Patent Document ID: 20150169076
Application ID: 14572690
Patent Status: 0

Claim One:
1. A computer implemented method of interacting with a virtual vector field in a three dimensional (3D) sensor space, the method including: defining a vector field at least responsive to curling of fingers of a hand and degrees of freedom between fingers of the curled fingers, wherein the vector field is centered with respect to a fixed point proximate to the hand and magnitude of the vector field is calculated at least in part by a scale of curling of the fingers and degrees of freedom between the fingers; constructing a virtual sphere along a plurality of points on contour of curled fingers in the 3D sensor space; extending radially, inward or outward, one or more interaction vectors on the virtual sphere, wherein magnitudes of the interaction vectors are determined by radius of the virtual sphere; and compounding interactions of the vector field with the interaction vector based on their respective magnitudes, wherein the interactions include at least one of adding, multiplying, or taking dot-product of at least one vector in the vector field and the interaction vector.