PATENT CLAIM ANALYSIS

Application Number: 15958557
Application Type: Utility
Filing Date: 2018-04
Publication Date: 2019-10
Patent Classification: ["463", "031000"]

Abstract:
An in-game video game editing system and method is provided. An electronic processor executes a game software application to generate, on a display, a graphical gameplay interface including a plurality of sprites and a graphical editing panel listing predetermined modifications. The electronic processor receives a selection of one of the predetermined modifications ad determines a type of the predetermined modification. The type indicates whether the predetermined modification includes adding a new sprite or selecting an existing sprite. Based on the type, an existing sprite is selected from the graphical gameplay interface. The electronic processor then adds a block of code to the selected sprite based on the predetermined modification to generate a modified sprite, and executes the block of code to provide the modified sprite on the graphical gameplay interface.

Claim (Index 7):
The method according to  claim 1  wherein modifying the first sprite based on the selection of the predetermined modification includes adding a block of code to the first sprite.

Metadata:
- Claim Count in Document: 50.0
- Percentile: 91.0
- Lexical Diversity: 2.25806
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['13437408', '12703055', '12952353', '10268778', '15089310']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3505020514645497
- 35 USC 102 Novelty (BERT): 0.4877657517296216
- Combined Prediction Score: 0.3642284214910569
- Mean Citation Score: 200.52175000000005
- Max Citation Score: 229.2766
- Similarity Product: 144.75553992261888

Labels:
- Claim Label 101: 1
- Claim Label 102: 0
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 0
- Label 101 Adjusted: 1

Dataset: test