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Dataset Details

Experimental composition of 76 cartoon art-style video game character spritesheets. Resized to 512x512, mixed variation of animation styles.

Dataset Description

All images editted using Tiled image editting software as most assets are typically downloaded individually and not in sequence. I compiled each animation sequence into one img to display animations frame-by-frame evenly distributed across some common animations seen in 2D video game art (Idle, Attack, Walk, Running, etc). I had used this same image set for some experimental tests on Stable Diffusion XL via LORA and Dreambooth training methods for some solid results post-training.

  • Curated by: [m-gane]

Disclaimer

None of these characters were from my original making, but a compilation from open-source 2D video game asset sites from various artists. For more information regarding source assets please check out: https://itch.io/game-assets/tag-2d and https://opengameart.org/.

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