PATENT CLAIM ANALYSIS

Application Number: 16445642
Application Type: Utility
Filing Date: 2019-06
Publication Date: 2019-10
Patent Classification: ["463", "031000"]

Abstract:
Players with a wide range of levels or attack strength can enjoy a time-limited group battle, and the participation rate can be expected to improve throughout the set time slot. A battle time managing unit refers to a timer and a memory resource to manage the time of a battle between groups. A battle condition extraction unit refers to the memory resource and checks whether to change a battle condition during the time of the battle. A target changing unit refers to the memory resource to set a target of change based on the battle condition. A battle condition changing unit changes the battle condition for the target of change that was selected by the target changing unit. Based on the changed battle condition, a battle rendering unit executes rendition processing for the game related to the battle.

Claim (Index 28):
The computer program product of  claim 22 , wherein an attack strength against at least one opponent character under the second battle condition is higher than an attack strength against at least one opponent character under the first battle condition.

Metadata:
- Claim Count in Document: 80.0
- Percentile: 100.0
- Lexical Diversity: 2.31746
- Patent Class: 463.0
- Transitional Phrase Type: none
- Component Type: 0
- Foreign Priority: True
- Related Applications: ['14631221', '14626105', '14309769', '14868145', '11221789']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.3234315278054789
- 35 USC 102 Novelty (BERT): 0.5566992475379826
- Combined Prediction Score: 0.3467582997787293
- Mean Citation Score: 295.25798999999995
- Max Citation Score: 486.55533
- Similarity Product: 342.7308809335399

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 0
- Claim Label 112: 0
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test