PATENT CLAIM ANALYSIS

Application Number: 16268728
Application Type: Utility
Filing Date: 2019-02
Publication Date: 2019-08
Patent Classification: ["463", "031000"]

Abstract:
A game processing system for processing of a game that provides interaction with a virtual character according to one embodiment includes a storage that stores action data for specifying one or more actions of the virtual character and one or more computer processors. The one or more processors execute computer readable instructions to determine an action of a player performed toward the virtual character based on detection information obtained by a head mounted display attached to a head of the player, cause the virtual character to perform a first action based on the action of the player and first action data among the action data for specifying the one or more actions of the virtual character, and suspend execution of the first action when a suspension condition is satisfied during the execution of the first action.

Claim (Index 4):
The game processing system of  claim 3 , wherein the one or more computer processors causes switching to a second scene of the game when the suspension condition is satisfied.

Metadata:
- Claim Count in Document: 21.0
- Percentile: 99.0
- Lexical Diversity: 2.22222
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: True
- Related Applications: ['14644653', '15668821', '14644401', '10869875', '12216662']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3191817860382049
- 35 USC 102 Novelty (BERT): 0.4849348645759713
- Combined Prediction Score: 0.3357570938919816
- Mean Citation Score: 228.54871
- Max Citation Score: 238.41325
- Similarity Product: 177.2939147731215

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test