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REVISION: Rendering Tools Enable Spatial Fidelity in Vision-Language Models (ECCV 2024)
![](/datasets/revision-t2i/revision-generator/resolve/main/misc/revision_genenator.png)
This is the official dataset of the REVISION framework with all the corresponding assets (i.e. objects, backgrounds, and floors).
βοΈ Requirements
REVISION requires blenderproc. Simply install it with pip:
pip install blenderproc
ποΈ Single Test Run
![](/datasets/revision-t2i/revision-generator/resolve/main/misc/spatial_rel.png)
To generate a two-object reference image deterministically on your own, you may invoke one of the 4 blenderproc scripts in util/
. E.g., to generate a scene of 'an apple to the left of a banana' in an indoor background, you may use
blenderproc run util/blender_left_right_floor.py apple banana background/photo_studio_loft_hall_2k.hdr output/debug/ 0 0
The command above is equivalent for generating 'a banana to the right of an apple' in an indoor background.
π Batched Test Run
We also provide revision_gen_sample_t2i_comp.sh
or revision_gen_sample_mscoco.sh
to synthesize a sample batch of REVISION reference images in hdf5 format. You may then visualize the reference images with:
blenderproc vis hdf5 <path_to_ref_images>/<image_name>.hdf5
πΌοΈ Sample rendered outputs
For convenience, we also have provided rendered outputs in PNG format for all two-object-pairs in MSCOCO or those specified in T2I-CompBench. These images are also the ones used in the RevQA Benchmark. Please find out more under the folder sample_output/ .
π€πΌ Citation
@misc{chatterjee2024revisionrenderingtoolsenable,
title={REVISION: Rendering Tools Enable Spatial Fidelity in Vision-Language Models},
author={Agneet Chatterjee and Yiran Luo and Tejas Gokhale and Yezhou Yang and Chitta Baral},
year={2024},
eprint={2408.02231},
archivePrefix={arXiv},
primaryClass={cs.CV},
url={https://arxiv.org/abs/2408.02231},
}
π Acknowledgement
The floor textures and the object models are sourced and modified from sketchfab.com. The textured background assets are sourced from polyhaven.com. All assets are shared in accordance with CC-BY-4.0 License.
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