level of absolute progress.

Metadata:
- Claim Count in Document: 44.0
- Percentile: 94.0
- Lexical Diversity: 1.51471
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['15613025', '15248744', '14626899', '13895832', '14495880']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.4301506325183907
- 35 USC 102 Novelty (BERT): 0.6016849228387616
- Combined Prediction Score: 0.4473040615504278
- Mean Citation Score: 490.13787800000017
- Max Citation Score: 546.3158599999998
- Similarity Product: 522.4747891187177

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test