PATENT CLAIM ANALYSIS

Application Number: 16265652
Application Type: Utility
Filing Date: 2019-02
Publication Date: 2019-08
Patent Classification: ["463", "034000"]

Abstract:
An interactive game system for implementing an interactive game in a room. The interactive game system comprises: a motion sensing module, a control unit, a projection module and a lighting module. The motion sensing module senses movement of a real-wold element and surface interaction data representative of a contact between the real-world element and an interactive surface is generated therefrom. The control unit generates graphic instructions and lighting instructions based on the surface interaction data, in accordance with an implementation of a gameplay of the interactive game. The projection module receives the graphic instructions from the control unit and projects graphics on the interactive surface in accordance therewith. The lighting module receives the lighting instructions from the control unit and performs illumination of a section of the room distinct from the interactive surface in accordance therewith.

Claim (Index 14):
The interactive game system of  claim 13 , wherein the lighting module comprises a DMX controller and wherein the lighting module controls the plurality of stage lighting instruments using a DMX lighting control protocol.

Metadata:
- Claim Count in Document: 14.0
- Percentile: 99.0
- Lexical Diversity: 2.5614
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['15415308', '15339602', '14270257', '15184781', '15635035']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3485775184236844
- 35 USC 102 Novelty (BERT): 0.4764987345179022
- Combined Prediction Score: 0.3613696400331062
- Mean Citation Score: 192.744702
- Max Citation Score: 205.47768
- Similarity Product: 139.71234374450682

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 0

Dataset: test