Patent Document ID: 20080018650
Application ID: 11458465
Patent Status: 0

Claim One:
1. A computer implemented method for displaying a vector marker stroke, comprising: (a) obtaining a computer-generated rendering comprised of vector geometry and one or more pixels; (b) receiving user input via a cursor control device, wherein said user input comprises a marker stroke in the computer-generated rendering; (c) obtaining a stroked fill based on the marker stroke, wherein the stroked fill comprises one or more vector splines; (d) creating one or more vector polygons along the one or more vector splines, wherein each vector polygon comprises one or more faces; (e) creating a stencil buffer comprising a number, for each of the one or more pixels, of the one or more vector faces that are incident at each of the one or more pixels; (f) conducting a first rendering pass creating a mask comprising: (i) examining the number, in the stencil buffer, of each of the one or more pixels, to determine if each of the one or more pixels has overlapping faces; and (ii) if the number indicates that one of the one or more pixels has overlapping faces, executing a pixel shader for the one pixel as many times as the number, wherein the pixel shader determines an opacity value in the mask for the one pixel; (g) conducting a second rendering pass comprising: (i) examining, the number, in the stencil buffer, of each of the one or more pixels, to determine if each of the one or more pixels has one or more faces; (ii) if the number indicates that one of the one or more pixels has one or more faces, further determining if the one pixel is at a beginning or an ending of the marker stroke; and (iii) if the one pixel has one or more faces and is at the beginning or ending of the marker stroke, executing the pixel shader that adds to the opacity value in the mask for the one pixel; (h) performing one or more blur shading operations on each of the one or more pixels in the mask; (i) rendering the stroked fill on a display device in a first color; and (j) rendering a second color, using the mask, on top of the stroked fill on the display device.