PATENT CLAIM ANALYSIS

Application Number: 16042493
Application Type: Utility
Filing Date: 2018-07
Publication Date: 2018-11
Patent Classification: ["463", "022000"]

Abstract:
A gambling hybrid game with a gambling integrated game is disclosed. The gambling hybrid game includes a mobile device that provides a dice game as an entertainment game to a user, a real world engine that provides gambling games to one or more users, and a game world engine that monitors the entertainment game and provides gambling games when appropriate. When a die roll event occurs in the dice game, the mobile device resolves the die roll event and provides the results of the die roll event to the game world engine. The game world engine receives the results of the die roll event and determines gambling results based upon the results of the die roll event.

Claim (Index 8):
A system for providing a gambling hybrid game including a gambling integrated game that provides a dice game as an entertainment game, comprising:\n a currency input device; a mobile device, connected to a game world server and constructed to:\n execute the dice game as the entertainment game; \n detect a die roll event is to occur during execution of the dice game; \n request, from the game world server, odds for the die roll event; \n display the odds for the die roll event to the player; \n accept player instructions to resolve the die roll event; \n resolve the die roll event to generate a die roll event result wherein the die roll event includes a roll of one or more die; \n communicate, to the game world server, the die roll event result and an occurrence of a gambling event in a gambling game based on play of the entertainment game; \n communicate, to the game world server, a request for gambling information for the die roll event; \n receive, from the game world server, a result of the gambling event; \n receive, from the game world server, the gambling information for the die roll event; \n display, to the player, the result of the gambling event; and \n display the gambling information to the player during execution of the dice game; and \n the game world server, connected to the mobile device and connected to a real world server, constructed to:\n manage the entertainment game; \n monitor the mobile device for the die roll event result and an occurrence of a gambling event in a gambling game based on play of the entertainment game; \n receive, from the mobile device, the request for the odds for the die roll event; \n generate the odds for the die roll event; \n receive, from the mobile device, the die roll event result and the occurrence of the gambling event in the gambling game based on play of the entertainment game; \n communicate, to the real world server, the request for the resolution of the gambling event and the die roll event results; \n receive, from the real world server, the result of the gambling event; and \n communicate, to the mobile device, the result of the gambling event.

Metadata:
- Claim Count in Document: 50.0
- Percentile: 95.0
- Lexical Diversity: 2.53061
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['14942844', '15589780', '15966590', '14955000', '14836902']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3828604652254418
- 35 USC 102 Novelty (BERT): 0.6464550313152029
- Combined Prediction Score: 0.4092199218344179
- Mean Citation Score: 546.733126
- Max Citation Score: 675.01385
- Similarity Product: 632.8370717556953

Labels:
- Claim Label 101: 0
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 0

Dataset: test