PATENT CLAIM ANALYSIS

Application Number: 16275366
Application Type: Utility
Filing Date: 2019-02
Publication Date: 2019-06
Patent Classification: ["345", "422000"]

Abstract:
Fast intersection in ray tracing between secondary rays and geometric objects. An ordinary GPU hardware is utilized as a means for intersecting scene geometry with a large group of rays. A reduction of computational complexity, reduction of power consumption and performance improvement are gained, making this ray tracing method suitable for battery powered devices.

Claim (Index 6):
The method of  claim 2 , wherein the ignoring of geometric objects during the first projection is implemented by Z-buffering mechanism.

Metadata:
- Claim Count in Document: 44.0
- Percentile: 99.0
- Lexical Diversity: 1.25532
- Patent Class: 345.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['16275371', '15640466', '15640467', '15659618', '16231520']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.7463646454981585
- 35 USC 102 Novelty (BERT): 0.614818301697758
- Combined Prediction Score: 0.7332100111181185
- Mean Citation Score: 522.5493700000002
- Max Citation Score: 530.2397
- Similarity Product: 527.4585136958897

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test