PATENT CLAIM ANALYSIS

Application Number: 16133568
Application Type: Utility
Filing Date: 2018-09
Publication Date: 2019-03
Patent Classification: ["273", "258000"]

Abstract:
A game in which two players each attempt to occupy more spaces on a grid with their assigned playing tokens and also attempt to move a playing token to a center space on the grid. The grid, which may be mounted or printed on a board, includes four concentrically aligned circles and four perpendicularly aligned main connectors. Extending radially from the outer most circle to the inner most circle and from the outer most circle to the inner intermediate circle are intermediate and short segments, respectively. Intersections, called spaces, are formed where the main connectors and the segments intersect the circles. The object of the game is for the players to occupy the greatest number of spaces by adding new tokens or moving previously played tokens in a prescribed manner. Some moves result in the player's token being switched or replaced by a token owned by opposing player. The game ends when a player is unable to place a token on a space or when a player advances a token into the board's center space.

Claim (Index 2):
A method of playing a strategy game between two players, comprising\n a. providing a board comprising a grid that includes an outer most circle with a center axis and at least three concentric circles axially aligned inside said outer most circle and coaxially aligned with said center axis, said grid including two main connectors perpendicularly aligned and aimed at the center axis, said main connectors begin at said outer most circle and extend inward towards said center axis and intersect with the said three concentric circles, said grid including at least four intermediate segments aimed at said center axis and extending from said outer most circle to the inner most circle, said intermediate segments being evenly spaced apart around said center axis, said grid also including at least eight short segments aimed at said center axis and extending from said outer most circle to an intermediate circle located adjacent to said inner most circle, each said main connector and said intermediate segments and said short segment being made up of connector lines; b. providing a plurality to tokens, each being assigned to one or two possible visual identifiers; c. providing each player with a set of tokens assigned to a unique visual identifier; d. placing two initial tokens assigned to each player at the opposite ends to one of said two main connectors that intersect the outer most circle; e. selecting a first player and a second player, said first player plays first one of the follow plays, followed one of the following plays by the second player; f. selecting and placing a new token assigned to the player over an open space adjacent to said token initially placed over said space on said outer most circle where a main connector intersects; or, g. moving one of said tokens to an open space adjacent to one of said tokens located along the circle placed on said circle in Step d or f; or, h. moving one of said tokens to an open space adjacent to said token, said open space being located along a connector that extends outward to an adjacent circle; or, i. selecting one of said tokens to an open space located two spaces away from said token and moving said token along a connector between said circles; or, j. if there are tokens assigned to said player occupying two adjacent spaces to a token along a circle that belongs to the player, then moving said to an open space adjacent to said selected token along connector and moving said token inward to an adjacent circle; or, k. if there are tokens assigned to a player occupying two adjacent spaces to a token located on a space along a circle and both spaces are adjacent to said token along a connector extending between adjacent circles, then moving said token to an open space located inward along said connector; l. converting or replacing any existing tokens belonging to one player to the other player who places a token adjacent to said selected token from the previous step to tokens; and, m. or converting or replacing any tokens adjacent to a space now occupied by said  n. wherein the game ends when a player moves into the center space or neither player can move a token to an open space on the board, and the player who occupies the greater number of spaces on the board at the end of the game is declared the winner.

Metadata:
- Claim Count in Document: 1.0
- Percentile: 97.0
- Lexical Diversity: 2.07692
- Patent Class: 273.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['11697587', '11739469', '11397264', '10294523', '14988533']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.5146062102676504
- 35 USC 102 Novelty (BERT): 0.5024270111091316
- Combined Prediction Score: 0.5133882903517986
- Mean Citation Score: 202.57963
- Max Citation Score: 217.02469
- Similarity Product: 143.74890326542254

Labels:
- Claim Label 101: 0
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 0

Dataset: test