PATENT CLAIM ANALYSIS

Application Number: 15920409
Application Type: Utility
Filing Date: 2018-03
Publication Date: 2018-07
Patent Classification: ["463", "035000"]

Abstract:
A method for handling communication for a computer game is provided. Once example method includes executing an application for recording one or more audio messages authored by a user for automatic transmission to one or more recipients during game play of a video game. During game play, the method includes detecting that a qualifying event has occurred, and, in response, selecting an audio message from the one or more audio messages for the automatic transmission. The method further includes transmitting, automatically, the audio message to a client device of a predefined recipient for presentation of the audio message.

Claim (Index 18):
The non-transitory computer-readable storage medium of  claim 11 , wherein the user is either a player or spectator in the video game and wherein the predefined recipient is either a player or a spectator in the video game.

Metadata:
- Claim Count in Document: 50.0
- Percentile: 90.0
- Lexical Diversity: 1.86207
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['15608939', '12233370', '10943084', '14204414', '15594330']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3567436305471451
- 35 USC 102 Novelty (BERT): 0.5340146998896714
- Combined Prediction Score: 0.3744707374813977
- Mean Citation Score: 254.86984
- Max Citation Score: 433.025
- Similarity Product: 293.30867698192594

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test