PATENT CLAIM ANALYSIS

Application Number: 15995600
Application Type: Utility
Filing Date: 2018-06
Publication Date: 2018-11
Patent Classification: ["463", "029000"]

Abstract:
Embodiments of the invention provide a unique interactive game that connects both physical and virtual play environments and includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a physical gaming item such as a toy from a retail phase that is usable in an interactive entertainment phase that provides virtual play via computer animation. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use and improve the physical gaming item to help achieve one or more special effects or complete one or more adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel or other face-off challenge.

Claim (Index 24):
The gaming system of  claim 23 , wherein said first gaming toy comprises a doll or action figure.

Metadata:
- Claim Count in Document: 80.0
- Percentile: 94.0
- Lexical Diversity: 1.88764
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: False
- Related Applications: ['15211910', '14720080', '14464652', '13469443', '13801955']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.5441562879955371
- 35 USC 102 Novelty (BERT): 0.5943570437985072
- Combined Prediction Score: 0.5491763635758341
- Mean Citation Score: 637.5763
- Max Citation Score: 667.8777
- Similarity Product: 481.2657897171557

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test