Patent Document ID: 20130088491
Application ID: 13399520
Patent Status: 0

Claim One:
1. A method comprising: accessing a three-dimensional (3D) mesh of 3D vertices each represented in three dimensions, one of the three dimensions being a depth dimension that is normal to a viewing plane, two of the three dimensions each being normal to the depth dimension; flattening the 3D mesh by assigning a single value of the depth dimension to each of the 3D vertices in the 3D mesh; texturing the flattened 3D mesh by mapping a two-dimensional (2D) image to at least some of the 3D vertices each represented in the three dimensions and each assigned the single value of the depth dimension that is normal to the viewing plane; generating a first 2D frame of an animation by rendering the flattened and textured 3D mesh to which the 2D image is mapped; modifying the flattened and textured 3D mesh by repositioning a 3D vertex among the 3D vertices while maintaining the single value of the depth dimension assigned to each of the 3D vertices, the modifying of the flattened and textured 3D mesh distorting the 2D image that is mapped to at least some of the 3D vertices of the flattened and textured 3D mesh, the modifying being performed by a processor of a machine; and generating a second 2D frame of the animation by rendering the flattened, textured, and modified 3D mesh to which the distorted 2D image is mapped.