PATENT CLAIM ANALYSIS

Application Number: 16030782
Application Type: Utility
Filing Date: 2018-07
Publication Date: 2019-01
Patent Classification: ["463", "029000"]

Abstract:
A real time physical reality immersive experience having gameification of actions taken in physical reality combines endurance events and gaining aspects to create a novel entertainment systems, methods, and apparatus, including Modular Efficiently Transformable Assembly Structures (METAS).

Claim (Index 12):
The system of  claim 11 , further comprising:\n The integration of one or more virtual, digital, or crypto currencies used to interact with the experience/game and/or gamespace by internal or external participants/users for the payment of goods and services, as a loyalty rewards point system, to be won as prizes, and any other interaction or transactional means that could exist within the system, and one or more synthetic economies emerging as a result of, within, or integrated with an experience/game and/or gamespace.

Metadata:
- Claim Count in Document: 13.0
- Percentile: 95.0
- Lexical Diversity: 1.13158
- Patent Class: 463.0
- Transitional Phrase Type: open
- Component Type: 1
- Foreign Priority: False
- Related Applications: ['14482728', '13469443', '11833151', '13757462', '14790641']

Analysis Scores:
- 35 USC 101 Eligibility (BERT): 0.330470521981642
- 35 USC 102 Novelty (BERT): 0.5463977843437388
- Combined Prediction Score: 0.3520632482178517
- Mean Citation Score: 260.320838
- Max Citation Score: 535.67804
- Similarity Product: 318.39766572924617

Labels:
- Claim Label 101: 1
- Claim Label 102: 1
- Claim Label 103: 1
- Claim Label 112: 1
- Combined Label: 1
- Label 101 Adjusted: 1

Dataset: test