PATENT CLAIM ANALYSIS

Application Number: 16087129
Application Type: Utility
Filing Date: 2018-09
Publication Date: 2019-04
Patent Classification: ["463", "031000"]

Abstract:
A game lighting controller detects implicit triggers in the video games, each based on analysing audio and/or video content output during gameplay and/or an effect on one or more players invoked by the content. Each implicit trigger corresponds to a respective one of a set of predefined event types. Based on detecting one of these triggers in a video game, the controller identifies an event occurring within that video game as being of a certain one of the predefined event types. The controller also reads metadata specifying a classification of the video game from amongst a set of predefined classifications. Based on identifying the event as being of the particular predetermined type, and in dependence on the classification of the video game specified in the metadata, the controller controls illumination emitted by one or more luminaires to produce a lighting effect to accompany the first event during gameplay.

Claim (Index 2):
The apparatus of  claim 1 , wherein the game lighting controller is further configured to perform operations of:\n based on detecting a further instance of the first implicit trigger in a third one of the video games, identifying a third event occurring within the third video game as being of the first predefined event type; reading third metadata associated with the third video game, the third metadata specifying a classification of the third video game from amongst said set of predefined classifications, the classification of the third video game being the same as the first video game; based on said identification of the third event as being of the first predefined event type, and on the classification of the third video game as specified in the third metadata being the same as the classification of the first video game, controlling the illumination emitted by the one or more luminaires to reproduce the first lighting effect to accompany the occurrence of the third event during gameplay of the third video game, wherein the reproduction of the first light effect to accompany the third event in the third video game is the same as the first effect as accompanying the first event in the first video game.

Metadata:
- Claim Count in Document: 6.0
- Percentile: 97.0
- Lexical Diversity: 2.09333
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: True
- Related Applications: ['15752286', '15074502', '14919444', '16054507', '14919430']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3776810238903794
- 35 USC 102 Novelty (BERT): 0.5062022857532789
- Combined Prediction Score: 0.3905331500766694
- Mean Citation Score: 237.604762
- Max Citation Score: 339.2026
- Similarity Product: 271.65055518785715

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test